/*
* SSEQ Player - Nintendo DS Standard Header structure
* By Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com]
*
* Nintendo DS Nitro Composer (SDAT) Specification document found at
* http://www.feshrine.net/hacking/doc/nds-sdat.html
*/
#pragma once
#include <string>
#include <cstdint>
struct PseudoFile;
struct NDSStdHeader
{
std::int8_t type[4];
std::uint32_t magic;
NDSStdHeader();
void Read(PseudoFile &file);
void Verify(const std::string &typeToCheck, std::uint32_t magicToCheck);
};