| October 20, 2014 |
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View b3002f9
[NCSF] Minor edit with the debug Sound View so it doesn't use a reference.
Naram Qashat authored on 2014/10/20 02:33:26
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| October 18, 2014 |
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View 3370b3d
[NCSF] Bump version number for the previous volume fixes.
Naram Qashat authored on 2014/10/18 04:35:07
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View 160d47f
[NCSF] One more volume fix, the default volume is 127, not 64.
Naram Qashat authored on 2014/10/18 04:32:32
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View 06b9dd1
[NCSF] Correctly handle the SSEQ volume from the INFO block.
Naram Qashat authored on 2014/10/18 04:20:53
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| October 16, 2014 |
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View 08a85d6
[NCSF] REALLY remove minor instance of variable shadowing.
Naram Qashat authored on 2014/10/16 01:43:49
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| October 15, 2014 |
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View c5f7c47
[NCSF] Remove minor instance of variable shadowing.
Naram Qashat authored on 2014/10/15 20:28:01
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View 8203b06
[NCSF] Move track allocation into the SSEQ command handler.
Naram Qashat authored on 2014/10/15 18:03:10
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| October 13, 2014 |
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View e1113b6
[NCSF] Minor code changes to reduce code duplication.
Naram Qashat authored on 2014/10/13 21:21:03
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View a575967
[NCSF] Implemented the random, variable, and conditional commands. Also fixed loop counter.
Naram Qashat authored on 2014/10/13 18:00:29
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| October 7, 2014 |
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View 319b308
Reverted the sound changes back to the original FSS code, but with the fix to clamp the total volume.
Naram Qashat authored on 2014/10/07 17:45:05
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| October 5, 2014 |
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View c545aa1
[NCSF] Removed the Cnv_Scale function as it seemed to cause sounds to be too loud in some cases.
Naram Qashat authored on 2014/10/05 20:17:36
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View 89fbe41
[NCSF] Fix volume issues with a little help from the Nintendo DS SDK.
Naram Qashat authored on 2014/10/05 20:00:09
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| September 28, 2014 |
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View 8af3bec
Made note of update to zlib 1.28. (Should actually say 1.2.8, but I'll fix that in the future.)
Naram Qashat authored on 2014/09/28 15:30:52
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