March 19, 2021
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Some conversion replacements:

Naram Qashat authored on 2021/03/19 11:57:21
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Remove last modification date from files.

Naram Qashat authored on 2021/03/19 10:58:12
July 31, 2020
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[NCSF] Fix PSG output.

Naram Qashat authored on 2020/07/31 10:00:12
December 9, 2014
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[NCSF] Update version and README for the previous change.

Naram Qashat authored on 2014/12/09 23:06:40
October 25, 2014
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[NCSF] Utilize the PLAYER blocks in the SDAT if they exist.

Naram Qashat authored on 2014/10/25 23:12:53
October 23, 2014
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[NCSF] Bump version number for the previous fixes.

Naram Qashat authored on 2014/10/23 23:27:37
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[NCSF] Changed sinc interpolation to a Nuttall 3-term Window on suggestion from kode54.

Naram Qashat authored on 2014/10/23 23:03:52
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[NCSF] Changes to the Sound View debug window: * No longer has the hold/busy items. * Source Address replaced with State.

Naram Qashat authored on 2014/10/23 21:40:50
October 20, 2014
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[NCSF] Minor edit with the debug Sound View so it doesn't use a reference.

Naram Qashat authored on 2014/10/20 02:33:26
October 18, 2014
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[NCSF] Bump version number for the previous volume fixes.

Naram Qashat authored on 2014/10/18 04:35:07
October 15, 2014
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[NCSF] Move track allocation into the SSEQ command handler.

Naram Qashat authored on 2014/10/15 18:03:10
October 13, 2014
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[NCSF] Implemented the random, variable, and conditional commands. Also fixed loop counter.

Naram Qashat authored on 2014/10/13 18:00:29
October 5, 2014
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[NCSF] Fix volume issues with a little help from the Nintendo DS SDK.

Naram Qashat authored on 2014/10/05 20:00:09
September 28, 2014
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[NCSF] Should've updated the version number before.

Naram Qashat authored on 2014/09/28 14:43:16
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[NCSF] Interpolation changes:

Naram Qashat authored on 2014/09/28 00:07:18