Various updates:
author Naram Qashat
()
committer Naram Qashat
()
commit 6311c584aa3f86b3da0b95ee308b6549b49ee564
tree d278ac07a9ea502a20085ee17e2199f4c75caf11
parent 8c03591233dc432fc8d10d241623024be1252ce5
Various updates:

* Fix build with Visual Studio, updating projects to Visual Studio 2019 (as that is what I have installed).
* Changed C++ language standard to C++ 17.
* Add files for in_2sf's spu from Coda's recent commit.
* Add files for zlib now that it is being included as a submodule (removes the need for the zlib DLL as well).
* Remove common.props (due to the aforementioned zlib inclusion as well as the winamp headers also being in the project now).
* Minor NCSF file in the SSEQ player, the check for when to process tracks should've been >=, not >.
12 files changed:
src/in_2sf/desmume/metaspu/metaspu.h
src/in_2sf/in_2sf.vcxproj
src/in_2sf/in_2sf.vcxproj.filters
src/in_gsf/in_gsf.vcxproj
src/in_ncsf/SSEQPlayer/Channel.h
src/in_ncsf/SSEQPlayer/Player.cpp
src/in_ncsf/in_ncsf.vcxproj
src/in_snsf/in_snsf.vcxproj
src/in_xsf.sln
src/in_xsf_framework/common.props [ deleted file ]
src/in_xsf_framework/in_xsf_framework.vcxproj
src/in_xsf_framework/in_xsf_framework.vcxproj.filters