* [2SF] Used more up-to-date asmjit, despite the ugly looking code.
| ... | ... |
@@ -281,13 +281,13 @@ struct SnesModel |
| 281 | 281 |
extern SnesModel *Model; |
| 282 | 282 |
extern SnesModel M1SNES; |
| 283 | 283 |
|
| 284 |
-inline void REGISTER_2104(uint8_t Byte) |
|
| 284 |
+inline void REGISTER_2104(uint8_t Byt) |
|
| 285 | 285 |
{
|
| 286 | 286 |
if (PPU.OAMAddr & 0x100) |
| 287 | 287 |
{
|
| 288 | 288 |
int addr = ((PPU.OAMAddr & 0x10f) << 1) + (PPU.OAMFlip & 1); |
| 289 |
- if (Byte != PPU.OAMData[addr]) |
|
| 290 |
- PPU.OAMData[addr] = Byte; |
|
| 289 |
+ if (Byt != PPU.OAMData[addr]) |
|
| 290 |
+ PPU.OAMData[addr] = Byt; |
|
| 291 | 291 |
|
| 292 | 292 |
PPU.OAMFlip ^= 1; |
| 293 | 293 |
if (!(PPU.OAMFlip & 1)) |
| ... | ... |
@@ -301,15 +301,15 @@ inline void REGISTER_2104(uint8_t Byte) |
| 301 | 301 |
else if (!(PPU.OAMFlip & 1)) |
| 302 | 302 |
{
|
| 303 | 303 |
PPU.OAMWriteRegister &= 0xff00; |
| 304 |
- PPU.OAMWriteRegister |= Byte; |
|
| 304 |
+ PPU.OAMWriteRegister |= Byt; |
|
| 305 | 305 |
PPU.OAMFlip |= 1; |
| 306 | 306 |
} |
| 307 | 307 |
else |
| 308 | 308 |
{
|
| 309 | 309 |
PPU.OAMWriteRegister &= 0x00ff; |
| 310 | 310 |
uint8_t lowbyte = static_cast<uint8_t>(PPU.OAMWriteRegister); |
| 311 |
- uint8_t highbyte = Byte; |
|
| 312 |
- PPU.OAMWriteRegister |= Byte << 8; |
|
| 311 |
+ uint8_t highbyte = Byt; |
|
| 312 |
+ PPU.OAMWriteRegister |= Byt << 8; |
|
| 313 | 313 |
|
| 314 | 314 |
int addr = PPU.OAMAddr << 1; |
| 315 | 315 |
if (lowbyte != PPU.OAMData[addr] || highbyte != PPU.OAMData[addr + 1]) |
| ... | ... |
@@ -328,7 +328,7 @@ inline void REGISTER_2104(uint8_t Byte) |
| 328 | 328 |
// This code is correct, however due to Snes9x's inaccurate timings, some games might be broken by this chage. :( |
| 329 | 329 |
inline bool CHECK_INBLANK() { return Settings.BlockInvalidVRAMAccess && !PPU.ForcedBlanking && CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE; }
|
| 330 | 330 |
|
| 331 |
-inline void REGISTER_2118(uint8_t Byte) |
|
| 331 |
+inline void REGISTER_2118(uint8_t Byt) |
|
| 332 | 332 |
{
|
| 333 | 333 |
if (CHECK_INBLANK()) |
| 334 | 334 |
return; |
| ... | ... |
@@ -339,16 +339,16 @@ inline void REGISTER_2118(uint8_t Byte) |
| 339 | 339 |
{
|
| 340 | 340 |
uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; |
| 341 | 341 |
address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff; |
| 342 |
- Memory.VRAM[address] = Byte; |
|
| 342 |
+ Memory.VRAM[address] = Byt; |
|
| 343 | 343 |
} |
| 344 | 344 |
else |
| 345 |
- Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xffff] = Byte; |
|
| 345 |
+ Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xffff] = Byt; |
|
| 346 | 346 |
|
| 347 | 347 |
if (!PPU.VMA.High) |
| 348 | 348 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 349 | 349 |
} |
| 350 | 350 |
|
| 351 |
-inline void REGISTER_2119(uint8_t Byte) |
|
| 351 |
+inline void REGISTER_2119(uint8_t Byt) |
|
| 352 | 352 |
{
|
| 353 | 353 |
if (CHECK_INBLANK()) |
| 354 | 354 |
return; |
| ... | ... |
@@ -359,16 +359,16 @@ inline void REGISTER_2119(uint8_t Byte) |
| 359 | 359 |
{
|
| 360 | 360 |
uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; |
| 361 | 361 |
address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xffff; |
| 362 |
- Memory.VRAM[address] = Byte; |
|
| 362 |
+ Memory.VRAM[address] = Byt; |
|
| 363 | 363 |
} |
| 364 | 364 |
else |
| 365 |
- Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xffff] = Byte; |
|
| 365 |
+ Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xffff] = Byt; |
|
| 366 | 366 |
|
| 367 | 367 |
if (PPU.VMA.High) |
| 368 | 368 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 369 | 369 |
} |
| 370 | 370 |
|
| 371 |
-inline void REGISTER_2118_tile(uint8_t Byte) |
|
| 371 |
+inline void REGISTER_2118_tile(uint8_t Byt) |
|
| 372 | 372 |
{
|
| 373 | 373 |
if (CHECK_INBLANK()) |
| 374 | 374 |
return; |
| ... | ... |
@@ -376,13 +376,13 @@ inline void REGISTER_2118_tile(uint8_t Byte) |
| 376 | 376 |
uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; |
| 377 | 377 |
uint32_t address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff; |
| 378 | 378 |
|
| 379 |
- Memory.VRAM[address] = Byte; |
|
| 379 |
+ Memory.VRAM[address] = Byt; |
|
| 380 | 380 |
|
| 381 | 381 |
if (!PPU.VMA.High) |
| 382 | 382 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 383 | 383 |
} |
| 384 | 384 |
|
| 385 |
-inline void REGISTER_2119_tile(uint8_t Byte) |
|
| 385 |
+inline void REGISTER_2119_tile(uint8_t Byt) |
|
| 386 | 386 |
{
|
| 387 | 387 |
if (CHECK_INBLANK()) |
| 388 | 388 |
return; |
| ... | ... |
@@ -390,41 +390,41 @@ inline void REGISTER_2119_tile(uint8_t Byte) |
| 390 | 390 |
uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; |
| 391 | 391 |
uint32_t address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xffff; |
| 392 | 392 |
|
| 393 |
- Memory.VRAM[address] = Byte; |
|
| 393 |
+ Memory.VRAM[address] = Byt; |
|
| 394 | 394 |
|
| 395 | 395 |
if (PPU.VMA.High) |
| 396 | 396 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 397 | 397 |
} |
| 398 | 398 |
|
| 399 |
-inline void REGISTER_2118_linear(uint8_t Byte) |
|
| 399 |
+inline void REGISTER_2118_linear(uint8_t Byt) |
|
| 400 | 400 |
{
|
| 401 | 401 |
if (CHECK_INBLANK()) |
| 402 | 402 |
return; |
| 403 | 403 |
|
| 404 | 404 |
uint32_t address; |
| 405 | 405 |
|
| 406 |
- Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xffff] = Byte; |
|
| 406 |
+ Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xffff] = Byt; |
|
| 407 | 407 |
|
| 408 | 408 |
if (!PPU.VMA.High) |
| 409 | 409 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 410 | 410 |
} |
| 411 | 411 |
|
| 412 |
-inline void REGISTER_2119_linear(uint8_t Byte) |
|
| 412 |
+inline void REGISTER_2119_linear(uint8_t Byt) |
|
| 413 | 413 |
{
|
| 414 | 414 |
if (CHECK_INBLANK()) |
| 415 | 415 |
return; |
| 416 | 416 |
|
| 417 | 417 |
uint32_t address; |
| 418 | 418 |
|
| 419 |
- Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xffff] = Byte; |
|
| 419 |
+ Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xffff] = Byt; |
|
| 420 | 420 |
|
| 421 | 421 |
if (PPU.VMA.High) |
| 422 | 422 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 423 | 423 |
} |
| 424 | 424 |
|
| 425 |
-inline void REGISTER_2180(uint8_t Byte) |
|
| 425 |
+inline void REGISTER_2180(uint8_t Byt) |
|
| 426 | 426 |
{
|
| 427 |
- Memory.RAM[PPU.WRAM++] = Byte; |
|
| 427 |
+ Memory.RAM[PPU.WRAM++] = Byt; |
|
| 428 | 428 |
PPU.WRAM &= 0x1ffff; |
| 429 | 429 |
} |
| 430 | 430 |
|
| ... | ... |
@@ -175,8 +175,7 @@ |
| 175 | 175 |
Nintendo Co., Limited and its subsidiary companies. |
| 176 | 176 |
***********************************************************************************/ |
| 177 | 177 |
|
| 178 |
-#ifndef _PPU_H_ |
|
| 179 |
-#define _PPU_H_ |
|
| 178 |
+#pragma once |
|
| 180 | 179 |
|
| 181 | 180 |
const int32_t FIRST_VISIBLE_LINE = 1; |
| 182 | 181 |
|
| ... | ... |
@@ -442,5 +441,3 @@ inline uint8_t REGISTER_4212() |
| 442 | 441 |
|
| 443 | 442 |
return byte; |
| 444 | 443 |
} |
| 445 |
- |
|
| 446 |
-#endif |
| ... | ... |
@@ -175,257 +175,120 @@ |
| 175 | 175 |
Nintendo Co., Limited and its subsidiary companies. |
| 176 | 176 |
***********************************************************************************/ |
| 177 | 177 |
|
| 178 |
- |
|
| 179 | 178 |
#ifndef _PPU_H_ |
| 180 | 179 |
#define _PPU_H_ |
| 181 | 180 |
|
| 182 |
-#define FIRST_VISIBLE_LINE 1 |
|
| 183 |
- |
|
| 184 |
-#define TILE_2BIT 0 |
|
| 185 |
-#define TILE_4BIT 1 |
|
| 186 |
-#define TILE_8BIT 2 |
|
| 187 |
-#define TILE_2BIT_EVEN 3 |
|
| 188 |
-#define TILE_2BIT_ODD 4 |
|
| 189 |
-#define TILE_4BIT_EVEN 5 |
|
| 190 |
-#define TILE_4BIT_ODD 6 |
|
| 191 |
- |
|
| 192 |
-#define MAX_2BIT_TILES 4096 |
|
| 193 |
-#define MAX_4BIT_TILES 2048 |
|
| 194 |
-#define MAX_8BIT_TILES 1024 |
|
| 195 |
- |
|
| 196 |
-#define CLIP_OR 0 |
|
| 197 |
-#define CLIP_AND 1 |
|
| 198 |
-#define CLIP_XOR 2 |
|
| 199 |
-#define CLIP_XNOR 3 |
|
| 181 |
+const int32_t FIRST_VISIBLE_LINE = 1; |
|
| 200 | 182 |
|
| 201 |
-struct ClipData |
|
| 183 |
+enum |
|
| 202 | 184 |
{
|
| 203 |
- uint8_t Count; |
|
| 204 |
- uint8_t DrawMode[6]; |
|
| 205 |
- uint16_t Left[6]; |
|
| 206 |
- uint16_t Right[6]; |
|
| 185 |
+ TILE_2BIT, |
|
| 186 |
+ TILE_4BIT, |
|
| 187 |
+ TILE_8BIT, |
|
| 188 |
+ TILE_2BIT_EVEN, |
|
| 189 |
+ TILE_2BIT_ODD, |
|
| 190 |
+ TILE_4BIT_EVEN, |
|
| 191 |
+ TILE_4BIT_ODD |
|
| 207 | 192 |
}; |
| 208 | 193 |
|
| 209 |
-struct InternalPPU |
|
| 210 |
-{
|
|
| 211 |
- struct ClipData Clip[2][6]; |
|
| 212 |
- bool ColorsChanged; |
|
| 213 |
- bool OBJChanged; |
|
| 214 |
- bool DirectColourMapsNeedRebuild; |
|
| 215 |
- uint8_t *TileCache[7]; |
|
| 216 |
- uint8_t *TileCached[7]; |
|
| 217 |
- uint16_t VRAMReadBuffer; |
|
| 218 |
- bool Interlace; |
|
| 219 |
- bool InterlaceOBJ; |
|
| 220 |
- bool PseudoHires; |
|
| 221 |
- bool DoubleWidthPixels; |
|
| 222 |
- bool DoubleHeightPixels; |
|
| 223 |
- int CurrentLine; |
|
| 224 |
- int PreviousLine; |
|
| 225 |
- uint8_t *XB; |
|
| 226 |
- uint32_t Red[256]; |
|
| 227 |
- uint32_t Green[256]; |
|
| 228 |
- uint32_t Blue[256]; |
|
| 229 |
- uint16_t ScreenColors[256]; |
|
| 230 |
- uint8_t MaxBrightness; |
|
| 231 |
- bool RenderThisFrame; |
|
| 232 |
- int RenderedScreenWidth; |
|
| 233 |
- int RenderedScreenHeight; |
|
| 234 |
- uint32_t FrameCount; |
|
| 235 |
- uint32_t RenderedFramesCount; |
|
| 236 |
- uint32_t DisplayedRenderedFrameCount; |
|
| 237 |
- uint32_t TotalEmulatedFrames; |
|
| 238 |
- uint32_t SkippedFrames; |
|
| 239 |
- uint32_t FrameSkip; |
|
| 240 |
-}; |
|
| 194 |
+const size_t MAX_2BIT_TILES = 4096; |
|
| 195 |
+const size_t MAX_4BIT_TILES = 2048; |
|
| 196 |
+const size_t MAX_8BIT_TILES = 1024; |
|
| 241 | 197 |
|
| 242 |
-struct SOBJ |
|
| 198 |
+struct InternalPPU |
|
| 243 | 199 |
{
|
| 244 |
- int16_t HPos; |
|
| 245 |
- uint16_t VPos; |
|
| 246 |
- uint8_t HFlip; |
|
| 247 |
- uint8_t VFlip; |
|
| 248 |
- uint16_t Name; |
|
| 249 |
- uint8_t Priority; |
|
| 250 |
- uint8_t Palette; |
|
| 251 |
- uint8_t Size; |
|
| 200 |
+ uint16_t VRAMReadBuffer; |
|
| 201 |
+ bool Interlace; |
|
| 202 |
+ uint32_t Red[256]; |
|
| 203 |
+ uint32_t Green[256]; |
|
| 204 |
+ uint32_t Blue[256]; |
|
| 252 | 205 |
}; |
| 253 | 206 |
|
| 254 | 207 |
struct SPPU |
| 255 | 208 |
{
|
| 256 | 209 |
struct |
| 257 | 210 |
{
|
| 258 |
- bool High; |
|
| 259 |
- uint8_t Increment; |
|
| 260 |
- uint16_t Address; |
|
| 261 |
- uint16_t Mask1; |
|
| 262 |
- uint16_t FullGraphicCount; |
|
| 263 |
- uint16_t Shift; |
|
| 264 |
- } VMA; |
|
| 211 |
+ bool High; |
|
| 212 |
+ uint8_t Increment; |
|
| 213 |
+ uint16_t Address; |
|
| 214 |
+ uint16_t Mask1; |
|
| 215 |
+ uint16_t FullGraphicCount; |
|
| 216 |
+ uint16_t Shift; |
|
| 217 |
+ } VMA; |
|
| 265 | 218 |
|
| 266 |
- uint32_t WRAM; |
|
| 219 |
+ uint32_t WRAM; |
|
| 267 | 220 |
|
| 268 |
- struct |
|
| 269 |
- {
|
|
| 270 |
- uint16_t SCBase; |
|
| 271 |
- uint16_t HOffset; |
|
| 272 |
- uint16_t VOffset; |
|
| 273 |
- uint8_t BGSize; |
|
| 274 |
- uint16_t NameBase; |
|
| 275 |
- uint16_t SCSize; |
|
| 276 |
- } BG[4]; |
|
| 277 |
- |
|
| 278 |
- uint8_t BGMode; |
|
| 279 |
- uint8_t BG3Priority; |
|
| 280 |
- |
|
| 281 |
- bool CGFLIP; |
|
| 282 |
- uint8_t CGFLIPRead; |
|
| 283 |
- uint8_t CGADD; |
|
| 284 |
- uint16_t CGDATA[256]; |
|
| 285 |
- |
|
| 286 |
- struct SOBJ OBJ[128]; |
|
| 287 |
- bool OBJThroughMain; |
|
| 288 |
- bool OBJThroughSub; |
|
| 289 |
- bool OBJAddition; |
|
| 290 |
- uint16_t OBJNameBase; |
|
| 291 |
- uint16_t OBJNameSelect; |
|
| 292 |
- uint8_t OBJSizeSelect; |
|
| 293 |
- |
|
| 294 |
- uint16_t OAMAddr; |
|
| 295 |
- uint16_t SavedOAMAddr; |
|
| 296 |
- uint8_t OAMPriorityRotation; |
|
| 297 |
- uint8_t OAMFlip; |
|
| 298 |
- uint8_t OAMReadFlip; |
|
| 299 |
- uint16_t OAMTileAddress; |
|
| 300 |
- uint16_t OAMWriteRegister; |
|
| 301 |
- uint8_t OAMData[512 + 32]; |
|
| 302 |
- |
|
| 303 |
- uint8_t FirstSprite; |
|
| 304 |
- uint8_t LastSprite; |
|
| 305 |
- uint8_t RangeTimeOver; |
|
| 306 |
- |
|
| 307 |
- bool HTimerEnabled; |
|
| 308 |
- bool VTimerEnabled; |
|
| 309 |
- short HTimerPosition; |
|
| 310 |
- short VTimerPosition; |
|
| 311 |
- uint16_t IRQHBeamPos; |
|
| 312 |
- uint16_t IRQVBeamPos; |
|
| 313 |
- |
|
| 314 |
- uint8_t HBeamFlip; |
|
| 315 |
- uint8_t VBeamFlip; |
|
| 316 |
- uint16_t HBeamPosLatched; |
|
| 317 |
- uint16_t VBeamPosLatched; |
|
| 318 |
- uint16_t GunHLatch; |
|
| 319 |
- uint16_t GunVLatch; |
|
| 320 |
- uint8_t HVBeamCounterLatched; |
|
| 321 |
- |
|
| 322 |
- bool Mode7HFlip; |
|
| 323 |
- bool Mode7VFlip; |
|
| 324 |
- uint8_t Mode7Repeat; |
|
| 325 |
- short MatrixA; |
|
| 326 |
- short MatrixB; |
|
| 327 |
- short MatrixC; |
|
| 328 |
- short MatrixD; |
|
| 329 |
- short CentreX; |
|
| 330 |
- short CentreY; |
|
| 331 |
- short M7HOFS; |
|
| 332 |
- short M7VOFS; |
|
| 333 |
- |
|
| 334 |
- uint8_t Mosaic; |
|
| 335 |
- uint8_t MosaicStart; |
|
| 336 |
- bool BGMosaic[4]; |
|
| 337 |
- |
|
| 338 |
- uint8_t Window1Left; |
|
| 339 |
- uint8_t Window1Right; |
|
| 340 |
- uint8_t Window2Left; |
|
| 341 |
- uint8_t Window2Right; |
|
| 342 |
- bool RecomputeClipWindows; |
|
| 343 |
- uint8_t ClipCounts[6]; |
|
| 344 |
- uint8_t ClipWindowOverlapLogic[6]; |
|
| 345 |
- uint8_t ClipWindow1Enable[6]; |
|
| 346 |
- uint8_t ClipWindow2Enable[6]; |
|
| 347 |
- bool ClipWindow1Inside[6]; |
|
| 348 |
- bool ClipWindow2Inside[6]; |
|
| 349 |
- |
|
| 350 |
- bool ForcedBlanking; |
|
| 351 |
- |
|
| 352 |
- uint8_t FixedColourRed; |
|
| 353 |
- uint8_t FixedColourGreen; |
|
| 354 |
- uint8_t FixedColourBlue; |
|
| 355 |
- uint8_t Brightness; |
|
| 356 |
- uint16_t ScreenHeight; |
|
| 357 |
- |
|
| 358 |
- bool Need16x8Mulitply; |
|
| 359 |
- uint8_t BGnxOFSbyte; |
|
| 360 |
- uint8_t M7byte; |
|
| 361 |
- |
|
| 362 |
- uint8_t HDMA; |
|
| 363 |
- uint8_t HDMAEnded; |
|
| 364 |
- |
|
| 365 |
- uint8_t OpenBus1; |
|
| 366 |
- uint8_t OpenBus2; |
|
| 221 |
+ bool CGFLIPRead; |
|
| 222 |
+ uint8_t CGADD; |
|
| 223 |
+ uint16_t CGDATA[256]; |
|
| 224 |
+ |
|
| 225 |
+ uint16_t OAMAddr; |
|
| 226 |
+ uint16_t SavedOAMAddr; |
|
| 227 |
+ bool OAMPriorityRotation; |
|
| 228 |
+ uint8_t OAMFlip; |
|
| 229 |
+ uint16_t OAMWriteRegister; |
|
| 230 |
+ uint8_t OAMData[512 + 32]; |
|
| 231 |
+ |
|
| 232 |
+ uint8_t FirstSprite; |
|
| 233 |
+ |
|
| 234 |
+ bool HTimerEnabled; |
|
| 235 |
+ bool VTimerEnabled; |
|
| 236 |
+ short HTimerPosition; |
|
| 237 |
+ short VTimerPosition; |
|
| 238 |
+ uint16_t IRQHBeamPos; |
|
| 239 |
+ uint16_t IRQVBeamPos; |
|
| 240 |
+ |
|
| 241 |
+ bool HBeamFlip; |
|
| 242 |
+ bool VBeamFlip; |
|
| 243 |
+ |
|
| 244 |
+ short MatrixA; |
|
| 245 |
+ short MatrixB; |
|
| 246 |
+ |
|
| 247 |
+ bool ForcedBlanking; |
|
| 248 |
+ |
|
| 249 |
+ uint16_t ScreenHeight; |
|
| 250 |
+ |
|
| 251 |
+ bool Need16x8Mulitply; |
|
| 252 |
+ uint8_t M7byte; |
|
| 253 |
+ |
|
| 254 |
+ uint8_t HDMA; |
|
| 255 |
+ uint8_t HDMAEnded; |
|
| 256 |
+ |
|
| 257 |
+ uint8_t OpenBus1; |
|
| 258 |
+ uint8_t OpenBus2; |
|
| 367 | 259 |
}; |
| 368 | 260 |
|
| 369 |
-extern uint16_t SignExtend[2]; |
|
| 370 |
-extern struct SPPU PPU; |
|
| 371 |
-extern struct InternalPPU IPPU; |
|
| 261 |
+extern uint16_t SignExtend[2]; |
|
| 262 |
+extern SPPU PPU; |
|
| 263 |
+extern InternalPPU IPPU; |
|
| 372 | 264 |
|
| 373 | 265 |
void S9xResetPPU(); |
| 374 | 266 |
void S9xSoftResetPPU(); |
| 375 |
-void S9xSetPPU (uint8_t, uint16_t); |
|
| 376 |
-uint8_t S9xGetPPU (uint16_t); |
|
| 377 |
-void S9xSetCPU (uint8_t, uint16_t); |
|
| 378 |
-uint8_t S9xGetCPU (uint16_t); |
|
| 267 |
+void S9xSetPPU(uint8_t, uint16_t); |
|
| 268 |
+uint8_t S9xGetPPU(uint16_t); |
|
| 269 |
+void S9xSetCPU(uint8_t, uint16_t); |
|
| 270 |
+uint8_t S9xGetCPU(uint16_t); |
|
| 379 | 271 |
void S9xUpdateHVTimerPosition(); |
| 380 |
-//void S9xFixColourBrightness(); |
|
| 381 |
-//void S9xDoAutoJoypad(); |
|
| 382 | 272 |
|
| 383 |
-//#include "gfx.h" |
|
| 384 | 273 |
#include "memmap.h" |
| 385 | 274 |
|
| 386 |
-typedef struct |
|
| 275 |
+struct SnesModel |
|
| 387 | 276 |
{
|
| 388 |
- uint8_t _5C77; |
|
| 389 |
- uint8_t _5C78; |
|
| 390 |
- uint8_t _5A22; |
|
| 391 |
-} SnesModel; |
|
| 392 |
- |
|
| 393 |
-extern SnesModel *Model; |
|
| 394 |
-extern SnesModel M1SNES; |
|
| 395 |
-//extern SnesModel M2SNES; |
|
| 396 |
- |
|
| 397 |
-#define MAX_5C77_VERSION 0x01 |
|
| 398 |
-#define MAX_5C78_VERSION 0x03 |
|
| 399 |
-#define MAX_5A22_VERSION 0x02 |
|
| 277 |
+ uint8_t _5C77; |
|
| 278 |
+ uint8_t _5C78; |
|
| 279 |
+ uint8_t _5A22; |
|
| 280 |
+}; |
|
| 400 | 281 |
|
| 401 |
-/*static inline void FLUSH_REDRAW() |
|
| 402 |
-{
|
|
| 403 |
- if (IPPU.PreviousLine != IPPU.CurrentLine) |
|
| 404 |
- S9xUpdateScreen(); |
|
| 405 |
-}*/ |
|
| 282 |
+extern SnesModel *Model; |
|
| 283 |
+extern SnesModel M1SNES; |
|
| 406 | 284 |
|
| 407 |
-static inline void REGISTER_2104 (uint8_t Byte) |
|
| 285 |
+inline void REGISTER_2104(uint8_t Byte) |
|
| 408 | 286 |
{
|
| 409 | 287 |
if (PPU.OAMAddr & 0x100) |
| 410 | 288 |
{
|
| 411 | 289 |
int addr = ((PPU.OAMAddr & 0x10f) << 1) + (PPU.OAMFlip & 1); |
| 412 | 290 |
if (Byte != PPU.OAMData[addr]) |
| 413 |
- {
|
|
| 414 |
- //FLUSH_REDRAW(); |
|
| 415 | 291 |
PPU.OAMData[addr] = Byte; |
| 416 |
- IPPU.OBJChanged = true; |
|
| 417 |
- |
|
| 418 |
- // X position high bit, and sprite size (x4) |
|
| 419 |
- struct SOBJ *pObj = &PPU.OBJ[(addr & 0x1f) * 4]; |
|
| 420 |
- pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(Byte >> 0) & 1]; |
|
| 421 |
- pObj++->Size = Byte & 2; |
|
| 422 |
- pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(Byte >> 2) & 1]; |
|
| 423 |
- pObj++->Size = Byte & 8; |
|
| 424 |
- pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(Byte >> 4) & 1]; |
|
| 425 |
- pObj++->Size = Byte & 32; |
|
| 426 |
- pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(Byte >> 6) & 1]; |
|
| 427 |
- pObj->Size = Byte & 128; |
|
| 428 |
- } |
|
| 429 | 292 |
|
| 430 | 293 |
PPU.OAMFlip ^= 1; |
| 431 | 294 |
if (!(PPU.OAMFlip & 1)) |
| ... | ... |
@@ -433,90 +296,45 @@ static inline void REGISTER_2104 (uint8_t Byte) |
| 433 | 296 |
++PPU.OAMAddr; |
| 434 | 297 |
PPU.OAMAddr &= 0x1ff; |
| 435 | 298 |
if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
| 436 |
- {
|
|
| 437 | 299 |
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
| 438 |
- IPPU.OBJChanged = true; |
|
| 439 |
- } |
|
| 440 |
- } |
|
| 441 |
- else |
|
| 442 |
- {
|
|
| 443 |
- if (PPU.OAMPriorityRotation && (PPU.OAMAddr & 1)) |
|
| 444 |
- IPPU.OBJChanged = true; |
|
| 445 | 300 |
} |
| 446 | 301 |
} |
| 447 |
- else |
|
| 448 |
- if (!(PPU.OAMFlip & 1)) |
|
| 302 |
+ else if (!(PPU.OAMFlip & 1)) |
|
| 449 | 303 |
{
|
| 450 | 304 |
PPU.OAMWriteRegister &= 0xff00; |
| 451 | 305 |
PPU.OAMWriteRegister |= Byte; |
| 452 | 306 |
PPU.OAMFlip |= 1; |
| 453 |
- if (PPU.OAMPriorityRotation && (PPU.OAMAddr & 1)) |
|
| 454 |
- IPPU.OBJChanged = true; |
|
| 455 | 307 |
} |
| 456 | 308 |
else |
| 457 | 309 |
{
|
| 458 | 310 |
PPU.OAMWriteRegister &= 0x00ff; |
| 459 |
- uint8_t lowbyte = (uint8_t) (PPU.OAMWriteRegister); |
|
| 311 |
+ uint8_t lowbyte = static_cast<uint8_t>(PPU.OAMWriteRegister); |
|
| 460 | 312 |
uint8_t highbyte = Byte; |
| 461 | 313 |
PPU.OAMWriteRegister |= Byte << 8; |
| 462 | 314 |
|
| 463 |
- int addr = (PPU.OAMAddr << 1); |
|
| 315 |
+ int addr = PPU.OAMAddr << 1; |
|
| 464 | 316 |
if (lowbyte != PPU.OAMData[addr] || highbyte != PPU.OAMData[addr + 1]) |
| 465 | 317 |
{
|
| 466 |
- //FLUSH_REDRAW(); |
|
| 467 | 318 |
PPU.OAMData[addr] = lowbyte; |
| 468 | 319 |
PPU.OAMData[addr + 1] = highbyte; |
| 469 |
- IPPU.OBJChanged = true; |
|
| 470 |
- if (addr & 2) |
|
| 471 |
- {
|
|
| 472 |
- // Tile |
|
| 473 |
- PPU.OBJ[addr = PPU.OAMAddr >> 1].Name = PPU.OAMWriteRegister & 0x1ff; |
|
| 474 |
- // priority, h and v flip. |
|
| 475 |
- PPU.OBJ[addr].Palette = (highbyte >> 1) & 7; |
|
| 476 |
- PPU.OBJ[addr].Priority = (highbyte >> 4) & 3; |
|
| 477 |
- PPU.OBJ[addr].HFlip = (highbyte >> 6) & 1; |
|
| 478 |
- PPU.OBJ[addr].VFlip = (highbyte >> 7) & 1; |
|
| 479 |
- } |
|
| 480 |
- else |
|
| 481 |
- {
|
|
| 482 |
- // X position (low) |
|
| 483 |
- PPU.OBJ[addr = PPU.OAMAddr >> 1].HPos &= 0xff00; |
|
| 484 |
- PPU.OBJ[addr].HPos |= lowbyte; |
|
| 485 |
- // Sprite Y position |
|
| 486 |
- PPU.OBJ[addr].VPos = highbyte; |
|
| 487 |
- } |
|
| 488 | 320 |
} |
| 489 | 321 |
|
| 490 | 322 |
PPU.OAMFlip &= ~1; |
| 491 | 323 |
++PPU.OAMAddr; |
| 492 | 324 |
if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
| 493 |
- {
|
|
| 494 | 325 |
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
| 495 |
- IPPU.OBJChanged = true; |
|
| 496 |
- } |
|
| 497 | 326 |
} |
| 498 | 327 |
} |
| 499 | 328 |
|
| 500 | 329 |
// This code is correct, however due to Snes9x's inaccurate timings, some games might be broken by this chage. :( |
| 501 |
-#ifdef DEBUGGER |
|
| 502 |
-#define CHECK_INBLANK() \ |
|
| 503 |
- if (!PPU.ForcedBlanking && CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE) \ |
|
| 504 |
- { \
|
|
| 505 |
- printf("Invalid VRAM acess at (%04d, %04d) blank:%d\n", CPU.Cycles, CPU.V_Counter, PPU.ForcedBlanking); \
|
|
| 506 |
- if (Settings.BlockInvalidVRAMAccess) \ |
|
| 507 |
- return; \ |
|
| 508 |
- } |
|
| 509 |
-#else |
|
| 510 |
-#define CHECK_INBLANK() \ |
|
| 511 |
- if (Settings.BlockInvalidVRAMAccess && !PPU.ForcedBlanking && CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE) \ |
|
| 512 |
- return; |
|
| 513 |
-#endif |
|
| 330 |
+inline bool CHECK_INBLANK() { return Settings.BlockInvalidVRAMAccess && !PPU.ForcedBlanking && CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE; }
|
|
| 514 | 331 |
|
| 515 |
-static inline void REGISTER_2118 (uint8_t Byte) |
|
| 332 |
+inline void REGISTER_2118(uint8_t Byte) |
|
| 516 | 333 |
{
|
| 517 |
- CHECK_INBLANK(); |
|
| 334 |
+ if (CHECK_INBLANK()) |
|
| 335 |
+ return; |
|
| 518 | 336 |
|
| 519 |
- uint32_t address; |
|
| 337 |
+ uint32_t address; |
|
| 520 | 338 |
|
| 521 | 339 |
if (PPU.VMA.FullGraphicCount) |
| 522 | 340 |
{
|
| ... | ... |
@@ -527,33 +345,16 @@ static inline void REGISTER_2118 (uint8_t Byte) |
| 527 | 345 |
else |
| 528 | 346 |
Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xffff] = Byte; |
| 529 | 347 |
|
| 530 |
- IPPU.TileCached[TILE_2BIT][address >> 4] = false; |
|
| 531 |
- IPPU.TileCached[TILE_4BIT][address >> 5] = false; |
|
| 532 |
- IPPU.TileCached[TILE_8BIT][address >> 6] = false; |
|
| 533 |
- IPPU.TileCached[TILE_2BIT_EVEN][address >> 4] = false; |
|
| 534 |
- IPPU.TileCached[TILE_2BIT_EVEN][((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 535 |
- IPPU.TileCached[TILE_2BIT_ODD] [address >> 4] = false; |
|
| 536 |
- IPPU.TileCached[TILE_2BIT_ODD] [((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 537 |
- IPPU.TileCached[TILE_4BIT_EVEN][address >> 5] = false; |
|
| 538 |
- IPPU.TileCached[TILE_4BIT_EVEN][((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 539 |
- IPPU.TileCached[TILE_4BIT_ODD] [address >> 5] = false; |
|
| 540 |
- IPPU.TileCached[TILE_4BIT_ODD] [((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 541 |
- |
|
| 542 | 348 |
if (!PPU.VMA.High) |
| 543 |
- {
|
|
| 544 |
- #ifdef DEBUGGER |
|
| 545 |
- if (Settings.TraceVRAM && !CPU.InDMAorHDMA) |
|
| 546 |
- printf("VRAM write byte: $%04X (%d, %d)\n", PPU.VMA.Address, Memory.FillRAM[0x2115] & 3, (Memory.FillRAM[0x2115] & 0x0c) >> 2);
|
|
| 547 |
- #endif |
|
| 548 | 349 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 549 |
- } |
|
| 550 | 350 |
} |
| 551 | 351 |
|
| 552 |
-static inline void REGISTER_2119 (uint8_t Byte) |
|
| 352 |
+inline void REGISTER_2119(uint8_t Byte) |
|
| 553 | 353 |
{
|
| 554 |
- CHECK_INBLANK(); |
|
| 354 |
+ if (CHECK_INBLANK()) |
|
| 355 |
+ return; |
|
| 555 | 356 |
|
| 556 |
- uint32_t address; |
|
| 357 |
+ uint32_t address; |
|
| 557 | 358 |
|
| 558 | 359 |
if (PPU.VMA.FullGraphicCount) |
| 559 | 360 |
{
|
| ... | ... |
@@ -564,178 +365,82 @@ static inline void REGISTER_2119 (uint8_t Byte) |
| 564 | 365 |
else |
| 565 | 366 |
Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xffff] = Byte; |
| 566 | 367 |
|
| 567 |
- IPPU.TileCached[TILE_2BIT][address >> 4] = false; |
|
| 568 |
- IPPU.TileCached[TILE_4BIT][address >> 5] = false; |
|
| 569 |
- IPPU.TileCached[TILE_8BIT][address >> 6] = false; |
|
| 570 |
- IPPU.TileCached[TILE_2BIT_EVEN][address >> 4] = false; |
|
| 571 |
- IPPU.TileCached[TILE_2BIT_EVEN][((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 572 |
- IPPU.TileCached[TILE_2BIT_ODD] [address >> 4] = false; |
|
| 573 |
- IPPU.TileCached[TILE_2BIT_ODD] [((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 574 |
- IPPU.TileCached[TILE_4BIT_EVEN][address >> 5] = false; |
|
| 575 |
- IPPU.TileCached[TILE_4BIT_EVEN][((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 576 |
- IPPU.TileCached[TILE_4BIT_ODD] [address >> 5] = false; |
|
| 577 |
- IPPU.TileCached[TILE_4BIT_ODD] [((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 578 |
- |
|
| 579 | 368 |
if (PPU.VMA.High) |
| 580 |
- {
|
|
| 581 |
- #ifdef DEBUGGER |
|
| 582 |
- if (Settings.TraceVRAM && !CPU.InDMAorHDMA) |
|
| 583 |
- printf("VRAM write word: $%04X (%d, %d)\n", PPU.VMA.Address, Memory.FillRAM[0x2115] & 3, (Memory.FillRAM[0x2115] & 0x0c) >> 2);
|
|
| 584 |
- #endif |
|
| 585 | 369 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 586 |
- } |
|
| 587 | 370 |
} |
| 588 | 371 |
|
| 589 |
-static inline void REGISTER_2118_tile (uint8_t Byte) |
|
| 372 |
+inline void REGISTER_2118_tile(uint8_t Byte) |
|
| 590 | 373 |
{
|
| 591 |
- CHECK_INBLANK(); |
|
| 374 |
+ if (CHECK_INBLANK()) |
|
| 375 |
+ return; |
|
| 592 | 376 |
|
| 593 | 377 |
uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; |
| 594 | 378 |
uint32_t address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff; |
| 595 | 379 |
|
| 596 | 380 |
Memory.VRAM[address] = Byte; |
| 597 | 381 |
|
| 598 |
- IPPU.TileCached[TILE_2BIT][address >> 4] = false; |
|
| 599 |
- IPPU.TileCached[TILE_4BIT][address >> 5] = false; |
|
| 600 |
- IPPU.TileCached[TILE_8BIT][address >> 6] = false; |
|
| 601 |
- IPPU.TileCached[TILE_2BIT_EVEN][address >> 4] = false; |
|
| 602 |
- IPPU.TileCached[TILE_2BIT_EVEN][((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 603 |
- IPPU.TileCached[TILE_2BIT_ODD] [address >> 4] = false; |
|
| 604 |
- IPPU.TileCached[TILE_2BIT_ODD] [((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 605 |
- IPPU.TileCached[TILE_4BIT_EVEN][address >> 5] = false; |
|
| 606 |
- IPPU.TileCached[TILE_4BIT_EVEN][((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 607 |
- IPPU.TileCached[TILE_4BIT_ODD] [address >> 5] = false; |
|
| 608 |
- IPPU.TileCached[TILE_4BIT_ODD] [((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 609 |
- |
|
| 610 | 382 |
if (!PPU.VMA.High) |
| 611 | 383 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 612 | 384 |
} |
| 613 | 385 |
|
| 614 |
-static inline void REGISTER_2119_tile (uint8_t Byte) |
|
| 386 |
+inline void REGISTER_2119_tile(uint8_t Byte) |
|
| 615 | 387 |
{
|
| 616 |
- CHECK_INBLANK(); |
|
| 388 |
+ if (CHECK_INBLANK()) |
|
| 389 |
+ return; |
|
| 617 | 390 |
|
| 618 | 391 |
uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; |
| 619 | 392 |
uint32_t address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xffff; |
| 620 | 393 |
|
| 621 | 394 |
Memory.VRAM[address] = Byte; |
| 622 | 395 |
|
| 623 |
- IPPU.TileCached[TILE_2BIT][address >> 4] = false; |
|
| 624 |
- IPPU.TileCached[TILE_4BIT][address >> 5] = false; |
|
| 625 |
- IPPU.TileCached[TILE_8BIT][address >> 6] = false; |
|
| 626 |
- IPPU.TileCached[TILE_2BIT_EVEN][address >> 4] = false; |
|
| 627 |
- IPPU.TileCached[TILE_2BIT_EVEN][((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 628 |
- IPPU.TileCached[TILE_2BIT_ODD] [address >> 4] = false; |
|
| 629 |
- IPPU.TileCached[TILE_2BIT_ODD] [((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 630 |
- IPPU.TileCached[TILE_4BIT_EVEN][address >> 5] = false; |
|
| 631 |
- IPPU.TileCached[TILE_4BIT_EVEN][((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 632 |
- IPPU.TileCached[TILE_4BIT_ODD] [address >> 5] = false; |
|
| 633 |
- IPPU.TileCached[TILE_4BIT_ODD] [((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 634 |
- |
|
| 635 | 396 |
if (PPU.VMA.High) |
| 636 | 397 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 637 | 398 |
} |
| 638 | 399 |
|
| 639 |
-static inline void REGISTER_2118_linear (uint8_t Byte) |
|
| 400 |
+inline void REGISTER_2118_linear(uint8_t Byte) |
|
| 640 | 401 |
{
|
| 641 |
- CHECK_INBLANK(); |
|
| 402 |
+ if (CHECK_INBLANK()) |
|
| 403 |
+ return; |
|
| 642 | 404 |
|
| 643 |
- uint32_t address; |
|
| 405 |
+ uint32_t address; |
|
| 644 | 406 |
|
| 645 | 407 |
Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xffff] = Byte; |
| 646 | 408 |
|
| 647 |
- IPPU.TileCached[TILE_2BIT][address >> 4] = false; |
|
| 648 |
- IPPU.TileCached[TILE_4BIT][address >> 5] = false; |
|
| 649 |
- IPPU.TileCached[TILE_8BIT][address >> 6] = false; |
|
| 650 |
- IPPU.TileCached[TILE_2BIT_EVEN][address >> 4] = false; |
|
| 651 |
- IPPU.TileCached[TILE_2BIT_EVEN][((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 652 |
- IPPU.TileCached[TILE_2BIT_ODD] [address >> 4] = false; |
|
| 653 |
- IPPU.TileCached[TILE_2BIT_ODD] [((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 654 |
- IPPU.TileCached[TILE_4BIT_EVEN][address >> 5] = false; |
|
| 655 |
- IPPU.TileCached[TILE_4BIT_EVEN][((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 656 |
- IPPU.TileCached[TILE_4BIT_ODD] [address >> 5] = false; |
|
| 657 |
- IPPU.TileCached[TILE_4BIT_ODD] [((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 658 |
- |
|
| 659 | 409 |
if (!PPU.VMA.High) |
| 660 | 410 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 661 | 411 |
} |
| 662 | 412 |
|
| 663 |
-static inline void REGISTER_2119_linear (uint8_t Byte) |
|
| 413 |
+inline void REGISTER_2119_linear(uint8_t Byte) |
|
| 664 | 414 |
{
|
| 665 |
- CHECK_INBLANK(); |
|
| 415 |
+ if (CHECK_INBLANK()) |
|
| 416 |
+ return; |
|
| 666 | 417 |
|
| 667 |
- uint32_t address; |
|
| 418 |
+ uint32_t address; |
|
| 668 | 419 |
|
| 669 | 420 |
Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xffff] = Byte; |
| 670 | 421 |
|
| 671 |
- IPPU.TileCached[TILE_2BIT][address >> 4] = false; |
|
| 672 |
- IPPU.TileCached[TILE_4BIT][address >> 5] = false; |
|
| 673 |
- IPPU.TileCached[TILE_8BIT][address >> 6] = false; |
|
| 674 |
- IPPU.TileCached[TILE_2BIT_EVEN][address >> 4] = false; |
|
| 675 |
- IPPU.TileCached[TILE_2BIT_EVEN][((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 676 |
- IPPU.TileCached[TILE_2BIT_ODD] [address >> 4] = false; |
|
| 677 |
- IPPU.TileCached[TILE_2BIT_ODD] [((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 678 |
- IPPU.TileCached[TILE_4BIT_EVEN][address >> 5] = false; |
|
| 679 |
- IPPU.TileCached[TILE_4BIT_EVEN][((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 680 |
- IPPU.TileCached[TILE_4BIT_ODD] [address >> 5] = false; |
|
| 681 |
- IPPU.TileCached[TILE_4BIT_ODD] [((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 682 |
- |
|
| 683 | 422 |
if (PPU.VMA.High) |
| 684 | 423 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 685 | 424 |
} |
| 686 | 425 |
|
| 687 |
-/*static inline void REGISTER_2122 (uint8_t Byte) |
|
| 688 |
-{
|
|
| 689 |
- if (PPU.CGFLIP) |
|
| 690 |
- {
|
|
| 691 |
- if ((Byte & 0x7f) != (PPU.CGDATA[PPU.CGADD] >> 8)) |
|
| 692 |
- {
|
|
| 693 |
- FLUSH_REDRAW(); |
|
| 694 |
- PPU.CGDATA[PPU.CGADD] &= 0x00ff; |
|
| 695 |
- PPU.CGDATA[PPU.CGADD] |= (Byte & 0x7f) << 8; |
|
| 696 |
- IPPU.ColorsChanged = true; |
|
| 697 |
- IPPU.Blue[PPU.CGADD] = IPPU.XB[(Byte >> 2) & 0x1f]; |
|
| 698 |
- IPPU.Green[PPU.CGADD] = IPPU.XB[(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; |
|
| 699 |
- IPPU.ScreenColors[PPU.CGADD] = (uint16_t) BUILD_PIXEL(IPPU.Red[PPU.CGADD], IPPU.Green[PPU.CGADD], IPPU.Blue[PPU.CGADD]); |
|
| 700 |
- } |
|
| 701 |
- |
|
| 702 |
- PPU.CGADD++; |
|
| 703 |
- } |
|
| 704 |
- else |
|
| 705 |
- {
|
|
| 706 |
- if (Byte != (uint8_t) (PPU.CGDATA[PPU.CGADD] & 0xff)) |
|
| 707 |
- {
|
|
| 708 |
- FLUSH_REDRAW(); |
|
| 709 |
- PPU.CGDATA[PPU.CGADD] &= 0x7f00; |
|
| 710 |
- PPU.CGDATA[PPU.CGADD] |= Byte; |
|
| 711 |
- IPPU.ColorsChanged = true; |
|
| 712 |
- IPPU.Red[PPU.CGADD] = IPPU.XB[Byte & 0x1f]; |
|
| 713 |
- IPPU.Green[PPU.CGADD] = IPPU.XB[(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; |
|
| 714 |
- IPPU.ScreenColors[PPU.CGADD] = (uint16_t) BUILD_PIXEL(IPPU.Red[PPU.CGADD], IPPU.Green[PPU.CGADD], IPPU.Blue[PPU.CGADD]); |
|
| 715 |
- } |
|
| 716 |
- } |
|
| 717 |
- |
|
| 718 |
- PPU.CGFLIP ^= 1; |
|
| 719 |
-}*/ |
|
| 720 |
- |
|
| 721 |
-static inline void REGISTER_2180 (uint8_t Byte) |
|
| 426 |
+inline void REGISTER_2180(uint8_t Byte) |
|
| 722 | 427 |
{
|
| 723 | 428 |
Memory.RAM[PPU.WRAM++] = Byte; |
| 724 | 429 |
PPU.WRAM &= 0x1ffff; |
| 725 | 430 |
} |
| 726 | 431 |
|
| 727 |
-static inline uint8_t REGISTER_4212() |
|
| 432 |
+inline uint8_t REGISTER_4212() |
|
| 728 | 433 |
{
|
| 729 |
- uint8_t byte = 0; |
|
| 434 |
+ uint8_t byte = 0; |
|
| 730 | 435 |
|
| 731 |
- if ((CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE) && (CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE + 3)) |
|
| 436 |
+ if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE && CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE + 3) |
|
| 732 | 437 |
byte = 1; |
| 733 |
- if ((CPU.Cycles < Timings.HBlankEnd) || (CPU.Cycles >= Timings.HBlankStart)) |
|
| 438 |
+ if (CPU.Cycles < Timings.HBlankEnd || CPU.Cycles >= Timings.HBlankStart) |
|
| 734 | 439 |
byte |= 0x40; |
| 735 |
- if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE) |
|
| 440 |
+ if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE) |
|
| 736 | 441 |
byte |= 0x80; |
| 737 | 442 |
|
| 738 |
- return byte; |
|
| 443 |
+ return byte; |
|
| 739 | 444 |
} |
| 740 | 445 |
|
| 741 | 446 |
#endif |
| 1 | 1 |
new file mode 100644 |
| ... | ... |
@@ -0,0 +1,741 @@ |
| 1 |
+/*********************************************************************************** |
|
| 2 |
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. |
|
| 3 |
+ |
|
| 4 |
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com), |
|
| 5 |
+ Jerremy Koot (jkoot@snes9x.com) |
|
| 6 |
+ |
|
| 7 |
+ (c) Copyright 2002 - 2004 Matthew Kendora |
|
| 8 |
+ |
|
| 9 |
+ (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org) |
|
| 10 |
+ |
|
| 11 |
+ (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/) |
|
| 12 |
+ |
|
| 13 |
+ (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net) |
|
| 14 |
+ |
|
| 15 |
+ (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca), |
|
| 16 |
+ Kris Bleakley (codeviolation@hotmail.com) |
|
| 17 |
+ |
|
| 18 |
+ (c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net), |
|
| 19 |
+ Nach (n-a-c-h@users.sourceforge.net), |
|
| 20 |
+ |
|
| 21 |
+ (c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com) |
|
| 22 |
+ |
|
| 23 |
+ (c) Copyright 2006 - 2007 nitsuja |
|
| 24 |
+ |
|
| 25 |
+ (c) Copyright 2009 - 2011 BearOso, |
|
| 26 |
+ OV2 |
|
| 27 |
+ |
|
| 28 |
+ |
|
| 29 |
+ BS-X C emulator code |
|
| 30 |
+ (c) Copyright 2005 - 2006 Dreamer Nom, |
|
| 31 |
+ zones |
|
| 32 |
+ |
|
| 33 |
+ C4 x86 assembler and some C emulation code |
|
| 34 |
+ (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com), |
|
| 35 |
+ Nach, |
|
| 36 |
+ zsKnight (zsknight@zsnes.com) |
|
| 37 |
+ |
|
| 38 |
+ C4 C++ code |
|
| 39 |
+ (c) Copyright 2003 - 2006 Brad Jorsch, |
|
| 40 |
+ Nach |
|
| 41 |
+ |
|
| 42 |
+ DSP-1 emulator code |
|
| 43 |
+ (c) Copyright 1998 - 2006 _Demo_, |
|
| 44 |
+ Andreas Naive (andreasnaive@gmail.com), |
|
| 45 |
+ Gary Henderson, |
|
| 46 |
+ Ivar (ivar@snes9x.com), |
|
| 47 |
+ John Weidman, |
|
| 48 |
+ Kris Bleakley, |
|
| 49 |
+ Matthew Kendora, |
|
| 50 |
+ Nach, |
|
| 51 |
+ neviksti (neviksti@hotmail.com) |
|
| 52 |
+ |
|
| 53 |
+ DSP-2 emulator code |
|
| 54 |
+ (c) Copyright 2003 John Weidman, |
|
| 55 |
+ Kris Bleakley, |
|
| 56 |
+ Lord Nightmare (lord_nightmare@users.sourceforge.net), |
|
| 57 |
+ Matthew Kendora, |
|
| 58 |
+ neviksti |
|
| 59 |
+ |
|
| 60 |
+ DSP-3 emulator code |
|
| 61 |
+ (c) Copyright 2003 - 2006 John Weidman, |
|
| 62 |
+ Kris Bleakley, |
|
| 63 |
+ Lancer, |
|
| 64 |
+ z80 gaiden |
|
| 65 |
+ |
|
| 66 |
+ DSP-4 emulator code |
|
| 67 |
+ (c) Copyright 2004 - 2006 Dreamer Nom, |
|
| 68 |
+ John Weidman, |
|
| 69 |
+ Kris Bleakley, |
|
| 70 |
+ Nach, |
|
| 71 |
+ z80 gaiden |
|
| 72 |
+ |
|
| 73 |
+ OBC1 emulator code |
|
| 74 |
+ (c) Copyright 2001 - 2004 zsKnight, |
|
| 75 |
+ pagefault (pagefault@zsnes.com), |
|
| 76 |
+ Kris Bleakley |
|
| 77 |
+ Ported from x86 assembler to C by sanmaiwashi |
|
| 78 |
+ |
|
| 79 |
+ SPC7110 and RTC C++ emulator code used in 1.39-1.51 |
|
| 80 |
+ (c) Copyright 2002 Matthew Kendora with research by |
|
| 81 |
+ zsKnight, |
|
| 82 |
+ John Weidman, |
|
| 83 |
+ Dark Force |
|
| 84 |
+ |
|
| 85 |
+ SPC7110 and RTC C++ emulator code used in 1.52+ |
|
| 86 |
+ (c) Copyright 2009 byuu, |
|
| 87 |
+ neviksti |
|
| 88 |
+ |
|
| 89 |
+ S-DD1 C emulator code |
|
| 90 |
+ (c) Copyright 2003 Brad Jorsch with research by |
|
| 91 |
+ Andreas Naive, |
|
| 92 |
+ John Weidman |
|
| 93 |
+ |
|
| 94 |
+ S-RTC C emulator code |
|
| 95 |
+ (c) Copyright 2001 - 2006 byuu, |
|
| 96 |
+ John Weidman |
|
| 97 |
+ |
|
| 98 |
+ ST010 C++ emulator code |
|
| 99 |
+ (c) Copyright 2003 Feather, |
|
| 100 |
+ John Weidman, |
|
| 101 |
+ Kris Bleakley, |
|
| 102 |
+ Matthew Kendora |
|
| 103 |
+ |
|
| 104 |
+ Super FX x86 assembler emulator code |
|
| 105 |
+ (c) Copyright 1998 - 2003 _Demo_, |
|
| 106 |
+ pagefault, |
|
| 107 |
+ zsKnight |
|
| 108 |
+ |
|
| 109 |
+ Super FX C emulator code |
|
| 110 |
+ (c) Copyright 1997 - 1999 Ivar, |
|
| 111 |
+ Gary Henderson, |
|
| 112 |
+ John Weidman |
|
| 113 |
+ |
|
| 114 |
+ Sound emulator code used in 1.5-1.51 |
|
| 115 |
+ (c) Copyright 1998 - 2003 Brad Martin |
|
| 116 |
+ (c) Copyright 1998 - 2006 Charles Bilyue' |
|
| 117 |
+ |
|
| 118 |
+ Sound emulator code used in 1.52+ |
|
| 119 |
+ (c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com) |
|
| 120 |
+ |
|
| 121 |
+ SH assembler code partly based on x86 assembler code |
|
| 122 |
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) |
|
| 123 |
+ |
|
| 124 |
+ 2xSaI filter |
|
| 125 |
+ (c) Copyright 1999 - 2001 Derek Liauw Kie Fa |
|
| 126 |
+ |
|
| 127 |
+ HQ2x, HQ3x, HQ4x filters |
|
| 128 |
+ (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com) |
|
| 129 |
+ |
|
| 130 |
+ NTSC filter |
|
| 131 |
+ (c) Copyright 2006 - 2007 Shay Green |
|
| 132 |
+ |
|
| 133 |
+ GTK+ GUI code |
|
| 134 |
+ (c) Copyright 2004 - 2011 BearOso |
|
| 135 |
+ |
|
| 136 |
+ Win32 GUI code |
|
| 137 |
+ (c) Copyright 2003 - 2006 blip, |
|
| 138 |
+ funkyass, |
|
| 139 |
+ Matthew Kendora, |
|
| 140 |
+ Nach, |
|
| 141 |
+ nitsuja |
|
| 142 |
+ (c) Copyright 2009 - 2011 OV2 |
|
| 143 |
+ |
|
| 144 |
+ Mac OS GUI code |
|
| 145 |
+ (c) Copyright 1998 - 2001 John Stiles |
|
| 146 |
+ (c) Copyright 2001 - 2011 zones |
|
| 147 |
+ |
|
| 148 |
+ |
|
| 149 |
+ Specific ports contains the works of other authors. See headers in |
|
| 150 |
+ individual files. |
|
| 151 |
+ |
|
| 152 |
+ |
|
| 153 |
+ Snes9x homepage: http://www.snes9x.com/ |
|
| 154 |
+ |
|
| 155 |
+ Permission to use, copy, modify and/or distribute Snes9x in both binary |
|
| 156 |
+ and source form, for non-commercial purposes, is hereby granted without |
|
| 157 |
+ fee, providing that this license information and copyright notice appear |
|
| 158 |
+ with all copies and any derived work. |
|
| 159 |
+ |
|
| 160 |
+ This software is provided 'as-is', without any express or implied |
|
| 161 |
+ warranty. In no event shall the authors be held liable for any damages |
|
| 162 |
+ arising from the use of this software or it's derivatives. |
|
| 163 |
+ |
|
| 164 |
+ Snes9x is freeware for PERSONAL USE only. Commercial users should |
|
| 165 |
+ seek permission of the copyright holders first. Commercial use includes, |
|
| 166 |
+ but is not limited to, charging money for Snes9x or software derived from |
|
| 167 |
+ Snes9x, including Snes9x or derivatives in commercial game bundles, and/or |
|
| 168 |
+ using Snes9x as a promotion for your commercial product. |
|
| 169 |
+ |
|
| 170 |
+ The copyright holders request that bug fixes and improvements to the code |
|
| 171 |
+ should be forwarded to them so everyone can benefit from the modifications |
|
| 172 |
+ in future versions. |
|
| 173 |
+ |
|
| 174 |
+ Super NES and Super Nintendo Entertainment System are trademarks of |
|
| 175 |
+ Nintendo Co., Limited and its subsidiary companies. |
|
| 176 |
+ ***********************************************************************************/ |
|
| 177 |
+ |
|
| 178 |
+ |
|
| 179 |
+#ifndef _PPU_H_ |
|
| 180 |
+#define _PPU_H_ |
|
| 181 |
+ |
|
| 182 |
+#define FIRST_VISIBLE_LINE 1 |
|
| 183 |
+ |
|
| 184 |
+#define TILE_2BIT 0 |
|
| 185 |
+#define TILE_4BIT 1 |
|
| 186 |
+#define TILE_8BIT 2 |
|
| 187 |
+#define TILE_2BIT_EVEN 3 |
|
| 188 |
+#define TILE_2BIT_ODD 4 |
|
| 189 |
+#define TILE_4BIT_EVEN 5 |
|
| 190 |
+#define TILE_4BIT_ODD 6 |
|
| 191 |
+ |
|
| 192 |
+#define MAX_2BIT_TILES 4096 |
|
| 193 |
+#define MAX_4BIT_TILES 2048 |
|
| 194 |
+#define MAX_8BIT_TILES 1024 |
|
| 195 |
+ |
|
| 196 |
+#define CLIP_OR 0 |
|
| 197 |
+#define CLIP_AND 1 |
|
| 198 |
+#define CLIP_XOR 2 |
|
| 199 |
+#define CLIP_XNOR 3 |
|
| 200 |
+ |
|
| 201 |
+struct ClipData |
|
| 202 |
+{
|
|
| 203 |
+ uint8_t Count; |
|
| 204 |
+ uint8_t DrawMode[6]; |
|
| 205 |
+ uint16_t Left[6]; |
|
| 206 |
+ uint16_t Right[6]; |
|
| 207 |
+}; |
|
| 208 |
+ |
|
| 209 |
+struct InternalPPU |
|
| 210 |
+{
|
|
| 211 |
+ struct ClipData Clip[2][6]; |
|
| 212 |
+ bool ColorsChanged; |
|
| 213 |
+ bool OBJChanged; |
|
| 214 |
+ bool DirectColourMapsNeedRebuild; |
|
| 215 |
+ uint8_t *TileCache[7]; |
|
| 216 |
+ uint8_t *TileCached[7]; |
|
| 217 |
+ uint16_t VRAMReadBuffer; |
|
| 218 |
+ bool Interlace; |
|
| 219 |
+ bool InterlaceOBJ; |
|
| 220 |
+ bool PseudoHires; |
|
| 221 |
+ bool DoubleWidthPixels; |
|
| 222 |
+ bool DoubleHeightPixels; |
|
| 223 |
+ int CurrentLine; |
|
| 224 |
+ int PreviousLine; |
|
| 225 |
+ uint8_t *XB; |
|
| 226 |
+ uint32_t Red[256]; |
|
| 227 |
+ uint32_t Green[256]; |
|
| 228 |
+ uint32_t Blue[256]; |
|
| 229 |
+ uint16_t ScreenColors[256]; |
|
| 230 |
+ uint8_t MaxBrightness; |
|
| 231 |
+ bool RenderThisFrame; |
|
| 232 |
+ int RenderedScreenWidth; |
|
| 233 |
+ int RenderedScreenHeight; |
|
| 234 |
+ uint32_t FrameCount; |
|
| 235 |
+ uint32_t RenderedFramesCount; |
|
| 236 |
+ uint32_t DisplayedRenderedFrameCount; |
|
| 237 |
+ uint32_t TotalEmulatedFrames; |
|
| 238 |
+ uint32_t SkippedFrames; |
|
| 239 |
+ uint32_t FrameSkip; |
|
| 240 |
+}; |
|
| 241 |
+ |
|
| 242 |
+struct SOBJ |
|
| 243 |
+{
|
|
| 244 |
+ int16_t HPos; |
|
| 245 |
+ uint16_t VPos; |
|
| 246 |
+ uint8_t HFlip; |
|
| 247 |
+ uint8_t VFlip; |
|
| 248 |
+ uint16_t Name; |
|
| 249 |
+ uint8_t Priority; |
|
| 250 |
+ uint8_t Palette; |
|
| 251 |
+ uint8_t Size; |
|
| 252 |
+}; |
|
| 253 |
+ |
|
| 254 |
+struct SPPU |
|
| 255 |
+{
|
|
| 256 |
+ struct |
|
| 257 |
+ {
|
|
| 258 |
+ bool High; |
|
| 259 |
+ uint8_t Increment; |
|
| 260 |
+ uint16_t Address; |
|
| 261 |
+ uint16_t Mask1; |
|
| 262 |
+ uint16_t FullGraphicCount; |
|
| 263 |
+ uint16_t Shift; |
|
| 264 |
+ } VMA; |
|
| 265 |
+ |
|
| 266 |
+ uint32_t WRAM; |
|
| 267 |
+ |
|
| 268 |
+ struct |
|
| 269 |
+ {
|
|
| 270 |
+ uint16_t SCBase; |
|
| 271 |
+ uint16_t HOffset; |
|
| 272 |
+ uint16_t VOffset; |
|
| 273 |
+ uint8_t BGSize; |
|
| 274 |
+ uint16_t NameBase; |
|
| 275 |
+ uint16_t SCSize; |
|
| 276 |
+ } BG[4]; |
|
| 277 |
+ |
|
| 278 |
+ uint8_t BGMode; |
|
| 279 |
+ uint8_t BG3Priority; |
|
| 280 |
+ |
|
| 281 |
+ bool CGFLIP; |
|
| 282 |
+ uint8_t CGFLIPRead; |
|
| 283 |
+ uint8_t CGADD; |
|
| 284 |
+ uint16_t CGDATA[256]; |
|
| 285 |
+ |
|
| 286 |
+ struct SOBJ OBJ[128]; |
|
| 287 |
+ bool OBJThroughMain; |
|
| 288 |
+ bool OBJThroughSub; |
|
| 289 |
+ bool OBJAddition; |
|
| 290 |
+ uint16_t OBJNameBase; |
|
| 291 |
+ uint16_t OBJNameSelect; |
|
| 292 |
+ uint8_t OBJSizeSelect; |
|
| 293 |
+ |
|
| 294 |
+ uint16_t OAMAddr; |
|
| 295 |
+ uint16_t SavedOAMAddr; |
|
| 296 |
+ uint8_t OAMPriorityRotation; |
|
| 297 |
+ uint8_t OAMFlip; |
|
| 298 |
+ uint8_t OAMReadFlip; |
|
| 299 |
+ uint16_t OAMTileAddress; |
|
| 300 |
+ uint16_t OAMWriteRegister; |
|
| 301 |
+ uint8_t OAMData[512 + 32]; |
|
| 302 |
+ |
|
| 303 |
+ uint8_t FirstSprite; |
|
| 304 |
+ uint8_t LastSprite; |
|
| 305 |
+ uint8_t RangeTimeOver; |
|
| 306 |
+ |
|
| 307 |
+ bool HTimerEnabled; |
|
| 308 |
+ bool VTimerEnabled; |
|
| 309 |
+ short HTimerPosition; |
|
| 310 |
+ short VTimerPosition; |
|
| 311 |
+ uint16_t IRQHBeamPos; |
|
| 312 |
+ uint16_t IRQVBeamPos; |
|
| 313 |
+ |
|
| 314 |
+ uint8_t HBeamFlip; |
|
| 315 |
+ uint8_t VBeamFlip; |
|
| 316 |
+ uint16_t HBeamPosLatched; |
|
| 317 |
+ uint16_t VBeamPosLatched; |
|
| 318 |
+ uint16_t GunHLatch; |
|
| 319 |
+ uint16_t GunVLatch; |
|
| 320 |
+ uint8_t HVBeamCounterLatched; |
|
| 321 |
+ |
|
| 322 |
+ bool Mode7HFlip; |
|
| 323 |
+ bool Mode7VFlip; |
|
| 324 |
+ uint8_t Mode7Repeat; |
|
| 325 |
+ short MatrixA; |
|
| 326 |
+ short MatrixB; |
|
| 327 |
+ short MatrixC; |
|
| 328 |
+ short MatrixD; |
|
| 329 |
+ short CentreX; |
|
| 330 |
+ short CentreY; |
|
| 331 |
+ short M7HOFS; |
|
| 332 |
+ short M7VOFS; |
|
| 333 |
+ |
|
| 334 |
+ uint8_t Mosaic; |
|
| 335 |
+ uint8_t MosaicStart; |
|
| 336 |
+ bool BGMosaic[4]; |
|
| 337 |
+ |
|
| 338 |
+ uint8_t Window1Left; |
|
| 339 |
+ uint8_t Window1Right; |
|
| 340 |
+ uint8_t Window2Left; |
|
| 341 |
+ uint8_t Window2Right; |
|
| 342 |
+ bool RecomputeClipWindows; |
|
| 343 |
+ uint8_t ClipCounts[6]; |
|
| 344 |
+ uint8_t ClipWindowOverlapLogic[6]; |
|
| 345 |
+ uint8_t ClipWindow1Enable[6]; |
|
| 346 |
+ uint8_t ClipWindow2Enable[6]; |
|
| 347 |
+ bool ClipWindow1Inside[6]; |
|
| 348 |
+ bool ClipWindow2Inside[6]; |
|
| 349 |
+ |
|
| 350 |
+ bool ForcedBlanking; |
|
| 351 |
+ |
|
| 352 |
+ uint8_t FixedColourRed; |
|
| 353 |
+ uint8_t FixedColourGreen; |
|
| 354 |
+ uint8_t FixedColourBlue; |
|
| 355 |
+ uint8_t Brightness; |
|
| 356 |
+ uint16_t ScreenHeight; |
|
| 357 |
+ |
|
| 358 |
+ bool Need16x8Mulitply; |
|
| 359 |
+ uint8_t BGnxOFSbyte; |
|
| 360 |
+ uint8_t M7byte; |
|
| 361 |
+ |
|
| 362 |
+ uint8_t HDMA; |
|
| 363 |
+ uint8_t HDMAEnded; |
|
| 364 |
+ |
|
| 365 |
+ uint8_t OpenBus1; |
|
| 366 |
+ uint8_t OpenBus2; |
|
| 367 |
+}; |
|
| 368 |
+ |
|
| 369 |
+extern uint16_t SignExtend[2]; |
|
| 370 |
+extern struct SPPU PPU; |
|
| 371 |
+extern struct InternalPPU IPPU; |
|
| 372 |
+ |
|
| 373 |
+void S9xResetPPU(); |
|
| 374 |
+void S9xSoftResetPPU(); |
|
| 375 |
+void S9xSetPPU (uint8_t, uint16_t); |
|
| 376 |
+uint8_t S9xGetPPU (uint16_t); |
|
| 377 |
+void S9xSetCPU (uint8_t, uint16_t); |
|
| 378 |
+uint8_t S9xGetCPU (uint16_t); |
|
| 379 |
+void S9xUpdateHVTimerPosition(); |
|
| 380 |
+//void S9xFixColourBrightness(); |
|
| 381 |
+//void S9xDoAutoJoypad(); |
|
| 382 |
+ |
|
| 383 |
+//#include "gfx.h" |
|
| 384 |
+#include "memmap.h" |
|
| 385 |
+ |
|
| 386 |
+typedef struct |
|
| 387 |
+{
|
|
| 388 |
+ uint8_t _5C77; |
|
| 389 |
+ uint8_t _5C78; |
|
| 390 |
+ uint8_t _5A22; |
|
| 391 |
+} SnesModel; |
|
| 392 |
+ |
|
| 393 |
+extern SnesModel *Model; |
|
| 394 |
+extern SnesModel M1SNES; |
|
| 395 |
+//extern SnesModel M2SNES; |
|
| 396 |
+ |
|
| 397 |
+#define MAX_5C77_VERSION 0x01 |
|
| 398 |
+#define MAX_5C78_VERSION 0x03 |
|
| 399 |
+#define MAX_5A22_VERSION 0x02 |
|
| 400 |
+ |
|
| 401 |
+/*static inline void FLUSH_REDRAW() |
|
| 402 |
+{
|
|
| 403 |
+ if (IPPU.PreviousLine != IPPU.CurrentLine) |
|
| 404 |
+ S9xUpdateScreen(); |
|
| 405 |
+}*/ |
|
| 406 |
+ |
|
| 407 |
+static inline void REGISTER_2104 (uint8_t Byte) |
|
| 408 |
+{
|
|
| 409 |
+ if (PPU.OAMAddr & 0x100) |
|
| 410 |
+ {
|
|
| 411 |
+ int addr = ((PPU.OAMAddr & 0x10f) << 1) + (PPU.OAMFlip & 1); |
|
| 412 |
+ if (Byte != PPU.OAMData[addr]) |
|
| 413 |
+ {
|
|
| 414 |
+ //FLUSH_REDRAW(); |
|
| 415 |
+ PPU.OAMData[addr] = Byte; |
|
| 416 |
+ IPPU.OBJChanged = true; |
|
| 417 |
+ |
|
| 418 |
+ // X position high bit, and sprite size (x4) |
|
| 419 |
+ struct SOBJ *pObj = &PPU.OBJ[(addr & 0x1f) * 4]; |
|
| 420 |
+ pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(Byte >> 0) & 1]; |
|
| 421 |
+ pObj++->Size = Byte & 2; |
|
| 422 |
+ pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(Byte >> 2) & 1]; |
|
| 423 |
+ pObj++->Size = Byte & 8; |
|
| 424 |
+ pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(Byte >> 4) & 1]; |
|
| 425 |
+ pObj++->Size = Byte & 32; |
|
| 426 |
+ pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(Byte >> 6) & 1]; |
|
| 427 |
+ pObj->Size = Byte & 128; |
|
| 428 |
+ } |
|
| 429 |
+ |
|
| 430 |
+ PPU.OAMFlip ^= 1; |
|
| 431 |
+ if (!(PPU.OAMFlip & 1)) |
|
| 432 |
+ {
|
|
| 433 |
+ ++PPU.OAMAddr; |
|
| 434 |
+ PPU.OAMAddr &= 0x1ff; |
|
| 435 |
+ if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
|
| 436 |
+ {
|
|
| 437 |
+ PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
|
| 438 |
+ IPPU.OBJChanged = true; |
|
| 439 |
+ } |
|
| 440 |
+ } |
|
| 441 |
+ else |
|
| 442 |
+ {
|
|
| 443 |
+ if (PPU.OAMPriorityRotation && (PPU.OAMAddr & 1)) |
|
| 444 |
+ IPPU.OBJChanged = true; |
|
| 445 |
+ } |
|
| 446 |
+ } |
|
| 447 |
+ else |
|
| 448 |
+ if (!(PPU.OAMFlip & 1)) |
|
| 449 |
+ {
|
|
| 450 |
+ PPU.OAMWriteRegister &= 0xff00; |
|
| 451 |
+ PPU.OAMWriteRegister |= Byte; |
|
| 452 |
+ PPU.OAMFlip |= 1; |
|
| 453 |
+ if (PPU.OAMPriorityRotation && (PPU.OAMAddr & 1)) |
|
| 454 |
+ IPPU.OBJChanged = true; |
|
| 455 |
+ } |
|
| 456 |
+ else |
|
| 457 |
+ {
|
|
| 458 |
+ PPU.OAMWriteRegister &= 0x00ff; |
|
| 459 |
+ uint8_t lowbyte = (uint8_t) (PPU.OAMWriteRegister); |
|
| 460 |
+ uint8_t highbyte = Byte; |
|
| 461 |
+ PPU.OAMWriteRegister |= Byte << 8; |
|
| 462 |
+ |
|
| 463 |
+ int addr = (PPU.OAMAddr << 1); |
|
| 464 |
+ if (lowbyte != PPU.OAMData[addr] || highbyte != PPU.OAMData[addr + 1]) |
|
| 465 |
+ {
|
|
| 466 |
+ //FLUSH_REDRAW(); |
|
| 467 |
+ PPU.OAMData[addr] = lowbyte; |
|
| 468 |
+ PPU.OAMData[addr + 1] = highbyte; |
|
| 469 |
+ IPPU.OBJChanged = true; |
|
| 470 |
+ if (addr & 2) |
|
| 471 |
+ {
|
|
| 472 |
+ // Tile |
|
| 473 |
+ PPU.OBJ[addr = PPU.OAMAddr >> 1].Name = PPU.OAMWriteRegister & 0x1ff; |
|
| 474 |
+ // priority, h and v flip. |
|
| 475 |
+ PPU.OBJ[addr].Palette = (highbyte >> 1) & 7; |
|
| 476 |
+ PPU.OBJ[addr].Priority = (highbyte >> 4) & 3; |
|
| 477 |
+ PPU.OBJ[addr].HFlip = (highbyte >> 6) & 1; |
|
| 478 |
+ PPU.OBJ[addr].VFlip = (highbyte >> 7) & 1; |
|
| 479 |
+ } |
|
| 480 |
+ else |
|
| 481 |
+ {
|
|
| 482 |
+ // X position (low) |
|
| 483 |
+ PPU.OBJ[addr = PPU.OAMAddr >> 1].HPos &= 0xff00; |
|
| 484 |
+ PPU.OBJ[addr].HPos |= lowbyte; |
|
| 485 |
+ // Sprite Y position |
|
| 486 |
+ PPU.OBJ[addr].VPos = highbyte; |
|
| 487 |
+ } |
|
| 488 |
+ } |
|
| 489 |
+ |
|
| 490 |
+ PPU.OAMFlip &= ~1; |
|
| 491 |
+ ++PPU.OAMAddr; |
|
| 492 |
+ if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
|
| 493 |
+ {
|
|
| 494 |
+ PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
|
| 495 |
+ IPPU.OBJChanged = true; |
|
| 496 |
+ } |
|
| 497 |
+ } |
|
| 498 |
+} |
|
| 499 |
+ |
|
| 500 |
+// This code is correct, however due to Snes9x's inaccurate timings, some games might be broken by this chage. :( |
|
| 501 |
+#ifdef DEBUGGER |
|
| 502 |
+#define CHECK_INBLANK() \ |
|
| 503 |
+ if (!PPU.ForcedBlanking && CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE) \ |
|
| 504 |
+ { \
|
|
| 505 |
+ printf("Invalid VRAM acess at (%04d, %04d) blank:%d\n", CPU.Cycles, CPU.V_Counter, PPU.ForcedBlanking); \
|
|
| 506 |
+ if (Settings.BlockInvalidVRAMAccess) \ |
|
| 507 |
+ return; \ |
|
| 508 |
+ } |
|
| 509 |
+#else |
|
| 510 |
+#define CHECK_INBLANK() \ |
|
| 511 |
+ if (Settings.BlockInvalidVRAMAccess && !PPU.ForcedBlanking && CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE) \ |
|
| 512 |
+ return; |
|
| 513 |
+#endif |
|
| 514 |
+ |
|
| 515 |
+static inline void REGISTER_2118 (uint8_t Byte) |
|
| 516 |
+{
|
|
| 517 |
+ CHECK_INBLANK(); |
|
| 518 |
+ |
|
| 519 |
+ uint32_t address; |
|
| 520 |
+ |
|
| 521 |
+ if (PPU.VMA.FullGraphicCount) |
|
| 522 |
+ {
|
|
| 523 |
+ uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; |
|
| 524 |
+ address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff; |
|
| 525 |
+ Memory.VRAM[address] = Byte; |
|
| 526 |
+ } |
|
| 527 |
+ else |
|
| 528 |
+ Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xffff] = Byte; |
|
| 529 |
+ |
|
| 530 |
+ IPPU.TileCached[TILE_2BIT][address >> 4] = false; |
|
| 531 |
+ IPPU.TileCached[TILE_4BIT][address >> 5] = false; |
|
| 532 |
+ IPPU.TileCached[TILE_8BIT][address >> 6] = false; |
|
| 533 |
+ IPPU.TileCached[TILE_2BIT_EVEN][address >> 4] = false; |
|
| 534 |
+ IPPU.TileCached[TILE_2BIT_EVEN][((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 535 |
+ IPPU.TileCached[TILE_2BIT_ODD] [address >> 4] = false; |
|
| 536 |
+ IPPU.TileCached[TILE_2BIT_ODD] [((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 537 |
+ IPPU.TileCached[TILE_4BIT_EVEN][address >> 5] = false; |
|
| 538 |
+ IPPU.TileCached[TILE_4BIT_EVEN][((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 539 |
+ IPPU.TileCached[TILE_4BIT_ODD] [address >> 5] = false; |
|
| 540 |
+ IPPU.TileCached[TILE_4BIT_ODD] [((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 541 |
+ |
|
| 542 |
+ if (!PPU.VMA.High) |
|
| 543 |
+ {
|
|
| 544 |
+ #ifdef DEBUGGER |
|
| 545 |
+ if (Settings.TraceVRAM && !CPU.InDMAorHDMA) |
|
| 546 |
+ printf("VRAM write byte: $%04X (%d, %d)\n", PPU.VMA.Address, Memory.FillRAM[0x2115] & 3, (Memory.FillRAM[0x2115] & 0x0c) >> 2);
|
|
| 547 |
+ #endif |
|
| 548 |
+ PPU.VMA.Address += PPU.VMA.Increment; |
|
| 549 |
+ } |
|
| 550 |
+} |
|
| 551 |
+ |
|
| 552 |
+static inline void REGISTER_2119 (uint8_t Byte) |
|
| 553 |
+{
|
|
| 554 |
+ CHECK_INBLANK(); |
|
| 555 |
+ |
|
| 556 |
+ uint32_t address; |
|
| 557 |
+ |
|
| 558 |
+ if (PPU.VMA.FullGraphicCount) |
|
| 559 |
+ {
|
|
| 560 |
+ uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; |
|
| 561 |
+ address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xffff; |
|
| 562 |
+ Memory.VRAM[address] = Byte; |
|
| 563 |
+ } |
|
| 564 |
+ else |
|
| 565 |
+ Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xffff] = Byte; |
|
| 566 |
+ |
|
| 567 |
+ IPPU.TileCached[TILE_2BIT][address >> 4] = false; |
|
| 568 |
+ IPPU.TileCached[TILE_4BIT][address >> 5] = false; |
|
| 569 |
+ IPPU.TileCached[TILE_8BIT][address >> 6] = false; |
|
| 570 |
+ IPPU.TileCached[TILE_2BIT_EVEN][address >> 4] = false; |
|
| 571 |
+ IPPU.TileCached[TILE_2BIT_EVEN][((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 572 |
+ IPPU.TileCached[TILE_2BIT_ODD] [address >> 4] = false; |
|
| 573 |
+ IPPU.TileCached[TILE_2BIT_ODD] [((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 574 |
+ IPPU.TileCached[TILE_4BIT_EVEN][address >> 5] = false; |
|
| 575 |
+ IPPU.TileCached[TILE_4BIT_EVEN][((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 576 |
+ IPPU.TileCached[TILE_4BIT_ODD] [address >> 5] = false; |
|
| 577 |
+ IPPU.TileCached[TILE_4BIT_ODD] [((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 578 |
+ |
|
| 579 |
+ if (PPU.VMA.High) |
|
| 580 |
+ {
|
|
| 581 |
+ #ifdef DEBUGGER |
|
| 582 |
+ if (Settings.TraceVRAM && !CPU.InDMAorHDMA) |
|
| 583 |
+ printf("VRAM write word: $%04X (%d, %d)\n", PPU.VMA.Address, Memory.FillRAM[0x2115] & 3, (Memory.FillRAM[0x2115] & 0x0c) >> 2);
|
|
| 584 |
+ #endif |
|
| 585 |
+ PPU.VMA.Address += PPU.VMA.Increment; |
|
| 586 |
+ } |
|
| 587 |
+} |
|
| 588 |
+ |
|
| 589 |
+static inline void REGISTER_2118_tile (uint8_t Byte) |
|
| 590 |
+{
|
|
| 591 |
+ CHECK_INBLANK(); |
|
| 592 |
+ |
|
| 593 |
+ uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; |
|
| 594 |
+ uint32_t address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff; |
|
| 595 |
+ |
|
| 596 |
+ Memory.VRAM[address] = Byte; |
|
| 597 |
+ |
|
| 598 |
+ IPPU.TileCached[TILE_2BIT][address >> 4] = false; |
|
| 599 |
+ IPPU.TileCached[TILE_4BIT][address >> 5] = false; |
|
| 600 |
+ IPPU.TileCached[TILE_8BIT][address >> 6] = false; |
|
| 601 |
+ IPPU.TileCached[TILE_2BIT_EVEN][address >> 4] = false; |
|
| 602 |
+ IPPU.TileCached[TILE_2BIT_EVEN][((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 603 |
+ IPPU.TileCached[TILE_2BIT_ODD] [address >> 4] = false; |
|
| 604 |
+ IPPU.TileCached[TILE_2BIT_ODD] [((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 605 |
+ IPPU.TileCached[TILE_4BIT_EVEN][address >> 5] = false; |
|
| 606 |
+ IPPU.TileCached[TILE_4BIT_EVEN][((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 607 |
+ IPPU.TileCached[TILE_4BIT_ODD] [address >> 5] = false; |
|
| 608 |
+ IPPU.TileCached[TILE_4BIT_ODD] [((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 609 |
+ |
|
| 610 |
+ if (!PPU.VMA.High) |
|
| 611 |
+ PPU.VMA.Address += PPU.VMA.Increment; |
|
| 612 |
+} |
|
| 613 |
+ |
|
| 614 |
+static inline void REGISTER_2119_tile (uint8_t Byte) |
|
| 615 |
+{
|
|
| 616 |
+ CHECK_INBLANK(); |
|
| 617 |
+ |
|
| 618 |
+ uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; |
|
| 619 |
+ uint32_t address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xffff; |
|
| 620 |
+ |
|
| 621 |
+ Memory.VRAM[address] = Byte; |
|
| 622 |
+ |
|
| 623 |
+ IPPU.TileCached[TILE_2BIT][address >> 4] = false; |
|
| 624 |
+ IPPU.TileCached[TILE_4BIT][address >> 5] = false; |
|
| 625 |
+ IPPU.TileCached[TILE_8BIT][address >> 6] = false; |
|
| 626 |
+ IPPU.TileCached[TILE_2BIT_EVEN][address >> 4] = false; |
|
| 627 |
+ IPPU.TileCached[TILE_2BIT_EVEN][((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 628 |
+ IPPU.TileCached[TILE_2BIT_ODD] [address >> 4] = false; |
|
| 629 |
+ IPPU.TileCached[TILE_2BIT_ODD] [((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 630 |
+ IPPU.TileCached[TILE_4BIT_EVEN][address >> 5] = false; |
|
| 631 |
+ IPPU.TileCached[TILE_4BIT_EVEN][((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 632 |
+ IPPU.TileCached[TILE_4BIT_ODD] [address >> 5] = false; |
|
| 633 |
+ IPPU.TileCached[TILE_4BIT_ODD] [((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 634 |
+ |
|
| 635 |
+ if (PPU.VMA.High) |
|
| 636 |
+ PPU.VMA.Address += PPU.VMA.Increment; |
|
| 637 |
+} |
|
| 638 |
+ |
|
| 639 |
+static inline void REGISTER_2118_linear (uint8_t Byte) |
|
| 640 |
+{
|
|
| 641 |
+ CHECK_INBLANK(); |
|
| 642 |
+ |
|
| 643 |
+ uint32_t address; |
|
| 644 |
+ |
|
| 645 |
+ Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xffff] = Byte; |
|
| 646 |
+ |
|
| 647 |
+ IPPU.TileCached[TILE_2BIT][address >> 4] = false; |
|
| 648 |
+ IPPU.TileCached[TILE_4BIT][address >> 5] = false; |
|
| 649 |
+ IPPU.TileCached[TILE_8BIT][address >> 6] = false; |
|
| 650 |
+ IPPU.TileCached[TILE_2BIT_EVEN][address >> 4] = false; |
|
| 651 |
+ IPPU.TileCached[TILE_2BIT_EVEN][((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 652 |
+ IPPU.TileCached[TILE_2BIT_ODD] [address >> 4] = false; |
|
| 653 |
+ IPPU.TileCached[TILE_2BIT_ODD] [((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 654 |
+ IPPU.TileCached[TILE_4BIT_EVEN][address >> 5] = false; |
|
| 655 |
+ IPPU.TileCached[TILE_4BIT_EVEN][((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 656 |
+ IPPU.TileCached[TILE_4BIT_ODD] [address >> 5] = false; |
|
| 657 |
+ IPPU.TileCached[TILE_4BIT_ODD] [((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 658 |
+ |
|
| 659 |
+ if (!PPU.VMA.High) |
|
| 660 |
+ PPU.VMA.Address += PPU.VMA.Increment; |
|
| 661 |
+} |
|
| 662 |
+ |
|
| 663 |
+static inline void REGISTER_2119_linear (uint8_t Byte) |
|
| 664 |
+{
|
|
| 665 |
+ CHECK_INBLANK(); |
|
| 666 |
+ |
|
| 667 |
+ uint32_t address; |
|
| 668 |
+ |
|
| 669 |
+ Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xffff] = Byte; |
|
| 670 |
+ |
|
| 671 |
+ IPPU.TileCached[TILE_2BIT][address >> 4] = false; |
|
| 672 |
+ IPPU.TileCached[TILE_4BIT][address >> 5] = false; |
|
| 673 |
+ IPPU.TileCached[TILE_8BIT][address >> 6] = false; |
|
| 674 |
+ IPPU.TileCached[TILE_2BIT_EVEN][address >> 4] = false; |
|
| 675 |
+ IPPU.TileCached[TILE_2BIT_EVEN][((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 676 |
+ IPPU.TileCached[TILE_2BIT_ODD] [address >> 4] = false; |
|
| 677 |
+ IPPU.TileCached[TILE_2BIT_ODD] [((address >> 4) - 1) & (MAX_2BIT_TILES - 1)] = false; |
|
| 678 |
+ IPPU.TileCached[TILE_4BIT_EVEN][address >> 5] = false; |
|
| 679 |
+ IPPU.TileCached[TILE_4BIT_EVEN][((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 680 |
+ IPPU.TileCached[TILE_4BIT_ODD] [address >> 5] = false; |
|
| 681 |
+ IPPU.TileCached[TILE_4BIT_ODD] [((address >> 5) - 1) & (MAX_4BIT_TILES - 1)] = false; |
|
| 682 |
+ |
|
| 683 |
+ if (PPU.VMA.High) |
|
| 684 |
+ PPU.VMA.Address += PPU.VMA.Increment; |
|
| 685 |
+} |
|
| 686 |
+ |
|
| 687 |
+/*static inline void REGISTER_2122 (uint8_t Byte) |
|
| 688 |
+{
|
|
| 689 |
+ if (PPU.CGFLIP) |
|
| 690 |
+ {
|
|
| 691 |
+ if ((Byte & 0x7f) != (PPU.CGDATA[PPU.CGADD] >> 8)) |
|
| 692 |
+ {
|
|
| 693 |
+ FLUSH_REDRAW(); |
|
| 694 |
+ PPU.CGDATA[PPU.CGADD] &= 0x00ff; |
|
| 695 |
+ PPU.CGDATA[PPU.CGADD] |= (Byte & 0x7f) << 8; |
|
| 696 |
+ IPPU.ColorsChanged = true; |
|
| 697 |
+ IPPU.Blue[PPU.CGADD] = IPPU.XB[(Byte >> 2) & 0x1f]; |
|
| 698 |
+ IPPU.Green[PPU.CGADD] = IPPU.XB[(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; |
|
| 699 |
+ IPPU.ScreenColors[PPU.CGADD] = (uint16_t) BUILD_PIXEL(IPPU.Red[PPU.CGADD], IPPU.Green[PPU.CGADD], IPPU.Blue[PPU.CGADD]); |
|
| 700 |
+ } |
|
| 701 |
+ |
|
| 702 |
+ PPU.CGADD++; |
|
| 703 |
+ } |
|
| 704 |
+ else |
|
| 705 |
+ {
|
|
| 706 |
+ if (Byte != (uint8_t) (PPU.CGDATA[PPU.CGADD] & 0xff)) |
|
| 707 |
+ {
|
|
| 708 |
+ FLUSH_REDRAW(); |
|
| 709 |
+ PPU.CGDATA[PPU.CGADD] &= 0x7f00; |
|
| 710 |
+ PPU.CGDATA[PPU.CGADD] |= Byte; |
|
| 711 |
+ IPPU.ColorsChanged = true; |
|
| 712 |
+ IPPU.Red[PPU.CGADD] = IPPU.XB[Byte & 0x1f]; |
|
| 713 |
+ IPPU.Green[PPU.CGADD] = IPPU.XB[(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; |
|
| 714 |
+ IPPU.ScreenColors[PPU.CGADD] = (uint16_t) BUILD_PIXEL(IPPU.Red[PPU.CGADD], IPPU.Green[PPU.CGADD], IPPU.Blue[PPU.CGADD]); |
|
| 715 |
+ } |
|
| 716 |
+ } |
|
| 717 |
+ |
|
| 718 |
+ PPU.CGFLIP ^= 1; |
|
| 719 |
+}*/ |
|
| 720 |
+ |
|
| 721 |
+static inline void REGISTER_2180 (uint8_t Byte) |
|
| 722 |
+{
|
|
| 723 |
+ Memory.RAM[PPU.WRAM++] = Byte; |
|
| 724 |
+ PPU.WRAM &= 0x1ffff; |
|
| 725 |
+} |
|
| 726 |
+ |
|
| 727 |
+static inline uint8_t REGISTER_4212() |
|
| 728 |
+{
|
|
| 729 |
+ uint8_t byte = 0; |
|
| 730 |
+ |
|
| 731 |
+ if ((CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE) && (CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE + 3)) |
|
| 732 |
+ byte = 1; |
|
| 733 |
+ if ((CPU.Cycles < Timings.HBlankEnd) || (CPU.Cycles >= Timings.HBlankStart)) |
|
| 734 |
+ byte |= 0x40; |
|
| 735 |
+ if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE) |
|
| 736 |
+ byte |= 0x80; |
|
| 737 |
+ |
|
| 738 |
+ return byte; |
|
| 739 |
+} |
|
| 740 |
+ |
|
| 741 |
+#endif |