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[NCSF] Utilize the PLAYER blocks in the SDAT if they exist.
author
Naram Qashat
Sun, 26 Oct 2014 03:12:53 +0000
(
23:12 -0400
)
committer
Naram Qashat
Sun, 26 Oct 2014 03:12:53 +0000
(
23:12 -0400
)
commit
9e2737fb069f06cbf820f10f88d1efa57450e71f
tree
b71d64138bdd367bd420d892f2400a7116eb459b
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1e986a3d4c73fe08ef4f2240621066da0dea6fbc
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[NCSF] Utilize the PLAYER blocks in the SDAT if they exist.
Backwards compatibility is kept by treating the lack of PLAYER info as
if all channels are able to be allocated.
12 files changed:
src/in_ncsf/SSEQPlayer/INFOEntry.cpp
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src/in_ncsf/SSEQPlayer/INFOEntry.h
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src/in_ncsf/SSEQPlayer/INFOSection.cpp
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src/in_ncsf/SSEQPlayer/INFOSection.h
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src/in_ncsf/SSEQPlayer/Player.cpp
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src/in_ncsf/SSEQPlayer/Player.h
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src/in_ncsf/SSEQPlayer/SDAT.cpp
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src/in_ncsf/SSEQPlayer/SDAT.h
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src/in_ncsf/SSEQPlayer/SYMBSection.cpp
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src/in_ncsf/SSEQPlayer/SYMBSection.h
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src/in_ncsf/XSFConfig_NCSF.cpp
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src/in_ncsf/XSFPlayer_NCSF.cpp
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