update for C++17 compliance, update to latest 2sf, add WINE cross-compile makefiles
--- a/src/.gitignore
+++ b/src/.gitignore
@@ -4,3 +4,11 @@
*.release
*.aps
.vs
+*.obj
+*.o
+*.dll
+*.exp
+*.lib
+*.d
+*.swp
+
--- /dev/null
+++ b/src/GNUmakefile.msvc
@@ -1,1 +1,26 @@
+all: in_xsf_framework.lib in_2sf.dll in_gsf.dll in_ncsf.dll in_snsf.dll
+in_xsf_framework.lib:
+ $(MAKE) -C in_xsf_framework
+
+in_2sf.dll: in_xsf_framework.lib
+ $(MAKE) -C in_2sf
+
+in_gsf.dll: in_xsf_framework.lib
+ $(MAKE) -C in_gsf
+
+in_ncsf.dll: in_xsf_framework.lib
+ $(MAKE) -C in_ncsf
+
+in_snsf.dll: in_xsf_framework.lib
+ $(MAKE) -C in_snsf
+
+clean: FORCE
+ $(MAKE) -C in_xsf_framework clean
+ $(MAKE) -C in_2sf clean
+ $(MAKE) -C in_gsf clean
+ $(MAKE) -C in_ncsf clean
+ $(MAKE) -C in_snsf clean
+
+FORCE:
+
--- /dev/null
+++ b/src/in_2sf/GNUmakefile
@@ -1,1 +1,9 @@
+../in_2sf.dll: $(patsubst %.cpp, %.obj, $(wildcard desmume/*.cpp desmume/*/*.cpp spu/*.cpp *.cpp)) ../in_xsf_framework.lib
+ $(WINE) link.exe /nologo /dll /machine:x86 user32.lib libucrt.lib libvcruntime.lib libcmt.lib libcpmt.lib /out:$@ $^
+%.obj: %.cpp $(wildcard desmume/*.h ../in_xsf_framework/*.h) GNUmakefile
+ $(WINE) cl.exe /nologo /std:c++latest /MT /DUNICODE /D_UNICODE /DNDEBUG /O2 /EHsc /I ../in_xsf_framework /I ../in_xsf_framework/zlib /I spu /I desmume /c /Fo$@ $<
+
+clean:
+ rm -f ../in_2sf.dll ../in_2sf.exp ../in_2sf.lib *.obj desmume/*.obj desmume/*/*.obj
+
--- a/src/in_2sf/desmume/MMU.cpp
+++ b/src/in_2sf/desmume/MMU.cpp
@@ -129,7 +129,7 @@
/* 3X*/ DUP16(0x00007FFF),
/* 4X*/ DUP16(0x00FFFFFF),
/* 5X*/ DUP16(0x000007FF),
- /* 6X*/ DUP16(0x00FFFFFF),
+ /* 6X*/ DUP16(0x000FFFFF),
/* 7X*/ DUP16(0x000007FF),
/* 8X*/ DUP16(0x00000003),
/* 9X*/ DUP16(0x00000003),
@@ -147,10 +147,10 @@
/* 2X*/ DUP16(0x003FFFFF),
/* 3X*/ DUP8(0x00007FFF),
DUP8(0x0000FFFF),
- /* 4X*/ DUP8(0x00FFFFFF),
+ /* 4X*/ DUP8(0x0000FFFF),
DUP8(0x0000FFFF),
/* 5X*/ DUP16(0x00000003),
- /* 6X*/ DUP16(0x00FFFFFF),
+ /* 6X*/ DUP16(0x000FFFFF),
/* 7X*/ DUP16(0x00000003),
/* 8X*/ DUP16(0x00000003),
/* 9X*/ DUP16(0x00000003),
@@ -671,8 +671,8 @@
MMU_VRAMmapRefreshBank(VRAM_BANK_C);
MMU_VRAMmapRefreshBank(VRAM_BANK_D);
- //printf(vramConfiguration.describe().c_str());
- //printf("vram remapped at vcount=%d\n",nds.VCount);
+ //fprintf(stderr, vramConfiguration.describe().c_str());
+ //fprintf(stderr, "vram remapped at vcount=%d\n",nds.VCount);
// -------------------------------
// set up arm9 mirrorings
@@ -1065,7 +1065,7 @@
T1WriteLong(MMU.MMU_MEM[TEST_PROCNUM][0x40], 0x1A4, val);
// Launch DMA if start flag was set to "DS Cart"
- //printf("triggering card dma\n");
+ //fprintf(stderr, "triggering card dma\n");
triggerDma(EDMAMode_Card);
}
@@ -1185,7 +1185,7 @@
int32_t diff = (nds.timerCycle[proc][timerIndex] - nds_timer) & 0xFFFFFFFF;
assert(diff >= 0);
if (diff < 0)
- printf("NEW EMULOOP BAD NEWS PLEASE REPORT: TIME READ DIFF < 0 (%d) (%d) (%d)\n", diff, timerIndex, MMU.timerMODE[proc][timerIndex]);
+ fprintf(stderr, "NEW EMULOOP BAD NEWS PLEASE REPORT: TIME READ DIFF < 0 (%d) (%d) (%d)\n", diff, timerIndex, MMU.timerMODE[proc][timerIndex]);
int32_t units = diff / (1 << MMU.timerMODE[proc][timerIndex]);
int32_t ret;
@@ -1195,7 +1195,7 @@
// whichever instruction setup this counter should advance nds_timer (I think?) and the division should truncate down to 65535 immediately
else if (units > 65536)
{
- printf("NEW EMULOOP BAD NEWS PLEASE REPORT: UNITS %d:%d = %d\n", proc, timerIndex, units);
+ fprintf(stderr, "NEW EMULOOP BAD NEWS PLEASE REPORT: UNITS %d:%d = %d\n", proc, timerIndex, units);
ret = 0;
}
else
@@ -1251,7 +1251,7 @@
ret |= (this->gxfifo_irq & 0x3) << 30; // user's irq flags
- //printf("vc=%03d Returning gxstat read: %08X\n",nds.VCount,ret);
+ //fprintf(stderr, "vc=%03d Returning gxstat read: %08X\n",nds.VCount,ret);
return ret;
}
@@ -1266,13 +1266,13 @@
//mtxStack[0].position = 0;
this->se = 0; // clear stack error flag
}
- //printf("gxstat write: %08X while gxfifo.size=%d\n",val,gxFIFO.size);
+ //fprintf(stderr, "gxstat write: %08X while gxfifo.size=%d\n",val,gxFIFO.size);
}
// this could be inlined...
void MMU_struct_new::write_dma(int proc, int size, uint32_t _adr, uint32_t val)
{
- //printf("%08lld -- write_dma: %d %d %08X %08X\n",nds_timer,proc,size,_adr,val);
+ //fprintf(stderr, "%08lld -- write_dma: %d %d %08X %08X\n",nds_timer,proc,size,_adr,val);
uint32_t adr = _adr - _REG_DMA_CONTROL_MIN;
uint32_t chan = adr / 12;
uint32_t regnum = (adr - chan * 12) >> 2;
@@ -1288,7 +1288,7 @@
uint32_t regnum = (adr - chan * 12) >> 2;
uint32_t temp = MMU_new.dma[proc][chan].regs[regnum]->read(size, adr);
- //printf("%08lld -- read_dma: %d %d %08X = %08X\n",nds_timer,proc,size,_adr,temp);
+ //fprintf(stderr, "%08lld -- read_dma: %d %d %08X = %08X\n",nds_timer,proc,size,_adr,temp);
return temp;
}
@@ -1305,7 +1305,7 @@
void DmaController::write32(uint32_t val)
{
- //printf("dma %d,%d WRITE %08X\n",procnum,chan,val);
+ //fprintf(stderr, "dma %d,%d WRITE %08X\n",procnum,chan,val);
this->wordcount = val & 0x1FFFFF;
uint8_t wasEnable = this->enable;
uint32_t valhi = val >> 16;
@@ -1332,7 +1332,7 @@
this->daddr = this->daddr_user;
}
- //printf("dma %d,%d set to startmode %d with wordcount set to: %08X\n",procnum,chan,_startmode,wordcount);
+ //fprintf(stderr, "dma %d,%d set to startmode %d with wordcount set to: %08X\n",procnum,chan,_startmode,wordcount);
// analyze enabling and startmode.
// note that we only do this if the dma was freshly enabled.
// we should probably also only be latching these other regs in that case too..
@@ -1463,7 +1463,7 @@
// need to figure out what to do about this
if (bogarted)
{
- printf("YOUR GAME IS BOGARTED!!! PLEASE REPORT!!!\n");
+ fprintf(stderr, "YOUR GAME IS BOGARTED!!! PLEASE REPORT!!!\n");
assert(false);
return;
}
@@ -1580,7 +1580,7 @@
ret |= this->sar << 23;
ret |= this->dar << 21;
ret |= this->wordcount;
- //printf("dma %d,%d READ %08X\n",procnum,chan,ret);
+ //fprintf(stderr, "dma %d,%d READ %08X\n",procnum,chan,ret);
return ret;
}
@@ -1621,30 +1621,30 @@
switch (adr)
{
case REG_SQRTCNT:
- printf("ERROR 8bit SQRTCNT WRITE\n");
+ fprintf(stderr, "ERROR 8bit SQRTCNT WRITE\n");
return;
case REG_SQRTCNT + 1:
- printf("ERROR 8bit SQRTCNT1 WRITE\n");
+ fprintf(stderr, "ERROR 8bit SQRTCNT1 WRITE\n");
return;
case REG_SQRTCNT + 2:
- printf("ERROR 8bit SQRTCNT2 WRITE\n");
+ fprintf(stderr, "ERROR 8bit SQRTCNT2 WRITE\n");
return;
case REG_SQRTCNT + 3:
- printf("ERROR 8bit SQRTCNT3 WRITE\n");
+ fprintf(stderr, "ERROR 8bit SQRTCNT3 WRITE\n");
return;
#if 1
case REG_DIVCNT:
- printf("ERROR 8bit DIVCNT WRITE\n");
+ fprintf(stderr, "ERROR 8bit DIVCNT WRITE\n");
return;
case REG_DIVCNT + 1:
- printf("ERROR 8bit DIVCNT+1 WRITE\n");
+ fprintf(stderr, "ERROR 8bit DIVCNT+1 WRITE\n");
return;
case REG_DIVCNT + 2:
- printf("ERROR 8bit DIVCNT+2 WRITE\n");
+ fprintf(stderr, "ERROR 8bit DIVCNT+2 WRITE\n");
return;
case REG_DIVCNT + 3:
- printf("ERROR 8bit DIVCNT+3 WRITE\n");
+ fprintf(stderr, "ERROR 8bit DIVCNT+3 WRITE\n");
return;
#endif
@@ -1734,12 +1734,12 @@
case REG_DIVNUMER:
case REG_DIVNUMER + 2:
case REG_DIVNUMER + 4:
- printf("DIV: 16 write NUMER %08X. PLEASE REPORT! \n", val);
+ fprintf(stderr, "DIV: 16 write NUMER %08X. PLEASE REPORT! \n", val);
break;
case REG_DIVDENOM:
case REG_DIVDENOM + 2:
case REG_DIVDENOM + 4:
- printf("DIV: 16 write DENOM %08X. PLEASE REPORT! \n", val);
+ fprintf(stderr, "DIV: 16 write DENOM %08X. PLEASE REPORT! \n", val);
break;
#endif
case REG_SQRTCNT:
@@ -2024,10 +2024,10 @@
// sqrtcnt isnt big enough for these to exist. but they'd probably return 0 so its ok
case REG_SQRTCNT + 2:
- printf("ERROR 8bit SQRTCNT+2 READ\n");
+ fprintf(stderr, "ERROR 8bit SQRTCNT+2 READ\n");
return 0;
case REG_SQRTCNT + 3:
- printf("ERROR 8bit SQRTCNT+3 READ\n");
+ fprintf(stderr, "ERROR 8bit SQRTCNT+3 READ\n");
return 0;
// Nostalgia's options menu requires that these work
@@ -2038,10 +2038,10 @@
// divcnt isnt big enough for these to exist. but they'd probably return 0 so its ok
case REG_DIVCNT + 2:
- printf("ERROR 8bit DIVCNT+2 READ\n");
+ fprintf(stderr, "ERROR 8bit DIVCNT+2 READ\n");
return 0;
case REG_DIVCNT + 3:
- printf("ERROR 8bit DIVCNT+3 READ\n");
+ fprintf(stderr, "ERROR 8bit DIVCNT+3 READ\n");
return 0;
}
}
@@ -2077,14 +2077,14 @@
return MMU_new.sqrt.read16();
// sqrtcnt isnt big enough for this to exist. but it'd probably return 0 so its ok
case REG_SQRTCNT + 2:
- printf("ERROR 16bit SQRTCNT+2 READ\n");
+ fprintf(stderr, "ERROR 16bit SQRTCNT+2 READ\n");
return 0;
case REG_DIVCNT:
return MMU_new.div.read16();
// divcnt isnt big enough for this to exist. but it'd probably return 0 so its ok
case REG_DIVCNT + 2:
- printf("ERROR 16bit DIVCNT+2 READ\n");
+ fprintf(stderr, "ERROR 16bit DIVCNT+2 READ\n");
return 0;
case REG_IME:
@@ -2255,7 +2255,7 @@
break;
case REG_HALTCNT:
- //printf("halt 0x%02X\n", val);
+ //fprintf(stderr, "halt 0x%02X\n", val);
switch (val)
{
case 0xC0:
@@ -2310,11 +2310,11 @@
case REG_DISPA_VCOUNT:
if (nds.VCount >= 202 && nds.VCount <= 212)
{
- printf("VCOUNT set to %i (previous value %i)\n", val, nds.VCount);
+ fprintf(stderr, "VCOUNT set to %i (previous value %i)\n", val, nds.VCount);
nds.VCount = val;
}
else
- printf("Attempt to set VCOUNT while not within 202-212 (%i), ignored\n", nds.VCount);
+ fprintf(stderr, "Attempt to set VCOUNT while not within 202-212 (%i), ignored\n", nds.VCount);
return;
case REG_EXMEMCNT:
@@ -2379,7 +2379,7 @@
// our totally pathetic register handling, only the one thing we've wanted so far
if (MMU.powerMan_Reg[0] & PM_SYSTEM_PWR)
{
- printf("SYSTEM POWERED OFF VIA ARM7 SPI POWER DEVICE\n");
+ fprintf(stderr, "SYSTEM POWERED OFF VIA ARM7 SPI POWER DEVICE\n");
execute = false;
}
}
@@ -2413,7 +2413,7 @@
}
int channel = (MMU.SPI_CMD & 0x70) >> 4;
- //printf("%08X\n",channel);
+ //fprintf(stderr, "%08X\n",channel);
switch (channel)
{
case TSC_MEASURE_TEMP1:
--- a/src/in_2sf/desmume/MMU.h
+++ b/src/in_2sf/desmume/MMU.h
@@ -322,7 +322,7 @@
// an extra 128KB for blank memory, directly after arm9_lcd, so that
// we can easily map things to the end of arm9_lcd to represent
// an unmapped state
- uint8_t blank_memory[0x20000];
+ uint8_t blank_memory[0x100000 - 0xA4000];
};
#include "PACKED_END.h"
--- a/src/in_2sf/desmume/NDSSystem.cpp
+++ b/src/in_2sf/desmume/NDSSystem.cpp
@@ -38,18 +38,13 @@
NDSSystem nds;
static std::unique_ptr<CFIRMWARE> firmware;
-namespace DLDI
-{
- bool tryPatch(void *data, size_t size);
-}
-
int NDS_Init()
{
MMU_Init();
nds.VCount = 0;
// got to print this somewhere..
- printf("%s\n", EMU_DESMUME_NAME_AND_VERSION());
+ fprintf(stderr, "%s\n", EMU_DESMUME_NAME_AND_VERSION());
armcpu_new(&NDS_ARM7, 1);
armcpu_new(&NDS_ARM9, 0);
@@ -230,7 +225,7 @@
}
#ifndef NDEBUG
if (ctr > 1)
- printf("yikes!!!!! please report!\n");
+ fprintf(stderr, "yikes!!!!! please report!\n");
#endif
}
@@ -267,7 +262,7 @@
void exec()
{
- //printf("exec from TSequenceItem_DMA: %d %d\n",procnum,chan);
+ //fprintf(stderr, "exec from TSequenceItem_DMA: %d %d\n",procnum,chan);
this->controller->exec();
}
};
@@ -453,7 +448,7 @@
static void execHardware_hstart_vblankStart()
{
- //printf("--------VBLANK!!!--------\n");
+ //fprintf(stderr, "--------VBLANK!!!--------\n");
// fire vblank interrupts if necessary
for (int i = 0; i < 2; ++i)
@@ -794,7 +789,7 @@
uint64_t next = sequencer.findNext();
next = std::min(next, nds_timer + kMaxWork); // lets set an upper limit for now
- //printf("%d\n", next - nds_timer);
+ //fprintf(stderr, "%d\n", next - nds_timer);
sequencer.reschedule = false;
@@ -838,7 +833,7 @@
if (masked && MMU.reg_IME[PROCNUM] && !ARMPROC.CPSR.bits.I)
{
- //printf("Executing IRQ on procnum %d with IF = %08X and IE = %08X\n",PROCNUM,IF,IE);
+ //fprintf(stderr, "Executing IRQ on procnum %d with IF = %08X and IE = %08X\n",PROCNUM,IF,IE);
armcpu_irqException(&ARMPROC);
}
}
--- a/src/in_2sf/desmume/NDSSystem.h
+++ b/src/in_2sf/desmume/NDSSystem.h
@@ -21,6 +21,7 @@
#include <memory>
#include <string>
#include <cstring>
+#include <stdlib.h>
#include "armcpu.h"
#include "MMU.h"
#include "SPU.h"
@@ -289,8 +290,34 @@
strcpy(this->Firmware, "firmware.bin");
NDS_FillDefaultFirmwareConfigData(&this->InternalFirmConf);
- for (int i = 0; i < 16; ++i)
- this->spu_muteChannels[i] = false;
+ bool solo = false;
+ static char* soloEnv = strdup("SOLO_2SF_n");
+ static char* muteEnv = strdup("MUTE_2SF_n");
+ for (int i = 0; i < 16; ++i) {
+ if (i < 10) {
+ soloEnv[9] = '0' + i;
+ } else {
+ soloEnv[9] = 'A' + (i - 10);
+ }
+ char* soloVal = getenv(soloEnv);
+ if (soloVal && soloVal[0] == '1') {
+ solo = true;
+ this->spu_muteChannels[i] = false;
+ } else {
+ this->spu_muteChannels[i] = true;
+ }
+ }
+ if (!solo) {
+ for (int i = 0; i < 16; ++i) {
+ if (i < 10) {
+ muteEnv[9] = '0' + i;
+ } else {
+ muteEnv[9] = 'A' + (i - 10);
+ }
+ char* muteVal = getenv(muteEnv);
+ this->spu_muteChannels[i] = muteVal && muteVal[0] == '1';
+ }
+ }
#ifdef HAVE_JIT
// zero 06-sep-2012 - shouldnt be defaulting this to true for now, since the jit is buggy.
--- a/src/in_2sf/desmume/SPU.cpp
+++ b/src/in_2sf/desmume/SPU.cpp
@@ -1,1542 +1,1481 @@
/*
- Copyright (C) 2006 yopyop
- Copyright (C) 2006 Theo Berkau
- Copyright (C) 2008-2012 DeSmuME team
-
- Ideas borrowed from Stephane Dallongeville's SCSP core
-
- This file is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This file is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with the this software. If not, see <http://www.gnu.org/licenses/>.
-*/
+ Copyright (C) 2006 yopyop
+ Copyright (C) 2006 Theo Berkau
+ Copyright (C) 2008-2017 DeSmuME team
+
+ Ideas borrowed from Stephane Dallongeville's SCSP core
+
+ This file is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This file is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with the this software. If not, see <http://www.gnu.org/licenses/>.
+ */
#include "XSFCommon.h"
-
+#include "../spu/samplecache.h"
+#include "../spu/interpolator.h"
+
+#define _USE_MATH_DEFINES
+#include <math.h>
+#ifndef M_PI
+#define M_PI 3.1415926535897932386
+#endif
+
+#include <stdlib.h>
+#include <string.h>
#include <queue>
#include <vector>
-#include <cstdlib>
-#include <cstring>
-#ifndef M_PI
-static const double M_PI = 3.14159265358979323846;
-#endif
+
#include "MMU.h"
#include "SPU.h"
#include "mem.h"
#include "readwrite.h"
#include "armcpu.h"
#include "NDSSystem.h"
+#include "emufile.h"
#include "matrix.h"
-
-static inline int16_t read16(uint32_t addr) { return _MMU_read16<ARMCPU_ARM7,MMU_AT_DEBUG>(addr); }
-static inline uint8_t read08(uint32_t addr) { return _MMU_read08<ARMCPU_ARM7,MMU_AT_DEBUG>(addr); }
-static inline int8_t read_s8(uint32_t addr) { return _MMU_read08<ARMCPU_ARM7,MMU_AT_DEBUG>(addr); }
-
-static const int K_ADPCM_LOOPING_RECOVERY_INDEX = 99999;
-static const int COSINE_INTERPOLATION_RESOLUTION = 8192;
-
-static auto synchronizer = std::unique_ptr<ISynchronizingAudioBuffer>(metaspu_construct(ESynchMethod_N));
-
-std::unique_ptr<SPU_struct> SPU_core, SPU_user;
+#include "utils/bits.h"
+
+static inline s16 read16(u32 addr) { return (s16)_MMU_read16<ARMCPU_ARM7,MMU_AT_DEBUG>(addr); }
+static inline u8 read08(u32 addr) { return _MMU_read08<ARMCPU_ARM7,MMU_AT_DEBUG>(addr); }
+static inline s8 read_s8(u32 addr) { return (s8)_MMU_read08<ARMCPU_ARM7,MMU_AT_DEBUG>(addr); }
+
+#define K_ADPCM_LOOPING_RECOVERY_INDEX 99999
+#define COSINE_INTERPOLATION_RESOLUTION 8192
+
+SPU_struct *SPU_core = 0;
int SPU_currentCoreNum = SNDCORE_DUMMY;
static int volume = 100;
+static SampleCache sampleCache;
static size_t buffersize = 0;
-static ESynchMode synchmode = ESynchMode_DualSynchAsynch;
-static ESynchMethod synchmethod = ESynchMethod_N;
-
-static int SNDCoreId = -1;
-static SoundInterface_struct *SNDCore = nullptr;
+static ESynchMode synchmode = ESynchMode_Synchronous;
+static ESynchMethod synchmethod = ESynchMethod_0;
+static ISynchronizingAudioBuffer* synchronizer = metaspu_construct(synchmethod);
+
+static int SNDCoreId=-1;
+static SoundInterface_struct *SNDCore=NULL;
extern SoundInterface_struct *SNDCoreList[];
static const int format_shift[] = { 2, 1, 3, 0 };
-
-static const int8_t indextbl[8] =
-{
- -1, -1, -1, -1, 2, 4, 6, 8
+static const u8 volume_shift[] = { 0, 1, 2, 4 };
+
+static const s8 indextbl[8] = { -1, -1, -1, -1, 2, 4, 6, 8 };
+
+static const u16 adpcmtbl[89] = {
+ 0x0007, 0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x0010,
+ 0x0011, 0x0013, 0x0015, 0x0017, 0x0019, 0x001C, 0x001F, 0x0022, 0x0025,
+ 0x0029, 0x002D, 0x0032, 0x0037, 0x003C, 0x0042, 0x0049, 0x0050, 0x0058,
+ 0x0061, 0x006B, 0x0076, 0x0082, 0x008F, 0x009D, 0x00AD, 0x00BE, 0x00D1,
+ 0x00E6, 0x00FD, 0x0117, 0x0133, 0x0151, 0x0173, 0x0198, 0x01C1, 0x01EE,
+ 0x0220, 0x0256, 0x0292, 0x02D4, 0x031C, 0x036C, 0x03C3, 0x0424, 0x048E,
+ 0x0502, 0x0583, 0x0610, 0x06AB, 0x0756, 0x0812, 0x08E0, 0x09C3, 0x0ABD,
+ 0x0BD0, 0x0CFF, 0x0E4C, 0x0FBA, 0x114C, 0x1307, 0x14EE, 0x1706, 0x1954,
+ 0x1BDC, 0x1EA5, 0x21B6, 0x2515, 0x28CA, 0x2CDF, 0x315B, 0x364B, 0x3BB9,
+ 0x41B2, 0x4844, 0x4F7E, 0x5771, 0x602F, 0x69CE, 0x7462, 0x7FFF
};
-static const uint16_t adpcmtbl[89] =
-{
- 0x0007, 0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x0010,
- 0x0011, 0x0013, 0x0015, 0x0017, 0x0019, 0x001C, 0x001F, 0x0022, 0x0025,
- 0x0029, 0x002D, 0x0032, 0x0037, 0x003C, 0x0042, 0x0049, 0x0050, 0x0058,
- 0x0061, 0x006B, 0x0076, 0x0082, 0x008F, 0x009D, 0x00AD, 0x00BE, 0x00D1,
- 0x00E6, 0x00FD, 0x0117, 0x0133, 0x0151, 0x0173, 0x0198, 0x01C1, 0x01EE,
- 0x0220, 0x0256, 0x0292, 0x02D4, 0x031C, 0x036C, 0x03C3, 0x0424, 0x048E,
- 0x0502, 0x0583, 0x0610, 0x06AB, 0x0756, 0x0812, 0x08E0, 0x09C3, 0x0ABD,
- 0x0BD0, 0x0CFF, 0x0E4C, 0x0FBA, 0x114C, 0x1307, 0x14EE, 0x1706, 0x1954,
- 0x1BDC, 0x1EA5, 0x21B6, 0x2515, 0x28CA, 0x2CDF, 0x315B, 0x364B, 0x3BB9,
- 0x41B2, 0x4844, 0x4F7E, 0x5771, 0x602F, 0x69CE, 0x7462, 0x7FFF
+static const s16 wavedutytbl[8][8] = {
+ { -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF },
+ { -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF },
+ { -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF },
+ { -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF },
+ { -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF },
+ { -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF },
+ { -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF },
+ { -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF }
};
-static const int16_t wavedutytbl[8][8] = {
- { -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF },
- { -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF },
- { -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF },
- { -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF },
- { -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF },
- { -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF },
- { -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF },
- { -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF }
-};
-
-static int32_t precalcdifftbl[89][16];
-static uint8_t precalcindextbl[89][8];
-static double cos_lut[COSINE_INTERPOLATION_RESOLUTION];
-
static const double ARM7_CLOCK = 33513982;
-static const double samples_per_hline = (DESMUME_SAMPLE_RATE / 59.8261f) / 263.0f;
+double DESMUME_SAMPLE_RATE = 48000;
+static double samples_per_hline = (DESMUME_SAMPLE_RATE / 59.8261f) / 263.0f;
+static double sampleLength = DESMUME_SAMPLE_RATE / 32728.498;
+
+void SetDesmumeSampleRate(double rate) {
+ DESMUME_SAMPLE_RATE = rate;
+ sampleLength = DESMUME_SAMPLE_RATE / 32728.498;
+ samples_per_hline = (DESMUME_SAMPLE_RATE / 59.8261f) / 263.0f;
+ for (int i = 0; i < 16; i++) {
+ channel_struct *chan = &SPU_core->channels[i];
+ }
+}
static double samples = 0;
-template<typename T> static inline T MinMax(T val, T min, T max)
-{
- if (val < min)
- return min;
- else if (val > max)
- return max;
- else
- return val;
+template<typename T>
+static FORCEINLINE T MinMax(T val, T min, T max)
+{
+ if (val < min)
+ return min;
+ else if (val > max)
+ return max;
+
+ return val;
}
//--------------external spu interface---------------
-int SPU_ChangeSoundCore(int coreid, int Buffersize)
-{
- buffersize = Buffersize;
-
- SPU_user.reset();
-
- // Make sure the old core is freed
- if (SNDCore)
- SNDCore->DeInit();
-
- // So which core do we want?
- if (coreid == SNDCORE_DEFAULT)
- coreid = 0; // Assume we want the first one
-
- SPU_currentCoreNum = coreid;
-
- // Go through core list and find the id
- for (int i = 0; SNDCoreList[i]; ++i)
- if (SNDCoreList[i]->id == coreid)
- {
- // Set to current core
- SNDCore = SNDCoreList[i];
- break;
- }
-
- SNDCoreId = coreid;
-
- // If the user picked the dummy core, disable the user spu
- if (SNDCore == &SNDDummy)
- return 0;
-
- // If the core wasnt found in the list for some reason, disable the user spu
- if (!SNDCore)
- return -1;
-
- // Since it failed, instead of it being fatal, disable the user spu
- if (SNDCore->Init(buffersize * 2) == -1)
- {
- SNDCore = nullptr;
- return -1;
- }
-
- SNDCore->SetVolume(volume);
-
- SPU_SetSynchMode(synchmode, synchmethod);
-
- return 0;
-}
-
-void SPU_ReInit()
-{
- SPU_Init(SNDCoreId, buffersize);
-}
-
-int SPU_Init(int coreid, int Buffersize)
-{
- // Build the cosine interpolation LUT
- int i;
- for (i = 0; i < COSINE_INTERPOLATION_RESOLUTION; ++i)
- cos_lut[i] = (1.0 - std::cos((static_cast<double>(i) / COSINE_INTERPOLATION_RESOLUTION) * M_PI)) * 0.5;
-
- SPU_core.reset(new SPU_struct(std::ceil(samples_per_hline)));
- SPU_Reset();
-
- int j;
- // create adpcm decode accelerator lookups
- for (i = 0; i < 16; ++i)
- for (j = 0; j < 89; ++j)
- {
- precalcdifftbl[j][i] = ((i & 0x7) * 2 + 1) * adpcmtbl[j] / 8;
- if (i & 0x8)
- precalcdifftbl[j][i] = -precalcdifftbl[j][i];
- }
- for (i = 0; i < 8; ++i)
- for (j = 0; j < 89; ++j)
- precalcindextbl[j][i] = MinMax(j + indextbl[i], 0, 88);
-
- return SPU_ChangeSoundCore(coreid, Buffersize);
-}
-
-void SPU_CloneUser()
-{
- if (SPU_user)
- {
- memcpy(SPU_user->channels, SPU_core->channels, sizeof(SPU_core->channels));
- SPU_user->regs = SPU_core->regs;
- }
-}
-
-void SPU_SetSynchMode(ESynchMode mode, ESynchMethod method)
-{
- synchmode = mode;
- if (synchmethod != method)
- {
- synchmethod = method;
- // grr does this need to be locked? spu might need a lock method
- // or maybe not, maybe the platform-specific code that calls this function can deal with it.
- synchronizer.reset(metaspu_construct(synchmethod));
- }
-
- SPU_user.reset();
-
- if (synchmode == ESynchMode_DualSynchAsynch)
- {
- SPU_user.reset(new SPU_struct(buffersize));
- SPU_CloneUser();
- }
-}
-
-void SPU_Reset()
-{
- SPU_core->reset();
-
- if (SPU_user)
- {
- if (SNDCore)
- {
- SNDCore->DeInit();
- SNDCore->Init(SPU_user->bufsize * 2);
- SNDCore->SetVolume(volume);
- }
- SPU_user->reset();
- }
-
- // zero - 09-apr-2010: this concerns me, regarding savestate synch.
- // After 0.9.6, lets experiment with removing it and just properly zapping the spu instead
- // Reset Registers
- for (int i = 0x400; i < 0x51D; ++i)
- T1WriteByte(MMU.ARM7_REG, i, 0);
-
- samples = 0;
+int SPU_ChangeSoundCore(int coreid, int buffersize)
+{
+ int i;
+
+ ::buffersize = buffersize;
+
+ // Make sure the old core is freed
+ if (SNDCore)
+ SNDCore->DeInit();
+
+ // So which core do we want?
+ if (coreid == SNDCORE_DEFAULT)
+ coreid = 0; // Assume we want the first one
+
+ SPU_currentCoreNum = coreid;
+
+ // Go through core list and find the id
+ for (i = 0; SNDCoreList[i] != NULL; i++)
+ {
+ if (SNDCoreList[i]->id == coreid)
+ {
+ // Set to current core
+ SNDCore = SNDCoreList[i];
+ break;
+ }
+ }
+
+ SNDCoreId = coreid;
+
+ //If the user picked the dummy core, disable the user spu
+ if(SNDCore == &SNDDummy)
+ return 0;
+
+ //If the core wasnt found in the list for some reason, disable the user spu
+ if (SNDCore == NULL)
+ return -1;
+
+ // Since it failed, instead of it being fatal, disable the user spu
+ if (SNDCore->Init(buffersize * 2) == -1)
+ {
+ SNDCore = 0;
+ return -1;
+ }
+
+ SNDCore->SetVolume(volume);
+
+ SPU_SetSynchMode(synchmode,synchmethod);
+
+ return 0;
+}
+
+SoundInterface_struct *SPU_SoundCore()
+{
+ return SNDCore;
+}
+
+void SPU_ReInit(bool fakeBoot)
+{
+ SPU_Init(SNDCoreId, buffersize);
+
+ // Firmware set BIAS to 0x200
+ if (fakeBoot)
+ SPU_WriteWord(0x04000504, 0x0200);
+}
+
+int SPU_Init(int coreid, int buffersize)
+{
+ SPU_core = new SPU_struct((int)ceil(samples_per_hline));
+ SPU_Reset();
+
+ SPU_SetSynchMode(synchmode, synchmethod);
+
+ return SPU_ChangeSoundCore(coreid, buffersize);
+}
+
+void SPU_Pause(int pause)
+{
+ if (SNDCore == NULL) return;
+
+ if(pause)
+ SNDCore->MuteAudio();
+ else
+ SNDCore->UnMuteAudio();
+}
+
+void SPU_SetSynchMode(int mode, int method)
+{
+ synchmode = (ESynchMode)mode;
+ if(synchmethod != (ESynchMethod)method)
+ {
+ synchmethod = (ESynchMethod)method;
+ delete synchronizer;
+ //grr does this need to be locked? spu might need a lock method
+ // or maybe not, maybe the platform-specific code that calls this function can deal with it.
+ synchronizer = metaspu_construct(synchmethod);
+ }
+}
+
+void SPU_ClearOutputBuffer()
+{
+ if(SNDCore && SNDCore->ClearBuffer)
+ SNDCore->ClearBuffer();
+}
+
+void SPU_SetVolume(int volume)
+{
+ ::volume = volume;
+ if (SNDCore)
+ SNDCore->SetVolume(volume);
+}
+
+
+void SPU_Reset(void)
+{
+ int i;
+
+ SPU_core->reset();
+
+ //zero - 09-apr-2010: this concerns me, regarding savestate synch.
+ //After 0.9.6, lets experiment with removing it and just properly zapping the spu instead
+ // Reset Registers
+ for (i = 0x400; i < 0x51D; i++)
+ T1WriteByte(MMU.ARM7_REG, i, 0);
+
+ samples = 0;
}
//------------------------------------------
void SPU_struct::reset()
{
- memset(&this->sndbuf[0], 0, bufsize * 2 * 4);
- memset(&this->outbuf[0], 0, bufsize * 2 * 2);
-
- memset(this->channels, 0, sizeof(channel_struct) * 16);
-
- reconstruct(&this->regs);
-
- for (int i = 0; i < 16; ++i)
- this->channels[i].num = i;
-}
-
-SPU_struct::SPU_struct(int Buffersize) : bufpos(0), buflength(0), sndbuf(new int32_t[Buffersize * 2]), outbuf(new int16_t[Buffersize * 2]), bufsize(Buffersize)
-{
- this->reset();
-}
-
-void SPU_DeInit()
-{
- if (SNDCore)
- SNDCore->DeInit();
- SNDCore = nullptr;
-
- SPU_core.reset();
- SPU_user.reset();
+ memset(sndbuf,0,bufsize*2*4);
+ memset(outbuf,0,bufsize*2*2);
+
+ memset((void *)channels, 0, sizeof(channel_struct) * 16);
+
+ reconstruct(®s);
+
+ for(int i = 0; i < 16; i++)
+ {
+ channels[i].num = i;
+ }
+}
+
+SPU_struct::SPU_struct(int buffersize)
+ : bufpos(0)
+ , buflength(0)
+ , sndbuf(0)
+ , outbuf(0)
+ , bufsize(buffersize)
+{
+ sndbuf = new s32[buffersize*2];
+ outbuf = new s16[buffersize*2];
+ reset();
+}
+
+SPU_struct::~SPU_struct()
+{
+ if(sndbuf) delete[] sndbuf;
+ if(outbuf) delete[] outbuf;
+}
+
+void SPU_DeInit(void)
+{
+ if(SNDCore)
+ SNDCore->DeInit();
+ SNDCore = 0;
+
+ delete SPU_core; SPU_core=0;
}
//////////////////////////////////////////////////////////////////////////////
void SPU_struct::ShutUp()
{
- for (int i = 0; i < 16; ++i)
- this->channels[i].status = CHANSTAT_STOPPED;
-}
-
-static inline void adjust_channel_timer(channel_struct *chan)
-{
- chan->sampinc = (ARM7_CLOCK / (DESMUME_SAMPLE_RATE * 2)) / (0x10000 - chan->timer);
+ for(int i=0;i<16;i++)
+ channels[i].status = CHANSTAT_STOPPED;
+}
+
+static FORCEINLINE void adjust_channel_timer(channel_struct *chan)
+{
+ chan->sampinc = (((double)ARM7_CLOCK) / (DESMUME_SAMPLE_RATE * 2)) / (double)(0x10000 - chan->timer);
}
void SPU_struct::KeyProbe(int chan_num)
{
- channel_struct &thischan = this->channels[chan_num];
- if (thischan.status == CHANSTAT_STOPPED)
- {
- if (thischan.keyon && this->regs.masteren)
- this->KeyOn(chan_num);
- }
- else if (thischan.status == CHANSTAT_PLAY)
- {
- if (!thischan.keyon || !this->regs.masteren)
- this->KeyOff(chan_num);
- }
+ channel_struct &thischan = channels[chan_num];
+ if(thischan.status == CHANSTAT_STOPPED)
+ {
+ if(thischan.keyon && regs.masteren)
+ KeyOn(chan_num);
+ }
+ else if(thischan.status == CHANSTAT_PLAY)
+ {
+ if(!thischan.keyon || !regs.masteren)
+ KeyOff(chan_num);
+ }
}
void SPU_struct::KeyOff(int channel)
{
- //printf("keyoff%d\n",channel);
- channel_struct &thischan = this->channels[channel];
- thischan.status = CHANSTAT_STOPPED;
+ channel_struct &thischan = channels[channel];
+ thischan.status = CHANSTAT_STOPPED;
}
void SPU_struct::KeyOn(int channel)
{
- channel_struct &thischan = this->channels[channel];
- thischan.status = CHANSTAT_PLAY;
-
- thischan.totlength = thischan.length + thischan.loopstart;
- adjust_channel_timer(&thischan);
-
- //printf("keyon %d totlength:%d\n",channel,thischan.totlength);
-
- //LOG("Channel %d key on: vol = %d, datashift = %d, hold = %d, pan = %d, waveduty = %d, repeat = %d, format = %d, source address = %07X,"
- // "timer = %04X, loop start = %04X, length = %06X, MMU.ARM7_REG[0x501] = %02X\n", channel, chan->vol, chan->datashift, chan->hold,
- // chan->pan, chan->waveduty, chan->repeat, chan->format, chan->addr, chan->timer, chan->loopstart, chan->length, T1ReadByte(MMU.ARM7_REG, 0x501));
-
- switch (thischan.format)
- {
- case 0: // 8-bit
- //hischan.loopstart = thischan.loopstart << 2;
- //hischan.length = (thischan.length << 2) + thischan.loopstart;
- thischan.sampcnt = -3;
- break;
- case 1: // 16-bit
- //thischan.loopstart = thischan.loopstart << 1;
- //thischan.length = (thischan.length << 1) + thischan.loopstart;
- thischan.sampcnt = -3;
- break;
- case 2: // ADPCM
- thischan.pcm16b = read16(thischan.addr);
- thischan.pcm16b_last = thischan.pcm16b;
- thischan.index = read08(thischan.addr + 2) & 0x7F;
- thischan.lastsampcnt = 7;
- thischan.sampcnt = -3;
- thischan.loop_index = K_ADPCM_LOOPING_RECOVERY_INDEX;
- //thischan.loopstart = thischan.loopstart << 3;
- //hischan.length = (thischan.length << 3) + thischan.loopstart;
- break;
- case 3: // PSG
- thischan.sampcnt = -1;
- thischan.x = 0x7FFF;
- }
-
- thischan.double_totlength_shifted = thischan.totlength << format_shift[thischan.format];
-
- if (thischan.format != 3 && fEqual(thischan.double_totlength_shifted, 0.0))
- {
- printf("INFO: Stopping channel %d due to zero length\n", channel);
- thischan.status = CHANSTAT_STOPPED;
- }
+ channel_struct &thischan = channels[channel];
+ thischan.status = CHANSTAT_PLAY;
+
+ thischan.totlength = thischan.length + thischan.loopstart;
+ adjust_channel_timer(&thischan);
+
+ switch(thischan.format)
+ {
+ case 0: // 8-bit
+ thischan.sampcnt = -3;
+ break;
+ case 1: // 16-bit
+ thischan.sampcnt = -3;
+ break;
+ case 2: // ADPCM
+ {
+ thischan.pcm16b = (s16)read16(thischan.addr);
+ thischan.pcm16b_last = thischan.pcm16b;
+ thischan.index = read08(thischan.addr + 2) & 0x7F;;
+ thischan.lastsampcnt = 7;
+ thischan.sampcnt = -3;
+ thischan.loop_index = K_ADPCM_LOOPING_RECOVERY_INDEX;
+ break;
+ }
+ case 3: // PSG
+ {
+ thischan.sampcnt = -1;
+ thischan.x = 0x7FFF;
+ break;
+ }
+ default: break;
+ }
+
+ thischan.double_totlength_shifted = (double)(thischan.totlength << format_shift[thischan.format]);
+
+ if(thischan.format != 3)
+ {
+ if(thischan.double_totlength_shifted == 0)
+ {
+ thischan.status = CHANSTAT_STOPPED;
+ }
+ }
}
//////////////////////////////////////////////////////////////////////////////
-template<typename T> static inline void SETBYTE(uint32_t which, T &oldval, uint8_t newval) { oldval = (oldval & (~(0xFF << (which * 8)))) | (newval << (which * 8)); }
-static inline uint8_t GETBYTE(uint32_t which, uint32_t val) { return (val >> (which * 8)) & 0xFF; }
-
-uint8_t SPU_ReadByte(uint32_t addr)
-{
- addr &= 0xFFF;
- return SPU_core->ReadByte(addr);
-}
-uint16_t SPU_ReadWord(uint32_t addr)
-{
- addr &= 0xFFF;
- return SPU_core->ReadWord(addr);
-}
-uint32_t SPU_ReadLong(uint32_t addr)
-{
- addr &= 0xFFF;
- return SPU_core->ReadLong(addr);
-}
-
-uint16_t SPU_struct::ReadWord(uint32_t addr)
-{
- return this->ReadByte(addr) | (this->ReadByte(addr + 1) << 8);
-}
-
-uint32_t SPU_struct::ReadLong(uint32_t addr)
-{
- return this->ReadByte(addr) | (this->ReadByte(addr + 1) << 8) | (this->ReadByte(addr + 2) << 16) | (ReadByte(addr + 3) << 24);
-}
-
-uint8_t SPU_struct::ReadByte(uint32_t addr)
-{
- switch (addr)
- {
- // SOUNDCNT
- case 0x500:
- return this->regs.mastervol;
- case 0x501:
- return this->regs.ctl_left | (this->regs.ctl_right << 2) | (this->regs.ctl_ch1bypass << 4) | (this->regs.ctl_ch3bypass << 5) | (this->regs.masteren << 7);
- case 0x502:
- case 0x503:
- return 0;
-
- // SOUNDBIAS
- case 0x504:
- return this->regs.soundbias & 0xFF;
- case 0x505:
- return (this->regs.soundbias >> 8) & 0xFF;
- case 0x506:
- case 0x507:
- return 0;
-
- // SNDCAP0CNT/SNDCAP1CNT
- case 0x508:
- case 0x509:
- {
- uint32_t which = addr - 0x508;
- return this->regs.cap[which].add | (this->regs.cap[which].source << 1) | (this->regs.cap[which].oneshot << 2) | (this->regs.cap[which].bits8 << 3)
- //| (regs.cap[which].active<<7); //? which is right? need test
- | (this->regs.cap[which].runtime.running << 7);
- }
-
- // SNDCAP0DAD
- case 0x510:
- return GETBYTE(0, this->regs.cap[0].dad);
- case 0x511:
- return GETBYTE(1, this->regs.cap[0].dad);
- case 0x512:
- return GETBYTE(2, this->regs.cap[0].dad);
- case 0x513:
- return GETBYTE(3, this->regs.cap[0].dad);
-
- // SNDCAP0LEN
- case 0x514:
- return GETBYTE(0, this->regs.cap[0].len);
- case 0x515:
- return GETBYTE(1, this->regs.cap[0].len);
- case 0x516:
- case 0x517:
- return 0; //not used
-
- // SNDCAP1DAD
- case 0x518:
- return GETBYTE(0, this->regs.cap[1].dad);
- case 0x519:
- return GETBYTE(1, this->regs.cap[1].dad);
- case 0x51A:
- return GETBYTE(2, this->regs.cap[1].dad);
- case 0x51B:
- return GETBYTE(3, this->regs.cap[1].dad);
-
- // SNDCAP1LEN
- case 0x51C:
- return GETBYTE(0, this->regs.cap[1].len);
- case 0x51D:
- return GETBYTE(1, this->regs.cap[1].len);
- case 0x51E:
- case 0x51F:
- return 0; //not used
-
- default:
- {
- // individual channel regs
-
- uint32_t chan_num = (addr >> 4) & 0xF;
- if (chan_num > 0xF)
- return 0;
- channel_struct &thischan = this->channels[chan_num];
-
- switch (addr & 0xF)
- {
- case 0x0:
- return thischan.vol;
- case 0x1:
- {
- uint8_t ret = thischan.datashift;
- if (ret == 4)
- ret = 3;
- ret |= thischan.hold << 7;
- return ret;
- }
- case 0x2:
- return thischan.pan;
- case 0x3:
- return thischan.waveduty | (thischan.repeat << 3) | (thischan.format << 5) | (thischan.status == CHANSTAT_PLAY ? 0x80 : 0);
- case 0x4:
- return 0; //return GETBYTE(0, thischan.addr); //not readable
- case 0x5:
- return 0; //return GETBYTE(1, thischan.addr); //not readable
- case 0x6:
- return 0; //return GETBYTE(2, thischan.addr); //not readable
- case 0x7:
- return 0; //return GETBYTE(3, thischan.addr); //not readable
- case 0x8:
- return GETBYTE(0, thischan.timer);
- case 0x9:
- return GETBYTE(1, thischan.timer);
- case 0xA:
- return GETBYTE(0, thischan.loopstart);
- case 0xB:
- return GETBYTE(1, thischan.loopstart);
- case 0xC:
- return 0; //return GETBYTE(0, thischan.length); //not readable
- case 0xD:
- return 0; //return GETBYTE(1, thischan.length); //not readable
- case 0xE:
- return 0; //return GETBYTE(2, thischan.length); //not readable
- case 0xF:
- return 0; //return GETBYTE(3, thischan.length); //not readable
- default:
- return 0; //impossible
- } // switch on individual channel regs
- } // default case
- } // switch on address
+u8 SPU_struct::ReadByte(u32 addr)
+{
+ //individual channel regs
+ if ((addr & 0x0F00) == 0x0400)
+ {
+ u32 chan_num = (addr >> 4) & 0xF;
+ const channel_struct& thischan = channels[chan_num];
+
+ switch (addr & 0xF)
+ {
+ case 0x0: return thischan.vol;
+ case 0x1: return (thischan.volumeDiv | (thischan.hold << 7));
+ case 0x2: return thischan.pan;
+ case 0x3: return ( thischan.waveduty
+ | (thischan.repeat << 3)
+ | (thischan.format << 5)
+ | ((thischan.status == CHANSTAT_PLAY)?0x80:0)
+ );
+ case 0x8: return thischan.timer >> 0;
+ case 0x9: return thischan.timer >> 8;
+ case 0xA: return thischan.loopstart >> 0;
+ case 0xB: return thischan.loopstart >> 8;
+ }
+ return 0;
+ }
+
+ switch(addr)
+ {
+ //SOUNDCNT
+ case 0x500: return regs.mastervol;
+ case 0x501: return (regs.ctl_left
+ | (regs.ctl_right << 2)
+ | (regs.ctl_ch1bypass << 4)
+ | (regs.ctl_ch3bypass << 5)
+ | (regs.masteren << 7)
+ );
+
+ //SOUNDBIAS
+ case 0x504: return regs.soundbias >> 0;
+ case 0x505: return regs.soundbias >> 8;
+
+ //SNDCAP0CNT/SNDCAP1CNT
+ case 0x508:
+ case 0x509:
+ {
+ u32 which = (addr - 0x508);
+ return regs.cap[which].add
+ | (regs.cap[which].source << 1)
+ | (regs.cap[which].oneshot << 2)
+ | (regs.cap[which].bits8 << 3)
+ | (regs.cap[which].runtime.running << 7);
+ }
+
+ //SNDCAP0DAD
+ case 0x510: return regs.cap[0].dad >> 0;
+ case 0x511: return regs.cap[0].dad >> 8;
+ case 0x512: return regs.cap[0].dad >> 16;
+ case 0x513: return regs.cap[0].dad >> 24;
+
+ //SNDCAP0LEN
+ case 0x514: return regs.cap[0].len >> 0;
+ case 0x515: return regs.cap[0].len >> 8;
+
+ //SNDCAP1DAD
+ case 0x518: return regs.cap[1].dad >> 0;
+ case 0x519: return regs.cap[1].dad >> 8;
+ case 0x51A: return regs.cap[1].dad >> 16;
+ case 0x51B: return regs.cap[1].dad >> 24;
+
+ //SNDCAP1LEN
+ case 0x51C: return regs.cap[1].len >> 0;
+ case 0x51D: return regs.cap[1].len >> 8;
+ } //switch on address
+
+ return 0;
+}
+
+u16 SPU_struct::ReadWord(u32 addr)
+{
+ //individual channel regs
+ if ((addr & 0x0F00) == 0x0400)
+ {
+ u32 chan_num = (addr >> 4) & 0xF;
+ const channel_struct& thischan = channels[chan_num];
+
+ switch (addr & 0xF)
+ {
+ case 0x0: return (thischan.vol
+ | (thischan.volumeDiv << 8)
+ | (thischan.hold << 15)
+ );
+ case 0x2: return (thischan.pan
+ | (thischan.waveduty << 8)
+ | (thischan.repeat << 11)
+ | (thischan.format << 13)
+ | ((thischan.status == CHANSTAT_PLAY)?(1 << 15):0)
+ );
+ case 0x8: return thischan.timer;
+ case 0xA: return thischan.loopstart;
+ } //switch on individual channel regs
+ return 0;
+ }
+
+ switch(addr)
+ {
+ //SOUNDCNT
+ case 0x500: return (regs.mastervol
+ | (regs.ctl_left << 8)
+ | (regs.ctl_right << 10)
+ | (regs.ctl_ch1bypass << 12)
+ | (regs.ctl_ch3bypass << 13)
+ | (regs.masteren << 15)
+ );
+
+ //SOUNDBIAS
+ case 0x504: return regs.soundbias;
+
+ //SNDCAP0CNT/SNDCAP1CNT
+ case 0x508:
+ {
+ u8 val0 = regs.cap[0].add
+ | (regs.cap[0].source << 1)
+ | (regs.cap[0].oneshot << 2)
+ | (regs.cap[0].bits8 << 3)
+ | (regs.cap[0].runtime.running << 7);
+ u8 val1 = regs.cap[1].add
+ | (regs.cap[1].source << 1)
+ | (regs.cap[1].oneshot << 2)
+ | (regs.cap[1].bits8 << 3)
+ | (regs.cap[1].runtime.running << 7);
+ return (u16)(val0 | (val1 << 8));
+ }
+
+ //SNDCAP0DAD
+ case 0x510: return regs.cap[0].dad >> 0;
+ case 0x512: return regs.cap[0].dad >> 16;
+
+ //SNDCAP0LEN
+ case 0x514: return regs.cap[0].len;
+
+ //SNDCAP1DAD
+ case 0x518: return regs.cap[1].dad >> 0;
+ case 0x51A: return regs.cap[1].dad >> 16;
+
+ //SNDCAP1LEN
+ case 0x51C: return regs.cap[1].len;
+ } //switch on address
+
+ return 0;
+}
+
+u32 SPU_struct::ReadLong(u32 addr)
+{
+ //individual channel regs
+ if ((addr & 0x0F00) == 0x0400)
+ {
+ u32 chan_num = (addr >> 4) & 0xF;
+ channel_struct &thischan=channels[chan_num];
+
+ switch (addr & 0xF)
+ {
+ case 0x0: return (thischan.vol
+ | (thischan.volumeDiv << 8)
+ | (thischan.hold << 15)
+ | (thischan.pan << 16)
+ | (thischan.waveduty << 24)
+ | (thischan.repeat << 27)
+ | (thischan.format << 29)
+ | ((thischan.status == CHANSTAT_PLAY)?(1 << 31):0)
+ );
+ case 0x8: return (thischan.timer | (thischan.loopstart << 16));
+ } //switch on individual channel regs
+ return 0;
+ }
+
+ switch(addr)
+ {
+ //SOUNDCNT
+ case 0x500: return (regs.mastervol
+ | (regs.ctl_left << 8)
+ | (regs.ctl_right << 10)
+ | (regs.ctl_ch1bypass << 12)
+ | (regs.ctl_ch3bypass << 13)
+ | (regs.masteren << 15)
+ );
+
+ //SOUNDBIAS
+ case 0x504: return (u32)regs.soundbias;
+
+ //SNDCAP0CNT/SNDCAP1CNT
+ case 0x508:
+ {
+ u8 val0 = regs.cap[0].add
+ | (regs.cap[0].source << 1)
+ | (regs.cap[0].oneshot << 2)
+ | (regs.cap[0].bits8 << 3)
+ | (regs.cap[0].runtime.running << 7);
+ u8 val1 = regs.cap[1].add
+ | (regs.cap[1].source << 1)
+ | (regs.cap[1].oneshot << 2)
+ | (regs.cap[1].bits8 << 3)
+ | (regs.cap[1].runtime.running << 7);
+ return (u32)(val0 | (val1 << 8));
+ }
+
+ //SNDCAP0DAD
+ case 0x510: return regs.cap[0].dad;
+
+ //SNDCAP0LEN
+ case 0x514: return (u32)regs.cap[0].len;
+
+ //SNDCAP1DAD
+ case 0x518: return regs.cap[1].dad;
+
+ //SNDCAP1LEN
+ case 0x51C: return (u32)regs.cap[1].len;
+ } //switch on address
+
+ return 0;
}
SPUFifo::SPUFifo()
{
- this->reset();
+ reset();
}
void SPUFifo::reset()
{
- this->head = this->tail = this->size = 0;
-}
-
-void SPUFifo::enqueue(int16_t val)
-{
- if (this->size == 16)
- return;
- this->buffer[this->tail] = val;
- ++this->tail;
- this->tail &= 15;
- ++this->size;
-}
-
-int16_t SPUFifo::dequeue()
-{
- if (!this->size)
- return 0;
- ++this->head;
- this->head &= 15;
- int16_t ret = this->buffer[this->head];
- --this->size;
- return ret;
+ head = tail = size = 0;
+}
+
+void SPUFifo::enqueue(s16 val)
+{
+ if(size==16) return;
+ buffer[tail] = val;
+ tail++;
+ tail &= 15;
+ size++;
+}
+
+s16 SPUFifo::dequeue()
+{
+ if(size==0) return 0;
+ head++;
+ head &= 15;
+ s16 ret = buffer[head];
+ size--;
+ return ret;
}
void SPU_struct::ProbeCapture(int which)
{
- // VERY UNTESTED -- HOW MUCH OF THIS RESETS, AND WHEN?
-
- if (!this->regs.cap[which].active)
- {
- this->regs.cap[which].runtime.running = 0;
- return;
- }
-
- REGS::CAP &cap = this->regs.cap[which];
- cap.runtime.running = 1;
- cap.runtime.curdad = cap.dad;
- uint32_t len = cap.len;
- if (!len)
- len = 1;
- cap.runtime.maxdad = cap.dad + len * 4;
- cap.runtime.sampcnt = 0;
- cap.runtime.fifo.reset();
-}
-
-void SPU_struct::WriteByte(uint32_t addr, uint8_t val)
-{
- switch (addr)
- {
- // SOUNDCNT
- case 0x500:
- this->regs.mastervol = val & 0x7F;
- break;
- case 0x501:
- this->regs.ctl_left = val & 3;
- this->regs.ctl_right = (val >> 2) & 3;
- this->regs.ctl_ch1bypass = (val >> 4) & 1;
- this->regs.ctl_ch3bypass = (val >> 5) & 1;
- this->regs.masteren = (val >> 7) & 1;
- for (int i = 0; i < 16; ++i)
- this->KeyProbe(i);
- break;
- case 0x502:
- case 0x503:
- break; // not used
-
- // SOUNDBIAS
- case 0x504:
- SETBYTE(0, this->regs.soundbias, val);
- break;
- case 0x505:
- SETBYTE(1, this->regs.soundbias, val & 3);
- break;
- case 0x506:
- case 0x507:
- break; // these dont answer anyway
-
- // SNDCAP0CNT/SNDCAP1CNT
- case 0x508:
- case 0x509:
- {
- uint32_t which = addr - 0x508;
- this->regs.cap[which].add = static_cast<uint8_t>(BIT0(val));
- this->regs.cap[which].source = static_cast<uint8_t>(BIT1(val));
- this->regs.cap[which].oneshot = static_cast<uint8_t>(BIT2(val));
- this->regs.cap[which].bits8 = static_cast<uint8_t>(BIT3(val));
- this->regs.cap[which].active = static_cast<uint8_t>(BIT7(val));
- this->ProbeCapture(which);
- break;
- }
-
- // SNDCAP0DAD
- case 0x510:
- SETBYTE(0, this->regs.cap[0].dad, val);
- break;
- case 0x511:
- SETBYTE(1, this->regs.cap[0].dad, val);
- break;
- case 0x512:
- SETBYTE(2, this->regs.cap[0].dad, val);
- break;
- case 0x513:
- SETBYTE(3, this->regs.cap[0].dad, val & 7);
- break;
-
- // SNDCAP0LEN
- case 0x514:
- SETBYTE(0, this->regs.cap[0].len, val);
- break;
- case 0x515:
- SETBYTE(1, this->regs.cap[0].len, val);
- break;
- case 0x516:
- case 0x517:
- break; // not used
-
- // SNDCAP1DAD
- case 0x518:
- SETBYTE(0, this->regs.cap[1].dad, val);
- break;
- case 0x519:
- SETBYTE(1, this->regs.cap[1].dad, val);
- break;
- case 0x51A:
- SETBYTE(2, this->regs.cap[1].dad, val);
- break;
- case 0x51B:
- SETBYTE(3, this->regs.cap[1].dad, val & 7);
- break;
-
- // SNDCAP1LEN
- case 0x51C:
- SETBYTE(0, this->regs.cap[1].len, val);
- break;
- case 0x51D:
- SETBYTE(1, this->regs.cap[1].len, val);
- break;
- case 0x51E:
- case 0x51F:
- break; // not used
-
- default:
- {
- // individual channel regs
-
- uint32_t chan_num = (addr >> 4) & 0xF;
- if (chan_num>0xF)
- break;
- channel_struct &thischan = this->channels[chan_num];
-
- switch (addr & 0xF)
- {
- case 0x0:
- thischan.vol = val & 0x7F;
- break;
- case 0x1:
- thischan.datashift = val & 0x3;
- if (thischan.datashift == 3)
- thischan.datashift = 4;
- thischan.hold = (val >> 7) & 0x1;
- break;
- case 0x2:
- thischan.pan = val & 0x7F;
- break;
- case 0x3:
- thischan.waveduty = val & 0x7;
- thischan.repeat = (val >> 3) & 0x3;
- thischan.format = (val >> 5) & 0x3;
- thischan.keyon = static_cast<uint8_t>(BIT7(val));
- this->KeyProbe(chan_num);
- break;
- case 0x4:
- SETBYTE(0, thischan.addr, val);
- break;
- case 0x5:
- SETBYTE(1, thischan.addr, val);
- break;
- case 0x6:
- SETBYTE(2, thischan.addr, val);
- break;
- case 0x7:
- SETBYTE(3, thischan.addr, val & 0x7);
- break; // only 27 bits of this register are used
- case 0x8:
- SETBYTE(0, thischan.timer, val);
- adjust_channel_timer(&thischan);
- break;
- case 0x9:
- SETBYTE(1, thischan.timer, val);
- adjust_channel_timer(&thischan);
- break;
- case 0xA:
- SETBYTE(0, thischan.loopstart, val);
- break;
- case 0xB:
- SETBYTE(1, thischan.loopstart, val);
- break;
- case 0xC:
- SETBYTE(0, thischan.length, val);
- break;
- case 0xD:
- SETBYTE(1, thischan.length, val);
- break;
- case 0xE:
- SETBYTE(2, thischan.length, val & 0x3F);
- break; // only 22 bits of this register are used
- case 0xF:
- SETBYTE(3, thischan.length, 0);
- break;
- } // switch on individual channel regs
- } // default case
- } // switch on address
-}
-
-void SPU_WriteByte(uint32_t addr, uint8_t val)
-{
- //printf("%08X: chan:%02X reg:%02X val:%02X\n",addr,(addr>>4)&0xF,addr&0xF,val);
- addr &= 0xFFF;
-
- SPU_core->WriteByte(addr, val);
- if (SPU_user)
- SPU_user->WriteByte(addr, val);
+ //VERY UNTESTED -- HOW MUCH OF THIS RESETS, AND WHEN?
+
+ if(!regs.cap[which].active)
+ {
+ regs.cap[which].runtime.running = 0;
+ return;
+ }
+
+ REGS::CAP &cap = regs.cap[which];
+ cap.runtime.running = 1;
+ cap.runtime.curdad = cap.dad;
+ u32 len = cap.len;
+ if(len==0) len=1;
+ cap.runtime.maxdad = cap.dad + len*4;
+ cap.runtime.sampcnt = 0;
+ cap.runtime.fifo.reset();
+}
+
+void SPU_struct::WriteByte(u32 addr, u8 val)
+{
+ //individual channel regs
+ if ((addr & 0x0F00) == 0x0400)
+ {
+ u8 chan_num = (addr >> 4) & 0xF;
+ channel_struct &thischan = channels[chan_num];
+
+ switch (addr & 0x000F)
+ {
+ case 0x0: thischan.vol = (val & 0x7F); break;
+ case 0x1:
+ thischan.volumeDiv = (val & 0x03);
+ thischan.hold = (val >> 7) & 0x01;
+ break;
+ case 0x2: thischan.pan = (val & 0x7F); break;
+ case 0x3:
+ thischan.waveduty = (val & 0x07);
+ thischan.repeat = (val >> 3) & 0x03;
+ thischan.format = (val >> 5) & 0x03;
+ thischan.keyon = (val >> 7) & 0x01;
+ KeyProbe(chan_num);
+ break;
+ case 0x4: thischan.addr &= 0xFFFFFF00; thischan.addr |= (val & 0xFC); break;
+ case 0x5: thischan.addr &= 0xFFFF00FF; thischan.addr |= (val << 8); break;
+ case 0x6: thischan.addr &= 0xFF00FFFF; thischan.addr |= (val << 16); break;
+ case 0x7: thischan.addr &= 0x00FFFFFF; thischan.addr |= ((val&7) << 24); break; //only 27 bits of this register are used
+ case 0x8: thischan.timer &= 0xFF00; thischan.timer |= (val << 0); adjust_channel_timer(&thischan); break;
+ case 0x9: thischan.timer &= 0x00FF; thischan.timer |= (val << 8); adjust_channel_timer(&thischan); break;
+
+ case 0xA: thischan.loopstart &= 0xFF00; thischan.loopstart |= (val << 0); break;
+ case 0xB: thischan.loopstart &= 0x00FF; thischan.loopstart |= (val << 8); break;
+ case 0xC: thischan.length &= 0xFFFFFF00; thischan.length |= (val << 0); break;
+ case 0xD: thischan.length &= 0xFFFF00FF; thischan.length |= (val << 8); break;
+ case 0xE: thischan.length &= 0xFF00FFFF; thischan.length |= ((val & 0x3F) << 16); //only 22 bits of this register are used
+ case 0xF: break;
+
+ } //switch on individual channel regs
+
+ return;
+ }
+
+ switch(addr)
+ {
+ //SOUNDCNT
+ case 0x500: regs.mastervol = (val & 0x7F); break;
+ case 0x501:
+ regs.ctl_left = (val >> 0) & 3;
+ regs.ctl_right = (val >> 2) & 3;
+ regs.ctl_ch1bypass = (val >> 4) & 1;
+ regs.ctl_ch3bypass = (val >> 5) & 1;
+ regs.masteren = (val >> 7) & 1;
+ break;
+
+ //SOUNDBIAS
+ case 0x504: regs.soundbias &= 0xFF00; regs.soundbias |= (val << 0); break;
+ case 0x505: regs.soundbias &= 0x00FF; regs.soundbias |= ((val&3) << 8); break;
+
+ //SNDCAP0CNT/SNDCAP1CNT
+ case 0x508:
+ case 0x509:
+ {
+ u32 which = (addr - 0x508);
+ regs.cap[which].add = BIT0(val);
+ regs.cap[which].source = BIT1(val);
+ regs.cap[which].oneshot = BIT2(val);
+ regs.cap[which].bits8 = BIT3(val);
+ regs.cap[which].active = BIT7(val);
+ ProbeCapture(which);
+ break;
+ }
+
+ //SNDCAP0DAD
+ case 0x510: regs.cap[0].dad &= 0xFFFFFF00; regs.cap[0].dad |= (val & 0xFC); break;
+ case 0x511: regs.cap[0].dad &= 0xFFFF00FF; regs.cap[0].dad |= (val << 8); break;
+ case 0x512: regs.cap[0].dad &= 0xFF00FFFF; regs.cap[0].dad |= (val << 16); break;
+ case 0x513: regs.cap[0].dad &= 0x00FFFFFF; regs.cap[0].dad |= ((val&7) << 24); break;
+
+ //SNDCAP0LEN
+ case 0x514: regs.cap[0].len &= 0xFF00; regs.cap[0].len |= (val << 0); break;
+ case 0x515: regs.cap[0].len &= 0x00FF; regs.cap[0].len |= (val << 8); break;
+
+ //SNDCAP1DAD
+ case 0x518: regs.cap[1].dad &= 0xFFFFFF00; regs.cap[1].dad |= (val & 0xFC); break;
+ case 0x519: regs.cap[1].dad &= 0xFFFF00FF; regs.cap[1].dad |= (val << 8); break;
+ case 0x51A: regs.cap[1].dad &= 0xFF00FFFF; regs.cap[1].dad |= (val << 16); break;
+ case 0x51B: regs.cap[1].dad &= 0xFF000000; regs.cap[1].dad |= ((val&7) << 24); break;
+
+ //SNDCAP1LEN
+ case 0x51C: regs.cap[1].len &= 0xFF00; regs.cap[1].len |= (val << 0); break;
+ case 0x51D: regs.cap[1].len &= 0x00FF; regs.cap[1].len |= (val << 8); break;
+ } //switch on address
+}
+
+void SPU_struct::WriteWord(u32 addr, u16 val)
+{
+ //individual channel regs
+ if ((addr & 0x0F00) == 0x0400)
+ {
+ u32 chan_num = (addr >> 4) & 0xF;
+ channel_struct &thischan=channels[chan_num];
+
+ switch (addr & 0xF)
+ {
+ case 0x0:
+ thischan.vol = (val & 0x7F);
+ thischan.volumeDiv = (val >> 8) & 0x3;
+ thischan.hold = (val >> 15) & 0x1;
+ break;
+ case 0x2:
+ thischan.pan = (val & 0x7F);
+ thischan.waveduty = (val >> 8) & 0x7;
+ thischan.repeat = (val >> 11) & 0x3;
+ thischan.format = (val >> 13) & 0x3;
+ thischan.keyon = (val >> 15) & 0x1;
+ KeyProbe(chan_num);
+ break;
+ case 0x4: thischan.addr &= 0xFFFF0000; thischan.addr |= (val & 0xFFFC); break;
+ case 0x6: thischan.addr &= 0x0000FFFF; thischan.addr |= ((val & 0x07FF) << 16); break;
+ case 0x8: thischan.timer = val; adjust_channel_timer(&thischan); break;
+ case 0xA: thischan.loopstart = val; break;
+ case 0xC: thischan.length &= 0xFFFF0000; thischan.length |= (val << 0); break;
+ case 0xE: thischan.length &= 0x0000FFFF; thischan.length |= ((val & 0x003F) << 16); break;
+ } //switch on individual channel regs
+ return;
+ }
+
+ switch (addr)
+ {
+ //SOUNDCNT
+ case 0x500:
+ regs.mastervol = (val & 0x7F);
+ regs.ctl_left = (val >> 8) & 0x03;
+ regs.ctl_right = (val >> 10) & 0x03;
+ regs.ctl_ch1bypass = (val >> 12) & 0x01;
+ regs.ctl_ch3bypass = (val >> 13) & 0x01;
+ regs.masteren = (val >> 15) & 0x01;
+ for(u8 i=0; i<16; i++)
+ KeyProbe(i);
+ break;
+
+ //SOUNDBIAS
+ case 0x504: regs.soundbias = (val & 0x3FF); break;
+
+ //SNDCAP0CNT/SNDCAP1CNT
+ case 0x508:
+ {
+ regs.cap[0].add = BIT0(val);
+ regs.cap[0].source = BIT1(val);
+ regs.cap[0].oneshot = BIT2(val);
+ regs.cap[0].bits8 = BIT3(val);
+ regs.cap[0].active = BIT7(val);
+ ProbeCapture(0);
+
+ regs.cap[1].add = BIT8(val);
+ regs.cap[1].source = BIT9(val);
+ regs.cap[1].oneshot = BIT10(val);
+ regs.cap[1].bits8 = BIT11(val);
+ regs.cap[1].active = BIT15(val);
+ ProbeCapture(1);
+ break;
+ }
+
+ //SNDCAP0DAD
+ case 0x510: regs.cap[0].dad &= 0xFFFF0000; regs.cap[0].dad |= (val & 0xFFFC); break;
+ case 0x512: regs.cap[0].dad &= 0x0000FFFF; regs.cap[0].dad |= ((val & 0x07FF) << 16); break;
+
+ //SNDCAP0LEN
+ case 0x514: regs.cap[0].len = val; break;
+
+ //SNDCAP1DAD
+ case 0x518: regs.cap[1].dad &= 0xFFFF0000; regs.cap[1].dad |= (val & 0xFFFC); break;
+ case 0x51A: regs.cap[1].dad &= 0x0000FFFF; regs.cap[1].dad |= ((val & 0x07FF) << 16); break;
+
+ //SNDCAP1LEN
+ case 0x51C: regs.cap[1].len = val; break;
+ } //switch on address
+}
+
+void SPU_struct::WriteLong(u32 addr, u32 val)
+{
+ //individual channel regs
+ if ((addr & 0x0F00) == 0x0400)
+ {
+ u32 chan_num = (addr >> 4) & 0xF;
+ channel_struct &thischan=channels[chan_num];
+
+ switch (addr & 0xF)
+ {
+ case 0x0:
+ thischan.vol = val & 0x7F;
+ thischan.volumeDiv = (val >> 8) & 0x3;
+ thischan.hold = (val >> 15) & 0x1;
+ thischan.pan = (val >> 16) & 0x7F;
+ thischan.waveduty = (val >> 24) & 0x7;
+ thischan.repeat = (val >> 27) & 0x3;
+ thischan.format = (val >> 29) & 0x3;
+ thischan.keyon = (val >> 31) & 0x1;
+ KeyProbe(chan_num);
+ break;
+
+ case 0x4: thischan.addr = (val & 0x07FFFFFC); break;
+ case 0x8:
+ thischan.timer = (val & 0xFFFF);
+ thischan.loopstart = ((val >> 16) & 0xFFFF);
+ adjust_channel_timer(&thischan);
+ break;
+
+ case 0xC: thischan.length = (val & 0x003FFFFF); break; //only 22 bits of this register are used
+ } //switch on individual channel regs
+ return;
+ }
+
+ switch(addr)
+ {
+ //SOUNDCNT
+ case 0x500:
+ regs.mastervol = (val & 0x7F);
+ regs.ctl_left = ((val >> 8) & 3);
+ regs.ctl_right = ((val>>10) & 3);
+ regs.ctl_ch1bypass = ((val >> 12) & 1);
+ regs.ctl_ch3bypass = ((val >> 13) & 1);
+ regs.masteren = ((val >> 15) & 1);
+ for(u8 i=0; i<16; i++)
+ KeyProbe(i);
+ break;
+
+ //SOUNDBIAS
+ case 0x504: regs.soundbias = (val & 0x3FF);
+
+ //SNDCAP0CNT/SNDCAP1CNT
+ case 0x508:
+ regs.cap[0].add = BIT0(val);
+ regs.cap[0].source = BIT1(val);
+ regs.cap[0].oneshot = BIT2(val);
+ regs.cap[0].bits8 = BIT3(val);
+ regs.cap[0].active = BIT7(val);
+ ProbeCapture(0);
+
+ regs.cap[1].add = BIT8(val);
+ regs.cap[1].source = BIT9(val);
+ regs.cap[1].oneshot = BIT10(val);
+ regs.cap[1].bits8 = BIT11(val);
+ regs.cap[1].active = BIT15(val);
+ ProbeCapture(1);
+ break;
+
+ //SNDCAP0DAD
+ case 0x510: regs.cap[0].dad = (val & 0x07FFFFFC); break;
+
+ //SNDCAP0LEN
+ case 0x514: regs.cap[0].len = (val & 0xFFFF); break;
+
+ //SNDCAP1DAD
+ case 0x518: regs.cap[1].dad = (val & 0x07FFFFFC); break;
+
+ //SNDCAP1LEN
+ case 0x51C: regs.cap[1].len = (val & 0xFFFF); break;
+ } //switch on address
}
//////////////////////////////////////////////////////////////////////////////
-void SPU_struct::WriteWord(uint32_t addr, uint16_t val)
-{
- this->WriteByte(addr, val & 0xFF);
- this->WriteByte(addr + 1, (val >> 8) & 0xFF);
-}
-
-void SPU_WriteWord(uint32_t addr, uint16_t val)
-{
- //printf("%08X: chan:%02X reg:%02X val:%04X\n",addr,(addr>>4)&0xF,addr&0xF,val);
- addr &= 0xFFF;
-
- SPU_core->WriteWord(addr, val);
- if (SPU_user)
- SPU_user->WriteWord(addr, val);
+static FORCEINLINE void FetchPSGData(channel_struct *chan, s32 *data)
+{
+ if (chan->sampcnt < 0)
+ {
+ *data = 0;
+ return;
+ }
+
+ if(chan->num < 8)
+ {
+ *data = 0;
+ }
+ else if(chan->num < 14)
+ {
+ *data = (s32)wavedutytbl[chan->waveduty][(sputrunc(chan->sampcnt)) & 0x7];
+ }
+ else
+ {
+ if(chan->lastsampcnt == sputrunc(chan->sampcnt))
+ {
+ *data = (s32)chan->psgnoise_last;
+ return;
+ }
+
+ u32 max = sputrunc(chan->sampcnt);
+ for(u32 i = chan->lastsampcnt; i < max; i++)
+ {
+ if(chan->x & 0x1)
+ {
+ chan->x = (chan->x >> 1) ^ 0x6000;
+ chan->psgnoise_last = -0x7FFF;
+ }
+ else
+ {
+ chan->x >>= 1;
+ chan->psgnoise_last = 0x7FFF;
+ }
+ }
+
+ chan->lastsampcnt = sputrunc(chan->sampcnt);
+
+ *data = (s32)chan->psgnoise_last;
+ }
}
//////////////////////////////////////////////////////////////////////////////
-void SPU_struct::WriteLong(uint32_t addr, uint32_t val)
-{
- this->WriteByte(addr,val & 0xFF);
- this->WriteByte(addr + 1,(val >> 8) & 0xFF);
- this->WriteByte(addr + 2,(val >> 16) & 0xFF);
- this->WriteByte(addr + 3,(val >> 24) & 0xFF);
-}
-
-void SPU_WriteLong(uint32_t addr, uint32_t val)
-{
- //printf("%08X: chan:%02X reg:%02X val:%08X\n",addr,(addr>>4)&0xF,addr&0xF,val);
- addr &= 0xFFF;
-
- SPU_core->WriteLong(addr, val);
- if (SPU_user)
- SPU_user->WriteLong(addr, val);
+static FORCEINLINE void MixL(SPU_struct* SPU, channel_struct *chan, s32 data)
+{
+ data = spumuldiv7(data, chan->vol) >> volume_shift[chan->volumeDiv];
+ SPU->sndbuf[SPU->bufpos<<1] += data;
+}
+
+static FORCEINLINE void MixR(SPU_struct* SPU, channel_struct *chan, s32 data)
+{
+ data = spumuldiv7(data, chan->vol) >> volume_shift[chan->volumeDiv];
+ SPU->sndbuf[(SPU->bufpos<<1)+1] += data;
+}
+
+static FORCEINLINE void MixLR(SPU_struct* SPU, channel_struct *chan, s32 data)
+{
+ data = spumuldiv7(data, chan->vol) >> volume_shift[chan->volumeDiv];
+ SPU->sndbuf[SPU->bufpos<<1] += spumuldiv7(data, 127 - chan->pan);
+ SPU->sndbuf[(SPU->bufpos<<1)+1] += spumuldiv7(data, chan->pan);
}
//////////////////////////////////////////////////////////////////////////////
-static inline int32_t Interpolate(int32_t a, int32_t b, double ratio, SPUInterpolationMode INTERPOLATE_MODE)
-{
- double sampleA = static_cast<double>(a);
- double sampleB = static_cast<double>(b);
- ratio = ratio - u32floor(ratio);
-
- switch (INTERPOLATE_MODE)
- {
- case SPUInterpolation_Cosine:
- // Cosine Interpolation Formula:
- // ratio2 = (1 - cos(ratio * M_PI)) / 2
- // sampleI = sampleA * (1 - ratio2) + sampleB * ratio2
- return s32floor((cos_lut[static_cast<unsigned>(ratio * COSINE_INTERPOLATION_RESOLUTION)] * (sampleB - sampleA)) + sampleA);
-
- case SPUInterpolation_Linear:
- // Linear Interpolation Formula:
- // sampleI = sampleA * (1 - ratio) + sampleB * ratio
- return s32floor((ratio * (sampleB - sampleA)) + sampleA);
-
- default:
- break;
- }
-
- return a;
+template<int FORMAT> static FORCEINLINE void TestForLoop(SPU_struct *SPU, channel_struct *chan)
+{
+ const int shift = (FORMAT == 0 ? 2 : 1);
+
+ chan->sampcnt += chan->sampinc;
+
+ if (chan->sampcnt > chan->double_totlength_shifted)
+ {
+ // Do we loop? Or are we done?
+ if (chan->repeat == 1)
+ {
+ while (chan->sampcnt > chan->double_totlength_shifted) {
+ chan->sampcnt -= chan->double_totlength_shifted - (double)(chan->loopstart << shift);
+ }
+ }
+ else
+ {
+ SPU->KeyOff(chan->num);
+ SPU->bufpos = SPU->buflength;
+ }
+ }
+}
+
+static FORCEINLINE void TestForLoop2(SPU_struct *SPU, channel_struct *chan)
+{
+ // Minimum length (the sum of PNT+LEN) is 4 words (16 bytes),
+ // smaller values (0..3 words) are causing hang-ups
+ // (busy bit remains set infinite, but no sound output occurs).
+ // fix: 7th Dragon (JP) - http://sourceforge.net/p/desmume/bugs/1357/
+ if (chan->totlength < 4) return;
+
+ chan->sampcnt += chan->sampinc;
+
+ if (chan->sampcnt > chan->double_totlength_shifted)
+ {
+ // Do we loop? Or are we done?
+ if (chan->repeat == 1)
+ {
+ double step = (chan->double_totlength_shifted - (double)(chan->loopstart << 3));
+
+ while (chan->sampcnt > chan->double_totlength_shifted) chan->sampcnt -= step;
+
+ if(chan->loop_index == K_ADPCM_LOOPING_RECOVERY_INDEX)
+ {
+ chan->pcm16b = (s16)read16(chan->addr);
+ chan->index = read08(chan->addr+2) & 0x7F;
+ chan->lastsampcnt = 7;
+ }
+ else
+ {
+ chan->pcm16b = chan->loop_pcm16b;
+ chan->index = chan->loop_index;
+ chan->lastsampcnt = (chan->loopstart << 3);
+ }
+ }
+ else
+ {
+ chan->status = CHANSTAT_STOPPED;
+ SPU->KeyOff(chan->num);
+ SPU->bufpos = SPU->buflength;
+ }
+ }
+}
+
+template<int CHANNELS> FORCEINLINE static void SPU_Mix(SPU_struct* SPU, channel_struct *chan, s32 data)
+{
+ switch(CHANNELS)
+ {
+ case 0: MixL(SPU, chan, data); break;
+ case 1: MixLR(SPU, chan, data); break;
+ case 2: MixR(SPU, chan, data); break;
+ }
+ SPU->lastdata = data;
+}
+
+//WORK
+ template<int FORMAT, int CHANNELS>
+FORCEINLINE static void ____SPU_ChanUpdate(SPU_struct* const SPU, channel_struct* const chan)
+{
+ for (; SPU->bufpos < SPU->buflength; SPU->bufpos++)
+ {
+ if(CHANNELS != -1)
+ {
+ s32 data;
+ if (chan->sampcnt < 0) {
+ data = 0;
+ } else if (FORMAT == 3) {
+ FetchPSGData(chan, &data);
+ } else {
+ const SampleData& sample = sampleCache.getSample(chan->addr, chan->loopstart, chan->length, SampleData::Format(FORMAT));
+ data = sample.sampleAt(chan->sampcnt, IInterpolator::allInterpolators[CommonSettings.spuInterpolationMode]);
+ }
+ SPU_Mix<CHANNELS>(SPU, chan, data);
+ }
+
+ switch(FORMAT) {
+ case 0: case 1: TestForLoop<FORMAT>(SPU, chan); break;
+ case 2: TestForLoop2(SPU, chan); break;
+ case 3: chan->sampcnt += chan->sampinc; break;
+ }
+ }
+}
+
+template<int FORMAT>
+FORCEINLINE static void ___SPU_ChanUpdate(const bool actuallyMix, SPU_struct* const SPU, channel_struct* const chan)
+{
+ if(!actuallyMix)
+ ____SPU_ChanUpdate<FORMAT,-1>(SPU,chan);
+ else if (chan->pan == 0)
+ ____SPU_ChanUpdate<FORMAT,0>(SPU,chan);
+ else if (chan->pan == 127)
+ ____SPU_ChanUpdate<FORMAT,2>(SPU,chan);
+ else
+ ____SPU_ChanUpdate<FORMAT,1>(SPU,chan);
+}
+
+FORCEINLINE static void _SPU_ChanUpdate(const bool actuallyMix, SPU_struct* const SPU, channel_struct* const chan)
+{
+ switch(chan->format)
+ {
+ case 0: ___SPU_ChanUpdate<0>(actuallyMix, SPU, chan); break;
+ case 1: ___SPU_ChanUpdate<1>(actuallyMix, SPU, chan); break;
+ case 2: ___SPU_ChanUpdate<2>(actuallyMix, SPU, chan); break;
+ case 3: ___SPU_ChanUpdate<3>(actuallyMix, SPU, chan); break;
+ default: assert(false);
+ }
+}
+
+//ENTERNEW
+static void SPU_MixAudio_Advanced(bool actuallyMix, SPU_struct *SPU, int length)
+{
+ //the advanced spu function correctly handles all sound control mixing options, as well as capture
+ //this code is not entirely optimal, as it relies on sort of manhandling the core mixing functions
+ //in order to get the results it needs.
+
+ //THIS IS MAX HACKS!!!!
+ //AND NEEDS TO BE REWRITTEN ALONG WITH THE DEEPEST PARTS OF THE SPU
+ //ONCE WE KNOW THAT IT WORKS
+
+ //BIAS gets ignored since our spu is still not bit perfect,
+ //and it doesnt matter for purposes of capture
+
+ //-----------DEBUG CODE
+ bool skipcap = false;
+ //-----------------
+
+ s32 samp0[2] = {0,0};
+
+ //believe it or not, we are going to do this one sample at a time.
+ //like i said, it is slower.
+ for (int samp = 0; samp < length; samp++)
+ {
+ SPU->sndbuf[0] = 0;
+ SPU->sndbuf[1] = 0;
+ SPU->buflength = 1;
+
+ s32 capmix[2] = {0,0};
+ s32 mix[2] = {0,0};
+ s32 chanout[16];
+ s32 submix[32];
+ static int tsamp = 0;
+ ++tsamp;
+
+ //generate each channel, and helpfully mix it at the same time
+ for (int i = 0; i < 16; i++)
+ {
+ channel_struct *chan = &SPU->channels[i];
+
+ if (chan->status == CHANSTAT_PLAY)
+ {
+ SPU->bufpos = 0;
+
+ bool bypass = false;
+ if (i==1 && SPU->regs.ctl_ch1bypass) bypass=true;
+ if (i==3 && SPU->regs.ctl_ch3bypass) bypass=true;
+
+
+ //output to mixer unless we are bypassed.
+ //dont output to mixer if the user muted us
+ bool outputToMix = true;
+ if (CommonSettings.spu_muteChannels[i]) outputToMix = false;
+ if (bypass) outputToMix = false;
+ bool outputToCap = outputToMix;
+ if (CommonSettings.spu_captureMuted && !bypass) outputToCap = true;
+
+ //channels 1 and 3 should probably always generate their audio
+ //internally at least, just in case they get used by the spu output
+ bool domix = outputToCap || outputToMix || i==1 || i==3;
+
+ //clear the output buffer since this is where _SPU_ChanUpdate wants to accumulate things
+ SPU->sndbuf[0] = SPU->sndbuf[1] = 0;
+
+ //get channel's next output sample.
+ _SPU_ChanUpdate(domix, SPU, chan);
+ chanout[i] = SPU->lastdata >> volume_shift[chan->volumeDiv];
+
+ //save the panned results
+ submix[i*2] = SPU->sndbuf[0];
+ submix[i*2+1] = SPU->sndbuf[1];
+
+ //send sample to our capture mix
+ if (outputToCap)
+ {
+ capmix[0] += submix[i*2];
+ capmix[1] += submix[i*2+1];
+ }
+
+ //send sample to our main mixer
+ if (outputToMix)
+ {
+ mix[0] += submix[i*2];
+ mix[1] += submix[i*2+1];
+ }
+ }
+ else
+ {
+ chanout[i] = 0;
+ submix[i*2] = 0;
+ submix[i*2+1] = 0;
+ }
+ } //foreach channel
+
+ s32 mixout[2] = {mix[0],mix[1]};
+ s32 capmixout[2] = {capmix[0],capmix[1]};
+ s32 sndout[2];
+ s32 capout[2];
+
+ //create SPU output
+ switch (SPU->regs.ctl_left)
+ {
+ case SPU_struct::REGS::LOM_LEFT_MIXER: sndout[0] = mixout[0]; break;
+ case SPU_struct::REGS::LOM_CH1: sndout[0] = submix[1*2+0]; break;
+ case SPU_struct::REGS::LOM_CH3: sndout[0] = submix[3*2+0]; break;
+ case SPU_struct::REGS::LOM_CH1_PLUS_CH3: sndout[0] = submix[1*2+0] + submix[3*2+0]; break;
+ }
+ switch (SPU->regs.ctl_right)
+ {
+ case SPU_struct::REGS::ROM_RIGHT_MIXER: sndout[1] = mixout[1]; break;
+ case SPU_struct::REGS::ROM_CH1: sndout[1] = submix[1*2+1]; break;
+ case SPU_struct::REGS::ROM_CH3: sndout[1] = submix[3*2+1]; break;
+ case SPU_struct::REGS::ROM_CH1_PLUS_CH3: sndout[1] = submix[1*2+1] + submix[3*2+1]; break;
+ }
+
+
+ //generate capture output ("capture bugs" from gbatek are not emulated)
+ if (SPU->regs.cap[0].source == 0)
+ capout[0] = capmixout[0]; //cap0 = L-mix
+ else if (SPU->regs.cap[0].add)
+ capout[0] = chanout[0] + chanout[1]; //cap0 = ch0+ch1
+ else capout[0] = chanout[0]; //cap0 = ch0
+
+ if (SPU->regs.cap[1].source == 0)
+ capout[1] = capmixout[1]; //cap1 = R-mix
+ else if (SPU->regs.cap[1].add)
+ capout[1] = chanout[2] + chanout[3]; //cap1 = ch2+ch3
+ else capout[1] = chanout[2]; //cap1 = ch2
+
+ capout[0] = MinMax(capout[0],-0x8000,0x7FFF);
+ capout[1] = MinMax(capout[1],-0x8000,0x7FFF);
+
+ //write the output sample where it is supposed to go
+ if (samp == 0)
+ {
+ samp0[0] = sndout[0];
+ samp0[1] = sndout[1];
+ }
+ else
+ {
+ SPU->sndbuf[samp*2+0] = sndout[0];
+ SPU->sndbuf[samp*2+1] = sndout[1];
+ }
+
+ for (int capchan = 0; capchan < 2; capchan++)
+ {
+ if (SPU->regs.cap[capchan].runtime.running)
+ {
+ SPU_struct::REGS::CAP& cap = SPU->regs.cap[capchan];
+ u32 last = sputrunc(cap.runtime.sampcnt);
+ cap.runtime.sampcnt += SPU->channels[1+2*capchan].sampinc;
+ u32 curr = sputrunc(cap.runtime.sampcnt);
+ for (u32 j = last; j < curr; j++)
+ {
+ //so, this is a little strange. why go through a fifo?
+ //it seems that some games will set up a reverb effect by capturing
+ //to the nearly same address as playback, but ahead by a couple.
+ //So, playback will always end up being what was captured a couple of samples ago.
+ //This system counts on playback always having read ahead 16 samples.
+ //In that case, playback will end up being what was processed at one entire buffer length ago,
+ //since the 16 samples would have read ahead before they got captured over
+
+ //It's actually the source channels which should have a fifo, but we are
+ //not going to take the hit in speed and complexity. Save it for a future rewrite.
+ //Instead, what we do here is delay the capture by 16 samples to create a similar effect.
+ //Subjectively, it seems to be working.
+
+ //Don't do anything until the fifo is filled, so as to delay it
+ if (cap.runtime.fifo.size < 16)
+ {
+ cap.runtime.fifo.enqueue(capout[capchan]);
+ continue;
+ }
+
+ //(actually capture sample from fifo instead of most recently generated)
+ u32 multiplier;
+ s32 sample = cap.runtime.fifo.dequeue();
+ cap.runtime.fifo.enqueue(capout[capchan]);
+
+ if (cap.bits8)
+ {
+ s8 sample8 = sample >> 8;
+ if (skipcap) _MMU_write08<1,MMU_AT_DMA>(cap.runtime.curdad,0);
+ else _MMU_write08<1,MMU_AT_DMA>(cap.runtime.curdad,sample8);
+ cap.runtime.curdad++;
+ multiplier = 4;
+ }
+ else
+ {
+ s16 sample16 = sample;
+ if (skipcap) _MMU_write16<1,MMU_AT_DMA>(cap.runtime.curdad,0);
+ else _MMU_write16<1,MMU_AT_DMA>(cap.runtime.curdad,sample16);
+ cap.runtime.curdad+=2;
+ multiplier = 2;
+ }
+
+ if (cap.runtime.curdad >= cap.runtime.maxdad)
+ {
+ cap.runtime.curdad = cap.dad;
+ cap.runtime.sampcnt -= cap.len*multiplier;
+ }
+ } //sampinc loop
+ } //if capchan running
+ } //capchan loop
+ } //main sample loop
+
+ SPU->sndbuf[0] = samp0[0];
+ SPU->sndbuf[1] = samp0[1];
+}
+
+//ENTER
+static void SPU_MixAudio(bool actuallyMix, SPU_struct *SPU, int length)
+{
+ if (actuallyMix)
+ {
+ memset(SPU->sndbuf, 0, length*4*2);
+ memset(SPU->outbuf, 0, length*2*2);
+ }
+
+ SPU_MixAudio_Advanced(actuallyMix, SPU, length);
+
+ //we used to bail out if speakers were disabled.
+ //this is technically wrong. sound may still be captured, or something.
+ //in all likelihood, any game doing this probably master disabled the SPU also
+ //so, optimization of this case is probably not necessary.
+ //later, we'll just silence the output
+ bool speakers = T1ReadWord(MMU.ARM7_REG, 0x304) & 0x01;
+
+ u8 vol = SPU->regs.mastervol;
+
+ // convert from 32-bit->16-bit
+ if (actuallyMix && speakers) {
+ for (int i = 0; i < length*2; i++)
+ {
+ // Apply Master Volume
+ SPU->sndbuf[i] = spumuldiv7(SPU->sndbuf[i], vol);
+ s16 outsample = MinMax(SPU->sndbuf[i],-0x8000,0x7FFF);
+ SPU->outbuf[i] = outsample;
+ }
+ }
}
//////////////////////////////////////////////////////////////////////////////
-static inline void Fetch8BitData(const channel_struct *const chan, int32_t *const data, SPUInterpolationMode INTERPOLATE_MODE)
-{
- if (chan->sampcnt < 0)
- {
- *data = 0;
- return;
- }
-
- uint32_t loc = u32floor(chan->sampcnt);
- if (INTERPOLATE_MODE != SPUInterpolation_None)
- {
- int32_t a = static_cast<int32_t>(read_s8(chan->addr + loc) << 8);
- if (loc < (chan->totlength << 2) - 1)
- {
- int32_t b = static_cast<int32_t>(read_s8(chan->addr + loc + 1) << 8);
- a = Interpolate(a, b, chan->sampcnt, INTERPOLATE_MODE);
- }
- *data = a;
- }
- else
- *data = static_cast<int32_t>(read_s8(chan->addr + loc) << 8);
-}
-
-static inline void Fetch16BitData(const channel_struct *const chan, int32_t *const data, SPUInterpolationMode INTERPOLATE_MODE)
-{
- if (chan->sampcnt < 0)
- {
- *data = 0;
- return;
- }
-
- if (INTERPOLATE_MODE != SPUInterpolation_None)
- {
- uint32_t loc = u32floor(chan->sampcnt);
-
- int32_t a = static_cast<int32_t>(read16(loc * 2 + chan->addr));
- if (loc < (chan->totlength << 1) - 1)
- {
- int32_t b = static_cast<int32_t>(read16(loc * 2 + chan->addr + 2));
- a = Interpolate(a, b, chan->sampcnt, INTERPOLATE_MODE);
- }
- *data = a;
- }
- else
- *data = read16(chan->addr + u32floor(chan->sampcnt) * 2);
-}
-
-static inline void FetchADPCMData(channel_struct *const chan, int32_t *const data, SPUInterpolationMode INTERPOLATE_MODE)
-{
- if (chan->sampcnt < 8)
- {
- *data = 0;
- return;
- }
-
- // No sense decoding, just return the last sample
- if (chan->lastsampcnt != u32floor(chan->sampcnt))
- {
- uint32_t endExclusive = u32floor(chan->sampcnt + 1);
- for (uint32_t i = chan->lastsampcnt + 1; i < endExclusive; ++i)
- {
- uint32_t shift = (i & 1) << 2;
- uint32_t data4bit = static_cast<uint32_t>(read08(chan->addr + (i >> 1))) >> shift;
-
- int32_t diff = precalcdifftbl[chan->index][data4bit & 0xF];
- chan->index = precalcindextbl[chan->index][data4bit & 0x7];
-
- chan->pcm16b_last = chan->pcm16b;
- chan->pcm16b = MinMax(chan->pcm16b+diff, -0x8000, 0x7FFF);
-
- if (i == static_cast<uint32_t>(chan->loopstart << 3))
- {
- if (chan->loop_index != K_ADPCM_LOOPING_RECOVERY_INDEX)
- printf("over-snagging\n");
- chan->loop_pcm16b = chan->pcm16b;
- chan->loop_index = chan->index;
- }
- }
-
- chan->lastsampcnt = u32floor(chan->sampcnt);
- }
-
- if (INTERPOLATE_MODE != SPUInterpolation_None)
- *data = Interpolate(static_cast<int32_t>(chan->pcm16b_last), static_cast<int32_t>(chan->pcm16b), chan->sampcnt, INTERPOLATE_MODE);
- else
- *data = static_cast<int32_t>(chan->pcm16b);
-}
-
-static inline void FetchPSGData(channel_struct *chan, int32_t *data)
-{
- if (chan->sampcnt < 0)
- {
- *data = 0;
- return;
- }
-
- if (chan->num < 8)
- *data = 0;
- else if (chan->num < 14)
- *data = static_cast<int32_t>(wavedutytbl[chan->waveduty][u32floor(chan->sampcnt) & 0x7]);
- else
- {
- if (chan->lastsampcnt == u32floor(chan->sampcnt))
- {
- *data = static_cast<int32_t>(chan->psgnoise_last);
- return;
- }
-
- uint32_t max = u32floor(chan->sampcnt);
- for (uint32_t i = chan->lastsampcnt; i < max; ++i)
- {
- if (chan->x & 0x1)
- {
- chan->x = (chan->x >> 1) ^ 0x6000;
- chan->psgnoise_last = -0x7FFF;
- }
- else
- {
- chan->x >>= 1;
- chan->psgnoise_last = 0x7FFF;
- }
- }
-
- chan->lastsampcnt = u32floor(chan->sampcnt);
-
- *data = static_cast<int32_t>(chan->psgnoise_last);
- }
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-static inline void MixL(SPU_struct *SPU, channel_struct *chan, int32_t data)
-{
- data = spumuldiv7(data, chan->vol) >> chan->datashift;
- SPU->sndbuf[SPU->bufpos << 1] += data;
-}
-
-static inline void MixR(SPU_struct *SPU, channel_struct *chan, int32_t data)
-{
- data = spumuldiv7(data, chan->vol) >> chan->datashift;
- SPU->sndbuf[(SPU->bufpos << 1) + 1] += data;
-}
-
-static inline void MixLR(SPU_struct *SPU, channel_struct *chan, int32_t data)
-{
- data = spumuldiv7(data, chan->vol) >> chan->datashift;
- SPU->sndbuf[SPU->bufpos << 1] += spumuldiv7(data, 127 - chan->pan);
- SPU->sndbuf[(SPU->bufpos << 1) + 1] += spumuldiv7(data, chan->pan);
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-static inline void TestForLoop(SPU_struct *SPU, channel_struct *chan, int FORMAT)
-{
- int shift = !FORMAT ? 2 : 1;
-
- chan->sampcnt += chan->sampinc;
-
- if (chan->sampcnt > chan->double_totlength_shifted)
- {
- // Do we loop? Or are we done?
- if (chan->repeat == 1)
- {
- while (chan->sampcnt > chan->double_totlength_shifted)
- chan->sampcnt -= chan->double_totlength_shifted - static_cast<double>(chan->loopstart << shift);
- //chan->sampcnt = (double)(chan->loopstart << shift);
- }
- else
- {
- SPU->KeyOff(chan->num);
- SPU->bufpos = SPU->buflength;
- }
- }
-}
-
-static inline void TestForLoop2(SPU_struct *SPU, channel_struct *chan)
-{
- chan->sampcnt += chan->sampinc;
-
- if (chan->sampcnt > chan->double_totlength_shifted)
- {
- // Do we loop? Or are we done?
- if (chan->repeat == 1)
- {
- while (chan->sampcnt > chan->double_totlength_shifted)
- chan->sampcnt -= chan->double_totlength_shifted - static_cast<double>(chan->loopstart << 3);
-
- if (chan->loop_index == K_ADPCM_LOOPING_RECOVERY_INDEX)
- {
- chan->pcm16b = read16(chan->addr);
- chan->index = read08(chan->addr + 2) & 0x7F;
- chan->lastsampcnt = 7;
- }
- else
- {
- chan->pcm16b = chan->loop_pcm16b;
- chan->index = chan->loop_index;
- chan->lastsampcnt = chan->loopstart << 3;
- }
- }
- else
- {
- chan->status = CHANSTAT_STOPPED;
- SPU->KeyOff(chan->num);
- SPU->bufpos = SPU->buflength;
- }
- }
-}
-
-static inline void SPU_Mix(SPU_struct *SPU, channel_struct *chan, int32_t data, int CHANNELS)
-{
- switch (CHANNELS)
- {
- case 0:
- MixL(SPU, chan, data);
- break;
- case 1:
- MixLR(SPU, chan, data);
- break;
- case 2:
- MixR(SPU, chan, data);
- }
- SPU->lastdata = data;
-}
-
-// WORK
-static inline void ____SPU_ChanUpdate(SPU_struct *const SPU, channel_struct *const chan, int FORMAT, SPUInterpolationMode INTERPOLATE_MODE, int CHANNELS)
-{
- for (; SPU->bufpos < SPU->buflength; ++SPU->bufpos)
- {
- if (CHANNELS != -1)
- {
- int32_t data = 0;
- switch (FORMAT)
- {
- case 0:
- Fetch8BitData(chan, &data, INTERPOLATE_MODE);
- break;
- case 1:
- Fetch16BitData(chan, &data, INTERPOLATE_MODE);
- break;
- case 2:
- FetchADPCMData(chan, &data, INTERPOLATE_MODE);
- break;
- case 3:
- FetchPSGData(chan, &data);
- }
- SPU_Mix(SPU, chan, data, CHANNELS);
- }
-
- switch (FORMAT)
- {
- case 0:
- case 1:
- TestForLoop(SPU, chan, FORMAT);
- break;
- case 2:
- TestForLoop2(SPU, chan);
- break;
- case 3:
- chan->sampcnt += chan->sampinc;
- }
- }
-}
-
-static inline void ___SPU_ChanUpdate(bool actuallyMix, SPU_struct *const SPU, channel_struct *const chan, int FORMAT, SPUInterpolationMode INTERPOLATE_MODE)
-{
- if (!actuallyMix)
- ____SPU_ChanUpdate(SPU, chan, FORMAT, INTERPOLATE_MODE, -1);
- else if (!chan->pan)
- ____SPU_ChanUpdate(SPU, chan, FORMAT, INTERPOLATE_MODE, 0);
- else if (chan->pan == 127)
- ____SPU_ChanUpdate(SPU, chan, FORMAT, INTERPOLATE_MODE, 2);
- else
- ____SPU_ChanUpdate(SPU, chan, FORMAT, INTERPOLATE_MODE, 1);
-}
-
-static inline void __SPU_ChanUpdate(bool actuallyMix, SPU_struct *const SPU, channel_struct *const chan, SPUInterpolationMode INTERPOLATE_MODE)
-{
- switch (chan->format)
- {
- case 0:
- ___SPU_ChanUpdate(actuallyMix, SPU, chan, 0, INTERPOLATE_MODE);
- break;
- case 1:
- ___SPU_ChanUpdate(actuallyMix, SPU, chan, 1, INTERPOLATE_MODE);
- break;
- case 2:
- ___SPU_ChanUpdate(actuallyMix, SPU, chan, 2, INTERPOLATE_MODE);
- break;
- case 3:
- ___SPU_ChanUpdate(actuallyMix, SPU, chan, 3, INTERPOLATE_MODE);
- break;
- default:
- assert(false);
- }
-}
-
-static inline void _SPU_ChanUpdate(bool actuallyMix, SPU_struct *const SPU, channel_struct *const chan)
-{
- switch (CommonSettings.spuInterpolationMode)
- {
- case SPUInterpolation_None:
- __SPU_ChanUpdate(actuallyMix, SPU, chan, SPUInterpolation_None);
- break;
- case SPUInterpolation_Linear:
- __SPU_ChanUpdate(actuallyMix, SPU, chan, SPUInterpolation_Linear);
- break;
- case SPUInterpolation_Cosine:
- __SPU_ChanUpdate(actuallyMix, SPU, chan, SPUInterpolation_Cosine);
- break;
- }
-}
-
-// ENTERNEW
-static void SPU_MixAudio_Advanced(bool, SPU_struct *SPU, int length)
-{
- // the advanced spu function correctly handles all sound control mixing options, as well as capture
- // this code is not entirely optimal, as it relies on sort of manhandling the core mixing functions
- // in order to get the results it needs.
-
- // THIS IS MAX HACKS!!!!
- // AND NEEDS TO BE REWRITTEN ALONG WITH THE DEEPEST PARTS OF THE SPU
- // ONCE WE KNOW THAT IT WORKS
-
- // BIAS gets ignored since our spu is still not bit perfect,
- // and it doesnt matter for purposes of capture
-
- // -----------DEBUG CODE
- bool skipcap = false;
- // -----------------
-
- int32_t samp0[] = { 0, 0 };
-
- // believe it or not, we are going to do this one sample at a time.
- // like i said, it is slower.
- for (int samp = 0; samp < length; ++samp)
- {
- SPU->sndbuf[0] = SPU->sndbuf[1] = 0;
- SPU->buflength = 1;
-
- int32_t capmix[] = { 0, 0 }, mix[] = { 0, 0 };
- int32_t chanout[16];
- int32_t submix[32];
-
- // generate each channel, and helpfully mix it at the same time
- for (int i = 0; i < 16; ++i)
- {
- channel_struct *chan = &SPU->channels[i];
-
- if (chan->status == CHANSTAT_PLAY)
- {
- SPU->bufpos = 0;
-
- bool bypass = false;
- if (i == 1 && SPU->regs.ctl_ch1bypass)
- bypass = true;
- if (i == 3 && SPU->regs.ctl_ch3bypass)
- bypass = true;
-
- // output to mixer unless we are bypassed.
- // dont output to mixer if the user muted us
- bool outputToMix = true;
- if (CommonSettings.spu_muteChannels[i])
- outputToMix = false;
- if (bypass)
- outputToMix = false;
- bool outputToCap = outputToMix;
- if (CommonSettings.spu_captureMuted && !bypass)
- outputToCap = true;
-
- // channels 1 and 3 should probably always generate their audio
- // internally at least, just in case they get used by the spu output
- bool domix = outputToCap || outputToMix || i == 1 || i == 3;
-
- // clear the output buffer since this is where _SPU_ChanUpdate wants to accumulate things
- SPU->sndbuf[0] = SPU->sndbuf[1] = 0;
-
- // get channel's next output sample.
- _SPU_ChanUpdate(domix, SPU, chan);
- chanout[i] = SPU->lastdata >> chan->datashift;
-
- // save the panned results
- submix[i * 2] = SPU->sndbuf[0];
- submix[i * 2 + 1] = SPU->sndbuf[1];
-
- // send sample to our capture mix
- if (outputToCap)
- {
- capmix[0] += submix[i * 2];
- capmix[1] += submix[i * 2 + 1];
- }
-
- // send sample to our main mixer
- if (outputToMix)
- {
- mix[0] += submix[i * 2];
- mix[1] += submix[i * 2 + 1];
- }
- }
- else
- chanout[i] = submix[i * 2] = submix[i * 2 + 1] = 0;
- } // foreach channel
-
- int32_t mixout[] = { mix[0], mix[1] };
- int32_t capmixout[] = { capmix[0], capmix[1] };
- int32_t sndout[] = { 0, 0 };
- int32_t capout[2];
-
- // create SPU output
- switch (SPU->regs.ctl_left)
- {
- case SPU_struct::REGS::LOM_LEFT_MIXER:
- sndout[0] = mixout[0];
- break;
- case SPU_struct::REGS::LOM_CH1:
- sndout[0] = submix[2];
- break;
- case SPU_struct::REGS::LOM_CH3:
- sndout[0] = submix[6];
- break;
- case SPU_struct::REGS::LOM_CH1_PLUS_CH3:
- sndout[0] = submix[2] + submix[6];
- }
- switch (SPU->regs.ctl_right)
- {
- case SPU_struct::REGS::ROM_RIGHT_MIXER:
- sndout[1] = mixout[1];
- break;
- case SPU_struct::REGS::ROM_CH1:
- sndout[1] = submix[3];
- break;
- case SPU_struct::REGS::ROM_CH3:
- sndout[1] = submix[7];
- break;
- case SPU_struct::REGS::ROM_CH1_PLUS_CH3:
- sndout[1] = submix[3] + submix[7];
- }
-
- // generate capture output ("capture bugs" from gbatek are not emulated)
- if (!SPU->regs.cap[0].source)
- capout[0] = capmixout[0]; // cap0 = L-mix
- else if (SPU->regs.cap[0].add)
- capout[0] = chanout[0] + chanout[1]; // cap0 = ch0+ch1
- else
- capout[0] = chanout[0]; // cap0 = ch0
-
- if (!SPU->regs.cap[1].source)
- capout[1] = capmixout[1]; // cap1 = R-mix
- else if (SPU->regs.cap[1].add)
- capout[1] = chanout[2] + chanout[3]; // cap1 = ch2+ch3
- else
- capout[1] = chanout[2]; // cap1 = ch2
-
- capout[0] = MinMax(capout[0], -0x8000, 0x7FFF);
- capout[1] = MinMax(capout[1], -0x8000, 0x7FFF);
-
- // write the output sample where it is supposed to go
- if (!samp)
- {
- samp0[0] = sndout[0];
- samp0[1] = sndout[1];
- }
- else
- {
- SPU->sndbuf[samp * 2] = sndout[0];
- SPU->sndbuf[samp * 2 + 1] = sndout[1];
- }
-
- for (int capchan = 0; capchan < 2; ++capchan)
- {
- if (SPU->regs.cap[capchan].runtime.running)
- {
- SPU_struct::REGS::CAP &cap = SPU->regs.cap[capchan];
- uint32_t last = u32floor(cap.runtime.sampcnt);
- cap.runtime.sampcnt += SPU->channels[2 * capchan + 1].sampinc;
- uint32_t curr = u32floor(cap.runtime.sampcnt);
- for (uint32_t j = last; j < curr; ++j)
- {
- // so, this is a little strange. why go through a fifo?
- // it seems that some games will set up a reverb effect by capturing
- // to the nearly same address as playback, but ahead by a couple.
- // So, playback will always end up being what was captured a couple of samples ago.
- // This system counts on playback always having read ahead 16 samples.
- // In that case, playback will end up being what was processed at one entire buffer length ago,
- // since the 16 samples would have read ahead before they got captured over
-
- // It's actually the source channels which should have a fifo, but we are
- // not going to take the hit in speed and complexity. Save it for a future rewrite.
- // Instead, what we do here is delay the capture by 16 samples to create a similar effect.
- // Subjectively, it seems to be working.
-
- // Don't do anything until the fifo is filled, so as to delay it
- if (cap.runtime.fifo.size < 16)
- {
- cap.runtime.fifo.enqueue(static_cast<int16_t>(capout[capchan]));
- continue;
- }
-
- // (actually capture sample from fifo instead of most recently generated)
- int32_t sample = cap.runtime.fifo.dequeue();
- cap.runtime.fifo.enqueue(static_cast<int16_t>(capout[capchan]));
-
- uint32_t multiplier;
- if (cap.bits8)
- {
- int8_t sample8 = static_cast<int8_t>(sample >> 8);
- if (skipcap)
- _MMU_write08<1, MMU_AT_DMA>(cap.runtime.curdad, 0);
- else
- _MMU_write08<1, MMU_AT_DMA>(cap.runtime.curdad, sample8);
- ++cap.runtime.curdad;
- multiplier = 4;
- }
- else
- {
- int16_t sample16 = static_cast<int16_t>(sample);
- if (skipcap)
- _MMU_write16<1, MMU_AT_DMA>(cap.runtime.curdad, 0);
- else
- _MMU_write16<1, MMU_AT_DMA>(cap.runtime.curdad, sample16);
- cap.runtime.curdad += 2;
- multiplier = 2;
- }
-
- if (cap.runtime.curdad >= cap.runtime.maxdad)
- {
- cap.runtime.curdad = cap.dad;
- cap.runtime.sampcnt -= cap.len * multiplier;
- }
- } // sampinc loop
- } // if capchan running
- } // capchan loop
- } // main sample loop
-
- SPU->sndbuf[0] = samp0[0];
- SPU->sndbuf[1] = samp0[1];
-}
-
-// ENTER
-static void SPU_MixAudio(bool actuallyMix, SPU_struct *SPU, int length)
-{
- if (actuallyMix)
- {
- memset(&SPU->sndbuf[0], 0, length * 4 * 2);
- memset(&SPU->outbuf[0], 0, length * 2 * 2);
- }
-
- // we used to use master enable here, and do nothing if audio is disabled.
- // now, master enable is emulated better..
- // but for a speed optimization we will still do it
- if (!SPU->regs.masteren)
- return;
-
- bool advanced = CommonSettings.spu_advanced;
-
- // branch here so that slow computers don't have to take the advanced (slower) codepath.
- // it remainds to be seen exactly how much slower it is
- // if it isnt much slower then we should refactor everything to be simpler, once it is working
- if (advanced && SPU == SPU_core.get())
- SPU_MixAudio_Advanced(actuallyMix, SPU, length);
- else
- {
- // non-advanced mode
- for (int i = 0; i < 16; ++i)
- {
- channel_struct *chan = &SPU->channels[i];
-
- if (chan->status != CHANSTAT_PLAY)
- continue;
-
- SPU->bufpos = 0;
- SPU->buflength = length;
-
- // Mix audio
- _SPU_ChanUpdate(!CommonSettings.spu_muteChannels[i] && actuallyMix, SPU, chan);
- }
- }
-
- // we used to bail out if speakers were disabled.
- // this is technically wrong. sound may still be captured, or something.
- // in all likelihood, any game doing this probably master disabled the SPU also
- // so, optimization of this case is probably not necessary.
- // later, we'll just silence the output
- bool speakers = T1ReadWord(MMU.ARM7_REG, 0x304) & 0x01;
-
- uint8_t vol = SPU->regs.mastervol;
-
- // convert from 32-bit->16-bit
- if (actuallyMix && speakers)
- for (int i = 0; i < length * 2; ++i)
- {
- // Apply Master Volume
- SPU->sndbuf[i] = spumuldiv7(SPU->sndbuf[i], vol);
- int16_t outsample = static_cast<int16_t>(MinMax(SPU->sndbuf[i], -0x8000, 0x7FFF));
- SPU->outbuf[i] = outsample;
- }
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-// emulates one hline of the cpu core.
-// this will produce a variable number of samples, calculated to keep a 44100hz output
-// in sync with the emulator framerate
+
+//emulates one hline of the cpu core.
+//this will produce a variable number of samples, calculated to keep a 44100hz output
+//in sync with the emulator framerate
int spu_core_samples = 0;
void SPU_Emulate_core()
{
- bool needToMix = true;
-
- samples += samples_per_hline;
- spu_core_samples = static_cast<int>(samples);
- samples -= spu_core_samples;
-
- // We don't need to mix audio for Dual Synch/Asynch mode since we do this
- // later in SPU_Emulate_user(). Disable mixing here to speed up processing.
- // However, recording still needs to mix the audio, so make sure we're also
- // not recording before we disable mixing.
- if (synchmode == ESynchMode_DualSynchAsynch)
- needToMix = false;
-
- SPU_MixAudio(needToMix, SPU_core.get(), spu_core_samples);
-
- if (!SNDCore)
- return;
-
- if (SNDCore->FetchSamples)
- SNDCore->FetchSamples(&SPU_core->outbuf[0], spu_core_samples, synchmode, synchronizer.get());
- else
- SPU_DefaultFetchSamples(&SPU_core->outbuf[0], spu_core_samples, synchmode, synchronizer.get());
-}
-
-void SPU_Emulate_user(bool /*mix*/)
-{
- static std::vector<int16_t> postProcessBuffer;
- static size_t postProcessBufferSize = 0;
- size_t processedSampleCount = 0;
-
- if (!SNDCore)
- return;
-
- // Check to see how many free samples are available.
- // If there are some, fill up the output buffer.
- size_t freeSampleCount = SNDCore->GetAudioSpace();
- if (!freeSampleCount)
- return;
-
- //printf("mix %i samples\n", audiosize);
- if (freeSampleCount > buffersize)
- freeSampleCount = buffersize;
-
- // If needed, resize the post-process buffer to guarantee that
- // we can store all the sound data.
- if (postProcessBufferSize < freeSampleCount * 2 * sizeof(int16_t))
- {
- postProcessBufferSize = freeSampleCount * 2 * sizeof(int16_t);
- postProcessBuffer.resize(postProcessBufferSize);
- }
-
- if (SNDCore->PostProcessSamples)
- processedSampleCount = SNDCore->PostProcessSamples(&postProcessBuffer[0], freeSampleCount, synchmode, synchronizer.get());
- else
- processedSampleCount = SPU_DefaultPostProcessSamples(&postProcessBuffer[0], freeSampleCount, synchmode, synchronizer.get());
-
- SNDCore->UpdateAudio(&postProcessBuffer[0], processedSampleCount);
-}
-
-void SPU_DefaultFetchSamples(int16_t *sampleBuffer, size_t sampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer)
-{
- if (synchMode == ESynchMode_Synchronous)
- theSynchronizer->enqueue_samples(sampleBuffer, sampleCount);
-}
-
-size_t SPU_DefaultPostProcessSamples(int16_t *postProcessBuffer, size_t requestedSampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer)
-{
- size_t processedSampleCount = 0;
-
- switch (synchMode)
- {
- case ESynchMode_DualSynchAsynch:
- if (SPU_user)
- {
- SPU_MixAudio(true, SPU_user.get(), requestedSampleCount);
- memcpy(postProcessBuffer, &SPU_user->outbuf[0], requestedSampleCount * 2 * sizeof(int16_t));
- processedSampleCount = requestedSampleCount;
- }
- break;
-
- case ESynchMode_Synchronous:
- processedSampleCount = theSynchronizer->output_samples(postProcessBuffer, requestedSampleCount);
- }
-
- return processedSampleCount;
+ bool needToMix = true;
+ SoundInterface_struct *soundProcessor = SPU_SoundCore();
+
+ samples += samples_per_hline;
+ spu_core_samples = (int)(samples);
+ samples -= spu_core_samples;
+
+ SPU_MixAudio(needToMix, SPU_core, spu_core_samples);
+
+ if (soundProcessor == NULL)
+ {
+ return;
+ }
+
+ if (soundProcessor->FetchSamples != NULL)
+ {
+ soundProcessor->FetchSamples(SPU_core->outbuf, spu_core_samples, synchmode, synchronizer);
+ }
+ else
+ {
+ SPU_DefaultFetchSamples(SPU_core->outbuf, spu_core_samples, synchmode, synchronizer);
+ }
+}
+
+void SPU_Emulate_user(bool mix)
+{
+ static s16 *postProcessBuffer = NULL;
+ static size_t postProcessBufferSize = 0;
+ size_t freeSampleCount = 0;
+ size_t processedSampleCount = 0;
+ SoundInterface_struct *soundProcessor = SPU_SoundCore();
+
+ if (soundProcessor == NULL)
+ {
+ return;
+ }
+
+ // Check to see how many free samples are available.
+ // If there are some, fill up the output buffer.
+ freeSampleCount = soundProcessor->GetAudioSpace();
+ if (freeSampleCount == 0)
+ {
+ return;
+ }
+
+ if (freeSampleCount > buffersize)
+ {
+ freeSampleCount = buffersize;
+ }
+
+ // If needed, resize the post-process buffer to guarantee that
+ // we can store all the sound data.
+ if (postProcessBufferSize < freeSampleCount * 2 * sizeof(s16))
+ {
+ postProcessBufferSize = freeSampleCount * 2 * sizeof(s16);
+ postProcessBuffer = (s16 *)realloc(postProcessBuffer, postProcessBufferSize);
+ }
+
+ if (soundProcessor->PostProcessSamples != NULL)
+ {
+ processedSampleCount = soundProcessor->PostProcessSamples(postProcessBuffer, freeSampleCount, synchmode, synchronizer);
+ }
+ else
+ {
+ processedSampleCount = SPU_DefaultPostProcessSamples(postProcessBuffer, freeSampleCount, synchmode, synchronizer);
+ }
+
+ soundProcessor->UpdateAudio(postProcessBuffer, processedSampleCount);
+}
+
+void SPU_DefaultFetchSamples(s16 *sampleBuffer, size_t sampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer)
+{
+ theSynchronizer->enqueue_samples(sampleBuffer, sampleCount);
+}
+
+size_t SPU_DefaultPostProcessSamples(s16 *postProcessBuffer, size_t requestedSampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer)
+{
+ return theSynchronizer->output_samples(postProcessBuffer, requestedSampleCount);
}
//////////////////////////////////////////////////////////////////////////////
// Dummy Sound Interface
//////////////////////////////////////////////////////////////////////////////
-int SNDDummyInit(int) { return 0; }
+int SNDDummyInit(int buffersize);
+void SNDDummyDeInit();
+void SNDDummyUpdateAudio(s16 *buffer, u32 num_samples);
+u32 SNDDummyGetAudioSpace();
+void SNDDummyMuteAudio();
+void SNDDummyUnMuteAudio();
+void SNDDummySetVolume(int volume);
+void SNDDummyClearBuffer();
+void SNDDummyFetchSamples(s16 *sampleBuffer, size_t sampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
+size_t SNDDummyPostProcessSamples(s16 *postProcessBuffer, size_t requestedSampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
+
+SoundInterface_struct SNDDummy = {
+ SNDCORE_DUMMY,
+ "Dummy Sound Interface",
+ SNDDummyInit,
+ SNDDummyDeInit,
+ SNDDummyUpdateAudio,
+ SNDDummyGetAudioSpace,
+ SNDDummyMuteAudio,
+ SNDDummyUnMuteAudio,
+ SNDDummySetVolume,
+ SNDDummyClearBuffer,
+ SNDDummyFetchSamples,
+ SNDDummyPostProcessSamples
+};
+
+int SNDDummyInit(int buffersize) { return 0; }
void SNDDummyDeInit() {}
-void SNDDummyUpdateAudio(int16_t *, uint32_t) { }
-uint32_t SNDDummyGetAudioSpace() { return DESMUME_SAMPLE_RATE / 60 + 5; }
+void SNDDummyUpdateAudio(s16 *buffer, u32 num_samples) { }
+u32 SNDDummyGetAudioSpace() { return DESMUME_SAMPLE_RATE/60 + 5; }
void SNDDummyMuteAudio() {}
void SNDDummyUnMuteAudio() {}
-void SNDDummySetVolume(int) {}
+void SNDDummySetVolume(int volume) {}
void SNDDummyClearBuffer() {}
-void SNDDummyFetchSamples(int16_t *, size_t, ESynchMode, ISynchronizingAudioBuffer *) { }
-size_t SNDDummyPostProcessSamples(int16_t *, size_t, ESynchMode, ISynchronizingAudioBuffer *) { return 0; }
-
-SoundInterface_struct SNDDummy =
-{
- SNDCORE_DUMMY,
- "Dummy Sound Interface",
- SNDDummyInit,
- SNDDummyDeInit,
- SNDDummyUpdateAudio,
- SNDDummyGetAudioSpace,
- SNDDummyMuteAudio,
- SNDDummyUnMuteAudio,
- SNDDummySetVolume,
- SNDDummyClearBuffer,
- SNDDummyFetchSamples,
- SNDDummyPostProcessSamples
-};
-
+void SNDDummyFetchSamples(s16 *sampleBuffer, size_t sampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer) {}
+size_t SNDDummyPostProcessSamples(s16 *postProcessBuffer, size_t requestedSampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer) { return 0; }
+
+
--- a/src/in_2sf/desmume/SPU.h
+++ b/src/in_2sf/desmume/SPU.h
@@ -1,6 +1,6 @@
/*
Copyright 2006 Theo Berkau
- Copyright (C) 2006-2010 DeSmuME team
+ Copyright (C) 2006-2015 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -16,50 +16,58 @@
along with the this software. If not, see <http://www.gnu.org/licenses/>.
*/
-#pragma once
-
-#include <memory>
+#ifndef SPU_H
+#define SPU_H
+
#include <iosfwd>
#include <string>
-#include <cassert>
+#include <assert.h>
+#include <stdio.h>
+#include <memory>
+
#include "types.h"
#include "matrix.h"
-#include "emufile.h"
#include "metaspu/metaspu.h"
-const int SNDCORE_DEFAULT = -1;
-const int SNDCORE_DUMMY = 0;
-
-const uint8_t CHANSTAT_STOPPED = 0;
-const uint8_t CHANSTAT_PLAY = 1;
-
-inline int32_t spumuldiv7(int32_t val, uint8_t multiplier)
-{
+class EMUFILE;
+
+#define SNDCORE_DEFAULT -1
+#define SNDCORE_DUMMY 0
+
+#define CHANSTAT_STOPPED 0
+#define CHANSTAT_PLAY 1
+
+
+//who made these static? theyre used in multiple places.
+FORCEINLINE u32 sputrunc(float f) { return u32floor(f); }
+FORCEINLINE u32 sputrunc(double d) { return u32floor(d); }
+FORCEINLINE s32 spumuldiv7(s32 val, u8 multiplier) {
assert(multiplier <= 127);
- return multiplier == 127 ? val : ((val * multiplier) >> 7);
+ return (multiplier == 127) ? val : ((val * multiplier) >> 7);
}
enum SPUInterpolationMode
{
- SPUInterpolation_None,
- SPUInterpolation_Linear,
- SPUInterpolation_Cosine
+ SPUInterpolation_None = 0,
+ SPUInterpolation_Linear = 1,
+ SPUInterpolation_Cosine = 2,
+ SPUInterpolation_Sharp = 3
};
struct SoundInterface_struct
{
- int id;
- const char *Name;
- int (*Init)(int buffersize);
- void (*DeInit)();
- void (*UpdateAudio)(int16_t *buffer, uint32_t num_samples);
- uint32_t (*GetAudioSpace)();
- void (*MuteAudio)();
- void (*UnMuteAudio)();
- void (*SetVolume)(int volume);
- void (*ClearBuffer)();
- void (*FetchSamples)(int16_t *sampleBuffer, size_t sampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
- size_t (*PostProcessSamples)(int16_t *postProcessBuffer, size_t requestedSampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
+ int id;
+ const char *Name;
+ int (*Init)(int buffersize);
+ void (*DeInit)();
+ void (*UpdateAudio)(s16 *buffer, u32 num_samples);
+ u32 (*GetAudioSpace)();
+ void (*MuteAudio)();
+ void (*UnMuteAudio)();
+ void (*SetVolume)(int volume);
+ void (*ClearBuffer)();
+ void (*FetchSamples)(s16 *sampleBuffer, size_t sampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
+ size_t (*PostProcessSamples)(s16 *postProcessBuffer, size_t requestedSampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
};
extern SoundInterface_struct SNDDummy;
@@ -68,43 +76,69 @@
struct channel_struct
{
- channel_struct() { }
- uint32_t num;
- uint8_t vol;
- uint8_t datashift;
- uint8_t hold;
- uint8_t pan;
- uint8_t waveduty;
- uint8_t repeat;
- uint8_t format;
- uint8_t keyon;
- uint8_t status;
- uint32_t addr;
- uint16_t timer;
- uint16_t loopstart;
- uint32_t length;
- uint32_t totlength;
- double double_totlength_shifted;
- double sampcnt;
- double sampinc;
- // ADPCM specific
- uint32_t lastsampcnt;
- int16_t pcm16b, pcm16b_last;
- int16_t loop_pcm16b;
- int32_t index;
- int loop_index;
- uint16_t x;
- int16_t psgnoise_last;
+ channel_struct() : num(0),
+ vol(0),
+ volumeDiv(0),
+ hold(0),
+ pan(0),
+ waveduty(0),
+ repeat(0),
+ format(0),
+ keyon(0),
+ status(0),
+ addr(0),
+ timer(0),
+ loopstart(0),
+ length(0),
+ totlength(0),
+ double_totlength_shifted(0.0),
+ sampcnt(0.0),
+ sampinc(0.0),
+ lastsampcnt(0),
+ pcm16b(0),
+ pcm16b_last(0),
+ loop_pcm16b(0),
+ index(0),
+ loop_index(0),
+ x(0),
+ psgnoise_last(0)
+ {}
+ u32 num;
+ u8 vol;
+ u8 volumeDiv;
+ u8 hold;
+ u8 pan;
+ u8 waveduty;
+ u8 repeat;
+ u8 format;
+ u8 keyon;
+ u8 status;
+ u32 addr;
+ u16 timer;
+ u16 loopstart;
+ u32 length;
+ u32 totlength;
+ double double_totlength_shifted;
+ double sampcnt;
+ double sampinc;
+ // ADPCM specific
+ u32 lastsampcnt;
+ s16 pcm16b, pcm16b_last;
+ s16 loop_pcm16b;
+ s32 index;
+ int loop_index;
+ u16 x;
+ s16 psgnoise_last;
};
class SPUFifo
{
public:
SPUFifo();
- void enqueue(int16_t val);
- int16_t dequeue();
- int16_t buffer[16];
- int32_t head, tail, size;
+ void enqueue(s16 val);
+ s16 dequeue();
+ s16 buffer[16];
+ s32 head,tail,size;
void reset();
};
@@ -112,99 +146,123 @@
{
public:
SPU_struct(int buffersize);
- uint32_t bufpos;
- uint32_t buflength;
- std::unique_ptr<int32_t[]> sndbuf;
- int32_t lastdata; //the last sample that a channel generated
- std::unique_ptr<int16_t[]> outbuf;
- uint32_t bufsize;
- channel_struct channels[16];
-
- // registers
- struct REGS
- {
- REGS() : mastervol(0), ctl_left(0), ctl_right(0), ctl_ch1bypass(0), ctl_ch3bypass(0), masteren(0), soundbias(0) { }
-
- uint8_t mastervol;
- uint8_t ctl_left, ctl_right;
- uint8_t ctl_ch1bypass, ctl_ch3bypass;
- uint8_t masteren;
- uint16_t soundbias;
-
- enum LeftOutputMode
- {
- LOM_LEFT_MIXER,
- LOM_CH1,
- LOM_CH3,
- LOM_CH1_PLUS_CH3
- };
-
- enum RightOutputMode
- {
- ROM_RIGHT_MIXER,
- ROM_CH1,
- ROM_CH3,
- ROM_CH1_PLUS_CH3
- };
-
- struct CAP
- {
- CAP() : add(0), source(0), oneshot(0), bits8(0), active(0), dad(0), len(0) { }
- uint8_t add, source, oneshot, bits8, active;
- uint32_t dad;
- uint16_t len;
- struct Runtime
- {
- Runtime() : running(0), curdad(0), maxdad(0) { }
- uint8_t running;
- uint32_t curdad;
- uint32_t maxdad;
- double sampcnt;
- SPUFifo fifo;
- } runtime;
- } cap[2];
- } regs;
-
- void reset();
- void KeyOff(int channel);
- void KeyOn(int channel);
- void KeyProbe(int channel);
- void ProbeCapture(int which);
- void WriteByte(uint32_t addr, uint8_t val);
- uint8_t ReadByte(uint32_t addr);
- uint16_t ReadWord(uint32_t addr);
- uint32_t ReadLong(uint32_t addr);
- void WriteWord(uint32_t addr, uint16_t val);
- void WriteLong(uint32_t addr, uint32_t val);
-
- // kills all channels but leaves SPU otherwise running normally
- void ShutUp();
-};
+ u32 bufpos;
+ u32 buflength;
+ s32 *sndbuf;
+ s32 lastdata; //the last sample that a channel generated
+ s16 *outbuf;
+ u32 bufsize;
+ channel_struct channels[16];
+
+ //registers
+ struct REGS {
+ REGS()
+ : mastervol(0)
+ , ctl_left(0)
+ , ctl_right(0)
+ , ctl_ch1bypass(0)
+ , ctl_ch3bypass(0)
+ , masteren(0)
+ , soundbias(0)
+ {}
+
+ u8 mastervol;
+ u8 ctl_left, ctl_right;
+ u8 ctl_ch1bypass, ctl_ch3bypass;
+ u8 masteren;
+ u16 soundbias;
+
+ enum LeftOutputMode
+ {
+ LOM_LEFT_MIXER=0, LOM_CH1=1, LOM_CH3=2, LOM_CH1_PLUS_CH3=3
+ };
+
+ enum RightOutputMode
+ {
+ ROM_RIGHT_MIXER=0, ROM_CH1=1, ROM_CH3=2, ROM_CH1_PLUS_CH3=3
+ };
+
+ struct CAP {
+ CAP()
+ : add(0), source(0), oneshot(0), bits8(0), active(0), dad(0), len(0)
+ {}
+ u8 add, source, oneshot, bits8, active;
+ u32 dad;
+ u16 len;
+ struct Runtime {
+ Runtime()
+ : running(0), curdad(0), maxdad(0)
+ {}
+ u8 running;
+ u32 curdad;
+ u32 maxdad;
+ double sampcnt;
+ SPUFifo fifo;
+ } runtime;
+ } cap[2];
+ } regs;
+
+ void reset();
+ ~SPU_struct();
+ void KeyOff(int channel);
+ void KeyOn(int channel);
+ void KeyProbe(int channel);
+ void ProbeCapture(int which);
+ void WriteByte(u32 addr, u8 val);
+ void WriteWord(u32 addr, u16 val);
+ void WriteLong(u32 addr, u32 val);
+ u8 ReadByte(u32 addr);
+ u16 ReadWord(u32 addr);
+ u32 ReadLong(u32 addr);
+ bool isSPU(u32 addr) { return ((addr >= 0x04000400) && (addr < 0x04000520)); }
+
+ //kills all channels but leaves SPU otherwise running normally
+ void ShutUp();
+};
+
+extern SPU_struct *SPU_core;
+extern int spu_core_samples;
int SPU_ChangeSoundCore(int coreid, int buffersize);
-
-void SPU_ReInit();
+SoundInterface_struct *SPU_SoundCore();
+
+void SPU_ReInit(bool fakeBoot = false);
int SPU_Init(int coreid, int buffersize);
-void SPU_SetSynchMode(ESynchMode mode, ESynchMethod method);
-void SPU_Reset();
-void SPU_DeInit();
+void SPU_Pause(int pause);
+void SPU_SetVolume(int volume);
+void SPU_SetSynchMode(int mode, int method);
+void SPU_ClearOutputBuffer(void);
+void SPU_Reset(void);
+void SPU_DeInit(void);
void SPU_KeyOn(int channel);
-void SPU_WriteByte(uint32_t addr, uint8_t val);
-void SPU_WriteWord(uint32_t addr, uint16_t val);
-void SPU_WriteLong(uint32_t addr, uint32_t val);
-uint8_t SPU_ReadByte(uint32_t addr);
-uint16_t SPU_ReadWord(uint32_t addr);
-uint32_t SPU_ReadLong(uint32_t addr);
-void SPU_Emulate_core();
+static FORCEINLINE void SPU_WriteByte(u32 addr, u8 val)
+{
+ addr &= 0xFFF;
+
+ SPU_core->WriteByte(addr,val);
+}
+static FORCEINLINE void SPU_WriteWord(u32 addr, u16 val)
+{
+ addr &= 0xFFF;
+
+ SPU_core->WriteWord(addr,val);
+}
+static FORCEINLINE void SPU_WriteLong(u32 addr, u32 val)
+{
+ addr &= 0xFFF;
+
+ SPU_core->WriteLong(addr,val);
+}
+static FORCEINLINE u8 SPU_ReadByte(u32 addr) { return SPU_core->ReadByte(addr & 0x0FFF); }
+static FORCEINLINE u16 SPU_ReadWord(u32 addr) { return SPU_core->ReadWord(addr & 0x0FFF); }
+static FORCEINLINE u32 SPU_ReadLong(u32 addr) { return SPU_core->ReadLong(addr & 0x0FFF); }
+void SPU_Emulate_core(void);
void SPU_Emulate_user(bool mix = true);
-void SPU_DefaultFetchSamples(int16_t *sampleBuffer, size_t sampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
-size_t SPU_DefaultPostProcessSamples(int16_t *postProcessBuffer, size_t requestedSampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
-
-extern std::unique_ptr<SPU_struct> SPU_core, SPU_user;
-extern int spu_core_samples;
-
-// we should make this configurable eventually
-// but at least defining it somewhere is probably a step in the right direction
-const int DESMUME_SAMPLE_RATE = 44100;
-//#define DESMUME_SAMPLE_RATE 48000
-
+void SPU_DefaultFetchSamples(s16 *sampleBuffer, size_t sampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
+size_t SPU_DefaultPostProcessSamples(s16 *postProcessBuffer, size_t requestedSampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
+
+extern double DESMUME_SAMPLE_RATE;
+void SetDesmumeSampleRate(double rate);
+
+#endif
+
--- a/src/in_2sf/desmume/arm_instructions.cpp
+++ b/src/in_2sf/desmume/arm_instructions.cpp
@@ -2997,13 +2997,13 @@
uint32_t stateMask = PROCNUM?v4T_STATE_MASK : v5TE_STATE_MASK;
if (operand & unallocMask)
- printf("ARM%c: MSR_CPSR_REG UNPREDICTABLE UNALLOC (operand %08X)\n", PROCNUM ? '7' : '9', operand);
+ fprintf(stderr, "ARM%c: MSR_CPSR_REG UNPREDICTABLE UNALLOC (operand %08X)\n", PROCNUM ? '7' : '9', operand);
if (cpu->CPSR.bits.mode != USR) // Privileged mode
{
if (BIT16(i))
armcpu_switchMode(cpu, operand & 0x1F);
if (operand & stateMask)
- printf("ARM%c: MSR_CPSR_REG UNPREDICTABLE STATE (operand %08X)\n", PROCNUM ? '7' : '9', operand);
+ fprintf(stderr, "ARM%c: MSR_CPSR_REG UNPREDICTABLE STATE (operand %08X)\n", PROCNUM ? '7' : '9', operand);
else
mask = byte_mask & (userMask | privMask);
}
@@ -3021,7 +3021,7 @@
TEMPLATE static uint32_t FASTCALL OP_MSR_SPSR(uint32_t i)
{
- //printf("OP_MSR_SPSR\n");
+ //fprintf(stderr, "OP_MSR_SPSR\n");
uint32_t operand = cpu->R[REG_POS(i, 0)];
OP_MSR_SPSR_(operand);
return 1;
@@ -3029,7 +3029,7 @@
TEMPLATE static uint32_t FASTCALL OP_MSR_CPSR_IMM_VAL(uint32_t i)
{
- //printf("OP_MSR_CPSR_IMM_VAL\n");
+ //fprintf(stderr, "OP_MSR_CPSR_IMM_VAL\n");
IMM_VALUE;
OP_MSR_CPSR_(shift_op);
return 1;
@@ -3037,7 +3037,7 @@
TEMPLATE static uint32_t FASTCALL OP_MSR_SPSR_IMM_VAL(uint32_t i)
{
- //printf("OP_MSR_SPSR_IMM_VAL\n");
+ //fprintf(stderr, "OP_MSR_SPSR_IMM_VAL\n");
IMM_VALUE;
OP_MSR_SPSR_(shift_op);
return 1;
@@ -3701,7 +3701,7 @@
// -----------------------------------------------------------------------------
TEMPLATE static uint32_t FASTCALL OP_LDREX(uint32_t i)
{
- printf("LDREX\n");
+ fprintf(stderr, "LDREX\n");
uint32_t adr = cpu->R[REG_POS(i, 16)];
cpu->R[REG_POS(i, 12)] = ROR(READ32(cpu->mem_if->data, adr), 8 * (adr & 3));
return MMU_aluMemAccessCycles<PROCNUM,32, MMU_AD_READ>(3, adr);
@@ -4288,7 +4288,7 @@
// -----------------------------------------------------------------------------
TEMPLATE static uint32_t FASTCALL OP_STREX(uint32_t i)
{
- printf("STREX\n");
+ fprintf(stderr, "STREX\n");
uint32_t adr = cpu->R[REG_POS(i, 16)];
WRITE32(cpu->mem_if->data, adr, cpu->R[REG_POS(i, 0)]);
cpu->R[REG_POS(i, 12)] = 0;
@@ -5012,7 +5012,7 @@
{
if (cpu->CPSR.bits.mode == USR || cpu->CPSR.bits.mode == SYS)
{
- printf("ERROR1\n");
+ fprintf(stderr, "ERROR1\n");
return 1;
}
oldmode = armcpu_switchMode(cpu, SYS);
@@ -5064,7 +5064,7 @@
{
if (cpu->CPSR.bits.mode == USR || cpu->CPSR.bits.mode == SYS)
{
- printf("ERROR1\n");
+ fprintf(stderr, "ERROR1\n");
return 1;
}
oldmode = armcpu_switchMode(cpu, SYS);
@@ -5116,7 +5116,7 @@
{
if (cpu->CPSR.bits.mode == USR || cpu->CPSR.bits.mode == SYS)
{
- printf("ERROR1\n");
+ fprintf(stderr, "ERROR1\n");
return 1;
}
oldmode = armcpu_switchMode(cpu, SYS);
@@ -5174,7 +5174,7 @@
{
if (cpu->CPSR.bits.mode == USR || cpu->CPSR.bits.mode == SYS)
{
- printf("ERROR1\n");
+ fprintf(stderr, "ERROR1\n");
return 1;
}
oldmode = armcpu_switchMode(cpu, SYS);
@@ -5233,7 +5233,7 @@
{
if (cpu->CPSR.bits.mode == USR || cpu->CPSR.bits.mode == SYS)
{
- printf("ERROR1\n");
+ fprintf(stderr, "ERROR1\n");
return 1;
}
oldmode = armcpu_switchMode(cpu, SYS);
@@ -5289,7 +5289,7 @@
{
if (cpu->CPSR.bits.mode == USR || cpu->CPSR.bits.mode == SYS)
{
- printf("ERROR1\n");
+ fprintf(stderr, "ERROR1\n");
return 1;
}
oldmode = armcpu_switchMode(cpu, SYS);
@@ -5348,7 +5348,7 @@
{
if (cpu->CPSR.bits.mode == USR || cpu->CPSR.bits.mode == SYS)
{
- printf("ERROR1\n");
+ fprintf(stderr, "ERROR1\n");
return 1;
}
oldmode = armcpu_switchMode(cpu, SYS);
@@ -5359,7 +5359,7 @@
if (BIT15(i))
{
if (BIT_N(i, REG_POS(i, 16)))
- printf("error1_1\n");
+ fprintf(stderr, "error1_1\n");
uint32_t tmp = READ32(cpu->mem_if->data, start);
registres[15] = tmp & (0XFFFFFFFC | (BIT0(tmp) << 1));
c += MMU_memAccessCycles<PROCNUM, 32, MMU_AD_READ>(start);
@@ -5409,7 +5409,7 @@
{
if (cpu->CPSR.bits.mode == USR || cpu->CPSR.bits.mode == SYS)
{
- printf("ERROR1\n");
+ fprintf(stderr, "ERROR1\n");
return 1;
}
oldmode = armcpu_switchMode(cpu, SYS);
@@ -5420,7 +5420,7 @@
if (BIT15(i))
{
if (BIT_N(i, REG_POS(i, 16)))
- printf("error1_2\n");
+ fprintf(stderr, "error1_2\n");
start -= 4;
uint32_t tmp = READ32(cpu->mem_if->data, start);
c += MMU_memAccessCycles<PROCNUM, 32, MMU_AD_READ>(start);
@@ -5811,7 +5811,7 @@
uint32_t addr = cpu->R[REG_POS(i, 16)];
uint32_t index;
- //printf("%s POST\n", BIT5(i)?"STRD":"LDRD");
+ //fprintf(stderr, "%s POST\n", BIT5(i)?"STRD":"LDRD");
/* I bit - immediate or register */
if (BIT22(i))
index = IMM_OFF;
@@ -5853,7 +5853,7 @@
uint32_t addr = cpu->R[REG_POS(i, 16)];
uint32_t index;
- //printf("%s PRE\n", BIT5(i)?"STRD":"LDRD");
+ //fprintf(stderr, "%s PRE\n", BIT5(i)?"STRD":"LDRD");
// I bit - immediate or register
if (BIT22(i))
index = IMM_OFF;
@@ -6059,7 +6059,7 @@
if (cpu->swi_tab && !bypassBuiltinSWI)
{
swinum &= 0x1F;
- //printf("%d ARM SWI %d \n",PROCNUM,swinum);
+ //fprintf(stderr, "%d ARM SWI %d \n",PROCNUM,swinum);
return cpu->swi_tab[swinum]() + 3;
}
else
@@ -6105,7 +6105,7 @@
/*
static uint32_t last_bkpt = 0xFFFFFFFF;
if(i != last_bkpt)
- printf("ARM OP_BKPT triggered\n");
+ fprintf(stderr, "ARM OP_BKPT triggered\n");
last_bkpt = i;
//this is not 100% correctly emulated, but it does the job
@@ -6113,7 +6113,7 @@
return 4;
*/
- printf("ARM OP_BKPT triggered\n");
+ fprintf(stderr, "ARM OP_BKPT triggered\n");
Status_Reg tmp = cpu->CPSR;
armcpu_switchMode(cpu, ABT); // enter abt mode
cpu->R[14] = cpu->instruct_adr + 4;
--- a/src/in_2sf/desmume/arm_jit.cpp
+++ b/src/in_2sf/desmume/arm_jit.cpp
@@ -34,7 +34,7 @@
#include "instruction_attributes.h"
#include "MMU.h"
#include "MMU_timing.h"
-#include "utils/AsmJit/asmjit.h"
+#include "utils/AsmJit/AsmJit.h"
#include "arm_jit.h"
#include "bios.h"
@@ -56,14 +56,14 @@
GpVar txt = c.newGpVar(kVarTypeIntPtr); \
GpVar data = c.newGpVar(kVarTypeIntPtr); \
GpVar io = c.newGpVar(kVarTypeInt32); \
- c.lea(io, x86::dword_ptr_abs(stdout)); \
+ c.lea(io, x86::dword_ptr_abs(stderr)); \
c.lea(txt, x86::dword_ptr_abs(&buf)); \
c.mov(data, *reinterpret_cast<GpVar *>(&val)); \
- auto prn = c.addCall(imm_ptr(fprintf), ASMJIT_CALL_CONV, FuncBuilder3<void, void *, void *, uint32_t>()); \
+ auto prn = c.addCall(imm_ptr(fprintf), ASMJIT_STDLIB_CALL_CONV, FuncBuilder3<void, void *, void *, uint32_t>()); \
prn->setArg(0, io); \
prn->setArg(1, txt); \
prn->setArg(2, data); \
- auto prn_flush = c.addCall(imm_ptr(fflush), ASMJIT_CALL_CONV, FuncBuilder1<void, void *>()); \
+ auto prn_flush = c.addCall(imm_ptr(fflush), ASMJIT_STDLIB_CALL_CONV, FuncBuilder1<void, void *>()); \
prn_flush->setArg(0, io); \
}
#else
@@ -194,9 +194,9 @@
DS_ALIGN(4096) static uint8_t scratchpad[1 << 25];
static uint8_t *scratchptr;
-struct ASMJIT_API StaticCodeGenerator : public Context
-{
- StaticCodeGenerator()
+struct StaticCodeSetup
+{
+ StaticCodeSetup()
{
scratchptr = scratchpad;
int align = reinterpret_cast<uintptr_t>(scratchpad) & (sysconf(_SC_PAGESIZE) - 1);
@@ -207,32 +207,10 @@
abort();
}
}
-
- uint32_t generate(void **dest, Assembler *assembler)
- {
- uintptr_t size = assembler->getCodeSize();
- if (!size)
- {
- *dest = nullptr;
- return kErrorNoFunction;
- }
- if (size > reinterpret_cast<uintptr_t>(scratchpad + sizeof(scratchpad) - scratchptr))
- {
- fprintf(stderr, "Out of memory for asmjit. Clearing code cache.\n");
- arm_jit_reset(true);
- // If arm_jit_reset didn't involve recompiling op_cmp, we could keep the current function.
- *dest = nullptr;
- return kErrorOk;
- }
- void *p = scratchptr;
- size = assembler->relocCode(p);
- scratchptr += size;
- *dest = p;
- return kErrorOk;
- }
};
-static StaticCodeGenerator codegen;
+static StaticCodeSetup setup;
+static StaticRuntime codegen(scratchpad, sizeof(scratchpad));
static X86Compiler c(&codegen);
#else
static JitRuntime runtime;
@@ -280,7 +258,7 @@
// sequencer.reschedule = true;
#define changeCPSR \
{ \
- auto ctxCPSR = c.addCall(imm_ptr(NDS_Reschedule), ASMJIT_CALL_CONV, FuncBuilder0<void>()); \
+ auto ctxCPSR = c.addCall(imm_ptr(NDS_Reschedule), ASMJIT_STDLIB_CALL_CONV, FuncBuilder0<void>()); \
}
#if PROFILER_JIT_LEVEL > 0
@@ -417,7 +395,7 @@
c.mov(SPSR, cpu_ptr(SPSR.val)); \
c.mov(tmp, SPSR); \
c.and_(tmp, 0x1F); \
- auto ctx = c.addCall(imm_ptr(armcpu_switchMode), ASMJIT_CALL_CONV, FuncBuilder2<void, void *, uint8_t>()); \
+ auto ctx = c.addCall(imm_ptr(armcpu_switchMode), ASMJIT_STDLIB_CALL_CONV, FuncBuilder2<void, void *, uint8_t>()); \
ctx->setArg(0, bb_cpu); \
ctx->setArg(1, tmp); \
c.mov(cpu_ptr(CPSR.val), SPSR); \
@@ -1187,10 +1165,10 @@
// QADD / QDADD / QSUB / QDSUB
// -----------------------------------------------------------------------------
// TODO
-static int OP_QADD(uint32_t i) { printf("JIT: unimplemented OP_QADD\n"); return 0; }
-static int OP_QSUB(uint32_t i) { printf("JIT: unimplemented OP_QSUB\n"); return 0; }
-static int OP_QDADD(uint32_t i) { printf("JIT: unimplemented OP_QDADD\n"); return 0; }
-static int OP_QDSUB(uint32_t i) { printf("JIT: unimplemented OP_QDSUB\n"); return 0; }
+static int OP_QADD(uint32_t i) { fprintf(stderr, "JIT: unimplemented OP_QADD\n"); return 0; }
+static int OP_QSUB(uint32_t i) { fprintf(stderr, "JIT: unimplemented OP_QSUB\n"); return 0; }
+static int OP_QDADD(uint32_t i) { fprintf(stderr, "JIT: unimplemented OP_QDADD\n"); return 0; }
+static int OP_QDSUB(uint32_t i) { fprintf(stderr, "JIT: unimplemented OP_QDSUB\n"); return 0; }
// -----------------------------------------------------------------------------
// MUL
@@ -1423,7 +1401,7 @@
{ \
c.mov(mode, rhs); \
c.and_(mode, 0x1F); \
- auto ctx = c.addCall(imm_ptr(armcpu_switchMode), ASMJIT_CALL_CONV, \
+ auto ctx = c.addCall(imm_ptr(armcpu_switchMode), ASMJIT_STDLIB_CALL_CONV, \
FuncBuilder2<void, void *, uint8_t>()); \
ctx->setArg(0, bb_cpu); \
ctx->setArg(1, mode); \
@@ -1492,7 +1470,7 @@
/* armcpu_switchMode */ \
c.mov(mode, rhs); \
c.and_(mode, 0x1F); \
- auto ctx = c.addCall(imm_ptr(armcpu_switchMode), ASMJIT_CALL_CONV, \
+ auto ctx = c.addCall(imm_ptr(armcpu_switchMode), ASMJIT_STDLIB_CALL_CONV, \
FuncBuilder2<void, void *, uint8_t>()); \
ctx->setArg(0, bb_cpu); \
ctx->setArg(1, mode); \
@@ -1925,12 +1903,12 @@
if (Rd_num == 14)
{
- printf("OP_LDRD_STRD_POST_INDEX: use R14!!!!\n");
+ fprintf(stderr, "OP_LDRD_STRD_POST_INDEX: use R14!!!!\n");
return 0; // TODO: exception
}
if (Rd_num & 0x1)
{
- printf("OP_LDRD_STRD_POST_INDEX: ERROR!!!!\n");
+ fprintf(stderr, "OP_LDRD_STRD_POST_INDEX: ERROR!!!!\n");
return 0; // TODO: exception
}
GpVar Rd = c.newGpVar(kVarTypeInt32);
@@ -1966,12 +1944,12 @@
if (Rd_num == 14)
{
- printf("OP_LDRD_STRD_OFFSET_PRE_INDEX: use R14!!!!\n");
+ fprintf(stderr, "OP_LDRD_STRD_OFFSET_PRE_INDEX: use R14!!!!\n");
return 0; // TODO: exception
}
if (Rd_num & 0x1)
{
- printf("OP_LDRD_STRD_OFFSET_PRE_INDEX: ERROR!!!!\n");
+ fprintf(stderr, "OP_LDRD_STRD_OFFSET_PRE_INDEX: ERROR!!!!\n");
return 0; // TODO: exception
}
GpVar Rd = c.newGpVar(kVarTypeInt32);
@@ -2089,7 +2067,7 @@
#define LDM_INLINE inline
#endif
-template<int PROCNUM, bool store, int dir> static LDM_INLINE FASTCALL uint32_t OP_LDM_STM_generic(uint32_t adr, uint64_t regs, int n)
+template<int PROCNUM, bool store, int dir> static LDM_INLINE LDM_FASTCALL uint32_t OP_LDM_STM_generic(uint32_t adr, uint64_t regs, int n)
{
uint32_t cycles = 0;
adr &= ~3;
@@ -2112,7 +2090,7 @@
#define ADV_CYCLES
#endif
-template<int PROCNUM, bool store, int dir> static LDM_INLINE FASTCALL uint32_t OP_LDM_STM_other(uint32_t adr, uint64_t regs, int n)
+template<int PROCNUM, bool store, int dir> static LDM_INLINE LDM_FASTCALL uint32_t OP_LDM_STM_other(uint32_t adr, uint64_t regs, int n)
{
uint32_t cycles = 0;
adr &= ~3;
@@ -2142,7 +2120,7 @@
return cycles;
}
-template<int PROCNUM, bool store, int dir, bool null_compiled> static FORCEINLINE FASTCALL uint32_t OP_LDM_STM_main(uint32_t adr, uint64_t regs, int n, uint8_t *ptr, uint32_t cycles)
+template<int PROCNUM, bool store, int dir, bool null_compiled> static FORCEINLINE LDM_FASTCALL uint32_t OP_LDM_STM_main(uint32_t adr, uint64_t regs, int n, uint8_t *ptr, uint32_t cycles)
{
#ifdef ENABLE_ADVANCED_TIMING
cycles = 0;
@@ -2188,7 +2166,7 @@
#undef ADV_CYCLES
}
-template<int PROCNUM, bool store, int dir> static uint32_t FASTCALL OP_LDM_STM(uint32_t adr, uint64_t regs, int n)
+template<int PROCNUM, bool store, int dir> static uint32_t LDM_FASTCALL OP_LDM_STM(uint32_t adr, uint64_t regs, int n)
{
// TODO use classify_adr?
uint32_t cycles;
@@ -2227,7 +2205,8 @@
return OP_LDM_STM_main<PROCNUM, store, dir, store>(adr, regs, n, ptr, cycles);
}
-typedef uint32_t FASTCALL (*LDMOpFunc)(uint32_t, uint64_t, int);
+typedef uint32_t LDM_FASTCALL (*LDMOpFunc)(uint32_t, uint64_t, int);
+
static const LDMOpFunc op_ldm_stm_tab[2][2][2] =
{
{
@@ -2260,7 +2239,7 @@
GpVar regs_hi = c.newGpVar(kVarTypeInt32);
c.mov(regs_lo, get_reg_list(bitmask, dir) & 0xFFFFFFFF);
c.mov(regs_hi, get_reg_list(bitmask, dir) >> 32);
- auto ctx = c.addCall(imm_ptr(op_ldm_stm_tab[PROCNUM][store][dir > 0]), ASMJIT_CALL_CONV,
+ auto ctx = c.addCall(imm_ptr(op_ldm_stm_tab[PROCNUM][store][dir > 0]), ASMJIT_STDLIB_CALL_CONV,
FuncBuilder4<uint32_t, uint32_t, uint32_t, uint32_t, int>());
ctx->setArg(0, adr);
ctx->setArg(1, regs_lo);
@@ -2339,7 +2318,7 @@
uint32_t pop = popcount(bitmask);
bool bit15 = !!BIT15(i);
- //printf("ARM%c: %s R%d:%08X, bitmask %02X\n", PROCNUM?'7':'9', (store?"STM":"LDM"), REG_POS(i, 16), cpu->R[REG_POS(i, 16)], bitmask);
+ //fprintf(stderr, "ARM%c: %s R%d:%08X, bitmask %02X\n", PROCNUM?'7':'9', (store?"STM":"LDM"), REG_POS(i, 16), cpu->R[REG_POS(i, 16)], bitmask);
uint32_t adr_first = cpu->R[REG_POS(i, 16)];
GpVar adr = c.newGpVar(kVarTypeInt32);
@@ -2351,10 +2330,10 @@
if (!bit15 || store)
{
- //if((cpu->CPSR.bits.mode==USR)||(cpu->CPSR.bits.mode==SYS)) { printf("ERROR1\n"); return 1; }
+ //if((cpu->CPSR.bits.mode==USR)||(cpu->CPSR.bits.mode==SYS)) { fprintf(stderr, "ERROR1\n"); return 1; }
//oldmode = armcpu_switchMode(cpu, SYS);
c.mov(oldmode, SYS);
- auto ctx = c.addCall(imm_ptr(armcpu_switchMode), ASMJIT_CALL_CONV,
+ auto ctx = c.addCall(imm_ptr(armcpu_switchMode), ASMJIT_STDLIB_CALL_CONV,
FuncBuilder2<uint32_t, uint8_t *, uint8_t>());
ctx->setArg(0, bb_cpu);
ctx->setArg(1, oldmode);
@@ -2366,7 +2345,7 @@
if (!bit15 || store)
{
//armcpu_switchMode(cpu, oldmode);
- auto ctx = c.addCall(imm_ptr(armcpu_switchMode), ASMJIT_CALL_CONV,
+ auto ctx = c.addCall(imm_ptr(armcpu_switchMode), ASMJIT_STDLIB_CALL_CONV,
FuncBuilder2<void, uint8_t *, uint8_t>());
ctx->setArg(0, bb_cpu);
ctx->setArg(1, oldmode);
@@ -2487,7 +2466,7 @@
// -----------------------------------------------------------------------------
#define maskPrecalc \
{ \
- auto ctxM = c.addCall(imm_ptr(maskPrecalc), ASMJIT_CALL_CONV, FuncBuilder0<void>()); \
+ auto ctxM = c.addCall(imm_ptr(maskPrecalc), ASMJIT_STDLIB_CALL_CONV, FuncBuilder0<void>()); \
}
static int OP_MCR(uint32_t i)
{
@@ -2498,12 +2477,12 @@
if (cpnum != 15)
{
// TODO - exception?
- printf("JIT: MCR P%i, 0, R%i, C%i, C%i, %i, %i (don't allocated coprocessor)\n", cpnum, REG_POS(i, 12), REG_POS(i, 16), REG_POS(i, 0), (i >> 21) & 0x7, (i >> 5) & 0x7);
+ fprintf(stderr, "JIT: MCR P%i, 0, R%i, C%i, C%i, %i, %i (don't allocated coprocessor)\n", cpnum, REG_POS(i, 12), REG_POS(i, 16), REG_POS(i, 0), (i >> 21) & 0x7, (i >> 5) & 0x7);
return 2;
}
if (REG_POS(i, 12) == 15)
{
- printf("JIT: MCR Rd=R15\n");
+ fprintf(stderr, "JIT: MCR Rd=R15\n");
return 2;
}
@@ -2723,7 +2702,7 @@
if (bUnknown)
{
- //printf("Unknown MCR command: MRC P15, 0, R%i, C%i, C%i, %i, %i\n", REG_POS(i, 12), CRn, CRm, opcode1, opcode2);
+ //fprintf(stderr, "Unknown MCR command: MRC P15, 0, R%i, C%i, C%i, %i, %i\n", REG_POS(i, 12), CRn, CRm, opcode1, opcode2);
return 1;
}
@@ -2738,7 +2717,7 @@
uint32_t cpnum = REG_POS(i, 8);
if (cpnum != 15)
{
- printf("MRC P%i, 0, R%i, C%i, C%i, %i, %i (don't allocated coprocessor)\n", cpnum, REG_POS(i, 12), REG_POS(i, 16), REG_POS(i, 0), (i>>21)&0x7, (i>>5)&0x7);
+ fprintf(stderr, "MRC P%i, 0, R%i, C%i, C%i, %i, %i (don't allocated coprocessor)\n", cpnum, REG_POS(i, 12), REG_POS(i, 16), REG_POS(i, 0), (i>>21)&0x7, (i>>5)&0x7);
return 2;
}
@@ -2928,7 +2907,7 @@
if (bUnknown)
{
- //printf("Unknown MRC command: MRC P15, 0, R%i, C%i, C%i, %i, %i\n", REG_POS(i, 12), CRn, CRm, opcode1, opcode2);
+ //fprintf(stderr, "Unknown MRC command: MRC P15, 0, R%i, C%i, C%i, %i, %i\n", REG_POS(i, 12), CRn, CRm, opcode1, opcode2);
return 1;
}
@@ -2956,7 +2935,7 @@
// TODO:
return 0;
#else
- auto ctx = c.addCall(imm_ptr(ARM_swi_tab[PROCNUM][swinum]), ASMJIT_CALL_CONV, FuncBuilder0<uint32_t>());
+ auto ctx = c.addCall(imm_ptr(ARM_swi_tab[PROCNUM][swinum]), ASMJIT_STDLIB_CALL_CONV, FuncBuilder0<uint32_t>());
ctx->setRet(0, bb_cycles);
c.add(bb_cycles, 3);
return 1;
@@ -2970,7 +2949,7 @@
c.mov(oldCPSR, CPSR);
JIT_COMMENT("enter SVC mode");
c.mov(mode, imm(SVC));
- auto ctx = c.addCall(imm_ptr(armcpu_switchMode), ASMJIT_CALL_CONV, FuncBuilder2<void, void *, uint8_t>());
+ auto ctx = c.addCall(imm_ptr(armcpu_switchMode), ASMJIT_STDLIB_CALL_CONV, FuncBuilder2<void, void *, uint8_t>());
ctx->setArg(0, bb_cpu);
ctx->setArg(1, mode);
c.unuse(mode);
@@ -2996,7 +2975,7 @@
// -----------------------------------------------------------------------------
// BKPT
// -----------------------------------------------------------------------------
-static int OP_BKPT(uint32_t i) { printf("JIT: unimplemented OP_BKPT\n"); return 0; }
+static int OP_BKPT(uint32_t i) { fprintf(stderr, "JIT: unimplemented OP_BKPT\n"); return 0; }
// -----------------------------------------------------------------------------
// THUMB
@@ -3625,7 +3604,7 @@
uint32_t pop = popcount(bitmask);
//if (BIT_N(i, _REG_NUM(i, 8)))
- // printf("WARNING - %sIA with Rb in Rlist (THUMB)\n", store?"STM":"LDM");
+ // fprintf(stderr, "WARNING - %sIA with Rb in Rlist (THUMB)\n", store?"STM":"LDM");
GpVar adr = c.newGpVar(kVarTypeInt32);
c.mov(adr, reg_pos_thumb(8));
@@ -4025,7 +4004,7 @@
if (!JIT_MAPPED(start_adr & 0x0FFFFFFF, PROCNUM))
{
- printf("JIT: use unmapped memory address %08X\n", start_adr);
+ fprintf(stderr, "JIT: use unmapped memory address %08X\n", start_adr);
execute = false;
return 1;
}
@@ -4156,7 +4135,7 @@
#endif
c.endFunc();
- ArmOpCompiled f = static_cast<ArmOpCompiled>(c.make());
+ ArmOpCompiled f = (ArmOpCompiled)(c.make());
if (c.getError())
{
fprintf(stderr, "JIT error: %s\n", ErrorUtil::asString(c.getError()));
@@ -4205,13 +4184,14 @@
#ifdef HAVE_STATIC_CODE_BUFFER
scratchptr = scratchpad;
#endif
- printf("CPU mode: %s\n", enable ? "JIT" : "Interpreter");
+ fprintf(stderr, "CPU mode: %s\n", enable ? "JIT" : "Interpreter");
if (enable)
{
- printf("JIT max block size %d instruction(s)\n", CommonSettings.jit_max_block_size);
+ fprintf(stderr, "JIT max block size %d instruction(s)\n", CommonSettings.jit_max_block_size);
#ifdef MAPPED_JIT_FUNCS
// these pointers are allocated by asmjit and need freeing
+#ifndef HAVE_STATIC_CODE_BUFFER
#define JITFREE(x) for (size_t iii = 0; iii < ARRAY_SIZE((x)); ++iii) if ((x)[iii]) runtime.getMemMgr()->release(reinterpret_cast<void *>((x)[iii])); memset((x), 0, sizeof((x)));
JITFREE(JIT.MAIN_MEM);
JITFREE(JIT.SWIRAM);
@@ -4223,6 +4203,7 @@
JITFREE(JIT.ARM7_WIRAM);
JITFREE(JIT.ARM7_WRAM);
#undef JITFREE
+#endif
memset(recompile_counts, 0, sizeof(recompile_counts));
init_jit_mem();
@@ -4268,7 +4249,7 @@
void arm_jit_close()
{
#if PROFILER_JIT_LEVEL > 0
- printf("Generating profile report...");
+ fprintf(stderr, "Generating profile report...");
for (uint8_t proc = 0; proc < 2; ++proc)
{
@@ -4393,7 +4374,7 @@
}
#endif
}
- printf(" done.\n");
+ fprintf(stderr, " done.\n");
#endif
}
#endif // HAVE_JIT
--- a/src/in_2sf/desmume/arm_jit.h
+++ b/src/in_2sf/desmume/arm_jit.h
@@ -27,7 +27,7 @@
void arm_jit_sync();
template<int PROCNUM> uint32_t arm_jit_compile();
-#if defined(_WINDOWS) || defined(DESMUME_COCOA)
+#if defined(_WINDOWS) || defined(DESMUME_COCOA) || defined(HAVE_JIT)
# define MAPPED_JIT_FUNCS
#endif
--- a/src/in_2sf/desmume/armcpu.cpp
+++ b/src/in_2sf/desmume/armcpu.cpp
@@ -139,7 +139,7 @@
armcpu->SPSR_und = armcpu->SPSR;
break;
default:
- printf("switchMode: WRONG mode %02X\n",mode);
+ fprintf(stderr, "switchMode: WRONG mode %02X\n",mode);
}
switch (mode)
@@ -275,7 +275,7 @@
cpu->changeCPSR();
cpu->R[15] = cpu->intVector + number;
cpu->next_instruction = cpu->R[15];
- printf("armcpu_exception!\n");
+ fprintf(stderr, "armcpu_exception!\n");
// HOW DOES THIS WORTK WITHOUT A PREFETCH, LIKE IRQ BELOW?
// I REALLY WISH WE DIDNT PREFETCH BEFORE EXECUTING
@@ -329,7 +329,7 @@
//cFetch = armcpu_prefetch(&ARMPROC);
- //printf("%d: %08X\n",PROCNUM,ARMPROC.instruct_adr);
+ //fprintf(stderr, "%d: %08X\n",PROCNUM,ARMPROC.instruct_adr);
if (!ARMPROC.CPSR.bits.T)
{
--- a/src/in_2sf/desmume/armcpu.h
+++ b/src/in_2sf/desmume/armcpu.h
@@ -209,7 +209,7 @@
int stalled;
#if defined(_M_X64) || defined(__x86_64__)
- u8 cond_table[16 * 16];
+ uint8_t cond_table[16 * 16];
#endif
};
--- a/src/in_2sf/desmume/bios.cpp
+++ b/src/in_2sf/desmume/bios.cpp
@@ -23,6 +23,17 @@
#define cpu (&ARMPROC)
#define TEMPLATE template<int PROCNUM>
+
+struct CompressionHeader
+{
+public:
+ CompressionHeader(u32 _value) : value(_value) {}
+ u32 DataSize() const { return value&15; }
+ u32 Type() const { return (value>>4)&15; }
+ u32 DecompressedSize() const { return value>>24; }
+private:
+ u32 value;
+};
static const uint16_t getsinetbl[] =
{
@@ -673,7 +684,7 @@
{
uint32_t source = cpu->R[0];
uint32_t dest = cpu->R[1];
- uint32_t header = _MMU_read08<PROCNUM>(source);
+ uint32_t header = _MMU_read32<PROCNUM>(source);
source += 4;
if (!(source & 0xe000000) || !((source + ((header >> 8) & 0x1fffff)) & 0xe000000))
@@ -688,7 +699,7 @@
int len = header >> 8;
uint32_t mask = 0x80000000;
- uint32_t data = _MMU_read08<PROCNUM>(source);
+ uint32_t data = _MMU_read32<PROCNUM>(source);
source += 4;
int pos = 0;
@@ -738,7 +749,7 @@
{
byteCount = 0;
byteShift = 0;
- _MMU_write08<PROCNUM>(dest, writeValue & 0xFF);
+ _MMU_write32<PROCNUM>(dest, writeValue);
writeValue = 0;
dest += 4;
len -= 4;
@@ -748,7 +759,7 @@
if (!mask)
{
mask = 0x80000000;
- data = _MMU_read08<PROCNUM>(source);
+ data = _MMU_read32<PROCNUM>(source);
source += 4;
}
}
@@ -801,7 +812,7 @@
{
byteCount = 0;
byteShift = 0;
- _MMU_write08<PROCNUM>(dest, writeValue & 0xFF);
+ _MMU_write32<PROCNUM>(dest, writeValue);
dest += 4;
writeValue = 0;
len -= 4;
@@ -815,7 +826,7 @@
if (!mask)
{
mask = 0x80000000;
- data = _MMU_read08<PROCNUM>(source);
+ data = _MMU_read32<PROCNUM>(source);
source += 4;
}
}
@@ -856,7 +867,7 @@
}
int revbits = 8 - bits;
- uint32_t base = _MMU_read08<PROCNUM>(header + 4);
+ uint32_t base = _MMU_read32<PROCNUM>(header + 4);
int addBase = base & 0x80000000 ? 1 : 0;
base &= 0x7fffffff;
@@ -875,21 +886,21 @@
{
if (bitcount >= 8)
break;
- uint32_t d = b & mask;
- uint32_t temp = d >> bitcount;
- if (!temp && addBase)
- temp += base;
+ uint32_t temp = b & mask;
+ if (temp || addBase) {
+ temp += base;
+ }
data |= temp << bitwritecount;
bitwritecount += dataSize;
if (bitwritecount >= 32)
{
- _MMU_write08<PROCNUM>(dest, data);
+ _MMU_write32<PROCNUM>(dest, data);
dest += 4;
data = 0;
bitwritecount = 0;
}
- mask <<= bits;
bitcount += bits;
+ b >>= bits;
}
}
return 1;
@@ -899,13 +910,15 @@
{
uint32_t source = cpu->R[0];
uint32_t dest = cpu->R[1];
- uint32_t header = _MMU_read08<PROCNUM>(source);
+ CompressionHeader header(_MMU_read32<PROCNUM>(source));
source += 4;
- if (!(source & 0xe000000) || !((source + ((header >> 8) & 0x1fffff)) & 0xe000000))
- return 0;
-
- int len = header >> 8;
+ int len = header.DecompressedSize();
+
+ if (PROCNUM == ARMCPU_ARM7) {
+ if (!(source & 0xe000000) || !((source + (len & 0x1fffff)) & 0xe000000))
+ return 0;
+ }
uint8_t data = _MMU_read08<PROCNUM>(source++);
_MMU_write08<PROCNUM>(dest++, data);
@@ -925,13 +938,10 @@
{
uint32_t source = cpu->R[0];
uint32_t dest = cpu->R[1];
- uint32_t header = _MMU_read08<PROCNUM>(source);
+ CompressionHeader header(_MMU_read32<PROCNUM>(source));
source += 4;
- if (!(source & 0xe000000) || !((source + ((header >> 8) & 0x1fffff)) & 0xe000000))
- return 0;
-
- int len = header >> 8;
+ int len = header.DecompressedSize();
uint16_t data = _MMU_read16<PROCNUM>(source);
source += 2;
@@ -957,9 +967,15 @@
return 1;
}
-TEMPLATE static uint32_t setHaltCR()
-{
- _MMU_write08<PROCNUM>(0x4000300+cpu->proc_ID, cpu->R[0] & 0xFF);
+TEMPLATE static uint32_t CustomPost()
+{
+ _MMU_write08<PROCNUM>(REG_POSTFLG, cpu->R[0]);
+ return 1;
+}
+
+TEMPLATE static uint32_t CustomHalt()
+{
+ _MMU_write08<PROCNUM>(REG_HALTCNT, cpu->R[2]);
return 1;
}
@@ -968,7 +984,7 @@
// ds returns garbage according to gbatek, but we must protect ourselves
if (cpu->R[0] >= ARRAY_SIZE(getsinetbl))
{
- printf("Invalid SWI getSineTab: %08X\n", cpu->R[0]);
+ fprintf(stderr, "Invalid SWI getSineTab: %08X\n", cpu->R[0]);
return 1;
}
@@ -981,7 +997,7 @@
// ds returns garbage according to gbatek, but we must protect ourselves
if (cpu->R[0] >= ARRAY_SIZE(getpitchtbl))
{
- printf("Invalid SWI getPitchTab: %08X\n", cpu->R[0]);
+ fprintf(stderr, "Invalid SWI getPitchTab: %08X\n", cpu->R[0]);
return 1;
}
@@ -994,7 +1010,7 @@
// ds returns garbage according to gbatek, but we must protect ourselves
if (cpu->R[0] >= ARRAY_SIZE(getvoltbl))
{
- printf("Invalid SWI getVolumeTab: %08X\n", cpu->R[0]);
+ fprintf(stderr, "Invalid SWI getVolumeTab: %08X\n", cpu->R[0]);
return 1;
}
@@ -1097,7 +1113,7 @@
bios_nop<ARMCPU_ARM9>, // 0x1C
bios_nop<ARMCPU_ARM9>, // 0x1D
bios_nop<ARMCPU_ARM9>, // 0x1E
- setHaltCR<ARMCPU_ARM9>, // 0x1F
+ CustomPost<ARMCPU_ARM9>, // 0x1F
},
{
bios_nop<ARMCPU_ARM7>, // 0x00
@@ -1122,7 +1138,7 @@
UnCompHuffman<ARMCPU_ARM7>, // 0x13
RLUnCompWram<ARMCPU_ARM7>, // 0x14
RLUnCompVram<ARMCPU_ARM7>, // 0x15
- Diff8bitUnFilterWram<ARMCPU_ARM7>, // 0x16
+ bios_nop<ARMCPU_ARM7>, // 0x16
bios_nop<ARMCPU_ARM7>, // 0x17
bios_nop<ARMCPU_ARM7>, // 0x18
bios_nop<ARMCPU_ARM7>, // 0x19
@@ -1131,7 +1147,7 @@
getVolumeTab<ARMCPU_ARM7>, // 0x1C
getBootProcs<ARMCPU_ARM7>, // 0x1D
bios_nop<ARMCPU_ARM7>, // 0x1E
- setHaltCR<ARMCPU_ARM7>, // 0x1F
+ CustomHalt<ARMCPU_ARM7>, // 0x1F
}
};
--- a/src/in_2sf/desmume/cp15.cpp
+++ b/src/in_2sf/desmume/cp15.cpp
@@ -24,7 +24,7 @@
bool armcp15_t::reset(armcpu_t *c)
{
- //printf("CP15 Reset\n");
+ //fprintf(stderr, "CP15 Reset\n");
this->cpu = c;
this->IDCode = 0x41059461;
this->cacheType = 0x0F0D2112;
@@ -225,7 +225,7 @@
{
if (!this->cpu)
{
- printf("ERROR: cp15 don\'t allocated\n");
+ fprintf(stderr, "ERROR: cp15 don\'t allocated\n");
return false;
}
if (this->cpu->CPSR.bits.mode == USR)
@@ -371,7 +371,7 @@
{
if (!this->cpu)
{
- printf("ERROR: cp15 don\'t allocated\n");
+ fprintf(stderr, "ERROR: cp15 don\'t allocated\n");
return false;
}
if (this->cpu->CPSR.bits.mode == USR)
--- a/src/in_2sf/desmume/mc.cpp
+++ b/src/in_2sf/desmume/mc.cpp
@@ -115,7 +115,7 @@
// copy User Settings 1 to User Settings 0 area
memcpy(&mc->data[0x3FE00], &mc->data[0x3FF00], 0x100);
- printf("Firmware: save config");
+ fprintf(stderr, "Firmware: save config");
FILE *fp = fopen(mc->userfile, "wb");
if (fp)
{
@@ -124,15 +124,15 @@
if (fwrite(&mc->data[0x0002A], 1, 0x1D6, fp) == 0x1D6) // WiFi Settings
{
if (fwrite(&mc->data[0x3FA00], 1, 0x300, fp) == 0x300) // WiFi AP Settings
- printf(" - done\n");
+ fprintf(stderr, " - done\n");
else
- printf(" - failed\n");
+ fprintf(stderr, " - failed\n");
}
}
fclose(fp);
}
else
- printf(" - failed\n");
+ fprintf(stderr, " - failed\n");
}
mc->write_enable = false;
@@ -235,7 +235,7 @@
break;
default:
- printf("Unhandled FW command: %02X\n", data);
+ fprintf(stderr, "Unhandled FW command: %02X\n", data);
}
}
@@ -468,7 +468,7 @@
fseek(fsrc, 0, SEEK_END);
uint32_t fsize = ftell(fsrc);
fseek(fsrc, 0, SEEK_SET);
- //printf("Open %s file (size %i bytes)\n", fname, fsize);
+ //fprintf(stderr, "Open %s file (size %i bytes)\n", fname, fsize);
auto in_buf = std::unique_ptr<uint8_t[]>(new uint8_t[fsize]);
@@ -480,18 +480,18 @@
uint32_t size = 0;
if (!no_gba_unpackSAV(&in_buf[0], fsize, &out_buf[0], size))
{
- //printf("New size %i byte(s)\n", size);
+ //fprintf(stderr, "New size %i byte(s)\n", size);
size = no_gba_savTrim(&out_buf[0], size);
- //printf("--- new size after trim %i byte(s)\n", size);
+ //fprintf(stderr, "--- new size after trim %i byte(s)\n", size);
size = no_gba_fillLeft(size);
- //printf("--- new size after fill %i byte(s)\n", size);
+ //fprintf(stderr, "--- new size after fill %i byte(s)\n", size);
raw_applyUserSettings(size);
this->data.resize(size);
for (uint32_t tt = 0; tt < size; ++tt)
this->data[tt] = out_buf[tt];
//dump back out as a dsv, just to keep things sane
- printf("---- Loaded no$GBA save\n");
+ fprintf(stderr, "---- Loaded no$GBA save\n");
fclose(fsrc);
return true;
@@ -516,7 +516,7 @@
if (inf->fail())
{
// no dsv found; we need to try auto-importing a file with .sav extension
- printf("DeSmuME .dsv save file not found. Trying to load an old raw .sav file.\n");
+ fprintf(stderr, "DeSmuME .dsv save file not found. Trying to load an old raw .sav file.\n");
// change extension to sav
char tmp[MAX_PATH];
@@ -527,7 +527,7 @@
inf.reset(new EMUFILE_FILE(tmp, "rb"));
if (inf->fail())
{
- printf("Missing save file %s\n", this->filename.c_str());
+ fprintf(stderr, "Missing save file %s\n", this->filename.c_str());
return;
}
@@ -545,7 +545,7 @@
if (cmp)
{
// maybe it is a misnamed raw save file. try loading it that way
- printf("Not a DeSmuME .dsv save file. Trying to load as raw.\n");
+ fprintf(stderr, "Not a DeSmuME .dsv save file. Trying to load as raw.\n");
if (!this->load_no_gba(this->filename.c_str()))
this->load_raw(this->filename.c_str());
return;
@@ -557,7 +557,7 @@
read32le(&version, inf.get());
if (version)
{
- printf("Unknown save file format\n");
+ fprintf(stderr, "Unknown save file format\n");
return;
}
inf->fseek(-24, SEEK_CUR);
--- a/src/in_2sf/desmume/mc.h
+++ b/src/in_2sf/desmume/mc.h
@@ -24,7 +24,7 @@
#include <cstdio>
#include "types.h"
#include "emufile.h"
-#include "windowsh_wrapper.h"
+//#include "windowsh_wrapper.h"
#define MAX_SAVE_TYPES 13
#define MC_TYPE_AUTODETECT 0x0
--- a/src/in_2sf/desmume/metaspu/SndOut.cpp
+++ /dev/null
@@ -1,227 +1,1 @@
-/* SPU2-X, A plugin for Emulating the Sound Processing Unit of the Playstation 2
- * Developed and maintained by the Pcsx2 Development Team.
- *
- * Original portions from SPU2ghz are (c) 2008 by David Quintana [gigaherz]
- *
- * SPU2-X is free software: you can redistribute it and/or modify it under the terms
- * of the GNU Lesser General Public License as published by the Free Software Found-
- * ation, either version 3 of the License, or (at your option) any later version.
- *
- * SPU2-X is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
- * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- * PURPOSE. See the GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with SPU2-X. If not, see <http://www.gnu.org/licenses/>.
- */
-#include <cassert>
-#include "../types.h"
-#include "SndOut.h"
-
-//----------------
-static const int SndOutLatencyMS = 160;
-static bool timeStretchDisabled = false;
-//----------------
-
-StereoOut32 StereoOut32::Empty;
-
-StereoOut32::StereoOut32(const StereoOut16 &src) : Left(src.Left), Right(src.Right)
-{
-}
-
-StereoOut32::StereoOut32(const StereoOutFloat &src) : Left(static_cast<int32_t>(src.Left * 2147483647.0f)), Right(static_cast<int32_t>(src.Right * 2147483647.0f))
-{
-}
-
-StereoOut16 StereoOut32::DownSample() const
-{
- return StereoOut16((Left >> SndOutVolumeShift) & 0xFFFF, (Right >> SndOutVolumeShift) & 0xFFFF);
-}
-
-std::unique_ptr<StereoOut32[]> SndBuffer::m_buffer;
-int32_t SndBuffer::m_size;
-int32_t SndBuffer::m_rpos;
-int32_t SndBuffer::m_wpos;
-int32_t SndBuffer::m_data;
-
-bool SndBuffer::m_underrun_freeze;
-std::unique_ptr<StereoOut32[]> SndBuffer::sndTempBuffer;
-int SndBuffer::sndTempProgress = 0;
-
-inline int GetAlignedBufferSize(int comp)
-{
- return (comp + SndOutPacketSize - 1) & ~(SndOutPacketSize - 1);
-}
-
-// Returns true if there is data to be output, or false if no data
-// is available to be copied.
-bool SndBuffer::CheckUnderrunStatus(int &nSamples, int &quietSampleCount)
-{
- quietSampleCount = 0;
- if (m_underrun_freeze)
- {
- int toFill = static_cast<int>(m_size * (timeStretchDisabled ? 0.50f : 0.1f));
- toFill = GetAlignedBufferSize(toFill);
-
- // toFill is now aligned to a SndOutPacket
-
- if (m_data < toFill)
- {
- quietSampleCount = nSamples;
- return false;
- }
-
- m_underrun_freeze = false;
- //TODO
- //if( MsgOverruns() )
- printf(" * SPU2 > Underrun compensation (%d packets buffered)\n", toFill / SndOutPacketSize);
- lastPct = 0.0; // normalize timestretcher
- }
- else if (m_data < nSamples)
- {
- nSamples = m_data;
- quietSampleCount = SndOutPacketSize - m_data;
- m_underrun_freeze = true;
-
- if (!timeStretchDisabled)
- timeStretchUnderrun();
-
- return !!nSamples;
- }
-
- return true;
-}
-
-void SndBuffer::_InitFail()
-{
- // If a failure occurs, just initialize the NoSound driver. This'll allow
- // the game to emulate properly (hopefully), albeit without sound.
- //OutputModule = FindOutputModuleById( NullOut.GetIdent() );
- //mods[OutputModule]->Init();
-}
-
-void SndBuffer::_WriteSamples(StereoOut32 *bData, int nSamples)
-{
- int free = m_size - m_data;
- m_predictData = 0;
-
- assert(m_data <= m_size);
-
- // Problem:
- // If the SPU2 gets out of sync with the SndOut device, the writepos of the
- // circular buffer will overtake the readpos, leading to a prolonged period
- // of hopscotching read/write accesses (ie, lots of staticy crap sound for
- // several seconds).
- //
- // Compromise:
- // When an overrun occurs, we adapt by discarding a portion of the buffer.
- // The older portion of the buffer is discarded rather than incoming data,
- // so that the overall audio synchronization is better.
-
- if (free < nSamples)
- {
- // Buffer overrun!
- // Dump samples from the read portion of the buffer instead of dropping
- // the newly written stuff.
-
- int32_t comp;
-
- if (!timeStretchDisabled)
- comp = timeStretchOverrun();
- else
- {
- // Toss half the buffer plus whatever's being written anew:
- comp = GetAlignedBufferSize((m_size + nSamples) / 2);
- if (comp > m_size - SndOutPacketSize)
- comp = m_size - SndOutPacketSize;
- }
-
- m_data -= comp;
- m_rpos = (m_rpos + comp) % m_size;
- //TODO
- //if( MsgOverruns() )
- printf(" * SPU2 > Overrun Compensation (%d packets tossed)\n", comp / SndOutPacketSize);
- lastPct = 0.0; // normalize the timestretcher
- }
-
- // copy in two phases, since there's a chance the packet
- // wraps around the buffer (it'd be nice to deal in packets only, but
- // the timestretcher and DSP options require flexibility).
-
- int endPos = m_wpos + nSamples;
- int secondCopyLen = endPos - m_size;
- StereoOut32 *wposbuffer = &m_buffer[m_wpos];
-
- m_data += nSamples;
- if (secondCopyLen > 0)
- {
- nSamples -= secondCopyLen;
- memcpy(m_buffer.get(), &bData[nSamples], secondCopyLen * sizeof(*bData));
- m_wpos = secondCopyLen;
- }
- else
- m_wpos += nSamples;
-
- memcpy(wposbuffer, bData, nSamples * sizeof(*bData));
-}
-
-void SndBuffer::Init()
-{
- // initialize sound buffer
- // Buffer actually attempts to run ~50%, so allocate near double what
- // the requested latency is:
-
- m_rpos = m_wpos = m_data = 0;
-
- try
- {
- float latencyMS = SndOutLatencyMS * (timeStretchDisabled ? 1.5f : 2.0f);
- m_size = GetAlignedBufferSize(static_cast<int>(latencyMS * SampleRate / 1000.0f));
- m_buffer.reset(new StereoOut32[m_size]);
- m_underrun_freeze = false;
-
- sndTempBuffer.reset(new StereoOut32[SndOutPacketSize]);
- }
- catch(const std::bad_alloc &)
- {
- // out of memory exception (most likely)
-
- printf("Out of memory error occurred while initializing SPU2.");
- _InitFail();
- return;
- }
-
- // clear buffers!
- // Fixes loopy sounds on emu resets.
- memset(sndTempBuffer.get(), 0, sizeof(StereoOut32) * SndOutPacketSize);
-
- sndTempProgress = 0;
-
- soundtouchInit(); // initializes the timestretching
-
- // some crap
- //spdif_set51(mods[OutputModule]->Is51Out());
-
- // initialize module
- //if( mods[OutputModule]->Init() == -1 ) _InitFail();
-}
-
-void SndBuffer::Write(const StereoOut32 &Sample)
-{
- //if(mods[OutputModule] == &NullOut) // null output doesn't need buffering or stretching! :p
- // return;
-
- sndTempBuffer[sndTempProgress++] = Sample;
-
- // If we haven't accumulated a full packet yet, do nothing more:
- if (sndTempProgress < SndOutPacketSize)
- return;
- sndTempProgress = 0;
-
- if( !timeStretchDisabled )
- timeStretchWrite();
- else
- _WriteSamples(sndTempBuffer.get(), SndOutPacketSize);
-}
-
--- a/src/in_2sf/desmume/metaspu/SndOut.h
+++ /dev/null
@@ -1,215 +1,1 @@
-/* SPU2-X, A plugin for Emulating the Sound Processing Unit of the Playstation 2
- * Developed and maintained by the Pcsx2 Development Team.
- *
- * Original portions from SPU2ghz are (c) 2008 by David Quintana [gigaherz]
- *
- * SPU2-X is free software: you can redistribute it and/or modify it under the terms
- * of the GNU Lesser General Public License as published by the Free Software Found-
- * ation, either version 3 of the License, or (at your option) any later version.
- *
- * SPU2-X is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
- * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- * PURPOSE. See the GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with SPU2-X. If not, see <http://www.gnu.org/licenses/>.
- */
-#pragma once
-
-#include <memory>
-#include <algorithm>
-#include "../types.h"
-
-struct StereoOut16;
-struct StereoOutFloat;
-
-struct StereoOut32
-{
- static StereoOut32 Empty;
-
- int32_t Left, Right;
-
- StereoOut32() : Left(0), Right(0)
- {
- }
-
- StereoOut32(int32_t left, int32_t right) : Left(left), Right(right)
- {
- }
-
- StereoOut32(const StereoOut16 &src);
- explicit StereoOut32(const StereoOutFloat &src);
-
- StereoOut16 DownSample() const;
-
- StereoOut32 operator+(const StereoOut32 &right) const
- {
- return StereoOut32(this->Left + right.Left, this->Right + right.Right);
- }
-
- StereoOut32 operator/(int src) const
- {
- return StereoOut32(this->Left / src, this->Right / src);
- }
-};
-
-// Number of stereo samples per SndOut block.
-// All drivers must work in units of this size when communicating with
-// SndOut.
-const int SndOutPacketSize = 512;
-
-// edit - zeromus 23-oct-2009
-// this is hardcoded differently for metaspu
-const int SndOutVolumeShift = 0;
-
-// Samplerate of the SPU2. For accurate playback we need to match this
-// exactly. Trying to scale samplerates and maintain SPU2's Ts timing accuracy
-// is too problematic. :)
-// this is hardcoded differently for metaspu
-// edit - zeromus 23-oct-2009
-//const int SampleRate = 48000;
-//const int SampleRate = 44100;
-// edit - nitsuja: make it use the global sample rate define
-#include "../SPU.h"
-const int SampleRate = DESMUME_SAMPLE_RATE;
-
-struct StereoOut16
-{
- int16_t Left, Right;
-
- StereoOut16() : Left(0), Right(0)
- {
- }
-
- StereoOut16(const StereoOut32 &src) : Left(src.Left & 0xFFFF), Right(src.Right & 0xFFFF)
- {
- }
-
- StereoOut16(int16_t left, int16_t right) : Left(left), Right(right)
- {
- }
-
- void ResampleFrom(const StereoOut32 &src)
- {
- // Use StereoOut32's built in conversion
- *this = src.DownSample();
- }
-};
-
-struct StereoOutFloat
-{
- float Left, Right;
-
- StereoOutFloat() : Left(0.0f), Right(0.0f)
- {
- }
-
- explicit StereoOutFloat(const StereoOut32 &src) : Left(src.Left / 2147483647.0f), Right(src.Right / 2147483647.0f)
- {
- }
-
- explicit StereoOutFloat(int32_t left, int32_t right) : Left(left / 2147483647.0f), Right(right / 2147483647.0f)
- {
- }
-
- StereoOutFloat(float left, float right) : Left(left), Right(right)
- {
- }
-};
-
-// Developer Note: This is a static class only (all static members).
-class SndBuffer
-{
-private:
- static bool m_underrun_freeze;
- static int32_t m_predictData;
- static float lastPct;
-
- static std::unique_ptr<StereoOut32[]> sndTempBuffer;
-
- static int sndTempProgress;
-
- static std::unique_ptr<StereoOut32[]> m_buffer;
- static int32_t m_size;
- static int32_t m_rpos;
- static int32_t m_wpos;
- static int32_t m_data;
-
- static float lastEmergencyAdj;
- static float cTempo;
- static float eTempo;
- static int freezeTempo;
-
- static void _InitFail();
- static void _WriteSamples(StereoOut32 *bData, int nSamples);
- static bool CheckUnderrunStatus(int &nSamples, int &quietSampleCount);
-
- static void soundtouchInit();
- static void timeStretchWrite();
- static void timeStretchUnderrun();
- static int32_t timeStretchOverrun();
-
- static void PredictDataWrite(int samples);
- static float GetStatusPct();
- static void UpdateTempoChange();
-
-public:
- static void Init();
- static void Write(const StereoOut32 &Sample);
-
- // Note: When using with 32 bit output buffers, the user of this function is responsible
- // for shifting the values to where they need to be manually. The fixed point depth of
- // the sample output is determined by the SndOutVolumeShift, which is the number of bits
- // to shift right to get a 16 bit result.
- template<typename T> static void ReadSamples(T *bData)
- {
- int nSamples = SndOutPacketSize;
-
- // Problem:
- // If the SPU2 gets even the least bit out of sync with the SndOut device,
- // the readpos of the circular buffer will overtake the writepos,
- // leading to a prolonged period of hopscotching read/write accesses (ie,
- // lots of staticy crap sound for several seconds).
- //
- // Fix:
- // If the read position overtakes the write position, abort the
- // transfer immediately and force the SndOut driver to wait until
- // the read buffer has filled up again before proceeding.
- // This will cause one brief hiccup that can never exceed the user's
- // set buffer length in duration.
-
- int quietSamples;
- if (CheckUnderrunStatus(nSamples, quietSamples))
- {
- assert(nSamples <= SndOutPacketSize);
-
- // [Air] [TODO]: This loop is probably a candidate for SSE2 optimization.
-
- int endPos = m_rpos + nSamples;
- int secondCopyLen = endPos - m_size;
- const StereoOut32 *rposbuffer = &m_buffer[m_rpos];
-
- m_data -= nSamples;
-
- if (secondCopyLen > 0)
- {
- nSamples -= secondCopyLen;
- for (int i = 0; i < secondCopyLen; ++i)
- bData[nSamples + i].ResampleFrom(m_buffer[i]);
- m_rpos = secondCopyLen;
- }
- else
- m_rpos += nSamples;
-
- for (int i = 0; i < nSamples; ++i)
- bData[i].ResampleFrom(rposbuffer[i]);
- }
-
- // If quietSamples != 0 it means we have an underrun...
- // Let's just dull out some silence, because that's usually the least
- // painful way of dealing with underruns:
- memset(bData, 0, quietSamples * sizeof(T));
- }
-};
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/AAFilter.cpp
+++ /dev/null
@@ -1,156 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// FIR low-pass (anti-alias) filter with filter coefficient design routine and
-/// MMX optimization.
-///
-/// Anti-alias filter is used to prevent folding of high frequencies when
-/// transposing the sample rate with interpolation.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2006/02/05 16:44:06 $
-// File revision : $Revision: 1.9 $
-//
-// $Id: AAFilter.cpp,v 1.9 2006/02/05 16:44:06 Olli Exp $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#include "XSFCommon.h"
-
-#include <vector>
-#include <cassert>
-#include "AAFilter.h"
-
-using namespace soundtouch;
-
-#ifndef M_PI
-static const double M_PI = 3.14159265358979323846;
-#endif
-
-/*****************************************************************************
- *
- * Implementation of the class 'AAFilter'
- *
- *****************************************************************************/
-
-AAFilter::AAFilter(const uint32_t len)
-{
- this->pFIR.reset(FIRFilter::newInstance());
- this->cutoffFreq = 0.5;
- this->setLength(len);
-}
-
-// Sets new anti-alias filter cut-off edge frequency, scaled to
-// sampling frequency (nyquist frequency = 0.5).
-// The filter will cut frequencies higher than the given frequency.
-void AAFilter::setCutoffFreq(double newCutoffFreq)
-{
- this->cutoffFreq = newCutoffFreq;
- this->calculateCoeffs();
-}
-
-// Sets number of FIR filter taps
-void AAFilter::setLength(uint32_t newLength)
-{
- this->length = newLength;
- this->calculateCoeffs();
-}
-
-// Calculates coefficients for a low-pass FIR filter using Hamming window
-void AAFilter::calculateCoeffs()
-{
- assert(this->length > 0);
- assert(!(this->length % 4));
- assert(this->cutoffFreq >= 0);
- assert(this->cutoffFreq <= 0.5);
-
- auto work = std::vector<double>(this->length);
- auto coeffs = std::vector<SAMPLETYPE>(this->length);
-
- double fc2 = 2.0 * this->cutoffFreq;
- double wc = M_PI * fc2;
- double tempCoeff = 2 * M_PI / this->length;
-
- double sum = 0.0;
- for (uint32_t i = 0; i < this->length; ++i)
- {
- double cntTemp = i - (this->length / 2);
-
- double temp = cntTemp * wc, h;
- if (!fEqual(temp, 0.0))
- h = fc2 * std::sin(temp) / temp; // sinc function
- else
- h = 1.0;
- double w = 0.54 + 0.46 * std::cos(tempCoeff * cntTemp); // hamming window
-
- temp = w * h;
- work[i] = temp;
-
- // calc net sum of coefficients
- sum += temp;
- }
-
- // ensure the sum of coefficients is larger than zero
- assert(sum > 0);
-
- // ensure we've really designed a lowpass filter...
- assert(work[this->length / 2] > 0);
- assert(work[this->length / 2 + 1] > -1e-6);
- assert(work[this->length / 2 - 1] > -1e-6);
-
- // Calculate a scaling coefficient in such a way that the result can be
- // divided by 16384
- double scaleCoeff = 16384.0 / sum;
-
- for (uint32_t i = 0; i < this->length; ++i)
- {
- // scale & round to nearest integer
- double temp = work[i] * scaleCoeff;
- temp += temp >= 0 ? 0.5 : -0.5;
- // ensure no overfloods
- assert(temp >= -32768 && temp <= 32767);
- coeffs[i] = static_cast<SAMPLETYPE>(temp);
- }
-
- // Set coefficients. Use divide factor 14 => divide result by 2^14 = 16384
- this->pFIR->setCoefficients(&coeffs[0], length, 14);
-}
-
-// Applies the filter to the given sequence of samples.
-// Note : The amount of outputted samples is by value of 'filter length'
-// smaller than the amount of input samples.
-uint32_t AAFilter::evaluate(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples, uint32_t numChannels) const
-{
- return this->pFIR->evaluate(dest, src, numSamples, numChannels);
-}
-
-uint32_t AAFilter::getLength() const
-{
- return this->pFIR->getLength();
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/AAFilter.h
+++ /dev/null
@@ -1,85 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// Sampled sound tempo changer/time stretch algorithm. Changes the sound tempo
-/// while maintaining the original pitch by using a time domain WSOLA-like method
-/// with several performance-increasing tweaks.
-///
-/// Anti-alias filter is used to prevent folding of high frequencies when
-/// transposing the sample rate with interpolation.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2006/02/05 16:44:06 $
-// File revision : $Revision: 1.10 $
-//
-// $Id: AAFilter.h,v 1.10 2006/02/05 16:44:06 Olli Exp $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#pragma once
-
-#include "FIRFilter.h"
-
-namespace soundtouch
-{
-
-class AAFilter
-{
-protected:
- std::unique_ptr<FIRFilter> pFIR;
-
- /// Low-pass filter cut-off frequency, negative = invalid
- double cutoffFreq;
-
- /// num of filter taps
- uint32_t length;
-
- /// Calculate the FIR coefficients realizing the given cutoff-frequency
- void calculateCoeffs();
-
-public:
- AAFilter(uint32_t length);
-
- /// Sets new anti-alias filter cut-off edge frequency, scaled to sampling
- /// frequency (nyquist frequency = 0.5). The filter will cut off the
- /// frequencies than that.
- void setCutoffFreq(double newCutoffFreq);
-
- /// Sets number of FIR filter taps, i.e. ~filter complexity
- void setLength(uint32_t newLength);
-
- uint32_t getLength() const;
-
- /// Applies the filter to the given sequence of samples.
- /// Note : The amount of outputted samples is by value of 'filter length'
- /// smaller than the amount of input samples.
- uint32_t evaluate(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples, uint32_t numChannels) const;
-};
-
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/FIFOSampleBuffer.cpp
+++ /dev/null
@@ -1,227 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// A buffer class for temporarily storaging sound samples, operates as a
-/// first-in-first-out pipe.
-///
-/// Samples are added to the end of the sample buffer with the 'putSamples'
-/// function, and are received from the beginning of the buffer by calling
-/// the 'receiveSamples' function. The class automatically removes the
-/// outputted samples from the buffer, as well as grows the buffer size
-/// whenever necessary.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2012-11-08 16:53:01 -0200 (qui, 08 nov 2012) $
-// File revision : $Revision: 4 $
-//
-// $Id: FIFOSampleBuffer.cpp 160 2012-11-08 18:53:01Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#include <stdexcept>
-#include <cstring>
-#include "FIFOSampleBuffer.h"
-
-using namespace soundtouch;
-
-// Constructor
-FIFOSampleBuffer::FIFOSampleBuffer(int32_t numChannels)
-{
- assert(numChannels > 0);
- this->sizeInBytes = 0; // reasonable initial value
- this->buffer = nullptr;
- this->bufferUnaligned.reset();
- this->samplesInBuffer = 0;
- this->bufferPos = 0;
- this->channels = numChannels;
- this->ensureCapacity(32); // allocate initial capacity
-}
-
-// Sets number of channels, 1 = mono, 2 = stereo
-void FIFOSampleBuffer::setChannels(int32_t numChannels)
-{
- assert(numChannels > 0);
- uint32_t usedBytes = this->channels * this->samplesInBuffer;
- this->channels = numChannels;
- this->samplesInBuffer = usedBytes / this->channels;
-}
-
-// if output location pointer 'bufferPos' isn't zero, 'rewinds' the buffer and
-// zeroes this pointer by copying samples from the 'bufferPos' pointer
-// location on to the beginning of the buffer.
-void FIFOSampleBuffer::rewind()
-{
- if (this->buffer && this->bufferPos)
- {
- memmove(this->buffer, this->ptrBegin(), sizeof(SAMPLETYPE) * this->channels * this->samplesInBuffer);
- this->bufferPos = 0;
- }
-}
-
-// Adds 'numSamples' pcs of samples from the 'samples' memory position to
-// the sample buffer.
-void FIFOSampleBuffer::putSamples(const SAMPLETYPE *samples, uint32_t nSamples)
-{
- memcpy(this->ptrEnd(nSamples), samples, sizeof(SAMPLETYPE) * nSamples * this->channels);
- this->samplesInBuffer += nSamples;
-}
-
-// Increases the number of samples in the buffer without copying any actual
-// samples.
-//
-// This function is used to update the number of samples in the sample buffer
-// when accessing the buffer directly with 'ptrEnd' function. Please be
-// careful though!
-void FIFOSampleBuffer::putSamples(uint32_t nSamples)
-{
- uint32_t req = this->samplesInBuffer + nSamples;
- this->ensureCapacity(req);
- this->samplesInBuffer += nSamples;
-}
-
-// Returns a pointer to the end of the used part of the sample buffer (i.e.
-// where the new samples are to be inserted). This function may be used for
-// inserting new samples into the sample buffer directly. Please be careful!
-//
-// Parameter 'slackCapacity' tells the function how much free capacity (in
-// terms of samples) there _at least_ should be, in order to the caller to
-// succesfully insert all the required samples to the buffer. When necessary,
-// the function grows the buffer size to comply with this requirement.
-//
-// When using this function as means for inserting new samples, also remember
-// to increase the sample count afterwards, by calling the
-// 'putSamples(numSamples)' function.
-SAMPLETYPE *FIFOSampleBuffer::ptrEnd(uint32_t slackCapacity)
-{
- this->ensureCapacity(this->samplesInBuffer + slackCapacity);
- return &this->buffer[this->samplesInBuffer * this->channels];
-}
-
-// Returns a pointer to the beginning of the currently non-outputted samples.
-// This function is provided for accessing the output samples directly.
-// Please be careful!
-//
-// When using this function to output samples, also remember to 'remove' the
-// outputted samples from the buffer by calling the
-// 'receiveSamples(numSamples)' function
-SAMPLETYPE *FIFOSampleBuffer::ptrBegin()
-{
- assert(this->buffer);
- return &this->buffer[this->bufferPos * this->channels];
-}
-
-// Ensures that the buffer has enought capacity, i.e. space for _at least_
-// 'capacityRequirement' number of samples. The buffer is grown in steps of
-// 4 kilobytes to eliminate the need for frequently growing up the buffer,
-// as well as to round the buffer size up to the virtual memory page size.
-void FIFOSampleBuffer::ensureCapacity(uint32_t capacityRequirement)
-{
- if (capacityRequirement > this->getCapacity())
- {
- // enlarge the buffer in 4kbyte steps (round up to next 4k boundary)
- this->sizeInBytes = (capacityRequirement * this->channels * sizeof(SAMPLETYPE) + 4095) & static_cast<uint32_t>(-4096);
- assert(!(this->sizeInBytes % 2));
- auto tempUnaligned = std::unique_ptr<SAMPLETYPE[]>(new SAMPLETYPE[(this->sizeInBytes + 16) / sizeof(SAMPLETYPE)]);
- // Align the buffer to begin at 16byte cache line boundary for optimal performance
- SAMPLETYPE *temp = reinterpret_cast<SAMPLETYPE *>(SOUNDTOUCH_ALIGN_POINTER_16(tempUnaligned.get()));
- if (samplesInBuffer)
- memcpy(temp, this->ptrBegin(), samplesInBuffer * this->channels * sizeof(SAMPLETYPE));
- this->buffer = temp;
- this->bufferUnaligned = std::move(tempUnaligned);
- this->bufferPos = 0;
- }
- else
- // simply rewind the buffer (if necessary)
- this->rewind();
-}
-
-// Returns the current buffer capacity in terms of samples
-uint32_t FIFOSampleBuffer::getCapacity() const
-{
- return this->sizeInBytes / (this->channels * sizeof(SAMPLETYPE));
-}
-
-// Returns the number of samples currently in the buffer
-uint32_t FIFOSampleBuffer::numSamples() const
-{
- return this->samplesInBuffer;
-}
-
-// Output samples from beginning of the sample buffer. Copies demanded number
-// of samples to output and removes them from the sample buffer. If there
-// are less than 'numsample' samples in the buffer, returns all available.
-//
-// Returns number of samples copied.
-uint32_t FIFOSampleBuffer::receiveSamples(SAMPLETYPE *output, uint32_t maxSamples)
-{
- uint32_t num = maxSamples > this->samplesInBuffer ? this->samplesInBuffer : maxSamples;
-
- memcpy(output, this->ptrBegin(), this->channels * sizeof(SAMPLETYPE) * num);
- return this->receiveSamples(num);
-}
-
-// Removes samples from the beginning of the sample buffer without copying them
-// anywhere. Used to reduce the number of samples in the buffer, when accessing
-// the sample buffer with the 'ptrBegin' function.
-uint32_t FIFOSampleBuffer::receiveSamples(uint32_t maxSamples)
-{
- if (maxSamples >= this->samplesInBuffer)
- {
- uint32_t temp = this->samplesInBuffer;
- this->samplesInBuffer = 0;
- return temp;
- }
-
- this->samplesInBuffer -= maxSamples;
- this->bufferPos += maxSamples;
-
- return maxSamples;
-}
-
-// Returns nonzero if the sample buffer is empty
-bool FIFOSampleBuffer::isEmpty() const
-{
- return !this->samplesInBuffer;
-}
-
-// Clears the sample buffer
-void FIFOSampleBuffer::clear()
-{
- this->samplesInBuffer = 0;
- this->bufferPos = 0;
-}
-
-/// allow trimming (downwards) amount of samples in pipeline.
-/// Returns adjusted amount of samples
-uint32_t FIFOSampleBuffer::adjustAmountOfSamples(uint32_t numSmpls)
-{
- if (numSmpls < this->samplesInBuffer)
- this->samplesInBuffer = numSmpls;
- return this->samplesInBuffer;
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/FIFOSampleBuffer.h
+++ /dev/null
@@ -1,173 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// A buffer class for temporarily storaging sound samples, operates as a
-/// first-in-first-out pipe.
-///
-/// Samples are added to the end of the sample buffer with the 'putSamples'
-/// function, and are received from the beginning of the buffer by calling
-/// the 'receiveSamples' function. The class automatically removes the
-/// output samples from the buffer as well as grows the storage size
-/// whenever necessary.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2012-06-13 16:29:53 -0300 (qua, 13 jun 2012) $
-// File revision : $Revision: 4 $
-//
-// $Id: FIFOSampleBuffer.h 143 2012-06-13 19:29:53Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#pragma once
-
-#include <memory>
-#include "FIFOSamplePipe.h"
-
-namespace soundtouch
-{
-
-/// Sample buffer working in FIFO (first-in-first-out) principle. The class takes
-/// care of storage size adjustment and data moving during input/output operations.
-///
-/// Notice that in case of stereo audio, one sample is considered to consist of
-/// both channel data.
-class FIFOSampleBuffer : public FIFOSamplePipe
-{
-private:
- /// Sample buffer.
- SAMPLETYPE *buffer;
-
- // Raw unaligned buffer memory. 'buffer' is made aligned by pointing it to first
- // 16-byte aligned location of this buffer
- std::unique_ptr<SAMPLETYPE[]> bufferUnaligned;
-
- /// Sample buffer size in bytes
- uint32_t sizeInBytes;
-
- /// How many samples are currently in buffer.
- uint32_t samplesInBuffer;
-
- /// Channels, 1=mono, 2=stereo.
- uint32_t channels;
-
- /// Current position pointer to the buffer. This pointer is increased when samples are
- /// removed from the pipe so that it's necessary to actually rewind buffer (move data)
- /// only new data when is put to the pipe.
- uint32_t bufferPos;
-
- /// Rewind the buffer by moving data from position pointed by 'bufferPos' to real
- /// beginning of the buffer.
- void rewind();
-
- /// Ensures that the buffer has capacity for at least this many samples.
- void ensureCapacity(uint32_t capacityRequirement);
-
- /// Returns current capacity.
- uint32_t getCapacity() const;
-
-public:
- /// Constructor
- FIFOSampleBuffer(int32_t numChannels = 2 ///< Number of channels, 1=mono, 2=stereo.
- ///< Default is stereo.
- );
-
- /// Returns a pointer to the beginning of the output samples.
- /// This function is provided for accessing the output samples directly.
- /// Please be careful for not to corrupt the book-keeping!
- ///
- /// When using this function to output samples, also remember to 'remove' the
- /// output samples from the buffer by calling the
- /// 'receiveSamples(numSamples)' function
- SAMPLETYPE *ptrBegin();
-
- /// Returns a pointer to the end of the used part of the sample buffer (i.e.
- /// where the new samples are to be inserted). This function may be used for
- /// inserting new samples into the sample buffer directly. Please be careful
- /// not corrupt the book-keeping!
- ///
- /// When using this function as means for inserting new samples, also remember
- /// to increase the sample count afterwards, by calling the
- /// 'putSamples(numSamples)' function.
- SAMPLETYPE *ptrEnd(
- uint32_t slackCapacity ///< How much free capacity (in samples) there _at least_
- ///< should be so that the caller can succesfully insert the
- ///< desired samples to the buffer. If necessary, the function
- ///< grows the buffer size to comply with this requirement.
- );
-
- /// Adds 'numSamples' pcs of samples from the 'samples' memory position to
- /// the sample buffer.
- void putSamples(const SAMPLETYPE *samples, ///< Pointer to samples.
- uint32_t numSamples ///< Number of samples to insert.
- );
-
- /// Adjusts the book-keeping to increase number of samples in the buffer without
- /// copying any actual samples.
- ///
- /// This function is used to update the number of samples in the sample buffer
- /// when accessing the buffer directly with 'ptrEnd' function. Please be
- /// careful though!
- void putSamples(uint32_t numSamples ///< Number of samples been inserted.
- );
-
- /// Output samples from beginning of the sample buffer. Copies requested samples to
- /// output buffer and removes them from the sample buffer. If there are less than
- /// 'numsample' samples in the buffer, returns all that available.
- ///
- /// \return Number of samples returned.
- uint32_t receiveSamples(SAMPLETYPE *output, ///< Buffer where to copy output samples.
- uint32_t maxSamples ///< How many samples to receive at max.
- );
-
- /// Adjusts book-keeping so that given number of samples are removed from beginning of the
- /// sample buffer without copying them anywhere.
- ///
- /// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
- /// with 'ptrBegin' function.
- uint32_t receiveSamples(uint32_t maxSamples ///< Remove this many samples from the beginning of pipe.
- );
-
- /// Returns number of samples currently available.
- uint32_t numSamples() const;
-
- /// Sets number of channels, 1 = mono, 2 = stereo.
- void setChannels(int32_t numChannels);
-
- /// Returns nonzero if there aren't any samples available for outputting.
- bool isEmpty() const;
-
- /// Clears all the samples.
- void clear();
-
- /// allow trimming (downwards) amount of samples in pipeline.
- /// Returns adjusted amount of samples
- uint32_t adjustAmountOfSamples(uint32_t numSamples);
-};
-
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/FIFOSamplePipe.h
+++ /dev/null
@@ -1,217 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// 'FIFOSamplePipe' : An abstract base class for classes that manipulate sound
-/// samples by operating like a first-in-first-out pipe: New samples are fed
-/// into one end of the pipe with the 'putSamples' function, and the processed
-/// samples are received from the other end with the 'receiveSamples' function.
-///
-/// 'FIFOProcessor' : A base class for classes the do signal processing with
-/// the samples while operating like a first-in-first-out pipe. When samples
-/// are input with the 'putSamples' function, the class processes them
-/// and moves the processed samples to the given 'output' pipe object, which
-/// may be either another processing stage, or a fifo sample buffer object.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2012-06-13 16:29:53 -0300 (qua, 13 jun 2012) $
-// File revision : $Revision: 4 $
-//
-// $Id: FIFOSamplePipe.h 143 2012-06-13 19:29:53Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#pragma once
-
-#include <cassert>
-#include "STTypes.h"
-
-namespace soundtouch
-{
-
-/// Abstract base class for FIFO (first-in-first-out) sample processing classes.
-class FIFOSamplePipe
-{
-public:
- // virtual default destructor
- virtual ~FIFOSamplePipe() { }
-
- /// Returns a pointer to the beginning of the output samples.
- /// This function is provided for accessing the output samples directly.
- /// Please be careful for not to corrupt the book-keeping!
- ///
- /// When using this function to output samples, also remember to 'remove' the
- /// output samples from the buffer by calling the
- /// 'receiveSamples(numSamples)' function
- virtual SAMPLETYPE *ptrBegin() = 0;
-
- /// Adds 'numSamples' pcs of samples from the 'samples' memory position to
- /// the sample buffer.
- virtual void putSamples(const SAMPLETYPE *samples, ///< Pointer to samples.
- uint32_t numSamples ///< Number of samples to insert.
- ) = 0;
-
- // Moves samples from the 'other' pipe instance to this instance.
- void moveSamples(FIFOSamplePipe &other ///< Other pipe instance where from the receive the data.
- )
- {
- int oNumSamples = other.numSamples();
-
- this->putSamples(other.ptrBegin(), oNumSamples);
- other.receiveSamples(oNumSamples);
- }
-
- /// Output samples from beginning of the sample buffer. Copies requested samples to
- /// output buffer and removes them from the sample buffer. If there are less than
- /// 'numsample' samples in the buffer, returns all that available.
- ///
- /// \return Number of samples returned.
- virtual uint32_t receiveSamples(SAMPLETYPE *output, ///< Buffer where to copy output samples.
- uint32_t maxSamples ///< How many samples to receive at max.
- ) = 0;
-
- /// Adjusts book-keeping so that given number of samples are removed from beginning of the
- /// sample buffer without copying them anywhere.
- ///
- /// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
- /// with 'ptrBegin' function.
- virtual uint32_t receiveSamples(uint32_t maxSamples ///< Remove this many samples from the beginning of pipe.
- ) = 0;
-
- /// Returns number of samples currently available.
- virtual uint32_t numSamples() const = 0;
-
- // Returns nonzero if there aren't any samples available for outputting.
- virtual bool isEmpty() const = 0;
-
- /// Clears all the samples.
- virtual void clear() = 0;
-
- /// allow trimming (downwards) amount of samples in pipeline.
- /// Returns adjusted amount of samples
- virtual uint32_t adjustAmountOfSamples(uint32_t numSamples) = 0;
-};
-
-/// Base-class for sound processing routines working in FIFO principle. With this base
-/// class it's easy to implement sound processing stages that can be chained together,
-/// so that samples that are fed into beginning of the pipe automatically go through
-/// all the processing stages.
-///
-/// When samples are input to this class, they're first processed and then put to
-/// the FIFO pipe that's defined as output of this class. This output pipe can be
-/// either other processing stage or a FIFO sample buffer.
-class FIFOProcessor :public FIFOSamplePipe
-{
-protected:
- /// Internal pipe where processed samples are put.
- FIFOSamplePipe *output;
-
- /// Sets output pipe.
- void setOutPipe(FIFOSamplePipe *pOutput)
- {
- assert(!this->output);
- assert(pOutput);
- this->output = pOutput;
- }
-
- /// Constructor. Doesn't define output pipe; it has to be set be
- /// 'setOutPipe' function.
- FIFOProcessor()
- {
- this->output = nullptr;
- }
-
- /// Constructor. Configures output pipe.
- FIFOProcessor(FIFOSamplePipe *pOutput ///< Output pipe.
- )
- {
- this->output = pOutput;
- }
-
- /// Destructor.
- virtual ~FIFOProcessor()
- {
- }
-
- /// Returns a pointer to the beginning of the output samples.
- /// This function is provided for accessing the output samples directly.
- /// Please be careful for not to corrupt the book-keeping!
- ///
- /// When using this function to output samples, also remember to 'remove' the
- /// output samples from the buffer by calling the
- /// 'receiveSamples(numSamples)' function
- virtual SAMPLETYPE *ptrBegin()
- {
- return this->output->ptrBegin();
- }
-
-public:
- /// Output samples from beginning of the sample buffer. Copies requested samples to
- /// output buffer and removes them from the sample buffer. If there are less than
- /// 'numsample' samples in the buffer, returns all that available.
- ///
- /// \return Number of samples returned.
- virtual uint32_t receiveSamples(SAMPLETYPE *outBuffer, ///< Buffer where to copy output samples.
- uint32_t maxSamples ///< How many samples to receive at max.
- )
- {
- return this->output->receiveSamples(outBuffer, maxSamples);
- }
-
- /// Adjusts book-keeping so that given number of samples are removed from beginning of the
- /// sample buffer without copying them anywhere.
- ///
- /// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
- /// with 'ptrBegin' function.
- virtual uint32_t receiveSamples(uint32_t maxSamples ///< Remove this many samples from the beginning of pipe.
- )
- {
- return this->output->receiveSamples(maxSamples);
- }
-
- /// Returns number of samples currently available.
- virtual uint32_t numSamples() const
- {
- return this->output->numSamples();
- }
-
- /// Returns nonzero if there aren't any samples available for outputting.
- virtual bool isEmpty() const
- {
- return this->output->isEmpty();
- }
-
- /// allow trimming (downwards) amount of samples in pipeline.
- /// Returns adjusted amount of samples
- virtual uint32_t adjustAmountOfSamples(uint32_t numSmpls)
- {
- return this->output->adjustAmountOfSamples(numSmpls);
- }
-};
-
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/FIRFilter.cpp
+++ /dev/null
@@ -1,220 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// General FIR digital filter routines with MMX optimization.
-///
-/// Note : MMX optimized functions reside in a separate, platform-specific file,
-/// e.g. 'mmx_win.cpp' or 'mmx_gcc.cpp'
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2011-09-02 15:56:11 -0300 (sex, 02 set 2011) $
-// File revision : $Revision: 4 $
-//
-// $Id: FIRFilter.cpp 131 2011-09-02 18:56:11Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#include <stdexcept>
-#include <cstring>
-#include <cassert>
-#include <cmath>
-#include "FIRFilter.h"
-#include "cpu_detect.h"
-
-using namespace soundtouch;
-
-/*****************************************************************************
- *
- * Implementation of the class 'FIRFilter'
- *
- *****************************************************************************/
-
-FIRFilter::FIRFilter()
-{
- this->resultDivFactor = 0;
- this->resultDivider = 0;
- this->length = 0;
- this->lengthDiv8 = 0;
- this->filterCoeffs.reset();
-}
-
-FIRFilter::~FIRFilter()
-{
-}
-
-// Usual C-version of the filter routine for stereo sound
-uint32_t FIRFilter::evaluateFilterStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples) const
-{
-#ifdef SOUNDTOUCH_FLOAT_SAMPLES
- // when using floating point samples, use a scaler instead of a divider
- // because division is much slower operation than multiplying.
- double dScaler = 1.0 / this->resultDivider;
-#endif
-
- assert(this->length);
- assert(!!src);
- assert(!!dest);
- assert(!!filterCoeffs);
-
- uint32_t end = 2 * (numSamples - this->length);
-
- for (uint32_t j = 0; j < end; j += 2)
- {
- LONG_SAMPLETYPE suml = 0, sumr = 0;
- const SAMPLETYPE *ptr = &src[j];
-
- for (uint32_t i = 0; i < length; i += 4)
- {
- // loop is unrolled by factor of 4 here for efficiency
- suml += ptr[2 * i] * filterCoeffs[i] + ptr[2 * i + 2] * filterCoeffs[i + 1] + ptr[2 * i + 4] * filterCoeffs[i + 2] + ptr[2 * i + 6] * filterCoeffs[i + 3];
- sumr += ptr[2 * i + 1] * filterCoeffs[i] + ptr[2 * i + 3] * filterCoeffs[i + 1] + ptr[2 * i + 5] * filterCoeffs[i + 2] + ptr[2 * i + 7] * filterCoeffs[i + 3];
- }
-
-#ifdef SOUNDTOUCH_INTEGER_SAMPLES
- suml >>= this->resultDivFactor;
- sumr >>= this->resultDivFactor;
- // saturate to 16 bit integer limits
- suml = suml < -32768 ? -32768 : (suml > 32767 ? 32767 : suml);
- // saturate to 16 bit integer limits
- sumr = sumr < -32768 ? -32768 : (sumr > 32767 ? 32767 : sumr);
-#else
- suml *= dScaler;
- sumr *= dScaler;
-#endif // SOUNDTOUCH_INTEGER_SAMPLES
- dest[j] = static_cast<SAMPLETYPE>(suml);
- dest[j + 1] = static_cast<SAMPLETYPE>(sumr);
- }
- return numSamples - this->length;
-}
-
-// Usual C-version of the filter routine for mono sound
-uint32_t FIRFilter::evaluateFilterMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples) const
-{
-#ifdef SOUNDTOUCH_FLOAT_SAMPLES
- // when using floating point samples, use a scaler instead of a divider
- // because division is much slower operation than multiplying.
- double dScaler = 1.0 / this->resultDivider;
-#endif
-
- assert(this->length);
-
- uint32_t end = numSamples - length;
- for (uint32_t j = 0; j < end; ++j)
- {
- LONG_SAMPLETYPE sum = 0;
- for (uint32_t i = 0; i < length; i += 4)
- {
- // loop is unrolled by factor of 4 here for efficiency
- sum += src[i] * filterCoeffs[i] + src[i + 1] * filterCoeffs[i + 1] + src[i + 2] * filterCoeffs[i + 2] + src[i + 3] * filterCoeffs[i + 3];
- }
-#ifdef SOUNDTOUCH_INTEGER_SAMPLES
- sum >>= this->resultDivFactor;
- // saturate to 16 bit integer limits
- sum = sum < -32768 ? -32768 : (sum > 32767 ? 32767 : sum);
-#else
- sum *= dScaler;
-#endif // SOUNDTOUCH_INTEGER_SAMPLES
- dest[j] = static_cast<SAMPLETYPE>(sum);
- ++src;
- }
- return end;
-}
-
-// Set filter coeffiecients and length.
-//
-// Throws an exception if filter length isn't divisible by 8
-void FIRFilter::setCoefficients(const SAMPLETYPE *coeffs, uint32_t newLength, uint32_t uResultDivFactor)
-{
- assert(newLength > 0);
- if (newLength % 8)
- throw std::runtime_error("FIR filter length not divisible by 8");
-
- this->lengthDiv8 = newLength / 8;
- this->length = this->lengthDiv8 * 8;
- assert(this->length == newLength);
-
- this->resultDivFactor = uResultDivFactor;
- this->resultDivider = static_cast<SAMPLETYPE>(std::pow(2.0, static_cast<double>(this->resultDivFactor)));
-
- this->filterCoeffs.reset(new SAMPLETYPE[this->length]);
- memcpy(this->filterCoeffs.get(), coeffs, this->length * sizeof(SAMPLETYPE));
-}
-
-uint32_t FIRFilter::getLength() const
-{
- return this->length;
-}
-
-// Applies the filter to the given sequence of samples.
-//
-// Note : The amount of outputted samples is by value of 'filter_length'
-// smaller than the amount of input samples.
-uint32_t FIRFilter::evaluate(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples, uint32_t numChannels) const
-{
- assert(numChannels == 1 || numChannels == 2);
-
- assert(this->length > 0);
- assert(this->lengthDiv8 * 8 == this->length);
- if (numSamples < this->length)
- return 0;
- if (numChannels == 2)
- return this->evaluateFilterStereo(dest, src, numSamples);
- else
- return this->evaluateFilterMono(dest, src, numSamples);
-}
-
-// Operator 'new' is overloaded so that it automatically creates a suitable instance
-// depending on if we've a MMX-capable CPU available or not.
-void *FIRFilter::operator new(size_t)
-{
- // Notice! don't use "new FIRFilter" directly, use "newInstance" to create a new instance instead!
- throw std::runtime_error("Don't use 'new FIRFilter', use 'newInstance' member instead!");
-}
-
-FIRFilter *FIRFilter::newInstance()
-{
- uint32_t uExtensions = detectCPUextensions();
-
- // Check if MMX/SSE instruction set extensions supported by CPU
-
-#ifdef SOUNDTOUCH_ALLOW_MMX
- // MMX routines available only with integer sample types
- if (uExtensions & SUPPORT_MMX)
- return ::new FIRFilterMMX;
- else
-#endif // SOUNDTOUCH_ALLOW_MMX
-#ifdef SOUNDTOUCH_ALLOW_SSE
- if (uExtensions & SUPPORT_SSE)
- // SSE support
- return ::new FIRFilterSSE;
- else
-#endif // SOUNDTOUCH_ALLOW_SSE
- // ISA optimizations not supported, use plain C version
- return ::new FIRFilter;
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/FIRFilter.h
+++ /dev/null
@@ -1,129 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// General FIR digital filter routines with MMX optimization.
-///
-/// Note : MMX optimized functions reside in a separate, platform-specific file,
-/// e.g. 'mmx_win.cpp' or 'mmx_gcc.cpp'
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2011-02-13 17:13:57 -0200 (dom, 13 fev 2011) $
-// File revision : $Revision: 4 $
-//
-// $Id: FIRFilter.h 104 2011-02-13 19:13:57Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#pragma once
-
-#include <memory>
-#include "STTypes.h"
-
-namespace soundtouch
-{
-
-class FIRFilter
-{
-protected:
- // Number of FIR filter taps
- uint32_t length;
- // Number of FIR filter taps divided by 8
- uint32_t lengthDiv8;
-
- // Result divider factor in 2^k format
- uint32_t resultDivFactor;
-
- // Result divider value.
- SAMPLETYPE resultDivider;
-
- // Memory for filter coefficients
- std::unique_ptr<SAMPLETYPE[]> filterCoeffs;
-
- virtual uint32_t evaluateFilterStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples) const;
- virtual uint32_t evaluateFilterMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples) const;
-
-public:
- FIRFilter();
- virtual ~FIRFilter();
-
- /// Operator 'new' is overloaded so that it automatically creates a suitable instance
- /// depending on if we've a MMX-capable CPU available or not.
- static void *operator new(size_t s);
-
- static FIRFilter *newInstance();
-
- /// Applies the filter to the given sequence of samples.
- /// Note : The amount of outputted samples is by value of 'filter_length'
- /// smaller than the amount of input samples.
- ///
- /// \return Number of samples copied to 'dest'.
- uint32_t evaluate(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples, uint32_t numChannels) const;
-
- uint32_t getLength() const;
-
- virtual void setCoefficients(const SAMPLETYPE *coeffs, uint32_t newLength, uint32_t uResultDivFactor);
-};
-
-// Optional subclasses that implement CPU-specific optimizations:
-
-#ifdef SOUNDTOUCH_ALLOW_MMX
-/// Class that implements MMX optimized functions exclusive for 16bit integer samples type.
-class FIRFilterMMX : public FIRFilter
-{
-protected:
- std::unique_ptr<short[]> filterCoeffsUnalign;
- short *filterCoeffsAlign;
-
- virtual uint32_t evaluateFilterStereo(short *dest, const short *src, uint32_t numSamples) const;
-public:
- FIRFilterMMX();
- ~FIRFilterMMX();
-
- virtual void setCoefficients(const short *coeffs, uint32_t newLength, uint32_t uResultDivFactor);
-};
-#endif // SOUNDTOUCH_ALLOW_MMX
-
-#ifdef SOUNDTOUCH_ALLOW_SSE
-/// Class that implements SSE optimized functions exclusive for floating point samples type.
-class FIRFilterSSE : public FIRFilter
-{
-protected:
- std::unique_ptr<float[]> filterCoeffsUnalign;
- float *filterCoeffsAlign;
-
- virtual uint32_t evaluateFilterStereo(float *dest, const float *src, uint32_t numSamples) const;
-public:
- FIRFilterSSE();
- ~FIRFilterSSE();
-
- virtual void setCoefficients(const float *coeffs, uint32_t newLength, uint32_t uResultDivFactor);
-};
-#endif // SOUNDTOUCH_ALLOW_SSE
-
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/RateTransposer.cpp
+++ /dev/null
@@ -1,528 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// Sample rate transposer. Changes sample rate by using linear interpolation
-/// together with anti-alias filtering (first order interpolation with anti-
-/// alias filtering should be quite adequate for this application)
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2011-09-02 15:56:11 -0300 (sex, 02 set 2011) $
-// File revision : $Revision: 4 $
-//
-// $Id: RateTransposer.cpp 131 2011-09-02 18:56:11Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#include <stdexcept>
-#include "RateTransposer.h"
-
-using namespace soundtouch;
-
-/// A linear samplerate transposer class that uses integer arithmetics.
-/// for the transposing.
-class RateTransposerInteger : public RateTransposer
-{
-protected:
- int iSlopeCount;
- int iRate;
- SAMPLETYPE sPrevSampleL, sPrevSampleR;
-
- virtual void resetRegisters();
-
- virtual uint32_t transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples);
- virtual uint32_t transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples);
-
-public:
- RateTransposerInteger();
- virtual ~RateTransposerInteger();
-
- /// Sets new target rate. Normal rate = 1.0, smaller values represent slower
- /// rate, larger faster rates.
- virtual void setRate(float newRate);
-};
-
-/// A linear samplerate transposer class that uses floating point arithmetics
-/// for the transposing.
-class RateTransposerFloat : public RateTransposer
-{
-protected:
- float fSlopeCount;
- SAMPLETYPE sPrevSampleL, sPrevSampleR;
-
- virtual void resetRegisters();
-
- virtual uint32_t transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples);
- virtual uint32_t transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples);
-
-public:
- RateTransposerFloat();
- virtual ~RateTransposerFloat();
-};
-
-// Operator 'new' is overloaded so that it automatically creates a suitable instance
-// depending on if we've a MMX/SSE/etc-capable CPU available or not.
-void *RateTransposer::operator new(size_t)
-{
- // Notice! don't use "new TDStretch" directly, use "newInstance" to create a new instance instead!
- //assert(false);
- //return NULL;
- throw std::runtime_error("Don't use 'new RateTransposer', use 'newInstance' member instead!");
-}
-
-RateTransposer *RateTransposer::newInstance()
-{
-#ifdef SOUNDTOUCH_INTEGER_SAMPLES
- return ::new RateTransposerInteger;
-#else
- return ::new RateTransposerFloat;
-#endif
-}
-
-// Constructor
-RateTransposer::RateTransposer() : FIFOProcessor(&outputBuffer)
-{
- this->numChannels = 2;
- this->bUseAAFilter = true;
- this->fRate = 0;
-
- // Instantiates the anti-alias filter with default tap length
- // of 32
- this->pAAFilter.reset(new AAFilter(32));
-}
-
-RateTransposer::~RateTransposer()
-{
-}
-
-/// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable
-void RateTransposer::enableAAFilter(bool newMode)
-{
- this->bUseAAFilter = newMode;
-}
-
-/// Returns nonzero if anti-alias filter is enabled.
-bool RateTransposer::isAAFilterEnabled() const
-{
- return this->bUseAAFilter;
-}
-
-AAFilter *RateTransposer::getAAFilter()
-{
- return this->pAAFilter.get();
-}
-
-// Sets new target iRate. Normal iRate = 1.0, smaller values represent slower
-// iRate, larger faster iRates.
-void RateTransposer::setRate(float newRate)
-{
- double fCutoff;
-
- this->fRate = newRate;
-
- // design a new anti-alias filter
- if (newRate > 1.0f)
- fCutoff = 0.5f / newRate;
- else
- fCutoff = 0.5f * newRate;
- this->pAAFilter->setCutoffFreq(fCutoff);
-}
-
-// Adds 'nSamples' pcs of samples from the 'samples' memory position into
-// the input of the object.
-void RateTransposer::putSamples(const SAMPLETYPE *samples, uint32_t nSamples)
-{
- this->processSamples(samples, nSamples);
-}
-
-// Transposes up the sample rate, causing the observed playback 'rate' of the
-// sound to decrease
-void RateTransposer::upsample(const SAMPLETYPE *src, uint32_t nSamples)
-{
- // If the parameter 'uRate' value is smaller than 'SCALE', first transpose
- // the samples and then apply the anti-alias filter to remove aliasing.
-
- // First check that there's enough room in 'storeBuffer'
- // (+16 is to reserve some slack in the destination buffer)
- uint32_t sizeTemp = static_cast<uint32_t>(nSamples / this->fRate + 16.0f);
-
- // Transpose the samples, store the result into the end of "storeBuffer"
- uint32_t count = this->transpose(this->storeBuffer.ptrEnd(sizeTemp), src, nSamples);
- this->storeBuffer.putSamples(count);
-
- // Apply the anti-alias filter to samples in "store output", output the
- // result to "dest"
- uint32_t num = this->storeBuffer.numSamples();
- count = this->pAAFilter->evaluate(this->outputBuffer.ptrEnd(num), this->storeBuffer.ptrBegin(), num, this->numChannels);
- this->outputBuffer.putSamples(count);
-
- // Remove the processed samples from "storeBuffer"
- this->storeBuffer.receiveSamples(count);
-}
-
-// Transposes down the sample rate, causing the observed playback 'rate' of the
-// sound to increase
-void RateTransposer::downsample(const SAMPLETYPE *src, uint32_t nSamples)
-{
- // If the parameter 'uRate' value is larger than 'SCALE', first apply the
- // anti-alias filter to remove high frequencies (prevent them from folding
- // over the lover frequencies), then transpose. */
-
- // Add the new samples to the end of the storeBuffer */
- this->storeBuffer.putSamples(src, nSamples);
-
- // Anti-alias filter the samples to prevent folding and output the filtered
- // data to tempBuffer. Note : because of the FIR filter length, the
- // filtering routine takes in 'filter_length' more samples than it outputs.
- assert(this->tempBuffer.isEmpty());
- uint32_t sizeTemp = this->storeBuffer.numSamples();
-
- uint32_t count = this->pAAFilter->evaluate(this->tempBuffer.ptrEnd(sizeTemp), this->storeBuffer.ptrBegin(), sizeTemp, this->numChannels);
-
- // Remove the filtered samples from 'storeBuffer'
- this->storeBuffer.receiveSamples(count);
-
- // Transpose the samples (+16 is to reserve some slack in the destination buffer)
- sizeTemp = static_cast<uint32_t>(nSamples / this->fRate + 16.0f);
- count = this->transpose(this->outputBuffer.ptrEnd(sizeTemp), this->tempBuffer.ptrBegin(), count);
- this->outputBuffer.putSamples(count);
-}
-
-// Transposes sample rate by applying anti-alias filter to prevent folding.
-// Returns amount of samples returned in the "dest" buffer.
-// The maximum amount of samples that can be returned at a time is set by
-// the 'set_returnBuffer_size' function.
-void RateTransposer::processSamples(const SAMPLETYPE *src, uint32_t nSamples)
-{
- if (!nSamples)
- return;
- assert(this->pAAFilter);
-
- // If anti-alias filter is turned off, simply transpose without applying
- // the filter
- if (!bUseAAFilter)
- {
- uint32_t sizeReq = static_cast<uint32_t>(nSamples / this->fRate + 1.0f);
- uint32_t count = this->transpose(this->outputBuffer.ptrEnd(sizeReq), src, nSamples);
- this->outputBuffer.putSamples(count);
- return;
- }
-
- // Transpose with anti-alias filter
- if (this->fRate < 1.0f)
- this->upsample(src, nSamples);
- else
- this->downsample(src, nSamples);
-}
-
-// Transposes the sample rate of the given samples using linear interpolation.
-// Returns the number of samples returned in the "dest" buffer
-uint32_t RateTransposer::transpose(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t nSamples)
-{
- if (this->numChannels == 2)
- return this->transposeStereo(dest, src, nSamples);
- else
- return this->transposeMono(dest, src, nSamples);
-}
-
-// Sets the number of channels, 1 = mono, 2 = stereo
-void RateTransposer::setChannels(int32_t nChannels)
-{
- assert(nChannels > 0);
- if (this->numChannels == nChannels)
- return;
-
- assert(nChannels == 1 || nChannels == 2);
- this->numChannels = nChannels;
-
- this->storeBuffer.setChannels(this->numChannels);
- this->tempBuffer.setChannels(this->numChannels);
- this->outputBuffer.setChannels(this->numChannels);
-
- // Inits the linear interpolation registers
- this->resetRegisters();
-}
-
-// Clears all the samples in the object
-void RateTransposer::clear()
-{
- this->outputBuffer.clear();
- this->storeBuffer.clear();
-}
-
-// Returns nonzero if there aren't any samples available for outputting.
-bool RateTransposer::isEmpty() const
-{
- bool res = FIFOProcessor::isEmpty();
- if (!res)
- return false;
- return this->storeBuffer.isEmpty();
-}
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// RateTransposerInteger - integer arithmetic implementation
-//
-
-/// fixed-point interpolation routine precision
-static const int SCALE = 65536;
-
-// Constructor
-RateTransposerInteger::RateTransposerInteger() : RateTransposer()
-{
- // Notice: use local function calling syntax for sake of clarity,
- // to indicate the fact that C++ constructor can't call virtual functions.
- RateTransposerInteger::resetRegisters();
- RateTransposerInteger::setRate(1.0f);
-}
-
-RateTransposerInteger::~RateTransposerInteger()
-{
-}
-
-void RateTransposerInteger::resetRegisters()
-{
- this->iSlopeCount = 0;
- this->sPrevSampleL = this->sPrevSampleR = 0;
-}
-
-// Transposes the sample rate of the given samples using linear interpolation.
-// 'Mono' version of the routine. Returns the number of samples returned in
-// the "dest" buffer
-uint32_t RateTransposerInteger::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t nSamples)
-{
- if (!nSamples)
- return 0; // no samples, no work
-
- unsigned used = 0, i = 0;
-
- // Process the last sample saved from the previous call first...
- LONG_SAMPLETYPE temp, vol1;
- while (this->iSlopeCount <= SCALE)
- {
- vol1 = SCALE - this->iSlopeCount;
- temp = vol1 * this->sPrevSampleL + this->iSlopeCount * src[0];
- dest[i] = static_cast<SAMPLETYPE>(temp / SCALE);
- ++i;
- this->iSlopeCount += this->iRate;
- }
- // now always (iSlopeCount > SCALE)
- this->iSlopeCount -= SCALE;
-
- while (1)
- {
- while (this->iSlopeCount > SCALE)
- {
- this->iSlopeCount -= SCALE;
- ++used;
- if (used >= nSamples - 1)
- goto end;
- }
- vol1 = SCALE - this->iSlopeCount;
- temp = src[used] * vol1 + this->iSlopeCount * src[used + 1];
- dest[i] = static_cast<SAMPLETYPE>(temp / SCALE);
- ++i;
- this->iSlopeCount += this->iRate;
- }
-end:
- // Store the last sample for the next round
- this->sPrevSampleL = src[nSamples - 1];
-
- return i;
-}
-
-// Transposes the sample rate of the given samples using linear interpolation.
-// 'Stereo' version of the routine. Returns the number of samples returned in
-// the "dest" buffer
-uint32_t RateTransposerInteger::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t nSamples)
-{
- if (!nSamples)
- return 0; // no samples, no work
-
- unsigned used = 0, i = 0;
-
- // Process the last sample saved from the sPrevSampleLious call first...
- LONG_SAMPLETYPE temp, vol1;
- while (this->iSlopeCount <= SCALE)
- {
- vol1 = SCALE - this->iSlopeCount;
- temp = vol1 * this->sPrevSampleL + this->iSlopeCount * src[0];
- dest[2 * i] = static_cast<SAMPLETYPE>(temp / SCALE);
- temp = vol1 * this->sPrevSampleR + this->iSlopeCount * src[1];
- dest[2 * i + 1] = static_cast<SAMPLETYPE>(temp / SCALE);
- ++i;
- this->iSlopeCount += this->iRate;
- }
- // now always (iSlopeCount > SCALE)
- this->iSlopeCount -= SCALE;
-
- while (1)
- {
- while (this->iSlopeCount > SCALE)
- {
- this->iSlopeCount -= SCALE;
- ++used;
- if (used >= nSamples - 1)
- goto end;
- }
- unsigned srcPos = 2 * used;
- vol1 = SCALE - this->iSlopeCount;
- temp = src[srcPos] * vol1 + this->iSlopeCount * src[srcPos + 2];
- dest[2 * i] = static_cast<SAMPLETYPE>(temp / SCALE);
- temp = src[srcPos + 1] * vol1 + this->iSlopeCount * src[srcPos + 3];
- dest[2 * i + 1] = static_cast<SAMPLETYPE>(temp / SCALE);
- ++i;
- this->iSlopeCount += this->iRate;
- }
-end:
- // Store the last sample for the next round
- this->sPrevSampleL = src[2 * nSamples - 2];
- this->sPrevSampleR = src[2 * nSamples - 1];
-
- return i;
-}
-
-// Sets new target iRate. Normal iRate = 1.0, smaller values represent slower
-// iRate, larger faster iRates.
-void RateTransposerInteger::setRate(float newRate)
-{
- this->iRate = static_cast<int>(newRate * SCALE + 0.5f);
- RateTransposer::setRate(newRate);
-}
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// RateTransposerFloat - floating point arithmetic implementation
-//
-//////////////////////////////////////////////////////////////////////////////
-
-// Constructor
-RateTransposerFloat::RateTransposerFloat() : RateTransposer()
-{
- // Notice: use local function calling syntax for sake of clarity,
- // to indicate the fact that C++ constructor can't call virtual functions.
- RateTransposerFloat::resetRegisters();
- RateTransposerFloat::setRate(1.0f);
-}
-
-RateTransposerFloat::~RateTransposerFloat()
-{
-}
-
-void RateTransposerFloat::resetRegisters()
-{
- this->fSlopeCount = 0;
- this->sPrevSampleL = this->sPrevSampleR = 0;
-}
-
-// Transposes the sample rate of the given samples using linear interpolation.
-// 'Mono' version of the routine. Returns the number of samples returned in
-// the "dest" buffer
-uint32_t RateTransposerFloat::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t nSamples)
-{
- unsigned used = 0, i = 0;
-
- // Process the last sample saved from the previous call first...
- while (this->fSlopeCount <= 1.0f)
- {
- dest[i] = static_cast<SAMPLETYPE>((1.0f - this->fSlopeCount) * this->sPrevSampleL + this->fSlopeCount * src[0]);
- ++i;
- this->fSlopeCount += this->fRate;
- }
- this->fSlopeCount -= 1.0f;
-
- if (nSamples > 1)
- {
- while (1)
- {
- while (this->fSlopeCount > 1.0f)
- {
- this->fSlopeCount -= 1.0f;
- ++used;
- if (used >= nSamples - 1)
- goto end;
- }
- dest[i] = static_cast<SAMPLETYPE>((1.0f - this->fSlopeCount) * src[used] + this->fSlopeCount * src[used + 1]);
- ++i;
- this->fSlopeCount += this->fRate;
- }
- }
-end:
- // Store the last sample for the next round
- this->sPrevSampleL = src[nSamples - 1];
-
- return i;
-}
-
-// Transposes the sample rate of the given samples using linear interpolation.
-// 'Mono' version of the routine. Returns the number of samples returned in
-// the "dest" buffer
-uint32_t RateTransposerFloat::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t nSamples)
-{
- if (!nSamples)
- return 0; // no samples, no work
-
- unsigned used = 0, i = 0;
-
- // Process the last sample saved from the sPrevSampleLious call first...
- while (this->fSlopeCount <= 1.0f)
- {
- dest[2 * i] = static_cast<SAMPLETYPE>((1.0f - this->fSlopeCount) * this->sPrevSampleL + this->fSlopeCount * src[0]);
- dest[2 * i + 1] = static_cast<SAMPLETYPE>((1.0f - this->fSlopeCount) * this->sPrevSampleR + this->fSlopeCount * src[1]);
- ++i;
- this->fSlopeCount += this->fRate;
- }
- // now always (iSlopeCount > 1.0f)
- this->fSlopeCount -= 1.0f;
-
- if (nSamples > 1)
- {
- while (1)
- {
- while (this->fSlopeCount > 1.0f)
- {
- this->fSlopeCount -= 1.0f;
- ++used;
- if (used >= nSamples - 1)
- goto end;
- }
- unsigned srcPos = 2 * used;
-
- dest[2 * i] = static_cast<SAMPLETYPE>((1.0f - this->fSlopeCount) * src[srcPos] + this->fSlopeCount * src[srcPos + 2]);
- dest[2 * i + 1] = static_cast<SAMPLETYPE>((1.0f - this->fSlopeCount) * src[srcPos + 1] + this->fSlopeCount * src[srcPos + 3]);
- ++i;
- this->fSlopeCount += this->fRate;
- }
- }
-end:
- // Store the last sample for the next round
- this->sPrevSampleL = src[2 * nSamples - 2];
- this->sPrevSampleR = src[2 * nSamples - 1];
-
- return i;
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/RateTransposer.h
+++ /dev/null
@@ -1,143 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// Sample rate transposer. Changes sample rate by using linear interpolation
-/// together with anti-alias filtering (first order interpolation with anti-
-/// alias filtering should be quite adequate for this application).
-///
-/// Use either of the derived classes of 'RateTransposerInteger' or
-/// 'RateTransposerFloat' for corresponding integer/floating point tranposing
-/// algorithm implementation.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2009-02-21 13:00:14 -0300 (s�b, 21 fev 2009) $
-// File revision : $Revision: 4 $
-//
-// $Id: RateTransposer.h 63 2009-02-21 16:00:14Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#pragma once
-
-#include "AAFilter.h"
-#include "FIFOSampleBuffer.h"
-
-namespace soundtouch
-{
-
-/// A common linear samplerate transposer class.
-///
-/// Note: Use function "RateTransposer::newInstance()" to create a new class
-/// instance instead of the "new" operator; that function automatically
-/// chooses a correct implementation depending on if integer or floating
-/// arithmetics are to be used.
-class RateTransposer : public FIFOProcessor
-{
-protected:
- /// Anti-alias filter object
- std::unique_ptr<AAFilter> pAAFilter;
-
- float fRate;
-
- int32_t numChannels;
-
- /// Buffer for collecting samples to feed the anti-alias filter between
- /// two batches
- FIFOSampleBuffer storeBuffer;
-
- /// Buffer for keeping samples between transposing & anti-alias filter
- FIFOSampleBuffer tempBuffer;
-
- /// Output sample buffer
- FIFOSampleBuffer outputBuffer;
-
- bool bUseAAFilter;
-
- virtual void resetRegisters() = 0;
-
- virtual uint32_t transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples) = 0;
- virtual uint32_t transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples) = 0;
- uint32_t transpose(SAMPLETYPE *dest, const SAMPLETYPE *src, uint32_t numSamples);
-
- void downsample(const SAMPLETYPE *src, uint32_t numSamples);
- void upsample(const SAMPLETYPE *src, uint32_t numSamples);
-
- /// Transposes sample rate by applying anti-alias filter to prevent folding.
- /// Returns amount of samples returned in the "dest" buffer.
- /// The maximum amount of samples that can be returned at a time is set by
- /// the 'set_returnBuffer_size' function.
- void processSamples(const SAMPLETYPE *src, uint32_t numSamples);
-
-public:
- RateTransposer();
- virtual ~RateTransposer();
-
- /// Operator 'new' is overloaded so that it automatically creates a suitable instance
- /// depending on if we're to use integer or floating point arithmetics.
- static void *operator new(size_t s);
-
- /// Use this function instead of "new" operator to create a new instance of this class.
- /// This function automatically chooses a correct implementation, depending on if
- /// integer ot floating point arithmetics are to be used.
- static RateTransposer *newInstance();
-
- /// Returns the output buffer object
- FIFOSamplePipe *getOutput() { return &this->outputBuffer; }
-
- /// Returns the store buffer object
- FIFOSamplePipe *getStore() { return &this->storeBuffer; }
-
- /// Return anti-alias filter object
- AAFilter *getAAFilter();
-
- /// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable
- void enableAAFilter(bool newMode);
-
- /// Returns nonzero if anti-alias filter is enabled.
- bool isAAFilterEnabled() const;
-
- /// Sets new target rate. Normal rate = 1.0, smaller values represent slower
- /// rate, larger faster rates.
- virtual void setRate(float newRate);
-
- /// Sets the number of channels, 1 = mono, 2 = stereo
- void setChannels(int32_t channels);
-
- /// Adds 'numSamples' pcs of samples from the 'samples' memory position into
- /// the input of the object.
- void putSamples(const SAMPLETYPE *samples, uint32_t numSamples);
-
- /// Clears all the samples in the object
- void clear();
-
- /// Returns nonzero if there aren't any samples available for outputting.
- bool isEmpty() const;
-};
-
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/STTypes.h
+++ /dev/null
@@ -1,132 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// Common type definitions for SoundTouch audio processing library.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2006/02/05 16:44:06 $
-// File revision : $Revision: 1.16 $
-//
-// $Id: STTypes.h,v 1.16 2006/02/05 16:44:06 Olli Exp $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#pragma once
-
-#include <cstdint>
-
-namespace soundtouch
-{
-
-/// Activate these undef's to overrule the possible sampletype
-/// setting inherited from some other header file:
-//#undef SOUNDTOUCH_INTEGER_SAMPLES
-//#undef SOUNDTOUCH_FLOAT_SAMPLES
-
-#if !defined(SOUNDTOUCH_INTEGER_SAMPLES) || !defined(SOUNDTOUCH_FLOAT_SAMPLES)
-/// Choose either 32bit floating point or 16bit integer sampletype
-/// by choosing one of the following defines, unless this selection
-/// has already been done in some other file.
-////
-/// Notes:
-/// - In Windows environment, choose the sample format with the
-/// following defines.
-/// - In GNU environment, the floating point samples are used by
-/// default, but integer samples can be chosen by giving the
-/// following switch to the configure script:
-/// ./configure --enable-integer-samples
-/// However, if you still prefer to select the sample format here
-/// also in GNU environment, then please #undef the INTEGER_SAMPLE
-/// and FLOAT_SAMPLE defines first as in comments above.
-//# define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples
-# define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
-#endif
-
-#if defined(_M_IX86) || defined(__i386__) || defined(__x86_64__) || defined(_M_X64)
-/// Define this to allow X86-specific assembler/intrinsic optimizations.
-/// Notice that library contains also usual C++ versions of each of these
-/// these routines, so if you're having difficulties getting the optimized
-/// routines compiled for whatever reason, you may disable these optimizations
-/// to make the library compile.
-# define SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS 1
-
-/// In GNU environment, allow the user to override this setting by
-/// giving the following switch to the configure script:
-/// ./configure --disable-x86-optimizations
-/// ./configure --enable-x86-optimizations=no
-# ifdef SOUNDTOUCH_DISABLE_X86_OPTIMIZATIONS
-# undef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
-# endif
-#else
-/// Always disable optimizations when not using a x86 systems.
-# undef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
-#endif
-
-// If defined, allows the SIMD-optimized routines to take minor shortcuts
-// for improved performance. Undefine to require faithfully similar SIMD
-// calculations as in normal C implementation.
-#define SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION 1
-
-#ifdef SOUNDTOUCH_INTEGER_SAMPLES
-// 16bit integer sample type
-typedef short SAMPLETYPE;
-// data type for sample accumulation: Use 32bit integer to prevent overflows
-typedef long LONG_SAMPLETYPE;
-
-# ifdef SOUNDTOUCH_FLOAT_SAMPLES
-// check that only one sample type is defined
-# error "conflicting sample types defined"
-# endif // SOUNDTOUCH_FLOAT_SAMPLES
-
-# ifdef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
-// Allow MMX optimizations
-# define SOUNDTOUCH_ALLOW_MMX 1
-# endif
-#else
-// floating point samples
-typedef float SAMPLETYPE;
-// data type for sample accumulation: Use double to utilize full precision.
-typedef double LONG_SAMPLETYPE;
-
-# ifdef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
-// Allow SSE optimizations
-# define SOUNDTOUCH_ALLOW_SSE 1
-# endif
-#endif // SOUNDTOUCH_INTEGER_SAMPLES
-
-// Helper macro for aligning pointer up to next 16-byte boundary
-inline uintptr_t SOUNDTOUCH_ALIGN_POINTER_16(SAMPLETYPE *x) { return (reinterpret_cast<uintptr_t>(x) + 15) & ~static_cast<uintptr_t>(15); }
-
-// When this #define is active, eliminates a clicking sound when the "rate" or "pitch"
-// parameter setting crosses from value <1 to >=1 or vice versa during processing.
-// Default is off as such crossover is untypical case and involves a slight sound
-// quality compromise.
-//#define SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER 1
-
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/SoundTouch.cpp
+++ /dev/null
@@ -1,337 +1,1 @@
-//////////////////////////////////////////////////////////////////////////////
-///
-/// SoundTouch - main class for tempo/pitch/rate adjusting routines.
-///
-/// Notes:
-/// - Initialize the SoundTouch object instance by setting up the sound stream
-/// parameters with functions 'setSampleRate' and 'setChannels', then set
-/// desired tempo/pitch/rate settings with the corresponding functions.
-///
-/// - The SoundTouch class behaves like a first-in-first-out pipeline: The
-/// samples that are to be processed are fed into one of the pipe by calling
-/// function 'putSamples', while the ready processed samples can be read
-/// from the other end of the pipeline with function 'receiveSamples'.
-///
-/// - The SoundTouch processing classes require certain sized 'batches' of
-/// samples in order to process the sound. For this reason the classes buffer
-/// incoming samples until there are enough of samples available for
-/// processing, then they carry out the processing step and consequently
-/// make the processed samples available for outputting.
-///
-/// - For the above reason, the processing routines introduce a certain
-/// 'latency' between the input and output, so that the samples input to
-/// SoundTouch may not be immediately available in the output, and neither
-/// the amount of outputtable samples may not immediately be in direct
-/// relationship with the amount of previously input samples.
-///
-/// - The tempo/pitch/rate control parameters can be altered during processing.
-/// Please notice though that they aren't currently protected by semaphores,
-/// so in multi-thread application external semaphore protection may be
-/// required.
-///
-/// - This class utilizes classes 'TDStretch' for tempo change (without modifying
-/// pitch) and 'RateTransposer' for changing the playback rate (that is, both
-/// tempo and pitch in the same ratio) of the sound. The third available control
-/// 'pitch' (change pitch but maintain tempo) is produced by a combination of
-/// combining the two other controls.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2012-06-13 16:29:53 -0300 (qua, 13 jun 2012) $
-// File revision : $Revision: 4 $
-//
-// $Id: SoundTouch.cpp 143 2012-06-13 19:29:53Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#include "XSFCommon.h"
-
-#include <stdexcept>
-#include <cassert>
-#include <cstdlib>
-#include <cstring>
-#include <cstdio>
-#include "SoundTouch.h"
-#include "cpu_detect.h"
-
-using namespace soundtouch;
-
-SoundTouch::SoundTouch()
-{
- // Initialize rate transposer and tempo changer instances
-
- this->pRateTransposer.reset(RateTransposer::newInstance());
- this->pTDStretch.reset(TDStretch::newInstance());
-
- this->setOutPipe(this->pTDStretch.get());
-
- this->rate = this->tempo = 0;
-
- this->virtualPitch = this->virtualRate = this->virtualTempo = 1.0;
-
- this->calcEffectiveRateAndTempo();
-
- this->channels = 0;
- this->bSrateSet = false;
-}
-
-// Sets the number of channels, 1 = mono, 2 = stereo
-void SoundTouch::setChannels(uint32_t numChannels)
-{
- if (numChannels != 1 && numChannels != 2)
- throw std::runtime_error("Illegal number of channels");
- this->channels = numChannels;
- this->pRateTransposer->setChannels(numChannels);
- this->pTDStretch->setChannels(numChannels);
-}
-
-// Sets new rate control value. Normal rate = 1.0, smaller values
-// represent slower rate, larger faster rates.
-void SoundTouch::setRate(float newRate)
-{
- this->virtualRate = newRate;
- this->calcEffectiveRateAndTempo();
-}
-
-// Sets new tempo control value. Normal tempo = 1.0, smaller values
-// represent slower tempo, larger faster tempo.
-void SoundTouch::setTempo(float newTempo)
-{
- this->virtualTempo = newTempo;
- this->calcEffectiveRateAndTempo();
-}
-
-// Calculates 'effective' rate and tempo values from the
-// nominal control values.
-void SoundTouch::calcEffectiveRateAndTempo()
-{
- float oldTempo = this->tempo;
- float oldRate = this->rate;
-
- this->tempo = this->virtualTempo / this->virtualPitch;
- this->rate = this->virtualPitch * this->virtualRate;
-
- if (!fEqual(this->rate, oldRate))
- this->pRateTransposer->setRate(this->rate);
- if (!fEqual(this->tempo, oldTempo))
- this->pTDStretch->setTempo(this->tempo);
-
-#ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
- if (this->rate <= 1.0f)
- {
- if (this->output != this->pTDStretch.get())
- {
- FIFOSamplePipe *tempoOut;
-
- assert(this->output == this->pRateTransposer.get());
- // move samples in the current output buffer to the output of pTDStretch
- tempoOut = this->pTDStretch->getOutput();
- tempoOut->moveSamples(*this->output);
- // move samples in pitch transposer's store buffer to tempo changer's input
- this->pTDStretch->moveSamples(*this->pRateTransposer->getStore());
-
- this->output = pTDStretch.get();
- }
- }
- else
-#endif
- {
- if (this->output != this->pRateTransposer.get())
- {
- assert(this->output == this->pTDStretch.get());
- // move samples in the current output buffer to the output of pRateTransposer
- FIFOSamplePipe *transOut = this->pRateTransposer->getOutput();
- transOut->moveSamples(*this->output);
- // move samples in tempo changer's input to pitch transposer's input
- this->pRateTransposer->moveSamples(*this->pTDStretch->getInput());
-
- this->output = this->pRateTransposer.get();
- }
- }
-}
-
-// Sets sample rate.
-void SoundTouch::setSampleRate(uint32_t srate)
-{
- this->bSrateSet = true;
- // set sample rate, leave other tempo changer parameters as they are.
- this->pTDStretch->setParameters(srate);
-}
-
-// Adds 'numSamples' pcs of samples from the 'samples' memory position into
-// the input of the object.
-void SoundTouch::putSamples(const SAMPLETYPE *samples, uint32_t nSamples)
-{
- if (!this->bSrateSet)
- throw std::runtime_error("SoundTouch : Sample rate not defined");
- else if (!this->channels)
- throw std::runtime_error("SoundTouch : Number of channels not defined");
-
- // Transpose the rate of the new samples if necessary
- /* Bypass the nominal setting - can introduce a click in sound when tempo/pitch control crosses the nominal value...
- if (this->rate == 1.0f)
- {
- // The rate value is same as the original, simply evaluate the tempo changer.
- assert(this->output == this->pTDStretch.get());
- if (!this->pRateTransposer->isEmpty())
- {
- // yet flush the last samples in the pitch transposer buffer
- // (may happen if 'rate' changes from a non-zero value to zero)
- this->pTDStretch->moveSamples(*this->pRateTransposer);
- }
- this->pTDStretch->putSamples(samples, nSamples);
- }*/
-#ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
- else if (this->rate <= 1.0f)
- {
- // transpose the rate down, output the transposed sound to tempo changer buffer
- assert(this->output == this->pTDStretch.get());
- this->pRateTransposer->putSamples(samples, nSamples);
- this->pTDStretch->moveSamples(*this->pRateTransposer);
- }
- else
-#endif
- {
- assert(this->rate > 1.0f);
- // evaluate the tempo changer, then transpose the rate up,
- assert(this->output == this->pRateTransposer.get());
- this->pTDStretch->putSamples(samples, nSamples);
- this->pRateTransposer->moveSamples(*this->pTDStretch);
- }
-}
-
-// Flushes the last samples from the processing pipeline to the output.
-// Clears also the internal processing buffers.
-//
-// Note: This function is meant for extracting the last samples of a sound
-// stream. This function may introduce additional blank samples in the end
-// of the sound stream, and thus it's not recommended to call this function
-// in the middle of a sound stream.
-void SoundTouch::flush()
-{
- // check how many samples still await processing, and scale
- // that by tempo & rate to get expected output sample count
- int32_t nUnprocessed = this->numUnprocessedSamples();
- nUnprocessed = static_cast<int32_t>(nUnprocessed / (tempo * rate) + 0.5);
-
- int32_t nOut = this->numSamples(); // ready samples currently in buffer ...
- nOut += nUnprocessed; // ... and how many we expect there to be in the end
-
- // "Push" the last active samples out from the processing pipeline by
- // feeding blank samples into the processing pipeline until new,
- // processed samples appear in the output (not however, more than
- // 8ksamples in any case)
- SAMPLETYPE buff[128] = { 0 };
- for (int i = 0; i < 128; ++i)
- {
- this->putSamples(buff, 64);
- if (static_cast<int32_t>(this->numSamples()) >= nOut)
- {
- // Enough new samples have appeared into the output!
- // As samples come from processing with bigger chunks, now truncate it
- // back to maximum "nOut" samples to improve duration accuracy
- this->adjustAmountOfSamples(nOut);
-
- // finish
- break;
- }
- }
-
- // Clear working buffers
- this->pRateTransposer->clear();
- this->pTDStretch->clearInput();
- // yet leave the 'tempoChanger' output intouched as that's where the
- // flushed samples are!
-}
-
-// Changes a setting controlling the processing system behaviour. See the
-// 'SETTING_...' defines for available setting ID's.
-bool SoundTouch::setSetting(int32_t settingId, int32_t value)
-{
- int32_t sampleRate, sequenceMs, seekWindowMs, overlapMs;
-
- // read current tdstretch routine parameters
- pTDStretch->getParameters(&sampleRate, &sequenceMs, &seekWindowMs, &overlapMs);
-
- switch (settingId)
- {
- case SETTING_USE_AA_FILTER:
- // enables / disabless anti-alias filter
- this->pRateTransposer->enableAAFilter(!!value);
- return true;
-
- case SETTING_AA_FILTER_LENGTH:
- // sets anti-alias filter length
- this->pRateTransposer->getAAFilter()->setLength(value);
- return true;
-
- case SETTING_USE_QUICKSEEK:
- // enables / disables tempo routine quick seeking algorithm
- this->pTDStretch->enableQuickSeek(!!value);
- return true;
-
- case SETTING_SEQUENCE_MS:
- // change time-stretch sequence duration parameter
- this->pTDStretch->setParameters(sampleRate, value, seekWindowMs, overlapMs);
- return true;
-
- case SETTING_SEEKWINDOW_MS:
- // change time-stretch seek window length parameter
- this->pTDStretch->setParameters(sampleRate, sequenceMs, value, overlapMs);
- return true;
-
- case SETTING_OVERLAP_MS:
- // change time-stretch overlap length parameter
- this->pTDStretch->setParameters(sampleRate, sequenceMs, seekWindowMs, value);
- return true;
-
- default:
- return false;
- }
-}
-
-// Clears all the samples in the object's output and internal processing
-// buffers.
-void SoundTouch::clear()
-{
- this->pRateTransposer->clear();
- this->pTDStretch->clear();
-}
-
-/// Returns number of samples currently unprocessed.
-uint32_t SoundTouch::numUnprocessedSamples() const
-{
- if (this->pTDStretch)
- {
- FIFOSamplePipe *psp = this->pTDStretch->getInput();
- if (psp)
- return psp->numSamples();
- }
- return 0;
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/SoundTouch.h
+++ /dev/null
@@ -1,239 +1,1 @@
-//////////////////////////////////////////////////////////////////////////////
-///
-/// SoundTouch - main class for tempo/pitch/rate adjusting routines.
-///
-/// Notes:
-/// - Initialize the SoundTouch object instance by setting up the sound stream
-/// parameters with functions 'setSampleRate' and 'setChannels', then set
-/// desired tempo/pitch/rate settings with the corresponding functions.
-///
-/// - The SoundTouch class behaves like a first-in-first-out pipeline: The
-/// samples that are to be processed are fed into one of the pipe by calling
-/// function 'putSamples', while the ready processed samples can be read
-/// from the other end of the pipeline with function 'receiveSamples'.
-///
-/// - The SoundTouch processing classes require certain sized 'batches' of
-/// samples in order to process the sound. For this reason the classes buffer
-/// incoming samples until there are enough of samples available for
-/// processing, then they carry out the processing step and consequently
-/// make the processed samples available for outputting.
-///
-/// - For the above reason, the processing routines introduce a certain
-/// 'latency' between the input and output, so that the samples input to
-/// SoundTouch may not be immediately available in the output, and neither
-/// the amount of outputtable samples may not immediately be in direct
-/// relationship with the amount of previously input samples.
-///
-/// - The tempo/pitch/rate control parameters can be altered during processing.
-/// Please notice though that they aren't currently protected by semaphores,
-/// so in multi-thread application external semaphore protection may be
-/// required.
-///
-/// - This class utilizes classes 'TDStretch' for tempo change (without modifying
-/// pitch) and 'RateTransposer' for changing the playback rate (that is, both
-/// tempo and pitch in the same ratio) of the sound. The third available control
-/// 'pitch' (change pitch but maintain tempo) is produced by a combination of
-/// combining the two other controls.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2012-12-28 17:32:59 -0200 (sex, 28 dez 2012) $
-// File revision : $Revision: 4 $
-//
-// $Id: SoundTouch.h 163 2012-12-28 19:32:59Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#pragma once
-
-#include <memory>
-#include "FIFOSamplePipe.h"
-#include "RateTransposer.h"
-#include "TDStretch.h"
-
-namespace soundtouch
-{
-
-/// Soundtouch library version string
-const char *const SOUNDTOUCH_VERSION = "1.7.1";
-
-/// SoundTouch library version id
-const uint32_t SOUNDTOUCH_VERSION_ID = 010701;
-
-// Available setting IDs for the 'setSetting' & 'get_setting' functions:
-
-/// Enable/disable anti-alias filter in pitch transposer (0 = disable)
-const int32_t SETTING_USE_AA_FILTER = 0;
-
-/// Pitch transposer anti-alias filter length (8 .. 128 taps, default = 32)
-const int32_t SETTING_AA_FILTER_LENGTH = 1;
-
-/// Enable/disable quick seeking algorithm in tempo changer routine
-/// (enabling quick seeking lowers CPU utilization but causes a minor sound
-/// quality compromising)
-const int32_t SETTING_USE_QUICKSEEK = 2;
-
-/// Time-stretch algorithm single processing sequence length in milliseconds. This determines
-/// to how long sequences the original sound is chopped in the time-stretch algorithm.
-/// See "STTypes.h" or README for more information.
-const int32_t SETTING_SEQUENCE_MS = 3;
-
-/// Time-stretch algorithm seeking window length in milliseconds for algorithm that finds the
-/// best possible overlapping location. This determines from how wide window the algorithm
-/// may look for an optimal joining location when mixing the sound sequences back together.
-/// See "STTypes.h" or README for more information.
-const int32_t SETTING_SEEKWINDOW_MS = 4;
-
-/// Time-stretch algorithm overlap length in milliseconds. When the chopped sound sequences
-/// are mixed back together, to form a continuous sound stream, this parameter defines over
-/// how long period the two consecutive sequences are let to overlap each other.
-/// See "STTypes.h" or README for more information.
-const int32_t SETTING_OVERLAP_MS = 5;
-
-/// Call "getSetting" with this ID to query nominal average processing sequence
-/// size in samples. This value tells approcimate value how many input samples
-/// SoundTouch needs to gather before it does DSP processing run for the sample batch.
-///
-/// Notices:
-/// - This is read-only parameter, i.e. setSetting ignores this parameter
-/// - Returned value is approximate average value, exact processing batch
-/// size may wary from time to time
-/// - This parameter value is not constant but may change depending on
-/// tempo/pitch/rate/samplerate settings.
-const int32_t SETTING_NOMINAL_INPUT_SEQUENCE = 6;
-
-/// Call "getSetting" with this ID to query nominal average processing output
-/// size in samples. This value tells approcimate value how many output samples
-/// SoundTouch outputs once it does DSP processing run for a batch of input samples.
-///
-/// Notices:
-/// - This is read-only parameter, i.e. setSetting ignores this parameter
-/// - Returned value is approximate average value, exact processing batch
-/// size may wary from time to time
-/// - This parameter value is not constant but may change depending on
-/// tempo/pitch/rate/samplerate settings.
-const int32_t SETTING_NOMINAL_OUTPUT_SEQUENCE = 7;
-
-class SoundTouch : public FIFOProcessor
-{
-private:
- /// Rate transposer class instance
- std::unique_ptr<RateTransposer> pRateTransposer;
-
- /// Time-stretch class instance
- std::unique_ptr<TDStretch> pTDStretch;
-
- /// Virtual pitch parameter. Effective rate & tempo are calculated from these parameters.
- float virtualRate;
-
- /// Virtual pitch parameter. Effective rate & tempo are calculated from these parameters.
- float virtualTempo;
-
- /// Virtual pitch parameter. Effective rate & tempo are calculated from these parameters.
- float virtualPitch;
-
- /// Flag: Has sample rate been set?
- bool bSrateSet;
-
- /// Calculates effective rate & tempo valuescfrom 'virtualRate', 'virtualTempo' and
- /// 'virtualPitch' parameters.
- void calcEffectiveRateAndTempo();
-
-protected:
- /// Number of channels
- uint32_t channels;
-
- /// Effective 'rate' value calculated from 'virtualRate', 'virtualTempo' and 'virtualPitch'
- float rate;
-
- /// Effective 'tempo' value calculated from 'virtualRate', 'virtualTempo' and 'virtualPitch'
- float tempo;
-
-public:
- SoundTouch();
-
- /// Sets new rate control value. Normal rate = 1.0, smaller values
- /// represent slower rate, larger faster rates.
- void setRate(float newRate);
-
- /// Sets new tempo control value. Normal tempo = 1.0, smaller values
- /// represent slower tempo, larger faster tempo.
- void setTempo(float newTempo);
-
- /// Sets the number of channels, 1 = mono, 2 = stereo
- void setChannels(uint32_t numChannels);
-
- /// Sets sample rate.
- void setSampleRate(uint32_t srate);
-
- /// Flushes the last samples from the processing pipeline to the output.
- /// Clears also the internal processing buffers.
- //
- /// Note: This function is meant for extracting the last samples of a sound
- /// stream. This function may introduce additional blank samples in the end
- /// of the sound stream, and thus it's not recommended to call this function
- /// in the middle of a sound stream.
- void flush();
-
- /// Adds 'numSamples' pcs of samples from the 'samples' memory position into
- /// the input of the object. Notice that sample rate _has_to_ be set before
- /// calling this function, otherwise throws a runtime_error exception.
- void putSamples(
- const SAMPLETYPE *samples, ///< Pointer to sample buffer.
- uint32_t numSamples ///< Number of samples in buffer. Notice
- ///< that in case of stereo-sound a single sample
- ///< contains data for both channels.
- );
-
- /// Clears all the samples in the object's output and internal processing
- /// buffers.
- void clear();
-
- /// Changes a setting controlling the processing system behaviour. See the
- /// 'SETTING_...' defines for available setting ID's.
- ///
- /// \return 'true' if the setting was succesfully changed
- bool setSetting(int32_t settingId, ///< Setting ID number. see SETTING_... defines.
- int32_t value ///< New setting value.
- );
-
- /// Returns number of samples currently unprocessed.
- uint32_t numUnprocessedSamples() const;
-
- /// Other handy functions that are implemented in the ancestor classes (see
- /// classes 'FIFOProcessor' and 'FIFOSamplePipe')
- ///
- /// - receiveSamples() : Use this function to receive 'ready' processed samples from SoundTouch.
- /// - numSamples() : Get number of 'ready' samples that can be received with
- /// function 'receiveSamples()'
- /// - isEmpty() : Returns nonzero if there aren't any 'ready' samples.
- /// - clear() : Clears all samples from ready/processing buffers.
-};
-
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/TDStretch.cpp
+++ /dev/null
@@ -1,639 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// Sampled sound tempo changer/time stretch algorithm. Changes the sound tempo
-/// while maintaining the original pitch by using a time domain WSOLA-like
-/// method with several performance-increasing tweaks.
-///
-/// Note : MMX optimized functions reside in a separate, platform-specific
-/// file, e.g. 'mmx_win.cpp' or 'mmx_gcc.cpp'
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2012-11-08 16:53:01 -0200 (qui, 08 nov 2012) $
-// File revision : $Revision: 1.12 $
-//
-// $Id: TDStretch.cpp 160 2012-11-08 18:53:01Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#include "XSFCommon.h"
-
-#include <stdexcept>
-#include <limits>
-#include <cstring>
-#include <cstdlib>
-#include <cassert>
-#include "STTypes.h"
-#include "cpu_detect.h"
-#include "TDStretch.h"
-
-using namespace soundtouch;
-
-/*****************************************************************************
- *
- * Constant definitions
- *
- *****************************************************************************/
-
-// Table for the hierarchical mixing position seeking algorithm
-static const short _scanOffsets[][24] =
-{
- { 124, 186, 248, 310, 372, 434, 496, 558, 620, 682, 744, 806, 868, 930, 992, 1054, 1116, 1178, 1240, 1302, 1364, 1426, 1488, 0 },
- {-100, -75, -50, -25, 25, 50, 75, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
- { -20, -15, -10, -5, 5, 10, 15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
- { -4, -3, -2, -1, 1, 2, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
- { 121, 114, 97, 114, 98, 105, 108, 32, 104, 99, 117, 111, 116, 100, 110, 117, 111, 115, 0, 0, 0, 0, 0, 0 }
-};
-
-/*****************************************************************************
- *
- * Implementation of the class 'TDStretch'
- *
- *****************************************************************************/
-
-
-TDStretch::TDStretch() : FIFOProcessor(&outputBuffer)
-{
- this->bQuickSeek = false;
- this->channels = 2;
-
- this->pMidBuffer = nullptr;
- this->pMidBufferUnaligned.reset();
- this->overlapLength = 0;
-
- this->bAutoSeqSetting = true;
- this->bAutoSeekSetting = true;
-
- //this->outDebt = 0;
- this->skipFract = 0;
-
- this->tempo = 1.0f;
- this->setParameters(48000, DEFAULT_SEQUENCE_MS, DEFAULT_SEEKWINDOW_MS, DEFAULT_OVERLAP_MS);
- this->setTempo(1.0f);
-
- this->clear();
-}
-
-TDStretch::~TDStretch()
-{
-}
-
-// Sets routine control parameters. These control are certain time constants
-// defining how the sound is stretched to the desired duration.
-//
-// 'sampleRate' = sample rate of the sound
-// 'sequenceMS' = one processing sequence length in milliseconds (default = 82 ms)
-// 'seekwindowMS' = seeking window length for scanning the best overlapping
-// position (default = 28 ms)
-// 'overlapMS' = overlapping length (default = 12 ms)
-
-void TDStretch::setParameters(int32_t aSampleRate, int32_t aSequenceMS, int32_t aSeekWindowMS, int32_t aOverlapMS)
-{
- // accept only positive parameter values - if zero or negative, use old values instead
- if (aSampleRate > 0)
- this->sampleRate = aSampleRate;
- if (aOverlapMS > 0)
- this->overlapMs = aOverlapMS;
-
- if (aSequenceMS > 0)
- {
- this->sequenceMs = aSequenceMS;
- this->bAutoSeqSetting = false;
- }
- else if (!aSequenceMS)
- // if zero, use automatic setting
- this->bAutoSeqSetting = true;
-
- if (aSeekWindowMS > 0)
- {
- this->seekWindowMs = aSeekWindowMS;
- this->bAutoSeekSetting = false;
- }
- else if (!aSeekWindowMS)
- // if zero, use automatic setting
- this->bAutoSeekSetting = true;
-
- this->calcSeqParameters();
-
- this->calculateOverlapLength(this->overlapMs);
-
- // set tempo to recalculate 'sampleReq'
- this->setTempo(this->tempo);
-}
-
-/// Get routine control parameters, see setParameters() function.
-/// Any of the parameters to this function can be NULL, in such case corresponding parameter
-/// value isn't returned.
-void TDStretch::getParameters(int32_t *pSampleRate, int32_t *pSequenceMs, int32_t *pSeekWindowMs, int32_t *pOverlapMs)
-{
- if (pSampleRate)
- *pSampleRate = this->sampleRate;
-
- if (pSequenceMs)
- *pSequenceMs = this->bAutoSeqSetting ? USE_AUTO_SEQUENCE_LEN : sequenceMs;
-
- if (pSeekWindowMs)
- *pSeekWindowMs = this->bAutoSeekSetting ? USE_AUTO_SEEKWINDOW_LEN : seekWindowMs;
-
- if (pOverlapMs)
- *pOverlapMs = this->overlapMs;
-}
-
-// Overlaps samples in 'midBuffer' with the samples in 'pInput'
-void TDStretch::overlapMono(SAMPLETYPE *pOutput, const SAMPLETYPE *pInput) const
-{
- SAMPLETYPE m1 = 0;
- SAMPLETYPE m2 = static_cast<SAMPLETYPE>(this->overlapLength);
-
- for (int32_t i = 0; i < this->overlapLength; ++i)
- {
- pOutput[i] = (pInput[i] * m1 + this->pMidBuffer[i] * m2) / this->overlapLength;
- ++m1;
- --m2;
- }
-}
-
-void TDStretch::clearMidBuffer()
-{
- memset(this->pMidBuffer, 0, 2 * sizeof(SAMPLETYPE) * this->overlapLength);
-}
-
-void TDStretch::clearInput()
-{
- this->inputBuffer.clear();
- this->clearMidBuffer();
-}
-
-// Clears the sample buffers
-void TDStretch::clear()
-{
- this->outputBuffer.clear();
- this->clearInput();
-}
-
-// Enables/disables the quick position seeking algorithm. Zero to disable, nonzero
-// to enable
-void TDStretch::enableQuickSeek(bool enable)
-{
- this->bQuickSeek = enable;
-}
-
-// Seeks for the optimal overlap-mixing position.
-int32_t TDStretch::seekBestOverlapPosition(const SAMPLETYPE *refPos)
-{
- if (this->bQuickSeek)
- return this->seekBestOverlapPositionQuick(refPos);
- else
- return this->seekBestOverlapPositionFull(refPos);
-}
-
-// Overlaps samples in 'midBuffer' with the samples in 'pInputBuffer' at position
-// of 'ovlPos'.
-void TDStretch::overlap(SAMPLETYPE *pOutput, const SAMPLETYPE *pInput, uint32_t ovlPos) const
-{
- if (this->channels == 2)
- // stereo sound
- this->overlapStereo(pOutput, pInput + 2 * ovlPos);
- else
- // mono sound.
- this->overlapMono(pOutput, pInput + ovlPos);
-}
-
-// Seeks for the optimal overlap-mixing position. The 'stereo' version of the
-// routine
-//
-// The best position is determined as the position where the two overlapped
-// sample sequences are 'most alike', in terms of the highest cross-correlation
-// value over the overlapping period
-int32_t TDStretch::seekBestOverlapPositionFull(const SAMPLETYPE *refPos)
-{
- double bestCorr = std::numeric_limits<float>::min();
- int32_t bestOffs = 0;
-
- // Scans for the best correlation value by testing each possible position
- // over the permitted range.
- for (int32_t i = 0; i < this->seekLength; ++i)
- {
- // Calculates correlation value for the mixing position corresponding
- // to 'i'
- double corr = this->calcCrossCorr(refPos + this->channels * i, this->pMidBuffer);
- // heuristic rule to slightly favour values close to mid of the range
- double tmp = (2.0 * i - this->seekLength) / this->seekLength;
- corr = (corr + 0.1) * (1.0 - 0.25 * tmp * tmp);
-
- // Checks for the highest correlation value
- if (corr > bestCorr)
- {
- bestCorr = corr;
- bestOffs = i;
- }
- }
- // clear cross correlation routine state if necessary (is so e.g. in MMX routines).
- this->clearCrossCorrState();
-
- return bestOffs;
-}
-
-// Seeks for the optimal overlap-mixing position. The 'stereo' version of the
-// routine
-//
-// The best position is determined as the position where the two overlapped
-// sample sequences are 'most alike', in terms of the highest cross-correlation
-// value over the overlapping period
-int32_t TDStretch::seekBestOverlapPositionQuick(const SAMPLETYPE *refPos)
-{
- double bestCorr = std::numeric_limits<float>::min();
- int32_t bestOffs = _scanOffsets[0][0], corrOffset = 0;
-
- // Scans for the best correlation value using four-pass hierarchical search.
- //
- // The look-up table 'scans' has hierarchical position adjusting steps.
- // In first pass the routine searhes for the highest correlation with
- // relatively coarse steps, then rescans the neighbourhood of the highest
- // correlation with better resolution and so on.
- for (uint32_t scanCount = 0; scanCount < 4; ++scanCount)
- {
- int32_t j = 0;
- while (_scanOffsets[scanCount][j])
- {
- int32_t tempOffset = corrOffset + _scanOffsets[scanCount][j];
- if (tempOffset >= this->seekLength)
- break;
-
- // Calculates correlation value for the mixing position corresponding
- // to 'tempOffset'
- double corr = this->calcCrossCorr(refPos + this->channels * tempOffset, this->pMidBuffer);
- // heuristic rule to slightly favour values close to mid of the range
- double tmp = (2.0 * tempOffset - this->seekLength) / seekLength;
- corr = (corr + 0.1) * (1.0 - 0.25 * tmp * tmp);
-
- // Checks for the highest correlation value
- if (corr > bestCorr)
- {
- bestCorr = corr;
- bestOffs = tempOffset;
- }
- ++j;
- }
- corrOffset = bestOffs;
- }
- // clear cross correlation routine state if necessary (is so e.g. in MMX routines).
- this->clearCrossCorrState();
-
- return bestOffs;
-}
-
-/// clear cross correlation routine state if necessary
-void TDStretch::clearCrossCorrState()
-{
- // default implementation is empty.
-}
-
-/// Calculates processing sequence length according to tempo setting
-void TDStretch::calcSeqParameters()
-{
- // Adjust tempo param according to tempo, so that variating processing sequence length is used
- // at varius tempo settings, between the given low...top limits
- static const double AUTOSEQ_TEMPO_LOW = 0.5; // auto setting low tempo range (-50%)
- static const double AUTOSEQ_TEMPO_TOP = 2.0; // auto setting top tempo range (+100%)
-
- // sequence-ms setting values at above low & top tempo
- static const double AUTOSEQ_AT_MIN = 125.0;
- static const double AUTOSEQ_AT_MAX = 50.0;
- static const double AUTOSEQ_K = (AUTOSEQ_AT_MAX - AUTOSEQ_AT_MIN) / (AUTOSEQ_TEMPO_TOP - AUTOSEQ_TEMPO_LOW);
- static const double AUTOSEQ_C = AUTOSEQ_AT_MIN - AUTOSEQ_K * AUTOSEQ_TEMPO_LOW;
-
- // seek-window-ms setting values at above low & top tempo
- static const double AUTOSEEK_AT_MIN = 25.0;
- static const double AUTOSEEK_AT_MAX = 15.0;
- static const double AUTOSEEK_K = (AUTOSEEK_AT_MAX - AUTOSEEK_AT_MIN) / (AUTOSEQ_TEMPO_TOP - AUTOSEQ_TEMPO_LOW);
- static const double AUTOSEEK_C = AUTOSEEK_AT_MIN - AUTOSEEK_K * AUTOSEQ_TEMPO_LOW;
-
- auto CHECK_LIMITS = [](double x, double mi, double ma) { return x < mi ? mi : (x > ma ? ma : x); };
-
- if (this->bAutoSeqSetting)
- {
- double seq = AUTOSEQ_C + AUTOSEQ_K * this->tempo;
- seq = CHECK_LIMITS(seq, AUTOSEQ_AT_MAX, AUTOSEQ_AT_MIN);
- this->sequenceMs = static_cast<int>(seq + 0.5);
- }
-
- if (this->bAutoSeekSetting)
- {
- double seek = AUTOSEEK_C + AUTOSEEK_K * this->tempo;
- seek = CHECK_LIMITS(seek, AUTOSEEK_AT_MAX, AUTOSEEK_AT_MIN);
- this->seekWindowMs = static_cast<int>(seek + 0.5);
- }
-
- // Update seek window lengths
- this->seekWindowLength = (this->sampleRate * this->sequenceMs) / 1000;
- if (this->seekWindowLength < 2 * this->overlapLength)
- this->seekWindowLength = 2 * this->overlapLength;
- this->seekLength = (this->sampleRate * this->seekWindowMs) / 1000;
-}
-
-// Sets new target tempo. Normal tempo = 'SCALE', smaller values represent slower
-// tempo, larger faster tempo.
-void TDStretch::setTempo(float newTempo)
-{
- this->tempo = newTempo;
-
- // Calculate new sequence duration
- this->calcSeqParameters();
-
- // Calculate ideal skip length (according to tempo value)
- this->nominalSkip = this->tempo * (this->seekWindowLength - this->overlapLength);
- int intskip = static_cast<int>(nominalSkip + 0.5f);
-
- // Calculate how many samples are needed in the 'inputBuffer' to
- // process another batch of samples
- this->sampleReq = std::max(intskip + this->overlapLength, this->seekWindowLength) + this->seekLength;
-}
-
-// Sets the number of channels, 1 = mono, 2 = stereo
-void TDStretch::setChannels(int32_t numChannels)
-{
- assert(numChannels > 0);
- if (this->channels == numChannels)
- return;
- assert(numChannels == 1 || numChannels == 2);
-
- this->channels = numChannels;
- this->inputBuffer.setChannels(channels);
- this->outputBuffer.setChannels(channels);
-}
-
-// Processes as many processing frames of the samples 'inputBuffer', store
-// the result into 'outputBuffer'
-void TDStretch::processSamples()
-{
- /* Removed this small optimization - can introduce a click to sound when tempo setting
- crosses the nominal value
- if (this->tempo == 1.0f)
- {
- // tempo not changed from the original, so bypass the processing
- this->processNominalTempo();
- return;
- }*/
-
- // Process samples as long as there are enough samples in 'inputBuffer'
- // to form a processing frame.
- while (static_cast<int32_t>(this->inputBuffer.numSamples()) >= this->sampleReq)
- {
- // If tempo differs from the normal ('SCALE'), scan for the best overlapping
- // position
- int32_t offset = this->seekBestOverlapPosition(this->inputBuffer.ptrBegin());
-
- // Mix the samples in the 'inputBuffer' at position of 'offset' with the
- // samples in 'midBuffer' using sliding overlapping
- // ... first partially overlap with the end of the previous sequence
- // (that's in 'midBuffer')
- this->overlap(this->outputBuffer.ptrEnd(this->overlapLength), this->inputBuffer.ptrBegin(), offset);
- this->outputBuffer.putSamples(this->overlapLength);
-
- // ... then copy sequence samples from 'inputBuffer' to output:
-
- // length of sequence
- int temp = this->seekWindowLength - 2 * this->overlapLength;
-
- // crosscheck that we don't have buffer overflow...
- if (static_cast<int32_t>(inputBuffer.numSamples()) < offset + temp + this->overlapLength * 2)
- continue; // just in case, shouldn't really happen
-
- this->outputBuffer.putSamples(this->inputBuffer.ptrBegin() + this->channels * (offset + this->overlapLength), temp);
-
- // Copies the end of the current sequence from 'inputBuffer' to
- // 'midBuffer' for being mixed with the beginning of the next
- // processing sequence and so on
- assert(offset + temp + this->overlapLength * 2 <= static_cast<int32_t>(this->inputBuffer.numSamples()));
- memcpy(this->pMidBuffer, this->inputBuffer.ptrBegin() + this->channels * (offset + this->seekWindowLength - this->overlapLength), this->channels * sizeof(SAMPLETYPE) * this->overlapLength);
-
- // Remove the processed samples from the input buffer. Update
- // the difference between integer & nominal skip step to 'skipFract'
- // in order to prevent the error from accumulating over time.
- this->skipFract += this->nominalSkip; // real skip size
- int ovlSkip = static_cast<int>(skipFract); // rounded to integer skip
- this->skipFract -= ovlSkip; // maintain the fraction part, i.e. real vs. integer skip
- this->inputBuffer.receiveSamples(ovlSkip);
- }
-}
-
-// Adds 'numsamples' pcs of samples from the 'samples' memory position into
-// the input of the object.
-void TDStretch::putSamples(const SAMPLETYPE *samples, uint32_t nSamples)
-{
- // Add the samples into the input buffer
- this->inputBuffer.putSamples(samples, nSamples);
- // Process the samples in input buffer
- this->processSamples();
-}
-
-/// Set new overlap length parameter & reallocate RefMidBuffer if necessary.
-void TDStretch::acceptNewOverlapLength(int32_t newOverlapLength)
-{
- assert(newOverlapLength >= 0);
- int32_t prevOvl = this->overlapLength;
- this->overlapLength = newOverlapLength;
-
- if (this->overlapLength > prevOvl)
- {
- this->pMidBufferUnaligned.reset(new SAMPLETYPE[this->overlapLength * 2 + 16 / sizeof(SAMPLETYPE)]);
- // ensure that 'pMidBuffer' is aligned to 16 byte boundary for efficiency
- this->pMidBuffer = reinterpret_cast<SAMPLETYPE *>(SOUNDTOUCH_ALIGN_POINTER_16(this->pMidBufferUnaligned.get()));
-
- this->clearMidBuffer();
- }
-}
-
-// Operator 'new' is overloaded so that it automatically creates a suitable instance
-// depending on if we've a MMX/SSE/etc-capable CPU available or not.
-void *TDStretch::operator new(size_t /*s*/)
-{
- // Notice! don't use "new TDStretch" directly, use "newInstance" to create a new instance instead!
- //assert(false);
- //return NULL;
- throw std::runtime_error("Don't use 'new TDStretch', use 'newInstance' member instead!");
-}
-
-TDStretch *TDStretch::newInstance()
-{
- uint32_t uExtensions = detectCPUextensions();
-
- // Check if MMX/SSE instruction set extensions supported by CPU
-
-#ifdef SOUNDTOUCH_ALLOW_MMX
- // MMX routines available only with integer sample types
- if (uExtensions & SUPPORT_MMX)
- return ::new TDStretchMMX;
- else
-#endif // SOUNDTOUCH_ALLOW_MMX
-#ifdef SOUNDTOUCH_ALLOW_SSE
- if (uExtensions & SUPPORT_SSE)
- // SSE support
- return ::new TDStretchSSE;
- else
-#endif // SOUNDTOUCH_ALLOW_SSE
- // ISA optimizations not supported, use plain C version
- return ::new TDStretch;
-}
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// Integer arithmetics specific algorithm implementations.
-//
-//////////////////////////////////////////////////////////////////////////////
-
-#ifdef SOUNDTOUCH_INTEGER_SAMPLES
-
-// Overlaps samples in 'midBuffer' with the samples in 'pinput'. The 'Stereo'
-// version of the routine.
-void TDStretch::overlapStereo(short *poutput, const short *pinput) const
-{
- for (int32_t i = 0; i < this->overlapLength; ++i)
- {
- short temp = this->overlapLength - i;
- int32_t cnt2 = 2 * i;
- poutput[cnt2] = (pinput[cnt2] * i + this->pMidBuffer[cnt2] * temp) / this->overlapLength;
- poutput[cnt2 + 1] = (pinput[cnt2 + 1] * i + this->pMidBuffer[cnt2 + 1] * temp) / this->overlapLength;
- }
-}
-
-// Calculates the x having the closest 2^x value for the given value
-static int _getClosest2Power(double value)
-{
- return static_cast<int>(std::log(value) / std::log(2.0) + 0.5);
-}
-
-/// Calculates overlap period length in samples.
-/// Integer version rounds overlap length to closest power of 2
-/// for a divide scaling operation.
-void TDStretch::calculateOverlapLength(int32_t aoverlapMs)
-{
- assert(aoverlapMs >= 0);
-
- // calculate overlap length so that it's power of 2 - thus it's easy to do
- // integer division by right-shifting. Term "-1" at end is to account for
- // the extra most significatnt bit left unused in result by signed multiplication
- this->overlapDividerBits = _getClosest2Power((this->sampleRate * aoverlapMs) / 1000.0) - 1;
- if (this->overlapDividerBits > 9)
- this->overlapDividerBits = 9;
- if (this->overlapDividerBits < 3)
- this->overlapDividerBits = 3;
- int32_t newOvl = static_cast<int32_t>(std::pow(2, this->overlapDividerBits + 1)); // +1 => account for -1 above
-
- this->acceptNewOverlapLength(newOvl);
-
- // calculate sloping divider so that crosscorrelation operation won't
- // overflow 32-bit register. Max. sum of the crosscorrelation sum without
- // divider would be 2^30*(N^3-N)/3, where N = overlap length
- this->slopingDivider = (newOvl * newOvl - 1) / 3;
-}
-
-double TDStretch::calcCrossCorr(const short *mixingPos, const short *compare) const
-{
- long corr = 0, norm = 0;
- // Same routine for stereo and mono. For stereo, unroll loop for better
- // efficiency and gives slightly better resolution against rounding.
- // For mono it same routine, just unrolls loop by factor of 4
- for (int32_t i = 0; i < this->overlapLength; i += 4)
- {
- corr += (mixingPos[i] * compare[i] + mixingPos[i + 1] * compare[i + 1] + mixingPos[i + 2] * compare[i + 2] + mixingPos[i + 3] * compare[i + 3]) >> this->overlapDividerBits;
- norm += (mixingPos[i] * mixingPos[i] + mixingPos[i + 1] * mixingPos[i + 1] + mixingPos[i + 2] * mixingPos[i + 2] + mixingPos[i + 3] * mixingPos[i + 3]) >> this->overlapDividerBits;
- }
-
- // Normalize result by dividing by sqrt(norm) - this step is easiest
- // done using floating point operation
- if (!norm)
- norm = 1; // to avoid div by zero
- return corr / std::sqrt(static_cast<double>(norm));
-}
-
-#endif // SOUNDTOUCH_INTEGER_SAMPLES
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// Floating point arithmetics specific algorithm implementations.
-//
-
-#ifdef SOUNDTOUCH_FLOAT_SAMPLES
-
-// Overlaps samples in 'midBuffer' with the samples in 'pInput'
-void TDStretch::overlapStereo(float *pOutput, const float *pInput) const
-{
- float fScale = 1.0f / this->overlapLength;
-
- float f1 = 0, f2 = 1.0f;
-
- for (int32_t i = 0; i < 2 * this->overlapLength; i += 2)
- {
- pOutput[i] = pInput[i] * f1 + this->pMidBuffer[i] * f2;
- pOutput[i + 1] = pInput[i + 1] * f1 + this->pMidBuffer[i + 1] * f2;
-
- f1 += fScale;
- f2 -= fScale;
- }
-}
-
-/// Calculates overlapInMsec period length in samples.
-void TDStretch::calculateOverlapLength(int32_t overlapInMsec)
-{
- assert(overlapInMsec >= 0);
- uint32_t newOvl = (this->sampleRate * overlapInMsec) / 1000;
- if (newOvl < 16)
- newOvl = 16;
-
- // must be divisible by 8
- newOvl -= newOvl % 8;
-
- this->acceptNewOverlapLength(newOvl);
-}
-
-double TDStretch::calcCrossCorr(const float *mixingPos, const float *compare) const
-{
- double corr = 0, norm = 0;
- // Same routine for stereo and mono. For Stereo, unroll by factor of 2.
- // For mono it's same routine yet unrollsd by factor of 4.
- for (int32_t i = 0; i < this->channels * this->overlapLength; i += 4)
- {
- corr += mixingPos[i] * compare[i] + mixingPos[i + 1] * compare[i + 1];
-
- norm += mixingPos[i] * mixingPos[i] + mixingPos[i + 1] * mixingPos[i + 1];
-
- // unroll the loop for better CPU efficiency:
- corr += mixingPos[i + 2] * compare[i + 2] + mixingPos[i + 3] * compare[i + 3];
-
- norm += mixingPos[i + 2] * mixingPos[i + 2] + mixingPos[i + 3] * mixingPos[i + 3];
- }
-
- if (norm < 1e-9)
- norm = 1.0; // to avoid div by zero
- return corr / std::sqrt(norm);
-}
-
-#endif // SOUNDTOUCH_FLOAT_SAMPLES
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/TDStretch.h
+++ /dev/null
@@ -1,245 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// Sampled sound tempo changer/time stretch algorithm. Changes the sound tempo
-/// while maintaining the original pitch by using a time domain WSOLA-like method
-/// with several performance-increasing tweaks.
-///
-/// Note : MMX/SSE optimized functions reside in separate, platform-specific files
-/// 'mmx_optimized.cpp' and 'sse_optimized.cpp'
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2012-04-01 16:49:30 -0300 (dom, 01 abr 2012) $
-// File revision : $Revision: 4 $
-//
-// $Id: TDStretch.h 137 2012-04-01 19:49:30Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#pragma once
-
-#include <memory>
-#include "FIFOSampleBuffer.h"
-
-namespace soundtouch
-{
-
-/// Default values for sound processing parameters:
-/// Notice that the default parameters are tuned for contemporary popular music
-/// processing. For speech processing applications these parameters suit better:
-/// #define DEFAULT_SEQUENCE_MS 40
-/// #define DEFAULT_SEEKWINDOW_MS 15
-/// #define DEFAULT_OVERLAP_MS 8
-///
-
-/// Giving this value for the sequence length sets automatic parameter value
-/// according to tempo setting (recommended)
-const int32_t USE_AUTO_SEQUENCE_LEN = 0;
-
-/// Default length of a single processing sequence, in milliseconds. This determines to how
-/// long sequences the original sound is chopped in the time-stretch algorithm.
-///
-/// The larger this value is, the lesser sequences are used in processing. In principle
-/// a bigger value sounds better when slowing down tempo, but worse when increasing tempo
-/// and vice versa.
-///
-/// Increasing this value reduces computational burden & vice versa.
-//#define DEFAULT_SEQUENCE_MS 40
-const int32_t DEFAULT_SEQUENCE_MS = USE_AUTO_SEQUENCE_LEN;
-
-/// Giving this value for the seek window length sets automatic parameter value
-/// according to tempo setting (recommended)
-const int32_t USE_AUTO_SEEKWINDOW_LEN = 0;
-
-/// Seeking window default length in milliseconds for algorithm that finds the best possible
-/// overlapping location. This determines from how wide window the algorithm may look for an
-/// optimal joining location when mixing the sound sequences back together.
-///
-/// The bigger this window setting is, the higher the possibility to find a better mixing
-/// position will become, but at the same time large values may cause a "drifting" artifact
-/// because consequent sequences will be taken at more uneven intervals.
-///
-/// If there's a disturbing artifact that sounds as if a constant frequency was drifting
-/// around, try reducing this setting.
-///
-/// Increasing this value increases computational burden & vice versa.
-//#define DEFAULT_SEEKWINDOW_MS 15
-const int32_t DEFAULT_SEEKWINDOW_MS = USE_AUTO_SEEKWINDOW_LEN;
-
-/// Overlap length in milliseconds. When the chopped sound sequences are mixed back together,
-/// to form a continuous sound stream, this parameter defines over how long period the two
-/// consecutive sequences are let to overlap each other.
-///
-/// This shouldn't be that critical parameter. If you reduce the DEFAULT_SEQUENCE_MS setting
-/// by a large amount, you might wish to try a smaller value on this.
-///
-/// Increasing this value increases computational burden & vice versa.
-const int32_t DEFAULT_OVERLAP_MS = 8;
-
-/// Class that does the time-stretch (tempo change) effect for the processed
-/// sound.
-class TDStretch : public FIFOProcessor
-{
-protected:
- int32_t channels;
- int32_t sampleReq;
- float tempo;
-
- SAMPLETYPE *pMidBuffer;
- std::unique_ptr<SAMPLETYPE[]> pMidBufferUnaligned;
- int32_t overlapLength;
- int32_t seekLength;
- int32_t seekWindowLength;
- int32_t overlapDividerBits;
- int32_t slopingDivider;
- float nominalSkip;
- float skipFract;
- FIFOSampleBuffer outputBuffer;
- FIFOSampleBuffer inputBuffer;
- bool bQuickSeek;
-
- int32_t sampleRate;
- int32_t sequenceMs;
- int32_t seekWindowMs;
- int32_t overlapMs;
- bool bAutoSeqSetting;
- bool bAutoSeekSetting;
-
- void acceptNewOverlapLength(int32_t newOverlapLength);
-
- virtual void clearCrossCorrState();
- void calculateOverlapLength(int32_t overlapMs);
-
- virtual double calcCrossCorr(const SAMPLETYPE *mixingPos, const SAMPLETYPE *compare) const;
-
- virtual int seekBestOverlapPositionFull(const SAMPLETYPE *refPos);
- virtual int seekBestOverlapPositionQuick(const SAMPLETYPE *refPos);
- int32_t seekBestOverlapPosition(const SAMPLETYPE *refPos);
-
- virtual void overlapStereo(SAMPLETYPE *output, const SAMPLETYPE *input) const;
- virtual void overlapMono(SAMPLETYPE *output, const SAMPLETYPE *input) const;
-
- void clearMidBuffer();
- void overlap(SAMPLETYPE *output, const SAMPLETYPE *input, uint32_t ovlPos) const;
-
- void calcSeqParameters();
-
- /// Changes the tempo of the given sound samples.
- /// Returns amount of samples returned in the "output" buffer.
- /// The maximum amount of samples that can be returned at a time is set by
- /// the 'set_returnBuffer_size' function.
- void processSamples();
-
-public:
- TDStretch();
- virtual ~TDStretch();
-
- /// Operator 'new' is overloaded so that it automatically creates a suitable instance
- /// depending on if we've a MMX/SSE/etc-capable CPU available or not.
- static void *operator new(size_t s);
-
- /// Use this function instead of "new" operator to create a new instance of this class.
- /// This function automatically chooses a correct feature set depending on if the CPU
- /// supports MMX/SSE/etc extensions.
- static TDStretch *newInstance();
-
- /// Returns the output buffer object
- FIFOSamplePipe *getOutput() { return &this->outputBuffer; }
-
- /// Returns the input buffer object
- FIFOSamplePipe *getInput() { return &this->inputBuffer; }
-
- /// Sets new target tempo. Normal tempo = 'SCALE', smaller values represent slower
- /// tempo, larger faster tempo.
- void setTempo(float newTempo);
-
- /// Returns nonzero if there aren't any samples available for outputting.
- virtual void clear();
-
- /// Clears the input buffer
- void clearInput();
-
- /// Sets the number of channels, 1 = mono, 2 = stereo
- void setChannels(int32_t numChannels);
-
- /// Enables/disables the quick position seeking algorithm. Zero to disable,
- /// nonzero to enable
- void enableQuickSeek(bool enable);
-
- /// Sets routine control parameters. These control are certain time constants
- /// defining how the sound is stretched to the desired duration.
- //
- /// 'sampleRate' = sample rate of the sound
- /// 'sequenceMS' = one processing sequence length in milliseconds
- /// 'seekwindowMS' = seeking window length for scanning the best overlapping
- /// position
- /// 'overlapMS' = overlapping length
- void setParameters(int32_t sampleRate, ///< Samplerate of sound being processed (Hz)
- int32_t sequenceMS = -1, ///< Single processing sequence length (ms)
- int32_t seekwindowMS = -1, ///< Offset seeking window length (ms)
- int32_t overlapMS = -1 ///< Sequence overlapping length (ms)
- );
-
- /// Get routine control parameters, see setParameters() function.
- /// Any of the parameters to this function can be NULL, in such case corresponding parameter
- /// value isn't returned.
- void getParameters(int32_t *pSampleRate, int32_t *pSequenceMs, int32_t *pSeekWindowMs, int32_t *pOverlapMs);
-
- /// Adds 'numsamples' pcs of samples from the 'samples' memory position into
- /// the input of the object.
- virtual void putSamples(
- const SAMPLETYPE *samples, ///< Input sample data
- uint32_t numSamples ///< Number of samples in 'samples' so that one sample
- ///< contains both channels if stereo
- );
-};
-
-// Implementation-specific class declarations:
-
-#ifdef SOUNDTOUCH_ALLOW_MMX
-/// Class that implements MMX optimized routines for 16bit integer samples type.
-class TDStretchMMX : public TDStretch
-{
-protected:
- double calcCrossCorr(const short *mixingPos, const short *compare) const;
- virtual void overlapStereo(short *output, const short *input) const;
- virtual void clearCrossCorrState();
-};
-#endif /// SOUNDTOUCH_ALLOW_MMX
-
-#ifdef SOUNDTOUCH_ALLOW_SSE
-/// Class that implements SSE optimized routines for floating point samples type.
-class TDStretchSSE : public TDStretch
-{
-protected:
- double calcCrossCorr(const float *mixingPos, const float *compare) const;
-};
-#endif /// SOUNDTOUCH_ALLOW_SSE
-
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/cpu_detect.h
+++ /dev/null
@@ -1,58 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// A header file for detecting the Intel MMX instructions set extension.
-///
-/// Please see 'mmx_win.cpp', 'mmx_cpp.cpp' and 'mmx_non_x86.cpp' for the
-/// routine implementations for x86 Windows, x86 gnu version and non-x86
-/// platforms, respectively.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2006/02/05 16:44:06 $
-// File revision : $Revision: 1.4 $
-//
-// $Id: cpu_detect.h,v 1.4 2006/02/05 16:44:06 Olli Exp $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#pragma once
-
-#include "STTypes.h"
-
-const uint32_t SUPPORT_MMX = 0x0001;
-const uint32_t SUPPORT_3DNOW = 0x0002;
-const uint32_t SUPPORT_SSE = 0x0004;
-
-/// Checks which instruction set extensions are supported by the CPU.
-///
-/// \return A bitmask of supported extensions, see SUPPORT_... defines.
-uint32_t detectCPUextensions();
-
-/// Disables given set of instruction extensions. See SUPPORT_... defines.
-void disableExtensions(uint32_t wDisableMask);
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/cpu_detect_x86_gcc.cpp
+++ /dev/null
@@ -1,139 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// gcc version of the x86 CPU detect routine.
-///
-/// This file is to be compiled on any platform with the GNU C compiler.
-/// Compiler. Please see 'cpu_detect_x86_win.cpp' for the x86 Windows version
-/// of this file.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2006/02/05 16:44:06 $
-// File revision : $Revision: 1.6 $
-//
-// $Id: cpu_detect_x86_gcc.cpp,v 1.6 2006/02/05 16:44:06 Olli Exp $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#include <stdexcept>
-#include <string>
-#include "cpu_detect.h"
-
-#ifndef __GNUC__
-#error wrong platform - this source code file is for the GNU C compiler.
-#endif
-
-using namespace std;
-
-#include <stdio.h>
-//////////////////////////////////////////////////////////////////////////////
-//
-// processor instructions extension detection routines
-//
-//////////////////////////////////////////////////////////////////////////////
-
-
-// Flag variable indicating whick ISA extensions are disabled (for debugging)
-static uint32_t _dwDisabledISA = 0x00; // 0xffffffff; //<- use this to disable all extensions
-
-// Disables given set of instruction extensions. See SUPPORT_... defines.
-void disableExtensions(uint32_t dwDisableMask)
-{
- _dwDisabledISA = dwDisableMask;
-}
-
-
-
-/// Checks which instruction set extensions are supported by the CPU.
-uint32_t detectCPUextensions(void)
-{
-#ifndef __i386__
- return 0; // always disable extensions on non-x86 platforms.
-#else
- uint32_t res = 0;
-
- if (_dwDisabledISA == 0xffffffff) return 0;
-
- asm volatile(
- "\n\txor %%esi, %%esi" // clear %%esi = result register
- // check if 'cpuid' instructions is available by toggling eflags bit 21
-
- "\n\tpushf" // save eflags to stack
- "\n\tpop %%eax" // load eax from stack (with eflags)
- "\n\tmovl %%eax, %%ecx" // save the original eflags values to ecx
- "\n\txor $0x00200000, %%eax" // toggle bit 21
- "\n\tpush %%eax" // store toggled eflags to stack
- "\n\tpopf" // load eflags from stack
- "\n\tpushf" // save updated eflags to stack
- "\n\tpop %%eax" // load from stack
- "\n\txor %%edx, %%edx" // clear edx for defaulting no mmx
- "\n\tcmp %%ecx, %%eax" // compare to original eflags values
- "\n\tjz end" // jumps to 'end' if cpuid not present
-
- // cpuid instruction available, test for presence of mmx instructions
-
- "\n\tmovl $1, %%eax"
- "\n\tcpuid"
-// movl $0x00800000, %edx // force enable MMX
- "\n\ttest $0x00800000, %%edx"
- "\n\tjz end" // branch if MMX not available
-
- "\n\tor $0x01, %%esi" // otherwise add MMX support bit
-
- "\n\ttest $0x02000000, %%edx"
- "\n\tjz test3DNow" // branch if SSE not available
-
- "\n\tor $0x08, %%esi" // otherwise add SSE support bit
-
- "\n\ttest3DNow:"
- // test for precense of AMD extensions
- "\n\tmov $0x80000000, %%eax"
- "\n\tcpuid"
- "\n\tcmp $0x80000000, %%eax"
- "\n\tjbe end" // branch if no AMD extensions detected
-
- // test for precense of 3DNow! extension
- "\n\tmov $0x80000001, %%eax"
- "\n\tcpuid"
- "\n\ttest $0x80000000, %%edx"
- "\n\tjz end" // branch if 3DNow! not detected
-
- "\n\tor $0x02, %%esi" // otherwise add 3DNow support bit
-
- "\n\tend:"
-
- "\n\tmov %%esi, %0"
-
- : "=r" (res)
- : /* no inputs */
- : "%edx", "%eax", "%ecx", "%esi" );
-
- return res & ~_dwDisabledISA;
-#endif
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/cpu_detect_x86_win.cpp
+++ /dev/null
@@ -1,92 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// Win32 version of the x86 CPU detect routine.
-///
-/// This file is to be compiled in Windows platform with Microsoft Visual C++
-/// Compiler. Please see 'cpu_detect_x86_gcc.cpp' for the gcc compiler version
-/// for all GNU platforms.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2006/02/05 16:44:06 $
-// File revision : $Revision: 1.10 $
-//
-// $Id: cpu_detect_x86_win.cpp,v 1.10 2006/02/05 16:44:06 Olli Exp $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#include "cpu_detect.h"
-#ifdef _MSC_VER
-#include <intrin.h>
-#endif
-
-#ifndef _WIN32
-#error wrong platform - this source code file is exclusively for Win32 platform
-#endif
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// processor instructions extension detection routines
-//
-//////////////////////////////////////////////////////////////////////////////
-
-// Flag variable indicating whick ISA extensions are disabled (for debugging)
-static uint32_t _dwDisabledISA = 0x00; // 0xffffffff; //<- use this to disable all extensions
-
-// Disables given set of instruction extensions. See SUPPORT_... defines.
-void disableExtensions(uint32_t dwDisableMask)
-{
- _dwDisabledISA = dwDisableMask;
-}
-
-/// Checks which instruction set extensions are supported by the CPU.
-uint32_t detectCPUextensions()
-{
- uint32_t res = 0;
-
- if (_dwDisabledISA == 0xffffffff)
- return 0;
-
-#ifdef _MSC_VER
- int CPUInfo[4] = { -1 };
- __cpuid(CPUInfo, 1);
- res |= (CPUInfo[3] & (1 << 23)) ? SUPPORT_MMX : 0;
- res |= (CPUInfo[3] & (1 << 25)) ? SUPPORT_SSE : 0;
-
- // Test 3Dnow
- __cpuid(CPUInfo, 0x80000000);
- if (CPUInfo[0] == 0x80000000)
- {
- __cpuid(CPUInfo, 0x80000001);
- res |= (CPUInfo[3] & (1 << 31)) ? SUPPORT_3DNOW : 0;
- }
-#endif
-
- return res & ~_dwDisabledISA;
-}
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/mmx_optimized.cpp
+++ /dev/null
@@ -1,282 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// MMX optimized routines. All MMX optimized functions have been gathered into
-/// this single source code file, regardless to their class or original source
-/// code file, in order to ease porting the library to other compiler and
-/// processor platforms.
-///
-/// The MMX-optimizations are programmed using MMX compiler intrinsics that
-/// are supported both by Microsoft Visual C++ and GCC compilers, so this file
-/// should compile with both toolsets.
-///
-/// NOTICE: If using Visual Studio 6.0, you'll need to install the "Visual C++
-/// 6.0 processor pack" update to support compiler intrinsic syntax. The update
-/// is available for download at Microsoft Developers Network, see here:
-/// http://msdn.microsoft.com/en-us/vstudio/aa718349.aspx
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2012-11-08 16:53:01 -0200 (qui, 08 nov 2012) $
-// File revision : $Revision: 4 $
-//
-// $Id: mmx_optimized.cpp 160 2012-11-08 18:53:01Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#include "STTypes.h"
-
-#ifdef SOUNDTOUCH_ALLOW_MMX
-// MMX routines available only with integer sample type
-
-using namespace soundtouch;
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// implementation of MMX optimized functions of class 'TDStretchMMX'
-//
-//////////////////////////////////////////////////////////////////////////////
-
-#include "TDStretch.h"
-#include <mmintrin.h>
-
-// Calculates cross correlation of two buffers
-double TDStretchMMX::calcCrossCorr(const short *pV1, const short *pV2) const
-{
- const __m64 *pVec1 = reinterpret_cast<__m64 *>(pV1);
- const __m64 *pVec2 = reinterpret_cast<__m64 *>(pV2);
-
- __m64 shifter = _m_from_int(this->overlapDividerBits);
- __m64 normaccu, accu;
- normaccu = accu = _mm_setzero_si64();
-
- // Process 4 parallel sets of 2 * stereo samples or 4 * mono samples
- // during each round for improved CPU-level parallellization.
- for (int32_t i = 0; i < this->channels * this->overlapLength / 16; ++i)
- {
- // dictionary of instructions:
- // _m_pmaddwd : 4*16bit multiply-add, resulting two 32bits = [a0*b0+a1*b1 ; a2*b2+a3*b3]
- // _mm_add_pi32 : 2*32bit add
- // _m_psrad : 32bit right-shift
-
- __m64 temp = _mm_add_pi32(_mm_madd_pi16(pVec1[0], pVec2[0]), _mm_madd_pi16(pVec1[1], pVec2[1]));
- __m64 temp2 = _mm_add_pi32(_mm_madd_pi16(pVec1[0], pVec1[0]), _mm_madd_pi16(pVec1[1], pVec1[1]));
- accu = _mm_add_pi32(accu, _mm_sra_pi32(temp, shifter));
- normaccu = _mm_add_pi32(normaccu, _mm_sra_pi32(temp2, shifter));
-
- temp = _mm_add_pi32(_mm_madd_pi16(pVec1[2], pVec2[2]), _mm_madd_pi16(pVec1[3], pVec2[3]));
- temp2 = _mm_add_pi32(_mm_madd_pi16(pVec1[2], pVec1[2]), _mm_madd_pi16(pVec1[3], pVec1[3]));
- accu = _mm_add_pi32(accu, _mm_sra_pi32(temp, shifter));
- normaccu = _mm_add_pi32(normaccu, _mm_sra_pi32(temp2, shifter));
-
- pVec1 += 4;
- pVec2 += 4;
- }
-
- // copy hi-dword of mm0 to lo-dword of mm1, then sum mmo+mm1
- // and finally store the result into the variable "corr"
-
- accu = _mm_add_pi32(accu, _mm_srli_si64(accu, 32));
- long corr = _m_to_int(accu);
-
- normaccu = _mm_add_pi32(normaccu, _mm_srli_si64(normaccu, 32));
- long norm = _m_to_int(normaccu);
-
- // Clear MMS state
- _m_empty();
-
- // Normalize result by dividing by sqrt(norm) - this step is easiest
- // done using floating point operation
- if (!norm)
- norm = 1; // to avoid div by zero
-
- return corr / std::sqrt(static_cast<double>(norm));
- // Note: Warning about the missing EMMS instruction is harmless
- // as it'll be called elsewhere.
-}
-
-void TDStretchMMX::clearCrossCorrState()
-{
- // Clear MMS state
- _m_empty();
- //_asm EMMS;
-}
-
-// MMX-optimized version of the function overlapStereo
-void TDStretchMMX::overlapStereo(short *output, const short *input) const
-{
- const __m64 *pVinput = reinterpret_cast<const __m64 *>(input);
- const __m64 *pVMidBuf = reinterpret_cast<const __m64 *>(this->pMidBuffer);
- __m64 *pVdest = reinterpret_cast<__m64 *>(output);
-
- // mix1 = mixer values for 1st stereo sample
- // mix1 = mixer values for 2nd stereo sample
- // adder = adder for updating mixer values after each round
-
- __m64 mix1 = _mm_set_pi16(0, this->overlapLength, 0, this->overlapLength);
- __m64 adder = _mm_set_pi16(1, -1, 1, -1);
- __m64 mix2 = _mm_add_pi16(mix1, adder);
- adder = _mm_add_pi16(adder, adder);
-
- // Overlaplength-division by shifter. "+1" is to account for "-1" deduced in
- // overlapDividerBits calculation earlier.
- __m64 shifter = _m_from_int(overlapDividerBits + 1);
-
- for (int32_t i = 0; i < this->overlapLength / 4; ++i)
- {
- // load & shuffle data so that input & mixbuffer data samples are paired
- __m64 temp1 = _mm_unpacklo_pi16(pVMidBuf[0], pVinput[0]); // = i0l m0l i0r m0r
- __m64 temp2 = _mm_unpackhi_pi16(pVMidBuf[0], pVinput[0]); // = i1l m1l i1r m1r
-
- // temp = (temp .* mix) >> shifter
- temp1 = _mm_sra_pi32(_mm_madd_pi16(temp1, mix1), shifter);
- temp2 = _mm_sra_pi32(_mm_madd_pi16(temp2, mix2), shifter);
- pVdest[0] = _mm_packs_pi32(temp1, temp2); // pack 2*2*32bit => 4*16bit
-
- // update mix += adder
- mix1 = _mm_add_pi16(mix1, adder);
- mix2 = _mm_add_pi16(mix2, adder);
-
- // --- second round begins here ---
-
- // load & shuffle data so that input & mixbuffer data samples are paired
- temp1 = _mm_unpacklo_pi16(pVMidBuf[1], pVinput[1]); // = i2l m2l i2r m2r
- temp2 = _mm_unpackhi_pi16(pVMidBuf[1], pVinput[1]); // = i3l m3l i3r m3r
-
- // temp = (temp .* mix) >> shifter
- temp1 = _mm_sra_pi32(_mm_madd_pi16(temp1, mix1), shifter);
- temp2 = _mm_sra_pi32(_mm_madd_pi16(temp2, mix2), shifter);
- pVdest[1] = _mm_packs_pi32(temp1, temp2); // pack 2*2*32bit => 4*16bit
-
- // update mix += adder
- mix1 = _mm_add_pi16(mix1, adder);
- mix2 = _mm_add_pi16(mix2, adder);
-
- pVinput += 2;
- pVMidBuf += 2;
- pVdest += 2;
- }
-
- _m_empty(); // clear MMS state
-}
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// implementation of MMX optimized functions of class 'FIRFilter'
-//
-//////////////////////////////////////////////////////////////////////////////
-
-#include "FIRFilter.h"
-
-FIRFilterMMX::FIRFilterMMX() : FIRFilter()
-{
- this->filterCoeffsUnalign.reset();
-}
-
-FIRFilterMMX::~FIRFilterMMX()
-{
-}
-
-// (overloaded) Calculates filter coefficients for MMX routine
-void FIRFilterMMX::setCoefficients(const short *coeffs, uint32_t newLength, uint32_t uResultDivFactor)
-{
- FIRFilter::setCoefficients(coeffs, newLength, uResultDivFactor);
-
- // Ensure that filter coeffs array is aligned to 16-byte boundary
- this->filterCoeffsUnalign.reset(new short[2 * newLength + 8]);
- this->filterCoeffsAlign = reinterpret_csat<short *>(SOUNDTOUCH_ALIGN_POINTER_16(this->filterCoeffsUnalign.get()));
-
- // rearrange the filter coefficients for mmx routines
- for (uint32_t i = 0; i < length; i += 4)
- {
- this->filterCoeffsAlign[2 * i ] = coeffs[i];
- this->filterCoeffsAlign[2 * i + 1] = coeffs[i + 2];
- this->filterCoeffsAlign[2 * i + 2] = coeffs[i];
- this->filterCoeffsAlign[2 * i + 3] = coeffs[i + 2];
-
- this->filterCoeffsAlign[2 * i + 4] = coeffs[i + 1];
- this->filterCoeffsAlign[2 * i + 5] = coeffs[i + 3];
- this->filterCoeffsAlign[2 * i + 6] = coeffs[i + 1];
- this->filterCoeffsAlign[2 * i + 7] = coeffs[i + 3];
- }
-}
-
-// mmx-optimized version of the filter routine for stereo sound
-uint32_t FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, uint32_t numSamples) const
-{
- if (this->length < 2)
- return 0;
-
- // Create stack copies of the needed member variables for asm routines :
- __m64 *pVdest = reinterpret_cast<__m64 *>(dest);
-
- for (uint32_t i = 0; i < (numSamples - this->length) / 2; ++i)
- {
- const __m64 *pVsrc = reinterpret_cast<const __m64 *>(src);
- const __m64 *pVfilter = reinterpret_cast<const __m64 *>(this->filterCoeffsAlign);
-
- __m64 accu1, accu2;
- accu1 = accu2 = _mm_setzero_si64();
- for (uint32_t j = 0; j < this->lengthDiv8 * 2; ++j)
- {
- __m64 temp1 = _mm_unpacklo_pi16(pVsrc[0], pVsrc[1]); // = l2 l0 r2 r0
- __m64 temp2 = _mm_unpackhi_pi16(pVsrc[0], pVsrc[1]); // = l3 l1 r3 r1
-
- accu1 = _mm_add_pi32(accu1, _mm_madd_pi16(temp1, pVfilter[0])); // += l2*f2+l0*f0 r2*f2+r0*f0
- accu1 = _mm_add_pi32(accu1, _mm_madd_pi16(temp2, pVfilter[1])); // += l3*f3+l1*f1 r3*f3+r1*f1
-
- temp1 = _mm_unpacklo_pi16(pVsrc[1], pVsrc[2]); // = l4 l2 r4 r2
-
- accu2 = _mm_add_pi32(accu2, _mm_madd_pi16(temp2, pVfilter[0])); // += l3*f2+l1*f0 r3*f2+r1*f0
- accu2 = _mm_add_pi32(accu2, _mm_madd_pi16(temp1, pVfilter[1])); // += l4*f3+l2*f1 r4*f3+r2*f1
-
- // accu1 += l2*f2+l0*f0 r2*f2+r0*f0
- // += l3*f3+l1*f1 r3*f3+r1*f1
-
- // accu2 += l3*f2+l1*f0 r3*f2+r1*f0
- // l4*f3+l2*f1 r4*f3+r2*f1
-
- pVfilter += 2;
- pVsrc += 2;
- }
- // accu >>= resultDivFactor
- accu1 = _mm_srai_pi32(accu1, resultDivFactor);
- accu2 = _mm_srai_pi32(accu2, resultDivFactor);
-
- // pack 2*2*32bits => 4*16 bits
- pVdest[0] = _mm_packs_pi32(accu1, accu2);
- src += 4;
- ++pVdest;
- }
-
- _m_empty(); // clear emms state
-
- return (numSamples & 0xfffffffe) - this->length;
-}
-
-#endif // SOUNDTOUCH_ALLOW_MMX
-
--- a/src/in_2sf/desmume/metaspu/SoundTouch/sse_optimized.cpp
+++ /dev/null
@@ -1,336 +1,1 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// SSE optimized routines for Pentium-III, Athlon-XP and later CPUs. All SSE
-/// optimized functions have been gathered into this single source
-/// code file, regardless to their class or original source code file, in order
-/// to ease porting the library to other compiler and processor platforms.
-///
-/// The SSE-optimizations are programmed using SSE compiler intrinsics that
-/// are supported both by Microsoft Visual C++ and GCC compilers, so this file
-/// should compile with both toolsets.
-///
-/// NOTICE: If using Visual Studio 6.0, you'll need to install the "Visual C++
-/// 6.0 processor pack" update to support SSE instruction set. The update is
-/// available for download at Microsoft Developers Network, see here:
-/// http://msdn.microsoft.com/en-us/vstudio/aa718349.aspx
-///
-/// If the above URL is expired or removed, go to "http://msdn.microsoft.com" and
-/// perform a search with keywords "processor pack".
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai 'at' iki.fi
-/// SoundTouch WWW: http://www.surina.net/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date: 2012-11-08 16:53:01 -0200 (qui, 08 nov 2012) $
-// File revision : $Revision: 4 $
-//
-// $Id: sse_optimized.cpp 160 2012-11-08 18:53:01Z oparviai $
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-#include <cmath>
-#include "cpu_detect.h"
-#include "STTypes.h"
-
-using namespace soundtouch;
-
-#ifdef SOUNDTOUCH_ALLOW_SSE
-
-// SSE routines available only with float sample type
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// implementation of SSE optimized functions of class 'TDStretchSSE'
-//
-//////////////////////////////////////////////////////////////////////////////
-
-#include "TDStretch.h"
-#include <xmmintrin.h>
-
-// Calculates cross correlation of two buffers
-double TDStretchSSE::calcCrossCorr(const float *pV1, const float *pV2) const
-{
- // Note. It means a major slow-down if the routine needs to tolerate
- // unaligned __m128 memory accesses. It's way faster if we can skip
- // unaligned slots and use _mm_load_ps instruction instead of _mm_loadu_ps.
- // This can mean up to ~ 10-fold difference (incl. part of which is
- // due to skipping every second round for stereo sound though).
- //
- // Compile-time define SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION is provided
- // for choosing if this little cheating is allowed.
-
-#ifdef SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION
- // Little cheating allowed, return valid correlation only for
- // aligned locations, meaning every second round for stereo sound.
-
- #define _MM_LOAD _mm_load_ps
-
- if (reinterpret_cast<uintptr_t>(pV1) & 15)
- return -1e50; // skip unaligned locations
-#else
- // No cheating allowed, use unaligned load & take the resulting
- // performance hit.
- #define _MM_LOAD _mm_loadu_ps
-#endif
-
- // ensure overlapLength is divisible by 8
- assert(!(overlapLength % 8));
-
- // Calculates the cross-correlation value between 'pV1' and 'pV2' vectors
- // Note: pV2 _must_ be aligned to 16-bit boundary, pV1 need not.
- const float *pVec1 = pV1;
- const __m128 *pVec2 = reinterpret_cast<const __m128 *>(pV2);
- __m128 vSum, vNorm;
- vSum = vNorm = _mm_setzero_ps();
-
- // Unroll the loop by factor of 4 * 4 operations. Use same routine for
- // stereo & mono, for mono it just means twice the amount of unrolling.
- for (int32_t i = 0; i < this->channels * this->overlapLength / 16; ++i)
- {
- // vSum += pV1[0..3] * pV2[0..3]
- __m128 vTemp = _MM_LOAD(pVec1);
- vSum = _mm_add_ps(vSum, _mm_mul_ps(vTemp, pVec2[0]));
- vNorm = _mm_add_ps(vNorm, _mm_mul_ps(vTemp, vTemp));
-
- // vSum += pV1[4..7] * pV2[4..7]
- vTemp = _MM_LOAD(pVec1 + 4);
- vSum = _mm_add_ps(vSum, _mm_mul_ps(vTemp, pVec2[1]));
- vNorm = _mm_add_ps(vNorm, _mm_mul_ps(vTemp, vTemp));
-
- // vSum += pV1[8..11] * pV2[8..11]
- vTemp = _MM_LOAD(pVec1 + 8);
- vSum = _mm_add_ps(vSum, _mm_mul_ps(vTemp, pVec2[2]));
- vNorm = _mm_add_ps(vNorm, _mm_mul_ps(vTemp, vTemp));
-
- // vSum += pV1[12..15] * pV2[12..15]
- vTemp = _MM_LOAD(pVec1 + 12);
- vSum = _mm_add_ps(vSum, _mm_mul_ps(vTemp, pVec2[3]));
- vNorm = _mm_add_ps(vNorm, _mm_mul_ps(vTemp, vTemp));
-
- pVec1 += 16;
- pVec2 += 4;
- }
-
- // return value = vSum[0] + vSum[1] + vSum[2] + vSum[3]
- float *pvNorm = reinterpret_cast<float *>(&vNorm);
- double norm = std::sqrt(pvNorm[0] + pvNorm[1] + pvNorm[2] + pvNorm[3]);
- if (norm < 1e-9)
- norm = 1.0; // to avoid div by zero
-
- float *pvSum = reinterpret_cast<float *>(&vSum);
- return (pvSum[0] + pvSum[1] + pvSum[2] + pvSum[3]) / norm;
-
- /* This is approximately corresponding routine in C-language:
- double corr, norm;
- uint32_t i;
-
- // Calculates the cross-correlation value between 'pV1' and 'pV2' vectors
- corr = norm = 0.0;
- for (i = 0; i < channels * overlapLength / 16; i ++)
- {
- corr += pV1[0] * pV2[0] +
- pV1[1] * pV2[1] +
- pV1[2] * pV2[2] +
- pV1[3] * pV2[3] +
- pV1[4] * pV2[4] +
- pV1[5] * pV2[5] +
- pV1[6] * pV2[6] +
- pV1[7] * pV2[7] +
- pV1[8] * pV2[8] +
- pV1[9] * pV2[9] +
- pV1[10] * pV2[10] +
- pV1[11] * pV2[11] +
- pV1[12] * pV2[12] +
- pV1[13] * pV2[13] +
- pV1[14] * pV2[14] +
- pV1[15] * pV2[15];
-
- for (j = 0; j < 15; j ++) norm += pV1[j] * pV1[j];
-
- pV1 += 16;
- pV2 += 16;
- }
- return corr / sqrt(norm);*/
-}
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// implementation of SSE optimized functions of class 'FIRFilter'
-//
-//////////////////////////////////////////////////////////////////////////////
-
-#include "FIRFilter.h"
-
-FIRFilterSSE::FIRFilterSSE() : FIRFilter()
-{
- this->filterCoeffsAlign = nullptr;
- this->filterCoeffsUnalign.reset();
-}
-
-FIRFilterSSE::~FIRFilterSSE()
-{
-}
-
-// (overloaded) Calculates filter coefficients for SSE routine
-void FIRFilterSSE::setCoefficients(const float *coeffs, uint32_t newLength, uint32_t uResultDivFactor)
-{
- FIRFilter::setCoefficients(coeffs, newLength, uResultDivFactor);
-
- // Scale the filter coefficients so that it won't be necessary to scale the filtering result
- // also rearrange coefficients suitably for SSE
- // Ensure that filter coeffs array is aligned to 16-byte boundary
- this->filterCoeffsUnalign.reset(new float[2 * newLength + 4]);
- this->filterCoeffsAlign = reinterpret_cast<float *>(SOUNDTOUCH_ALIGN_POINTER_16(this->filterCoeffsUnalign.get()));
-
- float fDivider = static_cast<float>(this->resultDivider);
-
- // rearrange the filter coefficients for mmx routines
- for (uint32_t i = 0; i < newLength; ++i)
- this->filterCoeffsAlign[2 * i] = this->filterCoeffsAlign[2 * i + 1] = coeffs[i] / fDivider;
-}
-
-// SSE-optimized version of the filter routine for stereo sound
-uint32_t FIRFilterSSE::evaluateFilterStereo(float *dest, const float *source, uint32_t numSamples) const
-{
- int count = static_cast<int>((numSamples - length) & static_cast<uint32_t>(-2));
-
- assert(!(count % 2));
-
- if (count < 2)
- return 0;
-
- assert(!!source);
- assert(!!dest);
- assert(!(length % 8));
- assert(!!filterCoeffsAlign);
- assert(!(reinterpret_cast<uintptr_t>(filterCoeffsAlign) % 16));
-
- // filter is evaluated for two stereo samples with each iteration, thus use of 'j += 2'
- for (int j = 0; j < count; j += 2)
- {
- const float *pSrc = source; // source audio data
- const __m128 *pFil = reinterpret_cast<const __m128 *>(this->filterCoeffsAlign); // filter coefficients. NOTE: Assumes coefficients are aligned to 16-byte boundary
- __m128 sum1, sum2;
- sum1 = sum2 = _mm_setzero_ps();
-
- for (uint32_t i = 0; i < length / 8; ++i)
- {
- // Unroll loop for efficiency & calculate filter for 2*2 stereo samples
- // at each pass
-
- // sum1 is accu for 2*2 filtered stereo sound data at the primary sound data offset
- // sum2 is accu for 2*2 filtered stereo sound data for the next sound sample offset.
-
- sum1 = _mm_add_ps(sum1, _mm_mul_ps(_mm_loadu_ps(pSrc), pFil[0]));
- sum2 = _mm_add_ps(sum2, _mm_mul_ps(_mm_loadu_ps(pSrc + 2), pFil[0]));
-
- sum1 = _mm_add_ps(sum1, _mm_mul_ps(_mm_loadu_ps(pSrc + 4), pFil[1]));
- sum2 = _mm_add_ps(sum2, _mm_mul_ps(_mm_loadu_ps(pSrc + 6), pFil[1]));
-
- sum1 = _mm_add_ps(sum1, _mm_mul_ps(_mm_loadu_ps(pSrc + 8) , pFil[2]));
- sum2 = _mm_add_ps(sum2, _mm_mul_ps(_mm_loadu_ps(pSrc + 10), pFil[2]));
-
- sum1 = _mm_add_ps(sum1, _mm_mul_ps(_mm_loadu_ps(pSrc + 12), pFil[3]));
- sum2 = _mm_add_ps(sum2, _mm_mul_ps(_mm_loadu_ps(pSrc + 14), pFil[3]));
-
- pSrc += 16;
- pFil += 4;
- }
-
- // Now sum1 and sum2 both have a filtered 2-channel sample each, but we still need
- // to sum the two hi- and lo-floats of these registers together.
-
- // post-shuffle & add the filtered values and store to dest.
- _mm_storeu_ps(dest, _mm_add_ps(
- _mm_shuffle_ps(sum1, sum2, _MM_SHUFFLE(1,0,3,2)), // s2_1 s2_0 s1_3 s1_2
- _mm_shuffle_ps(sum1, sum2, _MM_SHUFFLE(3,2,1,0)) // s2_3 s2_2 s1_1 s1_0
- ));
- source += 4;
- dest += 4;
- }
-
- // Ideas for further improvement:
- // 1. If it could be guaranteed that 'source' were always aligned to 16-byte
- // boundary, a faster aligned '_mm_load_ps' instruction could be used.
- // 2. If it could be guaranteed that 'dest' were always aligned to 16-byte
- // boundary, a faster '_mm_store_ps' instruction could be used.
-
- return count;
-
- /* original routine in C-language. please notice the C-version has differently
- organized coefficients though.
- double suml1, suml2;
- double sumr1, sumr2;
- uint32_t i, j;
-
- for (j = 0; j < count; j += 2)
- {
- const float *ptr;
- const float *pFil;
-
- suml1 = sumr1 = 0.0;
- suml2 = sumr2 = 0.0;
- ptr = src;
- pFil = filterCoeffs;
- for (i = 0; i < lengthLocal; i ++)
- {
- // unroll loop for efficiency.
-
- suml1 += ptr[0] * pFil[0] +
- ptr[2] * pFil[2] +
- ptr[4] * pFil[4] +
- ptr[6] * pFil[6];
-
- sumr1 += ptr[1] * pFil[1] +
- ptr[3] * pFil[3] +
- ptr[5] * pFil[5] +
- ptr[7] * pFil[7];
-
- suml2 += ptr[8] * pFil[0] +
- ptr[10] * pFil[2] +
- ptr[12] * pFil[4] +
- ptr[14] * pFil[6];
-
- sumr2 += ptr[9] * pFil[1] +
- ptr[11] * pFil[3] +
- ptr[13] * pFil[5] +
- ptr[15] * pFil[7];
-
- ptr += 16;
- pFil += 8;
- }
- dest[0] = (float)suml1;
- dest[1] = (float)sumr1;
- dest[2] = (float)suml2;
- dest[3] = (float)sumr2;
-
- src += 4;
- dest += 4;
- }*/
-}
-
-#endif // SOUNDTOUCH_ALLOW_SSE
-
--- a/src/in_2sf/desmume/metaspu/Timestretcher.cpp
+++ /dev/null
@@ -1,316 +1,1 @@
-/* SPU2-X, A plugin for Emulating the Sound Processing Unit of the Playstation 2
-* Developed and maintained by the Pcsx2 Development Team.
-*
-* Original portions from SPU2ghz are (c) 2008 by David Quintana [gigaherz]
-*
-* SPU2-X is free software: you can redistribute it and/or modify it under the terms
-* of the GNU Lesser General Public License as published by the Free Software Found-
-* ation, either version 3 of the License, or (at your option) any later version.
-*
-* SPU2-X is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
-* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
-* PURPOSE. See the GNU Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public License
-* along with SPU2-X. If not, see <http://www.gnu.org/licenses/>.
-*/
-#include "XSFCommon.h"
-
-#include "../types.h"
-#include "SoundTouch/SoundTouch.h"
-#include "SndOut.h"
-
-static std::unique_ptr<soundtouch::SoundTouch> pSoundTouch;
-static int ts_stats_stretchblocks = 0;
-static int ts_stats_normalblocks = 0;
-static int ts_stats_logcounter = 0;
-
-// data prediction amount, used to "commit" data that hasn't
-// finished timestretch processing.
-int32_t SndBuffer::m_predictData;
-
-// records last buffer status (fill %, range -100 to 100, with 0 being 50% full)
-float SndBuffer::lastPct;
-float SndBuffer::lastEmergencyAdj;
-
-float SndBuffer::cTempo = 1;
-float SndBuffer::eTempo = 1;
-int SndBuffer::freezeTempo = 0;
-
-void SndBuffer::PredictDataWrite(int samples)
-{
- m_predictData += samples;
-}
-
-// Calculate the buffer status percentage.
-// Returns range from -1.0 to 1.0
-// 1.0 = buffer overflow!
-// 0.0 = buffer nominal (50% full)
-// -1.0 = buffer underflow!
-float SndBuffer::GetStatusPct()
-{
- // Get the buffer status of the output driver too, so that we can
- // obtain a more accurate overall buffer status.
-
- int drvempty = 0;
- //int drvempty = mods[OutputModule]->GetEmptySampleCount(); // / 2;
- //TODO
-
- //ConLog( "Data %d >>> driver: %d predict: %d\n", data, drvempty, predictData );
-
- float result = static_cast<float>(m_data + m_predictData - drvempty) - (m_size / 2);
- result /= m_size / 2;
- return result;
-}
-
-void SndBuffer::UpdateTempoChange()
-{
- if (--freezeTempo > 0)
- return;
-
- float statusPct = GetStatusPct();
- float pctChange = statusPct - lastPct;
-
- float tempoChange;
- float emergencyAdj = 0;
- float newcee = cTempo; // workspace var. for cTempo
-
- // IMPORTANT!
- // If you plan to tweak these values, make sure you're using a release build
- // OUTSIDE THE DEBUGGER to test it! The Visual Studio debugger can really cause
- // erratic behavior in the audio buffers, and makes the timestretcher seem a
- // lot more inconsistent than it really is.
-
- // We have two factors.
- // * Distance from nominal buffer status (50% full)
- // * The change from previous update to this update.
-
- // Prediction based on the buffer change:
- // (linear seems to work better here)
-
- tempoChange = pctChange * 0.75f;
-
- if (statusPct * tempoChange < 0.0f)
- // only apply tempo change if it is in synch with the buffer status.
- // In other words, if the buffer is high (over 0%), and is decreasing,
- // ignore it. It'll just muck things up.
-
- tempoChange = 0;
-
- // Sudden spikes in framerate can cause the nominal buffer status
- // to go critical, in which case we have to enact an emergency
- // stretch. The following cubic formulas do that. Values near
- // the extremeites give much larger results than those near 0.
- // And the value is added only this time, and does not accumulate.
- // (otherwise a large value like this would cause problems down the road)
-
- // Constants:
- // Weight - weights the statusPct's "emergency" consideration.
- // higher values here will make the buffer perform more drastic
- // compensations at the outer edges of the buffer (at -75 or +75%
- // or beyond, for example).
-
- // Range - scales the adjustment to the given range (more or less).
- // The actual range is dependent on the weight used, so if you increase
- // Weight you'll usually want to decrease Range somewhat to compensate.
-
- // Prediction based on the buffer fill status:
-
- float statusWeight = 2.99f;
- float statusRange = 0.068f;
-
- // "non-emergency" deadzone: In this area stretching will be strongly discouraged.
- // Note: due tot he nature of timestretch latency, it's always a wee bit harder to
- // cope with low fps (underruns) than it is high fps (overruns). So to help out a
- // little, the low-end portions of this check are less forgiving than the high-sides.
-
- if (cTempo < 0.965f || cTempo > 1.060f || pctChange < -0.38f || pctChange > 0.54f || statusPct < -0.32f || statusPct > 0.39f || eTempo < 0.89f || eTempo > 1.19f)
- emergencyAdj = std::pow(statusPct * statusWeight, 3.0f) * statusRange;
-
- // Smooth things out by factoring our previous adjustment into this one.
- // It helps make the system 'feel' a little smarter by giving it at least
- // one packet worth of history to help work off of:
-
- emergencyAdj = (emergencyAdj * 0.75f) + (lastEmergencyAdj * 0.25f);
-
- lastEmergencyAdj = emergencyAdj;
- lastPct = statusPct;
-
- // Accumulate a fraction of the tempo change into the tempo itself.
- // This helps the system run "smarter" to games that run consistently
- // fast or slow by altering the base tempo to something closer to the
- // game's active speed. In tests most games normalize within 2 seconds
- // at 100ms latency, which is pretty good (larger buffers normalize even
- // quicker).
-
- newcee += newcee * (tempoChange + emergencyAdj) * 0.03f;
-
- // Apply tempoChange as a scale of cTempo. That way the effect is proportional
- // to the current tempo. (otherwise tempos rate of change at the extremes would
- // be too drastic)
-
- float newTempo = newcee + (emergencyAdj * cTempo);
-
- // ... and as a final optimization, only stretch if the new tempo is outside
- // a nominal threshold. Keep this threshold check small, because it could
- // cause some serious side effects otherwise. (enlarging the cTempo check above
- // is usually better/safer)
- if (newTempo < 0.970f || newTempo > 1.045f)
- {
- cTempo = newcee;
-
- if (newTempo < 0.10f)
- newTempo = 0.10f;
- else if (newTempo > 10.0f)
- newTempo = 10.0f;
-
- if (cTempo < 0.15f)
- cTempo = 0.15f;
- else if (cTempo > 7.5f)
- cTempo = 7.5f;
-
- pSoundTouch->setTempo(eTempo = newTempo);
- ++ts_stats_stretchblocks;
-
- /*ConLog(" * SPU2: [Nominal %d%%] [Emergency: %d%%] (baseTempo: %d%% ) (newTempo: %d%%) (buffer: %d%%)\n",
- //(relation < 0.0) ? "Normalize" : "",
- (int)(tempoChange * 100.0 * 0.03),
- (int)(emergencyAdj * 100.0),
- (int)(cTempo * 100.0),
- (int)(newTempo * 100.0),
- (int)(statusPct * 100.0)
- );*/
- }
- else
- {
- // Nominal operation -- turn off stretching.
- // note: eTempo 'slides' toward 1.0 for smoother audio and better
- // protection against spikes.
- if (!fEqual(cTempo, 1.0f))
- {
- cTempo = 1.0f;
- eTempo = (1.0f + eTempo) * 0.5f;
- pSoundTouch->setTempo(eTempo);
- }
- else
- {
- if (!fEqual(eTempo, cTempo))
- pSoundTouch->setTempo(eTempo = cTempo);
- ++ts_stats_normalblocks;
- }
- }
-}
-
-void SndBuffer::timeStretchUnderrun()
-{
- // timeStretcher failed it's job. We need to slow down the audio some.
-
- cTempo -= cTempo * 0.12f;
- eTempo -= eTempo * 0.30f;
- if (eTempo < 0.1f)
- eTempo = 0.1f;
- pSoundTouch->setTempo(eTempo);
-}
-
-int32_t SndBuffer::timeStretchOverrun()
-{
- // If we overran it means the timestretcher failed. We need to speed
- // up audio playback.
- cTempo += cTempo * 0.12f;
- eTempo += eTempo * 0.40f;
- if (eTempo > 7.5f)
- eTempo = 7.5f;
- pSoundTouch->setTempo(eTempo);
-
- // Throw out just a little bit (two packets worth) to help
- // give the TS some room to work:
-
- return SndOutPacketSize * 2;
-}
-
-static void CvtPacketToFloat(StereoOut32 *srcdest)
-{
- StereoOutFloat *dest = reinterpret_cast<StereoOutFloat *>(srcdest);
- const StereoOut32 *src = srcdest;
- for (int i = 0; i < SndOutPacketSize; ++i, ++dest, ++src)
- *dest = static_cast<StereoOutFloat>(*src);
-}
-
-// Parameter note: Size should always be a multiple of 128, thanks!
-static void CvtPacketToInt(StereoOut32 *srcdest, uint32_t size)
-{
- //jASSUME( (size & 127) == 0 );
-
- const StereoOutFloat *src = reinterpret_cast<StereoOutFloat *>(srcdest);
- StereoOut32 *dest = srcdest;
-
- for (uint32_t i = 0; i < size; ++i, ++dest, ++src)
- *dest = static_cast<StereoOut32>(*src);
-}
-
-void SndBuffer::timeStretchWrite()
-{
- bool progress = false;
-
- // data prediction helps keep the tempo adjustments more accurate.
- // The timestretcher returns packets in belated "clump" form.
- // Meaning that most of the time we'll get nothing back, and then
- // suddenly we'll get several chunks back at once. Thus we use
- // data prediction to make the timestretcher more responsive.
-
- PredictDataWrite(SndOutPacketSize / eTempo);
- CvtPacketToFloat(sndTempBuffer.get());
-
- pSoundTouch->putSamples(reinterpret_cast<float *>(sndTempBuffer.get()), SndOutPacketSize);
-
- int tempProgress;
- while (tempProgress = pSoundTouch->receiveSamples(reinterpret_cast<float *>(sndTempBuffer.get()), SndOutPacketSize), !!tempProgress)
- {
- // Hint: It's assumed that pSoundTouch will return chunks of 128 bytes (it always does as
- // long as the SSE optimizations are enabled), which means we can do our own SSE opts here.
-
- CvtPacketToInt(sndTempBuffer.get(), tempProgress);
- _WriteSamples(sndTempBuffer.get(), tempProgress);
- progress = true;
- }
-
- UpdateTempoChange();
-
- //TODO
- //if( MsgOverruns() )
- {
- if(progress)
- {
- if (++ts_stats_logcounter > 300)
- {
- ts_stats_logcounter = 0;
- printf(" * SPU2 > Timestretch Stats > %d%% of packets stretched.\n", (ts_stats_stretchblocks * 100) / (ts_stats_normalblocks + ts_stats_stretchblocks));
- ts_stats_normalblocks = ts_stats_stretchblocks = 0;
- }
- }
- }
-}
-
-void SndBuffer::soundtouchInit()
-{
- pSoundTouch.reset(new soundtouch::SoundTouch());
- pSoundTouch->setSampleRate(SampleRate);
- pSoundTouch->setChannels(2);
-
- pSoundTouch->setSetting(soundtouch::SETTING_USE_QUICKSEEK, 0);
- pSoundTouch->setSetting(soundtouch::SETTING_USE_AA_FILTER, 0);
-
- pSoundTouch->setTempo(1);
-
- // some timestretch management vars:
-
- cTempo = eTempo = 1.0;
- lastPct = lastEmergencyAdj = 0;
-
- // just freeze tempo changes for a while at startup.
- // the driver buffers are bogus anyway.
- freezeTempo = 16;
- m_predictData = 0;
-}
-
--- a/src/in_2sf/desmume/metaspu/metaspu.cpp
+++ b/src/in_2sf/desmume/metaspu/metaspu.cpp
@@ -1,4 +1,4 @@
-/* Copyright 2009 DeSmuME team
+/* Copyright 2009-2015 DeSmuME team
This file is part of DeSmuME
@@ -17,475 +17,42 @@
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
+#include "metaspu.h"
+
#include <queue>
#include <vector>
-#include <cmath>
-#include "../types.h"
-#include "metaspu.h"
+#include <list>
+#include <cstring>
+#include <assert.h>
-//for pcsx2 method
-//(havent bothered to get it compiling in gcc yet)
-#ifdef _MSC_VER
-#include "SndOut.h"
-#endif
-
-class ZeromusSynchronizer : public ISynchronizingAudioBuffer
+class NullSynchronizer : public ISynchronizingAudioBuffer
{
public:
- ZeromusSynchronizer() : mixqueue_go(false),
-#ifdef NDEBUG
- adjustobuf(200, 1000)
-#else
- adjustobuf(22000, 44000)
-#endif
- {
- }
+ std::queue<uint32_t> buffer;
+ NullSynchronizer() {}
- bool mixqueue_go;
+ virtual void enqueue_samples(s16* buf, int samples_provided) {
+ for (int i = 0; i < samples_provided * 2; i += 2) {
+ uint16_t left = buf[i];
+ uint16_t right = buf[i + 1];
+ buffer.push(left << 16 | right);
+ }
+ }
- virtual void enqueue_samples(int16_t *buf, int samples_provided)
- {
- for (int i = 0; i < samples_provided; ++i)
- {
- int16_t left = *buf++;
- int16_t right = *buf++;
- this->adjustobuf.enqueue(left, right);
- }
- }
-
- // returns the number of samples actually supplied, which may not match the number requested
- virtual int output_samples(int16_t *buf, int samples_requested)
- {
- int done = 0;
- if (!this->mixqueue_go)
- {
- if (this->adjustobuf.size > 200)
- this->mixqueue_go = true;
- }
- else
- {
- for (int i = 0; i < samples_requested; ++i)
- {
- if (!this->adjustobuf.size)
- {
- this->mixqueue_go = false;
- break;
- }
- ++done;
- int16_t left, right;
- this->adjustobuf.dequeue(left, right);
- *buf++ = left;
- *buf++ = right;
- }
- }
-
- return done;
- }
-
-private:
- class Adjustobuf
- {
- public:
- Adjustobuf(int _minLatency, int _maxLatency) : minLatency(_minLatency), maxLatency(_maxLatency), size(0)
- {
- this->rollingTotalSize = 0;
- this->targetLatency = (this->maxLatency + this->minLatency) / 2;
- this->rate = 1.0f;
- this->cursor = 0.0f;
- this->curr[0] = this->curr[1] = 0;
- this->kAverageSize = 80000;
- }
-
- float rate, cursor;
- int minLatency, targetLatency, maxLatency;
- std::queue<int16_t> buffer;
- int size;
- int16_t curr[2];
-
- std::queue<int> statsHistory;
-
- void enqueue(int16_t left, int16_t right)
- {
- this->buffer.push(left);
- this->buffer.push(right);
- ++this->size;
- }
-
- int64_t rollingTotalSize;
-
- uint32_t kAverageSize;
-
- void addStatistic()
- {
- this->statsHistory.push(this->size);
- this->rollingTotalSize += this->size;
- if (this->statsHistory.size() > this->kAverageSize)
- {
- this->rollingTotalSize -= this->statsHistory.front();
- this->statsHistory.pop();
-
- float averageSize = rollingTotalSize / kAverageSize;
- //static int ctr=0; ctr++; if((ctr&127)==0) printf("avg size: %f curr size: %d rate: %f\n",averageSize,size,rate);
- {
- float targetRate;
- if (averageSize < this->targetLatency)
- targetRate = 1.0f - (this->targetLatency - averageSize) / this->kAverageSize;
- else if (averageSize > this->targetLatency)
- targetRate = 1.0f + (averageSize - this->targetLatency) / this->kAverageSize;
- else
- targetRate = 1.0f;
-
- //rate = moveValueTowards(rate,targetRate,0.001f);
- this->rate = targetRate;
- }
- }
- }
-
- void dequeue(int16_t &left, int16_t &right)
- {
- left = right = 0;
- this->addStatistic();
- if (!this->size)
- return;
- this->cursor += this->rate;
- while (this->cursor > 1.0f)
- {
- this->cursor -= 1.0f;
- if (this->size > 0)
- {
- this->curr[0] = this->buffer.front();
- this->buffer.pop();
- this->curr[1] = this->buffer.front();
- this->buffer.pop();
- --this->size;
- }
- }
- left = this->curr[0];
- right = this->curr[1];
- }
- } adjustobuf;
+ virtual int output_samples(s16* buf, int samples_requested) {
+ int samples = ((samples_requested < buffer.size()) ? samples_requested : buffer.size()) & ~1;
+ for (int offset = 0, i = 0; i < samples; i++) {
+ uint32_t sample = buffer.front();
+ buffer.pop();
+ buf[offset++] = (sample >> 16) & 0xFFFF;
+ buf[offset++] = sample & 0xFFFF;
+ }
+ return samples;
+ }
};
-class NitsujaSynchronizer : public ISynchronizingAudioBuffer
+ISynchronizingAudioBuffer* metaspu_construct(ESynchMethod method)
{
-private:
- struct ssamp
- {
- int16_t l, r;
- ssamp() { }
- ssamp(int16_t ll, int16_t rr) : l(ll), r(rr) { }
- };
-
- std::vector<ssamp> sampleQueue;
-
- // returns values going between 0 and y-1 in a saw wave pattern, based on x
- static int pingpong(int x, int y)
- {
- x %= 2 * y;
- if (x >= y)
- x = 2 * y - x - 1;
- return x;
-
- // in case we want to switch to odd buffer sizes for more sharpness
- //x %= 2*(y-1);
- //if(x >= y)
- // x = 2*(y-1) - x;
- //return x;
- }
-
- static ssamp crossfade(const ssamp &lhs, const ssamp &rhs, int cur, int start, int end)
- {
- if (cur <= start)
- return lhs;
- if (cur >= end)
- return rhs;
-
- // in case we want sine wave interpolation instead of linear here
- //float ang = 3.14159f * (float)(cur - start) / (float)(end - start);
- //cur = start + (int)((1-cosf(ang))*0.5f * (end - start));
-
- int inNum = cur - start;
- int outNum = end - cur;
- int denom = end - start;
-
- int lrv = (lhs.l * outNum + rhs.l * inNum) / denom;
- int rrv = (lhs.r * outNum + rhs.r * inNum) / denom;
-
- return ssamp(lrv, rrv);
- }
-
- static void emit_sample(int16_t *&outbuf, const ssamp &sample)
- {
- *outbuf++ = sample.l;
- *outbuf++ = sample.r;
- }
-
- static void emit_samples(int16_t *&outbuf, const ssamp *samplebuf, int samples)
- {
- for (int i = 0; i < samples; ++i)
- NitsujaSynchronizer::emit_sample(outbuf, samplebuf[i]);
- }
-
-public:
- NitsujaSynchronizer() { }
-
- virtual void enqueue_samples(int16_t *buf, int samples_provided)
- {
- for (int i = 0; i < samples_provided; ++i)
- {
- this->sampleQueue.push_back(ssamp(buf[0], buf[1]));
- buf += 2;
- }
- }
-
- virtual int output_samples(int16_t *buf, int samples_requested)
- {
- int audiosize = samples_requested;
- int queued = this->sampleQueue.size();
-
- // I am too lazy to deal with odd numbers
- audiosize &= ~1;
- queued &= ~1;
-
- if (queued > 0x200 && audiosize > 0) // is there any work to do?
- {
- // are we going at normal speed?
- // or more precisely, are the input and output queues/buffers of similar size?
- if (queued > 900 || audiosize > queued * 2)
- {
- // not normal speed. we have to resample it somehow in this case.
- if (audiosize <= queued)
- {
- // fast forward speed
- // this is the easy case, just crossfade it and it sounds ok
- for (int i = 0; i < audiosize; ++i)
- {
- int j = i + queued - audiosize;
- ssamp outsamp = this->crossfade(this->sampleQueue[i], this->sampleQueue[j], i, 0, audiosize);
- this->emit_sample(buf, outsamp);
- }
- }
- else
- {
- // slow motion speed
- // here we take a very different approach,
- // instead of crossfading it, we select a single sample from the queue
- // and make sure that the index we use to select a sample is constantly moving
- // and that it starts at the first sample in the queue and ends on the last one.
- //
- // hopefully the index doesn't move discontinuously or we'll get slight crackling
- // (there might still be a minor bug here that causes this occasionally)
- //
- // here's a diagram of how the index we sample from moves:
- //
- // queued (this axis represents the index we sample from. the top means the end of the queue)
- // ^
- // | --> audiosize (this axis represents the output index we write to, right meaning forward in output time/position)
- // | A C C end
- // A A B C C C
- // A A A B C C C
- // A A A B C C
- // A A C
- // start
- //
- // yes, this means we are spending some stretches of time playing the sound backwards,
- // but the stretches are short enough that this doesn't sound weird.
- // this lets us avoid most crackling problems due to the endpoints matching up.
-
- // first calculate a shorter-than-full window
- // that has minimal slope at the endpoints
- // (to further reduce crackling, especially in sine waves)
- int beststart = 0, extraAtEnd = 0;
- {
- int bestend = queued;
- static const int worstdiff = 99999999;
- int beststartdiff = worstdiff;
- int bestenddiff = worstdiff;
- for(int i = 0; i < 128; i += 2)
- {
- int diff = std::abs(this->sampleQueue[i].l - this->sampleQueue[i + 1].l) + std::abs(this->sampleQueue[i].r - this->sampleQueue[i + 1].r);
- if (diff < beststartdiff)
- {
- beststartdiff = diff;
- beststart = i;
- }
- }
- for (int i = queued - 3; i > queued - 3 - 128; i -= 2)
- {
- int diff = std::abs(this->sampleQueue[i].l - this->sampleQueue[i + 1].l) + std::abs(this->sampleQueue[i].r - this->sampleQueue[i + 1].r);
- if (diff < bestenddiff)
- {
- bestenddiff = diff;
- bestend = i+1;
- }
- }
-
- extraAtEnd = queued - bestend;
- queued = bestend - beststart;
-
- int oksize = queued;
- while (oksize + queued * 2 + beststart + extraAtEnd <= samples_requested)
- oksize += queued * 2;
- audiosize = oksize;
-
- for (int x = 0; x < beststart; ++x)
- this->emit_sample(buf, this->sampleQueue[x]);
- this->sampleQueue.erase(this->sampleQueue.begin(), this->sampleQueue.begin() + beststart);
- }
-
- int midpointX = audiosize >> 1;
- int midpointY = queued >> 1;
-
- // all we need to do here is calculate the X position of the leftmost "B" in the above diagram.
- // TODO: we should calculate it with a simple equation like
- // midpointXOffset = min(something,somethingElse);
- // but it's a little difficult to work it out exactly
- // so here's a stupid search for the value for now:
-
- int prevA = 999999;
- int midpointXOffset = queued / 2;
- while (true)
- {
- int a = std::abs(this->pingpong(midpointX - midpointXOffset, queued) - midpointY) - midpointXOffset;
- if (((a > 0) != (prevA > 0) || (a < 0) != (prevA < 0)) && prevA != 999999)
- {
- if ((a + prevA) & 1) // there's some sort of off-by-one problem with this search since we're moving diagonally...
- ++midpointXOffset; // but this fixes it most of the time...
- break; // found it
- }
- prevA = a;
- --midpointXOffset;
- if (midpointXOffset < 0)
- {
- midpointXOffset = 0;
- break; // failed to find it. the two sides probably meet exactly in the center.
- }
- }
-
- int leftMidpointX = midpointX - midpointXOffset;
- int rightMidpointX = midpointX + midpointXOffset;
- int leftMidpointY = pingpong(leftMidpointX, queued);
- int rightMidpointY = (queued - 1) - this->pingpong(audiosize - 1 - rightMidpointX + queued * 2, queued);
-
- // output the left almost-half of the sound (section "A")
- for (int x = 0; x < leftMidpointX; ++x)
- {
- int i = this->pingpong(x, queued);
- this->emit_sample(buf, this->sampleQueue[i]);
- }
-
- // output the middle stretch (section "B")
- int y = leftMidpointY;
- int dyMidLeft = leftMidpointY < midpointY ? 1 : -1;
- int dyMidRight = rightMidpointY > midpointY ? 1 : -1;
- for (int x = leftMidpointX; x < midpointX; ++x, y += dyMidLeft)
- this->emit_sample(buf, this->sampleQueue[y]);
- for (int x = midpointX; x < rightMidpointX; ++x, y += dyMidRight)
- this->emit_sample(buf, this->sampleQueue[y]);
-
- // output the end of the queued sound (section "C")
- for (int x = rightMidpointX; x < audiosize; ++x)
- {
- int i = (queued - 1) - this->pingpong(audiosize - 1 - x + queued * 2, queued);
- this->emit_sample(buf, sampleQueue[i]);
- }
-
- for (int x = 0; x < extraAtEnd; ++x)
- {
- int i = queued + x;
- this->emit_sample(buf, this->sampleQueue[i]);
- }
- queued += extraAtEnd;
- audiosize += beststart + extraAtEnd;
- } //end else
-
- this->sampleQueue.erase(this->sampleQueue.begin(), this->sampleQueue.begin() + queued);
- return audiosize;
- }
- else
- {
- // normal speed
- // just output the samples straightforwardly.
- //
- // at almost-full speeds (like 50/60 FPS)
- // what will happen is that we rapidly fluctuate between entering this branch
- // and entering the "slow motion speed" branch above.
- // but that's ok! because all of these branches sound similar enough that we can get away with it.
- // so the two cases actually complement each other.
-
- if (audiosize >= queued)
- {
- this->emit_samples(buf, &this->sampleQueue[0], queued);
- this->sampleQueue.erase(this->sampleQueue.begin(), this->sampleQueue.begin() + queued);
- return queued;
- }
- else
- {
- this->emit_samples(buf, &this->sampleQueue[0], audiosize);
- this->sampleQueue.erase(this->sampleQueue.begin(), this->sampleQueue.begin() + audiosize);
- return audiosize;
- }
- } //end normal speed
- } //end if there is any work to do
- else
- return 0;
- } //output_samples
-}; //NitsujaSynchronizer
-
-#ifdef _MSC_VER
-class PCSX2Synchronizer : public ISynchronizingAudioBuffer
-{
-public:
- std::queue<int16_t> readySamples;
- PCSX2Synchronizer()
- {
- SndBuffer::Init();
- }
- virtual void enqueue_samples(int16_t *buf, int samples_provided)
- {
- for (int i = 0; i < samples_provided; ++i)
- {
- auto so32 = StereoOut32(buf[0], buf[1]);
- SndBuffer::Write(so32);
- buf += 2;
- }
- }
-
- virtual int output_samples(int16_t *buf, int samples_requested)
- {
- for (int i = 0; i < samples_requested; ++i)
- {
- if (!this->readySamples.size())
- {
- //SndOutPacketSize
- StereoOut16 temp[SndOutPacketSize * 2];
- SndBuffer::ReadSamples(temp);
- for (int i = 0; i < SndOutPacketSize; ++i)
- {
- this->readySamples.push(temp[i].Left);
- this->readySamples.push(temp[i].Right);
- }
- }
- *buf++ = this->readySamples.front();
- this->readySamples.pop();
- *buf++ = this->readySamples.front();
- this->readySamples.pop();
- }
- return samples_requested;
- }
-};
-#endif
-
-ISynchronizingAudioBuffer *metaspu_construct(ESynchMethod method)
-{
- switch(method)
- {
- case ESynchMethod_N: return new NitsujaSynchronizer();
- case ESynchMethod_Z: return new ZeromusSynchronizer();
-#ifdef _MSC_VER
- case ESynchMethod_P: return new PCSX2Synchronizer();
-#endif
- default: return nullptr;
- }
+ return new NullSynchronizer();
}
--- a/src/in_2sf/desmume/metaspu/metaspu.h
+++ b/src/in_2sf/desmume/metaspu/metaspu.h
@@ -1,52 +1,53 @@
-/* Copyright 2009-2010 DeSmuME team
+/* Copyright 2009-2015 DeSmuME team
+
+ This file is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This file is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with the this software. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+//-------------------------
+//this file contains the METASPU system
+//which is designed to handle the task of audio synchronization
+//and is designed to be as portable between multiple emulators
+//-------------------------
+
+
+#ifndef _METASPU_H_
+#define _METASPU_H_
+
+#include <algorithm>
+
+#include "types.h"
+
+class ISynchronizingAudioBuffer
+{
+public:
+ virtual void enqueue_samples(s16* buf, int samples_provided) = 0;
+
+ //returns the number of samples actually supplied, which may not match the number requested
+ virtual int output_samples(s16* buf, int samples_requested) = 0;
+};
+
+enum ESynchMode
+{
+ ESynchMode_Synchronous
+};
+
+enum ESynchMethod
+{
+ ESynchMethod_0, //Null
+};
+
+ISynchronizingAudioBuffer* metaspu_construct(ESynchMethod method);
+
+#endif
- This file is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This file is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with the this software. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-// -------------------------
-// this file contains the METASPU system
-// which is designed to handle the task of audio synchronization
-// and is designed to be as portable between multiple emulators
-// -------------------------
-
-#pragma once
-
-#include "../types.h"
-
-class ISynchronizingAudioBuffer
-{
-public:
- virtual ~ISynchronizingAudioBuffer() { }
-
- virtual void enqueue_samples(int16_t *buf, int samples_provided) = 0;
-
- // returns the number of samples actually supplied, which may not match the number requested
- virtual int output_samples(int16_t *buf, int samples_requested) = 0;
-};
-
-enum ESynchMode
-{
- ESynchMode_DualSynchAsynch,
- ESynchMode_Synchronous
-};
-
-enum ESynchMethod
-{
- ESynchMethod_N, // nitsuja's
- ESynchMethod_Z, // zero's
- ESynchMethod_P // PCSX2 spu2-x
-};
-
-ISynchronizingAudioBuffer *metaspu_construct(ESynchMethod method);
-
--- a/src/in_2sf/desmume/thumb_instructions.cpp
+++ b/src/in_2sf/desmume/thumb_instructions.cpp
@@ -928,7 +928,7 @@
// ------ * If <Rn> is the lowest-numbered register specified in <registers>, the original value of <Rn> is stored.
// ------ * Otherwise, the stored value of <Rn> is UNPREDICTABLE.
if (BIT_N(i, REG_NUM(i, 8)))
- printf("STMIA with Rb in Rlist\n");
+ fprintf(stderr, "STMIA with Rb in Rlist\n");
for (uint32_t j = 0; j < 8; ++j)
if (BIT_N(i, j))
@@ -940,7 +940,7 @@
}
if (erList)
- printf("STMIA with Empty Rlist\n");
+ fprintf(stderr, "STMIA with Empty Rlist\n");
cpu->R[REG_NUM(i, 8)] = adr;
return MMU_aluMemCycles<PROCNUM>(2, c);
@@ -954,7 +954,7 @@
bool erList = true; //Empty Register List
//if (BIT_N(i, regIndex))
- // printf("LDMIA with Rb in Rlist at %08X\n",cpu->instruct_adr);
+ // fprintf(stderr, "LDMIA with Rb in Rlist at %08X\n",cpu->instruct_adr);
for (uint32_t j = 0; j < 8; ++j)
if (BIT_N(i, j))
@@ -966,7 +966,7 @@
}
if (erList)
- printf("LDMIA with Empty Rlist\n");
+ fprintf(stderr, "LDMIA with Empty Rlist\n");
// ARM_REF: THUMB: Causes base register write-back, and is not optional
// ARM_REF: If the base register <Rn> is specified in <registers>, the final value of <Rn> is the loaded value
@@ -983,7 +983,7 @@
TEMPLATE static uint32_t FASTCALL OP_BKPT_THUMB(uint32_t)
{
- printf("THUMB%c: OP_BKPT triggered\n", PROCNUM?'7':'9');
+ fprintf(stderr, "THUMB%c: OP_BKPT triggered\n", PROCNUM?'7':'9');
Status_Reg tmp = cpu->CPSR;
armcpu_switchMode(cpu, ABT); // enter abt mode
cpu->R[14] = cpu->instruct_adr + 4;
@@ -1023,7 +1023,7 @@
//zero 30-jun-2009 - but they say that the ideas 0xFF should crash the device...
//uint32_t swinum = cpu->instruction & 0xFF;
swinum &= 0x1F;
- //printf("%d ARM SWI %d\n",PROCNUM,swinum);
+ //fprintf(stderr, "%d ARM SWI %d\n",PROCNUM,swinum);
return cpu->swi_tab[swinum]() + 3;
}
else
@@ -1120,7 +1120,7 @@
//----- the instruction are UNPREDICTABLE (because the value read for R15 has bits[1:0]==0b10).
if (Rm == 15)
{
- printf("THUMB%c: BX using PC as operand\n", PROCNUM?'7':'9');
+ fprintf(stderr, "THUMB%c: BX using PC as operand\n", PROCNUM?'7':'9');
//emu_halt();
}
cpu->CPSR.bits.T = BIT0(Rm);
--- a/src/in_2sf/desmume/types.h
+++ b/src/in_2sf/desmume/types.h
@@ -18,8 +18,31 @@
#pragma once
+#include <windows.h>
#include <cstddef>
#include <cstdint>
+#include <cstdio>
+#include <algorithm>
+
+#ifdef max
+#undef max
+#endif
+
+#ifdef min
+#undef min
+#endif
+
+using u64 = uint64_t;
+using s64 = int64_t;
+using u32 = uint32_t;
+using s32 = int32_t;
+using u16 = uint16_t;
+using s16 = int16_t;
+using u8 = uint8_t;
+using s8 = int8_t;
+#ifndef FORCEINLINE
+#define FORCEINLINE inline
+#endif
#ifdef _WINDOWS
# define HAVE_LIBAGG
@@ -35,6 +58,7 @@
# ifdef __SSE2__
# define ENABLE_SSE2
# endif
+# define HAVE_JIT
#endif
#ifdef NOSSE
@@ -48,7 +72,9 @@
#ifdef _MSC_VER
# define strcasecmp(x, y) _stricmp(x, y)
# define strncasecmp(x, y, l) strnicmp(x, y, l)
-# define snprintf _snprintf
+# ifndef snprintf
+# define snprintf _snprintf
+# endif
#endif
#ifndef MAX_PATH
@@ -74,17 +100,41 @@
#ifdef __MINGW32__
# undef FASTCALL
+# undef LDM_FASTCALL
# define FASTCALL __attribute__((fastcall))
+# define LDM_FASTCALL
# define ASMJIT_CALL_CONV kX86FuncConvGccFastCall
+# define ASMJIT_STDLIB_CALL_CONV kX86FuncConvCDecl
#elif defined (__i386__) && !defined(__clang__)
# define FASTCALL __attribute__((regparm(3)))
+# define LDM_FASTCALL
# define ASMJIT_CALL_CONV kX86FuncConvGccRegParm3
+# define ASMJIT_STDLIB_CALL_CONV kX86FuncConvCDecl
#elif defined(_MSC_VER) || defined(__INTEL_COMPILER)
# define FASTCALL
-# define ASMJIT_CALL_CONV kX86FuncConvCDecl
+# define LDM_FASTCALL
+# ifdef _WIN64
+# define ASMJIT_CALL_CONV kX86FuncConvW64
+# define ASMJIT_STDLIB_CALL_CONV kX86FuncConvW64
+# else
+# define ASMJIT_CALL_CONV kX86FuncConvCDecl
+# define ASMJIT_STDLIB_CALL_CONV kX86FuncConvCDecl
+# endif
#else
# define FASTCALL
-# define ASMJIT_CALL_CONV kX86FuncConvCDecl
+# define LDM_FASTCALL
+# if defined(__amd64__) || defined(__x86_64__)
+# if defined(_WIN64)
+# define ASMJIT_CALL_CONV kX86FuncConvW64
+# define ASMJIT_STDLIB_CALL_CONV kX86FuncConvW64
+# else
+# define ASMJIT_CALL_CONV kX86FuncConvU64
+# define ASMJIT_STDLIB_CALL_CONV kX86FuncConvU64
+# endif
+# else
+# define ASMJIT_CALL_CONV kX86FuncConvCDecl
+# define ASMJIT_STDLIB_CALL_CONV kX86FuncConvCDecl
+# endif
#endif
/*----------------------*/
--- a/src/in_2sf/desmume/utils/AsmJit/AsmJit.h
+++ b/src/in_2sf/desmume/utils/AsmJit/AsmJit.h
@@ -324,7 +324,7 @@
//! vendor[12] = '\0';
//!
//! // Print a CPU vendor retrieved from CPUID.
-//! ::printf("%s", cpuVendor);
+//! ::fprintf(stderr, "%s", cpuVendor);
//! ~~~
// ============================================================================
--- a/src/in_2sf/desmume/utils/AsmJit/build.h
+++ b/src/in_2sf/desmume/utils/AsmJit/build.h
@@ -10,7 +10,7 @@
#ifdef ASMJIT_CONFIG_FILE
# include ASMJIT_CONFIG_FILE
#else
-# include "./config.h"
+# include "./Config.h"
#endif // ASMJIT_CONFIG_FILE
// Turn off deprecation warnings when compiling AsmJit.
@@ -264,7 +264,7 @@
namespace asmjit { static inline int disabledTrace(...) { return 0; } }
# ifdef ASMJIT_TRACE
# define ASMJIT_TSEC(_Section_) _Section_
-# define ASMJIT_TLOG ::printf(__VA_ARGS__)
+# define ASMJIT_TLOG ::fprintf(stderr, __VA_ARGS__)
# else
# define ASMJIT_TSEC(_Section_) do {} while(0)
# define ASMJIT_TLOG 0 && ::asmjit::disabledTrace
--- a/src/in_2sf/desmume/utils/AsmJit/x86/x86compiler.cpp
+++ b/src/in_2sf/desmume/utils/AsmJit/x86/x86compiler.cpp
@@ -201,7 +201,7 @@
case kX86FuncConvMsFastCall:
self->_calleePopsStack = true;
- self->_passed.set(kX86RegClassGp, IntUtil::mask(R(Cx), R(Cx)));
+ self->_passed.set(kX86RegClassGp, IntUtil::mask(R(Cx), R(Dx)));
self->_passedOrderGp[0] = R(Cx);
self->_passedOrderGp[1] = R(Dx);
break;
--- a/src/in_2sf/desmume/utils/AsmJit/x86/x86scheduler.cpp
+++ b/src/in_2sf/desmume/utils/AsmJit/x86/x86scheduler.cpp
@@ -76,7 +76,7 @@
Node* next = node_->getNext();
ASMJIT_ASSERT(node_->getType() == kNodeTypeInst);
- printf(" %s\n", X86Util::getInstInfo(static_cast<InstNode*>(node_)->getCode()).getInstName());
+ fprintf(stderr, " %s\n", X86Util::getInstInfo(static_cast<InstNode*>(node_)->getCode()).getInstName());
node_ = next;
}
--- /dev/null
+++ b/src/in_2sf/desmume/utils/bits.h
@@ -1,1 +1,42 @@
+#ifndef BITS_H
+#define BITS_H
+
+#define BIT(n) (1<<(n))
+
+#define BIT_N(i,n) (((i)>>(n))&1)
+#define BIT0(i) ((i)&1)
+#define BIT1(i) BIT_N(i,1)
+#define BIT2(i) BIT_N(i,2)
+#define BIT3(i) BIT_N(i,3)
+#define BIT4(i) BIT_N(i,4)
+#define BIT5(i) BIT_N(i,5)
+#define BIT6(i) BIT_N(i,6)
+#define BIT7(i) BIT_N(i,7)
+#define BIT8(i) BIT_N(i,8)
+#define BIT9(i) BIT_N(i,9)
+#define BIT10(i) BIT_N(i,10)
+#define BIT11(i) BIT_N(i,11)
+#define BIT12(i) BIT_N(i,12)
+#define BIT13(i) BIT_N(i,13)
+#define BIT14(i) BIT_N(i,14)
+#define BIT15(i) BIT_N(i,15)
+#define BIT16(i) BIT_N(i,16)
+#define BIT17(i) BIT_N(i,17)
+#define BIT18(i) BIT_N(i,18)
+#define BIT19(i) BIT_N(i,19)
+#define BIT20(i) BIT_N(i,20)
+#define BIT21(i) BIT_N(i,21)
+#define BIT22(i) BIT_N(i,22)
+#define BIT23(i) BIT_N(i,23)
+#define BIT24(i) BIT_N(i,24)
+#define BIT25(i) BIT_N(i,25)
+#define BIT26(i) BIT_N(i,26)
+#define BIT27(i) BIT_N(i,27)
+#define BIT28(i) BIT_N(i,28)
+#define BIT29(i) BIT_N(i,29)
+#define BIT30(i) BIT_N(i,30)
+#define BIT31(i) ((i)>>31)
+
+
+#endif
--- a/src/in_2sf/desmume/utils/dlditool.cpp
+++ /dev/null
@@ -1,508 +1,1 @@
-/*
- dlditool - Dynamically Linked Disk Interface patch tool
- Copyright (C) 2006 Michael Chisholm (Chishm)
- Send all queries to chishm@hotmail.com
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-
- * v1.24d - 2010-06-14 - zeromus
- * Modified for inclusion in desmume
-
- * v1.24 - 2007-08-02 - SmileyDude
- * Now using EXIT_SUCCESS and EXIT_FAILURE at the suggestion of MachinShin.
- * Defined EXIT_NO_DLDI_SECTION for when there is no DLDI section in a file.
- * Added cast to strcmp() call to appease the compiler.
-
- * v1.23 - 2007-01-23 - Chishm
- * Fixed bug when DLDI section doesn't exist
- * addr_t is now a signed int
-
- * v1.22 - 2007-01-12 - WinterMute
- * add search paths for dldi files
-
- * v1.21 - 2007-01-12 - Chishm
- * Improved error messages
-
- * v1.20 - 2007-01-11 - Chishm
- * Changed offset calculation method
-
- * v1.10 - 2007-01-07 - Chishm
- * Removed assumptions about endianess of computer
- * Word size shouldn't matter now either, except that an int type must be at least 32 bits long
- * Added *.sc.nds and *.gba.nds file extensions
- * Improved command line argument parsing
-
- * v1.01 - 2006-12-30 - Chishm
- * Minor bugfix parsing 3 arguments
-
- * v1.00 - 2006-12-25 - Chishm
- * Original release
-*/
-//#define VERSION "v1.24"
-
-#include <cstdio>
-#include <cstring>
-#include <cctype>
-#include <cerrno>
-#include <cstdlib>
-#include <cstdarg>
-
-#include <cstdint>
-#ifndef _MSC_VER
-# include <unistd.h>
-# include <sys/param.h>
-#else
-#define MAXPATHLEN 1024
-#endif
-
-#include <sys/stat.h>
-
-namespace DLDI
-{
-
-typedef int32_t addr_t;
-typedef unsigned char data_t;
-
-#define FIX_ALL 0x01
-#define FIX_GLUE 0x02
-#define FIX_GOT 0x04
-#define FIX_BSS 0x08
-
-enum DldiOffsets
-{
- DO_magicString = 0x00, // "\xED\xA5\x8D\xBF Chishm"
- DO_magicToken = 0x00, // 0xBF8DA5ED
- DO_magicShortString = 0x04, // " Chishm"
- DO_version = 0x0C,
- DO_driverSize = 0x0D,
- DO_fixSections = 0x0E,
- DO_allocatedSpace = 0x0F,
-
- DO_friendlyName = 0x10,
-
- DO_text_start = 0x40, // Data start
- DO_data_end = 0x44, // Data end
- DO_glue_start = 0x48, // Interworking glue start -- Needs address fixing
- DO_glue_end = 0x4C, // Interworking glue end
- DO_got_start = 0x50, // GOT start -- Needs address fixing
- DO_got_end = 0x54, // GOT end
- DO_bss_start = 0x58, // bss start -- Needs setting to zero
- DO_bss_end = 0x5C, // bss end
-
- // IO_INTERFACE data
- DO_ioType = 0x60,
- DO_features = 0x64,
- DO_startup = 0x68,
- DO_isInserted = 0x6C,
- DO_readSectors = 0x70,
- DO_writeSectors = 0x74,
- DO_clearStatus = 0x78,
- DO_shutdown = 0x7C,
- DO_code = 0x80
-};
-
-const data_t dldiMagicString[] = "\xED\xA5\x8D\xBF Chishm";
-const char dldiFileExtension[] = ".dldi";
-
-addr_t readAddr(data_t *mem, addr_t offset)
-{
- return mem[offset + 0] | (mem[offset + 1] << 8) | (mem[offset + 2] << 16) | (mem[offset + 3] << 24);
-}
-
-void writeAddr(data_t *mem, addr_t offset, addr_t value)
-{
- mem[offset + 0] = value & 0xFF;
- mem[offset + 1] = (value >> 8) & 0xFF;
- mem[offset + 2] = (value >> 16) & 0xFF;
- mem[offset + 3] = (value >> 24) & 0xFF;
-}
-
-int stringCaseInsensitiveCompare(const char *str1, const char *str2)
-{
- while (tolower(*str1) == tolower(*str2))
- {
- if (!*str1)
- return 0;
- ++str1;
- ++str2;
- }
- return tolower(*str1) - tolower(*str2);
-}
-
-bool stringEndsWith(const char *str, const char *end)
-{
- if (strlen(str) < strlen(end))
- return false;
- const char *strEnd = &str[strlen (str) - strlen(end)];
- return !stringCaseInsensitiveCompare(strEnd, end);
-}
-
-bool stringStartsWith(const char *str, const char *start)
-{
- return strstr(str, start) == str;
-}
-
-addr_t quickFind(const data_t *data, const data_t *search, size_t dataLen, size_t searchLen)
-{
- const int32_t *dataChunk = reinterpret_cast<const int32_t *>(data);
- int searchChunk = reinterpret_cast<const int32_t *>(search)[0];
- addr_t dataChunkEnd = static_cast<addr_t>(dataLen / sizeof(int32_t));
-
- for (addr_t i = 0; i < dataChunkEnd; ++i)
- {
- if (dataChunk[i] == searchChunk)
- {
- if (i * sizeof(int32_t) + searchLen > dataLen)
- return -1;
- if (!memcmp(&data[i * sizeof(int32_t)], search, searchLen))
- return i * sizeof(int32_t);
- }
- }
-
- return -1;
-}
-
-FILE *openDLDIFile(const char *argv0, char *dldiFileName )
-{
- // add .dldi extension to filename
- if (!stringEndsWith(dldiFileName, dldiFileExtension))
- strcat(dldiFileName, dldiFileExtension);
-
- printf("Trying \"%s\"\n", dldiFileName);
- // try opening from current directory
- FILE *dldiFile = fopen(dldiFileName, "rb");
-
- if (dldiFile)
- return dldiFile;
-
- // check if the filename has a path component
- // check both slash varieties, win32 understands both
- // if we have a directory separator don't bother with search paths
- if (strstr(dldiFileName, "\\"))
- return nullptr;
- if (strstr(dldiFileName ,"/"))
- return nullptr;
-
- // check for DLDIPATH in environment
- char *dldiPATH = getenv("DLDIPATH");
-
- char appPath[MAXPATHLEN];
- if (dldiPATH)
- {
- strcpy(appPath, dldiPATH);
- if (appPath[strlen(appPath)] != '\\' && appPath[strlen(appPath)] != '/')
- strcat(appPath, "/");
- strcat(appPath, dldiFileName);
-
- printf("Trying \"%s\"\n", appPath);
- dldiFile = fopen(appPath,"rb");
-
- if (dldiFile)
- return dldiFile;
- }
-
- char *lastSlash = nullptr;
- char *ptr = const_cast<char *>(argv0);
-
- while (*(ptr++))
- if (*ptr == '\\' || * ptr == '/')
- lastSlash = ptr;
-
- char appName[MAXPATHLEN];
- char appPathName[MAXPATHLEN];
- if (lastSlash)
- {
- *(lastSlash++) = '\0';
- strcpy(appPath, argv0);
- strcpy(appName, lastSlash);
- strcat(appPath, "/");
- }
- else
- {
- strcpy(appPath, "");
- strcpy(appName, argv0);
- }
-
- // finally try in the application path
- // if argv0 contains a directory separator we have a path component
-
- if (!strstr(appPath,"\\") && !strstr(appPath,"/"))
- {
- // no path in argv0 so search system path
- char *sysPATH = getenv("PATH");
- char *thisPATH = sysPATH;
- printf("Searching system path\n%s\n", sysPATH);
-
- while (1)
- {
- char *nextPATH = strstr(thisPATH, ":" ); // find next PATH separator
-
- if (nextPATH)
- *(nextPATH++) = '\0'; // terminate string, point to next component
-
- strcpy(appPath, thisPATH);
- strcat(appPath, "/");
- strcpy(appPathName, appPath);
- strcat(appPathName, appName); // add application name
-
- struct stat buf;
- if (!stat(appPathName, &buf)) // if it exists we found the path
- break;
-
- thisPATH = nextPATH;
- strcpy(appPath, "");// empty path
- if (!thisPATH)
- break;
- }
- }
-
- strcat(appPath, "dldi/"); // add dldi folder
- strcat(appPath, dldiFileName); // add dldi filename to path
- printf("Trying \"%s\"\n", appPath);
-
- return fopen(appPath, "rb"); // no more places to check, just return this handle
-}
-
-// Source File: mpcf.dldi
-// Time: 6/14/2010 9:38 PM
-// Orig. Offset: 0 / 0x00000000
-// Length: 1876 / 0x00000754 (bytes)
-static data_t mpcf_dldi[] =
-{
- 0xED, 0xA5, 0x8D, 0xBF, 0x20, 0x43, 0x68, 0x69, 0x73, 0x68, 0x6D, 0x00, 0x01, 0x0B, 0x0C, 0x00,
- 0x47, 0x42, 0x41, 0x20, 0x4D, 0x6F, 0x76, 0x69, 0x65, 0x20, 0x50, 0x6C, 0x61, 0x79, 0x65, 0x72,
- 0x20, 0x28, 0x43, 0x6F, 0x6D, 0x70, 0x61, 0x63, 0x74, 0x20, 0x46, 0x6C, 0x61, 0x73, 0x68, 0x29,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x80, 0xBF, 0x54, 0x07, 0x80, 0xBF, 0x98, 0x00, 0x80, 0xBF, 0x98, 0x00, 0x80, 0xBF,
- 0x50, 0x07, 0x80, 0xBF, 0x50, 0x07, 0x80, 0xBF, 0x54, 0x07, 0x80, 0xBF, 0x70, 0x07, 0x80, 0xBF,
- 0x4D, 0x50, 0x43, 0x46, 0x13, 0x00, 0x00, 0x00, 0x3C, 0x01, 0x80, 0xBF, 0x98, 0x01, 0x80, 0xBF,
- 0x78, 0x02, 0x80, 0xBF, 0xC8, 0x04, 0x80, 0xBF, 0xC8, 0x01, 0x80, 0xBF, 0x10, 0x07, 0x80, 0xBF,
- 0x0D, 0xC0, 0xA0, 0xE1, 0xF8, 0xDF, 0x2D, 0xE9, 0x04, 0xB0, 0x4C, 0xE2, 0x28, 0xD0, 0x4B, 0xE2,
- 0xF0, 0x6F, 0x9D, 0xE8, 0x1E, 0xFF, 0x2F, 0xE1, 0x10, 0x40, 0x2D, 0xE9, 0x2C, 0x40, 0x9F, 0xE5,
- 0x00, 0x30, 0xD4, 0xE5, 0x00, 0x00, 0x53, 0xE3, 0x24, 0x20, 0x9F, 0xE5, 0x05, 0x00, 0x00, 0x1A,
- 0x00, 0x00, 0x52, 0xE3, 0x1C, 0x00, 0x9F, 0xE5, 0x0F, 0xE0, 0xA0, 0x11, 0x12, 0xFF, 0x2F, 0x11,
- 0x01, 0x30, 0xA0, 0xE3, 0x00, 0x30, 0xC4, 0xE5, 0x10, 0x40, 0xBD, 0xE8, 0x1E, 0xFF, 0x2F, 0xE1,
- 0x54, 0x07, 0x80, 0xBF, 0x00, 0x00, 0x00, 0x00, 0x48, 0x07, 0x80, 0xBF, 0x04, 0xE0, 0x2D, 0xE5,
- 0x40, 0x30, 0x9F, 0xE5, 0x00, 0x00, 0x53, 0xE3, 0x04, 0xD0, 0x4D, 0xE2, 0x38, 0x00, 0x9F, 0xE5,
- 0x38, 0x10, 0x9F, 0xE5, 0x0F, 0xE0, 0xA0, 0x11, 0x13, 0xFF, 0x2F, 0x11, 0x30, 0x00, 0x9F, 0xE5,
- 0x00, 0x30, 0x90, 0xE5, 0x00, 0x00, 0x53, 0xE3, 0x28, 0x30, 0x9F, 0xE5, 0x02, 0x00, 0x00, 0x0A,
- 0x00, 0x00, 0x53, 0xE3, 0x0F, 0xE0, 0xA0, 0x11, 0x13, 0xFF, 0x2F, 0x11, 0x04, 0xD0, 0x8D, 0xE2,
- 0x04, 0xE0, 0x9D, 0xE4, 0x1E, 0xFF, 0x2F, 0xE1, 0x00, 0x00, 0x00, 0x00, 0x48, 0x07, 0x80, 0xBF,
- 0x58, 0x07, 0x80, 0xBF, 0x4C, 0x07, 0x80, 0xBF, 0x00, 0x00, 0x00, 0x00, 0x09, 0x14, 0xA0, 0xE3,
- 0x06, 0x18, 0x81, 0xE2, 0xB0, 0x30, 0xD1, 0xE1, 0x03, 0x30, 0xE0, 0xE1, 0x03, 0x38, 0xA0, 0xE1,
- 0x23, 0x38, 0xA0, 0xE1, 0xFF, 0x30, 0x03, 0xE2, 0xB0, 0x30, 0xC1, 0xE1, 0xB0, 0x20, 0xD1, 0xE1,
- 0x04, 0xE0, 0x2D, 0xE5, 0xAA, 0xCC, 0xA0, 0xE3, 0x55, 0xEC, 0xE0, 0xE3, 0x03, 0x00, 0x52, 0xE1,
- 0xAA, 0xE0, 0x4E, 0xE2, 0x55, 0xC0, 0x8C, 0xE2, 0x00, 0x00, 0xA0, 0xE3, 0x03, 0x00, 0x00, 0x1A,
- 0xB0, 0xE0, 0xC1, 0xE1, 0xB0, 0x30, 0xD1, 0xE1, 0x0C, 0x00, 0x53, 0xE0, 0x01, 0x00, 0xA0, 0x13,
- 0x04, 0xE0, 0x9D, 0xE4, 0x1E, 0xFF, 0x2F, 0xE1, 0x26, 0x35, 0xA0, 0xE3, 0x03, 0x37, 0x83, 0xE2,
- 0x50, 0x20, 0xA0, 0xE3, 0xB0, 0x20, 0xC3, 0xE1, 0xB0, 0x00, 0xD3, 0xE1, 0x00, 0x08, 0xA0, 0xE1,
- 0x20, 0x08, 0xA0, 0xE1, 0xFF, 0x00, 0x00, 0xE2, 0x50, 0x00, 0x50, 0xE3, 0x00, 0x00, 0xA0, 0x13,
- 0x01, 0x00, 0xA0, 0x03, 0x1E, 0xFF, 0x2F, 0xE1, 0x09, 0x34, 0xA0, 0xE3, 0x0E, 0x38, 0x83, 0xE2,
- 0xB0, 0x20, 0xD3, 0xE1, 0x80, 0x00, 0x12, 0xE3, 0x0C, 0x00, 0x00, 0x0A, 0x00, 0x00, 0xA0, 0xE3,
- 0x01, 0x00, 0x00, 0xEA, 0x01, 0x00, 0x50, 0xE1, 0x08, 0x00, 0x00, 0x0A, 0x09, 0x34, 0xA0, 0xE3,
- 0x0E, 0x38, 0x83, 0xE2, 0xB0, 0x20, 0xD3, 0xE1, 0x26, 0x17, 0xA0, 0xE3, 0x96, 0x1C, 0x81, 0xE2,
- 0x80, 0x00, 0x12, 0xE3, 0x01, 0x00, 0x80, 0xE2, 0x80, 0x10, 0x81, 0xE2, 0xF4, 0xFF, 0xFF, 0x1A,
- 0x26, 0x15, 0xA0, 0xE3, 0x03, 0x17, 0x81, 0xE2, 0xB0, 0x30, 0xD1, 0xE1, 0x50, 0x30, 0x13, 0xE2,
- 0x01, 0x00, 0xA0, 0x13, 0x1E, 0xFF, 0x2F, 0x11, 0x26, 0x27, 0xA0, 0xE3, 0x96, 0x2C, 0x82, 0xE2,
- 0x03, 0x00, 0xA0, 0xE1, 0x80, 0x20, 0x82, 0xE2, 0x01, 0x00, 0x00, 0xEA, 0x02, 0x00, 0x50, 0xE1,
- 0x0A, 0x00, 0x00, 0x0A, 0xB0, 0x30, 0xD1, 0xE1, 0x50, 0x30, 0x13, 0xE2, 0x01, 0x00, 0x80, 0xE2,
- 0xF9, 0xFF, 0xFF, 0x0A, 0x26, 0x37, 0xA0, 0xE3, 0x96, 0x3C, 0x83, 0xE2, 0x7F, 0x30, 0x83, 0xE2,
- 0x03, 0x00, 0x50, 0xE1, 0x00, 0x00, 0xA0, 0xC3, 0x01, 0x00, 0xA0, 0xD3, 0x1E, 0xFF, 0x2F, 0xE1,
- 0x03, 0x00, 0xA0, 0xE1, 0x1E, 0xFF, 0x2F, 0xE1, 0xF0, 0x4B, 0x2D, 0xE9, 0x09, 0x34, 0xA0, 0xE3,
- 0x0E, 0x38, 0x83, 0xE2, 0xB0, 0xC0, 0xD3, 0xE1, 0x80, 0x00, 0x1C, 0xE3, 0x10, 0xD0, 0x4D, 0xE2,
- 0x01, 0x90, 0xA0, 0xE1, 0x02, 0xE0, 0xA0, 0xE1, 0x0C, 0x00, 0x00, 0x0A, 0x00, 0xC0, 0xA0, 0xE3,
- 0x01, 0x00, 0x00, 0xEA, 0x01, 0x00, 0x5C, 0xE1, 0x08, 0x00, 0x00, 0x0A, 0x09, 0x34, 0xA0, 0xE3,
- 0x0E, 0x38, 0x83, 0xE2, 0xB0, 0x20, 0xD3, 0xE1, 0x26, 0x17, 0xA0, 0xE3, 0x96, 0x1C, 0x81, 0xE2,
- 0x80, 0x00, 0x12, 0xE3, 0x01, 0xC0, 0x8C, 0xE2, 0x80, 0x10, 0x81, 0xE2, 0xF4, 0xFF, 0xFF, 0x1A,
- 0x26, 0xC5, 0xA0, 0xE3, 0x03, 0xC7, 0x8C, 0xE2, 0xB0, 0x30, 0xDC, 0xE1, 0x50, 0x30, 0x13, 0xE2,
- 0x26, 0x17, 0xA0, 0x03, 0x96, 0x1C, 0x81, 0x02, 0x03, 0x20, 0xA0, 0x01, 0x80, 0x10, 0x81, 0x02,
- 0x02, 0x00, 0x00, 0x0A, 0x0A, 0x00, 0x00, 0xEA, 0x01, 0x00, 0x52, 0xE1, 0x67, 0x00, 0x00, 0x0A,
- 0xB0, 0x30, 0xDC, 0xE1, 0x50, 0x00, 0x13, 0xE3, 0x01, 0x20, 0x82, 0xE2, 0xF9, 0xFF, 0xFF, 0x0A,
- 0x26, 0x37, 0xA0, 0xE3, 0x96, 0x3C, 0x83, 0xE2, 0x7F, 0x30, 0x83, 0xE2, 0x03, 0x00, 0x52, 0xE1,
- 0x5E, 0x00, 0x00, 0xCA, 0xFF, 0x00, 0x59, 0xE3, 0x00, 0x30, 0xA0, 0x83, 0x0C, 0x30, 0x8D, 0x85,
- 0x5E, 0x00, 0x00, 0x9A, 0x00, 0x38, 0xA0, 0xE1, 0x23, 0x38, 0xA0, 0xE1, 0xFF, 0x30, 0x03, 0xE2,
- 0x09, 0x54, 0xA0, 0xE3, 0x04, 0x30, 0x8D, 0xE5, 0x0C, 0x30, 0x9D, 0xE5, 0x20, 0x4C, 0xA0, 0xE1,
- 0x0E, 0xB0, 0xA0, 0xE1, 0x05, 0x60, 0xA0, 0xE1, 0x20, 0x74, 0xA0, 0xE1, 0x05, 0x20, 0xA0, 0xE1,
- 0x20, 0x18, 0xA0, 0xE1, 0x05, 0xC0, 0xA0, 0xE1, 0x05, 0x00, 0xA0, 0xE1, 0x05, 0xE0, 0xA0, 0xE1,
- 0x01, 0x57, 0x85, 0xE2, 0xB0, 0x30, 0xC5, 0xE1, 0x04, 0x30, 0x9D, 0xE5, 0x0F, 0x40, 0x04, 0xE2,
- 0x06, 0x68, 0x86, 0xE2, 0xB0, 0x30, 0xC6, 0xE1, 0xFF, 0x70, 0x07, 0xE2, 0x02, 0x27, 0x82, 0xE2,
- 0xFF, 0x10, 0x01, 0xE2, 0x0A, 0x08, 0x80, 0xE2, 0xE0, 0x40, 0x84, 0xE3, 0x03, 0xC7, 0x8C, 0xE2,
- 0x0E, 0xE8, 0x8E, 0xE2, 0x20, 0x30, 0xA0, 0xE3, 0xB0, 0x70, 0xC2, 0xE1, 0xB0, 0x10, 0xC0, 0xE1,
- 0xB0, 0x40, 0xCC, 0xE1, 0xB0, 0x30, 0xCE, 0xE1, 0x0B, 0x80, 0xA0, 0xE1, 0x01, 0x90, 0x59, 0xE2,
- 0x3E, 0x00, 0x00, 0x3A, 0x26, 0x25, 0xA0, 0xE3, 0x03, 0x27, 0x82, 0xE2, 0xB0, 0x30, 0xD2, 0xE1,
- 0x03, 0x38, 0xA0, 0xE1, 0x23, 0x38, 0xA0, 0xE1, 0xFF, 0x30, 0x03, 0xE2, 0x58, 0x00, 0x53, 0xE3,
- 0x26, 0x17, 0xA0, 0x13, 0x96, 0x1C, 0x81, 0x12, 0x02, 0x00, 0xA0, 0x11, 0x80, 0x10, 0x81, 0x12,
- 0x00, 0x20, 0xA0, 0x13, 0x02, 0x00, 0x00, 0x1A, 0x0D, 0x00, 0x00, 0xEA, 0x01, 0x00, 0x52, 0xE1,
- 0x26, 0x00, 0x00, 0x0A, 0xB0, 0x30, 0xD0, 0xE1, 0x03, 0x38, 0xA0, 0xE1, 0x23, 0x38, 0xA0, 0xE1,
- 0xFF, 0x30, 0x03, 0xE2, 0x58, 0x00, 0x53, 0xE3, 0x01, 0x20, 0x82, 0xE2, 0xF6, 0xFF, 0xFF, 0x1A,
- 0x26, 0x37, 0xA0, 0xE3, 0x96, 0x3C, 0x83, 0xE2, 0x7F, 0x30, 0x83, 0xE2, 0x03, 0x00, 0x52, 0xE1,
- 0x1A, 0x00, 0x00, 0xCA, 0x01, 0x00, 0x18, 0xE3, 0x0B, 0x10, 0xA0, 0x01, 0xFF, 0x20, 0xA0, 0x03,
- 0x09, 0x04, 0xA0, 0x03, 0x0E, 0x00, 0x00, 0x0A, 0x08, 0x10, 0xA0, 0xE1, 0xFF, 0x00, 0xA0, 0xE3,
- 0x09, 0xC4, 0xA0, 0xE3, 0xB0, 0x30, 0xDC, 0xE1, 0x03, 0x38, 0xA0, 0xE1, 0x23, 0x38, 0xA0, 0xE1,
- 0x01, 0x00, 0x40, 0xE2, 0x43, 0x24, 0xA0, 0xE1, 0x01, 0x00, 0x70, 0xE3, 0x01, 0x20, 0xC1, 0xE5,
- 0x00, 0x30, 0xC1, 0xE5, 0x02, 0x10, 0x81, 0xE2, 0xF5, 0xFF, 0xFF, 0x1A, 0x02, 0x8C, 0x88, 0xE2,
- 0xCD, 0xFF, 0xFF, 0xEA, 0x01, 0x20, 0x42, 0xE2, 0xB0, 0x30, 0xD0, 0xE1, 0x01, 0x00, 0x72, 0xE3,
- 0xB2, 0x30, 0xC1, 0xE0, 0xFA, 0xFF, 0xFF, 0x1A, 0x02, 0xBC, 0x8B, 0xE2, 0xC6, 0xFF, 0xFF, 0xEA,
- 0x00, 0x00, 0xA0, 0xE3, 0x10, 0xD0, 0x8D, 0xE2, 0xF0, 0x4B, 0xBD, 0xE8, 0x1E, 0xFF, 0x2F, 0xE1,
- 0x09, 0x38, 0xA0, 0xE1, 0x23, 0x38, 0xA0, 0xE1, 0x0C, 0x30, 0x8D, 0xE5, 0x9C, 0xFF, 0xFF, 0xEA,
- 0x01, 0x00, 0xA0, 0xE3, 0xF6, 0xFF, 0xFF, 0xEA, 0xF0, 0x4B, 0x2D, 0xE9, 0x09, 0x34, 0xA0, 0xE3,
- 0x0E, 0x38, 0x83, 0xE2, 0xB0, 0xC0, 0xD3, 0xE1, 0x80, 0x00, 0x1C, 0xE3, 0x10, 0xD0, 0x4D, 0xE2,
- 0x01, 0x90, 0xA0, 0xE1, 0x02, 0xE0, 0xA0, 0xE1, 0x0C, 0x00, 0x00, 0x0A, 0x00, 0xC0, 0xA0, 0xE3,
- 0x01, 0x00, 0x00, 0xEA, 0x01, 0x00, 0x5C, 0xE1, 0x08, 0x00, 0x00, 0x0A, 0x09, 0x34, 0xA0, 0xE3,
- 0x0E, 0x38, 0x83, 0xE2, 0xB0, 0x20, 0xD3, 0xE1, 0x26, 0x17, 0xA0, 0xE3, 0x96, 0x1C, 0x81, 0xE2,
- 0x80, 0x00, 0x12, 0xE3, 0x01, 0xC0, 0x8C, 0xE2, 0x80, 0x10, 0x81, 0xE2, 0xF4, 0xFF, 0xFF, 0x1A,
- 0x26, 0xC5, 0xA0, 0xE3, 0x03, 0xC7, 0x8C, 0xE2, 0xB0, 0x30, 0xDC, 0xE1, 0x50, 0x30, 0x13, 0xE2,
- 0x26, 0x17, 0xA0, 0x03, 0x96, 0x1C, 0x81, 0x02, 0x03, 0x20, 0xA0, 0x01, 0x80, 0x10, 0x81, 0x02,
- 0x02, 0x00, 0x00, 0x0A, 0x0A, 0x00, 0x00, 0xEA, 0x01, 0x00, 0x52, 0xE1, 0x65, 0x00, 0x00, 0x0A,
- 0xB0, 0x30, 0xDC, 0xE1, 0x50, 0x00, 0x13, 0xE3, 0x01, 0x20, 0x82, 0xE2, 0xF9, 0xFF, 0xFF, 0x0A,
- 0x26, 0x37, 0xA0, 0xE3, 0x96, 0x3C, 0x83, 0xE2, 0x7F, 0x30, 0x83, 0xE2, 0x03, 0x00, 0x52, 0xE1,
- 0x5C, 0x00, 0x00, 0xCA, 0xFF, 0x00, 0x59, 0xE3, 0x00, 0x30, 0xA0, 0x83, 0x0C, 0x30, 0x8D, 0x85,
- 0x5C, 0x00, 0x00, 0x9A, 0x00, 0x38, 0xA0, 0xE1, 0x23, 0x38, 0xA0, 0xE1, 0xFF, 0x30, 0x03, 0xE2,
- 0x09, 0x54, 0xA0, 0xE3, 0x04, 0x30, 0x8D, 0xE5, 0x0C, 0x30, 0x9D, 0xE5, 0x20, 0x4C, 0xA0, 0xE1,
- 0x0E, 0xB0, 0xA0, 0xE1, 0x05, 0x60, 0xA0, 0xE1, 0x20, 0x74, 0xA0, 0xE1, 0x05, 0x20, 0xA0, 0xE1,
- 0x20, 0x18, 0xA0, 0xE1, 0x05, 0xC0, 0xA0, 0xE1, 0x05, 0x00, 0xA0, 0xE1, 0x05, 0xE0, 0xA0, 0xE1,
- 0x01, 0x57, 0x85, 0xE2, 0xB0, 0x30, 0xC5, 0xE1, 0x04, 0x30, 0x9D, 0xE5, 0x0F, 0x40, 0x04, 0xE2,
- 0x06, 0x68, 0x86, 0xE2, 0xB0, 0x30, 0xC6, 0xE1, 0xFF, 0x70, 0x07, 0xE2, 0x02, 0x27, 0x82, 0xE2,
- 0xFF, 0x10, 0x01, 0xE2, 0x0A, 0x08, 0x80, 0xE2, 0xE0, 0x40, 0x84, 0xE3, 0x03, 0xC7, 0x8C, 0xE2,
- 0x0E, 0xE8, 0x8E, 0xE2, 0x30, 0x30, 0xA0, 0xE3, 0xB0, 0x70, 0xC2, 0xE1, 0xB0, 0x10, 0xC0, 0xE1,
- 0xB0, 0x40, 0xCC, 0xE1, 0xB0, 0x30, 0xCE, 0xE1, 0x0B, 0x80, 0xA0, 0xE1, 0x01, 0x90, 0x59, 0xE2,
- 0x3C, 0x00, 0x00, 0x3A, 0x26, 0x25, 0xA0, 0xE3, 0x03, 0x27, 0x82, 0xE2, 0xB0, 0x30, 0xD2, 0xE1,
- 0x03, 0x38, 0xA0, 0xE1, 0x23, 0x38, 0xA0, 0xE1, 0xFF, 0x30, 0x03, 0xE2, 0x58, 0x00, 0x53, 0xE3,
- 0x26, 0x17, 0xA0, 0x13, 0x96, 0x1C, 0x81, 0x12, 0x02, 0x00, 0xA0, 0x11, 0x80, 0x10, 0x81, 0x12,
- 0x00, 0x20, 0xA0, 0x13, 0x02, 0x00, 0x00, 0x1A, 0x0D, 0x00, 0x00, 0xEA, 0x01, 0x00, 0x52, 0xE1,
- 0x24, 0x00, 0x00, 0x0A, 0xB0, 0x30, 0xD0, 0xE1, 0x03, 0x38, 0xA0, 0xE1, 0x23, 0x38, 0xA0, 0xE1,
- 0xFF, 0x30, 0x03, 0xE2, 0x58, 0x00, 0x53, 0xE3, 0x01, 0x20, 0x82, 0xE2, 0xF6, 0xFF, 0xFF, 0x1A,
- 0x26, 0x37, 0xA0, 0xE3, 0x96, 0x3C, 0x83, 0xE2, 0x7F, 0x30, 0x83, 0xE2, 0x03, 0x00, 0x52, 0xE1,
- 0x18, 0x00, 0x00, 0xCA, 0x01, 0x00, 0x18, 0xE3, 0x0B, 0x10, 0xA0, 0x01, 0xFF, 0x20, 0xA0, 0x03,
- 0x09, 0x04, 0xA0, 0x03, 0x0C, 0x00, 0x00, 0x0A, 0x08, 0x10, 0xA0, 0xE1, 0xFF, 0x00, 0xA0, 0xE3,
- 0x09, 0xC4, 0xA0, 0xE3, 0x00, 0x30, 0xD1, 0xE5, 0x01, 0x20, 0xD1, 0xE5, 0x01, 0x00, 0x40, 0xE2,
- 0x02, 0x34, 0x83, 0xE1, 0x01, 0x00, 0x70, 0xE3, 0xB0, 0x30, 0xCC, 0xE1, 0x02, 0x10, 0x81, 0xE2,
- 0xF7, 0xFF, 0xFF, 0x1A, 0x02, 0x8C, 0x88, 0xE2, 0xCF, 0xFF, 0xFF, 0xEA, 0x01, 0x20, 0x42, 0xE2,
- 0xB2, 0x30, 0xD1, 0xE0, 0x01, 0x00, 0x72, 0xE3, 0xB0, 0x30, 0xC0, 0xE1, 0xFA, 0xFF, 0xFF, 0x1A,
- 0x02, 0xBC, 0x8B, 0xE2, 0xC8, 0xFF, 0xFF, 0xEA, 0x00, 0x00, 0xA0, 0xE3, 0x10, 0xD0, 0x8D, 0xE2,
- 0xF0, 0x4B, 0xBD, 0xE8, 0x1E, 0xFF, 0x2F, 0xE1, 0x09, 0x38, 0xA0, 0xE1, 0x23, 0x38, 0xA0, 0xE1,
- 0x0C, 0x30, 0x8D, 0xE5, 0x9E, 0xFF, 0xFF, 0xEA, 0x01, 0x00, 0xA0, 0xE3, 0xF6, 0xFF, 0xFF, 0xEA,
- 0x04, 0xE0, 0x2D, 0xE5, 0x04, 0xD0, 0x4D, 0xE2, 0xAA, 0xFE, 0xFF, 0xEB, 0x04, 0xD0, 0x8D, 0xE2,
- 0x04, 0xE0, 0x9D, 0xE4, 0x1E, 0xFF, 0x2F, 0xE1, 0x0D, 0xC0, 0xA0, 0xE1, 0xF8, 0xDF, 0x2D, 0xE9,
- 0x04, 0xB0, 0x4C, 0xE2, 0x28, 0xD0, 0x4B, 0xE2, 0xF0, 0x6F, 0x9D, 0xE8, 0x1E, 0xFF, 0x2F, 0xE1,
- 0xDC, 0x00, 0x80, 0xBF, 0x98, 0x00, 0x80, 0xBF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
-}; //unsigned char mpcf_dldi[1876]
-
-bool tryPatch(void *data, size_t size)
-{
- // Find the DSDI reserved space in the file
- addr_t patchOffset = quickFind(static_cast<data_t *>(data), dldiMagicString, size, sizeof(dldiMagicString) / sizeof(char));
-
- // no DLDI section
- if (patchOffset < 0)
- return false;
-
- data_t *pDH = mpcf_dldi;
- data_t *pAH = static_cast<data_t *>(data) + patchOffset;
-
- if (pDH[DO_driverSize] > pAH[DO_allocatedSpace])
- {
- printf("Not enough space for patch. Available %d bytes, need %d bytes\n", 1 << pAH[DO_allocatedSpace], 1 << pDH[DO_driverSize]);
- return false;
- }
-
- if (memcmp(&pAH[DO_friendlyName], "Default (No interface)", 22))
- {
- printf("Would have been a candidate for auto-patch DLDI, but there was already a patch installed.");
- return false;
- }
-
- //----should be able to patch OK-----
-
- addr_t memOffset; // Offset of DLDI after the file is loaded into memory
- addr_t relocationOffset; // Value added to all offsets within the patch to fix it properly
- addr_t ddmemOffset; // Original offset used in the DLDI file
- addr_t ddmemStart; // Start of range that offsets can be in the DLDI file
- addr_t ddmemEnd; // End of range that offsets can be in the DLDI file
- addr_t ddmemSize; // Size of range that offsets can be in the DLDI file
-
- addr_t addrIter;
-
- memOffset = readAddr(pAH, DO_text_start);
- if (!memOffset)
- memOffset = readAddr(pAH, DO_startup) - DO_code;
- ddmemOffset = readAddr(pDH, DO_text_start);
- relocationOffset = memOffset - ddmemOffset;
-
- printf("AUTO-PATCHING DLDI to MPCF! Lucky you!\n\n");
- printf("Old driver: %s\n", &pAH[DO_friendlyName]);
- printf("New driver: %s\n", &pDH[DO_friendlyName]);
- printf("\n");
- printf("Position in file: 0x%08X\n", patchOffset);
- printf("Position in memory: 0x%08X\n", memOffset);
- printf("Patch base address: 0x%08X\n", ddmemOffset);
- printf("Relocation offset: 0x%08X\n", relocationOffset);
- printf("\n");
-
- ddmemStart = readAddr(pDH, DO_text_start);
- ddmemSize = 1 << pDH[DO_driverSize];
- ddmemEnd = ddmemStart + ddmemSize;
-
- // Remember how much space is actually reserved
- pDH[DO_allocatedSpace] = pAH[DO_allocatedSpace];
- // Copy the DLDI patch into the application
- memcpy(pAH, pDH, sizeof(mpcf_dldi));
-
- // Fix the section pointers in the header
- writeAddr(pAH, DO_text_start, readAddr(pAH, DO_text_start) + relocationOffset);
- writeAddr(pAH, DO_data_end, readAddr(pAH, DO_data_end) + relocationOffset);
- writeAddr(pAH, DO_glue_start, readAddr(pAH, DO_glue_start) + relocationOffset);
- writeAddr(pAH, DO_glue_end, readAddr(pAH, DO_glue_end) + relocationOffset);
- writeAddr(pAH, DO_got_start, readAddr(pAH, DO_got_start) + relocationOffset);
- writeAddr(pAH, DO_got_end, readAddr(pAH, DO_got_end) + relocationOffset);
- writeAddr(pAH, DO_bss_start, readAddr(pAH, DO_bss_start) + relocationOffset);
- writeAddr(pAH, DO_bss_end, readAddr(pAH, DO_bss_end) + relocationOffset);
- // Fix the function pointers in the header
- writeAddr(pAH, DO_startup, readAddr(pAH, DO_startup) + relocationOffset);
- writeAddr(pAH, DO_isInserted, readAddr(pAH, DO_isInserted) + relocationOffset);
- writeAddr(pAH, DO_readSectors, readAddr(pAH, DO_readSectors) + relocationOffset);
- writeAddr(pAH, DO_writeSectors, readAddr(pAH, DO_writeSectors) + relocationOffset);
- writeAddr(pAH, DO_clearStatus, readAddr(pAH, DO_clearStatus) + relocationOffset);
- writeAddr(pAH, DO_shutdown, readAddr(pAH, DO_shutdown) + relocationOffset);
-
- if (pDH[DO_fixSections] & FIX_ALL)
- // Search through and fix pointers within the data section of the file
- for (addrIter = readAddr(pDH, DO_text_start) - ddmemStart; addrIter < readAddr(pDH, DO_data_end) - ddmemStart; ++addrIter)
- if (ddmemStart <= readAddr(pAH, addrIter) && readAddr(pAH, addrIter) < ddmemEnd)
- writeAddr(pAH, addrIter, readAddr(pAH, addrIter) + relocationOffset);
-
- if (pDH[DO_fixSections] & FIX_GLUE)
- // Search through and fix pointers within the glue section of the file
- for (addrIter = readAddr(pDH, DO_glue_start) - ddmemStart; addrIter < readAddr(pDH, DO_glue_end) - ddmemStart; ++addrIter)
- if (ddmemStart <= readAddr(pAH, addrIter) && readAddr(pAH, addrIter) < ddmemEnd)
- writeAddr(pAH, addrIter, readAddr(pAH, addrIter) + relocationOffset);
-
- if (pDH[DO_fixSections] & FIX_GOT)
- // Search through and fix pointers within the Global Offset Table section of the file
- for (addrIter = readAddr(pDH, DO_got_start) - ddmemStart; addrIter < readAddr(pDH, DO_got_end) - ddmemStart; ++addrIter)
- if (ddmemStart <= readAddr(pAH, addrIter) && readAddr(pAH, addrIter) < ddmemEnd)
- writeAddr(pAH, addrIter, readAddr(pAH, addrIter) + relocationOffset);
-
- if (pDH[DO_fixSections] & FIX_BSS)
- // Initialise the BSS to 0
- memset(&pAH[readAddr(pDH, DO_bss_start) - ddmemStart] , 0, readAddr(pDH, DO_bss_end) - readAddr(pDH, DO_bss_start));
-
- return true;
-}
-
-} //namespace DLDI
-
--- a/src/in_2sf/desmume/utils/xstring.cpp
+++ /dev/null
@@ -1,48 +1,1 @@
-//taken from fceux on 10/27/08
-//subsequently modified for desmume
-/*
- Copyright (C) 2008-2009 DeSmuME team
-
- This file is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This file is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with the this software. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include <string>
-#include <vector>
-
-#include "xstring.h"
-
-std::vector<std::string> tokenize_str(const std::string &str, const std::string &delims = ", \t")
-{
- // Skip delims at beginning, find start of first token
- auto lastPos = str.find_first_not_of(delims, 0);
- // Find next delimiter @ end of token
- auto pos = str.find_first_of(delims, lastPos);
-
- // output vector
- std::vector<std::string> tokens;
-
- while (pos != std::string::npos || lastPos != std::string::npos)
- {
- // Found a token, add it to the vector.
- tokens.push_back(str.substr(lastPos, pos - lastPos));
- // Skip delims. Note the "not_of". this is beginning of token
- lastPos = str.find_first_not_of(delims, pos);
- // Find next delimiter at end of token.
- pos = str.find_first_of(delims, lastPos);
- }
-
- return tokens;
-}
-
--- a/src/in_2sf/desmume/utils/xstring.h
+++ /dev/null
@@ -1,27 +1,1 @@
-//taken from fceux on 27-oct-2008
-//subsequently modified for desmume
-/*
- Copyright (C) 2008-2009 DeSmuME team
-
- This file is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This file is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with the this software. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-#include <string>
-#include <vector>
-
-std::vector<std::string> tokenize_str(const std::string &str, const std::string &delims);
-
--- a/src/in_2sf/in_2sf.vcxproj
+++ b/src/in_2sf/in_2sf.vcxproj
@@ -80,135 +80,112 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
- <ClCompile Include="desmume\arm_jit.cpp" />
- <ClCompile Include="desmume\metaspu\SoundTouch\mmx_optimized.cpp" />
- <ClCompile Include="desmume\utils\AsmJit\base\assembler.cpp" />
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+ <ClCompile Include="desmume/slot1.cpp" />
<ClCompile Include="XSFConfig_2SF.cpp" />
<ClCompile Include="XSFPlayer_2SF.cpp" />
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<ClInclude Include="desmume\instruction_attributes.h" />
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- <ClInclude Include="desmume\utils\xstring.h" />
- <ClInclude Include="desmume\version.h" />
+ <ClInclude Include="desmume\utils\AsmJit\x86\x86inst.h" />
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+ <ClInclude Include="desmume\bios.h" />
+ <ClInclude Include="desmume\cp15.h" />
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+ <ClInclude Include="desmume\readwrite.h" />
+ <ClInclude Include="desmume\mc.h" />
+ <ClInclude Include="desmume\instructions.h" />
+ <ClInclude Include="desmume\metaspu\metaspu.h" />
+ <ClInclude Include="desmume\mem.h" />
+ <ClInclude Include="desmume\PACKED.h" />
+ <ClInclude Include="desmume\matrix.h" />
+ <ClInclude Include="desmume\MMU_timing.h" />
+ <ClInclude Include="desmume\slot1.h" />
+ <ClInclude Include="desmume\FIFO.h" />
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</ItemGroup>
<ItemGroup>
<None Include="desmume\instruction_tabdef.inc" />
@@ -223,3 +200,4 @@
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
+
--- /dev/null
+++ b/src/in_2sf/spu/adpcmdecoder.cpp
@@ -1,1 +1,85 @@
+#include "adpcmdecoder.h"
+#include <iostream>
+template <typename T, typename T2>
+static inline T clamp(T2 value, T lower, T upper)
+{
+ return value < lower ? lower : (value > upper ? upper : value);
+}
+
+template <typename T, typename Container>
+static inline T parseInt(const Container& buffer, int offset)
+{
+ uint64_t result = 0;
+ for (int i = sizeof(T) - 1; i >= 0; --i) {
+ result = (result << 8) | uint8_t(buffer[offset + i]);
+ }
+ return T(result);
+}
+
+static const int16_t adpcmIndex[] = { -1, -1, -1, -1, 2, 4, 6, 8, };
+
+static const int16_t adpcmStep[] = {
+ 7, 8, 9, 10, 11, 12, 13, 14, 16, 17,
+ 19, 21, 23, 25, 28, 31, 34, 37, 41, 45,
+ 50, 55, 60, 66, 73, 80, 88, 97, 107, 118,
+ 130, 143, 157, 173, 190, 209, 230, 253, 279, 307,
+ 337, 371, 408, 449, 494, 544, 598, 658, 724, 796,
+ 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066,
+ 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358,
+ 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
+ 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767,
+};
+static const int16_t maxAdpcmStep = (sizeof(adpcmStep) >> 1) - 1;
+
+AdpcmDecoder::AdpcmDecoder(int16_t initialPredictor, int16_t initialStep)
+: predictor(initialPredictor), index(clamp<int8_t>(initialStep, 0, maxAdpcmStep))
+{
+ // initializers only
+}
+
+int16_t AdpcmDecoder::getNextSample(uint8_t value)
+{
+ int16_t step = adpcmStep[index];
+ int32_t delta = step >> 3;
+ if (value & 0x04) delta += step;
+ if (value & 0x02) delta += step >> 1;
+ if (value & 0x01) delta += step >> 2;
+ if (value & 0x08) delta = -delta;
+ /*
+ // This implementation is simpler and obeys the spec, but it suffers from low-bit rounding
+ // errors that introduce a slow DC drift that causes looping to produce pops.
+ int32_t delta = (int32_t(value & 0x08 ? -step : step) * ((value << 1 & 0x0f) + 0x01)) >> 3;
+ */
+ if (predictor + delta == -0x8000) {
+ predictor = -0x8000;
+ } else {
+ predictor = clamp<int16_t>(predictor + delta, -0x7fff, 0x7fff);
+ }
+ index = clamp<int8_t>(index + adpcmIndex[value & 0x07], 0, maxAdpcmStep);
+ return predictor;
+}
+
+std::vector<int16_t> AdpcmDecoder::decodeFile(const std::vector<char>& data, uint32_t offset, uint32_t length)
+{
+ if (!length) {
+ length = data.size() - offset;
+ }
+ AdpcmDecoder adpcm(parseInt<int16_t>(data, offset), parseInt<int16_t>(data, offset + 2));
+ return adpcm.decode(data, offset + 4, length - 4);
+}
+
+std::vector<int16_t> AdpcmDecoder::decode(const std::vector<char>& data, uint32_t offset, uint32_t length)
+{
+ if (!length) {
+ length = data.size() - offset;
+ }
+ std::vector<int16_t> sample;
+ sample.reserve(length << 1);
+ for (int i = 0; i < length; i++) {
+ sample.push_back(getNextSample(data[offset + i] & 0x0f));
+ sample.push_back(getNextSample(uint8_t(data[offset + i] & 0xf0) >> 4));
+ }
+ return sample;
+}
+
--- /dev/null
+++ b/src/in_2sf/spu/adpcmdecoder.h
@@ -1,1 +1,22 @@
+#ifndef ADPCMDECODER_H
+#define ADPCMDECODER_H
+#include <vector>
+#include <cstdint>
+
+class AdpcmDecoder
+{
+private:
+ int16_t predictor;
+ int8_t index;
+
+public:
+ AdpcmDecoder(int16_t initialPredictor, int16_t initialStep);
+ int16_t getNextSample(uint8_t value);
+
+ std::vector<int16_t> decode(const std::vector<char>& data, uint32_t offset = 0, uint32_t length = 0);
+ static std::vector<int16_t> decodeFile(const std::vector<char>& data, uint32_t offset = 0, uint32_t length = 0);
+};
+
+#endif
+
--- /dev/null
+++ b/src/in_2sf/spu/interpolator.cpp
@@ -1,1 +1,86 @@
+#include "interpolator.h"
+#include <cmath>
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+static LinearInterpolator* iLin = new LinearInterpolator;
+
+// Keep in the same order as SPUInterpolationMode
+IInterpolator* IInterpolator::allInterpolators[4] = {
+ nullptr,
+ iLin,
+ new CosineInterpolator,
+ new SharpIInterpolator
+};
+
+static inline int32_t lerp(int32_t left, int32_t right, double weight)
+{
+ return (left * (1 - weight)) + (right * weight);
+}
+
+int32_t LinearInterpolator::interpolate(const std::vector<int32_t>& data, double time) const
+{
+ if (time < 0) {
+ return 0;
+ }
+ return lerp(data[time], data[time + 1], time - std::floor(time));
+}
+
+CosineInterpolator::CosineInterpolator()
+{
+ for(int i = 0; i < 8192; i++) {
+ lut[i] = (1.0 - std::cos(M_PI * i / 8192.0) * M_PI) * 0.5;
+ }
+}
+
+int32_t CosineInterpolator::interpolate(const std::vector<int32_t>& data, double time) const
+{
+ if (time < 0) {
+ return 0;
+ }
+ int32_t left = data[time];
+ int32_t right = data[time + 1];
+ double weight = time - std::floor(time);
+ return lut[size_t(weight * 8192)] * (right - left) + right;
+}
+
+int32_t SharpIInterpolator::interpolate(const std::vector<int32_t>& data, double time) const
+{
+ if (time <= 2) {
+ return iLin->interpolate(data, time);
+ }
+
+ size_t index = size_t(time);
+ int left = data[index - 1];
+ int sample = data[index];
+ int right = data[index + 1];
+ if ((sample >= left) == (sample >= right)) {
+ // Always preserve extrema as-is
+ return sample;
+ }
+ int left2 = data[index - 2];
+ int right2 = data[index + 2];
+ double subsample = time - std::floor(time);
+ if ((right > right2) == (right > sample) || (left > left2) == (left > sample)) {
+ // Wider history window is non-monotonic
+ return lerp(sample, right, subsample);
+ }
+
+ // Include a linear interpolation of the surrounding samples to try to smooth out single-sample errors
+ double linear = lerp(left, right, 1.0 + subsample);
+ // Projection approaching from the left
+ double mLeft = sample - left;
+ double pLeft = sample + mLeft * subsample;
+ // Projection approaching from the right
+ double negSubsample = 1 - subsample;
+ double mRight = right - sample;
+ double pRight = right - mRight * negSubsample;
+ int32_t result = (mLeft * negSubsample + mRight * subsample + linear) / 3;
+ if ((left <= result) != (result <= right)) {
+ // If the result isn't monotonic, fall back to linear
+ return lerp(sample, right, subsample);
+ }
+ return result;
+}
+
--- /dev/null
+++ b/src/in_2sf/spu/interpolator.h
@@ -1,1 +1,42 @@
+#ifndef TWOSF2WAV_INTERPOLATOR_H
+#define TWOSF2WAV_INTERPOLATOR_H
+#include <vector>
+#include <cstdint>
+
+class IInterpolator
+{
+public:
+ virtual ~IInterpolator() {}
+
+ virtual int32_t interpolate(const std::vector<int32_t>& data, double time) const = 0;
+
+ static IInterpolator* allInterpolators[4];
+};
+
+class LinearInterpolator : public IInterpolator
+{
+public:
+ virtual int32_t interpolate(const std::vector<int32_t>& data, double time) const;
+};
+
+class CosineInterpolator : public IInterpolator
+{
+public:
+ CosineInterpolator();
+
+ virtual int32_t interpolate(const std::vector<int32_t>& data, double time) const;
+
+private:
+ double lut[8192];
+};
+
+class SharpIInterpolator : public IInterpolator
+{
+public:
+ virtual int32_t interpolate(const std::vector<int32_t>& data, double time) const;
+};
+
+
+#endif
+
--- /dev/null
+++ b/src/in_2sf/spu/samplecache.cpp
@@ -1,1 +1,33 @@
+#include "samplecache.h"
+static inline constexpr uint64_t makeKey(uint32_t base, uint16_t loop, uint32_t length)
+{
+ return
+ // has to be 32-bit aligned, so 2 low bits aren't needed
+ // has to fit in the memory map, so high 7 bits aren't needed
+ (uint64_t(base & 0x01FFFFFC) >> 2) |
+ // loop uses the full 16 bits
+ uint64_t(loop << 23) |
+ // max length is 21 bits
+ (uint64_t(length & 0x1FFFFF) << 39);
+}
+
+const SampleData& SampleCache::getSample(uint32_t baseAddr, uint16_t loopStartWords, uint32_t loopLengthWords, SampleData::Format format)
+{
+ uint64_t key = makeKey(baseAddr, loopStartWords, loopLengthWords);
+ auto iter = samples.find(key);
+ if (iter == samples.end()) {
+ iter = samples.emplace(
+ std::piecewise_construct,
+ std::forward_as_tuple(key),
+ std::forward_as_tuple(baseAddr, loopStartWords << 2, (loopStartWords + loopLengthWords) << 2, format)
+ ).first;
+ }
+ return iter->second;
+}
+
+void SampleCache::clear()
+{
+ samples.clear();
+}
+
--- /dev/null
+++ b/src/in_2sf/spu/samplecache.h
@@ -1,1 +1,17 @@
+#ifndef TWOSF2WAV_SAMPLECACHE_H
+#define TWOSF2WAV_SAMPLECACHE_H
+#include <unordered_map>
+#include "sampledata.h"
+
+class SampleCache {
+public:
+ const SampleData& getSample(uint32_t baseAddr, uint16_t loopStartWords, uint32_t loopLengthWords, SampleData::Format format);
+ void clear();
+
+private:
+ std::unordered_map<uint64_t, SampleData> samples;
+};
+
+#endif
+
--- /dev/null
+++ b/src/in_2sf/spu/sampledata.cpp
@@ -1,1 +1,87 @@
+#include "sampledata.h"
+#include "adpcmdecoder.h"
+#include "interpolator.h"
+#include "../desmume/MMU.h"
+SampleData::SampleData()
+: std::vector<int32_t>(), baseAddr(0), loopStart(0), loopLength(0)
+{
+ // initializers only
+}
+
+SampleData::SampleData(uint32_t baseAddr, uint16_t loopStart, uint32_t loopLength, Format format)
+: std::vector<int32_t>(), baseAddr(baseAddr), loopStart(loopStart), loopLength(loopLength)
+{
+ if (format == Pcm8) {
+ loadPcm8();
+ } else if (format == Pcm16) {
+ loadPcm16();
+ } else {
+ loadAdpcm();
+ }
+}
+
+void SampleData::loadPcm8()
+{
+ loopStart += 3;
+ resize(loopStart + (loopLength << 2));
+ for (int i = 3; i < loopStart; i++) {
+ (*this)[i] = int8_t(_MMU_read08<ARMCPU_ARM7, MMU_AT_DEBUG>(baseAddr + i - 3)) << 8;
+ }
+ uint32_t length = loopStart + loopLength;
+ for (int i = loopStart; i < length; i++) {
+ (*this)[i] = (*this)[length + i] = int8_t(_MMU_read08<ARMCPU_ARM7, MMU_AT_DEBUG>(baseAddr + i - 3)) << 8;
+ }
+}
+
+void SampleData::loadPcm16()
+{
+ loopStart >>= 1;
+ loopLength >>= 1;
+ loopStart += 3;
+ resize(loopStart + (loopLength << 2));
+ uint32_t addr = baseAddr;
+ for (int i = 3; i < loopStart; i++) {
+ (*this)[i] = int16_t(_MMU_read16<ARMCPU_ARM7, MMU_AT_DEBUG>(addr));
+ addr += 2;
+ }
+ uint32_t length = loopStart + loopLength;
+ for (int i = loopStart; i < length; i++) {
+ (*this)[i] = (*this)[length + i] = int16_t(_MMU_read16<ARMCPU_ARM7, MMU_AT_DEBUG>(addr));
+ addr += 2;
+ }
+}
+
+void SampleData::loadAdpcm()
+{
+ uint32_t length = loopStart + loopLength;
+ loopStart = ((loopStart - 4) << 1) + 11;
+ loopLength <<= 1;
+ resize(loopStart + (loopLength << 2));
+ AdpcmDecoder adpcm(
+ int16_t(_MMU_read16<ARMCPU_ARM7, MMU_AT_DEBUG>(baseAddr)),
+ int16_t(_MMU_read16<ARMCPU_ARM7, MMU_AT_DEBUG>(baseAddr + 2))
+ );
+ int j = 11;
+ for (int i = 4; i < length; i++) {
+ uint8_t data = uint8_t(_MMU_read08<ARMCPU_ARM7, MMU_AT_DEBUG>(baseAddr + i));
+ (*this)[j++] = adpcm.getNextSample(uint8_t(data & 0x0f));
+ (*this)[j++] = adpcm.getNextSample(uint8_t(data & 0xf0) >> 4);
+ }
+ uint32_t loopEnd = loopStart + loopLength;
+ for (j = loopStart; j < loopEnd; j++) {
+ (*this)[j + loopLength] = (*this)[j];
+ }
+}
+
+int32_t SampleData::sampleAt(double time, IInterpolator* interp) const
+{
+ if (!baseAddr) {
+ return 0;
+ }
+ if (!interp) {
+ return (*this)[uint32_t(time)];
+ }
+ return interp->interpolate(*this, time);
+}
+
--- /dev/null
+++ b/src/in_2sf/spu/sampledata.h
@@ -1,1 +1,39 @@
+#ifndef TWOSF2WAV_SAMPLEDATA_H
+#define TWOSF2WAV_SAMPLEDATA_H
+#include <vector>
+#include <cstdint>
+class IInterpolator;
+
+class SampleData : public std::vector<int32_t>
+{
+public:
+ enum Format {
+ Pcm8,
+ Pcm16,
+ Adpcm
+ };
+
+ SampleData();
+ SampleData(uint32_t baseAddr, uint16_t loopStart, uint32_t loopLength, Format format);
+ SampleData(const SampleData&) = default;
+ SampleData(SampleData&&) = default;
+ ~SampleData() = default;
+
+ SampleData& operator=(const SampleData&) = default;
+ SampleData& operator=(SampleData&&) = default;
+
+ int32_t sampleAt(double time, IInterpolator* interp = nullptr) const;
+
+ uint32_t baseAddr;
+ uint16_t loopStart;
+ uint32_t loopLength;
+
+private:
+ void loadPcm8();
+ void loadPcm16();
+ void loadAdpcm();
+};
+
+#endif
+
--- /dev/null
+++ b/src/in_gsf/GNUmakefile
@@ -1,1 +1,9 @@
+../in_gsf.dll: $(patsubst %.cpp, %.obj, $(wildcard vbam/*/*.cpp *.cpp)) ../in_xsf_framework.lib
+ $(WINE) link.exe /nologo /dll /machine:x86 user32.lib libucrt.lib libvcruntime.lib libcmt.lib libcpmt.lib /out:$@ $^
+%.obj: %.cpp $(wildcard vbam/*/*.h ../in_xsf_framework/*.h) GNUmakefile
+ $(WINE) cl.exe /nologo /std:c++latest /MT /DUNICODE /D_UNICODE /DNDEBUG /O2 /EHsc /I ../in_xsf_framework /I ../in_xsf_framework/zlib /c /Fo$@ $<
+
+clean:
+ rm -f ../in_gsf.dll ../in_gsf.exp ../in_gsf.lib *.obj vbam/*/*.obj
+
--- /dev/null
+++ b/src/in_ncsf/GNUmakefile
@@ -1,1 +1,9 @@
+../in_ncsf.dll: $(patsubst %.cpp, %.obj, $(wildcard SSEQPlayer/*.cpp *.cpp)) ../in_xsf_framework.lib
+ $(WINE) link.exe /nologo /dll /machine:x86 user32.lib libucrt.lib libvcruntime.lib libcmt.lib libcpmt.lib /out:$@ $^
+%.obj: %.cpp $(wildcard SSEQPlayer/*.h ../in_xsf_framework/*.h) GNUmakefile
+ $(WINE) cl.exe /nologo /std:c++latest /MT /DUNICODE /D_UNICODE /DNDEBUG /O2 /EHsc /I ../in_xsf_framework /I ../in_xsf_framework/zlib /I SSEQPlayer /c /Fo$@ $<
+
+clean:
+ rm -f ../in_ncsf.dll ../in_ncsf.exp ../in_ncsf.lib *.obj SSEQPlayer/*.obj
+
--- /dev/null
+++ b/src/in_snsf/GNUmakefile
@@ -1,1 +1,9 @@
+../in_snsf.dll: $(patsubst %.cpp, %.obj, $(wildcard snes9x/*.cpp snes9x/*/*.cpp *.cpp)) ../in_xsf_framework.lib
+ $(WINE) link.exe /nologo /dll /machine:x86 user32.lib libucrt.lib libvcruntime.lib libcmt.lib libcpmt.lib /out:$@ $^
+%.obj: %.cpp $(wildcard snes9x/*.h ../in_xsf_framework/*.h) GNUmakefile
+ $(WINE) cl.exe /nologo /std:c++latest /MT /DUNICODE /D_UNICODE /DNDEBUG /O2 /EHsc /I ../in_xsf_framework /I ../in_xsf_framework/zlib /I snes9x /c /Fo$@ $<
+
+clean:
+ rm -f ../in_snsf.dll ../in_snsf.exp ../in_snsf.lib *.obj snes9x/*.obj snes9x/*/*.obj
+
--- /dev/null
+++ b/src/in_xsf_framework/GNUmakefile
@@ -1,1 +1,13 @@
+../in_xsf_framework.lib: $(patsubst %.cpp, %.obj, $(wildcard *.cpp)) $(patsubst %.c, %.obj, $(wildcard zlib/*.c))
+ $(WINE) lib.exe /nologo /out:$@ $^
+%.obj: %.c
+ $(WINE) cl.exe /nologo /std:c11 /MT /DUNICODE /D_UNICODE /DNDEBUG /DWINAMP_PLUGIN /O2 /EHsc /c /Fo$@ $<
+
+%.obj: %.cpp $(wildcard *.h) GNUmakefile
+ $(WINE) cl.exe /nologo /std:c++latest /MT /DUNICODE /D_UNICODE /DNDEBUG /DWINAMP_PLUGIN /I zlib /O2 /EHsc /c /Fo$@ $<
+
+clean:
+ rm -f ../in_xsf_framework.lib *.obj zlib/*.obj winamp/*.obj
+
+
--- a/src/in_xsf_framework/TagList.cpp
+++ b/src/in_xsf_framework/TagList.cpp
@@ -9,6 +9,8 @@
#include <algorithm>
#include "TagList.h"
+
+using namespace std::placeholders;
eq_str TagList::eqstr;
@@ -27,7 +29,7 @@
bool TagList::Exists(const std::string &name) const
{
- return std::find_if(this->tagsOrder.begin(), this->tagsOrder.end(), std::bind2nd(TagList::eqstr, name)) != this->tagsOrder.end();
+ return std::find_if(this->tagsOrder.begin(), this->tagsOrder.end(), std::bind(TagList::eqstr, _1, name)) != this->tagsOrder.end();
}
std::string TagList::operator[](const std::string &name) const
@@ -40,7 +42,7 @@
std::string &TagList::operator[](const std::string &name)
{
- auto tag = std::find_if(this->tagsOrder.begin(), this->tagsOrder.end(), std::bind2nd(TagList::eqstr, name));
+ auto tag = std::find_if(this->tagsOrder.begin(), this->tagsOrder.end(), std::bind(TagList::eqstr, _1, name));
if (tag == this->tagsOrder.end())
{
this->tagsOrder.push_back(name);
@@ -51,7 +53,7 @@
void TagList::Remove(const std::string &name)
{
- auto tagOrder = std::find_if(this->tagsOrder.begin(), this->tagsOrder.end(), std::bind2nd(TagList::eqstr, name));
+ auto tagOrder = std::find_if(this->tagsOrder.begin(), this->tagsOrder.end(), std::bind(TagList::eqstr, _1, name));
if (tagOrder != this->tagsOrder.end())
this->tagsOrder.erase(tagOrder);
if (this->tags.count(name))
--- a/src/in_xsf_framework/XSFConfig_Winamp.cpp
+++ b/src/in_xsf_framework/XSFConfig_Winamp.cpp
@@ -8,8 +8,8 @@
#include "XSFConfig.h"
#include "XSFCommon.h"
-#include <winamp/in2.h>
-#include <winamp/wa_ipc.h>
+#include "winamp/in2.h"
+#include "winamp/wa_ipc.h"
extern In_Module inMod;
--- a/src/in_xsf_framework/XSFFile.cpp
+++ b/src/in_xsf_framework/XSFFile.cpp
@@ -9,7 +9,7 @@
#include <algorithm>
#include <functional>
#include <stdexcept>
-#include <zlib.h>
+#include "zlib.h"
#include "XSFFile.h"
#include "XSFCommon.h"
#include "convert.h"
@@ -25,8 +25,9 @@
// The whitespace trimming was modified from the following answer on Stack Overflow:
// http://stackoverflow.com/a/217605
-struct IsWhitespace : std::unary_function<char, bool>
-{
+struct IsWhitespace
+{
+ using argument_type = char;;
bool operator()(const char &x) const
{
return x >= 0x01 && x <= 0x20;
--- a/src/in_xsf_framework/XSFPlayer.h
+++ b/src/in_xsf_framework/XSFPlayer.h
@@ -13,7 +13,7 @@
#ifdef WINAMP_PLUGIN
# include "windowsh_wrapper.h"
-# include <winamp/out.h>
+# include "winamp/out.h"
#endif
// This is a base class, a player for a specific type of xSF should inherit from this.
--- a/src/in_xsf_framework/eqstr.h
+++ b/src/in_xsf_framework/eqstr.h
@@ -15,9 +15,9 @@
#include <algorithm>
#include <climits>
-struct eq_str : std::binary_function<std::string, std::string, bool>
+struct eq_str
{
- struct eq_char : std::binary_function<char, char, bool>
+ struct eq_char
{
const char *tab;
eq_char(const char *t) : tab(t) { }
--- a/src/in_xsf_framework/in_xsf.cpp
+++ b/src/in_xsf_framework/in_xsf.cpp
@@ -10,8 +10,8 @@
#include "XSFConfig.h"
#include "XSFCommon.h"
#include "windowsh_wrapper.h"
-#include <winamp/in2.h>
-#include <winamp/wa_ipc.h>
+#include "winamp/in2.h"
+#include "winamp/wa_ipc.h"
#if (defined(__GNUC__) || defined(__clang__)) && !defined(_LIBCPP_VERSION)
std::locale::id std::codecvt<char16_t, char, mbstate_t>::id;
--- a/src/in_xsf_framework/ltstr.h
+++ b/src/in_xsf_framework/ltstr.h
@@ -15,9 +15,9 @@
#include <algorithm>
#include <climits>
-struct lt_str : std::binary_function<std::string, std::string, bool>
+struct lt_str
{
- struct lt_char : std::binary_function<char, char, bool>
+ struct lt_char
{
const char *tab;
lt_char(const char *t) : tab(t) { }
--- /dev/null
+++ b/src/in_xsf_framework/winamp/in2.h
@@ -1,1 +1,138 @@
+#ifndef NULLSOFT_WINAMP_IN2H
+#define NULLSOFT_WINAMP_IN2H
+#include "out.h"
+
+// note: exported symbol is now winampGetInModule2.
+
+#define IN_UNICODE 0x0F000000
+
+#ifdef UNICODE_INPUT_PLUGIN
+#define in_char wchar_t
+#define IN_VER (IN_UNICODE | 0x100)
+#else
+#define in_char char
+#define IN_VER 0x100
+#endif
+
+#define IN_MODULE_FLAG_USES_OUTPUT_PLUGIN 1
+// By default, Winamp assumes that your input plugin wants to use Winamp's EQ, and doesn't do replay gain
+// if you handle any of these yourself (EQ, Replay Gain adjustments), then set these flags accordingly
+#define IN_MODULE_FLAG_EQ 2 // set this if you do your own EQ
+#define IN_MODULE_FLAG_REPLAYGAIN 8 // set this if you adjusted volume for replay gain
+ // for tracks with no replay gain metadata, you should clear this flag
+ // UNLESS you handle "non_replaygain" gain adjustment yourself
+#define IN_MODULE_FLAG_REPLAYGAIN_PREAMP 16 // use this if you queried for the replay gain preamp parameter and used it
+ // this parameter is new to 5.54
+typedef struct
+{
+ int version; // module type (IN_VER)
+ char *description; // description of module, with version string
+
+ HWND hMainWindow; // winamp's main window (filled in by winamp)
+ HINSTANCE hDllInstance; // DLL instance handle (Also filled in by winamp)
+
+ char *FileExtensions; // "mp3\0Layer 3 MPEG\0mp2\0Layer 2 MPEG\0mpg\0Layer 1 MPEG\0"
+ // May be altered from Config, so the user can select what they want
+
+ int is_seekable; // is this stream seekable?
+ int UsesOutputPlug; // does this plug-in use the output plug-ins? (musn't ever change, ever :)
+ // note that this has turned into a "flags" field
+ // see IN_MODULE_FLAG_*
+
+ void (*Config)(HWND hwndParent); // configuration dialog
+ void (*About)(HWND hwndParent); // about dialog
+
+ void (*Init)(); // called at program init
+ void (*Quit)(); // called at program quit
+
+#define GETFILEINFO_TITLE_LENGTH 2048
+ void (*GetFileInfo)(const in_char *file, in_char *title, int *length_in_ms); // if file == NULL, current playing is used
+
+#define INFOBOX_EDITED 0
+#define INFOBOX_UNCHANGED 1
+ int (*InfoBox)(const in_char *file, HWND hwndParent);
+
+ int (*IsOurFile)(const in_char *fn); // called before extension checks, to allow detection of mms://, etc
+ // playback stuff
+ int (*Play)(const in_char *fn); // return zero on success, -1 on file-not-found, some other value on other (stopping winamp) error
+ void (*Pause)(); // pause stream
+ void (*UnPause)(); // unpause stream
+ int (*IsPaused)(); // ispaused? return 1 if paused, 0 if not
+ void (*Stop)(); // stop (unload) stream
+
+ // time stuff
+ int (*GetLength)(); // get length in ms
+ int (*GetOutputTime)(); // returns current output time in ms. (usually returns outMod->GetOutputTime()
+ void (*SetOutputTime)(int time_in_ms); // seeks to point in stream (in ms). Usually you signal your thread to seek, which seeks and calls outMod->Flush()..
+
+ // volume stuff
+ void (*SetVolume)(int volume); // from 0 to 255.. usually just call outMod->SetVolume
+ void (*SetPan)(int pan); // from -127 to 127.. usually just call outMod->SetPan
+
+ // in-window builtin vis stuff
+
+ void (*SAVSAInit)(int maxlatency_in_ms, int srate); // call once in Play(). maxlatency_in_ms should be the value returned from outMod->Open()
+ // call after opening audio device with max latency in ms and samplerate
+ void (*SAVSADeInit)(); // call in Stop()
+
+
+ // simple vis supplying mode
+ void (*SAAddPCMData)(void *PCMData, int nch, int bps, int timestamp);
+ // sets the spec data directly from PCM data
+ // quick and easy way to get vis working :)
+ // needs at least 576 samples :)
+
+ // advanced vis supplying mode, only use if you're cool. Use SAAddPCMData for most stuff.
+ int (*SAGetMode)(); // gets csa (the current type (4=ws,2=osc,1=spec))
+ // use when calling SAAdd()
+ int (*SAAdd)(void *data, int timestamp, int csa); // sets the spec data, filled in by winamp
+
+
+ // vis stuff (plug-in)
+ // simple vis supplying mode
+ void (*VSAAddPCMData)(void *PCMData, int nch, int bps, int timestamp); // sets the vis data directly from PCM data
+ // quick and easy way to get vis working :)
+ // needs at least 576 samples :)
+
+ // advanced vis supplying mode, only use if you're cool. Use VSAAddPCMData for most stuff.
+ int (*VSAGetMode)(int *specNch, int *waveNch); // use to figure out what to give to VSAAdd
+ int (*VSAAdd)(void *data, int timestamp); // filled in by winamp, called by plug-in
+
+
+ // call this in Play() to tell the vis plug-ins the current output params.
+ void (*VSASetInfo)(int srate, int nch); // <-- Correct (benski, dec 2005).. old declaration had the params backwards
+
+
+ // dsp plug-in processing:
+ // (filled in by winamp, calld by input plug)
+
+ // returns 1 if active (which means that the number of samples returned by dsp_dosamples
+ // could be greater than went in.. Use it to estimate if you'll have enough room in the
+ // output buffer
+ int (*dsp_isactive)();
+
+ // returns number of samples to output. This can be as much as twice numsamples.
+ // be sure to allocate enough buffer for samples, then.
+ int (*dsp_dosamples)(short int *samples, int numsamples, int bps, int nch, int srate);
+
+
+ // eq stuff
+ void (*EQSet)(int on, char data[10], int preamp); // 0-64 each, 31 is +0, 0 is +12, 63 is -12. Do nothing to ignore.
+
+ // info setting (filled in by winamp)
+ void (*SetInfo)(int bitrate, int srate, int stereo, int synched); // if -1, changes ignored? :)
+
+ Out_Module *outMod; // filled in by winamp, optionally used :)
+} In_Module;
+
+// return values from the winampUninstallPlugin(HINSTANCE hdll, HWND parent, int param)
+// which determine if we can uninstall the plugin immediately or on winamp restart
+//
+// uninstall support was added from 5.0+ and uninstall now support from 5.5+
+// it is down to you to ensure that if uninstall now is returned that it will not cause a crash
+// (ie don't use if you've been subclassing the main window)
+#define IN_PLUGIN_UNINSTALL_NOW 0x1
+#define IN_PLUGIN_UNINSTALL_REBOOT 0x0
+
+#endif
--- /dev/null
+++ b/src/in_xsf_framework/winamp/out.h
@@ -1,1 +1,74 @@
+#ifndef NULLSOFT_OUTH
+#define NULLSOFT_OUTH
+#include <windows.h>
+#include <stddef.h>
+// ids:
+// waveout: 32
+// gapless: 64
+// xfade: 63
+// disk: 33
+// dsound: 38
+// NULL: 65
+// mm2: 69
+
+#if defined(_MSC_VER) && (_MSC_VER <= 1200)
+typedef int intptr_t;
+#endif
+
+#define OUT_VER 0x10
+
+typedef struct
+{
+ int version; // module version (OUT_VER)
+ char *description; // description of module, with version string
+ intptr_t id; // module id. each input module gets its own. non-nullsoft modules should
+ // be >= 65536.
+
+ HWND hMainWindow; // winamp's main window (filled in by winamp)
+ HINSTANCE hDllInstance; // DLL instance handle (filled in by winamp)
+
+ void (*Config)(HWND hwndParent); // configuration dialog
+ void (*About)(HWND hwndParent); // about dialog
+
+ void (*Init)(); // called when loaded
+ void (*Quit)(); // called when unloaded
+
+ int (*Open)(int samplerate, int numchannels, int bitspersamp, int bufferlenms, int prebufferms);
+ // returns >=0 on success, <0 on failure
+
+ // NOTENOTENOTE: bufferlenms and prebufferms are ignored in most if not all output plug-ins.
+ // ... so don't expect the max latency returned to be what you asked for.
+ // returns max latency in ms (0 for diskwriters, etc)
+ // bufferlenms and prebufferms must be in ms. 0 to use defaults.
+ // prebufferms must be <= bufferlenms
+ // pass bufferlenms==-666 to tell the output plugin that it's clock is going to be used to sync video
+ // out_ds turns off silence-eating when -666 is passed
+
+ void (*Close)(); // close the ol' output device.
+
+ int (*Write)(char *buf, int len);
+ // 0 on success. Len == bytes to write (<= 8192 always). buf is straight audio data.
+ // 1 returns not able to write (yet). Non-blocking, always.
+
+ int (*CanWrite)(); // returns number of bytes possible to write at a given time.
+ // Never will decrease unless you call Write (or Close, heh)
+
+ int (*IsPlaying)(); // non0 if output is still going or if data in buffers waiting to be
+ // written (i.e. closing while IsPlaying() returns 1 would truncate the song
+
+ int (*Pause)(int pause); // returns previous pause state
+
+ void (*SetVolume)(int volume); // volume is 0-255
+ void (*SetPan)(int pan); // pan is -128 to 128
+
+ void (*Flush)(int t); // flushes buffers and restarts output at time t (in ms)
+ // (used for seeking)
+
+ int (*GetOutputTime)(); // returns played time in MS
+ int (*GetWrittenTime)(); // returns time written in MS (used for synching up vis stuff)
+
+} Out_Module;
+
+
+#endif
--- /dev/null
+++ b/src/in_xsf_framework/winamp/wa_ipc.h
@@ -1,1 +1,2471 @@
+/*
+** Copyright (C) 1997-2008 Nullsoft, Inc.
+**
+** This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held
+** liable for any damages arising from the use of this software.
+**
+** Permission is granted to anyone to use this software for any purpose, including commercial applications, and to
+** alter it and redistribute it freely, subject to the following restrictions:
+**
+** 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software.
+** If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+**
+** 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+**
+** 3. This notice may not be removed or altered from any source distribution.
+**
+*/
+
+#ifndef _WA_IPC_H_
+#define _WA_IPC_H_
+
+#include <windows.h>
+#include <stddef.h>
+#if defined(_MSC_VER) && (_MSC_VER <= 1200)
+typedef int intptr_t;
+#endif
+/*
+** This is the modern replacement for the classic 'frontend.h'. Most of these
+** updates are designed for in-process use, i.e. from a plugin.
+**
+*/
+
+/* Most of the IPC_* messages involve sending the message in the form of:
+** result = SendMessage(hwnd_winamp,WM_WA_IPC,(parameter),IPC_*);
+** Where different then this is specified (typically with WM_COPYDATA variants)
+**
+** When you use SendMessage(hwnd_winamp,WM_WA_IPC,(parameter),IPC_*) and specify a IPC_*
+** which is not currently implemented/supported by the Winamp version being used then it
+** will return 1 for 'result'. This is a good way of helping to check if an api being
+** used which returns a function pointer, etc is even going to be valid.
+*/
+
+#define WM_WA_IPC WM_USER
+
+#define WINAMP_VERSION_MAJOR(winampVersion) ((winampVersion & 0x0000FF00) >> 12)
+#define WINAMP_VERSION_MINOR(winampVersion) (winampVersion & 0x000000FF) // returns, i.e. 0x12 for 5.12 and 0x10 for 5.1...
+
+
+#define IPC_GETVERSION 0
+/* int version = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETVERSION);
+**
+** The version returned will be 0x20yx for Winamp 2.yx.
+** Versions previous to Winamp 2.0 typically (but not always) use 0x1zyx for 1.zx.
+** Just a bit weird but that's the way it goes.
+**
+** For Winamp 5.x it uses the format 0x50yx for Winamp 5.yx
+** e.g. 5.01 -> 0x5001
+** 5.09 -> 0x5009
+** 5.1 -> 0x5010
+**
+** Notes: For 5.02 this api will return the same value as for a 5.01 build.
+** For 5.07 this api will return the same value as for a 5.06 build.
+*/
+
+
+#define IPC_GETVERSIONSTRING 1
+
+
+#define IPC_GETREGISTEREDVERSION 770
+/* (requires Winamp 5.0+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETREGISTEREDVERSION);
+**
+** This will open the Winamp Preferences and show the Winamp Pro page.
+*/
+
+
+typedef struct {
+ const char *filename;
+ const char *title;
+ int length;
+} enqueueFileWithMetaStruct; // send this to a IPC_PLAYFILE in a non WM_COPYDATA,
+// and you get the nice desired result. if title is NULL, it is treated as a "thing",
+// otherwise it's assumed to be a file (for speed)
+
+typedef struct {
+ const wchar_t *filename;
+ const wchar_t *title;
+ int length;
+} enqueueFileWithMetaStructW;
+
+#define IPC_PLAYFILE 100 // dont be fooled, this is really the same as enqueufile
+#define IPC_ENQUEUEFILE 100
+#define IPC_PLAYFILEW 1100
+#define IPC_ENQUEUEFILEW 1100
+/* This is sent as a WM_COPYDATA with IPC_PLAYFILE as the dwData member and the string
+** of the file / playlist to be enqueued into the playlist editor as the lpData member.
+** This will just enqueue the file or files since you can use this to enqueue a playlist.
+** It will not clear the current playlist or change the playback state.
+**
+** COPYDATASTRUCT cds = {0};
+** cds.dwData = IPC_ENQUEUEFILE;
+** cds.lpData = (void*)"c:\\test\\folder\\test.mp3";
+** cds.cbData = lstrlen((char*)cds.lpData)+1; // include space for null char
+** SendMessage(hwnd_winamp,WM_COPYDATA,0,(LPARAM)&cds);
+**
+**
+** With 2.9+ and all of the 5.x versions you can send this as a normal WM_WA_IPC
+** (non WM_COPYDATA) with an enqueueFileWithMetaStruct as the param.
+** If the title member is null then it is treated as a "thing" otherwise it will be
+** assumed to be a file (for speed).
+**
+** enqueueFileWithMetaStruct eFWMS = {0};
+** eFWMS.filename = "c:\\test\\folder\\test.mp3";
+** eFWMS.title = "Whipping Good";
+** eFWMS.length = 300; // this is the number of seconds for the track
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)&eFWMS,IPC_ENQUEUEFILE);
+*/
+
+
+#define IPC_DELETE 101
+#define IPC_DELETE_INT 1101
+/* SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_DELETE);
+** Use this api to clear Winamp's internal playlist.
+** You should not need to use IPC_DELETE_INT since it is used internally by Winamp when
+** it is dealing with some lame Windows Explorer issues (hard to believe that!).
+*/
+
+
+#define IPC_STARTPLAY 102
+#define IPC_STARTPLAY_INT 1102
+/* SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_STARTPLAY);
+** Sending this will start playback and is almost the same as hitting the play button.
+** The IPC_STARTPLAY_INT version is used internally and you should not need to use it
+** since it won't be any fun.
+*/
+
+
+#define IPC_CHDIR 103
+/* This is sent as a WM_COPYDATA type message with IPC_CHDIR as the dwData value and the
+** directory you want to change to as the lpData member.
+**
+** COPYDATASTRUCT cds = {0};
+** cds.dwData = IPC_CHDIR;
+** cds.lpData = (void*)"c:\\download";
+** cds.cbData = lstrlen((char*)cds.lpData)+1; // include space for null char
+** SendMessage(hwnd_winamp,WM_COPYDATA,0,(LPARAM)&cds);
+**
+** The above example will make Winamp change to the directory 'C:\download'.
+*/
+
+
+#define IPC_ISPLAYING 104
+/* int res = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_ISPLAYING);
+** This is sent to retrieve the current playback state of Winamp.
+** If it returns 1, Winamp is playing.
+** If it returns 3, Winamp is paused.
+** If it returns 0, Winamp is not playing.
+*/
+
+
+#define IPC_GETOUTPUTTIME 105
+/* int res = SendMessage(hwnd_winamp,WM_WA_IPC,mode,IPC_GETOUTPUTTIME);
+** This api can return two different sets of information about current playback status.
+**
+** If mode = 0 then it will return the position (in ms) of the currently playing track.
+** Will return -1 if Winamp is not playing.
+**
+** If mode = 1 then it will return the current track length (in seconds).
+** Will return -1 if there are no tracks (or possibly if Winamp cannot get the length).
+**
+** If mode = 2 then it will return the current track length (in milliseconds).
+** Will return -1 if there are no tracks (or possibly if Winamp cannot get the length).
+*/
+
+
+#define IPC_JUMPTOTIME 106
+/* (requires Winamp 1.60+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,ms,IPC_JUMPTOTIME);
+** This api sets the current position (in milliseconds) for the currently playing song.
+** The resulting playback position may only be an approximate time since some playback
+** formats do not provide exact seeking e.g. mp3
+** This returns -1 if Winamp is not playing, 1 on end of file, or 0 if it was successful.
+*/
+
+
+#define IPC_GETMODULENAME 109
+#define IPC_EX_ISRIGHTEXE 666
+/* usually shouldnt bother using these, but here goes:
+** send a WM_COPYDATA with IPC_GETMODULENAME, and an internal
+** flag gets set, which if you send a normal WM_WA_IPC message with
+** IPC_EX_ISRIGHTEXE, it returns whether or not that filename
+** matches. lame, I know.
+*/
+
+
+#define IPC_WRITEPLAYLIST 120
+/* (requires Winamp 1.666+)
+** int cur = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_WRITEPLAYLIST);
+**
+** IPC_WRITEPLAYLIST will write the current playlist to '<winampdir>\\Winamp.m3u' and
+** will also return the current playlist position (see IPC_GETLISTPOS).
+**
+** This is kinda obsoleted by some of the newer 2.x api items but it still is good for
+** use with a front-end program (instead of a plug-in) and you want to see what is in the
+** current playlist.
+**
+** This api will only save out extended file information in the #EXTINF entry if Winamp
+** has already read the data such as if the file was played of scrolled into view. If
+** Winamp has not read the data then you will only find the file with its filepath entry
+** (as is the base requirements for a m3u playlist).
+*/
+
+
+#define IPC_SETPLAYLISTPOS 121
+/* (requires Winamp 2.0+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,position,IPC_SETPLAYLISTPOS)
+** IPC_SETPLAYLISTPOS sets the playlist position to the specified 'position'.
+** It will not change playback status or anything else. It will just set the current
+** position in the playlist and will update the playlist view if necessary.
+**
+** If you use SendMessage(hwnd_winamp,WM_COMMAND,MAKEWPARAM(WINAMP_BUTTON2,0),0);
+** after using IPC_SETPLAYLISTPOS then Winamp will start playing the file at 'position'.
+*/
+
+
+#define IPC_SETVOLUME 122
+/* (requires Winamp 2.0+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,volume,IPC_SETVOLUME);
+** IPC_SETVOLUME sets the volume of Winamp (between the range of 0 to 255).
+**
+** If you pass 'volume' as -666 then the message will return the current volume.
+** int curvol = SendMessage(hwnd_winamp,WM_WA_IPC,-666,IPC_SETVOLUME);
+*/
+
+
+#define IPC_GETVOLUME(hwnd_winamp) SendMessage(hwnd_winamp,WM_WA_IPC,-666,IPC_SETVOLUME)
+/* (requires Winamp 2.0+)
+** int curvol = IPC_GETVOLUME(hwnd_winamp);
+** This will return the current volume of Winamp or
+*/
+
+
+#define IPC_SETPANNING 123
+/* (requires Winamp 2.0+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,panning,IPC_SETPANNING);
+** IPC_SETPANNING sets the panning of Winamp from 0 (left) to 255 (right).
+**
+** At least in 5.x+ this works from -127 (left) to 127 (right).
+**
+** If you pass 'panning' as -666 to this api then it will return the current panning.
+** int curpan = SendMessage(hwnd_winamp,WM_WA_IPC,-666,IPC_SETPANNING);
+*/
+
+
+#define IPC_GETLISTLENGTH 124
+/* (requires Winamp 2.0+)
+** int length = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETLISTLENGTH);
+** IPC_GETLISTLENGTH returns the length of the current playlist as the number of tracks.
+*/
+
+
+#define IPC_GETLISTPOS 125
+/* (requires Winamp 2.05+)
+** int pos=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETLISTPOS);
+** IPC_GETLISTPOS returns the current playlist position (which is shown in the playlist
+** editor as a differently coloured text entry e.g is yellow for the classic skin).
+**
+** This api is a lot like IPC_WRITEPLAYLIST but a lot faster since it does not have to
+** write out the whole of the current playlist first.
+*/
+
+
+#define IPC_GETINFO 126
+/* (requires Winamp 2.05+)
+** int inf=SendMessage(hwnd_winamp,WM_WA_IPC,mode,IPC_GETINFO);
+** IPC_GETINFO returns info about the current playing song. The value
+** it returns depends on the value of 'mode'.
+** Mode Meaning
+** ------------------
+** 0 Samplerate, in kilohertz (i.e. 44)
+** 1 Bitrate (i.e. 128)
+** 2 Channels (i.e. 2)
+** 3 (5+) Video LOWORD=w HIWORD=h
+** 4 (5+) > 65536, string (video description)
+** 5 (5.25+) Samplerate, in hertz (i.e. 44100)
+*/
+
+
+#define IPC_GETEQDATA 127
+/* (requires Winamp 2.05+)
+** int data=SendMessage(hwnd_winamp,WM_WA_IPC,pos,IPC_GETEQDATA);
+** IPC_GETEQDATA queries the status of the EQ.
+** The value returned depends on what 'pos' is set to:
+** Value Meaning
+** ------------------
+** 0-9 The 10 bands of EQ data. 0-63 (+20db - -20db)
+** 10 The preamp value. 0-63 (+20db - -20db)
+** 11 Enabled. zero if disabled, nonzero if enabled.
+** 12 Autoload. zero if disabled, nonzero if enabled.
+*/
+
+
+#define IPC_SETEQDATA 128
+/* (requires Winamp 2.05+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,pos,IPC_GETEQDATA);
+** SendMessage(hwnd_winamp,WM_WA_IPC,value,IPC_SETEQDATA);
+** IPC_SETEQDATA sets the value of the last position retrieved
+** by IPC_GETEQDATA. This is pretty lame, and we should provide
+** an extended version that lets you do a MAKELPARAM(pos,value).
+** someday...
+
+ new (2.92+):
+ if the high byte is set to 0xDB, then the third byte specifies
+ which band, and the bottom word specifies the value.
+*/
+
+
+#define IPC_ADDBOOKMARK 129
+#define IPC_ADDBOOKMARKW 131
+/* (requires Winamp 2.4+)
+** This is sent as a WM_COPYDATA using IPC_ADDBOOKMARK as the dwData value and the
+** directory you want to change to as the lpData member. This will add the specified
+** file / url to the Winamp bookmark list.
+**
+** COPYDATASTRUCT cds = {0};
+** cds.dwData = IPC_ADDBOOKMARK;
+** cds.lpData = (void*)"http://www.blah.com/listen.pls";
+** cds.cbData = lstrlen((char*)cds.lpData)+1; // include space for null char
+** SendMessage(hwnd_winamp,WM_COPYDATA,0,(LPARAM)&cds);
+**
+**
+** In Winamp 5.0+ we use this as a normal WM_WA_IPC and the string is null separated as
+** the filename and then the title of the entry.
+**
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)(char*)"filename\0title\0",IPC_ADDBOOKMARK);
+**
+** This will notify the library / bookmark editor that a bookmark was added.
+** Note that using this message in this context does not actually add the bookmark.
+** Do not use, it is essentially just a notification type message :)
+*/
+
+
+#define IPC_INSTALLPLUGIN 130
+/* This is not implemented (and is very unlikely to be done due to safety concerns).
+** If it was then you could do a WM_COPYDATA with a path to a .wpz and it would then
+** install the plugin for you.
+**
+** COPYDATASTRUCT cds = {0};
+** cds.dwData = IPC_INSTALLPLUGIN;
+** cds.lpData = (void*)"c:\\path\\to\\file.wpz";
+** cds.cbData = lstrlen((char*)cds.lpData)+1; // include space for null char
+** SendMessage(hwnd_winamp,WM_COPYDATA,0,(LPARAM)&cds);
+*/
+
+
+#define IPC_RESTARTWINAMP 135
+/* (requires Winamp 2.2+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_RESTARTWINAMP);
+** IPC_RESTARTWINAMP will restart Winamp (isn't that obvious ? :) )
+** If this fails to make Winamp start after closing then there is a good chance one (or
+** more) of the currently installed plugins caused Winamp to crash on exit (either as a
+** silent crash or a full crash log report before it could call itself start again.
+*/
+
+
+#define IPC_ISFULLSTOP 400
+/* (requires winamp 2.7+ I think)
+** int ret=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_ISFULLSTOP);
+** This is useful for when you're an output plugin and you want to see if the stop/close
+** happening is a full stop or if you are just between tracks. This returns non zero if
+** it is a full stop or zero if it is just a new track.
+** benski> i think it's actually the other way around -
+** !0 for EOF and 0 for user pressing stop
+*/
+
+
+#define IPC_INETAVAILABLE 242
+/* (requires Winamp 2.05+)
+** int val=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_INETAVAILABLE);
+** IPC_INETAVAILABLE will return 1 if an Internet connection is available for Winamp and
+** relates to the internet connection type setting on the main general preferences page
+** in the Winamp preferences.
+*/
+
+
+#define IPC_UPDTITLE 243
+/* (requires Winamp 2.2+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_UPDTITLE);
+** IPC_UPDTITLE will ask Winamp to update the information about the current title and
+** causes GetFileInfo(..) in the input plugin associated with the current playlist entry
+** to be called. This can be called such as when an input plugin is buffering a file so
+** that it can cause the buffer percentage to appear in the playlist.
+*/
+
+
+#define IPC_REFRESHPLCACHE 247
+/* (requires Winamp 2.2+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_REFRESHPLCACHE);
+** IPC_REFRESHPLCACHE will flush the playlist cache buffer and you send this if you want
+** Winamp to go refetch the titles for all of the entries in the current playlist.
+**
+** 5.3+: pass a wchar_t * string in wParam, and it'll do a strnicmp() before clearing the cache
+*/
+
+
+#define IPC_GET_SHUFFLE 250
+/* (requires Winamp 2.4+)
+** int val=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GET_SHUFFLE);
+** IPC_GET_SHUFFLE returns the status of the shuffle option.
+** If set then it will return 1 and if not set then it will return 0.
+*/
+
+
+#define IPC_GET_REPEAT 251
+/* (requires Winamp 2.4+)
+** int val=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GET_REPEAT);
+** IPC_GET_REPEAT returns the status of the repeat option.
+** If set then it will return 1 and if not set then it will return 0.
+*/
+
+
+#define IPC_SET_SHUFFLE 252
+/* (requires Winamp 2.4+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,value,IPC_SET_SHUFFLE);
+** IPC_SET_SHUFFLE sets the status of the shuffle option.
+** If 'value' is 1 then shuffle is turned on.
+** If 'value' is 0 then shuffle is turned off.
+*/
+
+
+#define IPC_SET_REPEAT 253
+/* (requires Winamp 2.4+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,value,IPC_SET_REPEAT);
+** IPC_SET_REPEAT sets the status of the repeat option.
+** If 'value' is 1 then shuffle is turned on.
+** If 'value' is 0 then shuffle is turned off.
+*/
+
+
+#define IPC_ENABLEDISABLE_ALL_WINDOWS 259 // 0xdeadbeef to disable
+/* (requires Winamp 2.9+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,(enable?0:0xdeadbeef),IPC_ENABLEDISABLE_ALL_WINDOWS);
+** Sending this message with 0xdeadbeef as the param will disable all winamp windows and
+** any other values will enable all of the Winamp windows again. When disabled you won't
+** get any response on clicking or trying to do anything to the Winamp windows. If the
+** taskbar icon is shown then you may still have control ;)
+*/
+
+
+#define IPC_GETWND 260
+/* (requires Winamp 2.9+)
+** HWND h=SendMessage(hwnd_winamp,WM_WA_IPC,IPC_GETWND_xxx,IPC_GETWND);
+** returns the HWND of the window specified.
+*/
+ #define IPC_GETWND_EQ 0 // use one of these for the param
+ #define IPC_GETWND_PE 1
+ #define IPC_GETWND_MB 2
+ #define IPC_GETWND_VIDEO 3
+#define IPC_ISWNDVISIBLE 261 // same param as IPC_GETWND
+
+
+/************************************************************************
+***************** in-process only (WE LOVE PLUGINS)
+************************************************************************/
+
+#define IPC_SETSKINW 199
+#define IPC_SETSKIN 200
+/* (requires Winamp 2.04+, only usable from plug-ins (not external apps))
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)"skinname",IPC_SETSKIN);
+** IPC_SETSKIN sets the current skin to "skinname". Note that skinname
+** can be the name of a skin, a skin .zip file, with or without path.
+** If path isn't specified, the default search path is the winamp skins
+** directory.
+*/
+
+
+#define IPC_GETSKIN 201
+#define IPC_GETSKINW 1201
+/* (requires Winamp 2.04+, only usable from plug-ins (not external apps))
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)skinname_buffer,IPC_GETSKIN);
+** IPC_GETSKIN puts the directory where skin bitmaps can be found
+** into skinname_buffer.
+** skinname_buffer must be MAX_PATH characters in length.
+** When using a .zip'd skin file, it'll return a temporary directory
+** where the ZIP was decompressed.
+*/
+
+
+#define IPC_EXECPLUG 202
+/* (requires Winamp 2.04+, only usable from plug-ins (not external apps))
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)"vis_file.dll",IPC_EXECPLUG);
+** IPC_EXECPLUG executes a visualization plug-in pointed to by WPARAM.
+** the format of this string can be:
+** "vis_whatever.dll"
+** "vis_whatever.dll,0" // (first mod, file in winamp plug-in dir)
+** "C:\\dir\\vis_whatever.dll,1"
+*/
+
+
+#define IPC_GETPLAYLISTFILE 211
+#define IPC_GETPLAYLISTFILEW 214
+/* (requires Winamp 2.04+, only usable from plug-ins (not external apps))
+** char *name=SendMessage(hwnd_winamp,WM_WA_IPC,index,IPC_GETPLAYLISTFILE);
+** IPC_GETPLAYLISTFILE gets the filename of the playlist entry [index].
+** returns a pointer to it. returns NULL on error.
+*/
+
+
+#define IPC_GETPLAYLISTTITLE 212
+#define IPC_GETPLAYLISTTITLEW 213
+/* (requires Winamp 2.04+, only usable from plug-ins (not external apps))
+** char *name=SendMessage(hwnd_winamp,WM_WA_IPC,index,IPC_GETPLAYLISTTITLE);
+**
+** IPC_GETPLAYLISTTITLE gets the title of the playlist entry [index].
+** returns a pointer to it. returns NULL on error.
+*/
+
+
+#define IPC_GETHTTPGETTER 240
+/* retrieves a function pointer to a HTTP retrieval function.
+** if this is unsupported, returns 1 or 0.
+** the function should be:
+** int (*httpRetrieveFile)(HWND hwnd, char *url, char *file, char *dlgtitle);
+** if you call this function, with a parent window, a URL, an output file, and a dialog title,
+** it will return 0 on successful download, 1 on error.
+*/
+
+
+#define IPC_GETHTTPGETTERW 1240
+/* int (*httpRetrieveFileW)(HWND hwnd, char *url, wchar_t *file, wchar_t *dlgtitle); */
+
+
+#define IPC_MBOPEN 241
+/* (requires Winamp 2.05+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_MBOPEN);
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)url,IPC_MBOPEN);
+** IPC_MBOPEN will open a new URL in the minibrowser. if url is NULL, it will open the Minibrowser window.
+*/
+
+
+#define IPC_CHANGECURRENTFILE 245
+/* (requires Winamp 2.05+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)file,IPC_CHANGECURRENTFILE);
+** IPC_CHANGECURRENTFILE will set the current playlist item.
+*/
+
+
+#define IPC_CHANGECURRENTFILEW 1245
+/* (requires Winamp 5.3+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)file,IPC_CHANGECURRENTFILEW);
+** IPC_CHANGECURRENTFILEW will set the current playlist item.
+*/
+
+
+#define IPC_GETMBURL 246
+/* (requires Winamp 2.2+)
+** char buffer[4096]; // Urls can be VERY long
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)buffer,IPC_GETMBURL);
+** IPC_GETMBURL will retrieve the current Minibrowser URL into buffer.
+** buffer must be at least 4096 bytes long.
+*/
+
+
+#define IPC_MBBLOCK 248
+/* (requires Winamp 2.4+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,value,IPC_MBBLOCK);
+**
+** IPC_MBBLOCK will block the Minibrowser from updates if value is set to 1
+*/
+
+
+#define IPC_MBOPENREAL 249
+/* (requires Winamp 2.4+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)url,IPC_MBOPENREAL);
+**
+** IPC_MBOPENREAL works the same as IPC_MBOPEN except that it will works even if
+** IPC_MBBLOCK has been set to 1
+*/
+
+
+#define IPC_ADJUST_OPTIONSMENUPOS 280
+/* (requires Winamp 2.9+)
+** int newpos=SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)adjust_offset,IPC_ADJUST_OPTIONSMENUPOS);
+** moves where winamp expects the Options menu in the main menu. Useful if you wish to insert a
+** menu item above the options/skins/vis menus.
+*/
+
+
+#define IPC_GET_HMENU 281
+/* (requires Winamp 2.9+)
+** HMENU hMenu=SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)0,IPC_GET_HMENU);
+** values for data:
+** 0 : main popup menu
+** 1 : main menubar file menu
+** 2 : main menubar options menu
+** 3 : main menubar windows menu
+** 4 : main menubar help menu
+** other values will return NULL.
+*/
+
+
+#define IPC_GET_EXTENDED_FILE_INFO 290 //pass a pointer to the following struct in wParam
+#define IPC_GET_EXTENDED_FILE_INFO_HOOKABLE 296
+/* (requires Winamp 2.9+)
+** to use, create an extendedFileInfoStruct, point the values filename and metadata to the
+** filename and metadata field you wish to query, and ret to a buffer, with retlen to the
+** length of that buffer, and then SendMessage(hwnd_winamp,WM_WA_IPC,&struct,IPC_GET_EXTENDED_FILE_INFO);
+** the results should be in the buffer pointed to by ret.
+** returns 1 if the decoder supports a getExtendedFileInfo method
+*/
+typedef struct {
+ const char *filename;
+ const char *metadata;
+ char *ret;
+ size_t retlen;
+} extendedFileInfoStruct;
+
+
+#define IPC_GET_BASIC_FILE_INFO 291 //pass a pointer to the following struct in wParam
+typedef struct {
+ const char *filename;
+
+ int quickCheck; // set to 0 to always get, 1 for quick, 2 for default (if 2, quickCheck will be set to 0 if quick wasnot used)
+
+ // filled in by winamp
+ int length;
+ char *title;
+ int titlelen;
+} basicFileInfoStruct;
+
+
+#define IPC_GET_BASIC_FILE_INFOW 1291 //pass a pointer to the following struct in wParam
+typedef struct {
+ const wchar_t *filename;
+
+ int quickCheck; // set to 0 to always get, 1 for quick, 2 for default (if 2, quickCheck will be set to 0 if quick wasnot used)
+
+ // filled in by winamp
+ int length;
+ wchar_t *title;
+ int titlelen;
+} basicFileInfoStructW;
+
+
+#define IPC_GET_EXTLIST 292 //returns doublenull delimited. GlobalFree() it when done. if data is 0, returns raw extlist, if 1, returns something suitable for getopenfilename
+#define IPC_GET_EXTLISTW 1292 // wide char version of above
+
+
+#define IPC_INFOBOX 293
+typedef struct {
+ HWND parent;
+ char *filename;
+} infoBoxParam;
+
+
+#define IPC_INFOBOXW 1293
+typedef struct {
+ HWND parent;
+ const wchar_t *filename;
+} infoBoxParamW;
+
+
+#define IPC_SET_EXTENDED_FILE_INFO 294 //pass a pointer to the a extendedFileInfoStruct in wParam
+/* (requires Winamp 2.9+)
+** to use, create an extendedFileInfoStruct, point the values filename and metadata to the
+** filename and metadata field you wish to write in ret. (retlen is not used). and then
+** SendMessage(hwnd_winamp,WM_WA_IPC,&struct,IPC_SET_EXTENDED_FILE_INFO);
+** returns 1 if the metadata is supported
+** Call IPC_WRITE_EXTENDED_FILE_INFO once you're done setting all the metadata you want to update
+*/
+
+
+#define IPC_WRITE_EXTENDED_FILE_INFO 295
+/* (requires Winamp 2.9+)
+** writes all the metadata set thru IPC_SET_EXTENDED_FILE_INFO to the file
+** returns 1 if the file has been successfully updated, 0 if error
+*/
+
+
+#define IPC_FORMAT_TITLE 297
+typedef struct
+{
+ char *spec; // NULL=default winamp spec
+ void *p;
+
+ char *out;
+ int out_len;
+
+ char * (*TAGFUNC)(const char * tag, void * p); //return 0 if not found
+ void (*TAGFREEFUNC)(char * tag,void * p);
+} waFormatTitle;
+
+
+#define IPC_FORMAT_TITLE_EXTENDED 298 // similiar to IPC_FORMAT_TITLE, but falls back to Winamp's %tags% if your passed tag function doesn't handle it
+typedef struct
+{
+ const wchar_t *filename;
+ int useExtendedInfo; // set to 1 if you want the Title Formatter to query the input plugins for any tags that your tag function fails on
+ const wchar_t *spec; // NULL=default winamp spec
+ void *p;
+
+ wchar_t *out;
+ int out_len;
+
+ wchar_t * (*TAGFUNC)(const wchar_t * tag, void * p); //return 0 if not found, -1 for empty tag
+ void (*TAGFREEFUNC)(wchar_t *tag, void *p);
+} waFormatTitleExtended;
+
+
+#define IPC_COPY_EXTENDED_FILE_INFO 299
+typedef struct
+{
+ const char *source;
+ const char *dest;
+} copyFileInfoStruct;
+
+
+#define IPC_COPY_EXTENDED_FILE_INFOW 1299
+typedef struct
+{
+ const wchar_t *source;
+ const wchar_t *dest;
+} copyFileInfoStructW;
+
+
+typedef struct {
+ int (*inflateReset)(void *strm);
+ int (*inflateInit_)(void *strm,const char *version, int stream_size);
+ int (*inflate)(void *strm, int flush);
+ int (*inflateEnd)(void *strm);
+ unsigned long (*crc32)(unsigned long crc, const unsigned char *buf, unsigned int len);
+} wa_inflate_struct;
+
+#define IPC_GETUNCOMPRESSINTERFACE 331
+/* returns a function pointer to uncompress().
+** int (*uncompress)(unsigned char *dest, unsigned long *destLen, const unsigned char *source, unsigned long sourceLen);
+** right out of zlib, useful for decompressing zlibbed data.
+** if you pass the parm of 0x10100000, it will return a wa_inflate_struct * to an inflate API.
+*/
+
+
+typedef struct _prefsDlgRec {
+ HINSTANCE hInst; // dll instance containing the dialog resource
+ int dlgID; // resource identifier of the dialog
+ void *proc; // window proceedure for handling the dialog defined as
+ // LRESULT CALLBACK PrefsPage(HWND,UINT,WPARAM,LPARAM)
+
+ char *name; // name shown for the prefs page in the treelist
+ intptr_t where; // section in the treelist the prefs page is to be added to
+ // 0 for General Preferences
+ // 1 for Plugins
+ // 2 for Skins
+ // 3 for Bookmarks (no longer in the 5.0+ prefs)
+ // 4 for Prefs (the old 'Setup' section - no longer in 5.0+)
+
+ intptr_t _id;
+ struct _prefsDlgRec *next; // no longer implemented as a linked list, now used by Winamp for other means
+} prefsDlgRec;
+
+typedef struct _prefsDlgRecW {
+ HINSTANCE hInst; // dll instance containing the dialog resource
+ int dlgID; // resource identifier of the dialog
+ void *proc; // window proceedure for handling the dialog defined as
+ // LRESULT CALLBACK PrefsPage(HWND,UINT,WPARAM,LPARAM)
+
+ wchar_t *name; // name shown for the prefs page in the treelist
+ intptr_t where; // section in the treelist the prefs page is to be added to
+ // 0 for General Preferences
+ // 1 for Plugins
+ // 2 for Skins
+ // 3 for Bookmarks (no longer in the 5.0+ prefs)
+ // 4 for Prefs (the old 'Setup' section - no longer in 5.0+)
+
+ intptr_t _id;
+ struct _prefsDlgRec *next; // no longer implemented as a linked list, now used by Winamp for other means
+} prefsDlgRecW;
+
+#define IPC_ADD_PREFS_DLG 332
+#define IPC_ADD_PREFS_DLGW 1332
+#define IPC_REMOVE_PREFS_DLG 333
+/* (requires Winamp 2.9+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)&prefsRec,IPC_ADD_PREFS_DLG);
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)&prefsRec,IPC_REMOVE_PREFS_DLG);
+**
+** IPC_ADD_PREFS_DLG:
+** To use this you need to allocate a prefsDlgRec structure (either on the heap or with
+** some global data but NOT on the stack) and then initialise the members of the structure
+** (see the definition of the prefsDlgRec structure above).
+**
+** hInst - dll instance of where the dialog resource is located.
+** dlgID - id of the dialog resource.
+** proc - dialog window procedure for the prefs dialog.
+** name - name of the prefs page as shown in the preferences list.
+** where - see above for the valid locations the page can be added.
+**
+** Then you do SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)&prefsRec,IPC_ADD_PREFS_DLG);
+**
+** example:
+**
+** prefsDlgRec* prefsRec = 0;
+** prefsRec = GlobalAlloc(GPTR,sizeof(prefsDlgRec));
+** prefsRec->hInst = hInst;
+** prefsRec->dlgID = IDD_PREFDIALOG;
+** prefsRec->name = "Pref Page";
+** prefsRec->where = 0;
+** prefsRec->proc = PrefsPage;
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)&prefsRec,IPC_ADD_PREFS_DLG);
+**
+**
+** IPC_REMOVE_PREFS_DLG:
+** To use you pass the address of the same prefsRec you used when adding the prefs page
+** though you shouldn't really ever have to do this but it's good to clean up after you
+** when you're plugin is being unloaded.
+**
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)&prefsRec,IPC_REMOVE_PREFS_DLG);
+**
+** IPC_ADD_PREFS_DLGW
+** requires Winamp 5.53+
+*/
+
+
+#define IPC_OPENPREFSTOPAGE 380
+/* SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)&prefsRec,IPC_OPENPREFSTOPAGE);
+**
+** There are two ways of opening a preferences page.
+**
+** The first is to pass an id of a builtin preferences page (see below for ids) or a
+** &prefsDlgRec of the preferences page to open and this is normally done if you are
+** opening a prefs page you added yourself.
+**
+** If the page id does not or the &prefsRec is not valid then the prefs dialog will be
+** opened to the first page available (usually the Winamp Pro page).
+**
+** (requires Winamp 5.04+)
+** Passing -1 for param will open the preferences dialog to the last page viewed.
+**
+** Note: v5.0 to 5.03 had a bug in this api
+**
+** On the first call then the correct prefs page would be opened to but on the next call
+** the prefs dialog would be brought to the front but the page would not be changed to the
+** specified.
+** In 5.04+ it will change to the prefs page specified if the prefs dialog is already open.
+*/
+
+/* Builtin Preference page ids (valid for 5.0+)
+** (stored in the lParam member of the TVITEM structure from the tree item)
+**
+** These can be useful if you want to detect a specific prefs page and add things to it
+** yourself or something like that ;)
+**
+** Winamp Pro 20
+** General Preferences 0
+** File Types 1
+** Playlist 23
+** Titles 21
+** Playback 42 (added in 5.25)
+** Station Info 41 (added in 5.11 & removed in 5.5)
+** Video 24
+** Localization 25 (added in 5.5)
+** Skins 40
+** Classic Skins 22
+** Plugins 30
+** Input 31
+** Output 32
+** Visualisation 33
+** DSP/Effect 34
+** General Purpose 35
+**
+** Note:
+** Custom page ids begin from 60
+** The value of the normal custom pages (Global Hotkeys, Jump To File, etc) is not
+** guaranteed since it depends on the order in which the plugins are loaded which can
+** change on different systems.
+**
+** Global Hotkeys, Jump To File, Media Library (under General Preferences and child pages),
+** Media Library (under Plugins), Portables, CD Ripping and Modern Skins are custom pages
+** created by the plugins shipped with Winamp.
+*/
+
+
+#define IPC_GETINIFILE 334
+/* (requires Winamp 2.9+)
+** char *ini=(char*)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETINIFILE);
+** This returns a pointer to the full file path of winamp.ini.
+**
+** char ini_path[MAX_PATH] = {0};
+**
+** void GetIniFilePath(HWND hwnd){
+** if(SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETVERSION) >= 0x2900){
+** // this gets the string of the full ini file path
+** lstrcpyn(ini_path,(char*)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETINIFILE),sizeof(ini_path));
+** }
+** else{
+** char* p = ini_path;
+** p += GetModuleFileName(0,ini_path,sizeof(ini_path)) - 1;
+** while(p && *p != '.'){p--;}
+** lstrcpyn(p+1,"ini",sizeof(ini_path));
+** }
+** }
+*/
+
+
+#define IPC_GETINIDIRECTORY 335
+/* (requires Winamp 2.9+)
+** char *dir=(char*)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETINIDIRECTORY);
+** This returns a pointer to the directory where winamp.ini can be found and is
+** useful if you want store config files but you don't want to use winamp.ini.
+*/
+
+
+#define IPC_GETPLUGINDIRECTORY 336
+/* (requires Winamp 5.11+)
+** char *plugdir=(char*)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETPLUGINDIRECTORY);
+** This returns a pointer to the directory where Winamp has its plugins stored and is
+** useful if you want store config files in plugins.ini in the plugins folder or for
+** accessing any local files in the plugins folder.
+*/
+
+
+#define IPC_GETM3UDIRECTORY 337
+/* (requires Winamp 5.11+)
+** char *m3udir=(char*)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETM3UDIRECTORY);
+** This returns a pointer to the directory where winamp.m3u (and winamp.m3u8 if supported) is stored in.
+*/
+
+
+#define IPC_GETM3UDIRECTORYW 338
+/* (requires Winamp 5.3+)
+** wchar_t *m3udirW=(wchar_t*)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETM3UDIRECTORYW);
+** This returns a pointer to the directory where winamp.m3u (and winamp.m3u8 if supported) is stored in.
+*/
+
+
+#define IPC_SPAWNBUTTONPOPUP 361 // param =
+// 0 = eject
+// 1 = previous
+// 2 = next
+// 3 = pause
+// 4 = play
+// 5 = stop
+
+
+#define IPC_OPENURLBOX 360
+/* (requires Winamp 5.0+)
+** HGLOBAL hglobal = (HGLOBAL)SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)(HWND)parent,IPC_OPENURLBOX);
+** You pass a hwnd for the dialog to be parented to (which modern skin support uses).
+** This will return a HGLOBAL that needs to be freed with GlobalFree() if this worked.
+*/
+
+
+#define IPC_OPENFILEBOX 362
+/* (requires Winamp 5.0+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)(HWND)parent,IPC_OPENFILEBOX);
+** You pass a hwnd for the dialog to be parented to (which modern skin support uses).
+*/
+
+
+#define IPC_OPENDIRBOX 363
+/* (requires Winamp 5.0+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)(HWND)parent,IPC_OPENDIRBOX);
+** You pass a hwnd for the dialog to be parented to (which modern skin support uses).
+*/
+
+
+#define IPC_SETDIALOGBOXPARENT 364
+/* (requires Winamp 5.0+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)(HWND)parent,IPC_SETDIALOGBOXPARENT);
+** Pass 'parent' as the window which will be used as the parent for a number of the built
+** in Winamp dialogs and is useful when you are taking over the whole of the UI so that
+** the dialogs will not appear at the bottom right of the screen since the main winamp
+** window is located at 3000x3000 by gen_ff when this is used. Call this again with
+** parent = null to reset the parent back to the orginal Winamp window.
+*/
+
+#define IPC_GETDIALOGBOXPARENT 365
+/* (requires Winamp 5.51+)
+** HWND hwndParent = SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)0, IPC_GETDIALOGBOXPARENT);
+** hwndParent can/must be passed to all modal dialogs (including MessageBox) thats uses winamp as a parent
+*/
+
+#define IPC_UPDATEDIALOGBOXPARENT 366
+/* (requires Winamp 5.53+)
+** if you previous called IPC_SETDIALOGBOXPARENT, call this every time your window resizes
+*/
+
+#define IPC_DRO_MIN 401 // reserved for DrO
+#define IPC_SET_JTF_COMPARATOR 409
+/* pass me an int (__cdecl *)(const char *, const char *) in wParam */
+#define IPC_SET_JTF_COMPARATOR_W 410
+/* pass me an int (__cdecl *)(const wchar_t *, const wchar_t *) in wParam ... maybe someday :) */
+#define IPC_SET_JTF_DRAWTEXT 416
+
+#define IPC_DRO_MAX 499
+
+
+// pass 0 for a copy of the skin HBITMAP
+// pass 1 for name of font to use for playlist editor likeness
+// pass 2 for font charset
+// pass 3 for font size
+#define IPC_GET_GENSKINBITMAP 503
+
+
+typedef struct
+{
+ HWND me; //hwnd of the window
+
+ #define EMBED_FLAGS_NORESIZE 0x1
+ // set this bit to keep window from being resizable
+
+ #define EMBED_FLAGS_NOTRANSPARENCY 0x2
+ // set this bit to make gen_ff turn transparency off for this window
+
+ #define EMBED_FLAGS_NOWINDOWMENU 0x4
+ // set this bit to prevent gen_ff from automatically adding your window to the right-click menu
+
+ #define EMBED_FLAGS_GUID 0x8
+ // (5.31+) call SET_EMBED_GUID(yourEmbedWindowStateStruct, GUID) to define a GUID for this window
+
+ #define SET_EMBED_GUID(windowState, windowGUID) { windowState->flags |= EMBED_FLAGS_GUID; *((GUID *)&windowState->extra_data[4])=windowGUID; }
+ #define GET_EMBED_GUID(windowState) (*((GUID *)&windowState->extra_data[4]))
+
+ int flags; // see above
+
+ RECT r;
+ void *user_ptr; // for application use
+ int extra_data[64]; // for internal winamp use
+} embedWindowState;
+
+#define IPC_GET_EMBEDIF 505
+/* (requires Winamp 2.9+)
+** HWND myframe = (HWND)SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)&wa_wnd,IPC_GET_EMBEDIF);
+**
+** or
+**
+** HWND myframe = 0;
+** HWND (*embed)(embedWindowState *params)=0;
+** *(void**)&embed = (void*)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GET_EMBEDIF);
+** myframe = embed(&wa_wnd);
+**
+** You pass an embedWindowState* and it will return a hwnd for the frame window or if you
+** pass wParam as null then it will return a HWND embedWindow(embedWindowState *);
+*/
+
+#define IPC_SKINWINDOW 534
+
+typedef struct __SKINWINDOWPARAM
+{
+ HWND hwndToSkin;
+ GUID windowGuid;
+} SKINWINDOWPARAM;
+
+
+
+#define IPC_EMBED_ENUM 532
+typedef struct embedEnumStruct
+{
+ int (*enumProc)(embedWindowState *ws, struct embedEnumStruct *param); // return 1 to abort
+ int user_data; // or more :)
+} embedEnumStruct;
+ // pass
+
+
+#define IPC_EMBED_ISVALID 533
+/* (requires Winamp 2.9+)
+** int valid = SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)embedhwnd,IPC_EMBED_ISVALID);
+** Pass a hwnd in the wParam to this to check if the hwnd is a valid embed window or not.
+*/
+
+
+#define IPC_CONVERTFILE 506
+/* (requires Winamp 2.92+)
+** Converts a given file to a different format (PCM, MP3, etc...)
+** To use, pass a pointer to a waFileConvertStruct struct
+** This struct can be either on the heap or some global
+** data, but NOT on the stack. At least, until the conversion is done.
+**
+** eg: SendMessage(hwnd_winamp,WM_WA_IPC,&myConvertStruct,IPC_CONVERTFILE);
+**
+** Return value:
+** 0: Can't start the conversion. Look at myConvertStruct->error for details.
+** 1: Conversion started. Status messages will be sent to the specified callbackhwnd.
+** Be sure to call IPC_CONVERTFILE_END when your callback window receives the
+** IPC_CB_CONVERT_DONE message.
+*/
+typedef struct
+{
+ char *sourcefile; // "c:\\source.mp3"
+ char *destfile; // "c:\\dest.pcm"
+ intptr_t destformat[8]; // like 'PCM ',srate,nch,bps.
+ //hack alert! you can set destformat[6]=mmioFOURCC('I','N','I',' '); and destformat[7]=(int)my_ini_file; (where my_ini_file is a char*)
+ HWND callbackhwnd; // window that will receive the IPC_CB_CONVERT notification messages
+
+ //filled in by winamp.exe
+ char *error; //if IPC_CONVERTFILE returns 0, the reason will be here
+
+ int bytes_done; //you can look at both of these values for speed statistics
+ int bytes_total;
+ int bytes_out;
+
+ int killswitch; // don't set it manually, use IPC_CONVERTFILE_END
+ intptr_t extra_data[64]; // for internal winamp use
+} convertFileStruct;
+
+
+#define IPC_CONVERTFILEW 515
+// (requires Winamp 5.36+)
+typedef struct
+{
+ wchar_t *sourcefile; // "c:\\source.mp3"
+ wchar_t *destfile; // "c:\\dest.pcm"
+ intptr_t destformat[8]; // like 'PCM ',srate,nch,bps.
+ //hack alert! you can set destformat[6]=mmioFOURCC('I','N','I',' '); and destformat[7]=(int)my_ini_file; (where my_ini_file is a char*)
+ HWND callbackhwnd; // window that will receive the IPC_CB_CONVERT notification messages
+
+ //filled in by winamp.exe
+ wchar_t *error; //if IPC_CONVERTFILE returns 0, the reason will be here
+
+ int bytes_done; //you can look at both of these values for speed statistics
+ int bytes_total;
+ int bytes_out;
+
+ int killswitch; // don't set it manually, use IPC_CONVERTFILE_END
+ intptr_t extra_data[64]; // for internal winamp use
+} convertFileStructW;
+
+
+#define IPC_CONVERTFILE_END 507
+/* (requires Winamp 2.92+)
+** Stop/ends a convert process started from IPC_CONVERTFILE
+** You need to call this when you receive the IPC_CB_CONVERTDONE message or when you
+** want to abort a conversion process
+**
+** eg: SendMessage(hwnd_winamp,WM_WA_IPC,&myConvertStruct,IPC_CONVERTFILE_END);
+**
+** No return value
+*/
+
+
+#define IPC_CONVERTFILEW_END 516
+// (requires Winamp 5.36+)
+
+typedef struct {
+ HWND hwndParent;
+ int format;
+
+ //filled in by winamp.exe
+ HWND hwndConfig;
+ int extra_data[8];
+ //hack alert! you can set extra_data[6]=mmioFOURCC('I','N','I',' '); and extra_data[7]=(int)my_ini_file; (where my_ini_file is a char*)
+} convertConfigStruct;
+
+
+#define IPC_CONVERT_CONFIG 508
+#define IPC_CONVERT_CONFIG_END 509
+
+typedef struct
+{
+ void (*enumProc)(intptr_t user_data, const char *desc, int fourcc);
+ intptr_t user_data;
+} converterEnumFmtStruct;
+#define IPC_CONVERT_CONFIG_ENUMFMTS 510
+/* (requires Winamp 2.92+)
+*/
+
+typedef struct
+{
+ char cdletter;
+ char *playlist_file;
+ HWND callback_hwnd;
+
+ //filled in by winamp.exe
+ char *error;
+} burnCDStruct;
+#define IPC_BURN_CD 511
+/* (requires Winamp 5.0+)
+*/
+
+typedef struct
+{
+ convertFileStruct *cfs;
+ int priority;
+} convertSetPriority;
+
+
+#define IPC_CONVERT_SET_PRIORITY 512
+
+typedef struct
+{
+ convertFileStructW *cfs;
+ int priority;
+} convertSetPriorityW;
+
+
+#define IPC_CONVERT_SET_PRIORITYW 517
+// (requires Winamp 5.36+)
+
+typedef struct
+{
+ unsigned int format; //fourcc value
+ char *item; // config item, eg "bitrate"
+ char *data; // buffer to recieve, or buffer that contains the data
+ int len; // length of the data buffer (only used when getting a config item)
+ char *configfile; // config file to read from
+} convertConfigItem;
+
+
+#define IPC_CONVERT_CONFIG_SET_ITEM 513 // returns TRUE if successful
+#define IPC_CONVERT_CONFIG_GET_ITEM 514 // returns TRUE if successful
+
+
+typedef struct
+{
+ const char *filename;
+ char *title; // 2048 bytes
+ int length;
+ int force_useformatting; // can set this to 1 if you want to force a url to use title formatting shit
+} waHookTitleStruct;
+
+#define IPC_HOOK_TITLES 850
+/* (requires Winamp 5.0+)
+** If you hook this message and modify the information then make sure to return TRUE.
+** If you don't hook the message then make sure you pass it on through the subclass chain.
+**
+** LRESULT CALLBACK WinampWndProc(HWND hwnd, UINT umsg, WPARAM wParam, LPARAM lParam)
+** {
+** LRESULT ret = CallWindowProc((WNDPROC)WinampProc,hwnd,umsg,wParam,lParam);
+**
+** if(message==WM_WA_IPC && lParam==IPC_HOOK_TITLES)
+** {
+** waHookTitleStruct *ht = (waHookTitleStruct *) wParam;
+** // Doing ATF stuff with ht->title, whatever...
+** return TRUE;
+** }
+** return ret;
+** }
+*/
+
+typedef struct
+{
+ const wchar_t *filename;
+ wchar_t *title; // 2048 characters
+ int length;
+ int force_useformatting; // can set this to 1 if you want to force a url to use title formatting shit
+} waHookTitleStructW;
+#define IPC_HOOK_TITLESW 851
+/* (requires Winamp 5.3+)
+** See information on IPC_HOOK_TITLES for how to process this.
+*/
+
+
+#define IPC_GETSADATAFUNC 800
+// 0: returns a char *export_sa_get() that returns 150 bytes of data
+// 1: returns a export_sa_setreq(int want);
+
+
+#define IPC_GETVUDATAFUNC 801
+// 0: returns a int export_vu_get(int channel) that returns 0-255 (or -1 for bad channel)
+
+
+#define IPC_ISMAINWNDVISIBLE 900
+/* (requires Winamp 5.0+)
+** int visible=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_ISMAINWNDVISIBLE);
+** You send this to Winamp to query if the main window is visible or not such as by
+** unchecking the option in the main right-click menu. If the main window is visible then
+** this will return 1 otherwise it returns 0.
+*/
+
+
+typedef struct
+{
+ int numElems;
+ int *elems;
+ HBITMAP bm; // set if you want to override
+} waSetPlColorsStruct;
+
+#define IPC_SETPLEDITCOLORS 920
+/* (requires Winamp 5.0+)
+** This is sent by gen_ff when a modern skin is being loaded to set the colour scheme for
+** the playlist editor. When sent numElems is usually 6 and matches with the 6 possible
+** colours which are provided be pledit.txt from the classic skins. The elems array is
+** defined as follows:
+**
+** elems = 0 => normal text
+** elems = 1 => current text
+** elems = 2 => normal background
+** elems = 3 => selected background
+** elems = 4 => minibroswer foreground
+** elems = 5 => minibroswer background
+**
+** if(uMsg == WM_WA_IPC && lParam == IPC_SETPLEDITCOLORS)
+** {
+** waSetPlColorsStruct* colStr = (waSetPlColorsStruct*)wp;
+** if(colStr)
+** {
+** // set or inspect the colours being used (basically for gen_ff's benefit)
+** }
+** }
+*/
+
+
+typedef struct
+{
+ HWND wnd;
+ int xpos; // in screen coordinates
+ int ypos;
+} waSpawnMenuParms;
+
+// waSpawnMenuParms2 is used by the menubar submenus
+typedef struct
+{
+ HWND wnd;
+ int xpos; // in screen coordinates
+ int ypos;
+ int width;
+ int height;
+} waSpawnMenuParms2;
+
+// the following IPC use waSpawnMenuParms as parameter
+#define IPC_SPAWNEQPRESETMENU 933
+#define IPC_SPAWNFILEMENU 934 //menubar
+#define IPC_SPAWNOPTIONSMENU 935 //menubar
+#define IPC_SPAWNWINDOWSMENU 936 //menubar
+#define IPC_SPAWNHELPMENU 937 //menubar
+#define IPC_SPAWNPLAYMENU 938 //menubar
+#define IPC_SPAWNPEFILEMENU 939 //menubar
+#define IPC_SPAWNPEPLAYLISTMENU 940 //menubar
+#define IPC_SPAWNPESORTMENU 941 //menubar
+#define IPC_SPAWNPEHELPMENU 942 //menubar
+#define IPC_SPAWNMLFILEMENU 943 //menubar
+#define IPC_SPAWNMLVIEWMENU 944 //menubar
+#define IPC_SPAWNMLHELPMENU 945 //menubar
+#define IPC_SPAWNPELISTOFPLAYLISTS 946
+
+
+#define WM_WA_SYSTRAY WM_USER+1
+/* This is sent by the system tray when an event happens (you might want to simulate it).
+**
+** if(uMsg == WM_WA_SYSTRAY)
+** {
+** switch(lParam)
+** {
+** // process the messages sent from the tray
+** }
+** }
+*/
+
+
+#define WM_WA_MPEG_EOF WM_USER+2
+/* Input plugins send this when they are done playing back the current file to inform
+** Winamp or anyother installed plugins that the current
+**
+** if(uMsg == WM_WA_MPEG_EOF)
+** {
+** // do what is needed here
+** }
+*/
+
+
+//// video stuff
+
+#define IPC_IS_PLAYING_VIDEO 501 // returns >1 if playing, 0 if not, 1 if old version (so who knows):)
+#define IPC_GET_IVIDEOOUTPUT 500 // see below for IVideoOutput interface
+#define VIDEO_MAKETYPE(A,B,C,D) ((A) | ((B)<<8) | ((C)<<16) | ((D)<<24))
+#define VIDUSER_SET_INFOSTRING 0x1000
+#define VIDUSER_GET_VIDEOHWND 0x1001
+#define VIDUSER_SET_VFLIP 0x1002
+#define VIDUSER_SET_TRACKSELINTERFACE 0x1003 // give your ITrackSelector interface as param2
+#define VIDUSER_OPENVIDEORENDERER 0x1004
+#define VIDUSER_CLOSEVIDEORENDERER 0x1005
+#define VIDUSER_GETPOPUPMENU 0x1006
+#define VIDUSER_SET_INFOSTRINGW 0x1007
+
+typedef struct
+{
+ int w;
+ int h;
+ int vflip;
+ double aspectratio;
+ unsigned int fmt;
+} VideoOpenStruct;
+
+#ifndef NO_IVIDEO_DECLARE
+#ifdef __cplusplus
+
+class VideoOutput;
+class SubsItem;
+
+#ifndef _NSV_DEC_IF_H_
+struct YV12_PLANE {
+ unsigned char* baseAddr;
+ long rowBytes;
+} ;
+
+struct YV12_PLANES {
+ YV12_PLANE y;
+ YV12_PLANE u;
+ YV12_PLANE v;
+};
+#endif
+
+class IVideoOutput
+{
+ public:
+ virtual ~IVideoOutput() { }
+ virtual int open(int w, int h, int vflip, double aspectratio, unsigned int fmt)=0;
+ virtual void setcallback(LRESULT (*msgcallback)(void *token, HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam), void *token) { (void)token; (void)msgcallback; /* to eliminate warning C4100 */ }
+ virtual void close()=0;
+ virtual void draw(void *frame)=0;
+ virtual void drawSubtitle(SubsItem *item) {UNREFERENCED_PARAMETER(item); }
+ virtual void showStatusMsg(const char *text) {UNREFERENCED_PARAMETER(text); }
+ virtual int get_latency() { return 0; }
+ virtual void notifyBufferState(int bufferstate) { UNREFERENCED_PARAMETER(bufferstate); } /* 0-255*/
+ virtual INT_PTR extended(INT_PTR param1, INT_PTR param2, INT_PTR param3) { UNREFERENCED_PARAMETER(param1); UNREFERENCED_PARAMETER(param2); UNREFERENCED_PARAMETER(param3); return 0; } // Dispatchable, eat this!
+};
+
+class ITrackSelector
+{
+ public:
+ virtual int getNumAudioTracks()=0;
+ virtual void enumAudioTrackName(int n, const char *buf, int size)=0;
+ virtual int getCurAudioTrack()=0;
+ virtual int getNumVideoTracks()=0;
+ virtual void enumVideoTrackName(int n, const char *buf, int size)=0;
+ virtual int getCurVideoTrack()=0;
+
+ virtual void setAudioTrack(int n)=0;
+ virtual void setVideoTrack(int n)=0;
+};
+
+#endif //cplusplus
+#endif//NO_IVIDEO_DECLARE
+
+// these messages are callbacks that you can grab by subclassing the winamp window
+
+// wParam =
+#define IPC_CB_WND_EQ 0 // use one of these for the param
+#define IPC_CB_WND_PE 1
+#define IPC_CB_WND_MB 2
+#define IPC_CB_WND_VIDEO 3
+#define IPC_CB_WND_MAIN 4
+
+#define IPC_CB_ONSHOWWND 600
+#define IPC_CB_ONHIDEWND 601
+
+#define IPC_CB_GETTOOLTIP 602
+
+#define IPC_CB_MISC 603
+ #define IPC_CB_MISC_TITLE 0 // start of playing/stop/pause
+ #define IPC_CB_MISC_VOLUME 1 // volume/pan
+ #define IPC_CB_MISC_STATUS 2 // start playing/stop/pause/ffwd/rwd
+ #define IPC_CB_MISC_EQ 3
+ #define IPC_CB_MISC_INFO 4
+ #define IPC_CB_MISC_VIDEOINFO 5
+ #define IPC_CB_MISC_TITLE_RATING 6 // (5.5+ for when the rating is changed via the songticker menu on current file)
+
+/* Example of using IPC_CB_MISC_STATUS to detect the start of track playback with 5.x
+**
+** if(lParam == IPC_CB_MISC && wParam == IPC_CB_MISC_STATUS)
+** {
+** if(SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_ISPLAYING) == 1 &&
+** !SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETOUTPUTTIME))
+** {
+** char* file = (char*)SendMessage(hwnd_winamp,WM_WA_IPC,
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETLISTPOS),IPC_GETPLAYLISTFILE);
+** // only output if a valid file was found
+** if(file)
+** {
+** MessageBox(hwnd_winamp,file,"starting",0);
+** // or do something else that you need to do
+** }
+** }
+** }
+*/
+
+
+#define IPC_CB_CONVERT_STATUS 604 // param value goes from 0 to 100 (percent)
+#define IPC_CB_CONVERT_DONE 605
+
+
+#define IPC_ADJUST_FFWINDOWSMENUPOS 606
+/* (requires Winamp 2.9+)
+** int newpos=SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)adjust_offset,IPC_ADJUST_FFWINDOWSMENUPOS);
+** This will move where Winamp expects the freeform windows in the menubar windows main
+** menu. This is useful if you wish to insert a menu item above extra freeform windows.
+*/
+
+
+#define IPC_ISDOUBLESIZE 608
+/* (requires Winamp 5.0+)
+** int dsize=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_ISDOUBLESIZE);
+** You send this to Winamp to query if the double size mode is enabled or not.
+** If it is on then this will return 1 otherwise it will return 0.
+*/
+
+
+#define IPC_ADJUST_FFOPTIONSMENUPOS 609
+/* (requires Winamp 2.9+)
+** int newpos=SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)adjust_offset,IPC_ADJUST_FFOPTIONSMENUPOS);
+** moves where winamp expects the freeform preferences item in the menubar windows main
+** menu. This is useful if you wish to insert a menu item above the preferences item.
+**
+** Note: This setting was ignored by gen_ff until it was fixed in 5.1
+** gen_ff would assume thatthe menu position was 11 in all cases and so when you
+** had two plugins attempting to add entries into the main right click menu it
+** would cause the 'colour themes' submenu to either be incorrectly duplicated or
+** to just disappear.instead.
+*/
+
+
+#define IPC_GETTIMEDISPLAYMODE 610
+/* (requires Winamp 5.0+)
+** int mode=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETTIMEDISPLAYMODE);
+** This will return the status of the time display i.e. shows time elapsed or remaining.
+** This returns 0 if Winamp is displaying time elapsed or 1 for the time remaining.
+*/
+
+
+#define IPC_SETVISWND 611
+/* (requires Winamp 5.0+)
+** int viswnd=(HWND)SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)(HWND)viswnd,IPC_SETVISWND);
+** This allows you to set a window to receive the following message commands (which are
+** used as part of the modern skin integration).
+** When you have finished or your visualisation is closed then send wParam as zero to
+** ensure that things are correctly tidied up.
+*/
+
+/* The following messages are received as the LOWORD(wParam) of the WM_COMMAND message.
+** See %SDK%\winamp\wa5vis.txt for more info about visualisation integration in Winamp.
+*/
+#define ID_VIS_NEXT 40382
+#define ID_VIS_PREV 40383
+#define ID_VIS_RANDOM 40384
+#define ID_VIS_FS 40389
+#define ID_VIS_CFG 40390
+#define ID_VIS_MENU 40391
+
+
+#define IPC_GETVISWND 612
+/* (requires Winamp 5.0+)
+** int viswnd=(HWND)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETVISWND);
+** This returns a HWND to the visualisation command handler window if set by IPC_SETVISWND.
+*/
+
+
+#define IPC_ISVISRUNNING 613
+/* (requires Winamp 5.0+)
+** int visrunning=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_ISVISRUNNING);
+** This will return 1 if a visualisation is currently running and 0 if one is not running.
+*/
+
+
+#define IPC_CB_VISRANDOM 628 // param is status of random
+
+
+#define IPC_SETIDEALVIDEOSIZE 614
+/* (requires Winamp 5.0+)
+** This is sent by Winamp back to itself so it can be trapped and adjusted as needed with
+** the desired width in HIWORD(wParam) and the desired height in LOWORD(wParam).
+**
+** if(uMsg == WM_WA_IPC){
+** if(lParam == IPC_SETIDEALVIDEOSIZE){
+** wParam = MAKEWPARAM(height,width);
+** }
+** }
+*/
+
+
+#define IPC_GETSTOPONVIDEOCLOSE 615
+/* (requires Winamp 5.0+)
+** int sovc=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETSTOPONVIDEOCLOSE);
+** This will return 1 if 'stop on video close' is enabled and 0 if it is disabled.
+*/
+
+
+#define IPC_SETSTOPONVIDEOCLOSE 616
+/* (requires Winamp 5.0+)
+** int sovc=SendMessage(hwnd_winamp,WM_WA_IPC,enabled,IPC_SETSTOPONVIDEOCLOSE);
+** Set enabled to 1 to enable and 0 to disable the 'stop on video close' option.
+*/
+
+
+typedef struct {
+ HWND hwnd;
+ int uMsg;
+ WPARAM wParam;
+ LPARAM lParam;
+} transAccelStruct;
+
+#define IPC_TRANSLATEACCELERATOR 617
+/* (requires Winamp 5.0+)
+** (deprecated as of 5.53x+)
+*/
+
+typedef struct {
+ int cmd;
+ int x;
+ int y;
+ int align;
+} windowCommand; // send this as param to an IPC_PLCMD, IPC_MBCMD, IPC_VIDCMD
+
+
+#define IPC_CB_ONTOGGLEAOT 618
+
+
+#define IPC_GETPREFSWND 619
+/* (requires Winamp 5.0+)
+** HWND prefs = (HWND)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETPREFSWND);
+** This will return a handle to the preferences dialog if it is open otherwise it will
+** return zero. A simple check with the OS api IsWindow(..) is a good test if it's valid.
+**
+** e.g. this will open (or close if already open) the preferences dialog and show if we
+** managed to get a valid
+** SendMessage(hwnd_winamp,WM_COMMAND,MAKEWPARAM(WINAMP_OPTIONS_PREFS,0),0);
+** MessageBox(hwnd_winamp,(IsWindow((HWND)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETPREFSWND))?"Valid":"Not Open"),0,MB_OK);
+*/
+
+
+#define IPC_SET_PE_WIDTHHEIGHT 620
+/* (requires Winamp 5.0+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)&point,IPC_SET_PE_WIDTHHEIGHT);
+** You pass a pointer to a POINT structure which holds the width and height and Winamp
+** will set the playlist editor to that size (this is used by gen_ff on skin changes).
+** There does not appear to be any bounds limiting with this so it is possible to create
+** a zero size playlist editor window (which is a pretty silly thing to do).
+*/
+
+
+#define IPC_GETLANGUAGEPACKINSTANCE 621
+/* (requires Winamp 5.0+)
+** HINSTANCE hInst = (HINSTANCE)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETLANGUAGEPACKINSTANCE);
+** This will return the HINSTANCE to the currently used language pack file for winamp.exe
+**
+** (5.5+)
+** If you pass 1 in wParam then you will have zero returned if a language pack is in use.
+** if(!SendMessage(hwnd_winamp,WM_WA_IPC,1,IPC_GETLANGUAGEPACKINSTANCE)){
+** // winamp is currently using a language pack
+** }
+**
+** If you pass 2 in wParam then you will get the path to the language pack folder.
+** wchar_t* lngpackfolder = (wchar_t*)SendMessage(hwnd_winamp,WM_WA_IPC,2,IPC_GETLANGUAGEPACKINSTANCE);
+**
+** If you pass 3 in wParam then you will get the path to the currently extracted language pack.
+** wchar_t* lngpack = (wchar_t*)SendMessage(hwnd_winamp,WM_WA_IPC,3,IPC_GETLANGUAGEPACKINSTANCE);
+**
+** If you pass 4 in wParam then you will get the name of the currently used language pack.
+** wchar_t* lngname = (char*)SendMessage(hwnd_winamp,WM_WA_IPC,4,IPC_GETLANGUAGEPACKINSTANCE);
+*/
+#define LANG_IDENT_STR 0
+#define LANG_LANG_CODE 1
+#define LANG_COUNTRY_CODE 2
+/*
+** (5.51+)
+** If you pass 5 in LOWORD(wParam) then you will get the ident string/code string
+** (based on the param passed in the HIWORD(wParam) of the currently used language pack.
+** The string returned with LANG_IDENT_STR is used to represent the language that the
+** language pack is intended for following ISO naming conventions for consistancy.
+**
+** wchar_t* ident_str = (wchar_t*)SendMessage(hwnd_winamp,WM_WA_IPC,MAKEWPARAM(5,LANG_XXX),IPC_GETLANGUAGEPACKINSTANCE);
+**
+** e.g.
+** For the default language it will return the following for the different LANG_XXX codes
+** LANG_IDENT_STR -> "en-US" (max buffer size of this is 9 wchar_t)
+** LANG_LANG_CODE -> "en" (language code)
+** LANG_COUNTRY_CODE -> "US" (country code)
+**
+** On pre 5.51 installs you can get LANG_IDENT_STR using the following method
+** (you'll have to custom process the string returned if you want the langugage or country but that's easy ;) )
+**
+** #define LANG_PACK_LANG_ID 65534 (if you don't have lang.h)
+** HINSTANCE hInst = (HINSTANCE)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETLANGUAGEPACKINSTANCE);
+** TCHAR buffer[9] = {0};
+** LoadString(hInst,LANG_PACK_LANG_ID,buffer,sizeof(buffer));
+**
+**
+**
+** The following example shows how using the basic api will allow you to load the playlist
+** context menu resource from the currently loaded language pack or it will fallback to
+** the default winamp.exe instance.
+**
+** HINSTANCE lang = (HINSTANCE)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETLANGUAGEPACKINSTANCE);
+** HMENU popup = GetSubMenu(GetSubMenu((LoadMenu(lang?lang:GetModuleHandle(0),MAKEINTRESOURCE(101))),2),5);
+** // do processing as needed on the menu before displaying it
+** TrackPopupMenuEx(orig,TPM_LEFTALIGN|TPM_LEFTBUTTON|TPM_RIGHTBUTTON,rc.left,rc.bottom,hwnd_owner,0);
+** DestroyMenu(popup);
+**
+** If you need a specific menu handle then look at IPC_GET_HMENU for more information.
+*/
+
+
+#define IPC_CB_PEINFOTEXT 622 // data is a string, ie: "04:21/45:02"
+
+
+#define IPC_CB_OUTPUTCHANGED 623 // output plugin was changed in config
+
+
+#define IPC_GETOUTPUTPLUGIN 625
+/* (requires Winamp 5.0+)
+** char* outdll = (char*)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETOUTPUTPLUGIN);
+** This returns a string of the current output plugin's dll name.
+** e.g. if the directsound plugin was selected then this would return 'out_ds.dll'.
+*/
+
+
+#define IPC_SETDRAWBORDERS 626
+/* (requires Winamp 5.0+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,enabled,IPC_SETDRAWBORDERS);
+** Set enabled to 1 to enable and 0 to disable drawing of the playlist editor and winamp
+** gen class windows (used by gen_ff to allow it to draw its own window borders).
+*/
+
+
+#define IPC_DISABLESKINCURSORS 627
+/* (requires Winamp 5.0+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,enabled,IPC_DISABLESKINCURSORS);
+** Set enabled to 1 to enable and 0 to disable the use of skinned cursors.
+*/
+
+
+#define IPC_GETSKINCURSORS 628
+/* (requires Winamp 5.36+)
+** data = (WACURSOR)cursorId. (check wa_dlg.h for values)
+*/
+
+
+#define IPC_CB_RESETFONT 629
+
+
+#define IPC_IS_FULLSCREEN 630
+/* (requires Winamp 5.0+)
+** int val=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_IS_FULLSCREEN);
+** This will return 1 if the video or visualisation is in fullscreen mode or 0 otherwise.
+*/
+
+
+#define IPC_SET_VIS_FS_FLAG 631
+/* (requires Winamp 5.0+)
+** A vis should send this message with 1/as param to notify winamp that it has gone to or has come back from fullscreen mode
+*/
+
+
+#define IPC_SHOW_NOTIFICATION 632
+
+
+#define IPC_GETSKININFO 633
+#define IPC_GETSKININFOW 1633
+/* (requires Winamp 5.0+)
+** This is a notification message sent to the main Winamp window by itself whenever it
+** needs to get information to be shown about the current skin in the 'Current skin
+** information' box on the main Skins page in the Winamp preferences.
+**
+** When this notification is received and the current skin is one you are providing the
+** support for then you return a valid buffer for Winamp to be able to read from with
+** information about it such as the name of the skin file.
+**
+** if(uMsg == WM_WA_IPC && lParam == IPC_GETSKININFO){
+** if(is_our_skin()){
+** return is_our_skin_name();
+** }
+** }
+*/
+
+
+#define IPC_GET_MANUALPLADVANCE 634
+/* (requires Winamp 5.03+)
+** int val=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GET_MANUALPLADVANCE);
+** IPC_GET_MANUALPLADVANCE returns the status of the Manual Playlist Advance.
+** If enabled this will return 1 otherwise it will return 0.
+*/
+
+
+#define IPC_SET_MANUALPLADVANCE 635
+/* (requires Winamp 5.03+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,value,IPC_SET_MANUALPLADVANCE);
+** IPC_SET_MANUALPLADVANCE sets the status of the Manual Playlist Advance option.
+** Set value = 1 to turn it on and value = 0 to turn it off.
+*/
+
+
+#define IPC_GET_NEXT_PLITEM 636
+/* (requires Winamp 5.04+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_EOF_GET_NEXT_PLITEM);
+**
+** Sent to Winamp's main window when an item has just finished playback or the next
+** button has been pressed and requesting the new playlist item number to go to.
+**
+** Subclass this message in your application to return the new item number.
+** Return -1 for normal Winamp operation (default) or the new item number in
+** the playlist to be played instead of the originally selected next track.
+**
+** This is primarily provided for the JTFE plugin (gen_jumpex.dll).
+*/
+
+
+#define IPC_GET_PREVIOUS_PLITEM 637
+/* (requires Winamp 5.04+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_EOF_GET_PREVIOUS_PLITEM);
+**
+** Sent to Winamp's main window when the previous button has been pressed and Winamp is
+** requesting the new playlist item number to go to.
+**
+** Return -1 for normal Winamp operation (default) or the new item number in
+** the playlist to be played instead of the originally selected previous track.
+**
+** This is primarily provided for the JTFE plugin (gen_jumpex.dll).
+*/
+
+
+#define IPC_IS_WNDSHADE 638
+/* (requires Winamp 5.04+)
+** int is_shaded=SendMessage(hwnd_winamp,WM_WA_IPC,wnd,IPC_IS_WNDSHADE);
+** Pass 'wnd' as an id as defined for IPC_GETWND or pass -1 to query the status of the
+** main window. This returns 1 if the window is in winshade mode and 0 if it is not.
+** Make sure you only test for this on a 5.04+ install otherwise you get a false result.
+** (See the notes about unhandled WM_WA_IPC messages).
+*/
+
+
+#define IPC_SETRATING 639
+/* (requires Winamp 5.04+ with ML)
+** int rating=SendMessage(hwnd_winamp,WM_WA_IPC,rating,IPC_SETRATING);
+** This will allow you to set the 'rating' on the current playlist entry where 'rating'
+** is an integer value from 0 (no rating) to 5 (5 stars).
+**
+** The following example should correctly allow you to set the rating for any specified
+** playlist entry assuming of course that you're trying to get a valid playlist entry.
+**
+** void SetPlaylistItemRating(int item_to_set, int rating_to_set){
+** int cur_pos=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETLISTPOS);
+** SendMessage(hwnd_winamp,WM_WA_IPC,item_to_set,IPC_SETPLAYLISTPOS);
+** SendMessage(hwnd_winamp,WM_WA_IPC,rating_to_set,IPC_SETRATING);
+** SendMessage(hwnd_winamp,WM_WA_IPC,cur_pos,IPC_SETPLAYLISTPOS);
+** }
+*/
+
+
+#define IPC_GETRATING 640
+/* (requires Winamp 5.04+ with ML)
+** int rating=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETRATING);
+** This returns the current playlist entry's rating between 0 (no rating) to 5 (5 stars).
+**
+** The following example should correctly allow you to get the rating for any specified
+** playlist entry assuming of course that you're trying to get a valid playlist entry.
+**
+** int GetPlaylistItemRating(int item_to_get, int rating_to_set){
+** int cur_pos=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETLISTPOS), rating = 0;
+** SendMessage(hwnd_winamp,WM_WA_IPC,item_to_get,IPC_SETPLAYLISTPOS);
+** rating = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETRATING);
+** SendMessage(hwnd_winamp,WM_WA_IPC,cur_pos,IPC_SETPLAYLISTPOS);
+** return rating;
+** }
+*/
+
+
+#define IPC_GETNUMAUDIOTRACKS 641
+/* (requires Winamp 5.04+)
+** int n = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETNUMAUDIOTRACKS);
+** This will return the number of audio tracks available from the currently playing item.
+*/
+
+
+#define IPC_GETNUMVIDEOTRACKS 642
+/* (requires Winamp 5.04+)
+** int n = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETNUMVIDEOTRACKS);
+** This will return the number of video tracks available from the currently playing item.
+*/
+
+
+#define IPC_GETAUDIOTRACK 643
+/* (requires Winamp 5.04+)
+** int cur = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETAUDIOTRACK);
+** This will return the id of the current audio track for the currently playing item.
+*/
+
+
+#define IPC_GETVIDEOTRACK 644
+/* (requires Winamp 5.04+)
+** int cur = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETVIDEOTRACK);
+** This will return the id of the current video track for the currently playing item.
+*/
+
+
+#define IPC_SETAUDIOTRACK 645
+/* (requires Winamp 5.04+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,track,IPC_SETAUDIOTRACK);
+** This allows you to switch to a new audio track (if supported) in the current playing file.
+*/
+
+
+#define IPC_SETVIDEOTRACK 646
+/* (requires Winamp 5.04+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,track,IPC_SETVIDEOTRACK);
+** This allows you to switch to a new video track (if supported) in the current playing file.
+*/
+
+
+#define IPC_PUSH_DISABLE_EXIT 647
+/* (requires Winamp 5.04+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_PUSH_DISABLE_EXIT);
+** This will let you disable or re-enable the UI exit functions (close button, context
+** menu, alt-f4). Remember to call IPC_POP_DISABLE_EXIT when you are done doing whatever
+** was required that needed to prevent exit otherwise you have to kill the Winamp process.
+*/
+
+
+#define IPC_POP_DISABLE_EXIT 648
+/* (requires Winamp 5.04+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_POP_DISABLE_EXIT);
+** See IPC_PUSH_DISABLE_EXIT
+*/
+
+
+#define IPC_IS_EXIT_ENABLED 649
+/* (requires Winamp 5.04+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_IS_EXIT_ENABLED);
+** This will return 0 if the 'exit' option of Winamp's menu is disabled and 1 otherwise.
+*/
+
+
+#define IPC_IS_AOT 650
+/* (requires Winamp 5.04+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_IS_AOT);
+** This will return the status of the always on top flag.
+** Note: This may not match the actual TOPMOST window flag while another fullscreen
+** application is focused if the user has the 'Disable always on top while fullscreen
+** applications are focused' option under the General Preferences page is checked.
+*/
+
+
+#define IPC_USES_RECYCLEBIN 651
+/* (requires Winamp 5.09+)
+** int use_bin=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_USES_RECYCLEBIN);
+** This will return 1 if the deleted file should be sent to the recycle bin or
+** 0 if deleted files should be deleted permanently (default action for < 5.09).
+**
+** Note: if you use this on pre 5.09 installs of Winamp then it will return 1 which is
+** not correct but is due to the way that SendMessage(..) handles un-processed messages.
+** Below is a quick case for checking if the returned value is correct.
+**
+** if(SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_USES_RECYCLEBIN) &&
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETVERSION)>=0x5009)
+** {
+** // can safely follow the option to recycle the file
+** }
+** else
+* {
+** // need to do a permanent delete of the file
+** }
+*/
+
+
+#define IPC_FLUSHAUDITS 652
+/*
+** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_FLUSHAUDITS);
+**
+** Will flush any pending audits in the global audits queue
+**
+*/
+
+#define IPC_GETPLAYITEM_START 653
+#define IPC_GETPLAYITEM_END 654
+
+
+#define IPC_GETVIDEORESIZE 655
+#define IPC_SETVIDEORESIZE 656
+
+
+#define IPC_INITIAL_SHOW_STATE 657
+/* (requires Winamp 5.36+)
+** int show_state = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_INITIAL_SHOW_STATE);
+** returns the processed value of nCmdShow when Winamp was started
+** (see MSDN documentation the values passed to WinMain(..) for what this should be)
+**
+** e.g.
+** if(SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_INITIAL_SHOW_STATE) == SW_SHOWMINIMIZED){
+** // we are starting minimised so process as needed (keep our window hidden)
+** }
+**
+** Useful for seeing if winamp was run minimised on startup so you can act accordingly.
+** On pre-5.36 versions this will effectively return SW_NORMAL/SW_SHOWNORMAL due to the
+** handling of unknown apis returning 1 from Winamp.
+*/
+
+// >>>>>>>>>>> Next is 658
+
+#define IPC_PLCMD 1000
+
+#define PLCMD_ADD 0
+#define PLCMD_REM 1
+#define PLCMD_SEL 2
+#define PLCMD_MISC 3
+#define PLCMD_LIST 4
+
+//#define IPC_MBCMD 1001
+
+#define MBCMD_BACK 0
+#define MBCMD_FORWARD 1
+#define MBCMD_STOP 2
+#define MBCMD_RELOAD 3
+#define MBCMD_MISC 4
+
+#define IPC_VIDCMD 1002
+
+#define VIDCMD_FULLSCREEN 0
+#define VIDCMD_1X 1
+#define VIDCMD_2X 2
+#define VIDCMD_LIB 3
+#define VIDPOPUP_MISC 4
+
+//#define IPC_MBURL 1003 //sets the URL
+//#define IPC_MBGETCURURL 1004 //copies the current URL into wParam (have a 4096 buffer ready)
+//#define IPC_MBGETDESC 1005 //copies the current URL description into wParam (have a 4096 buffer ready)
+//#define IPC_MBCHECKLOCFILE 1006 //checks that the link file is up to date (otherwise updates it). wParam=parent HWND
+//#define IPC_MBREFRESH 1007 //refreshes the "now playing" view in the library
+//#define IPC_MBGETDEFURL 1008 //copies the default URL into wParam (have a 4096 buffer ready)
+
+#define IPC_STATS_LIBRARY_ITEMCNT 1300 // updates library count status
+
+/*
+** IPC's in the message range 2000 - 3000 are reserved internally for freeform messages.
+** These messages are taken from ff_ipc.h which is part of the Modern skin integration.
+*/
+
+#define IPC_FF_FIRST 2000
+
+#define IPC_FF_COLOURTHEME_CHANGE IPC_FF_ONCOLORTHEMECHANGED
+#define IPC_FF_ONCOLORTHEMECHANGED IPC_FF_FIRST + 3
+/*
+** This is a notification message sent when the user changes the colour theme in a Modern
+** skin and can also be detected when the Modern skin is first loaded as the gen_ff plugin
+** applies relevant settings and styles (like the colour theme).
+**
+** The value of wParam is the name of the new color theme being switched to.
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)(const char*)colour_theme_name,IPC_FF_ONCOLORTHEMECHANGED);
+**
+** (IPC_FF_COLOURTHEME_CHANGE is the name i (DrO) was using before getting a copy of
+** ff_ipc.h with the proper name in it).
+*/
+
+
+#define IPC_FF_ISMAINWND IPC_FF_FIRST + 4
+/*
+** int ismainwnd = (HWND)SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)(HWND)test_wnd,IPC_FF_ISMAINWND);
+**
+** This allows you to determine if the window handle passed to it is a modern skin main
+** window or not. If it is a main window or any of its windowshade variants then it will
+** return 1.
+**
+** Because of the way modern skins are implemented, it is possible for this message to
+** return a positive test result for a number of window handles within the current Winamp
+** process. This appears to be because you can have a visible main window, a compact main
+** window and also a winshaded version.
+**
+** The following code example below is one way of seeing how this api works since it will
+** enumerate all windows related to Winamp at the time and allows you to process as
+** required when a detection happens.
+**
+**
+** EnumThreadWindows(GetCurrentThreadId(),enumWndProc,0);
+**
+** BOOL CALLBACK enumWndProc(HWND hwnd, LPARAM lParam){
+**
+** if(SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)hwnd,IPC_FF_ISMAINWND)){
+** // do processing in here
+** // or continue the enum for other main windows (if they exist)
+** // and just comment out the line below
+** return 0;
+** }
+** return 1;
+** }
+*/
+
+
+#define IPC_FF_GETCONTENTWND IPC_FF_FIRST + 5
+/*
+** HWND wa2embed = (HWND)SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)(HWND)test_wnd,IPC_FF_GETCONTENTWND);
+**
+** This will return the Winamp 2 window that is embedded in the window's container
+** i.e. if hwnd is the playlist editor windowshade hwnd then it will return the Winamp 2
+** playlist editor hwnd.
+**
+** If no content is found such as the window has nothing embedded then this will return
+** the hwnd passed to it.
+*/
+
+
+#define IPC_FF_NOTIFYHOTKEY IPC_FF_FIRST + 6
+/*
+** This is a notification message sent when the user uses a global hotkey combination
+** which had been registered with the gen_hotkeys plugin.
+**
+** The value of wParam is the description of the hotkey as passed to gen_hotkeys.
+** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)(const char*)hotkey_desc,IPC_FF_NOTIFYHOTKEY);
+*/
+
+#define IPC_FF_LAST 3000
+
+
+/*
+** General IPC messages in Winamp
+**
+** All notification messages appear in the lParam of the main window message proceedure.
+*/
+
+
+#define IPC_GETDROPTARGET 3001
+/* (requires Winamp 5.0+)
+** IDropTarget* IDrop = (IDropTarget*)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETDROPTARGET);
+**
+** You call this to retrieve a copy of the IDropTarget interface which Winamp created for
+** handling external drag and drop operations on to it's Windows. This is only really
+** useful if you're providing an alternate interface and want your Windows to provide the
+** same drag and drop support as Winamp normally provides the user. Check out MSDN or
+** your prefered search facility for more information about the IDropTarget interface and
+** what's needed to handle it in your own instance.
+*/
+
+
+#define IPC_PLAYLIST_MODIFIED 3002
+/* (requires Winamp 5.0+)
+** This is a notification message sent to the main Winamp window whenever the playlist is
+** modified in any way e.g. the addition/removal of a playlist entry.
+**
+** It is not a good idea to do large amounts of processing in this notification since it
+** will slow down Winamp as playlist entries are modified (especially when you're adding
+** in a large playlist).
+**
+** if(uMsg == WM_WA_IPC && lParam == IPC_PLAYLIST_MODIFIED)
+** {
+** // do what you need to do here
+** }
+*/
+
+
+#define IPC_PLAYING_FILE 3003
+/* (requires Winamp 5.0+)
+** This is a notification message sent to the main Winamp window when playback begins for
+** a file. This passes the full filepath in the wParam of the message received.
+**
+** if(uMsg == WM_WA_IPC && lParam == IPC_PLAYING_FILE)
+** {
+** // do what you need to do here, e.g.
+** process_file((char*)wParam);
+** }
+*/
+
+
+#define IPC_PLAYING_FILEW 13003
+/* (requires Winamp 5.0+)
+** This is a notification message sent to the main Winamp window when playback begins for
+** a file. This passes the full filepath in the wParam of the message received.
+**
+** if(uMsg == WM_WA_IPC && lParam == IPC_PLAYING_FILEW)
+** {
+** // do what you need to do here, e.g.
+** process_file((wchar_t*)wParam);
+** }
+*/
+
+
+#define IPC_FILE_TAG_MAY_HAVE_UPDATED 3004
+#define IPC_FILE_TAG_MAY_HAVE_UPDATEDW 3005
+/* (requires Winamp 5.0+)
+** This is a notification message sent to the main Winamp window when a file's tag
+** (e.g. id3) may have been updated. This appears to be sent when the InfoBox(..) function
+** of the associated input plugin returns a 1 (which is the file information dialog/editor
+** call normally).
+**
+** if(uMsg == WM_WA_IPC && lParam == IPC_FILE_TAG_MAY_HAVE_UPDATED)
+** {
+** // do what you need to do here, e.g.
+** update_info_on_file_update((char*)wParam);
+** }
+*/
+
+
+#define IPC_ALLOW_PLAYTRACKING 3007
+/* (requires Winamp 5.0+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,allow,IPC_ALLOW_PLAYTRACKING);
+** Send allow as nonzero to allow play tracking and zero to disable the mode.
+*/
+
+
+#define IPC_HOOK_OKTOQUIT 3010
+/* (requires Winamp 5.0+)
+** This is a notification message sent to the main Winamp window asking if it's okay to
+** close or not. Return zero to prevent Winamp from closing or return anything non-zero
+** to allow Winamp to close.
+**
+** The best implementation of this option is to let the message pass through to the
+** original window proceedure since another plugin may want to have a say in the matter
+** with regards to Winamp closing.
+**
+** if(uMsg == WM_WA_IPC && lParam == IPC_HOOK_OKTOQUIT)
+** {
+** // do what you need to do here, e.g.
+** if(no_shut_down())
+** {
+** return 1;
+** }
+** }
+*/
+
+
+#define IPC_WRITECONFIG 3011
+/* (requires Winamp 5.0+)
+** SendMessage(hwnd_winamp,WM_WA_IPC,write_type,IPC_WRITECONFIG);
+**
+** Send write_type as 2 to write all config settings and the current playlist.
+**
+** Send write_type as 1 to write the playlist and common settings.
+** This won't save the following ini settings::
+**
+** defext, titlefmt, proxy, visplugin_name, dspplugin_name, check_ft_startup,
+** visplugin_num, pe_fontsize, visplugin_priority, visplugin_autoexec, dspplugin_num,
+** sticon, splash, taskbar, dropaotfs, ascb_new, ttips, riol, minst, whichicon,
+** whichicon2, addtolist, snap, snaplen, parent, hilite, disvis, rofiob, shownumsinpl,
+** keeponscreen, eqdsize, usecursors, fixtitles, priority, shuffle_morph_rate,
+** useexttitles, bifont, inet_mode, ospb, embedwnd_freesize, no_visseh
+** (the above was valid for 5.1)
+**
+** Send write_type as 0 to write the common and less common settings and no playlist.
+*/
+
+
+#define IPC_UPDATE_URL 3012
+// pass the URL (char *) in lparam, will be free()'d on done.
+
+
+#define IPC_GET_RANDFUNC 3015 // returns a function to get a random number
+/* (requires Winamp 5.1+)
+** int (*randfunc)(void) = (int(*)(void))SendMessage(plugin.hwndParent,WM_WA_IPC,0,IPC_GET_RANDFUNC);
+** if(randfunc && randfunc != 1){
+** randfunc();
+** }
+**
+** This will return a positive 32-bit number (essentially 31-bit).
+** The check for a returned value of 1 is because that's the default return value from
+** SendMessage(..) when it is not handled so is good to check for it in this situation.
+*/
+
+
+#define IPC_METADATA_CHANGED 3017
+/* (requires Winamp 5.1+)
+** int changed=SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)(char*)field,IPC_METADATA_CHANGED);
+** a plugin can SendMessage this to winamp if internal metadata has changes.
+** wParam should be a char * of what field changed
+**
+** Currently used for internal actions (and very few at that) the intent of this api is
+** to allow a plugin to call it when metadata has changed in the current playlist entry
+** e.g.a new id3v2 tag was found in a stream
+**
+** The wparam value can either be NULL or a pointer to an ansi string for the metadata
+** which has changed. This can be thought of as an advanced version of IPC_UPDTITLE and
+** could be used to allow for update of the current title when a specific tag changed.
+**
+** Not recommended to be used since there is not the complete handling implemented in
+** Winamp for it at the moment.
+*/
+
+
+#define IPC_SKIN_CHANGED 3018
+/* (requires Winamp 5.1+)
+** This is a notification message sent to the main Winamp window by itself whenever
+** the skin in use is changed. There is no information sent by the wParam for this.
+**
+** if(message == WM_WA_IPC && lparam == IPC_SKIN_CHANGED)
+** {
+** // do what you need to do to handle skin changes, e.g. call WADlg_init(hwnd_winamp);
+** }
+*/
+
+
+#define IPC_REGISTER_LOWORD_COMMAND 3019
+/* (requires Winamp 5.1+)
+** WORD id = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_REGISTER_LOWORD_COMMAND);
+** This will assign you a unique id for making your own commands such as for extra menu
+** entries. The starting value returned by this message will potentially change as and
+** when the main resource file of Winamp is updated with extra data so assumptions cannot
+** be made on what will be returned and plugin loading order will affect things as well.
+
+** 5.33+
+** If you want to reserve more than one id, you can pass the number of ids required in wParam
+*/
+
+
+#define IPC_GET_DISPATCH_OBJECT 3020 // gets winamp main IDispatch * (for embedded webpages)
+#define IPC_GET_UNIQUE_DISPATCH_ID 3021 // gives you a unique dispatch ID that won't conflict with anything in winamp's IDispatch *
+#define IPC_ADD_DISPATCH_OBJECT 3022 // add your own dispatch object into winamp's. This lets embedded webpages access your functions
+// pass a pointer to DispatchInfo (see below). Winamp makes a copy of all this data so you can safely delete it later
+typedef struct
+{
+ wchar_t *name; // filled in by plugin, make sure it's a unicode string!! (i.e. L"myObject" instead of "myObject).
+ struct IDispatch *dispatch; // filled in by plugin
+ DWORD id; // filled in by winamp on return
+} DispatchInfo;
+
+// see IPC_JSAPI2_GET_DISPATCH_OBJECT for version 2 of the Dispatchable scripting interface
+
+#define IPC_GET_PROXY_STRING 3023
+/* (requires Winamp 5.11+)
+** char* proxy_string=(char*)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GET_PROXY_STRING);
+** This will return the same string as is shown on the General Preferences page.
+*/
+
+
+#define IPC_USE_REGISTRY 3024
+/* (requires Winamp 5.11+)
+** int reg_enabled=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_USE_REGISTRY);
+** This will return 0 if you should leave your grubby hands off the registry (i.e. for
+** lockdown mode). This is useful if Winamp is run from a USB drive and you can't alter
+** system settings, etc.
+*/
+
+
+#define IPC_GET_API_SERVICE 3025
+/* (requires Winamp 5.12+)
+** api_service* api_service = (api_service)SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GET_API_SERVICE);
+** This api will return Winamp's api_service pointer (which is what Winamp3 used, heh).
+** If this api is not supported in the Winamp version that is being used at the time then
+** the returned value from this api will be 1 which is a good version check.
+**
+** As of 5.12 there is support for .w5s plugins which reside in %WinampDir%\System and
+** are intended for common code that can be shared amongst other plugins e.g. jnetlib.w5s
+** which contains jnetlib in one instance instead of being duplicated multiple times in
+** all of the plugins which need internet access.
+**
+** Details on the .w5s specifications will come at some stage (possibly).
+*/
+
+
+typedef struct {
+ const wchar_t *filename;
+ const wchar_t *metadata;
+ wchar_t *ret;
+ size_t retlen;
+} extendedFileInfoStructW;
+
+#define IPC_GET_EXTENDED_FILE_INFOW 3026
+/* (requires Winamp 5.13+)
+** Pass a pointer to the above struct in wParam
+*/
+
+
+#define IPC_GET_EXTENDED_FILE_INFOW_HOOKABLE 3027
+#define IPC_SET_EXTENDED_FILE_INFOW 3028
+/* (requires Winamp 5.13+)
+** Pass a pointer to the above struct in wParam
+*/
+
+
+#define IPC_PLAYLIST_GET_NEXT_SELECTED 3029
+/* (requires 5.2+)
+** int pl_item = SendMessage(hwnd_winamp,WM_WA_IPC,start,IPC_PLAYLIST_GET_NEXT_SELECTED);
+**
+** This works just like the ListView_GetNextItem(..) macro for ListView controls.
+** 'start' is the index of the playlist item that you want to begin the search after or
+** set this as -1 for the search to begin with the first item of the current playlist.
+**
+** This will return the index of the selected playlist according to the 'start' value or
+** it returns -1 if there is no selection or no more selected items according to 'start'.
+**
+** Quick example:
+**
+** int sel = -1;
+** // keep incrementing the start of the search so we get all of the selected entries
+** while((sel = SendMessage(hwnd_winamp,WM_WA_IPC,sel,IPC_PLAYLIST_GET_NEXT_SELECTED))!=-1){
+** // show the playlist file entry of the selected item(s) if there were any
+** MessageBox(hwnd_winamp,(char*)SendMessage(hwnd_winamp,WM_WA_IPC,sel,IPC_GETPLAYLISTFILE),0,0);
+** }
+*/
+
+
+#define IPC_PLAYLIST_GET_SELECTED_COUNT 3030
+/* (requires 5.2+)
+** int selcnt = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_PLAYLIST_GET_SELECTED_COUNT);
+** This will return the number of selected playlist entries.
+*/
+
+
+#define IPC_GET_PLAYING_FILENAME 3031
+// returns wchar_t * of the currently playing filename
+
+#define IPC_OPEN_URL 3032
+// send either ANSI or Unicode string (it'll figure it out, but it MUST start with "h"!, so don't send ftp:// or anything funny)
+// you can also send this one from another process via WM_COPYDATA (unicode only)
+
+
+#define IPC_USE_UXTHEME_FUNC 3033
+/* (requires Winamp 5.35+)
+** int ret = SendMessage(hwnd_winamp,WM_WA_IPC,param,IPC_USE_UXTHEME_FUNC);
+** param can be IPC_ISWINTHEMEPRESENT or IPC_ISAEROCOMPOSITIONACTIVE or a valid hwnd.
+**
+** If you pass a hwnd then it will apply EnableThemeDialogTexture(ETDT_ENABLETAB)
+** so your tabbed dialogs can use the correct theme (on supporting OSes ie XP+).
+**
+** Otherwise this will return a value based on the param passed (as defined below).
+** For compatability, the return value will be zero on success (as 1 is returned
+** for unsupported ipc calls on older Winamp versions)
+*/
+ #define IPC_ISWINTHEMEPRESENT 0
+/* This will return 0 if uxtheme.dll is present
+** int isthemethere = !SendMessage(hwnd_winamp,WM_WA_IPC,IPC_ISWINTHEMEPRESENT,IPC_USE_UXTHEME_FUNC);
+*/
+ #define IPC_ISAEROCOMPOSITIONACTIVE 1
+/* This will return 0 if aero composition is active
+** int isaero = !SendMessage(hwnd_winamp,WM_WA_IPC,IPC_ISAEROCOMPOSITIONACTIVE,IPC_USE_UXTHEME_FUNC);
+*/
+
+
+#define IPC_GET_PLAYING_TITLE 3034
+// returns wchar_t * of the current title
+
+
+#define IPC_CANPLAY 3035
+// pass const wchar_t *, returns an in_mod * or 0
+
+
+typedef struct {
+ // fill these in...
+ size_t size; // init to sizeof(artFetchData)
+ HWND parent; // parent window of the dialogue
+
+ // fill as much of these in as you can, otherwise leave them 0
+ const wchar_t *artist;
+ const wchar_t *album;
+ int year, amgArtistId, amgAlbumId;
+
+ int showCancelAll; // if set to 1, this shows a "Cancel All" button on the dialogue
+
+ // winamp will fill these in if the call returns successfully:
+ void* imgData; // a buffer filled with compressed image data. free with WASABI_API_MEMMGR->sysFree()
+ int imgDataLen; // the size of the buffer
+ wchar_t type[10]; // eg: "jpg"
+ const wchar_t *gracenoteFileId; // if you know it
+} artFetchData;
+
+#define IPC_FETCH_ALBUMART 3036
+/* pass an artFetchData*. This will show a dialog guiding the use through choosing art, and return when it's finished
+** return values:
+** 1: error showing dialog
+** 0: success
+** -1: cancel was pressed
+** -2: cancel all was pressed
+*/
+
+#define IPC_JSAPI2_GET_DISPATCH_OBJECT 3037
+/* pass your service's unique ID, as a wchar_t * string, in wParam
+** Winamp will copy the string, so don't worry about keeping it around
+** An IDispatch * object will be returned (cast the return value from SendMessage)
+** This IDispatch can be used for scripting/automation/VB interaction
+** Pass to IE via IDocHostUIHandler::GetExternal and it will become window.external in javscript
+*/
+
+#define IPC_REGISTER_WINAMP_IPCMESSAGE 65536
+/* (requires Winamp 5.0+)
+** DWORD id = SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)name,IPC_REGISTER_WINAMP_IPCMESSAGE);
+** The value 'id' returned is > 65536 and is incremented on subsequent calls for unique
+** 'name' values passed to it. By using the same 'name' in different plugins will allow a
+** common runtime api to be provided for the currently running instance of Winamp
+** e.g.
+** PostMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)my_param,registered_ipc);
+** Have a look at wa_hotkeys.h for an example on how this api is used in practice for a
+** custom WM_WA_IPC message.
+**
+** if(uMsg == WM_WA_IPC && lParam == id_from_register_winamp_ipcmessage){
+** // do things
+** }
+*/
+
+#endif//_WA_IPC_H_
--- /dev/null
+++ b/src/in_xsf_framework/zlib/adler32.c
@@ -1,1 +1,187 @@
+/* adler32.c -- compute the Adler-32 checksum of a data stream
+ * Copyright (C) 1995-2011, 2016 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+/* @(#) $Id$ */
+
+#include "zutil.h"
+
+local uLong adler32_combine_ OF((uLong adler1, uLong adler2, z_off64_t len2));
+
+#define BASE 65521U /* largest prime smaller than 65536 */
+#define NMAX 5552
+/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
+
+#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
+#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
+#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
+#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
+#define DO16(buf) DO8(buf,0); DO8(buf,8);
+
+/* use NO_DIVIDE if your processor does not do division in hardware --
+ try it both ways to see which is faster */
+#ifdef NO_DIVIDE
+/* note that this assumes BASE is 65521, where 65536 % 65521 == 15
+ (thank you to John Reiser for pointing this out) */
+# define CHOP(a) \
+ do { \
+ unsigned long tmp = a >> 16; \
+ a &= 0xffffUL; \
+ a += (tmp << 4) - tmp; \
+ } while (0)
+# define MOD28(a) \
+ do { \
+ CHOP(a); \
+ if (a >= BASE) a -= BASE; \
+ } while (0)
+# define MOD(a) \
+ do { \
+ CHOP(a); \
+ MOD28(a); \
+ } while (0)
+# define MOD63(a) \
+ do { /* this assumes a is not negative */ \
+ z_off64_t tmp = a >> 32; \
+ a &= 0xffffffffL; \
+ a += (tmp << 8) - (tmp << 5) + tmp; \
+ tmp = a >> 16; \
+ a &= 0xffffL; \
+ a += (tmp << 4) - tmp; \
+ tmp = a >> 16; \
+ a &= 0xffffL; \
+ a += (tmp << 4) - tmp; \
+ if (a >= BASE) a -= BASE; \
+ } while (0)
+#else
+# define MOD(a) a %= BASE
+# define MOD28(a) a %= BASE
+# define MOD63(a) a %= BASE
+#endif
+
+/* ========================================================================= */
+uLong ZEXPORT adler32_z(adler, buf, len)
+ uLong adler;
+ const Bytef *buf;
+ z_size_t len;
+{
+ unsigned long sum2;
+ unsigned n;
+
+ /* split Adler-32 into component sums */
+ sum2 = (adler >> 16) & 0xffff;
+ adler &= 0xffff;
+
+ /* in case user likes doing a byte at a time, keep it fast */
+ if (len == 1) {
+ adler += buf[0];
+ if (adler >= BASE)
+ adler -= BASE;
+ sum2 += adler;
+ if (sum2 >= BASE)
+ sum2 -= BASE;
+ return adler | (sum2 << 16);
+ }
+
+ /* initial Adler-32 value (deferred check for len == 1 speed) */
+ if (buf == Z_NULL)
+ return 1L;
+
+ /* in case short lengths are provided, keep it somewhat fast */
+ if (len < 16) {
+ while (len--) {
+ adler += *buf++;
+ sum2 += adler;
+ }
+ if (adler >= BASE)
+ adler -= BASE;
+ MOD28(sum2); /* only added so many BASE's */
+ return adler | (sum2 << 16);
+ }
+
+ /* do length NMAX blocks -- requires just one modulo operation */
+ while (len >= NMAX) {
+ len -= NMAX;
+ n = NMAX / 16; /* NMAX is divisible by 16 */
+ do {
+ DO16(buf); /* 16 sums unrolled */
+ buf += 16;
+ } while (--n);
+ MOD(adler);
+ MOD(sum2);
+ }
+
+ /* do remaining bytes (less than NMAX, still just one modulo) */
+ if (len) { /* avoid modulos if none remaining */
+ while (len >= 16) {
+ len -= 16;
+ DO16(buf);
+ buf += 16;
+ }
+ while (len--) {
+ adler += *buf++;
+ sum2 += adler;
+ }
+ MOD(adler);
+ MOD(sum2);
+ }
+
+ /* return recombined sums */
+ return adler | (sum2 << 16);
+}
+
+/* ========================================================================= */
+uLong ZEXPORT adler32(adler, buf, len)
+ uLong adler;
+ const Bytef *buf;
+ uInt len;
+{
+ return adler32_z(adler, buf, len);
+}
+
+/* ========================================================================= */
+local uLong adler32_combine_(adler1, adler2, len2)
+ uLong adler1;
+ uLong adler2;
+ z_off64_t len2;
+{
+ unsigned long sum1;
+ unsigned long sum2;
+ unsigned rem;
+
+ /* for negative len, return invalid adler32 as a clue for debugging */
+ if (len2 < 0)
+ return 0xffffffffUL;
+
+ /* the derivation of this formula is left as an exercise for the reader */
+ MOD63(len2); /* assumes len2 >= 0 */
+ rem = (unsigned)len2;
+ sum1 = adler1 & 0xffff;
+ sum2 = rem * sum1;
+ MOD(sum2);
+ sum1 += (adler2 & 0xffff) + BASE - 1;
+ sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
+ if (sum1 >= BASE) sum1 -= BASE;
+ if (sum1 >= BASE) sum1 -= BASE;
+ if (sum2 >= ((unsigned long)BASE << 1)) sum2 -= ((unsigned long)BASE << 1);
+ if (sum2 >= BASE) sum2 -= BASE;
+ return sum1 | (sum2 << 16);
+}
+
+/* ========================================================================= */
+uLong ZEXPORT adler32_combine(adler1, adler2, len2)
+ uLong adler1;
+ uLong adler2;
+ z_off_t len2;
+{
+ return adler32_combine_(adler1, adler2, len2);
+}
+
+uLong ZEXPORT adler32_combine64(adler1, adler2, len2)
+ uLong adler1;
+ uLong adler2;
+ z_off64_t len2;
+{
+ return adler32_combine_(adler1, adler2, len2);
+}
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/crc32.c
@@ -1,1 +1,443 @@
-
+/* crc32.c -- compute the CRC-32 of a data stream
+ * Copyright (C) 1995-2006, 2010, 2011, 2012, 2016 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ *
+ * Thanks to Rodney Brown <rbrown64@csc.com.au> for his contribution of faster
+ * CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing
+ * tables for updating the shift register in one step with three exclusive-ors
+ * instead of four steps with four exclusive-ors. This results in about a
+ * factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3.
+ */
+
+/* @(#) $Id$ */
+
+/*
+ Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore
+ protection on the static variables used to control the first-use generation
+ of the crc tables. Therefore, if you #define DYNAMIC_CRC_TABLE, you should
+ first call get_crc_table() to initialize the tables before allowing more than
+ one thread to use crc32().
+
+ DYNAMIC_CRC_TABLE and MAKECRCH can be #defined to write out crc32.h.
+ */
+
+#ifdef MAKECRCH
+# include <stdio.h>
+# ifndef DYNAMIC_CRC_TABLE
+# define DYNAMIC_CRC_TABLE
+# endif /* !DYNAMIC_CRC_TABLE */
+#endif /* MAKECRCH */
+
+#include "zutil.h" /* for STDC and FAR definitions */
+
+/* Definitions for doing the crc four data bytes at a time. */
+#if !defined(NOBYFOUR) && defined(Z_U4)
+# define BYFOUR
+#endif
+#ifdef BYFOUR
+ local unsigned long crc32_little OF((unsigned long,
+ const unsigned char FAR *, z_size_t));
+ local unsigned long crc32_big OF((unsigned long,
+ const unsigned char FAR *, z_size_t));
+# define TBLS 8
+#else
+# define TBLS 1
+#endif /* BYFOUR */
+
+/* Local functions for crc concatenation */
+local unsigned long gf2_matrix_times OF((unsigned long *mat,
+ unsigned long vec));
+local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat));
+local uLong crc32_combine_ OF((uLong crc1, uLong crc2, z_off64_t len2));
+
+
+#ifdef DYNAMIC_CRC_TABLE
+
+local volatile int crc_table_empty = 1;
+local z_crc_t FAR crc_table[TBLS][256];
+local void make_crc_table OF((void));
+#ifdef MAKECRCH
+ local void write_table OF((FILE *, const z_crc_t FAR *));
+#endif /* MAKECRCH */
+/*
+ Generate tables for a byte-wise 32-bit CRC calculation on the polynomial:
+ x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.
+
+ Polynomials over GF(2) are represented in binary, one bit per coefficient,
+ with the lowest powers in the most significant bit. Then adding polynomials
+ is just exclusive-or, and multiplying a polynomial by x is a right shift by
+ one. If we call the above polynomial p, and represent a byte as the
+ polynomial q, also with the lowest power in the most significant bit (so the
+ byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
+ where a mod b means the remainder after dividing a by b.
+
+ This calculation is done using the shift-register method of multiplying and
+ taking the remainder. The register is initialized to zero, and for each
+ incoming bit, x^32 is added mod p to the register if the bit is a one (where
+ x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
+ x (which is shifting right by one and adding x^32 mod p if the bit shifted
+ out is a one). We start with the highest power (least significant bit) of
+ q and repeat for all eight bits of q.
+
+ The first table is simply the CRC of all possible eight bit values. This is
+ all the information needed to generate CRCs on data a byte at a time for all
+ combinations of CRC register values and incoming bytes. The remaining tables
+ allow for word-at-a-time CRC calculation for both big-endian and little-
+ endian machines, where a word is four bytes.
+*/
+local void make_crc_table()
+{
+ z_crc_t c;
+ int n, k;
+ z_crc_t poly; /* polynomial exclusive-or pattern */
+ /* terms of polynomial defining this crc (except x^32): */
+ static volatile int first = 1; /* flag to limit concurrent making */
+ static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26};
+
+ /* See if another task is already doing this (not thread-safe, but better
+ than nothing -- significantly reduces duration of vulnerability in
+ case the advice about DYNAMIC_CRC_TABLE is ignored) */
+ if (first) {
+ first = 0;
+
+ /* make exclusive-or pattern from polynomial (0xedb88320UL) */
+ poly = 0;
+ for (n = 0; n < (int)(sizeof(p)/sizeof(unsigned char)); n++)
+ poly |= (z_crc_t)1 << (31 - p[n]);
+
+ /* generate a crc for every 8-bit value */
+ for (n = 0; n < 256; n++) {
+ c = (z_crc_t)n;
+ for (k = 0; k < 8; k++)
+ c = c & 1 ? poly ^ (c >> 1) : c >> 1;
+ crc_table[0][n] = c;
+ }
+
+#ifdef BYFOUR
+ /* generate crc for each value followed by one, two, and three zeros,
+ and then the byte reversal of those as well as the first table */
+ for (n = 0; n < 256; n++) {
+ c = crc_table[0][n];
+ crc_table[4][n] = ZSWAP32(c);
+ for (k = 1; k < 4; k++) {
+ c = crc_table[0][c & 0xff] ^ (c >> 8);
+ crc_table[k][n] = c;
+ crc_table[k + 4][n] = ZSWAP32(c);
+ }
+ }
+#endif /* BYFOUR */
+
+ crc_table_empty = 0;
+ }
+ else { /* not first */
+ /* wait for the other guy to finish (not efficient, but rare) */
+ while (crc_table_empty)
+ ;
+ }
+
+#ifdef MAKECRCH
+ /* write out CRC tables to crc32.h */
+ {
+ FILE *out;
+
+ out = fopen("crc32.h", "w");
+ if (out == NULL) return;
+ fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n");
+ fprintf(out, " * Generated automatically by crc32.c\n */\n\n");
+ fprintf(out, "local const z_crc_t FAR ");
+ fprintf(out, "crc_table[TBLS][256] =\n{\n {\n");
+ write_table(out, crc_table[0]);
+# ifdef BYFOUR
+ fprintf(out, "#ifdef BYFOUR\n");
+ for (k = 1; k < 8; k++) {
+ fprintf(out, " },\n {\n");
+ write_table(out, crc_table[k]);
+ }
+ fprintf(out, "#endif\n");
+# endif /* BYFOUR */
+ fprintf(out, " }\n};\n");
+ fclose(out);
+ }
+#endif /* MAKECRCH */
+}
+
+#ifdef MAKECRCH
+local void write_table(out, table)
+ FILE *out;
+ const z_crc_t FAR *table;
+{
+ int n;
+
+ for (n = 0; n < 256; n++)
+ fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : " ",
+ (unsigned long)(table[n]),
+ n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", "));
+}
+#endif /* MAKECRCH */
+
+#else /* !DYNAMIC_CRC_TABLE */
+/* ========================================================================
+ * Tables of CRC-32s of all single-byte values, made by make_crc_table().
+ */
+#include "crc32.h"
+#endif /* DYNAMIC_CRC_TABLE */
+
+/* =========================================================================
+ * This function can be used by asm versions of crc32()
+ */
+const z_crc_t FAR * ZEXPORT get_crc_table()
+{
+#ifdef DYNAMIC_CRC_TABLE
+ if (crc_table_empty)
+ make_crc_table();
+#endif /* DYNAMIC_CRC_TABLE */
+ return (const z_crc_t FAR *)crc_table;
+}
+
+/* ========================================================================= */
+#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8)
+#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1
+
+/* ========================================================================= */
+unsigned long ZEXPORT crc32_z(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ z_size_t len;
+{
+ if (buf == Z_NULL) return 0UL;
+
+#ifdef DYNAMIC_CRC_TABLE
+ if (crc_table_empty)
+ make_crc_table();
+#endif /* DYNAMIC_CRC_TABLE */
+
+#ifdef BYFOUR
+ if (sizeof(void *) == sizeof(ptrdiff_t)) {
+ z_crc_t endian;
+
+ endian = 1;
+ if (*((unsigned char *)(&endian)))
+ return crc32_little(crc, buf, len);
+ else
+ return crc32_big(crc, buf, len);
+ }
+#endif /* BYFOUR */
+ crc = crc ^ 0xffffffffUL;
+ while (len >= 8) {
+ DO8;
+ len -= 8;
+ }
+ if (len) do {
+ DO1;
+ } while (--len);
+ return crc ^ 0xffffffffUL;
+}
+
+/* ========================================================================= */
+unsigned long ZEXPORT crc32(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ uInt len;
+{
+ return crc32_z(crc, buf, len);
+}
+
+#ifdef BYFOUR
+
+/*
+ This BYFOUR code accesses the passed unsigned char * buffer with a 32-bit
+ integer pointer type. This violates the strict aliasing rule, where a
+ compiler can assume, for optimization purposes, that two pointers to
+ fundamentally different types won't ever point to the same memory. This can
+ manifest as a problem only if one of the pointers is written to. This code
+ only reads from those pointers. So long as this code remains isolated in
+ this compilation unit, there won't be a problem. For this reason, this code
+ should not be copied and pasted into a compilation unit in which other code
+ writes to the buffer that is passed to these routines.
+ */
+
+/* ========================================================================= */
+#define DOLIT4 c ^= *buf4++; \
+ c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \
+ crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24]
+#define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4
+
+/* ========================================================================= */
+local unsigned long crc32_little(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ z_size_t len;
+{
+ register z_crc_t c;
+ register const z_crc_t FAR *buf4;
+
+ c = (z_crc_t)crc;
+ c = ~c;
+ while (len && ((ptrdiff_t)buf & 3)) {
+ c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
+ len--;
+ }
+
+ buf4 = (const z_crc_t FAR *)(const void FAR *)buf;
+ while (len >= 32) {
+ DOLIT32;
+ len -= 32;
+ }
+ while (len >= 4) {
+ DOLIT4;
+ len -= 4;
+ }
+ buf = (const unsigned char FAR *)buf4;
+
+ if (len) do {
+ c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
+ } while (--len);
+ c = ~c;
+ return (unsigned long)c;
+}
+
+/* ========================================================================= */
+#define DOBIG4 c ^= *buf4++; \
+ c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \
+ crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24]
+#define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4
+
+/* ========================================================================= */
+local unsigned long crc32_big(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ z_size_t len;
+{
+ register z_crc_t c;
+ register const z_crc_t FAR *buf4;
+
+ c = ZSWAP32((z_crc_t)crc);
+ c = ~c;
+ while (len && ((ptrdiff_t)buf & 3)) {
+ c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
+ len--;
+ }
+
+ buf4 = (const z_crc_t FAR *)(const void FAR *)buf;
+ while (len >= 32) {
+ DOBIG32;
+ len -= 32;
+ }
+ while (len >= 4) {
+ DOBIG4;
+ len -= 4;
+ }
+ buf = (const unsigned char FAR *)buf4;
+
+ if (len) do {
+ c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
+ } while (--len);
+ c = ~c;
+ return (unsigned long)(ZSWAP32(c));
+}
+
+#endif /* BYFOUR */
+
+#define GF2_DIM 32 /* dimension of GF(2) vectors (length of CRC) */
+
+/* ========================================================================= */
+local unsigned long gf2_matrix_times(mat, vec)
+ unsigned long *mat;
+ unsigned long vec;
+{
+ unsigned long sum;
+
+ sum = 0;
+ while (vec) {
+ if (vec & 1)
+ sum ^= *mat;
+ vec >>= 1;
+ mat++;
+ }
+ return sum;
+}
+
+/* ========================================================================= */
+local void gf2_matrix_square(square, mat)
+ unsigned long *square;
+ unsigned long *mat;
+{
+ int n;
+
+ for (n = 0; n < GF2_DIM; n++)
+ square[n] = gf2_matrix_times(mat, mat[n]);
+}
+
+/* ========================================================================= */
+local uLong crc32_combine_(crc1, crc2, len2)
+ uLong crc1;
+ uLong crc2;
+ z_off64_t len2;
+{
+ int n;
+ unsigned long row;
+ unsigned long even[GF2_DIM]; /* even-power-of-two zeros operator */
+ unsigned long odd[GF2_DIM]; /* odd-power-of-two zeros operator */
+
+ /* degenerate case (also disallow negative lengths) */
+ if (len2 <= 0)
+ return crc1;
+
+ /* put operator for one zero bit in odd */
+ odd[0] = 0xedb88320UL; /* CRC-32 polynomial */
+ row = 1;
+ for (n = 1; n < GF2_DIM; n++) {
+ odd[n] = row;
+ row <<= 1;
+ }
+
+ /* put operator for two zero bits in even */
+ gf2_matrix_square(even, odd);
+
+ /* put operator for four zero bits in odd */
+ gf2_matrix_square(odd, even);
+
+ /* apply len2 zeros to crc1 (first square will put the operator for one
+ zero byte, eight zero bits, in even) */
+ do {
+ /* apply zeros operator for this bit of len2 */
+ gf2_matrix_square(even, odd);
+ if (len2 & 1)
+ crc1 = gf2_matrix_times(even, crc1);
+ len2 >>= 1;
+
+ /* if no more bits set, then done */
+ if (len2 == 0)
+ break;
+
+ /* another iteration of the loop with odd and even swapped */
+ gf2_matrix_square(odd, even);
+ if (len2 & 1)
+ crc1 = gf2_matrix_times(odd, crc1);
+ len2 >>= 1;
+
+ /* if no more bits set, then done */
+ } while (len2 != 0);
+
+ /* return combined crc */
+ crc1 ^= crc2;
+ return crc1;
+}
+
+/* ========================================================================= */
+uLong ZEXPORT crc32_combine(crc1, crc2, len2)
+ uLong crc1;
+ uLong crc2;
+ z_off_t len2;
+{
+ return crc32_combine_(crc1, crc2, len2);
+}
+
+uLong ZEXPORT crc32_combine64(crc1, crc2, len2)
+ uLong crc1;
+ uLong crc2;
+ z_off64_t len2;
+{
+ return crc32_combine_(crc1, crc2, len2);
+}
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/crc32.h
@@ -1,1 +1,442 @@
+/* crc32.h -- tables for rapid CRC calculation
+ * Generated automatically by crc32.c
+ */
+local const z_crc_t FAR crc_table[TBLS][256] =
+{
+ {
+ 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
+ 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
+ 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
+ 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
+ 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
+ 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
+ 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
+ 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
+ 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
+ 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
+ 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
+ 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
+ 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
+ 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
+ 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
+ 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
+ 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
+ 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
+ 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
+ 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
+ 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
+ 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
+ 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
+ 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
+ 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
+ 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
+ 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
+ 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
+ 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
+ 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
+ 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
+ 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
+ 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
+ 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
+ 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
+ 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
+ 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
+ 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
+ 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
+ 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
+ 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
+ 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
+ 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
+ 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
+ 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
+ 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
+ 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
+ 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
+ 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
+ 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
+ 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
+ 0x2d02ef8dUL
+#ifdef BYFOUR
+ },
+ {
+ 0x00000000UL, 0x191b3141UL, 0x32366282UL, 0x2b2d53c3UL, 0x646cc504UL,
+ 0x7d77f445UL, 0x565aa786UL, 0x4f4196c7UL, 0xc8d98a08UL, 0xd1c2bb49UL,
+ 0xfaefe88aUL, 0xe3f4d9cbUL, 0xacb54f0cUL, 0xb5ae7e4dUL, 0x9e832d8eUL,
+ 0x87981ccfUL, 0x4ac21251UL, 0x53d92310UL, 0x78f470d3UL, 0x61ef4192UL,
+ 0x2eaed755UL, 0x37b5e614UL, 0x1c98b5d7UL, 0x05838496UL, 0x821b9859UL,
+ 0x9b00a918UL, 0xb02dfadbUL, 0xa936cb9aUL, 0xe6775d5dUL, 0xff6c6c1cUL,
+ 0xd4413fdfUL, 0xcd5a0e9eUL, 0x958424a2UL, 0x8c9f15e3UL, 0xa7b24620UL,
+ 0xbea97761UL, 0xf1e8e1a6UL, 0xe8f3d0e7UL, 0xc3de8324UL, 0xdac5b265UL,
+ 0x5d5daeaaUL, 0x44469febUL, 0x6f6bcc28UL, 0x7670fd69UL, 0x39316baeUL,
+ 0x202a5aefUL, 0x0b07092cUL, 0x121c386dUL, 0xdf4636f3UL, 0xc65d07b2UL,
+ 0xed705471UL, 0xf46b6530UL, 0xbb2af3f7UL, 0xa231c2b6UL, 0x891c9175UL,
+ 0x9007a034UL, 0x179fbcfbUL, 0x0e848dbaUL, 0x25a9de79UL, 0x3cb2ef38UL,
+ 0x73f379ffUL, 0x6ae848beUL, 0x41c51b7dUL, 0x58de2a3cUL, 0xf0794f05UL,
+ 0xe9627e44UL, 0xc24f2d87UL, 0xdb541cc6UL, 0x94158a01UL, 0x8d0ebb40UL,
+ 0xa623e883UL, 0xbf38d9c2UL, 0x38a0c50dUL, 0x21bbf44cUL, 0x0a96a78fUL,
+ 0x138d96ceUL, 0x5ccc0009UL, 0x45d73148UL, 0x6efa628bUL, 0x77e153caUL,
+ 0xbabb5d54UL, 0xa3a06c15UL, 0x888d3fd6UL, 0x91960e97UL, 0xded79850UL,
+ 0xc7cca911UL, 0xece1fad2UL, 0xf5facb93UL, 0x7262d75cUL, 0x6b79e61dUL,
+ 0x4054b5deUL, 0x594f849fUL, 0x160e1258UL, 0x0f152319UL, 0x243870daUL,
+ 0x3d23419bUL, 0x65fd6ba7UL, 0x7ce65ae6UL, 0x57cb0925UL, 0x4ed03864UL,
+ 0x0191aea3UL, 0x188a9fe2UL, 0x33a7cc21UL, 0x2abcfd60UL, 0xad24e1afUL,
+ 0xb43fd0eeUL, 0x9f12832dUL, 0x8609b26cUL, 0xc94824abUL, 0xd05315eaUL,
+ 0xfb7e4629UL, 0xe2657768UL, 0x2f3f79f6UL, 0x362448b7UL, 0x1d091b74UL,
+ 0x04122a35UL, 0x4b53bcf2UL, 0x52488db3UL, 0x7965de70UL, 0x607eef31UL,
+ 0xe7e6f3feUL, 0xfefdc2bfUL, 0xd5d0917cUL, 0xcccba03dUL, 0x838a36faUL,
+ 0x9a9107bbUL, 0xb1bc5478UL, 0xa8a76539UL, 0x3b83984bUL, 0x2298a90aUL,
+ 0x09b5fac9UL, 0x10aecb88UL, 0x5fef5d4fUL, 0x46f46c0eUL, 0x6dd93fcdUL,
+ 0x74c20e8cUL, 0xf35a1243UL, 0xea412302UL, 0xc16c70c1UL, 0xd8774180UL,
+ 0x9736d747UL, 0x8e2de606UL, 0xa500b5c5UL, 0xbc1b8484UL, 0x71418a1aUL,
+ 0x685abb5bUL, 0x4377e898UL, 0x5a6cd9d9UL, 0x152d4f1eUL, 0x0c367e5fUL,
+ 0x271b2d9cUL, 0x3e001cddUL, 0xb9980012UL, 0xa0833153UL, 0x8bae6290UL,
+ 0x92b553d1UL, 0xddf4c516UL, 0xc4eff457UL, 0xefc2a794UL, 0xf6d996d5UL,
+ 0xae07bce9UL, 0xb71c8da8UL, 0x9c31de6bUL, 0x852aef2aUL, 0xca6b79edUL,
+ 0xd37048acUL, 0xf85d1b6fUL, 0xe1462a2eUL, 0x66de36e1UL, 0x7fc507a0UL,
+ 0x54e85463UL, 0x4df36522UL, 0x02b2f3e5UL, 0x1ba9c2a4UL, 0x30849167UL,
+ 0x299fa026UL, 0xe4c5aeb8UL, 0xfdde9ff9UL, 0xd6f3cc3aUL, 0xcfe8fd7bUL,
+ 0x80a96bbcUL, 0x99b25afdUL, 0xb29f093eUL, 0xab84387fUL, 0x2c1c24b0UL,
+ 0x350715f1UL, 0x1e2a4632UL, 0x07317773UL, 0x4870e1b4UL, 0x516bd0f5UL,
+ 0x7a468336UL, 0x635db277UL, 0xcbfad74eUL, 0xd2e1e60fUL, 0xf9ccb5ccUL,
+ 0xe0d7848dUL, 0xaf96124aUL, 0xb68d230bUL, 0x9da070c8UL, 0x84bb4189UL,
+ 0x03235d46UL, 0x1a386c07UL, 0x31153fc4UL, 0x280e0e85UL, 0x674f9842UL,
+ 0x7e54a903UL, 0x5579fac0UL, 0x4c62cb81UL, 0x8138c51fUL, 0x9823f45eUL,
+ 0xb30ea79dUL, 0xaa1596dcUL, 0xe554001bUL, 0xfc4f315aUL, 0xd7626299UL,
+ 0xce7953d8UL, 0x49e14f17UL, 0x50fa7e56UL, 0x7bd72d95UL, 0x62cc1cd4UL,
+ 0x2d8d8a13UL, 0x3496bb52UL, 0x1fbbe891UL, 0x06a0d9d0UL, 0x5e7ef3ecUL,
+ 0x4765c2adUL, 0x6c48916eUL, 0x7553a02fUL, 0x3a1236e8UL, 0x230907a9UL,
+ 0x0824546aUL, 0x113f652bUL, 0x96a779e4UL, 0x8fbc48a5UL, 0xa4911b66UL,
+ 0xbd8a2a27UL, 0xf2cbbce0UL, 0xebd08da1UL, 0xc0fdde62UL, 0xd9e6ef23UL,
+ 0x14bce1bdUL, 0x0da7d0fcUL, 0x268a833fUL, 0x3f91b27eUL, 0x70d024b9UL,
+ 0x69cb15f8UL, 0x42e6463bUL, 0x5bfd777aUL, 0xdc656bb5UL, 0xc57e5af4UL,
+ 0xee530937UL, 0xf7483876UL, 0xb809aeb1UL, 0xa1129ff0UL, 0x8a3fcc33UL,
+ 0x9324fd72UL
+ },
+ {
+ 0x00000000UL, 0x01c26a37UL, 0x0384d46eUL, 0x0246be59UL, 0x0709a8dcUL,
+ 0x06cbc2ebUL, 0x048d7cb2UL, 0x054f1685UL, 0x0e1351b8UL, 0x0fd13b8fUL,
+ 0x0d9785d6UL, 0x0c55efe1UL, 0x091af964UL, 0x08d89353UL, 0x0a9e2d0aUL,
+ 0x0b5c473dUL, 0x1c26a370UL, 0x1de4c947UL, 0x1fa2771eUL, 0x1e601d29UL,
+ 0x1b2f0bacUL, 0x1aed619bUL, 0x18abdfc2UL, 0x1969b5f5UL, 0x1235f2c8UL,
+ 0x13f798ffUL, 0x11b126a6UL, 0x10734c91UL, 0x153c5a14UL, 0x14fe3023UL,
+ 0x16b88e7aUL, 0x177ae44dUL, 0x384d46e0UL, 0x398f2cd7UL, 0x3bc9928eUL,
+ 0x3a0bf8b9UL, 0x3f44ee3cUL, 0x3e86840bUL, 0x3cc03a52UL, 0x3d025065UL,
+ 0x365e1758UL, 0x379c7d6fUL, 0x35dac336UL, 0x3418a901UL, 0x3157bf84UL,
+ 0x3095d5b3UL, 0x32d36beaUL, 0x331101ddUL, 0x246be590UL, 0x25a98fa7UL,
+ 0x27ef31feUL, 0x262d5bc9UL, 0x23624d4cUL, 0x22a0277bUL, 0x20e69922UL,
+ 0x2124f315UL, 0x2a78b428UL, 0x2bbade1fUL, 0x29fc6046UL, 0x283e0a71UL,
+ 0x2d711cf4UL, 0x2cb376c3UL, 0x2ef5c89aUL, 0x2f37a2adUL, 0x709a8dc0UL,
+ 0x7158e7f7UL, 0x731e59aeUL, 0x72dc3399UL, 0x7793251cUL, 0x76514f2bUL,
+ 0x7417f172UL, 0x75d59b45UL, 0x7e89dc78UL, 0x7f4bb64fUL, 0x7d0d0816UL,
+ 0x7ccf6221UL, 0x798074a4UL, 0x78421e93UL, 0x7a04a0caUL, 0x7bc6cafdUL,
+ 0x6cbc2eb0UL, 0x6d7e4487UL, 0x6f38fadeUL, 0x6efa90e9UL, 0x6bb5866cUL,
+ 0x6a77ec5bUL, 0x68315202UL, 0x69f33835UL, 0x62af7f08UL, 0x636d153fUL,
+ 0x612bab66UL, 0x60e9c151UL, 0x65a6d7d4UL, 0x6464bde3UL, 0x662203baUL,
+ 0x67e0698dUL, 0x48d7cb20UL, 0x4915a117UL, 0x4b531f4eUL, 0x4a917579UL,
+ 0x4fde63fcUL, 0x4e1c09cbUL, 0x4c5ab792UL, 0x4d98dda5UL, 0x46c49a98UL,
+ 0x4706f0afUL, 0x45404ef6UL, 0x448224c1UL, 0x41cd3244UL, 0x400f5873UL,
+ 0x4249e62aUL, 0x438b8c1dUL, 0x54f16850UL, 0x55330267UL, 0x5775bc3eUL,
+ 0x56b7d609UL, 0x53f8c08cUL, 0x523aaabbUL, 0x507c14e2UL, 0x51be7ed5UL,
+ 0x5ae239e8UL, 0x5b2053dfUL, 0x5966ed86UL, 0x58a487b1UL, 0x5deb9134UL,
+ 0x5c29fb03UL, 0x5e6f455aUL, 0x5fad2f6dUL, 0xe1351b80UL, 0xe0f771b7UL,
+ 0xe2b1cfeeUL, 0xe373a5d9UL, 0xe63cb35cUL, 0xe7fed96bUL, 0xe5b86732UL,
+ 0xe47a0d05UL, 0xef264a38UL, 0xeee4200fUL, 0xeca29e56UL, 0xed60f461UL,
+ 0xe82fe2e4UL, 0xe9ed88d3UL, 0xebab368aUL, 0xea695cbdUL, 0xfd13b8f0UL,
+ 0xfcd1d2c7UL, 0xfe976c9eUL, 0xff5506a9UL, 0xfa1a102cUL, 0xfbd87a1bUL,
+ 0xf99ec442UL, 0xf85cae75UL, 0xf300e948UL, 0xf2c2837fUL, 0xf0843d26UL,
+ 0xf1465711UL, 0xf4094194UL, 0xf5cb2ba3UL, 0xf78d95faUL, 0xf64fffcdUL,
+ 0xd9785d60UL, 0xd8ba3757UL, 0xdafc890eUL, 0xdb3ee339UL, 0xde71f5bcUL,
+ 0xdfb39f8bUL, 0xddf521d2UL, 0xdc374be5UL, 0xd76b0cd8UL, 0xd6a966efUL,
+ 0xd4efd8b6UL, 0xd52db281UL, 0xd062a404UL, 0xd1a0ce33UL, 0xd3e6706aUL,
+ 0xd2241a5dUL, 0xc55efe10UL, 0xc49c9427UL, 0xc6da2a7eUL, 0xc7184049UL,
+ 0xc25756ccUL, 0xc3953cfbUL, 0xc1d382a2UL, 0xc011e895UL, 0xcb4dafa8UL,
+ 0xca8fc59fUL, 0xc8c97bc6UL, 0xc90b11f1UL, 0xcc440774UL, 0xcd866d43UL,
+ 0xcfc0d31aUL, 0xce02b92dUL, 0x91af9640UL, 0x906dfc77UL, 0x922b422eUL,
+ 0x93e92819UL, 0x96a63e9cUL, 0x976454abUL, 0x9522eaf2UL, 0x94e080c5UL,
+ 0x9fbcc7f8UL, 0x9e7eadcfUL, 0x9c381396UL, 0x9dfa79a1UL, 0x98b56f24UL,
+ 0x99770513UL, 0x9b31bb4aUL, 0x9af3d17dUL, 0x8d893530UL, 0x8c4b5f07UL,
+ 0x8e0de15eUL, 0x8fcf8b69UL, 0x8a809decUL, 0x8b42f7dbUL, 0x89044982UL,
+ 0x88c623b5UL, 0x839a6488UL, 0x82580ebfUL, 0x801eb0e6UL, 0x81dcdad1UL,
+ 0x8493cc54UL, 0x8551a663UL, 0x8717183aUL, 0x86d5720dUL, 0xa9e2d0a0UL,
+ 0xa820ba97UL, 0xaa6604ceUL, 0xaba46ef9UL, 0xaeeb787cUL, 0xaf29124bUL,
+ 0xad6fac12UL, 0xacadc625UL, 0xa7f18118UL, 0xa633eb2fUL, 0xa4755576UL,
+ 0xa5b73f41UL, 0xa0f829c4UL, 0xa13a43f3UL, 0xa37cfdaaUL, 0xa2be979dUL,
+ 0xb5c473d0UL, 0xb40619e7UL, 0xb640a7beUL, 0xb782cd89UL, 0xb2cddb0cUL,
+ 0xb30fb13bUL, 0xb1490f62UL, 0xb08b6555UL, 0xbbd72268UL, 0xba15485fUL,
+ 0xb853f606UL, 0xb9919c31UL, 0xbcde8ab4UL, 0xbd1ce083UL, 0xbf5a5edaUL,
+ 0xbe9834edUL
+ },
+ {
+ 0x00000000UL, 0xb8bc6765UL, 0xaa09c88bUL, 0x12b5afeeUL, 0x8f629757UL,
+ 0x37def032UL, 0x256b5fdcUL, 0x9dd738b9UL, 0xc5b428efUL, 0x7d084f8aUL,
+ 0x6fbde064UL, 0xd7018701UL, 0x4ad6bfb8UL, 0xf26ad8ddUL, 0xe0df7733UL,
+ 0x58631056UL, 0x5019579fUL, 0xe8a530faUL, 0xfa109f14UL, 0x42acf871UL,
+ 0xdf7bc0c8UL, 0x67c7a7adUL, 0x75720843UL, 0xcdce6f26UL, 0x95ad7f70UL,
+ 0x2d111815UL, 0x3fa4b7fbUL, 0x8718d09eUL, 0x1acfe827UL, 0xa2738f42UL,
+ 0xb0c620acUL, 0x087a47c9UL, 0xa032af3eUL, 0x188ec85bUL, 0x0a3b67b5UL,
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+ 0x09d6b756UL, 0x8cc0f853UL, 0xbbaa3a52UL, 0xe2147c50UL, 0xd57ebe51UL,
+ 0xe839e25aUL, 0xdf53205bUL, 0x86ed6659UL, 0xb187a458UL, 0x3491eb5dUL,
+ 0x03fb295cUL, 0x5a456f5eUL, 0x6d2fad5fUL, 0x801b35e1UL, 0xb771f7e0UL,
+ 0xeecfb1e2UL, 0xd9a573e3UL, 0x5cb33ce6UL, 0x6bd9fee7UL, 0x3267b8e5UL,
+ 0x050d7ae4UL, 0x384a26efUL, 0x0f20e4eeUL, 0x569ea2ecUL, 0x61f460edUL,
+ 0xe4e22fe8UL, 0xd388ede9UL, 0x8a36abebUL, 0xbd5c69eaUL, 0xf0b813fdUL,
+ 0xc7d2d1fcUL, 0x9e6c97feUL, 0xa90655ffUL, 0x2c101afaUL, 0x1b7ad8fbUL,
+ 0x42c49ef9UL, 0x75ae5cf8UL, 0x48e900f3UL, 0x7f83c2f2UL, 0x263d84f0UL,
+ 0x115746f1UL, 0x944109f4UL, 0xa32bcbf5UL, 0xfa958df7UL, 0xcdff4ff6UL,
+ 0x605d78d9UL, 0x5737bad8UL, 0x0e89fcdaUL, 0x39e33edbUL, 0xbcf571deUL,
+ 0x8b9fb3dfUL, 0xd221f5ddUL, 0xe54b37dcUL, 0xd80c6bd7UL, 0xef66a9d6UL,
+ 0xb6d8efd4UL, 0x81b22dd5UL, 0x04a462d0UL, 0x33cea0d1UL, 0x6a70e6d3UL,
+ 0x5d1a24d2UL, 0x10fe5ec5UL, 0x27949cc4UL, 0x7e2adac6UL, 0x494018c7UL,
+ 0xcc5657c2UL, 0xfb3c95c3UL, 0xa282d3c1UL, 0x95e811c0UL, 0xa8af4dcbUL,
+ 0x9fc58fcaUL, 0xc67bc9c8UL, 0xf1110bc9UL, 0x740744ccUL, 0x436d86cdUL,
+ 0x1ad3c0cfUL, 0x2db902ceUL, 0x4096af91UL, 0x77fc6d90UL, 0x2e422b92UL,
+ 0x1928e993UL, 0x9c3ea696UL, 0xab546497UL, 0xf2ea2295UL, 0xc580e094UL,
+ 0xf8c7bc9fUL, 0xcfad7e9eUL, 0x9613389cUL, 0xa179fa9dUL, 0x246fb598UL,
+ 0x13057799UL, 0x4abb319bUL, 0x7dd1f39aUL, 0x3035898dUL, 0x075f4b8cUL,
+ 0x5ee10d8eUL, 0x698bcf8fUL, 0xec9d808aUL, 0xdbf7428bUL, 0x82490489UL,
+ 0xb523c688UL, 0x88649a83UL, 0xbf0e5882UL, 0xe6b01e80UL, 0xd1dadc81UL,
+ 0x54cc9384UL, 0x63a65185UL, 0x3a181787UL, 0x0d72d586UL, 0xa0d0e2a9UL,
+ 0x97ba20a8UL, 0xce0466aaUL, 0xf96ea4abUL, 0x7c78ebaeUL, 0x4b1229afUL,
+ 0x12ac6fadUL, 0x25c6adacUL, 0x1881f1a7UL, 0x2feb33a6UL, 0x765575a4UL,
+ 0x413fb7a5UL, 0xc429f8a0UL, 0xf3433aa1UL, 0xaafd7ca3UL, 0x9d97bea2UL,
+ 0xd073c4b5UL, 0xe71906b4UL, 0xbea740b6UL, 0x89cd82b7UL, 0x0cdbcdb2UL,
+ 0x3bb10fb3UL, 0x620f49b1UL, 0x55658bb0UL, 0x6822d7bbUL, 0x5f4815baUL,
+ 0x06f653b8UL, 0x319c91b9UL, 0xb48adebcUL, 0x83e01cbdUL, 0xda5e5abfUL,
+ 0xed3498beUL
+ },
+ {
+ 0x00000000UL, 0x6567bcb8UL, 0x8bc809aaUL, 0xeeafb512UL, 0x5797628fUL,
+ 0x32f0de37UL, 0xdc5f6b25UL, 0xb938d79dUL, 0xef28b4c5UL, 0x8a4f087dUL,
+ 0x64e0bd6fUL, 0x018701d7UL, 0xb8bfd64aUL, 0xddd86af2UL, 0x3377dfe0UL,
+ 0x56106358UL, 0x9f571950UL, 0xfa30a5e8UL, 0x149f10faUL, 0x71f8ac42UL,
+ 0xc8c07bdfUL, 0xada7c767UL, 0x43087275UL, 0x266fcecdUL, 0x707fad95UL,
+ 0x1518112dUL, 0xfbb7a43fUL, 0x9ed01887UL, 0x27e8cf1aUL, 0x428f73a2UL,
+ 0xac20c6b0UL, 0xc9477a08UL, 0x3eaf32a0UL, 0x5bc88e18UL, 0xb5673b0aUL,
+ 0xd00087b2UL, 0x6938502fUL, 0x0c5fec97UL, 0xe2f05985UL, 0x8797e53dUL,
+ 0xd1878665UL, 0xb4e03addUL, 0x5a4f8fcfUL, 0x3f283377UL, 0x8610e4eaUL,
+ 0xe3775852UL, 0x0dd8ed40UL, 0x68bf51f8UL, 0xa1f82bf0UL, 0xc49f9748UL,
+ 0x2a30225aUL, 0x4f579ee2UL, 0xf66f497fUL, 0x9308f5c7UL, 0x7da740d5UL,
+ 0x18c0fc6dUL, 0x4ed09f35UL, 0x2bb7238dUL, 0xc518969fUL, 0xa07f2a27UL,
+ 0x1947fdbaUL, 0x7c204102UL, 0x928ff410UL, 0xf7e848a8UL, 0x3d58149bUL,
+ 0x583fa823UL, 0xb6901d31UL, 0xd3f7a189UL, 0x6acf7614UL, 0x0fa8caacUL,
+ 0xe1077fbeUL, 0x8460c306UL, 0xd270a05eUL, 0xb7171ce6UL, 0x59b8a9f4UL,
+ 0x3cdf154cUL, 0x85e7c2d1UL, 0xe0807e69UL, 0x0e2fcb7bUL, 0x6b4877c3UL,
+ 0xa20f0dcbUL, 0xc768b173UL, 0x29c70461UL, 0x4ca0b8d9UL, 0xf5986f44UL,
+ 0x90ffd3fcUL, 0x7e5066eeUL, 0x1b37da56UL, 0x4d27b90eUL, 0x284005b6UL,
+ 0xc6efb0a4UL, 0xa3880c1cUL, 0x1ab0db81UL, 0x7fd76739UL, 0x9178d22bUL,
+ 0xf41f6e93UL, 0x03f7263bUL, 0x66909a83UL, 0x883f2f91UL, 0xed589329UL,
+ 0x546044b4UL, 0x3107f80cUL, 0xdfa84d1eUL, 0xbacff1a6UL, 0xecdf92feUL,
+ 0x89b82e46UL, 0x67179b54UL, 0x027027ecUL, 0xbb48f071UL, 0xde2f4cc9UL,
+ 0x3080f9dbUL, 0x55e74563UL, 0x9ca03f6bUL, 0xf9c783d3UL, 0x176836c1UL,
+ 0x720f8a79UL, 0xcb375de4UL, 0xae50e15cUL, 0x40ff544eUL, 0x2598e8f6UL,
+ 0x73888baeUL, 0x16ef3716UL, 0xf8408204UL, 0x9d273ebcUL, 0x241fe921UL,
+ 0x41785599UL, 0xafd7e08bUL, 0xcab05c33UL, 0x3bb659edUL, 0x5ed1e555UL,
+ 0xb07e5047UL, 0xd519ecffUL, 0x6c213b62UL, 0x094687daUL, 0xe7e932c8UL,
+ 0x828e8e70UL, 0xd49eed28UL, 0xb1f95190UL, 0x5f56e482UL, 0x3a31583aUL,
+ 0x83098fa7UL, 0xe66e331fUL, 0x08c1860dUL, 0x6da63ab5UL, 0xa4e140bdUL,
+ 0xc186fc05UL, 0x2f294917UL, 0x4a4ef5afUL, 0xf3762232UL, 0x96119e8aUL,
+ 0x78be2b98UL, 0x1dd99720UL, 0x4bc9f478UL, 0x2eae48c0UL, 0xc001fdd2UL,
+ 0xa566416aUL, 0x1c5e96f7UL, 0x79392a4fUL, 0x97969f5dUL, 0xf2f123e5UL,
+ 0x05196b4dUL, 0x607ed7f5UL, 0x8ed162e7UL, 0xebb6de5fUL, 0x528e09c2UL,
+ 0x37e9b57aUL, 0xd9460068UL, 0xbc21bcd0UL, 0xea31df88UL, 0x8f566330UL,
+ 0x61f9d622UL, 0x049e6a9aUL, 0xbda6bd07UL, 0xd8c101bfUL, 0x366eb4adUL,
+ 0x53090815UL, 0x9a4e721dUL, 0xff29cea5UL, 0x11867bb7UL, 0x74e1c70fUL,
+ 0xcdd91092UL, 0xa8beac2aUL, 0x46111938UL, 0x2376a580UL, 0x7566c6d8UL,
+ 0x10017a60UL, 0xfeaecf72UL, 0x9bc973caUL, 0x22f1a457UL, 0x479618efUL,
+ 0xa939adfdUL, 0xcc5e1145UL, 0x06ee4d76UL, 0x6389f1ceUL, 0x8d2644dcUL,
+ 0xe841f864UL, 0x51792ff9UL, 0x341e9341UL, 0xdab12653UL, 0xbfd69aebUL,
+ 0xe9c6f9b3UL, 0x8ca1450bUL, 0x620ef019UL, 0x07694ca1UL, 0xbe519b3cUL,
+ 0xdb362784UL, 0x35999296UL, 0x50fe2e2eUL, 0x99b95426UL, 0xfcdee89eUL,
+ 0x12715d8cUL, 0x7716e134UL, 0xce2e36a9UL, 0xab498a11UL, 0x45e63f03UL,
+ 0x208183bbUL, 0x7691e0e3UL, 0x13f65c5bUL, 0xfd59e949UL, 0x983e55f1UL,
+ 0x2106826cUL, 0x44613ed4UL, 0xaace8bc6UL, 0xcfa9377eUL, 0x38417fd6UL,
+ 0x5d26c36eUL, 0xb389767cUL, 0xd6eecac4UL, 0x6fd61d59UL, 0x0ab1a1e1UL,
+ 0xe41e14f3UL, 0x8179a84bUL, 0xd769cb13UL, 0xb20e77abUL, 0x5ca1c2b9UL,
+ 0x39c67e01UL, 0x80fea99cUL, 0xe5991524UL, 0x0b36a036UL, 0x6e511c8eUL,
+ 0xa7166686UL, 0xc271da3eUL, 0x2cde6f2cUL, 0x49b9d394UL, 0xf0810409UL,
+ 0x95e6b8b1UL, 0x7b490da3UL, 0x1e2eb11bUL, 0x483ed243UL, 0x2d596efbUL,
+ 0xc3f6dbe9UL, 0xa6916751UL, 0x1fa9b0ccUL, 0x7ace0c74UL, 0x9461b966UL,
+ 0xf10605deUL
+#endif
+ }
+};
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/gzguts.h
@@ -1,1 +1,219 @@
-
+/* gzguts.h -- zlib internal header definitions for gz* operations
+ * Copyright (C) 2004, 2005, 2010, 2011, 2012, 2013, 2016 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#ifdef _LARGEFILE64_SOURCE
+# ifndef _LARGEFILE_SOURCE
+# define _LARGEFILE_SOURCE 1
+# endif
+# ifdef _FILE_OFFSET_BITS
+# undef _FILE_OFFSET_BITS
+# endif
+#endif
+
+#ifdef HAVE_HIDDEN
+# define ZLIB_INTERNAL __attribute__((visibility ("hidden")))
+#else
+# define ZLIB_INTERNAL
+#endif
+
+#include <stdio.h>
+#include "zlib.h"
+#ifdef STDC
+# include <string.h>
+# include <stdlib.h>
+# include <limits.h>
+#endif
+
+#ifndef _POSIX_SOURCE
+# define _POSIX_SOURCE
+#endif
+#include <fcntl.h>
+
+#ifdef _WIN32
+# include <stddef.h>
+#endif
+
+#if defined(__TURBOC__) || defined(_MSC_VER) || defined(_WIN32)
+# include <io.h>
+#endif
+
+#if defined(_WIN32) || defined(__CYGWIN__)
+# define WIDECHAR
+#endif
+
+#ifdef WINAPI_FAMILY
+# define open _open
+# define read _read
+# define write _write
+# define close _close
+#endif
+
+#ifdef NO_DEFLATE /* for compatibility with old definition */
+# define NO_GZCOMPRESS
+#endif
+
+#if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550)
+# ifndef HAVE_VSNPRINTF
+# define HAVE_VSNPRINTF
+# endif
+#endif
+
+#if defined(__CYGWIN__)
+# ifndef HAVE_VSNPRINTF
+# define HAVE_VSNPRINTF
+# endif
+#endif
+
+#if defined(MSDOS) && defined(__BORLANDC__) && (BORLANDC > 0x410)
+# ifndef HAVE_VSNPRINTF
+# define HAVE_VSNPRINTF
+# endif
+#endif
+
+#ifndef HAVE_VSNPRINTF
+# ifdef MSDOS
+/* vsnprintf may exist on some MS-DOS compilers (DJGPP?),
+ but for now we just assume it doesn't. */
+# define NO_vsnprintf
+# endif
+# ifdef __TURBOC__
+# define NO_vsnprintf
+# endif
+# ifdef WIN32
+/* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */
+# if !defined(vsnprintf) && !defined(NO_vsnprintf)
+# if !defined(_MSC_VER) || ( defined(_MSC_VER) && _MSC_VER < 1500 )
+# define vsnprintf _vsnprintf
+# endif
+# endif
+# endif
+# ifdef __SASC
+# define NO_vsnprintf
+# endif
+# ifdef VMS
+# define NO_vsnprintf
+# endif
+# ifdef __OS400__
+# define NO_vsnprintf
+# endif
+# ifdef __MVS__
+# define NO_vsnprintf
+# endif
+#endif
+
+/* unlike snprintf (which is required in C99), _snprintf does not guarantee
+ null termination of the result -- however this is only used in gzlib.c where
+ the result is assured to fit in the space provided */
+#if defined(_MSC_VER) && _MSC_VER < 1900
+# define snprintf _snprintf
+#endif
+
+#ifndef local
+# define local static
+#endif
+/* since "static" is used to mean two completely different things in C, we
+ define "local" for the non-static meaning of "static", for readability
+ (compile with -Dlocal if your debugger can't find static symbols) */
+
+/* gz* functions always use library allocation functions */
+#ifndef STDC
+ extern voidp malloc OF((uInt size));
+ extern void free OF((voidpf ptr));
+#endif
+
+/* get errno and strerror definition */
+#if defined UNDER_CE
+# include <windows.h>
+# define zstrerror() gz_strwinerror((DWORD)GetLastError())
+#else
+# ifndef NO_STRERROR
+# include <errno.h>
+# define zstrerror() strerror(errno)
+# else
+# define zstrerror() "stdio error (consult errno)"
+# endif
+#endif
+
+/* provide prototypes for these when building zlib without LFS */
+#if !defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0
+ ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+ ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int));
+ ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile));
+ ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile));
+#endif
+
+/* default memLevel */
+#if MAX_MEM_LEVEL >= 8
+# define DEF_MEM_LEVEL 8
+#else
+# define DEF_MEM_LEVEL MAX_MEM_LEVEL
+#endif
+
+/* default i/o buffer size -- double this for output when reading (this and
+ twice this must be able to fit in an unsigned type) */
+#define GZBUFSIZE 8192
+
+/* gzip modes, also provide a little integrity check on the passed structure */
+#define GZ_NONE 0
+#define GZ_READ 7247
+#define GZ_WRITE 31153
+#define GZ_APPEND 1 /* mode set to GZ_WRITE after the file is opened */
+
+/* values for gz_state how */
+#define LOOK 0 /* look for a gzip header */
+#define COPY 1 /* copy input directly */
+#define GZIP 2 /* decompress a gzip stream */
+
+/* internal gzip file state data structure */
+typedef struct {
+ /* exposed contents for gzgetc() macro */
+ struct gzFile_s x; /* "x" for exposed */
+ /* x.have: number of bytes available at x.next */
+ /* x.next: next output data to deliver or write */
+ /* x.pos: current position in uncompressed data */
+ /* used for both reading and writing */
+ int mode; /* see gzip modes above */
+ int fd; /* file descriptor */
+ char *path; /* path or fd for error messages */
+ unsigned size; /* buffer size, zero if not allocated yet */
+ unsigned want; /* requested buffer size, default is GZBUFSIZE */
+ unsigned char *in; /* input buffer (double-sized when writing) */
+ unsigned char *out; /* output buffer (double-sized when reading) */
+ int direct; /* 0 if processing gzip, 1 if transparent */
+ /* just for reading */
+ int how; /* 0: get header, 1: copy, 2: decompress */
+ z_off64_t start; /* where the gzip data started, for rewinding */
+ int eof; /* true if end of input file reached */
+ int past; /* true if read requested past end */
+ /* just for writing */
+ int level; /* compression level */
+ int strategy; /* compression strategy */
+ /* seek request */
+ z_off64_t skip; /* amount to skip (already rewound if backwards) */
+ int seek; /* true if seek request pending */
+ /* error information */
+ int err; /* error code */
+ char *msg; /* error message */
+ /* zlib inflate or deflate stream */
+ z_stream strm; /* stream structure in-place (not a pointer) */
+} gz_state;
+typedef gz_state FAR *gz_statep;
+
+/* shared functions */
+void ZLIB_INTERNAL gz_error OF((gz_statep, int, const char *));
+#if defined UNDER_CE
+char ZLIB_INTERNAL *gz_strwinerror OF((DWORD error));
+#endif
+
+/* GT_OFF(x), where x is an unsigned value, is true if x > maximum z_off64_t
+ value -- needed when comparing unsigned to z_off64_t, which is signed
+ (possible z_off64_t types off_t, off64_t, and long are all signed) */
+#ifdef INT_MAX
+# define GT_OFF(x) (sizeof(int) == sizeof(z_off64_t) && (x) > INT_MAX)
+#else
+unsigned ZLIB_INTERNAL gz_intmax OF((void));
+# define GT_OFF(x) (sizeof(int) == sizeof(z_off64_t) && (x) > gz_intmax())
+#endif
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/inffast.c
@@ -1,1 +1,324 @@
-
+/* inffast.c -- fast decoding
+ * Copyright (C) 1995-2017 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifdef ASMINF
+# pragma message("Assembler code may have bugs -- use at your own risk")
+#else
+
+/*
+ Decode literal, length, and distance codes and write out the resulting
+ literal and match bytes until either not enough input or output is
+ available, an end-of-block is encountered, or a data error is encountered.
+ When large enough input and output buffers are supplied to inflate(), for
+ example, a 16K input buffer and a 64K output buffer, more than 95% of the
+ inflate execution time is spent in this routine.
+
+ Entry assumptions:
+
+ state->mode == LEN
+ strm->avail_in >= 6
+ strm->avail_out >= 258
+ start >= strm->avail_out
+ state->bits < 8
+
+ On return, state->mode is one of:
+
+ LEN -- ran out of enough output space or enough available input
+ TYPE -- reached end of block code, inflate() to interpret next block
+ BAD -- error in block data
+
+ Notes:
+
+ - The maximum input bits used by a length/distance pair is 15 bits for the
+ length code, 5 bits for the length extra, 15 bits for the distance code,
+ and 13 bits for the distance extra. This totals 48 bits, or six bytes.
+ Therefore if strm->avail_in >= 6, then there is enough input to avoid
+ checking for available input while decoding.
+
+ - The maximum bytes that a single length/distance pair can output is 258
+ bytes, which is the maximum length that can be coded. inflate_fast()
+ requires strm->avail_out >= 258 for each loop to avoid checking for
+ output space.
+ */
+void ZLIB_INTERNAL inflate_fast(strm, start)
+z_streamp strm;
+unsigned start; /* inflate()'s starting value for strm->avail_out */
+{
+ struct inflate_state FAR *state;
+ z_const unsigned char FAR *in; /* local strm->next_in */
+ z_const unsigned char FAR *last; /* have enough input while in < last */
+ unsigned char FAR *out; /* local strm->next_out */
+ unsigned char FAR *beg; /* inflate()'s initial strm->next_out */
+ unsigned char FAR *end; /* while out < end, enough space available */
+#ifdef INFLATE_STRICT
+ unsigned dmax; /* maximum distance from zlib header */
+#endif
+ unsigned wsize; /* window size or zero if not using window */
+ unsigned whave; /* valid bytes in the window */
+ unsigned wnext; /* window write index */
+ unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */
+ unsigned long hold; /* local strm->hold */
+ unsigned bits; /* local strm->bits */
+ code const FAR *lcode; /* local strm->lencode */
+ code const FAR *dcode; /* local strm->distcode */
+ unsigned lmask; /* mask for first level of length codes */
+ unsigned dmask; /* mask for first level of distance codes */
+ code here; /* retrieved table entry */
+ unsigned op; /* code bits, operation, extra bits, or */
+ /* window position, window bytes to copy */
+ unsigned len; /* match length, unused bytes */
+ unsigned dist; /* match distance */
+ unsigned char FAR *from; /* where to copy match from */
+
+ /* copy state to local variables */
+ state = (struct inflate_state FAR *)strm->state;
+ in = strm->next_in;
+ last = in + (strm->avail_in - 5);
+ out = strm->next_out;
+ beg = out - (start - strm->avail_out);
+ end = out + (strm->avail_out - 257);
+#ifdef INFLATE_STRICT
+ dmax = state->dmax;
+#endif
+ wsize = state->wsize;
+ whave = state->whave;
+ wnext = state->wnext;
+ window = state->window;
+ hold = state->hold;
+ bits = state->bits;
+ lcode = state->lencode;
+ dcode = state->distcode;
+ lmask = (1U << state->lenbits) - 1;
+ dmask = (1U << state->distbits) - 1;
+
+ /* decode literals and length/distances until end-of-block or not enough
+ input data or output space */
+ do {
+ if (bits < 15) {
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ }
+ here = lcode[hold & lmask];
+ dolen:
+ op = (unsigned)(here.bits);
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(here.op);
+ if (op == 0) { /* literal */
+ Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ "inflate: literal '%c'\n" :
+ "inflate: literal 0x%02x\n", here.val));
+ *out++ = (unsigned char)(here.val);
+ }
+ else if (op & 16) { /* length base */
+ len = (unsigned)(here.val);
+ op &= 15; /* number of extra bits */
+ if (op) {
+ if (bits < op) {
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ }
+ len += (unsigned)hold & ((1U << op) - 1);
+ hold >>= op;
+ bits -= op;
+ }
+ Tracevv((stderr, "inflate: length %u\n", len));
+ if (bits < 15) {
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ }
+ here = dcode[hold & dmask];
+ dodist:
+ op = (unsigned)(here.bits);
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(here.op);
+ if (op & 16) { /* distance base */
+ dist = (unsigned)(here.val);
+ op &= 15; /* number of extra bits */
+ if (bits < op) {
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ if (bits < op) {
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ }
+ }
+ dist += (unsigned)hold & ((1U << op) - 1);
+#ifdef INFLATE_STRICT
+ if (dist > dmax) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ hold >>= op;
+ bits -= op;
+ Tracevv((stderr, "inflate: distance %u\n", dist));
+ op = (unsigned)(out - beg); /* max distance in output */
+ if (dist > op) { /* see if copy from window */
+ op = dist - op; /* distance back in window */
+ if (op > whave) {
+ if (state->sane) {
+ strm->msg =
+ (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+ if (len <= op - whave) {
+ do {
+ *out++ = 0;
+ } while (--len);
+ continue;
+ }
+ len -= op - whave;
+ do {
+ *out++ = 0;
+ } while (--op > whave);
+ if (op == 0) {
+ from = out - dist;
+ do {
+ *out++ = *from++;
+ } while (--len);
+ continue;
+ }
+#endif
+ }
+ from = window;
+ if (wnext == 0) { /* very common case */
+ from += wsize - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ *out++ = *from++;
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ else if (wnext < op) { /* wrap around window */
+ from += wsize + wnext - op;
+ op -= wnext;
+ if (op < len) { /* some from end of window */
+ len -= op;
+ do {
+ *out++ = *from++;
+ } while (--op);
+ from = window;
+ if (wnext < len) { /* some from start of window */
+ op = wnext;
+ len -= op;
+ do {
+ *out++ = *from++;
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ }
+ else { /* contiguous in window */
+ from += wnext - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ *out++ = *from++;
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ while (len > 2) {
+ *out++ = *from++;
+ *out++ = *from++;
+ *out++ = *from++;
+ len -= 3;
+ }
+ if (len) {
+ *out++ = *from++;
+ if (len > 1)
+ *out++ = *from++;
+ }
+ }
+ else {
+ from = out - dist; /* copy direct from output */
+ do { /* minimum length is three */
+ *out++ = *from++;
+ *out++ = *from++;
+ *out++ = *from++;
+ len -= 3;
+ } while (len > 2);
+ if (len) {
+ *out++ = *from++;
+ if (len > 1)
+ *out++ = *from++;
+ }
+ }
+ }
+ else if ((op & 64) == 0) { /* 2nd level distance code */
+ here = dcode[here.val + (hold & ((1U << op) - 1))];
+ goto dodist;
+ }
+ else {
+ strm->msg = (char *)"invalid distance code";
+ state->mode = BAD;
+ break;
+ }
+ }
+ else if ((op & 64) == 0) { /* 2nd level length code */
+ here = lcode[here.val + (hold & ((1U << op) - 1))];
+ goto dolen;
+ }
+ else if (op & 32) { /* end-of-block */
+ Tracevv((stderr, "inflate: end of block\n"));
+ state->mode = TYPE;
+ break;
+ }
+ else {
+ strm->msg = (char *)"invalid literal/length code";
+ state->mode = BAD;
+ break;
+ }
+ } while (in < last && out < end);
+
+ /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+ len = bits >> 3;
+ in -= len;
+ bits -= len << 3;
+ hold &= (1U << bits) - 1;
+
+ /* update state and return */
+ strm->next_in = in;
+ strm->next_out = out;
+ strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
+ strm->avail_out = (unsigned)(out < end ?
+ 257 + (end - out) : 257 - (out - end));
+ state->hold = hold;
+ state->bits = bits;
+ return;
+}
+
+/*
+ inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
+ - Using bit fields for code structure
+ - Different op definition to avoid & for extra bits (do & for table bits)
+ - Three separate decoding do-loops for direct, window, and wnext == 0
+ - Special case for distance > 1 copies to do overlapped load and store copy
+ - Explicit branch predictions (based on measured branch probabilities)
+ - Deferring match copy and interspersed it with decoding subsequent codes
+ - Swapping literal/length else
+ - Swapping window/direct else
+ - Larger unrolled copy loops (three is about right)
+ - Moving len -= 3 statement into middle of loop
+ */
+
+#endif /* !ASMINF */
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/inffast.h
@@ -1,1 +1,12 @@
+/* inffast.h -- header to use inffast.c
+ * Copyright (C) 1995-2003, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+void ZLIB_INTERNAL inflate_fast OF((z_streamp strm, unsigned start));
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/inffixed.h
@@ -1,1 +1,95 @@
+ /* inffixed.h -- table for decoding fixed codes
+ * Generated automatically by makefixed().
+ */
+ /* WARNING: this file should *not* be used by applications.
+ It is part of the implementation of this library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+ static const code lenfix[512] = {
+ {96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48},
+ {0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128},
+ {0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59},
+ {0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176},
+ {0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20},
+ {21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100},
+ {0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8},
+ {0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216},
+ {18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76},
+ {0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114},
+ {0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2},
+ {0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148},
+ {20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42},
+ {0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86},
+ {0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15},
+ {0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236},
+ {16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62},
+ {0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142},
+ {0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31},
+ {0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162},
+ {0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25},
+ {0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105},
+ {0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4},
+ {0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202},
+ {17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69},
+ {0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125},
+ {0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13},
+ {0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195},
+ {19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35},
+ {0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91},
+ {0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19},
+ {0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246},
+ {16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55},
+ {0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135},
+ {0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99},
+ {0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190},
+ {0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16},
+ {20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96},
+ {0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6},
+ {0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209},
+ {17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72},
+ {0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116},
+ {0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4},
+ {0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153},
+ {20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44},
+ {0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82},
+ {0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11},
+ {0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229},
+ {16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58},
+ {0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138},
+ {0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51},
+ {0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173},
+ {0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30},
+ {0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110},
+ {0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0},
+ {0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195},
+ {16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65},
+ {0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121},
+ {0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9},
+ {0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258},
+ {19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37},
+ {0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93},
+ {0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23},
+ {0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251},
+ {16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51},
+ {0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131},
+ {0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67},
+ {0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183},
+ {0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23},
+ {64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103},
+ {0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9},
+ {0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223},
+ {18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79},
+ {0,9,255}
+ };
+
+ static const code distfix[32] = {
+ {16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025},
+ {21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193},
+ {18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385},
+ {19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577},
+ {16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073},
+ {22,5,193},{64,5,0}
+ };
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/inflate.c
@@ -1,1 +1,1562 @@
-
+/* inflate.c -- zlib decompression
+ * Copyright (C) 1995-2016 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * Change history:
+ *
+ * 1.2.beta0 24 Nov 2002
+ * - First version -- complete rewrite of inflate to simplify code, avoid
+ * creation of window when not needed, minimize use of window when it is
+ * needed, make inffast.c even faster, implement gzip decoding, and to
+ * improve code readability and style over the previous zlib inflate code
+ *
+ * 1.2.beta1 25 Nov 2002
+ * - Use pointers for available input and output checking in inffast.c
+ * - Remove input and output counters in inffast.c
+ * - Change inffast.c entry and loop from avail_in >= 7 to >= 6
+ * - Remove unnecessary second byte pull from length extra in inffast.c
+ * - Unroll direct copy to three copies per loop in inffast.c
+ *
+ * 1.2.beta2 4 Dec 2002
+ * - Change external routine names to reduce potential conflicts
+ * - Correct filename to inffixed.h for fixed tables in inflate.c
+ * - Make hbuf[] unsigned char to match parameter type in inflate.c
+ * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset)
+ * to avoid negation problem on Alphas (64 bit) in inflate.c
+ *
+ * 1.2.beta3 22 Dec 2002
+ * - Add comments on state->bits assertion in inffast.c
+ * - Add comments on op field in inftrees.h
+ * - Fix bug in reuse of allocated window after inflateReset()
+ * - Remove bit fields--back to byte structure for speed
+ * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths
+ * - Change post-increments to pre-increments in inflate_fast(), PPC biased?
+ * - Add compile time option, POSTINC, to use post-increments instead (Intel?)
+ * - Make MATCH copy in inflate() much faster for when inflate_fast() not used
+ * - Use local copies of stream next and avail values, as well as local bit
+ * buffer and bit count in inflate()--for speed when inflate_fast() not used
+ *
+ * 1.2.beta4 1 Jan 2003
+ * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings
+ * - Move a comment on output buffer sizes from inffast.c to inflate.c
+ * - Add comments in inffast.c to introduce the inflate_fast() routine
+ * - Rearrange window copies in inflate_fast() for speed and simplification
+ * - Unroll last copy for window match in inflate_fast()
+ * - Use local copies of window variables in inflate_fast() for speed
+ * - Pull out common wnext == 0 case for speed in inflate_fast()
+ * - Make op and len in inflate_fast() unsigned for consistency
+ * - Add FAR to lcode and dcode declarations in inflate_fast()
+ * - Simplified bad distance check in inflate_fast()
+ * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new
+ * source file infback.c to provide a call-back interface to inflate for
+ * programs like gzip and unzip -- uses window as output buffer to avoid
+ * window copying
+ *
+ * 1.2.beta5 1 Jan 2003
+ * - Improved inflateBack() interface to allow the caller to provide initial
+ * input in strm.
+ * - Fixed stored blocks bug in inflateBack()
+ *
+ * 1.2.beta6 4 Jan 2003
+ * - Added comments in inffast.c on effectiveness of POSTINC
+ * - Typecasting all around to reduce compiler warnings
+ * - Changed loops from while (1) or do {} while (1) to for (;;), again to
+ * make compilers happy
+ * - Changed type of window in inflateBackInit() to unsigned char *
+ *
+ * 1.2.beta7 27 Jan 2003
+ * - Changed many types to unsigned or unsigned short to avoid warnings
+ * - Added inflateCopy() function
+ *
+ * 1.2.0 9 Mar 2003
+ * - Changed inflateBack() interface to provide separate opaque descriptors
+ * for the in() and out() functions
+ * - Changed inflateBack() argument and in_func typedef to swap the length
+ * and buffer address return values for the input function
+ * - Check next_in and next_out for Z_NULL on entry to inflate()
+ *
+ * The history for versions after 1.2.0 are in ChangeLog in zlib distribution.
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifdef MAKEFIXED
+# ifndef BUILDFIXED
+# define BUILDFIXED
+# endif
+#endif
+
+/* function prototypes */
+local int inflateStateCheck OF((z_streamp strm));
+local void fixedtables OF((struct inflate_state FAR *state));
+local int updatewindow OF((z_streamp strm, const unsigned char FAR *end,
+ unsigned copy));
+#ifdef BUILDFIXED
+ void makefixed OF((void));
+#endif
+local unsigned syncsearch OF((unsigned FAR *have, const unsigned char FAR *buf,
+ unsigned len));
+
+local int inflateStateCheck(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+ if (strm == Z_NULL ||
+ strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)
+ return 1;
+ state = (struct inflate_state FAR *)strm->state;
+ if (state == Z_NULL || state->strm != strm ||
+ state->mode < HEAD || state->mode > SYNC)
+ return 1;
+ return 0;
+}
+
+int ZEXPORT inflateResetKeep(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+
+ if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ strm->total_in = strm->total_out = state->total = 0;
+ strm->msg = Z_NULL;
+ if (state->wrap) /* to support ill-conceived Java test suite */
+ strm->adler = state->wrap & 1;
+ state->mode = HEAD;
+ state->last = 0;
+ state->havedict = 0;
+ state->dmax = 32768U;
+ state->head = Z_NULL;
+ state->hold = 0;
+ state->bits = 0;
+ state->lencode = state->distcode = state->next = state->codes;
+ state->sane = 1;
+ state->back = -1;
+ Tracev((stderr, "inflate: reset\n"));
+ return Z_OK;
+}
+
+int ZEXPORT inflateReset(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+
+ if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ state->wsize = 0;
+ state->whave = 0;
+ state->wnext = 0;
+ return inflateResetKeep(strm);
+}
+
+int ZEXPORT inflateReset2(strm, windowBits)
+z_streamp strm;
+int windowBits;
+{
+ int wrap;
+ struct inflate_state FAR *state;
+
+ /* get the state */
+ if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+
+ /* extract wrap request from windowBits parameter */
+ if (windowBits < 0) {
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+ else {
+ wrap = (windowBits >> 4) + 5;
+#ifdef GUNZIP
+ if (windowBits < 48)
+ windowBits &= 15;
+#endif
+ }
+
+ /* set number of window bits, free window if different */
+ if (windowBits && (windowBits < 8 || windowBits > 15))
+ return Z_STREAM_ERROR;
+ if (state->window != Z_NULL && state->wbits != (unsigned)windowBits) {
+ ZFREE(strm, state->window);
+ state->window = Z_NULL;
+ }
+
+ /* update state and reset the rest of it */
+ state->wrap = wrap;
+ state->wbits = (unsigned)windowBits;
+ return inflateReset(strm);
+}
+
+int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)
+z_streamp strm;
+int windowBits;
+const char *version;
+int stream_size;
+{
+ int ret;
+ struct inflate_state FAR *state;
+
+ if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
+ stream_size != (int)(sizeof(z_stream)))
+ return Z_VERSION_ERROR;
+ if (strm == Z_NULL) return Z_STREAM_ERROR;
+ strm->msg = Z_NULL; /* in case we return an error */
+ if (strm->zalloc == (alloc_func)0) {
+#ifdef Z_SOLO
+ return Z_STREAM_ERROR;
+#else
+ strm->zalloc = zcalloc;
+ strm->opaque = (voidpf)0;
+#endif
+ }
+ if (strm->zfree == (free_func)0)
+#ifdef Z_SOLO
+ return Z_STREAM_ERROR;
+#else
+ strm->zfree = zcfree;
+#endif
+ state = (struct inflate_state FAR *)
+ ZALLOC(strm, 1, sizeof(struct inflate_state));
+ if (state == Z_NULL) return Z_MEM_ERROR;
+ Tracev((stderr, "inflate: allocated\n"));
+ strm->state = (struct internal_state FAR *)state;
+ state->strm = strm;
+ state->window = Z_NULL;
+ state->mode = HEAD; /* to pass state test in inflateReset2() */
+ ret = inflateReset2(strm, windowBits);
+ if (ret != Z_OK) {
+ ZFREE(strm, state);
+ strm->state = Z_NULL;
+ }
+ return ret;
+}
+
+int ZEXPORT inflateInit_(strm, version, stream_size)
+z_streamp strm;
+const char *version;
+int stream_size;
+{
+ return inflateInit2_(strm, DEF_WBITS, version, stream_size);
+}
+
+int ZEXPORT inflatePrime(strm, bits, value)
+z_streamp strm;
+int bits;
+int value;
+{
+ struct inflate_state FAR *state;
+
+ if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (bits < 0) {
+ state->hold = 0;
+ state->bits = 0;
+ return Z_OK;
+ }
+ if (bits > 16 || state->bits + (uInt)bits > 32) return Z_STREAM_ERROR;
+ value &= (1L << bits) - 1;
+ state->hold += (unsigned)value << state->bits;
+ state->bits += (uInt)bits;
+ return Z_OK;
+}
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding. Normally this returns fixed tables from inffixed.h.
+ If BUILDFIXED is defined, then instead this routine builds the tables the
+ first time it's called, and returns those tables the first time and
+ thereafter. This reduces the size of the code by about 2K bytes, in
+ exchange for a little execution time. However, BUILDFIXED should not be
+ used for threaded applications, since the rewriting of the tables and virgin
+ may not be thread-safe.
+ */
+local void fixedtables(state)
+struct inflate_state FAR *state;
+{
+#ifdef BUILDFIXED
+ static int virgin = 1;
+ static code *lenfix, *distfix;
+ static code fixed[544];
+
+ /* build fixed huffman tables if first call (may not be thread safe) */
+ if (virgin) {
+ unsigned sym, bits;
+ static code *next;
+
+ /* literal/length table */
+ sym = 0;
+ while (sym < 144) state->lens[sym++] = 8;
+ while (sym < 256) state->lens[sym++] = 9;
+ while (sym < 280) state->lens[sym++] = 7;
+ while (sym < 288) state->lens[sym++] = 8;
+ next = fixed;
+ lenfix = next;
+ bits = 9;
+ inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
+
+ /* distance table */
+ sym = 0;
+ while (sym < 32) state->lens[sym++] = 5;
+ distfix = next;
+ bits = 5;
+ inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
+
+ /* do this just once */
+ virgin = 0;
+ }
+#else /* !BUILDFIXED */
+# include "inffixed.h"
+#endif /* BUILDFIXED */
+ state->lencode = lenfix;
+ state->lenbits = 9;
+ state->distcode = distfix;
+ state->distbits = 5;
+}
+
+#ifdef MAKEFIXED
+#include <stdio.h>
+
+/*
+ Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also
+ defines BUILDFIXED, so the tables are built on the fly. makefixed() writes
+ those tables to stdout, which would be piped to inffixed.h. A small program
+ can simply call makefixed to do this:
+
+ void makefixed(void);
+
+ int main(void)
+ {
+ makefixed();
+ return 0;
+ }
+
+ Then that can be linked with zlib built with MAKEFIXED defined and run:
+
+ a.out > inffixed.h
+ */
+void makefixed()
+{
+ unsigned low, size;
+ struct inflate_state state;
+
+ fixedtables(&state);
+ puts(" /* inffixed.h -- table for decoding fixed codes");
+ puts(" * Generated automatically by makefixed().");
+ puts(" */");
+ puts("");
+ puts(" /* WARNING: this file should *not* be used by applications.");
+ puts(" It is part of the implementation of this library and is");
+ puts(" subject to change. Applications should only use zlib.h.");
+ puts(" */");
+ puts("");
+ size = 1U << 9;
+ printf(" static const code lenfix[%u] = {", size);
+ low = 0;
+ for (;;) {
+ if ((low % 7) == 0) printf("\n ");
+ printf("{%u,%u,%d}", (low & 127) == 99 ? 64 : state.lencode[low].op,
+ state.lencode[low].bits, state.lencode[low].val);
+ if (++low == size) break;
+ putchar(',');
+ }
+ puts("\n };");
+ size = 1U << 5;
+ printf("\n static const code distfix[%u] = {", size);
+ low = 0;
+ for (;;) {
+ if ((low % 6) == 0) printf("\n ");
+ printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,
+ state.distcode[low].val);
+ if (++low == size) break;
+ putchar(',');
+ }
+ puts("\n };");
+}
+#endif /* MAKEFIXED */
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning. If window does not exist yet, create it. This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+local int updatewindow(strm, end, copy)
+z_streamp strm;
+const Bytef *end;
+unsigned copy;
+{
+ struct inflate_state FAR *state;
+ unsigned dist;
+
+ state = (struct inflate_state FAR *)strm->state;
+
+ /* if it hasn't been done already, allocate space for the window */
+ if (state->window == Z_NULL) {
+ state->window = (unsigned char FAR *)
+ ZALLOC(strm, 1U << state->wbits,
+ sizeof(unsigned char));
+ if (state->window == Z_NULL) return 1;
+ }
+
+ /* if window not in use yet, initialize */
+ if (state->wsize == 0) {
+ state->wsize = 1U << state->wbits;
+ state->wnext = 0;
+ state->whave = 0;
+ }
+
+ /* copy state->wsize or less output bytes into the circular window */
+ if (copy >= state->wsize) {
+ zmemcpy(state->window, end - state->wsize, state->wsize);
+ state->wnext = 0;
+ state->whave = state->wsize;
+ }
+ else {
+ dist = state->wsize - state->wnext;
+ if (dist > copy) dist = copy;
+ zmemcpy(state->window + state->wnext, end - copy, dist);
+ copy -= dist;
+ if (copy) {
+ zmemcpy(state->window, end - copy, copy);
+ state->wnext = copy;
+ state->whave = state->wsize;
+ }
+ else {
+ state->wnext += dist;
+ if (state->wnext == state->wsize) state->wnext = 0;
+ if (state->whave < state->wsize) state->whave += dist;
+ }
+ }
+ return 0;
+}
+
+/* Macros for inflate(): */
+
+/* check function to use adler32() for zlib or crc32() for gzip */
+#ifdef GUNZIP
+# define UPDATE(check, buf, len) \
+ (state->flags ? crc32(check, buf, len) : adler32(check, buf, len))
+#else
+# define UPDATE(check, buf, len) adler32(check, buf, len)
+#endif
+
+/* check macros for header crc */
+#ifdef GUNZIP
+# define CRC2(check, word) \
+ do { \
+ hbuf[0] = (unsigned char)(word); \
+ hbuf[1] = (unsigned char)((word) >> 8); \
+ check = crc32(check, hbuf, 2); \
+ } while (0)
+
+# define CRC4(check, word) \
+ do { \
+ hbuf[0] = (unsigned char)(word); \
+ hbuf[1] = (unsigned char)((word) >> 8); \
+ hbuf[2] = (unsigned char)((word) >> 16); \
+ hbuf[3] = (unsigned char)((word) >> 24); \
+ check = crc32(check, hbuf, 4); \
+ } while (0)
+#endif
+
+/* Load registers with state in inflate() for speed */
+#define LOAD() \
+ do { \
+ put = strm->next_out; \
+ left = strm->avail_out; \
+ next = strm->next_in; \
+ have = strm->avail_in; \
+ hold = state->hold; \
+ bits = state->bits; \
+ } while (0)
+
+/* Restore state from registers in inflate() */
+#define RESTORE() \
+ do { \
+ strm->next_out = put; \
+ strm->avail_out = left; \
+ strm->next_in = next; \
+ strm->avail_in = have; \
+ state->hold = hold; \
+ state->bits = bits; \
+ } while (0)
+
+/* Clear the input bit accumulator */
+#define INITBITS() \
+ do { \
+ hold = 0; \
+ bits = 0; \
+ } while (0)
+
+/* Get a byte of input into the bit accumulator, or return from inflate()
+ if there is no input available. */
+#define PULLBYTE() \
+ do { \
+ if (have == 0) goto inf_leave; \
+ have--; \
+ hold += (unsigned long)(*next++) << bits; \
+ bits += 8; \
+ } while (0)
+
+/* Assure that there are at least n bits in the bit accumulator. If there is
+ not enough available input to do that, then return from inflate(). */
+#define NEEDBITS(n) \
+ do { \
+ while (bits < (unsigned)(n)) \
+ PULLBYTE(); \
+ } while (0)
+
+/* Return the low n bits of the bit accumulator (n < 16) */
+#define BITS(n) \
+ ((unsigned)hold & ((1U << (n)) - 1))
+
+/* Remove n bits from the bit accumulator */
+#define DROPBITS(n) \
+ do { \
+ hold >>= (n); \
+ bits -= (unsigned)(n); \
+ } while (0)
+
+/* Remove zero to seven bits as needed to go to a byte boundary */
+#define BYTEBITS() \
+ do { \
+ hold >>= bits & 7; \
+ bits -= bits & 7; \
+ } while (0)
+
+/*
+ inflate() uses a state machine to process as much input data and generate as
+ much output data as possible before returning. The state machine is
+ structured roughly as follows:
+
+ for (;;) switch (state) {
+ ...
+ case STATEn:
+ if (not enough input data or output space to make progress)
+ return;
+ ... make progress ...
+ state = STATEm;
+ break;
+ ...
+ }
+
+ so when inflate() is called again, the same case is attempted again, and
+ if the appropriate resources are provided, the machine proceeds to the
+ next state. The NEEDBITS() macro is usually the way the state evaluates
+ whether it can proceed or should return. NEEDBITS() does the return if
+ the requested bits are not available. The typical use of the BITS macros
+ is:
+
+ NEEDBITS(n);
+ ... do something with BITS(n) ...
+ DROPBITS(n);
+
+ where NEEDBITS(n) either returns from inflate() if there isn't enough
+ input left to load n bits into the accumulator, or it continues. BITS(n)
+ gives the low n bits in the accumulator. When done, DROPBITS(n) drops
+ the low n bits off the accumulator. INITBITS() clears the accumulator
+ and sets the number of available bits to zero. BYTEBITS() discards just
+ enough bits to put the accumulator on a byte boundary. After BYTEBITS()
+ and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
+
+ NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
+ if there is no input available. The decoding of variable length codes uses
+ PULLBYTE() directly in order to pull just enough bytes to decode the next
+ code, and no more.
+
+ Some states loop until they get enough input, making sure that enough
+ state information is maintained to continue the loop where it left off
+ if NEEDBITS() returns in the loop. For example, want, need, and keep
+ would all have to actually be part of the saved state in case NEEDBITS()
+ returns:
+
+ case STATEw:
+ while (want < need) {
+ NEEDBITS(n);
+ keep[want++] = BITS(n);
+ DROPBITS(n);
+ }
+ state = STATEx;
+ case STATEx:
+
+ As shown above, if the next state is also the next case, then the break
+ is omitted.
+
+ A state may also return if there is not enough output space available to
+ complete that state. Those states are copying stored data, writing a
+ literal byte, and copying a matching string.
+
+ When returning, a "goto inf_leave" is used to update the total counters,
+ update the check value, and determine whether any progress has been made
+ during that inflate() call in order to return the proper return code.
+ Progress is defined as a change in either strm->avail_in or strm->avail_out.
+ When there is a window, goto inf_leave will update the window with the last
+ output written. If a goto inf_leave occurs in the middle of decompression
+ and there is no window currently, goto inf_leave will create one and copy
+ output to the window for the next call of inflate().
+
+ In this implementation, the flush parameter of inflate() only affects the
+ return code (per zlib.h). inflate() always writes as much as possible to
+ strm->next_out, given the space available and the provided input--the effect
+ documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
+ the allocation of and copying into a sliding window until necessary, which
+ provides the effect documented in zlib.h for Z_FINISH when the entire input
+ stream available. So the only thing the flush parameter actually does is:
+ when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
+ will return Z_BUF_ERROR if it has not reached the end of the stream.
+ */
+
+int ZEXPORT inflate(strm, flush)
+z_streamp strm;
+int flush;
+{
+ struct inflate_state FAR *state;
+ z_const unsigned char FAR *next; /* next input */
+ unsigned char FAR *put; /* next output */
+ unsigned have, left; /* available input and output */
+ unsigned long hold; /* bit buffer */
+ unsigned bits; /* bits in bit buffer */
+ unsigned in, out; /* save starting available input and output */
+ unsigned copy; /* number of stored or match bytes to copy */
+ unsigned char FAR *from; /* where to copy match bytes from */
+ code here; /* current decoding table entry */
+ code last; /* parent table entry */
+ unsigned len; /* length to copy for repeats, bits to drop */
+ int ret; /* return code */
+#ifdef GUNZIP
+ unsigned char hbuf[4]; /* buffer for gzip header crc calculation */
+#endif
+ static const unsigned short order[19] = /* permutation of code lengths */
+ {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+ if (inflateStateCheck(strm) || strm->next_out == Z_NULL ||
+ (strm->next_in == Z_NULL && strm->avail_in != 0))
+ return Z_STREAM_ERROR;
+
+ state = (struct inflate_state FAR *)strm->state;
+ if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */
+ LOAD();
+ in = have;
+ out = left;
+ ret = Z_OK;
+ for (;;)
+ switch (state->mode) {
+ case HEAD:
+ if (state->wrap == 0) {
+ state->mode = TYPEDO;
+ break;
+ }
+ NEEDBITS(16);
+#ifdef GUNZIP
+ if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */
+ if (state->wbits == 0)
+ state->wbits = 15;
+ state->check = crc32(0L, Z_NULL, 0);
+ CRC2(state->check, hold);
+ INITBITS();
+ state->mode = FLAGS;
+ break;
+ }
+ state->flags = 0; /* expect zlib header */
+ if (state->head != Z_NULL)
+ state->head->done = -1;
+ if (!(state->wrap & 1) || /* check if zlib header allowed */
+#else
+ if (
+#endif
+ ((BITS(8) << 8) + (hold >> 8)) % 31) {
+ strm->msg = (char *)"incorrect header check";
+ state->mode = BAD;
+ break;
+ }
+ if (BITS(4) != Z_DEFLATED) {
+ strm->msg = (char *)"unknown compression method";
+ state->mode = BAD;
+ break;
+ }
+ DROPBITS(4);
+ len = BITS(4) + 8;
+ if (state->wbits == 0)
+ state->wbits = len;
+ if (len > 15 || len > state->wbits) {
+ strm->msg = (char *)"invalid window size";
+ state->mode = BAD;
+ break;
+ }
+ state->dmax = 1U << len;
+ Tracev((stderr, "inflate: zlib header ok\n"));
+ strm->adler = state->check = adler32(0L, Z_NULL, 0);
+ state->mode = hold & 0x200 ? DICTID : TYPE;
+ INITBITS();
+ break;
+#ifdef GUNZIP
+ case FLAGS:
+ NEEDBITS(16);
+ state->flags = (int)(hold);
+ if ((state->flags & 0xff) != Z_DEFLATED) {
+ strm->msg = (char *)"unknown compression method";
+ state->mode = BAD;
+ break;
+ }
+ if (state->flags & 0xe000) {
+ strm->msg = (char *)"unknown header flags set";
+ state->mode = BAD;
+ break;
+ }
+ if (state->head != Z_NULL)
+ state->head->text = (int)((hold >> 8) & 1);
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ CRC2(state->check, hold);
+ INITBITS();
+ state->mode = TIME;
+ case TIME:
+ NEEDBITS(32);
+ if (state->head != Z_NULL)
+ state->head->time = hold;
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ CRC4(state->check, hold);
+ INITBITS();
+ state->mode = OS;
+ case OS:
+ NEEDBITS(16);
+ if (state->head != Z_NULL) {
+ state->head->xflags = (int)(hold & 0xff);
+ state->head->os = (int)(hold >> 8);
+ }
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ CRC2(state->check, hold);
+ INITBITS();
+ state->mode = EXLEN;
+ case EXLEN:
+ if (state->flags & 0x0400) {
+ NEEDBITS(16);
+ state->length = (unsigned)(hold);
+ if (state->head != Z_NULL)
+ state->head->extra_len = (unsigned)hold;
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ CRC2(state->check, hold);
+ INITBITS();
+ }
+ else if (state->head != Z_NULL)
+ state->head->extra = Z_NULL;
+ state->mode = EXTRA;
+ case EXTRA:
+ if (state->flags & 0x0400) {
+ copy = state->length;
+ if (copy > have) copy = have;
+ if (copy) {
+ if (state->head != Z_NULL &&
+ state->head->extra != Z_NULL) {
+ len = state->head->extra_len - state->length;
+ zmemcpy(state->head->extra + len, next,
+ len + copy > state->head->extra_max ?
+ state->head->extra_max - len : copy);
+ }
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ state->check = crc32(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ state->length -= copy;
+ }
+ if (state->length) goto inf_leave;
+ }
+ state->length = 0;
+ state->mode = NAME;
+ case NAME:
+ if (state->flags & 0x0800) {
+ if (have == 0) goto inf_leave;
+ copy = 0;
+ do {
+ len = (unsigned)(next[copy++]);
+ if (state->head != Z_NULL &&
+ state->head->name != Z_NULL &&
+ state->length < state->head->name_max)
+ state->head->name[state->length++] = (Bytef)len;
+ } while (len && copy < have);
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ state->check = crc32(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ if (len) goto inf_leave;
+ }
+ else if (state->head != Z_NULL)
+ state->head->name = Z_NULL;
+ state->length = 0;
+ state->mode = COMMENT;
+ case COMMENT:
+ if (state->flags & 0x1000) {
+ if (have == 0) goto inf_leave;
+ copy = 0;
+ do {
+ len = (unsigned)(next[copy++]);
+ if (state->head != Z_NULL &&
+ state->head->comment != Z_NULL &&
+ state->length < state->head->comm_max)
+ state->head->comment[state->length++] = (Bytef)len;
+ } while (len && copy < have);
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ state->check = crc32(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ if (len) goto inf_leave;
+ }
+ else if (state->head != Z_NULL)
+ state->head->comment = Z_NULL;
+ state->mode = HCRC;
+ case HCRC:
+ if (state->flags & 0x0200) {
+ NEEDBITS(16);
+ if ((state->wrap & 4) && hold != (state->check & 0xffff)) {
+ strm->msg = (char *)"header crc mismatch";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ }
+ if (state->head != Z_NULL) {
+ state->head->hcrc = (int)((state->flags >> 9) & 1);
+ state->head->done = 1;
+ }
+ strm->adler = state->check = crc32(0L, Z_NULL, 0);
+ state->mode = TYPE;
+ break;
+#endif
+ case DICTID:
+ NEEDBITS(32);
+ strm->adler = state->check = ZSWAP32(hold);
+ INITBITS();
+ state->mode = DICT;
+ case DICT:
+ if (state->havedict == 0) {
+ RESTORE();
+ return Z_NEED_DICT;
+ }
+ strm->adler = state->check = adler32(0L, Z_NULL, 0);
+ state->mode = TYPE;
+ case TYPE:
+ if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave;
+ case TYPEDO:
+ if (state->last) {
+ BYTEBITS();
+ state->mode = CHECK;
+ break;
+ }
+ NEEDBITS(3);
+ state->last = BITS(1);
+ DROPBITS(1);
+ switch (BITS(2)) {
+ case 0: /* stored block */
+ Tracev((stderr, "inflate: stored block%s\n",
+ state->last ? " (last)" : ""));
+ state->mode = STORED;
+ break;
+ case 1: /* fixed block */
+ fixedtables(state);
+ Tracev((stderr, "inflate: fixed codes block%s\n",
+ state->last ? " (last)" : ""));
+ state->mode = LEN_; /* decode codes */
+ if (flush == Z_TREES) {
+ DROPBITS(2);
+ goto inf_leave;
+ }
+ break;
+ case 2: /* dynamic block */
+ Tracev((stderr, "inflate: dynamic codes block%s\n",
+ state->last ? " (last)" : ""));
+ state->mode = TABLE;
+ break;
+ case 3:
+ strm->msg = (char *)"invalid block type";
+ state->mode = BAD;
+ }
+ DROPBITS(2);
+ break;
+ case STORED:
+ BYTEBITS(); /* go to byte boundary */
+ NEEDBITS(32);
+ if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
+ strm->msg = (char *)"invalid stored block lengths";
+ state->mode = BAD;
+ break;
+ }
+ state->length = (unsigned)hold & 0xffff;
+ Tracev((stderr, "inflate: stored length %u\n",
+ state->length));
+ INITBITS();
+ state->mode = COPY_;
+ if (flush == Z_TREES) goto inf_leave;
+ case COPY_:
+ state->mode = COPY;
+ case COPY:
+ copy = state->length;
+ if (copy) {
+ if (copy > have) copy = have;
+ if (copy > left) copy = left;
+ if (copy == 0) goto inf_leave;
+ zmemcpy(put, next, copy);
+ have -= copy;
+ next += copy;
+ left -= copy;
+ put += copy;
+ state->length -= copy;
+ break;
+ }
+ Tracev((stderr, "inflate: stored end\n"));
+ state->mode = TYPE;
+ break;
+ case TABLE:
+ NEEDBITS(14);
+ state->nlen = BITS(5) + 257;
+ DROPBITS(5);
+ state->ndist = BITS(5) + 1;
+ DROPBITS(5);
+ state->ncode = BITS(4) + 4;
+ DROPBITS(4);
+#ifndef PKZIP_BUG_WORKAROUND
+ if (state->nlen > 286 || state->ndist > 30) {
+ strm->msg = (char *)"too many length or distance symbols";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ Tracev((stderr, "inflate: table sizes ok\n"));
+ state->have = 0;
+ state->mode = LENLENS;
+ case LENLENS:
+ while (state->have < state->ncode) {
+ NEEDBITS(3);
+ state->lens[order[state->have++]] = (unsigned short)BITS(3);
+ DROPBITS(3);
+ }
+ while (state->have < 19)
+ state->lens[order[state->have++]] = 0;
+ state->next = state->codes;
+ state->lencode = (const code FAR *)(state->next);
+ state->lenbits = 7;
+ ret = inflate_table(CODES, state->lens, 19, &(state->next),
+ &(state->lenbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid code lengths set";
+ state->mode = BAD;
+ break;
+ }
+ Tracev((stderr, "inflate: code lengths ok\n"));
+ state->have = 0;
+ state->mode = CODELENS;
+ case CODELENS:
+ while (state->have < state->nlen + state->ndist) {
+ for (;;) {
+ here = state->lencode[BITS(state->lenbits)];
+ if ((unsigned)(here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if (here.val < 16) {
+ DROPBITS(here.bits);
+ state->lens[state->have++] = here.val;
+ }
+ else {
+ if (here.val == 16) {
+ NEEDBITS(here.bits + 2);
+ DROPBITS(here.bits);
+ if (state->have == 0) {
+ strm->msg = (char *)"invalid bit length repeat";
+ state->mode = BAD;
+ break;
+ }
+ len = state->lens[state->have - 1];
+ copy = 3 + BITS(2);
+ DROPBITS(2);
+ }
+ else if (here.val == 17) {
+ NEEDBITS(here.bits + 3);
+ DROPBITS(here.bits);
+ len = 0;
+ copy = 3 + BITS(3);
+ DROPBITS(3);
+ }
+ else {
+ NEEDBITS(here.bits + 7);
+ DROPBITS(here.bits);
+ len = 0;
+ copy = 11 + BITS(7);
+ DROPBITS(7);
+ }
+ if (state->have + copy > state->nlen + state->ndist) {
+ strm->msg = (char *)"invalid bit length repeat";
+ state->mode = BAD;
+ break;
+ }
+ while (copy--)
+ state->lens[state->have++] = (unsigned short)len;
+ }
+ }
+
+ /* handle error breaks in while */
+ if (state->mode == BAD) break;
+
+ /* check for end-of-block code (better have one) */
+ if (state->lens[256] == 0) {
+ strm->msg = (char *)"invalid code -- missing end-of-block";
+ state->mode = BAD;
+ break;
+ }
+
+ /* build code tables -- note: do not change the lenbits or distbits
+ values here (9 and 6) without reading the comments in inftrees.h
+ concerning the ENOUGH constants, which depend on those values */
+ state->next = state->codes;
+ state->lencode = (const code FAR *)(state->next);
+ state->lenbits = 9;
+ ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
+ &(state->lenbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid literal/lengths set";
+ state->mode = BAD;
+ break;
+ }
+ state->distcode = (const code FAR *)(state->next);
+ state->distbits = 6;
+ ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
+ &(state->next), &(state->distbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid distances set";
+ state->mode = BAD;
+ break;
+ }
+ Tracev((stderr, "inflate: codes ok\n"));
+ state->mode = LEN_;
+ if (flush == Z_TREES) goto inf_leave;
+ case LEN_:
+ state->mode = LEN;
+ case LEN:
+ if (have >= 6 && left >= 258) {
+ RESTORE();
+ inflate_fast(strm, out);
+ LOAD();
+ if (state->mode == TYPE)
+ state->back = -1;
+ break;
+ }
+ state->back = 0;
+ for (;;) {
+ here = state->lencode[BITS(state->lenbits)];
+ if ((unsigned)(here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if (here.op && (here.op & 0xf0) == 0) {
+ last = here;
+ for (;;) {
+ here = state->lencode[last.val +
+ (BITS(last.bits + last.op) >> last.bits)];
+ if ((unsigned)(last.bits + here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ DROPBITS(last.bits);
+ state->back += last.bits;
+ }
+ DROPBITS(here.bits);
+ state->back += here.bits;
+ state->length = (unsigned)here.val;
+ if ((int)(here.op) == 0) {
+ Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ "inflate: literal '%c'\n" :
+ "inflate: literal 0x%02x\n", here.val));
+ state->mode = LIT;
+ break;
+ }
+ if (here.op & 32) {
+ Tracevv((stderr, "inflate: end of block\n"));
+ state->back = -1;
+ state->mode = TYPE;
+ break;
+ }
+ if (here.op & 64) {
+ strm->msg = (char *)"invalid literal/length code";
+ state->mode = BAD;
+ break;
+ }
+ state->extra = (unsigned)(here.op) & 15;
+ state->mode = LENEXT;
+ case LENEXT:
+ if (state->extra) {
+ NEEDBITS(state->extra);
+ state->length += BITS(state->extra);
+ DROPBITS(state->extra);
+ state->back += state->extra;
+ }
+ Tracevv((stderr, "inflate: length %u\n", state->length));
+ state->was = state->length;
+ state->mode = DIST;
+ case DIST:
+ for (;;) {
+ here = state->distcode[BITS(state->distbits)];
+ if ((unsigned)(here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if ((here.op & 0xf0) == 0) {
+ last = here;
+ for (;;) {
+ here = state->distcode[last.val +
+ (BITS(last.bits + last.op) >> last.bits)];
+ if ((unsigned)(last.bits + here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ DROPBITS(last.bits);
+ state->back += last.bits;
+ }
+ DROPBITS(here.bits);
+ state->back += here.bits;
+ if (here.op & 64) {
+ strm->msg = (char *)"invalid distance code";
+ state->mode = BAD;
+ break;
+ }
+ state->offset = (unsigned)here.val;
+ state->extra = (unsigned)(here.op) & 15;
+ state->mode = DISTEXT;
+ case DISTEXT:
+ if (state->extra) {
+ NEEDBITS(state->extra);
+ state->offset += BITS(state->extra);
+ DROPBITS(state->extra);
+ state->back += state->extra;
+ }
+#ifdef INFLATE_STRICT
+ if (state->offset > state->dmax) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ Tracevv((stderr, "inflate: distance %u\n", state->offset));
+ state->mode = MATCH;
+ case MATCH:
+ if (left == 0) goto inf_leave;
+ copy = out - left;
+ if (state->offset > copy) { /* copy from window */
+ copy = state->offset - copy;
+ if (copy > state->whave) {
+ if (state->sane) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+ Trace((stderr, "inflate.c too far\n"));
+ copy -= state->whave;
+ if (copy > state->length) copy = state->length;
+ if (copy > left) copy = left;
+ left -= copy;
+ state->length -= copy;
+ do {
+ *put++ = 0;
+ } while (--copy);
+ if (state->length == 0) state->mode = LEN;
+ break;
+#endif
+ }
+ if (copy > state->wnext) {
+ copy -= state->wnext;
+ from = state->window + (state->wsize - copy);
+ }
+ else
+ from = state->window + (state->wnext - copy);
+ if (copy > state->length) copy = state->length;
+ }
+ else { /* copy from output */
+ from = put - state->offset;
+ copy = state->length;
+ }
+ if (copy > left) copy = left;
+ left -= copy;
+ state->length -= copy;
+ do {
+ *put++ = *from++;
+ } while (--copy);
+ if (state->length == 0) state->mode = LEN;
+ break;
+ case LIT:
+ if (left == 0) goto inf_leave;
+ *put++ = (unsigned char)(state->length);
+ left--;
+ state->mode = LEN;
+ break;
+ case CHECK:
+ if (state->wrap) {
+ NEEDBITS(32);
+ out -= left;
+ strm->total_out += out;
+ state->total += out;
+ if ((state->wrap & 4) && out)
+ strm->adler = state->check =
+ UPDATE(state->check, put - out, out);
+ out = left;
+ if ((state->wrap & 4) && (
+#ifdef GUNZIP
+ state->flags ? hold :
+#endif
+ ZSWAP32(hold)) != state->check) {
+ strm->msg = (char *)"incorrect data check";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ Tracev((stderr, "inflate: check matches trailer\n"));
+ }
+#ifdef GUNZIP
+ state->mode = LENGTH;
+ case LENGTH:
+ if (state->wrap && state->flags) {
+ NEEDBITS(32);
+ if (hold != (state->total & 0xffffffffUL)) {
+ strm->msg = (char *)"incorrect length check";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ Tracev((stderr, "inflate: length matches trailer\n"));
+ }
+#endif
+ state->mode = DONE;
+ case DONE:
+ ret = Z_STREAM_END;
+ goto inf_leave;
+ case BAD:
+ ret = Z_DATA_ERROR;
+ goto inf_leave;
+ case MEM:
+ return Z_MEM_ERROR;
+ case SYNC:
+ default:
+ return Z_STREAM_ERROR;
+ }
+
+ /*
+ Return from inflate(), updating the total counts and the check value.
+ If there was no progress during the inflate() call, return a buffer
+ error. Call updatewindow() to create and/or update the window state.
+ Note: a memory error from inflate() is non-recoverable.
+ */
+ inf_leave:
+ RESTORE();
+ if (state->wsize || (out != strm->avail_out && state->mode < BAD &&
+ (state->mode < CHECK || flush != Z_FINISH)))
+ if (updatewindow(strm, strm->next_out, out - strm->avail_out)) {
+ state->mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ in -= strm->avail_in;
+ out -= strm->avail_out;
+ strm->total_in += in;
+ strm->total_out += out;
+ state->total += out;
+ if ((state->wrap & 4) && out)
+ strm->adler = state->check =
+ UPDATE(state->check, strm->next_out - out, out);
+ strm->data_type = (int)state->bits + (state->last ? 64 : 0) +
+ (state->mode == TYPE ? 128 : 0) +
+ (state->mode == LEN_ || state->mode == COPY_ ? 256 : 0);
+ if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
+ ret = Z_BUF_ERROR;
+ return ret;
+}
+
+int ZEXPORT inflateEnd(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (state->window != Z_NULL) ZFREE(strm, state->window);
+ ZFREE(strm, strm->state);
+ strm->state = Z_NULL;
+ Tracev((stderr, "inflate: end\n"));
+ return Z_OK;
+}
+
+int ZEXPORT inflateGetDictionary(strm, dictionary, dictLength)
+z_streamp strm;
+Bytef *dictionary;
+uInt *dictLength;
+{
+ struct inflate_state FAR *state;
+
+ /* check state */
+ if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+
+ /* copy dictionary */
+ if (state->whave && dictionary != Z_NULL) {
+ zmemcpy(dictionary, state->window + state->wnext,
+ state->whave - state->wnext);
+ zmemcpy(dictionary + state->whave - state->wnext,
+ state->window, state->wnext);
+ }
+ if (dictLength != Z_NULL)
+ *dictLength = state->whave;
+ return Z_OK;
+}
+
+int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
+z_streamp strm;
+const Bytef *dictionary;
+uInt dictLength;
+{
+ struct inflate_state FAR *state;
+ unsigned long dictid;
+ int ret;
+
+ /* check state */
+ if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (state->wrap != 0 && state->mode != DICT)
+ return Z_STREAM_ERROR;
+
+ /* check for correct dictionary identifier */
+ if (state->mode == DICT) {
+ dictid = adler32(0L, Z_NULL, 0);
+ dictid = adler32(dictid, dictionary, dictLength);
+ if (dictid != state->check)
+ return Z_DATA_ERROR;
+ }
+
+ /* copy dictionary to window using updatewindow(), which will amend the
+ existing dictionary if appropriate */
+ ret = updatewindow(strm, dictionary + dictLength, dictLength);
+ if (ret) {
+ state->mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ state->havedict = 1;
+ Tracev((stderr, "inflate: dictionary set\n"));
+ return Z_OK;
+}
+
+int ZEXPORT inflateGetHeader(strm, head)
+z_streamp strm;
+gz_headerp head;
+{
+ struct inflate_state FAR *state;
+
+ /* check state */
+ if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;
+
+ /* save header structure */
+ state->head = head;
+ head->done = 0;
+ return Z_OK;
+}
+
+/*
+ Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found
+ or when out of input. When called, *have is the number of pattern bytes
+ found in order so far, in 0..3. On return *have is updated to the new
+ state. If on return *have equals four, then the pattern was found and the
+ return value is how many bytes were read including the last byte of the
+ pattern. If *have is less than four, then the pattern has not been found
+ yet and the return value is len. In the latter case, syncsearch() can be
+ called again with more data and the *have state. *have is initialized to
+ zero for the first call.
+ */
+local unsigned syncsearch(have, buf, len)
+unsigned FAR *have;
+const unsigned char FAR *buf;
+unsigned len;
+{
+ unsigned got;
+ unsigned next;
+
+ got = *have;
+ next = 0;
+ while (next < len && got < 4) {
+ if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
+ got++;
+ else if (buf[next])
+ got = 0;
+ else
+ got = 4 - got;
+ next++;
+ }
+ *have = got;
+ return next;
+}
+
+int ZEXPORT inflateSync(strm)
+z_streamp strm;
+{
+ unsigned len; /* number of bytes to look at or looked at */
+ unsigned long in, out; /* temporary to save total_in and total_out */
+ unsigned char buf[4]; /* to restore bit buffer to byte string */
+ struct inflate_state FAR *state;
+
+ /* check parameters */
+ if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;
+
+ /* if first time, start search in bit buffer */
+ if (state->mode != SYNC) {
+ state->mode = SYNC;
+ state->hold <<= state->bits & 7;
+ state->bits -= state->bits & 7;
+ len = 0;
+ while (state->bits >= 8) {
+ buf[len++] = (unsigned char)(state->hold);
+ state->hold >>= 8;
+ state->bits -= 8;
+ }
+ state->have = 0;
+ syncsearch(&(state->have), buf, len);
+ }
+
+ /* search available input */
+ len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
+ strm->avail_in -= len;
+ strm->next_in += len;
+ strm->total_in += len;
+
+ /* return no joy or set up to restart inflate() on a new block */
+ if (state->have != 4) return Z_DATA_ERROR;
+ in = strm->total_in; out = strm->total_out;
+ inflateReset(strm);
+ strm->total_in = in; strm->total_out = out;
+ state->mode = TYPE;
+ return Z_OK;
+}
+
+/*
+ Returns true if inflate is currently at the end of a block generated by
+ Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
+ implementation to provide an additional safety check. PPP uses
+ Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
+ block. When decompressing, PPP checks that at the end of input packet,
+ inflate is waiting for these length bytes.
+ */
+int ZEXPORT inflateSyncPoint(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+
+ if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ return state->mode == STORED && state->bits == 0;
+}
+
+int ZEXPORT inflateCopy(dest, source)
+z_streamp dest;
+z_streamp source;
+{
+ struct inflate_state FAR *state;
+ struct inflate_state FAR *copy;
+ unsigned char FAR *window;
+ unsigned wsize;
+
+ /* check input */
+ if (inflateStateCheck(source) || dest == Z_NULL)
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)source->state;
+
+ /* allocate space */
+ copy = (struct inflate_state FAR *)
+ ZALLOC(source, 1, sizeof(struct inflate_state));
+ if (copy == Z_NULL) return Z_MEM_ERROR;
+ window = Z_NULL;
+ if (state->window != Z_NULL) {
+ window = (unsigned char FAR *)
+ ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));
+ if (window == Z_NULL) {
+ ZFREE(source, copy);
+ return Z_MEM_ERROR;
+ }
+ }
+
+ /* copy state */
+ zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));
+ zmemcpy((voidpf)copy, (voidpf)state, sizeof(struct inflate_state));
+ copy->strm = dest;
+ if (state->lencode >= state->codes &&
+ state->lencode <= state->codes + ENOUGH - 1) {
+ copy->lencode = copy->codes + (state->lencode - state->codes);
+ copy->distcode = copy->codes + (state->distcode - state->codes);
+ }
+ copy->next = copy->codes + (state->next - state->codes);
+ if (window != Z_NULL) {
+ wsize = 1U << state->wbits;
+ zmemcpy(window, state->window, wsize);
+ }
+ copy->window = window;
+ dest->state = (struct internal_state FAR *)copy;
+ return Z_OK;
+}
+
+int ZEXPORT inflateUndermine(strm, subvert)
+z_streamp strm;
+int subvert;
+{
+ struct inflate_state FAR *state;
+
+ if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+ state->sane = !subvert;
+ return Z_OK;
+#else
+ (void)subvert;
+ state->sane = 1;
+ return Z_DATA_ERROR;
+#endif
+}
+
+int ZEXPORT inflateValidate(strm, check)
+z_streamp strm;
+int check;
+{
+ struct inflate_state FAR *state;
+
+ if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (check)
+ state->wrap |= 4;
+ else
+ state->wrap &= ~4;
+ return Z_OK;
+}
+
+long ZEXPORT inflateMark(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+
+ if (inflateStateCheck(strm))
+ return -(1L << 16);
+ state = (struct inflate_state FAR *)strm->state;
+ return (long)(((unsigned long)((long)state->back)) << 16) +
+ (state->mode == COPY ? state->length :
+ (state->mode == MATCH ? state->was - state->length : 0));
+}
+
+unsigned long ZEXPORT inflateCodesUsed(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+ if (inflateStateCheck(strm)) return (unsigned long)-1;
+ state = (struct inflate_state FAR *)strm->state;
+ return (unsigned long)(state->next - state->codes);
+}
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/inflate.h
@@ -1,1 +1,126 @@
+/* inflate.h -- internal inflate state definition
+ * Copyright (C) 1995-2016 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* define NO_GZIP when compiling if you want to disable gzip header and
+ trailer decoding by inflate(). NO_GZIP would be used to avoid linking in
+ the crc code when it is not needed. For shared libraries, gzip decoding
+ should be left enabled. */
+#ifndef NO_GZIP
+# define GUNZIP
+#endif
+
+/* Possible inflate modes between inflate() calls */
+typedef enum {
+ HEAD = 16180, /* i: waiting for magic header */
+ FLAGS, /* i: waiting for method and flags (gzip) */
+ TIME, /* i: waiting for modification time (gzip) */
+ OS, /* i: waiting for extra flags and operating system (gzip) */
+ EXLEN, /* i: waiting for extra length (gzip) */
+ EXTRA, /* i: waiting for extra bytes (gzip) */
+ NAME, /* i: waiting for end of file name (gzip) */
+ COMMENT, /* i: waiting for end of comment (gzip) */
+ HCRC, /* i: waiting for header crc (gzip) */
+ DICTID, /* i: waiting for dictionary check value */
+ DICT, /* waiting for inflateSetDictionary() call */
+ TYPE, /* i: waiting for type bits, including last-flag bit */
+ TYPEDO, /* i: same, but skip check to exit inflate on new block */
+ STORED, /* i: waiting for stored size (length and complement) */
+ COPY_, /* i/o: same as COPY below, but only first time in */
+ COPY, /* i/o: waiting for input or output to copy stored block */
+ TABLE, /* i: waiting for dynamic block table lengths */
+ LENLENS, /* i: waiting for code length code lengths */
+ CODELENS, /* i: waiting for length/lit and distance code lengths */
+ LEN_, /* i: same as LEN below, but only first time in */
+ LEN, /* i: waiting for length/lit/eob code */
+ LENEXT, /* i: waiting for length extra bits */
+ DIST, /* i: waiting for distance code */
+ DISTEXT, /* i: waiting for distance extra bits */
+ MATCH, /* o: waiting for output space to copy string */
+ LIT, /* o: waiting for output space to write literal */
+ CHECK, /* i: waiting for 32-bit check value */
+ LENGTH, /* i: waiting for 32-bit length (gzip) */
+ DONE, /* finished check, done -- remain here until reset */
+ BAD, /* got a data error -- remain here until reset */
+ MEM, /* got an inflate() memory error -- remain here until reset */
+ SYNC /* looking for synchronization bytes to restart inflate() */
+} inflate_mode;
+
+/*
+ State transitions between above modes -
+
+ (most modes can go to BAD or MEM on error -- not shown for clarity)
+
+ Process header:
+ HEAD -> (gzip) or (zlib) or (raw)
+ (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME -> COMMENT ->
+ HCRC -> TYPE
+ (zlib) -> DICTID or TYPE
+ DICTID -> DICT -> TYPE
+ (raw) -> TYPEDO
+ Read deflate blocks:
+ TYPE -> TYPEDO -> STORED or TABLE or LEN_ or CHECK
+ STORED -> COPY_ -> COPY -> TYPE
+ TABLE -> LENLENS -> CODELENS -> LEN_
+ LEN_ -> LEN
+ Read deflate codes in fixed or dynamic block:
+ LEN -> LENEXT or LIT or TYPE
+ LENEXT -> DIST -> DISTEXT -> MATCH -> LEN
+ LIT -> LEN
+ Process trailer:
+ CHECK -> LENGTH -> DONE
+ */
+
+/* State maintained between inflate() calls -- approximately 7K bytes, not
+ including the allocated sliding window, which is up to 32K bytes. */
+struct inflate_state {
+ z_streamp strm; /* pointer back to this zlib stream */
+ inflate_mode mode; /* current inflate mode */
+ int last; /* true if processing last block */
+ int wrap; /* bit 0 true for zlib, bit 1 true for gzip,
+ bit 2 true to validate check value */
+ int havedict; /* true if dictionary provided */
+ int flags; /* gzip header method and flags (0 if zlib) */
+ unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */
+ unsigned long check; /* protected copy of check value */
+ unsigned long total; /* protected copy of output count */
+ gz_headerp head; /* where to save gzip header information */
+ /* sliding window */
+ unsigned wbits; /* log base 2 of requested window size */
+ unsigned wsize; /* window size or zero if not using window */
+ unsigned whave; /* valid bytes in the window */
+ unsigned wnext; /* window write index */
+ unsigned char FAR *window; /* allocated sliding window, if needed */
+ /* bit accumulator */
+ unsigned long hold; /* input bit accumulator */
+ unsigned bits; /* number of bits in "in" */
+ /* for string and stored block copying */
+ unsigned length; /* literal or length of data to copy */
+ unsigned offset; /* distance back to copy string from */
+ /* for table and code decoding */
+ unsigned extra; /* extra bits needed */
+ /* fixed and dynamic code tables */
+ code const FAR *lencode; /* starting table for length/literal codes */
+ code const FAR *distcode; /* starting table for distance codes */
+ unsigned lenbits; /* index bits for lencode */
+ unsigned distbits; /* index bits for distcode */
+ /* dynamic table building */
+ unsigned ncode; /* number of code length code lengths */
+ unsigned nlen; /* number of length code lengths */
+ unsigned ndist; /* number of distance code lengths */
+ unsigned have; /* number of code lengths in lens[] */
+ code FAR *next; /* next available space in codes[] */
+ unsigned short lens[320]; /* temporary storage for code lengths */
+ unsigned short work[288]; /* work area for code table building */
+ code codes[ENOUGH]; /* space for code tables */
+ int sane; /* if false, allow invalid distance too far */
+ int back; /* bits back of last unprocessed length/lit */
+ unsigned was; /* initial length of match */
+};
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/inftrees.c
@@ -1,1 +1,305 @@
-
+/* inftrees.c -- generate Huffman trees for efficient decoding
+ * Copyright (C) 1995-2017 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+
+#define MAXBITS 15
+
+const char inflate_copyright[] =
+ " inflate 1.2.11 Copyright 1995-2017 Mark Adler ";
+/*
+ If you use the zlib library in a product, an acknowledgment is welcome
+ in the documentation of your product. If for some reason you cannot
+ include such an acknowledgment, I would appreciate that you keep this
+ copyright string in the executable of your product.
+ */
+
+/*
+ Build a set of tables to decode the provided canonical Huffman code.
+ The code lengths are lens[0..codes-1]. The result starts at *table,
+ whose indices are 0..2^bits-1. work is a writable array of at least
+ lens shorts, which is used as a work area. type is the type of code
+ to be generated, CODES, LENS, or DISTS. On return, zero is success,
+ -1 is an invalid code, and +1 means that ENOUGH isn't enough. table
+ on return points to the next available entry's address. bits is the
+ requested root table index bits, and on return it is the actual root
+ table index bits. It will differ if the request is greater than the
+ longest code or if it is less than the shortest code.
+ */
+int ZLIB_INTERNAL inflate_table(type, lens, codes, table, bits, work)
+codetype type;
+unsigned short FAR *lens;
+unsigned codes;
+code FAR * FAR *table;
+unsigned FAR *bits;
+unsigned short FAR *work;
+{
+ unsigned len; /* a code's length in bits */
+ unsigned sym; /* index of code symbols */
+ unsigned min, max; /* minimum and maximum code lengths */
+ unsigned root; /* number of index bits for root table */
+ unsigned curr; /* number of index bits for current table */
+ unsigned drop; /* code bits to drop for sub-table */
+ int left; /* number of prefix codes available */
+ unsigned used; /* code entries in table used */
+ unsigned huff; /* Huffman code */
+ unsigned incr; /* for incrementing code, index */
+ unsigned fill; /* index for replicating entries */
+ unsigned low; /* low bits for current root entry */
+ unsigned mask; /* mask for low root bits */
+ code here; /* table entry for duplication */
+ code FAR *next; /* next available space in table */
+ const unsigned short FAR *base; /* base value table to use */
+ const unsigned short FAR *extra; /* extra bits table to use */
+ unsigned match; /* use base and extra for symbol >= match */
+ unsigned short count[MAXBITS+1]; /* number of codes of each length */
+ unsigned short offs[MAXBITS+1]; /* offsets in table for each length */
+ static const unsigned short lbase[31] = { /* Length codes 257..285 base */
+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
+ static const unsigned short lext[31] = { /* Length codes 257..285 extra */
+ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+ 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 77, 202};
+ static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+ 8193, 12289, 16385, 24577, 0, 0};
+ static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
+ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+ 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+ 28, 28, 29, 29, 64, 64};
+
+ /*
+ Process a set of code lengths to create a canonical Huffman code. The
+ code lengths are lens[0..codes-1]. Each length corresponds to the
+ symbols 0..codes-1. The Huffman code is generated by first sorting the
+ symbols by length from short to long, and retaining the symbol order
+ for codes with equal lengths. Then the code starts with all zero bits
+ for the first code of the shortest length, and the codes are integer
+ increments for the same length, and zeros are appended as the length
+ increases. For the deflate format, these bits are stored backwards
+ from their more natural integer increment ordering, and so when the
+ decoding tables are built in the large loop below, the integer codes
+ are incremented backwards.
+
+ This routine assumes, but does not check, that all of the entries in
+ lens[] are in the range 0..MAXBITS. The caller must assure this.
+ 1..MAXBITS is interpreted as that code length. zero means that that
+ symbol does not occur in this code.
+
+ The codes are sorted by computing a count of codes for each length,
+ creating from that a table of starting indices for each length in the
+ sorted table, and then entering the symbols in order in the sorted
+ table. The sorted table is work[], with that space being provided by
+ the caller.
+
+ The length counts are used for other purposes as well, i.e. finding
+ the minimum and maximum length codes, determining if there are any
+ codes at all, checking for a valid set of lengths, and looking ahead
+ at length counts to determine sub-table sizes when building the
+ decoding tables.
+ */
+
+ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+ for (len = 0; len <= MAXBITS; len++)
+ count[len] = 0;
+ for (sym = 0; sym < codes; sym++)
+ count[lens[sym]]++;
+
+ /* bound code lengths, force root to be within code lengths */
+ root = *bits;
+ for (max = MAXBITS; max >= 1; max--)
+ if (count[max] != 0) break;
+ if (root > max) root = max;
+ if (max == 0) { /* no symbols to code at all */
+ here.op = (unsigned char)64; /* invalid code marker */
+ here.bits = (unsigned char)1;
+ here.val = (unsigned short)0;
+ *(*table)++ = here; /* make a table to force an error */
+ *(*table)++ = here;
+ *bits = 1;
+ return 0; /* no symbols, but wait for decoding to report error */
+ }
+ for (min = 1; min < max; min++)
+ if (count[min] != 0) break;
+ if (root < min) root = min;
+
+ /* check for an over-subscribed or incomplete set of lengths */
+ left = 1;
+ for (len = 1; len <= MAXBITS; len++) {
+ left <<= 1;
+ left -= count[len];
+ if (left < 0) return -1; /* over-subscribed */
+ }
+ if (left > 0 && (type == CODES || max != 1))
+ return -1; /* incomplete set */
+
+ /* generate offsets into symbol table for each length for sorting */
+ offs[1] = 0;
+ for (len = 1; len < MAXBITS; len++)
+ offs[len + 1] = offs[len] + count[len];
+
+ /* sort symbols by length, by symbol order within each length */
+ for (sym = 0; sym < codes; sym++)
+ if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
+
+ /*
+ Create and fill in decoding tables. In this loop, the table being
+ filled is at next and has curr index bits. The code being used is huff
+ with length len. That code is converted to an index by dropping drop
+ bits off of the bottom. For codes where len is less than drop + curr,
+ those top drop + curr - len bits are incremented through all values to
+ fill the table with replicated entries.
+
+ root is the number of index bits for the root table. When len exceeds
+ root, sub-tables are created pointed to by the root entry with an index
+ of the low root bits of huff. This is saved in low to check for when a
+ new sub-table should be started. drop is zero when the root table is
+ being filled, and drop is root when sub-tables are being filled.
+
+ When a new sub-table is needed, it is necessary to look ahead in the
+ code lengths to determine what size sub-table is needed. The length
+ counts are used for this, and so count[] is decremented as codes are
+ entered in the tables.
+
+ used keeps track of how many table entries have been allocated from the
+ provided *table space. It is checked for LENS and DIST tables against
+ the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+ the initial root table size constants. See the comments in inftrees.h
+ for more information.
+
+ sym increments through all symbols, and the loop terminates when
+ all codes of length max, i.e. all codes, have been processed. This
+ routine permits incomplete codes, so another loop after this one fills
+ in the rest of the decoding tables with invalid code markers.
+ */
+
+ /* set up for code type */
+ switch (type) {
+ case CODES:
+ base = extra = work; /* dummy value--not used */
+ match = 20;
+ break;
+ case LENS:
+ base = lbase;
+ extra = lext;
+ match = 257;
+ break;
+ default: /* DISTS */
+ base = dbase;
+ extra = dext;
+ match = 0;
+ }
+
+ /* initialize state for loop */
+ huff = 0; /* starting code */
+ sym = 0; /* starting code symbol */
+ len = min; /* starting code length */
+ next = *table; /* current table to fill in */
+ curr = root; /* current table index bits */
+ drop = 0; /* current bits to drop from code for index */
+ low = (unsigned)(-1); /* trigger new sub-table when len > root */
+ used = 1U << root; /* use root table entries */
+ mask = used - 1; /* mask for comparing low */
+
+ /* check available table space */
+ if ((type == LENS && used > ENOUGH_LENS) ||
+ (type == DISTS && used > ENOUGH_DISTS))
+ return 1;
+
+ /* process all codes and make table entries */
+ for (;;) {
+ /* create table entry */
+ here.bits = (unsigned char)(len - drop);
+ if (work[sym] + 1U < match) {
+ here.op = (unsigned char)0;
+ here.val = work[sym];
+ }
+ else if (work[sym] >= match) {
+ here.op = (unsigned char)(extra[work[sym] - match]);
+ here.val = base[work[sym] - match];
+ }
+ else {
+ here.op = (unsigned char)(32 + 64); /* end of block */
+ here.val = 0;
+ }
+
+ /* replicate for those indices with low len bits equal to huff */
+ incr = 1U << (len - drop);
+ fill = 1U << curr;
+ min = fill; /* save offset to next table */
+ do {
+ fill -= incr;
+ next[(huff >> drop) + fill] = here;
+ } while (fill != 0);
+
+ /* backwards increment the len-bit code huff */
+ incr = 1U << (len - 1);
+ while (huff & incr)
+ incr >>= 1;
+ if (incr != 0) {
+ huff &= incr - 1;
+ huff += incr;
+ }
+ else
+ huff = 0;
+
+ /* go to next symbol, update count, len */
+ sym++;
+ if (--(count[len]) == 0) {
+ if (len == max) break;
+ len = lens[work[sym]];
+ }
+
+ /* create new sub-table if needed */
+ if (len > root && (huff & mask) != low) {
+ /* if first time, transition to sub-tables */
+ if (drop == 0)
+ drop = root;
+
+ /* increment past last table */
+ next += min; /* here min is 1 << curr */
+
+ /* determine length of next table */
+ curr = len - drop;
+ left = (int)(1 << curr);
+ while (curr + drop < max) {
+ left -= count[curr + drop];
+ if (left <= 0) break;
+ curr++;
+ left <<= 1;
+ }
+
+ /* check for enough space */
+ used += 1U << curr;
+ if ((type == LENS && used > ENOUGH_LENS) ||
+ (type == DISTS && used > ENOUGH_DISTS))
+ return 1;
+
+ /* point entry in root table to sub-table */
+ low = huff & mask;
+ (*table)[low].op = (unsigned char)curr;
+ (*table)[low].bits = (unsigned char)root;
+ (*table)[low].val = (unsigned short)(next - *table);
+ }
+ }
+
+ /* fill in remaining table entry if code is incomplete (guaranteed to have
+ at most one remaining entry, since if the code is incomplete, the
+ maximum code length that was allowed to get this far is one bit) */
+ if (huff != 0) {
+ here.op = (unsigned char)64; /* invalid code marker */
+ here.bits = (unsigned char)(len - drop);
+ here.val = (unsigned short)0;
+ next[huff] = here;
+ }
+
+ /* set return parameters */
+ *table += used;
+ *bits = root;
+ return 0;
+}
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/inftrees.h
@@ -1,1 +1,63 @@
+/* inftrees.h -- header to use inftrees.c
+ * Copyright (C) 1995-2005, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* Structure for decoding tables. Each entry provides either the
+ information needed to do the operation requested by the code that
+ indexed that table entry, or it provides a pointer to another
+ table that indexes more bits of the code. op indicates whether
+ the entry is a pointer to another table, a literal, a length or
+ distance, an end-of-block, or an invalid code. For a table
+ pointer, the low four bits of op is the number of index bits of
+ that table. For a length or distance, the low four bits of op
+ is the number of extra bits to get after the code. bits is
+ the number of bits in this code or part of the code to drop off
+ of the bit buffer. val is the actual byte to output in the case
+ of a literal, the base length or distance, or the offset from
+ the current table to the next table. Each entry is four bytes. */
+typedef struct {
+ unsigned char op; /* operation, extra bits, table bits */
+ unsigned char bits; /* bits in this part of the code */
+ unsigned short val; /* offset in table or code value */
+} code;
+
+/* op values as set by inflate_table():
+ 00000000 - literal
+ 0000tttt - table link, tttt != 0 is the number of table index bits
+ 0001eeee - length or distance, eeee is the number of extra bits
+ 01100000 - end of block
+ 01000000 - invalid code
+ */
+
+/* Maximum size of the dynamic table. The maximum number of code structures is
+ 1444, which is the sum of 852 for literal/length codes and 592 for distance
+ codes. These values were found by exhaustive searches using the program
+ examples/enough.c found in the zlib distribtution. The arguments to that
+ program are the number of symbols, the initial root table size, and the
+ maximum bit length of a code. "enough 286 9 15" for literal/length codes
+ returns returns 852, and "enough 30 6 15" for distance codes returns 592.
+ The initial root table size (9 or 6) is found in the fifth argument of the
+ inflate_table() calls in inflate.c and infback.c. If the root table size is
+ changed, then these maximum sizes would be need to be recalculated and
+ updated. */
+#define ENOUGH_LENS 852
+#define ENOUGH_DISTS 592
+#define ENOUGH (ENOUGH_LENS+ENOUGH_DISTS)
+
+/* Type of code to build for inflate_table() */
+typedef enum {
+ CODES,
+ LENS,
+ DISTS
+} codetype;
+
+int ZLIB_INTERNAL inflate_table OF((codetype type, unsigned short FAR *lens,
+ unsigned codes, code FAR * FAR *table,
+ unsigned FAR *bits, unsigned short FAR *work));
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/uncompr.c
@@ -1,1 +1,94 @@
+/* uncompr.c -- decompress a memory buffer
+ * Copyright (C) 1995-2003, 2010, 2014, 2016 Jean-loup Gailly, Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+/* @(#) $Id$ */
+
+#define ZLIB_INTERNAL
+#include "zlib.h"
+
+/* ===========================================================================
+ Decompresses the source buffer into the destination buffer. *sourceLen is
+ the byte length of the source buffer. Upon entry, *destLen is the total size
+ of the destination buffer, which must be large enough to hold the entire
+ uncompressed data. (The size of the uncompressed data must have been saved
+ previously by the compressor and transmitted to the decompressor by some
+ mechanism outside the scope of this compression library.) Upon exit,
+ *destLen is the size of the decompressed data and *sourceLen is the number
+ of source bytes consumed. Upon return, source + *sourceLen points to the
+ first unused input byte.
+
+ uncompress returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_BUF_ERROR if there was not enough room in the output buffer, or
+ Z_DATA_ERROR if the input data was corrupted, including if the input data is
+ an incomplete zlib stream.
+*/
+int ZEXPORT uncompress2 (dest, destLen, source, sourceLen)
+ Bytef *dest;
+ uLongf *destLen;
+ const Bytef *source;
+ uLong *sourceLen;
+{
+ z_stream stream;
+ int err;
+ const uInt max = (uInt)-1;
+ uLong len, left;
+ Byte buf[1]; /* for detection of incomplete stream when *destLen == 0 */
+
+ len = *sourceLen;
+ if (*destLen) {
+ left = *destLen;
+ *destLen = 0;
+ }
+ else {
+ left = 1;
+ dest = buf;
+ }
+
+ stream.next_in = (z_const Bytef *)source;
+ stream.avail_in = 0;
+ stream.zalloc = (alloc_func)0;
+ stream.zfree = (free_func)0;
+ stream.opaque = (voidpf)0;
+
+ err = inflateInit(&stream);
+ if (err != Z_OK) return err;
+
+ stream.next_out = dest;
+ stream.avail_out = 0;
+
+ do {
+ if (stream.avail_out == 0) {
+ stream.avail_out = left > (uLong)max ? max : (uInt)left;
+ left -= stream.avail_out;
+ }
+ if (stream.avail_in == 0) {
+ stream.avail_in = len > (uLong)max ? max : (uInt)len;
+ len -= stream.avail_in;
+ }
+ err = inflate(&stream, Z_NO_FLUSH);
+ } while (err == Z_OK);
+
+ *sourceLen -= len + stream.avail_in;
+ if (dest != buf)
+ *destLen = stream.total_out;
+ else if (stream.total_out && err == Z_BUF_ERROR)
+ left = 1;
+
+ inflateEnd(&stream);
+ return err == Z_STREAM_END ? Z_OK :
+ err == Z_NEED_DICT ? Z_DATA_ERROR :
+ err == Z_BUF_ERROR && left + stream.avail_out ? Z_DATA_ERROR :
+ err;
+}
+
+int ZEXPORT uncompress (dest, destLen, source, sourceLen)
+ Bytef *dest;
+ uLongf *destLen;
+ const Bytef *source;
+ uLong sourceLen;
+{
+ return uncompress2(dest, destLen, source, &sourceLen);
+}
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/zconf.h
@@ -1,1 +1,535 @@
-
+/* zconf.h -- configuration of the zlib compression library
+ * Copyright (C) 1995-2016 Jean-loup Gailly, Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZCONF_H
+#define ZCONF_H
+
+/*
+ * If you *really* need a unique prefix for all types and library functions,
+ * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
+ * Even better than compiling with -DZ_PREFIX would be to use configure to set
+ * this permanently in zconf.h using "./configure --zprefix".
+ */
+#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
+# define Z_PREFIX_SET
+
+/* all linked symbols and init macros */
+# define _dist_code z__dist_code
+# define _length_code z__length_code
+# define _tr_align z__tr_align
+# define _tr_flush_bits z__tr_flush_bits
+# define _tr_flush_block z__tr_flush_block
+# define _tr_init z__tr_init
+# define _tr_stored_block z__tr_stored_block
+# define _tr_tally z__tr_tally
+# define adler32 z_adler32
+# define adler32_combine z_adler32_combine
+# define adler32_combine64 z_adler32_combine64
+# define adler32_z z_adler32_z
+# ifndef Z_SOLO
+# define compress z_compress
+# define compress2 z_compress2
+# define compressBound z_compressBound
+# endif
+# define crc32 z_crc32
+# define crc32_combine z_crc32_combine
+# define crc32_combine64 z_crc32_combine64
+# define crc32_z z_crc32_z
+# define deflate z_deflate
+# define deflateBound z_deflateBound
+# define deflateCopy z_deflateCopy
+# define deflateEnd z_deflateEnd
+# define deflateGetDictionary z_deflateGetDictionary
+# define deflateInit z_deflateInit
+# define deflateInit2 z_deflateInit2
+# define deflateInit2_ z_deflateInit2_
+# define deflateInit_ z_deflateInit_
+# define deflateParams z_deflateParams
+# define deflatePending z_deflatePending
+# define deflatePrime z_deflatePrime
+# define deflateReset z_deflateReset
+# define deflateResetKeep z_deflateResetKeep
+# define deflateSetDictionary z_deflateSetDictionary
+# define deflateSetHeader z_deflateSetHeader
+# define deflateTune z_deflateTune
+# define deflate_copyright z_deflate_copyright
+# define get_crc_table z_get_crc_table
+# ifndef Z_SOLO
+# define gz_error z_gz_error
+# define gz_intmax z_gz_intmax
+# define gz_strwinerror z_gz_strwinerror
+# define gzbuffer z_gzbuffer
+# define gzclearerr z_gzclearerr
+# define gzclose z_gzclose
+# define gzclose_r z_gzclose_r
+# define gzclose_w z_gzclose_w
+# define gzdirect z_gzdirect
+# define gzdopen z_gzdopen
+# define gzeof z_gzeof
+# define gzerror z_gzerror
+# define gzflush z_gzflush
+# define gzfread z_gzfread
+# define gzfwrite z_gzfwrite
+# define gzgetc z_gzgetc
+# define gzgetc_ z_gzgetc_
+# define gzgets z_gzgets
+# define gzoffset z_gzoffset
+# define gzoffset64 z_gzoffset64
+# define gzopen z_gzopen
+# define gzopen64 z_gzopen64
+# ifdef _WIN32
+# define gzopen_w z_gzopen_w
+# endif
+# define gzprintf z_gzprintf
+# define gzputc z_gzputc
+# define gzputs z_gzputs
+# define gzread z_gzread
+# define gzrewind z_gzrewind
+# define gzseek z_gzseek
+# define gzseek64 z_gzseek64
+# define gzsetparams z_gzsetparams
+# define gztell z_gztell
+# define gztell64 z_gztell64
+# define gzungetc z_gzungetc
+# define gzvprintf z_gzvprintf
+# define gzwrite z_gzwrite
+# endif
+# define inflate z_inflate
+# define inflateBack z_inflateBack
+# define inflateBackEnd z_inflateBackEnd
+# define inflateBackInit z_inflateBackInit
+# define inflateBackInit_ z_inflateBackInit_
+# define inflateCodesUsed z_inflateCodesUsed
+# define inflateCopy z_inflateCopy
+# define inflateEnd z_inflateEnd
+# define inflateGetDictionary z_inflateGetDictionary
+# define inflateGetHeader z_inflateGetHeader
+# define inflateInit z_inflateInit
+# define inflateInit2 z_inflateInit2
+# define inflateInit2_ z_inflateInit2_
+# define inflateInit_ z_inflateInit_
+# define inflateMark z_inflateMark
+# define inflatePrime z_inflatePrime
+# define inflateReset z_inflateReset
+# define inflateReset2 z_inflateReset2
+# define inflateResetKeep z_inflateResetKeep
+# define inflateSetDictionary z_inflateSetDictionary
+# define inflateSync z_inflateSync
+# define inflateSyncPoint z_inflateSyncPoint
+# define inflateUndermine z_inflateUndermine
+# define inflateValidate z_inflateValidate
+# define inflate_copyright z_inflate_copyright
+# define inflate_fast z_inflate_fast
+# define inflate_table z_inflate_table
+# ifndef Z_SOLO
+# define uncompress z_uncompress
+# define uncompress2 z_uncompress2
+# endif
+# define zError z_zError
+# ifndef Z_SOLO
+# define zcalloc z_zcalloc
+# define zcfree z_zcfree
+# endif
+# define zlibCompileFlags z_zlibCompileFlags
+# define zlibVersion z_zlibVersion
+
+/* all zlib typedefs in zlib.h and zconf.h */
+# define Byte z_Byte
+# define Bytef z_Bytef
+# define alloc_func z_alloc_func
+# define charf z_charf
+# define free_func z_free_func
+# ifndef Z_SOLO
+# define gzFile z_gzFile
+# endif
+# define gz_header z_gz_header
+# define gz_headerp z_gz_headerp
+# define in_func z_in_func
+# define intf z_intf
+# define out_func z_out_func
+# define uInt z_uInt
+# define uIntf z_uIntf
+# define uLong z_uLong
+# define uLongf z_uLongf
+# define voidp z_voidp
+# define voidpc z_voidpc
+# define voidpf z_voidpf
+
+/* all zlib structs in zlib.h and zconf.h */
+# define gz_header_s z_gz_header_s
+# define internal_state z_internal_state
+
+#endif
+
+#if defined(__MSDOS__) && !defined(MSDOS)
+# define MSDOS
+#endif
+#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
+# define OS2
+#endif
+#if defined(_WINDOWS) && !defined(WINDOWS)
+# define WINDOWS
+#endif
+#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
+# ifndef WIN32
+# define WIN32
+# endif
+#endif
+#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
+# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
+# ifndef SYS16BIT
+# define SYS16BIT
+# endif
+# endif
+#endif
+
+/*
+ * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
+ * than 64k bytes at a time (needed on systems with 16-bit int).
+ */
+#ifdef SYS16BIT
+# define MAXSEG_64K
+#endif
+#ifdef MSDOS
+# define UNALIGNED_OK
+#endif
+
+#ifdef __STDC_VERSION__
+# ifndef STDC
+# define STDC
+# endif
+# if __STDC_VERSION__ >= 199901L
+# ifndef STDC99
+# define STDC99
+# endif
+# endif
+#endif
+#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
+# define STDC
+#endif
+#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
+# define STDC
+#endif
+#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
+# define STDC
+#endif
+#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
+# define STDC
+#endif
+
+#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
+# define STDC
+#endif
+
+#ifndef STDC
+# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
+# define const /* note: need a more gentle solution here */
+# endif
+#endif
+
+#if defined(ZLIB_CONST) && !defined(z_const)
+# define z_const const
+#else
+# define z_const
+#endif
+
+#ifdef Z_SOLO
+ typedef unsigned long z_size_t;
+#else
+# define z_longlong long long
+# if defined(NO_SIZE_T)
+ typedef unsigned NO_SIZE_T z_size_t;
+# elif defined(STDC)
+# include <stddef.h>
+ typedef size_t z_size_t;
+# else
+ typedef unsigned long z_size_t;
+# endif
+# undef z_longlong
+#endif
+
+/* Maximum value for memLevel in deflateInit2 */
+#ifndef MAX_MEM_LEVEL
+# ifdef MAXSEG_64K
+# define MAX_MEM_LEVEL 8
+# else
+# define MAX_MEM_LEVEL 9
+# endif
+#endif
+
+/* Maximum value for windowBits in deflateInit2 and inflateInit2.
+ * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
+ * created by gzip. (Files created by minigzip can still be extracted by
+ * gzip.)
+ */
+#ifndef MAX_WBITS
+# define MAX_WBITS 15 /* 32K LZ77 window */
+#endif
+
+/* The memory requirements for deflate are (in bytes):
+ (1 << (windowBits+2)) + (1 << (memLevel+9))
+ that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
+ plus a few kilobytes for small objects. For example, if you want to reduce
+ the default memory requirements from 256K to 128K, compile with
+ make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
+ Of course this will generally degrade compression (there's no free lunch).
+
+ The memory requirements for inflate are (in bytes) 1 << windowBits
+ that is, 32K for windowBits=15 (default value) plus about 7 kilobytes
+ for small objects.
+*/
+
+ /* Type declarations */
+
+#ifndef OF /* function prototypes */
+# ifdef STDC
+# define OF(args) args
+# else
+# define OF(args) ()
+# endif
+#endif
+
+#ifndef Z_ARG /* function prototypes for stdarg */
+# if defined(STDC) || defined(Z_HAVE_STDARG_H)
+# define Z_ARG(args) args
+# else
+# define Z_ARG(args) ()
+# endif
+#endif
+
+/* The following definitions for FAR are needed only for MSDOS mixed
+ * model programming (small or medium model with some far allocations).
+ * This was tested only with MSC; for other MSDOS compilers you may have
+ * to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
+ * just define FAR to be empty.
+ */
+#ifdef SYS16BIT
+# if defined(M_I86SM) || defined(M_I86MM)
+ /* MSC small or medium model */
+# define SMALL_MEDIUM
+# ifdef _MSC_VER
+# define FAR _far
+# else
+# define FAR far
+# endif
+# endif
+# if (defined(__SMALL__) || defined(__MEDIUM__))
+ /* Turbo C small or medium model */
+# define SMALL_MEDIUM
+# ifdef __BORLANDC__
+# define FAR _far
+# else
+# define FAR far
+# endif
+# endif
+#endif
+
+#if defined(WINDOWS) || defined(WIN32)
+ /* If building or using zlib as a DLL, define ZLIB_DLL.
+ * This is not mandatory, but it offers a little performance increase.
+ */
+# ifdef ZLIB_DLL
+# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
+# ifdef ZLIB_INTERNAL
+# define ZEXTERN extern __declspec(dllexport)
+# else
+# define ZEXTERN extern __declspec(dllimport)
+# endif
+# endif
+# endif /* ZLIB_DLL */
+ /* If building or using zlib with the WINAPI/WINAPIV calling convention,
+ * define ZLIB_WINAPI.
+ * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
+ */
+# ifdef ZLIB_WINAPI
+# ifdef FAR
+# undef FAR
+# endif
+# include <windows.h>
+ /* No need for _export, use ZLIB.DEF instead. */
+ /* For complete Windows compatibility, use WINAPI, not __stdcall. */
+# define ZEXPORT WINAPI
+# ifdef WIN32
+# define ZEXPORTVA WINAPIV
+# else
+# define ZEXPORTVA FAR CDECL
+# endif
+# endif
+#endif
+
+#if defined (__BEOS__)
+# ifdef ZLIB_DLL
+# ifdef ZLIB_INTERNAL
+# define ZEXPORT __declspec(dllexport)
+# define ZEXPORTVA __declspec(dllexport)
+# else
+# define ZEXPORT __declspec(dllimport)
+# define ZEXPORTVA __declspec(dllimport)
+# endif
+# endif
+#endif
+
+#ifndef ZEXTERN
+# define ZEXTERN extern
+#endif
+#ifndef ZEXPORT
+# define ZEXPORT
+#endif
+#ifndef ZEXPORTVA
+# define ZEXPORTVA
+#endif
+
+#ifndef FAR
+# define FAR
+#endif
+
+#if !defined(__MACTYPES__)
+typedef unsigned char Byte; /* 8 bits */
+#endif
+typedef unsigned int uInt; /* 16 bits or more */
+typedef unsigned long uLong; /* 32 bits or more */
+
+#ifdef SMALL_MEDIUM
+ /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
+# define Bytef Byte FAR
+#else
+ typedef Byte FAR Bytef;
+#endif
+typedef char FAR charf;
+typedef int FAR intf;
+typedef uInt FAR uIntf;
+typedef uLong FAR uLongf;
+
+#ifdef STDC
+ typedef void const *voidpc;
+ typedef void FAR *voidpf;
+ typedef void *voidp;
+#else
+ typedef Byte const *voidpc;
+ typedef Byte FAR *voidpf;
+ typedef Byte *voidp;
+#endif
+
+#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
+# include <limits.h>
+# if (UINT_MAX == 0xffffffffUL)
+# define Z_U4 unsigned
+# elif (ULONG_MAX == 0xffffffffUL)
+# define Z_U4 unsigned long
+# elif (USHRT_MAX == 0xffffffffUL)
+# define Z_U4 unsigned short
+# endif
+#endif
+
+#ifdef Z_U4
+ typedef Z_U4 z_crc_t;
+#else
+ typedef unsigned long z_crc_t;
+#endif
+
+#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */
+# define Z_HAVE_UNISTD_H
+#endif
+
+#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */
+# define Z_HAVE_STDARG_H
+#endif
+
+#ifdef STDC
+# ifndef Z_SOLO
+# include <sys/types.h> /* for off_t */
+# endif
+#endif
+
+#if defined(STDC) || defined(Z_HAVE_STDARG_H)
+# ifndef Z_SOLO
+# include <stdarg.h> /* for va_list */
+# endif
+#endif
+
+#ifdef _WIN32
+# ifndef Z_SOLO
+# include <stddef.h> /* for wchar_t */
+# endif
+#endif
+
+/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
+ * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
+ * though the former does not conform to the LFS document), but considering
+ * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
+ * equivalently requesting no 64-bit operations
+ */
+#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
+# undef _LARGEFILE64_SOURCE
+#endif
+
+#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
+# define Z_HAVE_UNISTD_H
+#endif
+#ifndef Z_SOLO
+# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
+# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
+# ifdef VMS
+# include <unixio.h> /* for off_t */
+# endif
+# ifndef z_off_t
+# define z_off_t off_t
+# endif
+# endif
+#endif
+
+#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
+# define Z_LFS64
+#endif
+
+#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
+# define Z_LARGE64
+#endif
+
+#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
+# define Z_WANT64
+#endif
+
+#if !defined(SEEK_SET) && !defined(Z_SOLO)
+# define SEEK_SET 0 /* Seek from beginning of file. */
+# define SEEK_CUR 1 /* Seek from current position. */
+# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
+#endif
+
+#ifndef z_off_t
+# define z_off_t long
+#endif
+
+#if !defined(_WIN32) && defined(Z_LARGE64)
+# define z_off64_t off64_t
+#else
+# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
+# define z_off64_t __int64
+# else
+# define z_off64_t z_off_t
+# endif
+#endif
+
+/* MVS linker does not support external names larger than 8 bytes */
+#if defined(__MVS__)
+ #pragma map(deflateInit_,"DEIN")
+ #pragma map(deflateInit2_,"DEIN2")
+ #pragma map(deflateEnd,"DEEND")
+ #pragma map(deflateBound,"DEBND")
+ #pragma map(inflateInit_,"ININ")
+ #pragma map(inflateInit2_,"ININ2")
+ #pragma map(inflateEnd,"INEND")
+ #pragma map(inflateSync,"INSY")
+ #pragma map(inflateSetDictionary,"INSEDI")
+ #pragma map(compressBound,"CMBND")
+ #pragma map(inflate_table,"INTABL")
+ #pragma map(inflate_fast,"INFA")
+ #pragma map(inflate_copyright,"INCOPY")
+#endif
+
+#endif /* ZCONF_H */
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/zlib.h
@@ -1,1 +1,1913 @@
-
+/* zlib.h -- interface of the 'zlib' general purpose compression library
+ version 1.2.11, January 15th, 2017
+
+ Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+
+ Jean-loup Gailly Mark Adler
+ jloup@gzip.org madler@alumni.caltech.edu
+
+
+ The data format used by the zlib library is described by RFCs (Request for
+ Comments) 1950 to 1952 in the files http://tools.ietf.org/html/rfc1950
+ (zlib format), rfc1951 (deflate format) and rfc1952 (gzip format).
+*/
+
+#ifndef ZLIB_H
+#define ZLIB_H
+
+#include "zconf.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define ZLIB_VERSION "1.2.11"
+#define ZLIB_VERNUM 0x12b0
+#define ZLIB_VER_MAJOR 1
+#define ZLIB_VER_MINOR 2
+#define ZLIB_VER_REVISION 11
+#define ZLIB_VER_SUBREVISION 0
+
+/*
+ The 'zlib' compression library provides in-memory compression and
+ decompression functions, including integrity checks of the uncompressed data.
+ This version of the library supports only one compression method (deflation)
+ but other algorithms will be added later and will have the same stream
+ interface.
+
+ Compression can be done in a single step if the buffers are large enough,
+ or can be done by repeated calls of the compression function. In the latter
+ case, the application must provide more input and/or consume the output
+ (providing more output space) before each call.
+
+ The compressed data format used by default by the in-memory functions is
+ the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped
+ around a deflate stream, which is itself documented in RFC 1951.
+
+ The library also supports reading and writing files in gzip (.gz) format
+ with an interface similar to that of stdio using the functions that start
+ with "gz". The gzip format is different from the zlib format. gzip is a
+ gzip wrapper, documented in RFC 1952, wrapped around a deflate stream.
+
+ This library can optionally read and write gzip and raw deflate streams in
+ memory as well.
+
+ The zlib format was designed to be compact and fast for use in memory
+ and on communications channels. The gzip format was designed for single-
+ file compression on file systems, has a larger header than zlib to maintain
+ directory information, and uses a different, slower check method than zlib.
+
+ The library does not install any signal handler. The decoder checks
+ the consistency of the compressed data, so the library should never crash
+ even in the case of corrupted input.
+*/
+
+typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
+typedef void (*free_func) OF((voidpf opaque, voidpf address));
+
+struct internal_state;
+
+typedef struct z_stream_s {
+ z_const Bytef *next_in; /* next input byte */
+ uInt avail_in; /* number of bytes available at next_in */
+ uLong total_in; /* total number of input bytes read so far */
+
+ Bytef *next_out; /* next output byte will go here */
+ uInt avail_out; /* remaining free space at next_out */
+ uLong total_out; /* total number of bytes output so far */
+
+ z_const char *msg; /* last error message, NULL if no error */
+ struct internal_state FAR *state; /* not visible by applications */
+
+ alloc_func zalloc; /* used to allocate the internal state */
+ free_func zfree; /* used to free the internal state */
+ voidpf opaque; /* private data object passed to zalloc and zfree */
+
+ int data_type; /* best guess about the data type: binary or text
+ for deflate, or the decoding state for inflate */
+ uLong adler; /* Adler-32 or CRC-32 value of the uncompressed data */
+ uLong reserved; /* reserved for future use */
+} z_stream;
+
+typedef z_stream FAR *z_streamp;
+
+/*
+ gzip header information passed to and from zlib routines. See RFC 1952
+ for more details on the meanings of these fields.
+*/
+typedef struct gz_header_s {
+ int text; /* true if compressed data believed to be text */
+ uLong time; /* modification time */
+ int xflags; /* extra flags (not used when writing a gzip file) */
+ int os; /* operating system */
+ Bytef *extra; /* pointer to extra field or Z_NULL if none */
+ uInt extra_len; /* extra field length (valid if extra != Z_NULL) */
+ uInt extra_max; /* space at extra (only when reading header) */
+ Bytef *name; /* pointer to zero-terminated file name or Z_NULL */
+ uInt name_max; /* space at name (only when reading header) */
+ Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */
+ uInt comm_max; /* space at comment (only when reading header) */
+ int hcrc; /* true if there was or will be a header crc */
+ int done; /* true when done reading gzip header (not used
+ when writing a gzip file) */
+} gz_header;
+
+typedef gz_header FAR *gz_headerp;
+
+/*
+ The application must update next_in and avail_in when avail_in has dropped
+ to zero. It must update next_out and avail_out when avail_out has dropped
+ to zero. The application must initialize zalloc, zfree and opaque before
+ calling the init function. All other fields are set by the compression
+ library and must not be updated by the application.
+
+ The opaque value provided by the application will be passed as the first
+ parameter for calls of zalloc and zfree. This can be useful for custom
+ memory management. The compression library attaches no meaning to the
+ opaque value.
+
+ zalloc must return Z_NULL if there is not enough memory for the object.
+ If zlib is used in a multi-threaded application, zalloc and zfree must be
+ thread safe. In that case, zlib is thread-safe. When zalloc and zfree are
+ Z_NULL on entry to the initialization function, they are set to internal
+ routines that use the standard library functions malloc() and free().
+
+ On 16-bit systems, the functions zalloc and zfree must be able to allocate
+ exactly 65536 bytes, but will not be required to allocate more than this if
+ the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers
+ returned by zalloc for objects of exactly 65536 bytes *must* have their
+ offset normalized to zero. The default allocation function provided by this
+ library ensures this (see zutil.c). To reduce memory requirements and avoid
+ any allocation of 64K objects, at the expense of compression ratio, compile
+ the library with -DMAX_WBITS=14 (see zconf.h).
+
+ The fields total_in and total_out can be used for statistics or progress
+ reports. After compression, total_in holds the total size of the
+ uncompressed data and may be saved for use by the decompressor (particularly
+ if the decompressor wants to decompress everything in a single step).
+*/
+
+ /* constants */
+
+#define Z_NO_FLUSH 0
+#define Z_PARTIAL_FLUSH 1
+#define Z_SYNC_FLUSH 2
+#define Z_FULL_FLUSH 3
+#define Z_FINISH 4
+#define Z_BLOCK 5
+#define Z_TREES 6
+/* Allowed flush values; see deflate() and inflate() below for details */
+
+#define Z_OK 0
+#define Z_STREAM_END 1
+#define Z_NEED_DICT 2
+#define Z_ERRNO (-1)
+#define Z_STREAM_ERROR (-2)
+#define Z_DATA_ERROR (-3)
+#define Z_MEM_ERROR (-4)
+#define Z_BUF_ERROR (-5)
+#define Z_VERSION_ERROR (-6)
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+
+#define Z_NO_COMPRESSION 0
+#define Z_BEST_SPEED 1
+#define Z_BEST_COMPRESSION 9
+#define Z_DEFAULT_COMPRESSION (-1)
+/* compression levels */
+
+#define Z_FILTERED 1
+#define Z_HUFFMAN_ONLY 2
+#define Z_RLE 3
+#define Z_FIXED 4
+#define Z_DEFAULT_STRATEGY 0
+/* compression strategy; see deflateInit2() below for details */
+
+#define Z_BINARY 0
+#define Z_TEXT 1
+#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */
+#define Z_UNKNOWN 2
+/* Possible values of the data_type field for deflate() */
+
+#define Z_DEFLATED 8
+/* The deflate compression method (the only one supported in this version) */
+
+#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
+
+#define zlib_version zlibVersion()
+/* for compatibility with versions < 1.0.2 */
+
+
+ /* basic functions */
+
+ZEXTERN const char * ZEXPORT zlibVersion OF((void));
+/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
+ If the first character differs, the library code actually used is not
+ compatible with the zlib.h header file used by the application. This check
+ is automatically made by deflateInit and inflateInit.
+ */
+
+/*
+ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
+
+ Initializes the internal stream state for compression. The fields
+ zalloc, zfree and opaque must be initialized before by the caller. If
+ zalloc and zfree are set to Z_NULL, deflateInit updates them to use default
+ allocation functions.
+
+ The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
+ 1 gives best speed, 9 gives best compression, 0 gives no compression at all
+ (the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION
+ requests a default compromise between speed and compression (currently
+ equivalent to level 6).
+
+ deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_STREAM_ERROR if level is not a valid compression level, or
+ Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
+ with the version assumed by the caller (ZLIB_VERSION). msg is set to null
+ if there is no error message. deflateInit does not perform any compression:
+ this will be done by deflate().
+*/
+
+
+ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
+/*
+ deflate compresses as much data as possible, and stops when the input
+ buffer becomes empty or the output buffer becomes full. It may introduce
+ some output latency (reading input without producing any output) except when
+ forced to flush.
+
+ The detailed semantics are as follows. deflate performs one or both of the
+ following actions:
+
+ - Compress more input starting at next_in and update next_in and avail_in
+ accordingly. If not all input can be processed (because there is not
+ enough room in the output buffer), next_in and avail_in are updated and
+ processing will resume at this point for the next call of deflate().
+
+ - Generate more output starting at next_out and update next_out and avail_out
+ accordingly. This action is forced if the parameter flush is non zero.
+ Forcing flush frequently degrades the compression ratio, so this parameter
+ should be set only when necessary. Some output may be provided even if
+ flush is zero.
+
+ Before the call of deflate(), the application should ensure that at least
+ one of the actions is possible, by providing more input and/or consuming more
+ output, and updating avail_in or avail_out accordingly; avail_out should
+ never be zero before the call. The application can consume the compressed
+ output when it wants, for example when the output buffer is full (avail_out
+ == 0), or after each call of deflate(). If deflate returns Z_OK and with
+ zero avail_out, it must be called again after making room in the output
+ buffer because there might be more output pending. See deflatePending(),
+ which can be used if desired to determine whether or not there is more ouput
+ in that case.
+
+ Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to
+ decide how much data to accumulate before producing output, in order to
+ maximize compression.
+
+ If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
+ flushed to the output buffer and the output is aligned on a byte boundary, so
+ that the decompressor can get all input data available so far. (In
+ particular avail_in is zero after the call if enough output space has been
+ provided before the call.) Flushing may degrade compression for some
+ compression algorithms and so it should be used only when necessary. This
+ completes the current deflate block and follows it with an empty stored block
+ that is three bits plus filler bits to the next byte, followed by four bytes
+ (00 00 ff ff).
+
+ If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the
+ output buffer, but the output is not aligned to a byte boundary. All of the
+ input data so far will be available to the decompressor, as for Z_SYNC_FLUSH.
+ This completes the current deflate block and follows it with an empty fixed
+ codes block that is 10 bits long. This assures that enough bytes are output
+ in order for the decompressor to finish the block before the empty fixed
+ codes block.
+
+ If flush is set to Z_BLOCK, a deflate block is completed and emitted, as
+ for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to
+ seven bits of the current block are held to be written as the next byte after
+ the next deflate block is completed. In this case, the decompressor may not
+ be provided enough bits at this point in order to complete decompression of
+ the data provided so far to the compressor. It may need to wait for the next
+ block to be emitted. This is for advanced applications that need to control
+ the emission of deflate blocks.
+
+ If flush is set to Z_FULL_FLUSH, all output is flushed as with
+ Z_SYNC_FLUSH, and the compression state is reset so that decompression can
+ restart from this point if previous compressed data has been damaged or if
+ random access is desired. Using Z_FULL_FLUSH too often can seriously degrade
+ compression.
+
+ If deflate returns with avail_out == 0, this function must be called again
+ with the same value of the flush parameter and more output space (updated
+ avail_out), until the flush is complete (deflate returns with non-zero
+ avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that
+ avail_out is greater than six to avoid repeated flush markers due to
+ avail_out == 0 on return.
+
+ If the parameter flush is set to Z_FINISH, pending input is processed,
+ pending output is flushed and deflate returns with Z_STREAM_END if there was
+ enough output space. If deflate returns with Z_OK or Z_BUF_ERROR, this
+ function must be called again with Z_FINISH and more output space (updated
+ avail_out) but no more input data, until it returns with Z_STREAM_END or an
+ error. After deflate has returned Z_STREAM_END, the only possible operations
+ on the stream are deflateReset or deflateEnd.
+
+ Z_FINISH can be used in the first deflate call after deflateInit if all the
+ compression is to be done in a single step. In order to complete in one
+ call, avail_out must be at least the value returned by deflateBound (see
+ below). Then deflate is guaranteed to return Z_STREAM_END. If not enough
+ output space is provided, deflate will not return Z_STREAM_END, and it must
+ be called again as described above.
+
+ deflate() sets strm->adler to the Adler-32 checksum of all input read
+ so far (that is, total_in bytes). If a gzip stream is being generated, then
+ strm->adler will be the CRC-32 checksum of the input read so far. (See
+ deflateInit2 below.)
+
+ deflate() may update strm->data_type if it can make a good guess about
+ the input data type (Z_BINARY or Z_TEXT). If in doubt, the data is
+ considered binary. This field is only for information purposes and does not
+ affect the compression algorithm in any manner.
+
+ deflate() returns Z_OK if some progress has been made (more input
+ processed or more output produced), Z_STREAM_END if all input has been
+ consumed and all output has been produced (only when flush is set to
+ Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
+ if next_in or next_out was Z_NULL or the state was inadvertently written over
+ by the application), or Z_BUF_ERROR if no progress is possible (for example
+ avail_in or avail_out was zero). Note that Z_BUF_ERROR is not fatal, and
+ deflate() can be called again with more input and more output space to
+ continue compressing.
+*/
+
+
+ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
+/*
+ All dynamically allocated data structures for this stream are freed.
+ This function discards any unprocessed input and does not flush any pending
+ output.
+
+ deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
+ stream state was inconsistent, Z_DATA_ERROR if the stream was freed
+ prematurely (some input or output was discarded). In the error case, msg
+ may be set but then points to a static string (which must not be
+ deallocated).
+*/
+
+
+/*
+ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
+
+ Initializes the internal stream state for decompression. The fields
+ next_in, avail_in, zalloc, zfree and opaque must be initialized before by
+ the caller. In the current version of inflate, the provided input is not
+ read or consumed. The allocation of a sliding window will be deferred to
+ the first call of inflate (if the decompression does not complete on the
+ first call). If zalloc and zfree are set to Z_NULL, inflateInit updates
+ them to use default allocation functions.
+
+ inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+ version assumed by the caller, or Z_STREAM_ERROR if the parameters are
+ invalid, such as a null pointer to the structure. msg is set to null if
+ there is no error message. inflateInit does not perform any decompression.
+ Actual decompression will be done by inflate(). So next_in, and avail_in,
+ next_out, and avail_out are unused and unchanged. The current
+ implementation of inflateInit() does not process any header information --
+ that is deferred until inflate() is called.
+*/
+
+
+ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
+/*
+ inflate decompresses as much data as possible, and stops when the input
+ buffer becomes empty or the output buffer becomes full. It may introduce
+ some output latency (reading input without producing any output) except when
+ forced to flush.
+
+ The detailed semantics are as follows. inflate performs one or both of the
+ following actions:
+
+ - Decompress more input starting at next_in and update next_in and avail_in
+ accordingly. If not all input can be processed (because there is not
+ enough room in the output buffer), then next_in and avail_in are updated
+ accordingly, and processing will resume at this point for the next call of
+ inflate().
+
+ - Generate more output starting at next_out and update next_out and avail_out
+ accordingly. inflate() provides as much output as possible, until there is
+ no more input data or no more space in the output buffer (see below about
+ the flush parameter).
+
+ Before the call of inflate(), the application should ensure that at least
+ one of the actions is possible, by providing more input and/or consuming more
+ output, and updating the next_* and avail_* values accordingly. If the
+ caller of inflate() does not provide both available input and available
+ output space, it is possible that there will be no progress made. The
+ application can consume the uncompressed output when it wants, for example
+ when the output buffer is full (avail_out == 0), or after each call of
+ inflate(). If inflate returns Z_OK and with zero avail_out, it must be
+ called again after making room in the output buffer because there might be
+ more output pending.
+
+ The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH,
+ Z_BLOCK, or Z_TREES. Z_SYNC_FLUSH requests that inflate() flush as much
+ output as possible to the output buffer. Z_BLOCK requests that inflate()
+ stop if and when it gets to the next deflate block boundary. When decoding
+ the zlib or gzip format, this will cause inflate() to return immediately
+ after the header and before the first block. When doing a raw inflate,
+ inflate() will go ahead and process the first block, and will return when it
+ gets to the end of that block, or when it runs out of data.
+
+ The Z_BLOCK option assists in appending to or combining deflate streams.
+ To assist in this, on return inflate() always sets strm->data_type to the
+ number of unused bits in the last byte taken from strm->next_in, plus 64 if
+ inflate() is currently decoding the last block in the deflate stream, plus
+ 128 if inflate() returned immediately after decoding an end-of-block code or
+ decoding the complete header up to just before the first byte of the deflate
+ stream. The end-of-block will not be indicated until all of the uncompressed
+ data from that block has been written to strm->next_out. The number of
+ unused bits may in general be greater than seven, except when bit 7 of
+ data_type is set, in which case the number of unused bits will be less than
+ eight. data_type is set as noted here every time inflate() returns for all
+ flush options, and so can be used to determine the amount of currently
+ consumed input in bits.
+
+ The Z_TREES option behaves as Z_BLOCK does, but it also returns when the
+ end of each deflate block header is reached, before any actual data in that
+ block is decoded. This allows the caller to determine the length of the
+ deflate block header for later use in random access within a deflate block.
+ 256 is added to the value of strm->data_type when inflate() returns
+ immediately after reaching the end of the deflate block header.
+
+ inflate() should normally be called until it returns Z_STREAM_END or an
+ error. However if all decompression is to be performed in a single step (a
+ single call of inflate), the parameter flush should be set to Z_FINISH. In
+ this case all pending input is processed and all pending output is flushed;
+ avail_out must be large enough to hold all of the uncompressed data for the
+ operation to complete. (The size of the uncompressed data may have been
+ saved by the compressor for this purpose.) The use of Z_FINISH is not
+ required to perform an inflation in one step. However it may be used to
+ inform inflate that a faster approach can be used for the single inflate()
+ call. Z_FINISH also informs inflate to not maintain a sliding window if the
+ stream completes, which reduces inflate's memory footprint. If the stream
+ does not complete, either because not all of the stream is provided or not
+ enough output space is provided, then a sliding window will be allocated and
+ inflate() can be called again to continue the operation as if Z_NO_FLUSH had
+ been used.
+
+ In this implementation, inflate() always flushes as much output as
+ possible to the output buffer, and always uses the faster approach on the
+ first call. So the effects of the flush parameter in this implementation are
+ on the return value of inflate() as noted below, when inflate() returns early
+ when Z_BLOCK or Z_TREES is used, and when inflate() avoids the allocation of
+ memory for a sliding window when Z_FINISH is used.
+
+ If a preset dictionary is needed after this call (see inflateSetDictionary
+ below), inflate sets strm->adler to the Adler-32 checksum of the dictionary
+ chosen by the compressor and returns Z_NEED_DICT; otherwise it sets
+ strm->adler to the Adler-32 checksum of all output produced so far (that is,
+ total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described
+ below. At the end of the stream, inflate() checks that its computed Adler-32
+ checksum is equal to that saved by the compressor and returns Z_STREAM_END
+ only if the checksum is correct.
+
+ inflate() can decompress and check either zlib-wrapped or gzip-wrapped
+ deflate data. The header type is detected automatically, if requested when
+ initializing with inflateInit2(). Any information contained in the gzip
+ header is not retained unless inflateGetHeader() is used. When processing
+ gzip-wrapped deflate data, strm->adler32 is set to the CRC-32 of the output
+ produced so far. The CRC-32 is checked against the gzip trailer, as is the
+ uncompressed length, modulo 2^32.
+
+ inflate() returns Z_OK if some progress has been made (more input processed
+ or more output produced), Z_STREAM_END if the end of the compressed data has
+ been reached and all uncompressed output has been produced, Z_NEED_DICT if a
+ preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
+ corrupted (input stream not conforming to the zlib format or incorrect check
+ value, in which case strm->msg points to a string with a more specific
+ error), Z_STREAM_ERROR if the stream structure was inconsistent (for example
+ next_in or next_out was Z_NULL, or the state was inadvertently written over
+ by the application), Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR
+ if no progress was possible or if there was not enough room in the output
+ buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and
+ inflate() can be called again with more input and more output space to
+ continue decompressing. If Z_DATA_ERROR is returned, the application may
+ then call inflateSync() to look for a good compression block if a partial
+ recovery of the data is to be attempted.
+*/
+
+
+ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
+/*
+ All dynamically allocated data structures for this stream are freed.
+ This function discards any unprocessed input and does not flush any pending
+ output.
+
+ inflateEnd returns Z_OK if success, or Z_STREAM_ERROR if the stream state
+ was inconsistent.
+*/
+
+
+ /* Advanced functions */
+
+/*
+ The following functions are needed only in some special applications.
+*/
+
+/*
+ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
+ int level,
+ int method,
+ int windowBits,
+ int memLevel,
+ int strategy));
+
+ This is another version of deflateInit with more compression options. The
+ fields next_in, zalloc, zfree and opaque must be initialized before by the
+ caller.
+
+ The method parameter is the compression method. It must be Z_DEFLATED in
+ this version of the library.
+
+ The windowBits parameter is the base two logarithm of the window size
+ (the size of the history buffer). It should be in the range 8..15 for this
+ version of the library. Larger values of this parameter result in better
+ compression at the expense of memory usage. The default value is 15 if
+ deflateInit is used instead.
+
+ For the current implementation of deflate(), a windowBits value of 8 (a
+ window size of 256 bytes) is not supported. As a result, a request for 8
+ will result in 9 (a 512-byte window). In that case, providing 8 to
+ inflateInit2() will result in an error when the zlib header with 9 is
+ checked against the initialization of inflate(). The remedy is to not use 8
+ with deflateInit2() with this initialization, or at least in that case use 9
+ with inflateInit2().
+
+ windowBits can also be -8..-15 for raw deflate. In this case, -windowBits
+ determines the window size. deflate() will then generate raw deflate data
+ with no zlib header or trailer, and will not compute a check value.
+
+ windowBits can also be greater than 15 for optional gzip encoding. Add
+ 16 to windowBits to write a simple gzip header and trailer around the
+ compressed data instead of a zlib wrapper. The gzip header will have no
+ file name, no extra data, no comment, no modification time (set to zero), no
+ header crc, and the operating system will be set to the appropriate value,
+ if the operating system was determined at compile time. If a gzip stream is
+ being written, strm->adler is a CRC-32 instead of an Adler-32.
+
+ For raw deflate or gzip encoding, a request for a 256-byte window is
+ rejected as invalid, since only the zlib header provides a means of
+ transmitting the window size to the decompressor.
+
+ The memLevel parameter specifies how much memory should be allocated
+ for the internal compression state. memLevel=1 uses minimum memory but is
+ slow and reduces compression ratio; memLevel=9 uses maximum memory for
+ optimal speed. The default value is 8. See zconf.h for total memory usage
+ as a function of windowBits and memLevel.
+
+ The strategy parameter is used to tune the compression algorithm. Use the
+ value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
+ filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no
+ string match), or Z_RLE to limit match distances to one (run-length
+ encoding). Filtered data consists mostly of small values with a somewhat
+ random distribution. In this case, the compression algorithm is tuned to
+ compress them better. The effect of Z_FILTERED is to force more Huffman
+ coding and less string matching; it is somewhat intermediate between
+ Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as
+ fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The
+ strategy parameter only affects the compression ratio but not the
+ correctness of the compressed output even if it is not set appropriately.
+ Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler
+ decoder for special applications.
+
+ deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid
+ method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is
+ incompatible with the version assumed by the caller (ZLIB_VERSION). msg is
+ set to null if there is no error message. deflateInit2 does not perform any
+ compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
+ const Bytef *dictionary,
+ uInt dictLength));
+/*
+ Initializes the compression dictionary from the given byte sequence
+ without producing any compressed output. When using the zlib format, this
+ function must be called immediately after deflateInit, deflateInit2 or
+ deflateReset, and before any call of deflate. When doing raw deflate, this
+ function must be called either before any call of deflate, or immediately
+ after the completion of a deflate block, i.e. after all input has been
+ consumed and all output has been delivered when using any of the flush
+ options Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, or Z_FULL_FLUSH. The
+ compressor and decompressor must use exactly the same dictionary (see
+ inflateSetDictionary).
+
+ The dictionary should consist of strings (byte sequences) that are likely
+ to be encountered later in the data to be compressed, with the most commonly
+ used strings preferably put towards the end of the dictionary. Using a
+ dictionary is most useful when the data to be compressed is short and can be
+ predicted with good accuracy; the data can then be compressed better than
+ with the default empty dictionary.
+
+ Depending on the size of the compression data structures selected by
+ deflateInit or deflateInit2, a part of the dictionary may in effect be
+ discarded, for example if the dictionary is larger than the window size
+ provided in deflateInit or deflateInit2. Thus the strings most likely to be
+ useful should be put at the end of the dictionary, not at the front. In
+ addition, the current implementation of deflate will use at most the window
+ size minus 262 bytes of the provided dictionary.
+
+ Upon return of this function, strm->adler is set to the Adler-32 value
+ of the dictionary; the decompressor may later use this value to determine
+ which dictionary has been used by the compressor. (The Adler-32 value
+ applies to the whole dictionary even if only a subset of the dictionary is
+ actually used by the compressor.) If a raw deflate was requested, then the
+ Adler-32 value is not computed and strm->adler is not set.
+
+ deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
+ parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is
+ inconsistent (for example if deflate has already been called for this stream
+ or if not at a block boundary for raw deflate). deflateSetDictionary does
+ not perform any compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateGetDictionary OF((z_streamp strm,
+ Bytef *dictionary,
+ uInt *dictLength));
+/*
+ Returns the sliding dictionary being maintained by deflate. dictLength is
+ set to the number of bytes in the dictionary, and that many bytes are copied
+ to dictionary. dictionary must have enough space, where 32768 bytes is
+ always enough. If deflateGetDictionary() is called with dictionary equal to
+ Z_NULL, then only the dictionary length is returned, and nothing is copied.
+ Similary, if dictLength is Z_NULL, then it is not set.
+
+ deflateGetDictionary() may return a length less than the window size, even
+ when more than the window size in input has been provided. It may return up
+ to 258 bytes less in that case, due to how zlib's implementation of deflate
+ manages the sliding window and lookahead for matches, where matches can be
+ up to 258 bytes long. If the application needs the last window-size bytes of
+ input, then that would need to be saved by the application outside of zlib.
+
+ deflateGetDictionary returns Z_OK on success, or Z_STREAM_ERROR if the
+ stream state is inconsistent.
+*/
+
+ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
+ z_streamp source));
+/*
+ Sets the destination stream as a complete copy of the source stream.
+
+ This function can be useful when several compression strategies will be
+ tried, for example when there are several ways of pre-processing the input
+ data with a filter. The streams that will be discarded should then be freed
+ by calling deflateEnd. Note that deflateCopy duplicates the internal
+ compression state which can be quite large, so this strategy is slow and can
+ consume lots of memory.
+
+ deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+ (such as zalloc being Z_NULL). msg is left unchanged in both source and
+ destination.
+*/
+
+ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
+/*
+ This function is equivalent to deflateEnd followed by deflateInit, but
+ does not free and reallocate the internal compression state. The stream
+ will leave the compression level and any other attributes that may have been
+ set unchanged.
+
+ deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being Z_NULL).
+*/
+
+ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
+ int level,
+ int strategy));
+/*
+ Dynamically update the compression level and compression strategy. The
+ interpretation of level and strategy is as in deflateInit2(). This can be
+ used to switch between compression and straight copy of the input data, or
+ to switch to a different kind of input data requiring a different strategy.
+ If the compression approach (which is a function of the level) or the
+ strategy is changed, and if any input has been consumed in a previous
+ deflate() call, then the input available so far is compressed with the old
+ level and strategy using deflate(strm, Z_BLOCK). There are three approaches
+ for the compression levels 0, 1..3, and 4..9 respectively. The new level
+ and strategy will take effect at the next call of deflate().
+
+ If a deflate(strm, Z_BLOCK) is performed by deflateParams(), and it does
+ not have enough output space to complete, then the parameter change will not
+ take effect. In this case, deflateParams() can be called again with the
+ same parameters and more output space to try again.
+
+ In order to assure a change in the parameters on the first try, the
+ deflate stream should be flushed using deflate() with Z_BLOCK or other flush
+ request until strm.avail_out is not zero, before calling deflateParams().
+ Then no more input data should be provided before the deflateParams() call.
+ If this is done, the old level and strategy will be applied to the data
+ compressed before deflateParams(), and the new level and strategy will be
+ applied to the the data compressed after deflateParams().
+
+ deflateParams returns Z_OK on success, Z_STREAM_ERROR if the source stream
+ state was inconsistent or if a parameter was invalid, or Z_BUF_ERROR if
+ there was not enough output space to complete the compression of the
+ available input data before a change in the strategy or approach. Note that
+ in the case of a Z_BUF_ERROR, the parameters are not changed. A return
+ value of Z_BUF_ERROR is not fatal, in which case deflateParams() can be
+ retried with more output space.
+*/
+
+ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm,
+ int good_length,
+ int max_lazy,
+ int nice_length,
+ int max_chain));
+/*
+ Fine tune deflate's internal compression parameters. This should only be
+ used by someone who understands the algorithm used by zlib's deflate for
+ searching for the best matching string, and even then only by the most
+ fanatic optimizer trying to squeeze out the last compressed bit for their
+ specific input data. Read the deflate.c source code for the meaning of the
+ max_lazy, good_length, nice_length, and max_chain parameters.
+
+ deflateTune() can be called after deflateInit() or deflateInit2(), and
+ returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream.
+ */
+
+ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm,
+ uLong sourceLen));
+/*
+ deflateBound() returns an upper bound on the compressed size after
+ deflation of sourceLen bytes. It must be called after deflateInit() or
+ deflateInit2(), and after deflateSetHeader(), if used. This would be used
+ to allocate an output buffer for deflation in a single pass, and so would be
+ called before deflate(). If that first deflate() call is provided the
+ sourceLen input bytes, an output buffer allocated to the size returned by
+ deflateBound(), and the flush value Z_FINISH, then deflate() is guaranteed
+ to return Z_STREAM_END. Note that it is possible for the compressed size to
+ be larger than the value returned by deflateBound() if flush options other
+ than Z_FINISH or Z_NO_FLUSH are used.
+*/
+
+ZEXTERN int ZEXPORT deflatePending OF((z_streamp strm,
+ unsigned *pending,
+ int *bits));
+/*
+ deflatePending() returns the number of bytes and bits of output that have
+ been generated, but not yet provided in the available output. The bytes not
+ provided would be due to the available output space having being consumed.
+ The number of bits of output not provided are between 0 and 7, where they
+ await more bits to join them in order to fill out a full byte. If pending
+ or bits are Z_NULL, then those values are not set.
+
+ deflatePending returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+ */
+
+ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm,
+ int bits,
+ int value));
+/*
+ deflatePrime() inserts bits in the deflate output stream. The intent
+ is that this function is used to start off the deflate output with the bits
+ leftover from a previous deflate stream when appending to it. As such, this
+ function can only be used for raw deflate, and must be used before the first
+ deflate() call after a deflateInit2() or deflateReset(). bits must be less
+ than or equal to 16, and that many of the least significant bits of value
+ will be inserted in the output.
+
+ deflatePrime returns Z_OK if success, Z_BUF_ERROR if there was not enough
+ room in the internal buffer to insert the bits, or Z_STREAM_ERROR if the
+ source stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
+ gz_headerp head));
+/*
+ deflateSetHeader() provides gzip header information for when a gzip
+ stream is requested by deflateInit2(). deflateSetHeader() may be called
+ after deflateInit2() or deflateReset() and before the first call of
+ deflate(). The text, time, os, extra field, name, and comment information
+ in the provided gz_header structure are written to the gzip header (xflag is
+ ignored -- the extra flags are set according to the compression level). The
+ caller must assure that, if not Z_NULL, name and comment are terminated with
+ a zero byte, and that if extra is not Z_NULL, that extra_len bytes are
+ available there. If hcrc is true, a gzip header crc is included. Note that
+ the current versions of the command-line version of gzip (up through version
+ 1.3.x) do not support header crc's, and will report that it is a "multi-part
+ gzip file" and give up.
+
+ If deflateSetHeader is not used, the default gzip header has text false,
+ the time set to zero, and os set to 255, with no extra, name, or comment
+ fields. The gzip header is returned to the default state by deflateReset().
+
+ deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
+ int windowBits));
+
+ This is another version of inflateInit with an extra parameter. The
+ fields next_in, avail_in, zalloc, zfree and opaque must be initialized
+ before by the caller.
+
+ The windowBits parameter is the base two logarithm of the maximum window
+ size (the size of the history buffer). It should be in the range 8..15 for
+ this version of the library. The default value is 15 if inflateInit is used
+ instead. windowBits must be greater than or equal to the windowBits value
+ provided to deflateInit2() while compressing, or it must be equal to 15 if
+ deflateInit2() was not used. If a compressed stream with a larger window
+ size is given as input, inflate() will return with the error code
+ Z_DATA_ERROR instead of trying to allocate a larger window.
+
+ windowBits can also be zero to request that inflate use the window size in
+ the zlib header of the compressed stream.
+
+ windowBits can also be -8..-15 for raw inflate. In this case, -windowBits
+ determines the window size. inflate() will then process raw deflate data,
+ not looking for a zlib or gzip header, not generating a check value, and not
+ looking for any check values for comparison at the end of the stream. This
+ is for use with other formats that use the deflate compressed data format
+ such as zip. Those formats provide their own check values. If a custom
+ format is developed using the raw deflate format for compressed data, it is
+ recommended that a check value such as an Adler-32 or a CRC-32 be applied to
+ the uncompressed data as is done in the zlib, gzip, and zip formats. For
+ most applications, the zlib format should be used as is. Note that comments
+ above on the use in deflateInit2() applies to the magnitude of windowBits.
+
+ windowBits can also be greater than 15 for optional gzip decoding. Add
+ 32 to windowBits to enable zlib and gzip decoding with automatic header
+ detection, or add 16 to decode only the gzip format (the zlib format will
+ return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a
+ CRC-32 instead of an Adler-32. Unlike the gunzip utility and gzread() (see
+ below), inflate() will not automatically decode concatenated gzip streams.
+ inflate() will return Z_STREAM_END at the end of the gzip stream. The state
+ would need to be reset to continue decoding a subsequent gzip stream.
+
+ inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+ version assumed by the caller, or Z_STREAM_ERROR if the parameters are
+ invalid, such as a null pointer to the structure. msg is set to null if
+ there is no error message. inflateInit2 does not perform any decompression
+ apart from possibly reading the zlib header if present: actual decompression
+ will be done by inflate(). (So next_in and avail_in may be modified, but
+ next_out and avail_out are unused and unchanged.) The current implementation
+ of inflateInit2() does not process any header information -- that is
+ deferred until inflate() is called.
+*/
+
+ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
+ const Bytef *dictionary,
+ uInt dictLength));
+/*
+ Initializes the decompression dictionary from the given uncompressed byte
+ sequence. This function must be called immediately after a call of inflate,
+ if that call returned Z_NEED_DICT. The dictionary chosen by the compressor
+ can be determined from the Adler-32 value returned by that call of inflate.
+ The compressor and decompressor must use exactly the same dictionary (see
+ deflateSetDictionary). For raw inflate, this function can be called at any
+ time to set the dictionary. If the provided dictionary is smaller than the
+ window and there is already data in the window, then the provided dictionary
+ will amend what's there. The application must insure that the dictionary
+ that was used for compression is provided.
+
+ inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
+ parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is
+ inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
+ expected one (incorrect Adler-32 value). inflateSetDictionary does not
+ perform any decompression: this will be done by subsequent calls of
+ inflate().
+*/
+
+ZEXTERN int ZEXPORT inflateGetDictionary OF((z_streamp strm,
+ Bytef *dictionary,
+ uInt *dictLength));
+/*
+ Returns the sliding dictionary being maintained by inflate. dictLength is
+ set to the number of bytes in the dictionary, and that many bytes are copied
+ to dictionary. dictionary must have enough space, where 32768 bytes is
+ always enough. If inflateGetDictionary() is called with dictionary equal to
+ Z_NULL, then only the dictionary length is returned, and nothing is copied.
+ Similary, if dictLength is Z_NULL, then it is not set.
+
+ inflateGetDictionary returns Z_OK on success, or Z_STREAM_ERROR if the
+ stream state is inconsistent.
+*/
+
+ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
+/*
+ Skips invalid compressed data until a possible full flush point (see above
+ for the description of deflate with Z_FULL_FLUSH) can be found, or until all
+ available input is skipped. No output is provided.
+
+ inflateSync searches for a 00 00 FF FF pattern in the compressed data.
+ All full flush points have this pattern, but not all occurrences of this
+ pattern are full flush points.
+
+ inflateSync returns Z_OK if a possible full flush point has been found,
+ Z_BUF_ERROR if no more input was provided, Z_DATA_ERROR if no flush point
+ has been found, or Z_STREAM_ERROR if the stream structure was inconsistent.
+ In the success case, the application may save the current current value of
+ total_in which indicates where valid compressed data was found. In the
+ error case, the application may repeatedly call inflateSync, providing more
+ input each time, until success or end of the input data.
+*/
+
+ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
+ z_streamp source));
+/*
+ Sets the destination stream as a complete copy of the source stream.
+
+ This function can be useful when randomly accessing a large stream. The
+ first pass through the stream can periodically record the inflate state,
+ allowing restarting inflate at those points when randomly accessing the
+ stream.
+
+ inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+ (such as zalloc being Z_NULL). msg is left unchanged in both source and
+ destination.
+*/
+
+ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
+/*
+ This function is equivalent to inflateEnd followed by inflateInit,
+ but does not free and reallocate the internal decompression state. The
+ stream will keep attributes that may have been set by inflateInit2.
+
+ inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being Z_NULL).
+*/
+
+ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm,
+ int windowBits));
+/*
+ This function is the same as inflateReset, but it also permits changing
+ the wrap and window size requests. The windowBits parameter is interpreted
+ the same as it is for inflateInit2. If the window size is changed, then the
+ memory allocated for the window is freed, and the window will be reallocated
+ by inflate() if needed.
+
+ inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being Z_NULL), or if
+ the windowBits parameter is invalid.
+*/
+
+ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm,
+ int bits,
+ int value));
+/*
+ This function inserts bits in the inflate input stream. The intent is
+ that this function is used to start inflating at a bit position in the
+ middle of a byte. The provided bits will be used before any bytes are used
+ from next_in. This function should only be used with raw inflate, and
+ should be used before the first inflate() call after inflateInit2() or
+ inflateReset(). bits must be less than or equal to 16, and that many of the
+ least significant bits of value will be inserted in the input.
+
+ If bits is negative, then the input stream bit buffer is emptied. Then
+ inflatePrime() can be called again to put bits in the buffer. This is used
+ to clear out bits leftover after feeding inflate a block description prior
+ to feeding inflate codes.
+
+ inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm));
+/*
+ This function returns two values, one in the lower 16 bits of the return
+ value, and the other in the remaining upper bits, obtained by shifting the
+ return value down 16 bits. If the upper value is -1 and the lower value is
+ zero, then inflate() is currently decoding information outside of a block.
+ If the upper value is -1 and the lower value is non-zero, then inflate is in
+ the middle of a stored block, with the lower value equaling the number of
+ bytes from the input remaining to copy. If the upper value is not -1, then
+ it is the number of bits back from the current bit position in the input of
+ the code (literal or length/distance pair) currently being processed. In
+ that case the lower value is the number of bytes already emitted for that
+ code.
+
+ A code is being processed if inflate is waiting for more input to complete
+ decoding of the code, or if it has completed decoding but is waiting for
+ more output space to write the literal or match data.
+
+ inflateMark() is used to mark locations in the input data for random
+ access, which may be at bit positions, and to note those cases where the
+ output of a code may span boundaries of random access blocks. The current
+ location in the input stream can be determined from avail_in and data_type
+ as noted in the description for the Z_BLOCK flush parameter for inflate.
+
+ inflateMark returns the value noted above, or -65536 if the provided
+ source stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
+ gz_headerp head));
+/*
+ inflateGetHeader() requests that gzip header information be stored in the
+ provided gz_header structure. inflateGetHeader() may be called after
+ inflateInit2() or inflateReset(), and before the first call of inflate().
+ As inflate() processes the gzip stream, head->done is zero until the header
+ is completed, at which time head->done is set to one. If a zlib stream is
+ being decoded, then head->done is set to -1 to indicate that there will be
+ no gzip header information forthcoming. Note that Z_BLOCK or Z_TREES can be
+ used to force inflate() to return immediately after header processing is
+ complete and before any actual data is decompressed.
+
+ The text, time, xflags, and os fields are filled in with the gzip header
+ contents. hcrc is set to true if there is a header CRC. (The header CRC
+ was valid if done is set to one.) If extra is not Z_NULL, then extra_max
+ contains the maximum number of bytes to write to extra. Once done is true,
+ extra_len contains the actual extra field length, and extra contains the
+ extra field, or that field truncated if extra_max is less than extra_len.
+ If name is not Z_NULL, then up to name_max characters are written there,
+ terminated with a zero unless the length is greater than name_max. If
+ comment is not Z_NULL, then up to comm_max characters are written there,
+ terminated with a zero unless the length is greater than comm_max. When any
+ of extra, name, or comment are not Z_NULL and the respective field is not
+ present in the header, then that field is set to Z_NULL to signal its
+ absence. This allows the use of deflateSetHeader() with the returned
+ structure to duplicate the header. However if those fields are set to
+ allocated memory, then the application will need to save those pointers
+ elsewhere so that they can be eventually freed.
+
+ If inflateGetHeader is not used, then the header information is simply
+ discarded. The header is always checked for validity, including the header
+ CRC if present. inflateReset() will reset the process to discard the header
+ information. The application would need to call inflateGetHeader() again to
+ retrieve the header from the next gzip stream.
+
+ inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits,
+ unsigned char FAR *window));
+
+ Initialize the internal stream state for decompression using inflateBack()
+ calls. The fields zalloc, zfree and opaque in strm must be initialized
+ before the call. If zalloc and zfree are Z_NULL, then the default library-
+ derived memory allocation routines are used. windowBits is the base two
+ logarithm of the window size, in the range 8..15. window is a caller
+ supplied buffer of that size. Except for special applications where it is
+ assured that deflate was used with small window sizes, windowBits must be 15
+ and a 32K byte window must be supplied to be able to decompress general
+ deflate streams.
+
+ See inflateBack() for the usage of these routines.
+
+ inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of
+ the parameters are invalid, Z_MEM_ERROR if the internal state could not be
+ allocated, or Z_VERSION_ERROR if the version of the library does not match
+ the version of the header file.
+*/
+
+typedef unsigned (*in_func) OF((void FAR *,
+ z_const unsigned char FAR * FAR *));
+typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned));
+
+ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
+ in_func in, void FAR *in_desc,
+ out_func out, void FAR *out_desc));
+/*
+ inflateBack() does a raw inflate with a single call using a call-back
+ interface for input and output. This is potentially more efficient than
+ inflate() for file i/o applications, in that it avoids copying between the
+ output and the sliding window by simply making the window itself the output
+ buffer. inflate() can be faster on modern CPUs when used with large
+ buffers. inflateBack() trusts the application to not change the output
+ buffer passed by the output function, at least until inflateBack() returns.
+
+ inflateBackInit() must be called first to allocate the internal state
+ and to initialize the state with the user-provided window buffer.
+ inflateBack() may then be used multiple times to inflate a complete, raw
+ deflate stream with each call. inflateBackEnd() is then called to free the
+ allocated state.
+
+ A raw deflate stream is one with no zlib or gzip header or trailer.
+ This routine would normally be used in a utility that reads zip or gzip
+ files and writes out uncompressed files. The utility would decode the
+ header and process the trailer on its own, hence this routine expects only
+ the raw deflate stream to decompress. This is different from the default
+ behavior of inflate(), which expects a zlib header and trailer around the
+ deflate stream.
+
+ inflateBack() uses two subroutines supplied by the caller that are then
+ called by inflateBack() for input and output. inflateBack() calls those
+ routines until it reads a complete deflate stream and writes out all of the
+ uncompressed data, or until it encounters an error. The function's
+ parameters and return types are defined above in the in_func and out_func
+ typedefs. inflateBack() will call in(in_desc, &buf) which should return the
+ number of bytes of provided input, and a pointer to that input in buf. If
+ there is no input available, in() must return zero -- buf is ignored in that
+ case -- and inflateBack() will return a buffer error. inflateBack() will
+ call out(out_desc, buf, len) to write the uncompressed data buf[0..len-1].
+ out() should return zero on success, or non-zero on failure. If out()
+ returns non-zero, inflateBack() will return with an error. Neither in() nor
+ out() are permitted to change the contents of the window provided to
+ inflateBackInit(), which is also the buffer that out() uses to write from.
+ The length written by out() will be at most the window size. Any non-zero
+ amount of input may be provided by in().
+
+ For convenience, inflateBack() can be provided input on the first call by
+ setting strm->next_in and strm->avail_in. If that input is exhausted, then
+ in() will be called. Therefore strm->next_in must be initialized before
+ calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called
+ immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in
+ must also be initialized, and then if strm->avail_in is not zero, input will
+ initially be taken from strm->next_in[0 .. strm->avail_in - 1].
+
+ The in_desc and out_desc parameters of inflateBack() is passed as the
+ first parameter of in() and out() respectively when they are called. These
+ descriptors can be optionally used to pass any information that the caller-
+ supplied in() and out() functions need to do their job.
+
+ On return, inflateBack() will set strm->next_in and strm->avail_in to
+ pass back any unused input that was provided by the last in() call. The
+ return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR
+ if in() or out() returned an error, Z_DATA_ERROR if there was a format error
+ in the deflate stream (in which case strm->msg is set to indicate the nature
+ of the error), or Z_STREAM_ERROR if the stream was not properly initialized.
+ In the case of Z_BUF_ERROR, an input or output error can be distinguished
+ using strm->next_in which will be Z_NULL only if in() returned an error. If
+ strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning
+ non-zero. (in() will always be called before out(), so strm->next_in is
+ assured to be defined if out() returns non-zero.) Note that inflateBack()
+ cannot return Z_OK.
+*/
+
+ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm));
+/*
+ All memory allocated by inflateBackInit() is freed.
+
+ inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream
+ state was inconsistent.
+*/
+
+ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void));
+/* Return flags indicating compile-time options.
+
+ Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other:
+ 1.0: size of uInt
+ 3.2: size of uLong
+ 5.4: size of voidpf (pointer)
+ 7.6: size of z_off_t
+
+ Compiler, assembler, and debug options:
+ 8: ZLIB_DEBUG
+ 9: ASMV or ASMINF -- use ASM code
+ 10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention
+ 11: 0 (reserved)
+
+ One-time table building (smaller code, but not thread-safe if true):
+ 12: BUILDFIXED -- build static block decoding tables when needed
+ 13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed
+ 14,15: 0 (reserved)
+
+ Library content (indicates missing functionality):
+ 16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking
+ deflate code when not needed)
+ 17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect
+ and decode gzip streams (to avoid linking crc code)
+ 18-19: 0 (reserved)
+
+ Operation variations (changes in library functionality):
+ 20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate
+ 21: FASTEST -- deflate algorithm with only one, lowest compression level
+ 22,23: 0 (reserved)
+
+ The sprintf variant used by gzprintf (zero is best):
+ 24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format
+ 25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure!
+ 26: 0 = returns value, 1 = void -- 1 means inferred string length returned
+
+ Remainder:
+ 27-31: 0 (reserved)
+ */
+
+#ifndef Z_SOLO
+
+ /* utility functions */
+
+/*
+ The following utility functions are implemented on top of the basic
+ stream-oriented functions. To simplify the interface, some default options
+ are assumed (compression level and memory usage, standard memory allocation
+ functions). The source code of these utility functions can be modified if
+ you need special options.
+*/
+
+ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong sourceLen));
+/*
+ Compresses the source buffer into the destination buffer. sourceLen is
+ the byte length of the source buffer. Upon entry, destLen is the total size
+ of the destination buffer, which must be at least the value returned by
+ compressBound(sourceLen). Upon exit, destLen is the actual size of the
+ compressed data. compress() is equivalent to compress2() with a level
+ parameter of Z_DEFAULT_COMPRESSION.
+
+ compress returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_BUF_ERROR if there was not enough room in the output
+ buffer.
+*/
+
+ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong sourceLen,
+ int level));
+/*
+ Compresses the source buffer into the destination buffer. The level
+ parameter has the same meaning as in deflateInit. sourceLen is the byte
+ length of the source buffer. Upon entry, destLen is the total size of the
+ destination buffer, which must be at least the value returned by
+ compressBound(sourceLen). Upon exit, destLen is the actual size of the
+ compressed data.
+
+ compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_BUF_ERROR if there was not enough room in the output buffer,
+ Z_STREAM_ERROR if the level parameter is invalid.
+*/
+
+ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen));
+/*
+ compressBound() returns an upper bound on the compressed size after
+ compress() or compress2() on sourceLen bytes. It would be used before a
+ compress() or compress2() call to allocate the destination buffer.
+*/
+
+ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong sourceLen));
+/*
+ Decompresses the source buffer into the destination buffer. sourceLen is
+ the byte length of the source buffer. Upon entry, destLen is the total size
+ of the destination buffer, which must be large enough to hold the entire
+ uncompressed data. (The size of the uncompressed data must have been saved
+ previously by the compressor and transmitted to the decompressor by some
+ mechanism outside the scope of this compression library.) Upon exit, destLen
+ is the actual size of the uncompressed data.
+
+ uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_BUF_ERROR if there was not enough room in the output
+ buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete. In
+ the case where there is not enough room, uncompress() will fill the output
+ buffer with the uncompressed data up to that point.
+*/
+
+ZEXTERN int ZEXPORT uncompress2 OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong *sourceLen));
+/*
+ Same as uncompress, except that sourceLen is a pointer, where the
+ length of the source is *sourceLen. On return, *sourceLen is the number of
+ source bytes consumed.
+*/
+
+ /* gzip file access functions */
+
+/*
+ This library supports reading and writing files in gzip (.gz) format with
+ an interface similar to that of stdio, using the functions that start with
+ "gz". The gzip format is different from the zlib format. gzip is a gzip
+ wrapper, documented in RFC 1952, wrapped around a deflate stream.
+*/
+
+typedef struct gzFile_s *gzFile; /* semi-opaque gzip file descriptor */
+
+/*
+ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
+
+ Opens a gzip (.gz) file for reading or writing. The mode parameter is as
+ in fopen ("rb" or "wb") but can also include a compression level ("wb9") or
+ a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only
+ compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F'
+ for fixed code compression as in "wb9F". (See the description of
+ deflateInit2 for more information about the strategy parameter.) 'T' will
+ request transparent writing or appending with no compression and not using
+ the gzip format.
+
+ "a" can be used instead of "w" to request that the gzip stream that will
+ be written be appended to the file. "+" will result in an error, since
+ reading and writing to the same gzip file is not supported. The addition of
+ "x" when writing will create the file exclusively, which fails if the file
+ already exists. On systems that support it, the addition of "e" when
+ reading or writing will set the flag to close the file on an execve() call.
+
+ These functions, as well as gzip, will read and decode a sequence of gzip
+ streams in a file. The append function of gzopen() can be used to create
+ such a file. (Also see gzflush() for another way to do this.) When
+ appending, gzopen does not test whether the file begins with a gzip stream,
+ nor does it look for the end of the gzip streams to begin appending. gzopen
+ will simply append a gzip stream to the existing file.
+
+ gzopen can be used to read a file which is not in gzip format; in this
+ case gzread will directly read from the file without decompression. When
+ reading, this will be detected automatically by looking for the magic two-
+ byte gzip header.
+
+ gzopen returns NULL if the file could not be opened, if there was
+ insufficient memory to allocate the gzFile state, or if an invalid mode was
+ specified (an 'r', 'w', or 'a' was not provided, or '+' was provided).
+ errno can be checked to determine if the reason gzopen failed was that the
+ file could not be opened.
+*/
+
+ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
+/*
+ gzdopen associates a gzFile with the file descriptor fd. File descriptors
+ are obtained from calls like open, dup, creat, pipe or fileno (if the file
+ has been previously opened with fopen). The mode parameter is as in gzopen.
+
+ The next call of gzclose on the returned gzFile will also close the file
+ descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor
+ fd. If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd,
+ mode);. The duplicated descriptor should be saved to avoid a leak, since
+ gzdopen does not close fd if it fails. If you are using fileno() to get the
+ file descriptor from a FILE *, then you will have to use dup() to avoid
+ double-close()ing the file descriptor. Both gzclose() and fclose() will
+ close the associated file descriptor, so they need to have different file
+ descriptors.
+
+ gzdopen returns NULL if there was insufficient memory to allocate the
+ gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not
+ provided, or '+' was provided), or if fd is -1. The file descriptor is not
+ used until the next gz* read, write, seek, or close operation, so gzdopen
+ will not detect if fd is invalid (unless fd is -1).
+*/
+
+ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size));
+/*
+ Set the internal buffer size used by this library's functions. The
+ default buffer size is 8192 bytes. This function must be called after
+ gzopen() or gzdopen(), and before any other calls that read or write the
+ file. The buffer memory allocation is always deferred to the first read or
+ write. Three times that size in buffer space is allocated. A larger buffer
+ size of, for example, 64K or 128K bytes will noticeably increase the speed
+ of decompression (reading).
+
+ The new buffer size also affects the maximum length for gzprintf().
+
+ gzbuffer() returns 0 on success, or -1 on failure, such as being called
+ too late.
+*/
+
+ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
+/*
+ Dynamically update the compression level or strategy. See the description
+ of deflateInit2 for the meaning of these parameters. Previously provided
+ data is flushed before the parameter change.
+
+ gzsetparams returns Z_OK if success, Z_STREAM_ERROR if the file was not
+ opened for writing, Z_ERRNO if there is an error writing the flushed data,
+ or Z_MEM_ERROR if there is a memory allocation error.
+*/
+
+ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
+/*
+ Reads the given number of uncompressed bytes from the compressed file. If
+ the input file is not in gzip format, gzread copies the given number of
+ bytes into the buffer directly from the file.
+
+ After reaching the end of a gzip stream in the input, gzread will continue
+ to read, looking for another gzip stream. Any number of gzip streams may be
+ concatenated in the input file, and will all be decompressed by gzread().
+ If something other than a gzip stream is encountered after a gzip stream,
+ that remaining trailing garbage is ignored (and no error is returned).
+
+ gzread can be used to read a gzip file that is being concurrently written.
+ Upon reaching the end of the input, gzread will return with the available
+ data. If the error code returned by gzerror is Z_OK or Z_BUF_ERROR, then
+ gzclearerr can be used to clear the end of file indicator in order to permit
+ gzread to be tried again. Z_OK indicates that a gzip stream was completed
+ on the last gzread. Z_BUF_ERROR indicates that the input file ended in the
+ middle of a gzip stream. Note that gzread does not return -1 in the event
+ of an incomplete gzip stream. This error is deferred until gzclose(), which
+ will return Z_BUF_ERROR if the last gzread ended in the middle of a gzip
+ stream. Alternatively, gzerror can be used before gzclose to detect this
+ case.
+
+ gzread returns the number of uncompressed bytes actually read, less than
+ len for end of file, or -1 for error. If len is too large to fit in an int,
+ then nothing is read, -1 is returned, and the error state is set to
+ Z_STREAM_ERROR.
+*/
+
+ZEXTERN z_size_t ZEXPORT gzfread OF((voidp buf, z_size_t size, z_size_t nitems,
+ gzFile file));
+/*
+ Read up to nitems items of size size from file to buf, otherwise operating
+ as gzread() does. This duplicates the interface of stdio's fread(), with
+ size_t request and return types. If the library defines size_t, then
+ z_size_t is identical to size_t. If not, then z_size_t is an unsigned
+ integer type that can contain a pointer.
+
+ gzfread() returns the number of full items read of size size, or zero if
+ the end of the file was reached and a full item could not be read, or if
+ there was an error. gzerror() must be consulted if zero is returned in
+ order to determine if there was an error. If the multiplication of size and
+ nitems overflows, i.e. the product does not fit in a z_size_t, then nothing
+ is read, zero is returned, and the error state is set to Z_STREAM_ERROR.
+
+ In the event that the end of file is reached and only a partial item is
+ available at the end, i.e. the remaining uncompressed data length is not a
+ multiple of size, then the final partial item is nevetheless read into buf
+ and the end-of-file flag is set. The length of the partial item read is not
+ provided, but could be inferred from the result of gztell(). This behavior
+ is the same as the behavior of fread() implementations in common libraries,
+ but it prevents the direct use of gzfread() to read a concurrently written
+ file, reseting and retrying on end-of-file, when size is not 1.
+*/
+
+ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
+ voidpc buf, unsigned len));
+/*
+ Writes the given number of uncompressed bytes into the compressed file.
+ gzwrite returns the number of uncompressed bytes written or 0 in case of
+ error.
+*/
+
+ZEXTERN z_size_t ZEXPORT gzfwrite OF((voidpc buf, z_size_t size,
+ z_size_t nitems, gzFile file));
+/*
+ gzfwrite() writes nitems items of size size from buf to file, duplicating
+ the interface of stdio's fwrite(), with size_t request and return types. If
+ the library defines size_t, then z_size_t is identical to size_t. If not,
+ then z_size_t is an unsigned integer type that can contain a pointer.
+
+ gzfwrite() returns the number of full items written of size size, or zero
+ if there was an error. If the multiplication of size and nitems overflows,
+ i.e. the product does not fit in a z_size_t, then nothing is written, zero
+ is returned, and the error state is set to Z_STREAM_ERROR.
+*/
+
+ZEXTERN int ZEXPORTVA gzprintf Z_ARG((gzFile file, const char *format, ...));
+/*
+ Converts, formats, and writes the arguments to the compressed file under
+ control of the format string, as in fprintf. gzprintf returns the number of
+ uncompressed bytes actually written, or a negative zlib error code in case
+ of error. The number of uncompressed bytes written is limited to 8191, or
+ one less than the buffer size given to gzbuffer(). The caller should assure
+ that this limit is not exceeded. If it is exceeded, then gzprintf() will
+ return an error (0) with nothing written. In this case, there may also be a
+ buffer overflow with unpredictable consequences, which is possible only if
+ zlib was compiled with the insecure functions sprintf() or vsprintf()
+ because the secure snprintf() or vsnprintf() functions were not available.
+ This can be determined using zlibCompileFlags().
+*/
+
+ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
+/*
+ Writes the given null-terminated string to the compressed file, excluding
+ the terminating null character.
+
+ gzputs returns the number of characters written, or -1 in case of error.
+*/
+
+ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
+/*
+ Reads bytes from the compressed file until len-1 characters are read, or a
+ newline character is read and transferred to buf, or an end-of-file
+ condition is encountered. If any characters are read or if len == 1, the
+ string is terminated with a null character. If no characters are read due
+ to an end-of-file or len < 1, then the buffer is left untouched.
+
+ gzgets returns buf which is a null-terminated string, or it returns NULL
+ for end-of-file or in case of error. If there was an error, the contents at
+ buf are indeterminate.
+*/
+
+ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
+/*
+ Writes c, converted to an unsigned char, into the compressed file. gzputc
+ returns the value that was written, or -1 in case of error.
+*/
+
+ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
+/*
+ Reads one byte from the compressed file. gzgetc returns this byte or -1
+ in case of end of file or error. This is implemented as a macro for speed.
+ As such, it does not do all of the checking the other functions do. I.e.
+ it does not check to see if file is NULL, nor whether the structure file
+ points to has been clobbered or not.
+*/
+
+ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file));
+/*
+ Push one character back onto the stream to be read as the first character
+ on the next read. At least one character of push-back is allowed.
+ gzungetc() returns the character pushed, or -1 on failure. gzungetc() will
+ fail if c is -1, and may fail if a character has been pushed but not read
+ yet. If gzungetc is used immediately after gzopen or gzdopen, at least the
+ output buffer size of pushed characters is allowed. (See gzbuffer above.)
+ The pushed character will be discarded if the stream is repositioned with
+ gzseek() or gzrewind().
+*/
+
+ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
+/*
+ Flushes all pending output into the compressed file. The parameter flush
+ is as in the deflate() function. The return value is the zlib error number
+ (see function gzerror below). gzflush is only permitted when writing.
+
+ If the flush parameter is Z_FINISH, the remaining data is written and the
+ gzip stream is completed in the output. If gzwrite() is called again, a new
+ gzip stream will be started in the output. gzread() is able to read such
+ concatenated gzip streams.
+
+ gzflush should be called only when strictly necessary because it will
+ degrade compression if called too often.
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
+ z_off_t offset, int whence));
+
+ Sets the starting position for the next gzread or gzwrite on the given
+ compressed file. The offset represents a number of bytes in the
+ uncompressed data stream. The whence parameter is defined as in lseek(2);
+ the value SEEK_END is not supported.
+
+ If the file is opened for reading, this function is emulated but can be
+ extremely slow. If the file is opened for writing, only forward seeks are
+ supported; gzseek then compresses a sequence of zeroes up to the new
+ starting position.
+
+ gzseek returns the resulting offset location as measured in bytes from
+ the beginning of the uncompressed stream, or -1 in case of error, in
+ particular if the file is opened for writing and the new starting position
+ would be before the current position.
+*/
+
+ZEXTERN int ZEXPORT gzrewind OF((gzFile file));
+/*
+ Rewinds the given file. This function is supported only for reading.
+
+ gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file));
+
+ Returns the starting position for the next gzread or gzwrite on the given
+ compressed file. This position represents a number of bytes in the
+ uncompressed data stream, and is zero when starting, even if appending or
+ reading a gzip stream from the middle of a file using gzdopen().
+
+ gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file));
+
+ Returns the current offset in the file being read or written. This offset
+ includes the count of bytes that precede the gzip stream, for example when
+ appending or when using gzdopen() for reading. When reading, the offset
+ does not include as yet unused buffered input. This information can be used
+ for a progress indicator. On error, gzoffset() returns -1.
+*/
+
+ZEXTERN int ZEXPORT gzeof OF((gzFile file));
+/*
+ Returns true (1) if the end-of-file indicator has been set while reading,
+ false (0) otherwise. Note that the end-of-file indicator is set only if the
+ read tried to go past the end of the input, but came up short. Therefore,
+ just like feof(), gzeof() may return false even if there is no more data to
+ read, in the event that the last read request was for the exact number of
+ bytes remaining in the input file. This will happen if the input file size
+ is an exact multiple of the buffer size.
+
+ If gzeof() returns true, then the read functions will return no more data,
+ unless the end-of-file indicator is reset by gzclearerr() and the input file
+ has grown since the previous end of file was detected.
+*/
+
+ZEXTERN int ZEXPORT gzdirect OF((gzFile file));
+/*
+ Returns true (1) if file is being copied directly while reading, or false
+ (0) if file is a gzip stream being decompressed.
+
+ If the input file is empty, gzdirect() will return true, since the input
+ does not contain a gzip stream.
+
+ If gzdirect() is used immediately after gzopen() or gzdopen() it will
+ cause buffers to be allocated to allow reading the file to determine if it
+ is a gzip file. Therefore if gzbuffer() is used, it should be called before
+ gzdirect().
+
+ When writing, gzdirect() returns true (1) if transparent writing was
+ requested ("wT" for the gzopen() mode), or false (0) otherwise. (Note:
+ gzdirect() is not needed when writing. Transparent writing must be
+ explicitly requested, so the application already knows the answer. When
+ linking statically, using gzdirect() will include all of the zlib code for
+ gzip file reading and decompression, which may not be desired.)
+*/
+
+ZEXTERN int ZEXPORT gzclose OF((gzFile file));
+/*
+ Flushes all pending output if necessary, closes the compressed file and
+ deallocates the (de)compression state. Note that once file is closed, you
+ cannot call gzerror with file, since its structures have been deallocated.
+ gzclose must not be called more than once on the same file, just as free
+ must not be called more than once on the same allocation.
+
+ gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a
+ file operation error, Z_MEM_ERROR if out of memory, Z_BUF_ERROR if the
+ last read ended in the middle of a gzip stream, or Z_OK on success.
+*/
+
+ZEXTERN int ZEXPORT gzclose_r OF((gzFile file));
+ZEXTERN int ZEXPORT gzclose_w OF((gzFile file));
+/*
+ Same as gzclose(), but gzclose_r() is only for use when reading, and
+ gzclose_w() is only for use when writing or appending. The advantage to
+ using these instead of gzclose() is that they avoid linking in zlib
+ compression or decompression code that is not used when only reading or only
+ writing respectively. If gzclose() is used, then both compression and
+ decompression code will be included the application when linking to a static
+ zlib library.
+*/
+
+ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
+/*
+ Returns the error message for the last error which occurred on the given
+ compressed file. errnum is set to zlib error number. If an error occurred
+ in the file system and not in the compression library, errnum is set to
+ Z_ERRNO and the application may consult errno to get the exact error code.
+
+ The application must not modify the returned string. Future calls to
+ this function may invalidate the previously returned string. If file is
+ closed, then the string previously returned by gzerror will no longer be
+ available.
+
+ gzerror() should be used to distinguish errors from end-of-file for those
+ functions above that do not distinguish those cases in their return values.
+*/
+
+ZEXTERN void ZEXPORT gzclearerr OF((gzFile file));
+/*
+ Clears the error and end-of-file flags for file. This is analogous to the
+ clearerr() function in stdio. This is useful for continuing to read a gzip
+ file that is being written concurrently.
+*/
+
+#endif /* !Z_SOLO */
+
+ /* checksum functions */
+
+/*
+ These functions are not related to compression but are exported
+ anyway because they might be useful in applications using the compression
+ library.
+*/
+
+ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
+/*
+ Update a running Adler-32 checksum with the bytes buf[0..len-1] and
+ return the updated checksum. If buf is Z_NULL, this function returns the
+ required initial value for the checksum.
+
+ An Adler-32 checksum is almost as reliable as a CRC-32 but can be computed
+ much faster.
+
+ Usage example:
+
+ uLong adler = adler32(0L, Z_NULL, 0);
+
+ while (read_buffer(buffer, length) != EOF) {
+ adler = adler32(adler, buffer, length);
+ }
+ if (adler != original_adler) error();
+*/
+
+ZEXTERN uLong ZEXPORT adler32_z OF((uLong adler, const Bytef *buf,
+ z_size_t len));
+/*
+ Same as adler32(), but with a size_t length.
+*/
+
+/*
+ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2,
+ z_off_t len2));
+
+ Combine two Adler-32 checksums into one. For two sequences of bytes, seq1
+ and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for
+ each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of
+ seq1 and seq2 concatenated, requiring only adler1, adler2, and len2. Note
+ that the z_off_t type (like off_t) is a signed integer. If len2 is
+ negative, the result has no meaning or utility.
+*/
+
+ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
+/*
+ Update a running CRC-32 with the bytes buf[0..len-1] and return the
+ updated CRC-32. If buf is Z_NULL, this function returns the required
+ initial value for the crc. Pre- and post-conditioning (one's complement) is
+ performed within this function so it shouldn't be done by the application.
+
+ Usage example:
+
+ uLong crc = crc32(0L, Z_NULL, 0);
+
+ while (read_buffer(buffer, length) != EOF) {
+ crc = crc32(crc, buffer, length);
+ }
+ if (crc != original_crc) error();
+*/
+
+ZEXTERN uLong ZEXPORT crc32_z OF((uLong adler, const Bytef *buf,
+ z_size_t len));
+/*
+ Same as crc32(), but with a size_t length.
+*/
+
+/*
+ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2));
+
+ Combine two CRC-32 check values into one. For two sequences of bytes,
+ seq1 and seq2 with lengths len1 and len2, CRC-32 check values were
+ calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32
+ check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and
+ len2.
+*/
+
+
+ /* various hacks, don't look :) */
+
+/* deflateInit and inflateInit are macros to allow checking the zlib version
+ * and the compiler's view of z_stream:
+ */
+ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
+ const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
+ const char *version, int stream_size));
+ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
+ int windowBits, int memLevel,
+ int strategy, const char *version,
+ int stream_size));
+ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
+ const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
+ unsigned char FAR *window,
+ const char *version,
+ int stream_size));
+#ifdef Z_PREFIX_SET
+# define z_deflateInit(strm, level) \
+ deflateInit_((strm), (level), ZLIB_VERSION, (int)sizeof(z_stream))
+# define z_inflateInit(strm) \
+ inflateInit_((strm), ZLIB_VERSION, (int)sizeof(z_stream))
+# define z_deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
+ deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
+ (strategy), ZLIB_VERSION, (int)sizeof(z_stream))
+# define z_inflateInit2(strm, windowBits) \
+ inflateInit2_((strm), (windowBits), ZLIB_VERSION, \
+ (int)sizeof(z_stream))
+# define z_inflateBackInit(strm, windowBits, window) \
+ inflateBackInit_((strm), (windowBits), (window), \
+ ZLIB_VERSION, (int)sizeof(z_stream))
+#else
+# define deflateInit(strm, level) \
+ deflateInit_((strm), (level), ZLIB_VERSION, (int)sizeof(z_stream))
+# define inflateInit(strm) \
+ inflateInit_((strm), ZLIB_VERSION, (int)sizeof(z_stream))
+# define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
+ deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
+ (strategy), ZLIB_VERSION, (int)sizeof(z_stream))
+# define inflateInit2(strm, windowBits) \
+ inflateInit2_((strm), (windowBits), ZLIB_VERSION, \
+ (int)sizeof(z_stream))
+# define inflateBackInit(strm, windowBits, window) \
+ inflateBackInit_((strm), (windowBits), (window), \
+ ZLIB_VERSION, (int)sizeof(z_stream))
+#endif
+
+#ifndef Z_SOLO
+
+/* gzgetc() macro and its supporting function and exposed data structure. Note
+ * that the real internal state is much larger than the exposed structure.
+ * This abbreviated structure exposes just enough for the gzgetc() macro. The
+ * user should not mess with these exposed elements, since their names or
+ * behavior could change in the future, perhaps even capriciously. They can
+ * only be used by the gzgetc() macro. You have been warned.
+ */
+struct gzFile_s {
+ unsigned have;
+ unsigned char *next;
+ z_off64_t pos;
+};
+ZEXTERN int ZEXPORT gzgetc_ OF((gzFile file)); /* backward compatibility */
+#ifdef Z_PREFIX_SET
+# undef z_gzgetc
+# define z_gzgetc(g) \
+ ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : (gzgetc)(g))
+#else
+# define gzgetc(g) \
+ ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : (gzgetc)(g))
+#endif
+
+/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or
+ * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if
+ * both are true, the application gets the *64 functions, and the regular
+ * functions are changed to 64 bits) -- in case these are set on systems
+ * without large file support, _LFS64_LARGEFILE must also be true
+ */
+#ifdef Z_LARGE64
+ ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+ ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int));
+ ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile));
+ ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile));
+ ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t));
+ ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t));
+#endif
+
+#if !defined(ZLIB_INTERNAL) && defined(Z_WANT64)
+# ifdef Z_PREFIX_SET
+# define z_gzopen z_gzopen64
+# define z_gzseek z_gzseek64
+# define z_gztell z_gztell64
+# define z_gzoffset z_gzoffset64
+# define z_adler32_combine z_adler32_combine64
+# define z_crc32_combine z_crc32_combine64
+# else
+# define gzopen gzopen64
+# define gzseek gzseek64
+# define gztell gztell64
+# define gzoffset gzoffset64
+# define adler32_combine adler32_combine64
+# define crc32_combine crc32_combine64
+# endif
+# ifndef Z_LARGE64
+ ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+ ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int));
+ ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile));
+ ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile));
+ ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
+ ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
+# endif
+#else
+ ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *));
+ ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int));
+ ZEXTERN z_off_t ZEXPORT gztell OF((gzFile));
+ ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile));
+ ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
+ ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
+#endif
+
+#else /* Z_SOLO */
+
+ ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
+ ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
+
+#endif /* !Z_SOLO */
+
+/* undocumented functions */
+ZEXTERN const char * ZEXPORT zError OF((int));
+ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp));
+ZEXTERN const z_crc_t FAR * ZEXPORT get_crc_table OF((void));
+ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int));
+ZEXTERN int ZEXPORT inflateValidate OF((z_streamp, int));
+ZEXTERN unsigned long ZEXPORT inflateCodesUsed OF ((z_streamp));
+ZEXTERN int ZEXPORT inflateResetKeep OF((z_streamp));
+ZEXTERN int ZEXPORT deflateResetKeep OF((z_streamp));
+#if (defined(_WIN32) || defined(__CYGWIN__)) && !defined(Z_SOLO)
+ZEXTERN gzFile ZEXPORT gzopen_w OF((const wchar_t *path,
+ const char *mode));
+#endif
+#if defined(STDC) || defined(Z_HAVE_STDARG_H)
+# ifndef Z_SOLO
+ZEXTERN int ZEXPORTVA gzvprintf Z_ARG((gzFile file,
+ const char *format,
+ va_list va));
+# endif
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* ZLIB_H */
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/zutil.c
@@ -1,1 +1,326 @@
-
+/* zutil.c -- target dependent utility functions for the compression library
+ * Copyright (C) 1995-2017 Jean-loup Gailly
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#include "zutil.h"
+#ifndef Z_SOLO
+# include "gzguts.h"
+#endif
+
+z_const char * const z_errmsg[10] = {
+ (z_const char *)"need dictionary", /* Z_NEED_DICT 2 */
+ (z_const char *)"stream end", /* Z_STREAM_END 1 */
+ (z_const char *)"", /* Z_OK 0 */
+ (z_const char *)"file error", /* Z_ERRNO (-1) */
+ (z_const char *)"stream error", /* Z_STREAM_ERROR (-2) */
+ (z_const char *)"data error", /* Z_DATA_ERROR (-3) */
+ (z_const char *)"insufficient memory", /* Z_MEM_ERROR (-4) */
+ (z_const char *)"buffer error", /* Z_BUF_ERROR (-5) */
+ (z_const char *)"incompatible version",/* Z_VERSION_ERROR (-6) */
+ (z_const char *)""
+};
+
+
+const char * ZEXPORT zlibVersion()
+{
+ return ZLIB_VERSION;
+}
+
+uLong ZEXPORT zlibCompileFlags()
+{
+ uLong flags;
+
+ flags = 0;
+ switch ((int)(sizeof(uInt))) {
+ case 2: break;
+ case 4: flags += 1; break;
+ case 8: flags += 2; break;
+ default: flags += 3;
+ }
+ switch ((int)(sizeof(uLong))) {
+ case 2: break;
+ case 4: flags += 1 << 2; break;
+ case 8: flags += 2 << 2; break;
+ default: flags += 3 << 2;
+ }
+ switch ((int)(sizeof(voidpf))) {
+ case 2: break;
+ case 4: flags += 1 << 4; break;
+ case 8: flags += 2 << 4; break;
+ default: flags += 3 << 4;
+ }
+ switch ((int)(sizeof(z_off_t))) {
+ case 2: break;
+ case 4: flags += 1 << 6; break;
+ case 8: flags += 2 << 6; break;
+ default: flags += 3 << 6;
+ }
+#ifdef ZLIB_DEBUG
+ flags += 1 << 8;
+#endif
+#if defined(ASMV) || defined(ASMINF)
+ flags += 1 << 9;
+#endif
+#ifdef ZLIB_WINAPI
+ flags += 1 << 10;
+#endif
+#ifdef BUILDFIXED
+ flags += 1 << 12;
+#endif
+#ifdef DYNAMIC_CRC_TABLE
+ flags += 1 << 13;
+#endif
+#ifdef NO_GZCOMPRESS
+ flags += 1L << 16;
+#endif
+#ifdef NO_GZIP
+ flags += 1L << 17;
+#endif
+#ifdef PKZIP_BUG_WORKAROUND
+ flags += 1L << 20;
+#endif
+#ifdef FASTEST
+ flags += 1L << 21;
+#endif
+#if defined(STDC) || defined(Z_HAVE_STDARG_H)
+# ifdef NO_vsnprintf
+ flags += 1L << 25;
+# ifdef HAS_vsprintf_void
+ flags += 1L << 26;
+# endif
+# else
+# ifdef HAS_vsnprintf_void
+ flags += 1L << 26;
+# endif
+# endif
+#else
+ flags += 1L << 24;
+# ifdef NO_snprintf
+ flags += 1L << 25;
+# ifdef HAS_sprintf_void
+ flags += 1L << 26;
+# endif
+# else
+# ifdef HAS_snprintf_void
+ flags += 1L << 26;
+# endif
+# endif
+#endif
+ return flags;
+}
+
+#ifdef ZLIB_DEBUG
+#include <stdlib.h>
+# ifndef verbose
+# define verbose 0
+# endif
+int ZLIB_INTERNAL z_verbose = verbose;
+
+void ZLIB_INTERNAL z_error (m)
+ char *m;
+{
+ fprintf(stderr, "%s\n", m);
+ exit(1);
+}
+#endif
+
+/* exported to allow conversion of error code to string for compress() and
+ * uncompress()
+ */
+const char * ZEXPORT zError(err)
+ int err;
+{
+ return ERR_MSG(err);
+}
+
+#if defined(_WIN32_WCE)
+ /* The Microsoft C Run-Time Library for Windows CE doesn't have
+ * errno. We define it as a global variable to simplify porting.
+ * Its value is always 0 and should not be used.
+ */
+ int errno = 0;
+#endif
+
+#ifndef HAVE_MEMCPY
+
+void ZLIB_INTERNAL zmemcpy(dest, source, len)
+ Bytef* dest;
+ const Bytef* source;
+ uInt len;
+{
+ if (len == 0) return;
+ do {
+ *dest++ = *source++; /* ??? to be unrolled */
+ } while (--len != 0);
+}
+
+int ZLIB_INTERNAL zmemcmp(s1, s2, len)
+ const Bytef* s1;
+ const Bytef* s2;
+ uInt len;
+{
+ uInt j;
+
+ for (j = 0; j < len; j++) {
+ if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1;
+ }
+ return 0;
+}
+
+void ZLIB_INTERNAL zmemzero(dest, len)
+ Bytef* dest;
+ uInt len;
+{
+ if (len == 0) return;
+ do {
+ *dest++ = 0; /* ??? to be unrolled */
+ } while (--len != 0);
+}
+#endif
+
+#ifndef Z_SOLO
+
+#ifdef SYS16BIT
+
+#ifdef __TURBOC__
+/* Turbo C in 16-bit mode */
+
+# define MY_ZCALLOC
+
+/* Turbo C malloc() does not allow dynamic allocation of 64K bytes
+ * and farmalloc(64K) returns a pointer with an offset of 8, so we
+ * must fix the pointer. Warning: the pointer must be put back to its
+ * original form in order to free it, use zcfree().
+ */
+
+#define MAX_PTR 10
+/* 10*64K = 640K */
+
+local int next_ptr = 0;
+
+typedef struct ptr_table_s {
+ voidpf org_ptr;
+ voidpf new_ptr;
+} ptr_table;
+
+local ptr_table table[MAX_PTR];
+/* This table is used to remember the original form of pointers
+ * to large buffers (64K). Such pointers are normalized with a zero offset.
+ * Since MSDOS is not a preemptive multitasking OS, this table is not
+ * protected from concurrent access. This hack doesn't work anyway on
+ * a protected system like OS/2. Use Microsoft C instead.
+ */
+
+voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items, unsigned size)
+{
+ voidpf buf;
+ ulg bsize = (ulg)items*size;
+
+ (void)opaque;
+
+ /* If we allocate less than 65520 bytes, we assume that farmalloc
+ * will return a usable pointer which doesn't have to be normalized.
+ */
+ if (bsize < 65520L) {
+ buf = farmalloc(bsize);
+ if (*(ush*)&buf != 0) return buf;
+ } else {
+ buf = farmalloc(bsize + 16L);
+ }
+ if (buf == NULL || next_ptr >= MAX_PTR) return NULL;
+ table[next_ptr].org_ptr = buf;
+
+ /* Normalize the pointer to seg:0 */
+ *((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4;
+ *(ush*)&buf = 0;
+ table[next_ptr++].new_ptr = buf;
+ return buf;
+}
+
+void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
+{
+ int n;
+
+ (void)opaque;
+
+ if (*(ush*)&ptr != 0) { /* object < 64K */
+ farfree(ptr);
+ return;
+ }
+ /* Find the original pointer */
+ for (n = 0; n < next_ptr; n++) {
+ if (ptr != table[n].new_ptr) continue;
+
+ farfree(table[n].org_ptr);
+ while (++n < next_ptr) {
+ table[n-1] = table[n];
+ }
+ next_ptr--;
+ return;
+ }
+ Assert(0, "zcfree: ptr not found");
+}
+
+#endif /* __TURBOC__ */
+
+
+#ifdef M_I86
+/* Microsoft C in 16-bit mode */
+
+# define MY_ZCALLOC
+
+#if (!defined(_MSC_VER) || (_MSC_VER <= 600))
+# define _halloc halloc
+# define _hfree hfree
+#endif
+
+voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, uInt items, uInt size)
+{
+ (void)opaque;
+ return _halloc((long)items, size);
+}
+
+void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
+{
+ (void)opaque;
+ _hfree(ptr);
+}
+
+#endif /* M_I86 */
+
+#endif /* SYS16BIT */
+
+
+#ifndef MY_ZCALLOC /* Any system without a special alloc function */
+
+#ifndef STDC
+extern voidp malloc OF((uInt size));
+extern voidp calloc OF((uInt items, uInt size));
+extern void free OF((voidpf ptr));
+#endif
+
+voidpf ZLIB_INTERNAL zcalloc (opaque, items, size)
+ voidpf opaque;
+ unsigned items;
+ unsigned size;
+{
+ (void)opaque;
+ return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) :
+ (voidpf)calloc(items, size);
+}
+
+void ZLIB_INTERNAL zcfree (opaque, ptr)
+ voidpf opaque;
+ voidpf ptr;
+{
+ (void)opaque;
+ free(ptr);
+}
+
+#endif /* MY_ZCALLOC */
+
+#endif /* !Z_SOLO */
+
--- /dev/null
+++ b/src/in_xsf_framework/zlib/zutil.h
@@ -1,1 +1,272 @@
-
+/* zutil.h -- internal interface and configuration of the compression library
+ * Copyright (C) 1995-2016 Jean-loup Gailly, Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZUTIL_H
+#define ZUTIL_H
+
+#ifdef HAVE_HIDDEN
+# define ZLIB_INTERNAL __attribute__((visibility ("hidden")))
+#else
+# define ZLIB_INTERNAL
+#endif
+
+#include "zlib.h"
+
+#if defined(STDC) && !defined(Z_SOLO)
+# if !(defined(_WIN32_WCE) && defined(_MSC_VER))
+# include <stddef.h>
+# endif
+# include <string.h>
+# include <stdlib.h>
+#endif
+
+#ifdef Z_SOLO
+ typedef long ptrdiff_t; /* guess -- will be caught if guess is wrong */
+#endif
+
+#ifndef local
+# define local static
+#endif
+/* since "static" is used to mean two completely different things in C, we
+ define "local" for the non-static meaning of "static", for readability
+ (compile with -Dlocal if your debugger can't find static symbols) */
+
+typedef unsigned char uch;
+typedef uch FAR uchf;
+typedef unsigned short ush;
+typedef ush FAR ushf;
+typedef unsigned long ulg;
+
+extern z_const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
+/* (size given to avoid silly warnings with Visual C++) */
+
+#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
+
+#define ERR_RETURN(strm,err) \
+ return (strm->msg = ERR_MSG(err), (err))
+/* To be used only when the state is known to be valid */
+
+ /* common constants */
+
+#ifndef DEF_WBITS
+# define DEF_WBITS MAX_WBITS
+#endif
+/* default windowBits for decompression. MAX_WBITS is for compression only */
+
+#if MAX_MEM_LEVEL >= 8
+# define DEF_MEM_LEVEL 8
+#else
+# define DEF_MEM_LEVEL MAX_MEM_LEVEL
+#endif
+/* default memLevel */
+
+#define STORED_BLOCK 0
+#define STATIC_TREES 1
+#define DYN_TREES 2
+/* The three kinds of block type */
+
+#define MIN_MATCH 3
+#define MAX_MATCH 258
+/* The minimum and maximum match lengths */
+
+#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
+
+ /* target dependencies */
+
+#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32))
+# define OS_CODE 0x00
+# ifndef Z_SOLO
+# if defined(__TURBOC__) || defined(__BORLANDC__)
+# if (__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
+ /* Allow compilation with ANSI keywords only enabled */
+ void _Cdecl farfree( void *block );
+ void *_Cdecl farmalloc( unsigned long nbytes );
+# else
+# include <alloc.h>
+# endif
+# else /* MSC or DJGPP */
+# include <malloc.h>
+# endif
+# endif
+#endif
+
+#ifdef AMIGA
+# define OS_CODE 1
+#endif
+
+#if defined(VAXC) || defined(VMS)
+# define OS_CODE 2
+# define F_OPEN(name, mode) \
+ fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
+#endif
+
+#ifdef __370__
+# if __TARGET_LIB__ < 0x20000000
+# define OS_CODE 4
+# elif __TARGET_LIB__ < 0x40000000
+# define OS_CODE 11
+# else
+# define OS_CODE 8
+# endif
+#endif
+
+#if defined(ATARI) || defined(atarist)
+# define OS_CODE 5
+#endif
+
+#ifdef OS2
+# define OS_CODE 6
+# if defined(M_I86) && !defined(Z_SOLO)
+# include <malloc.h>
+# endif
+#endif
+
+#if defined(MACOS) || defined(TARGET_OS_MAC)
+# define OS_CODE 7
+# ifndef Z_SOLO
+# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
+# include <unix.h> /* for fdopen */
+# else
+# ifndef fdopen
+# define fdopen(fd,mode) NULL /* No fdopen() */
+# endif
+# endif
+# endif
+#endif
+
+#ifdef __acorn
+# define OS_CODE 13
+#endif
+
+#if defined(WIN32) && !defined(__CYGWIN__)
+# define OS_CODE 10
+#endif
+
+#ifdef _BEOS_
+# define OS_CODE 16
+#endif
+
+#ifdef __TOS_OS400__
+# define OS_CODE 18
+#endif
+
+#ifdef __APPLE__
+# define OS_CODE 19
+#endif
+
+#if defined(_BEOS_) || defined(RISCOS)
+# define fdopen(fd,mode) NULL /* No fdopen() */
+#endif
+
+#if (defined(_MSC_VER) && (_MSC_VER > 600)) && !defined __INTERIX
+# if defined(_WIN32_WCE)
+# define fdopen(fd,mode) NULL /* No fdopen() */
+# ifndef _PTRDIFF_T_DEFINED
+ typedef int ptrdiff_t;
+# define _PTRDIFF_T_DEFINED
+# endif
+# else
+# define fdopen(fd,type) _fdopen(fd,type)
+# endif
+#endif
+
+#if defined(__BORLANDC__) && !defined(MSDOS)
+ #pragma warn -8004
+ #pragma warn -8008
+ #pragma warn -8066
+#endif
+
+/* provide prototypes for these when building zlib without LFS */
+#if !defined(_WIN32) && \
+ (!defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0)
+ ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
+ ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
+#endif
+
+ /* common defaults */
+
+#ifndef OS_CODE
+# define OS_CODE 3 /* assume Unix */
+#endif
+
+#ifndef F_OPEN
+# define F_OPEN(name, mode) fopen((name), (mode))
+#endif
+
+ /* functions */
+
+#if defined(pyr) || defined(Z_SOLO)
+# define NO_MEMCPY
+#endif
+#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
+ /* Use our own functions for small and medium model with MSC <= 5.0.
+ * You may have to use the same strategy for Borland C (untested).
+ * The __SC__ check is for Symantec.
+ */
+# define NO_MEMCPY
+#endif
+#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
+# define HAVE_MEMCPY
+#endif
+#ifdef HAVE_MEMCPY
+# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
+# define zmemcpy _fmemcpy
+# define zmemcmp _fmemcmp
+# define zmemzero(dest, len) _fmemset(dest, 0, len)
+# else
+# define zmemcpy memcpy
+# define zmemcmp memcmp
+# define zmemzero(dest, len) memset(dest, 0, len)
+# endif
+#else
+ void ZLIB_INTERNAL zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
+ int ZLIB_INTERNAL zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
+ void ZLIB_INTERNAL zmemzero OF((Bytef* dest, uInt len));
+#endif
+
+/* Diagnostic functions */
+#ifdef ZLIB_DEBUG
+# include <stdio.h>
+ extern int ZLIB_INTERNAL z_verbose;
+ extern void ZLIB_INTERNAL z_error OF((char *m));
+# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
+# define Trace(x) {if (z_verbose>=0) fprintf x ;}
+# define Tracev(x) {if (z_verbose>0) fprintf x ;}
+# define Tracevv(x) {if (z_verbose>1) fprintf x ;}
+# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
+# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
+#else
+# define Assert(cond,msg)
+# define Trace(x)
+# define Tracev(x)
+# define Tracevv(x)
+# define Tracec(c,x)
+# define Tracecv(c,x)
+#endif
+
+#ifndef Z_SOLO
+ voidpf ZLIB_INTERNAL zcalloc OF((voidpf opaque, unsigned items,
+ unsigned size));
+ void ZLIB_INTERNAL zcfree OF((voidpf opaque, voidpf ptr));
+#endif
+
+#define ZALLOC(strm, items, size) \
+ (*((strm)->zalloc))((strm)->opaque, (items), (size))
+#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
+#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
+
+/* Reverse the bytes in a 32-bit value */
+#define ZSWAP32(q) ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
+ (((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
+
+#endif /* ZUTIL_H */
+