| August 7, 2020 | ||
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View 9a46d97
[NCSF] Minor possible fix in sample incrementNaram Qashat authored on 2020/08/07 23:24:33 |
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| July 6, 2020 | ||
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View b02f985
[NCSF] Small typo (or rather non-removal) in the previous fixNaram Qashat authored on 2020/07/06 23:59:19 |
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View 678d1b7
[NCSF] Apply channel modulation fix from fincsNaram Qashat authored on 2020/07/06 20:54:59 |
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| October 27, 2014 | ||
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View 6c76317
[NCSF] Applied sinc modification from kode54:Naram Qashat authored on 2014/10/27 04:15:11 |
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| October 24, 2014 | ||
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View 1e986a3
[NCSF] Very minor cleanups.Naram Qashat authored on 2014/10/24 19:58:46 |
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| October 23, 2014 | ||
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View 2dac11f
[NCSF] Bump version number for the previous fixes.Naram Qashat authored on 2014/10/23 23:27:37 |
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View 5ebb5d6
[NCSF] Documented what FSS functions were originally used.Naram Qashat authored on 2014/10/23 23:19:16 |
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View 5671251
[NCSF] Changed sinc interpolation to a Nuttall 3-term Window on suggestion from kode54.Naram Qashat authored on 2014/10/23 23:03:52 |
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View c85e0f5
[NCSF] Fixed unintentional infinite loop in the previous attack rate calculation fix.Naram Qashat authored on 2014/10/23 21:52:35 |
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| October 22, 2014 | ||
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View 138be16
[NCSF] Minor correction to the attack rate calculation.Naram Qashat authored on 2014/10/22 17:55:03 |
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View b28a95d
[NCSF] Corrected attack rate calculation.Naram Qashat authored on 2014/10/22 17:30:48 |
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| October 18, 2014 | ||
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View 06b9dd1
[NCSF] Correctly handle the SSEQ volume from the INFO block.Naram Qashat authored on 2014/10/18 04:20:53 |
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| October 7, 2014 | ||
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View 319b308
Reverted the sound changes back to the original FSS code, but with the fix to clamp the total volume.Naram Qashat authored on 2014/10/07 17:45:05 |
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| October 5, 2014 | ||
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View c545aa1
[NCSF] Removed the Cnv_Scale function as it seemed to cause sounds to be too loud in some cases.Naram Qashat authored on 2014/10/05 20:17:36 |
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View 89fbe41
[NCSF] Fix volume issues with a little help from the Nintendo DS SDK.Naram Qashat authored on 2014/10/05 20:00:09 |
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