[NCSF] Utilize the PLAYER blocks in the SDAT if they exist.
author Naram Qashat
()
committer Naram Qashat
()
commit 9e2737fb069f06cbf820f10f88d1efa57450e71f
tree b71d64138bdd367bd420d892f2400a7116eb459b
parent 1e986a3d4c73fe08ef4f2240621066da0dea6fbc
[NCSF] Utilize the PLAYER blocks in the SDAT if they exist.

Backwards compatibility is kept by treating the lack of PLAYER info as
if all channels are able to be allocated.
12 files changed:
src/in_ncsf/SSEQPlayer/INFOEntry.cpp
src/in_ncsf/SSEQPlayer/INFOEntry.h
src/in_ncsf/SSEQPlayer/INFOSection.cpp
src/in_ncsf/SSEQPlayer/INFOSection.h
src/in_ncsf/SSEQPlayer/Player.cpp
src/in_ncsf/SSEQPlayer/Player.h
src/in_ncsf/SSEQPlayer/SDAT.cpp
src/in_ncsf/SSEQPlayer/SDAT.h
src/in_ncsf/SSEQPlayer/SYMBSection.cpp
src/in_ncsf/SSEQPlayer/SYMBSection.h
src/in_ncsf/XSFConfig_NCSF.cpp
src/in_ncsf/XSFPlayer_NCSF.cpp