/* Copyright (C) 2010-2011 DeSmuME team This file is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the this software. If not, see . */ #pragma once #include "types.h" struct SLOT1INTERFACE { // The name of the plugin, this name will appear in the plugins list const char *name; // called once when the plugin starts up bool (*init)(); // called when the emulator resets void (*reset)(); // called when the plugin shuts down void (*close)(); // called when the user configurating plugin void (*config)(); // called when the emulator write to addon void (*write08)(uint8_t PROCNUM, uint32_t adr, uint8_t val); void (*write16)(uint8_t PROCNUM, uint32_t adr, uint16_t val); void (*write32)(uint8_t PROCNUM, uint32_t adr, uint32_t val); // called when the emulator read from addon uint8_t (*read08)(uint8_t PROCNUM, uint32_t adr); uint16_t (*read16)(uint8_t PROCNUM, uint32_t adr); uint32_t (*read32)(uint8_t PROCNUM, uint32_t adr); // called when the user get info about addon pak (description) void (*info)(char *info); }; extern SLOT1INTERFACE slot1_device; // current slot1 device enum NDS_SLOT1_TYPE { NDS_SLOT1_RETAIL, NDS_SLOT1_COUNT // use for counter addons - MUST TO BE LAST!!! };