| October 18, 2014 | ||
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View 06b9dd1
[NCSF] Correctly handle the SSEQ volume from the INFO block.Naram Qashat authored on 2014/10/18 04:20:53 |
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| October 5, 2014 | ||
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View 89fbe41
[NCSF] Fix volume issues with a little help from the Nintendo DS SDK.Naram Qashat authored on 2014/10/05 20:00:09 |
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| September 24, 2014 | ||
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View fe3d6ae
Lots of changes in regards to strings, as follows:Naram Qashat authored on 2014/09/24 13:58:55 |
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| September 17, 2014 | ||
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View 9315374
* Fixes for gcc and clang (while they can compile the code, the DLLs made aren't functional, but oh well).Naram Qashat authored on 2014/09/17 19:51:45 |
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| September 8, 2014 | ||
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View b6add6e
Use #pragma once instead of include guards.Naram Qashat authored on 2014/09/08 14:47:36 |
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| May 8, 2013 | ||
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View 3fcd3c9
Utilize SSEQ's volume from it's INFO section, plus some minor optimizations.Naram Qashat authored on 2013/04/07 16:39:00 |
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View 0fb99c5
Corrected issue with terminating the SSEQ player by actually making it stop properly.Naram Qashat authored on 2013/04/02 03:03:26 |
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View eddb163
Cleanup of some warnings, updating modification dates, using nullptr instead of NULL in some cases.Naram Qashat authored on 2013/03/30 16:17:42 |
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View 0072c62
Utilized more C++11 constructs. Also attempted to fix issue with the Info Box not wanting to come up anymore if the file doesn't exist.Naram Qashat authored on 2013/03/30 07:36:38 |
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View bc076aa
Import actual code.Naram Qashat authored on 2013/03/26 02:41:19 |
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