October 18, 2014
View 06b9dd1

[NCSF] Correctly handle the SSEQ volume from the INFO block.

Naram Qashat authored on 2014/10/18 04:20:53
October 16, 2014
View 08a85d6

[NCSF] REALLY remove minor instance of variable shadowing.

Naram Qashat authored on 2014/10/16 01:43:49
October 15, 2014
View c5f7c47

[NCSF] Remove minor instance of variable shadowing.

Naram Qashat authored on 2014/10/15 20:28:01
View 8203b06

[NCSF] Move track allocation into the SSEQ command handler.

Naram Qashat authored on 2014/10/15 18:03:10
October 13, 2014
View e1113b6

[NCSF] Minor code changes to reduce code duplication.

Naram Qashat authored on 2014/10/13 21:21:03
View a575967

[NCSF] Implemented the random, variable, and conditional commands. Also fixed loop counter.

Naram Qashat authored on 2014/10/13 18:00:29
October 7, 2014
View 319b308

Reverted the sound changes back to the original FSS code, but with the fix to clamp the total volume.

Naram Qashat authored on 2014/10/07 17:45:05
October 5, 2014
View c545aa1

[NCSF] Removed the Cnv_Scale function as it seemed to cause sounds to be too loud in some cases.

Naram Qashat authored on 2014/10/05 20:17:36
View 89fbe41

[NCSF] Fix volume issues with a little help from the Nintendo DS SDK.

Naram Qashat authored on 2014/10/05 20:00:09
September 28, 2014
View 8af3bec

Made note of update to zlib 1.28. (Should actually say 1.2.8, but I'll fix that in the future.)

Naram Qashat authored on 2014/09/28 15:30:52
View aa51319

[NCSF] Should've updated the version number before.

Naram Qashat authored on 2014/09/28 14:43:16
View 84944b6

[NCSF] Minor comment fix from the previous NCSF commit.

Naram Qashat authored on 2014/09/28 00:13:39
View e818e5f

[2SF] Update from asmjit.

Naram Qashat authored on 2014/09/28 00:12:43
View ecf16a6

[NCSF] Interpolation changes:

Naram Qashat authored on 2014/09/28 00:07:18
September 25, 2014
View 1b658ac

Removing this file as it doesn't help since common.props is already tracked, trying another route.

Naram Qashat authored on 2014/09/25 13:08:47