October 13, 2014
View a575967

[NCSF] Implemented the random, variable, and conditional commands. Also fixed loop counter.

Naram Qashat authored on 2014/10/13 18:00:29
October 7, 2014
View 319b308

Reverted the sound changes back to the original FSS code, but with the fix to clamp the total volume.

Naram Qashat authored on 2014/10/07 17:45:05
October 5, 2014
View 89fbe41

[NCSF] Fix volume issues with a little help from the Nintendo DS SDK.

Naram Qashat authored on 2014/10/05 20:00:09
September 24, 2014
View fe3d6ae

Lots of changes in regards to strings, as follows:

Naram Qashat authored on 2014/09/24 13:58:55
September 17, 2014
View 9315374

* Fixes for gcc and clang (while they can compile the code, the DLLs made aren't functional, but oh well).

Naram Qashat authored on 2014/09/17 19:51:45
May 8, 2013
View daf69cd

Fixed up the Lanczos interpolation in NCSF (thanks to kode54), also allowed the NCSF plugin to use 32-bit samples in it's GenerateSamples function.

Naram Qashat authored on 2013/04/26 00:54:28
View 7e09154

Added Lanczos interpolation to the NCSF plugin, and cleaned up a bit of the other code, as well as removing pstdint.h since it's no longer needed.

Naram Qashat authored on 2013/04/23 20:29:21
View 3fcd3c9

Utilize SSEQ's volume from it's INFO section, plus some minor optimizations.

Naram Qashat authored on 2013/04/07 16:39:00
View 0fb99c5

Corrected issue with terminating the SSEQ player by actually making it stop properly.

Naram Qashat authored on 2013/04/02 03:03:26
View eddb163

Cleanup of some warnings, updating modification dates, using nullptr instead of NULL in some cases.

Naram Qashat authored on 2013/03/30 16:17:42
View 0072c62

Utilized more C++11 constructs. Also attempted to fix issue with the Info Box not wanting to come up anymore if the file doesn't exist.

Naram Qashat authored on 2013/03/30 07:36:38
View bc076aa

Import actual code.

Naram Qashat authored on 2013/03/26 02:41:19