| ... | ... |
@@ -1,7 +1,7 @@ |
| 1 | 1 |
/* |
| 2 | 2 |
* SSEQ Player - Common functions |
| 3 | 3 |
* By Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com] |
| 4 |
- * Last modification on 2013-04-23 |
|
| 4 |
+ * Last modification on 2013-05-01 |
|
| 5 | 5 |
* |
| 6 | 6 |
* Some code from FeOS Sound System |
| 7 | 7 |
* By fincs |
| ... | ... |
@@ -143,11 +143,15 @@ inline int Cnv_Attack(int attk) |
| 143 | 143 |
0x5C, 0x64, 0x6D, 0x74, 0x7B, 0x7F, 0x84, 0x89, 0x8F |
| 144 | 144 |
}; |
| 145 | 145 |
|
| 146 |
+ if (attk & 0x80) // Supposedly invalid value... |
|
| 147 |
+ attk = 0; // Use apparently correct default |
|
| 146 | 148 |
return attk >= 0x6D ? lut[0x7F - attk] : 0xFF - attk; |
| 147 | 149 |
} |
| 148 | 150 |
|
| 149 | 151 |
inline int Cnv_Fall(int fall) |
| 150 | 152 |
{
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| 153 |
+ if (fall & 0x80) // Supposedly invalid value... |
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| 154 |
+ fall = 0; // Use apparently correct default |
|
| 151 | 155 |
if (fall == 0x7F) |
| 152 | 156 |
return 0xFFFF; |
| 153 | 157 |
else if (fall == 0x7E) |
| ... | ... |
@@ -180,6 +184,8 @@ inline int Cnv_Sust(int sust) |
| 180 | 184 |
-10, -8, -7, -6, -4, -3, -1, 0 |
| 181 | 185 |
}; |
| 182 | 186 |
|
| 187 |
+ if (sust & 0x80) // Supposedly invalid value... |
|
| 188 |
+ sust = 0; // Use apparently correct default |
|
| 183 | 189 |
return lut[sust]; |
| 184 | 190 |
} |
| 185 | 191 |
|