/*
	Copyright 2006 Theo Berkau
	Copyright (C) 2006-2010 DeSmuME team

	This file is free software: you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation, either version 2 of the License, or
	(at your option) any later version.

	This file is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with the this software.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include <iosfwd>
#include <string>
#include <cassert>
#include "types.h"
#include "matrix.h"
#include "emufile.h"
#include "metaspu/metaspu.h"

const int SNDCORE_DEFAULT = -1;
const int SNDCORE_DUMMY = 0;

const uint8_t CHANSTAT_STOPPED = 0;
const uint8_t CHANSTAT_PLAY = 1;

inline int32_t spumuldiv7(int32_t val, uint8_t multiplier)
{
	assert(multiplier <= 127);
	return multiplier == 127 ? val : ((val * multiplier) >> 7);
}

enum SPUInterpolationMode
{
	SPUInterpolation_None ,
	SPUInterpolation_Linear,
	SPUInterpolation_Cosine
};

struct SoundInterface_struct
{
	int id;
	const char *Name;
	int (*Init)(int buffersize);
	void (*DeInit)();
	void (*UpdateAudio)(int16_t *buffer, uint32_t num_samples);
	uint32_t (*GetAudioSpace)();
	void (*MuteAudio)();
	void (*UnMuteAudio)();
	void (*SetVolume)(int volume);
	void (*ClearBuffer)();
	void (*FetchSamples)(int16_t *sampleBuffer, size_t sampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
	size_t (*PostProcessSamples)(int16_t *postProcessBuffer, size_t requestedSampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
};

extern SoundInterface_struct SNDDummy;
extern SoundInterface_struct SNDFile;
extern int SPU_currentCoreNum;

struct channel_struct
{
	channel_struct() { }
	uint32_t num;
	uint8_t vol;
	uint8_t datashift;
	uint8_t hold;
	uint8_t pan;
	uint8_t waveduty;
	uint8_t repeat;
	uint8_t format;
	uint8_t keyon;
	uint8_t status;
	uint32_t addr;
	uint16_t timer;
	uint16_t loopstart;
	uint32_t length;
	uint32_t totlength;
	double double_totlength_shifted;
	double sampcnt;
	double sampinc;
	// ADPCM specific
	uint32_t lastsampcnt;
	int16_t pcm16b, pcm16b_last;
	int16_t loop_pcm16b;
	int32_t index;
	int loop_index;
	uint16_t x;
	int16_t psgnoise_last;
};

class SPUFifo
{
public:
	SPUFifo();
	void enqueue(int16_t val);
	int16_t dequeue();
	int16_t buffer[16];
	int32_t head, tail, size;
	void reset();
};

class SPU_struct
{
public:
	SPU_struct(int buffersize);
	uint32_t bufpos;
	uint32_t buflength;
	std::unique_ptr<int32_t[]> sndbuf;
	int32_t lastdata; //the last sample that a channel generated
	std::unique_ptr<int16_t[]> outbuf;
	uint32_t bufsize;
	channel_struct channels[16];

	// registers
	struct REGS
	{
		REGS() : mastervol(0), ctl_left(0), ctl_right(0), ctl_ch1bypass(0), ctl_ch3bypass(0), masteren(0), soundbias(0) { }

		uint8_t mastervol;
		uint8_t ctl_left, ctl_right;
		uint8_t ctl_ch1bypass, ctl_ch3bypass;
		uint8_t masteren;
		uint16_t soundbias;

		enum LeftOutputMode
		{
			LOM_LEFT_MIXER,
			LOM_CH1,
			LOM_CH3,
			LOM_CH1_PLUS_CH3
		};

		enum RightOutputMode
		{
			ROM_RIGHT_MIXER,
			ROM_CH1,
			ROM_CH3,
			ROM_CH1_PLUS_CH3
		};

		struct CAP
		{
			CAP() : add(0), source(0), oneshot(0), bits8(0), active(0), dad(0), len(0) { }
			uint8_t add, source, oneshot, bits8, active;
			uint32_t dad;
			uint16_t len;
			struct Runtime
			{
				Runtime() : running(0), curdad(0), maxdad(0) { }
				uint8_t running;
				uint32_t curdad;
				uint32_t maxdad;
				double sampcnt;
				SPUFifo fifo;
			} runtime;
		} cap[2];
	} regs;

	void reset();
	void KeyOff(int channel);
	void KeyOn(int channel);
	void KeyProbe(int channel);
	void ProbeCapture(int which);
	void WriteByte(uint32_t addr, uint8_t val);
	uint8_t ReadByte(uint32_t addr);
	uint16_t ReadWord(uint32_t addr);
	uint32_t ReadLong(uint32_t addr);
	void WriteWord(uint32_t addr, uint16_t val);
	void WriteLong(uint32_t addr, uint32_t val);

	// kills all channels but leaves SPU otherwise running normally
	void ShutUp();
};

int SPU_ChangeSoundCore(int coreid, int buffersize);

void SPU_ReInit();
int SPU_Init(int coreid, int buffersize);
void SPU_SetSynchMode(ESynchMode mode, ESynchMethod method);
void SPU_Reset();
void SPU_DeInit();
void SPU_KeyOn(int channel);
void SPU_WriteByte(uint32_t addr, uint8_t val);
void SPU_WriteWord(uint32_t addr, uint16_t val);
void SPU_WriteLong(uint32_t addr, uint32_t val);
uint8_t SPU_ReadByte(uint32_t addr);
uint16_t SPU_ReadWord(uint32_t addr);
uint32_t SPU_ReadLong(uint32_t addr);
void SPU_Emulate_core();
void SPU_Emulate_user(bool mix = true);
void SPU_DefaultFetchSamples(int16_t *sampleBuffer, size_t sampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);
size_t SPU_DefaultPostProcessSamples(int16_t *postProcessBuffer, size_t requestedSampleCount, ESynchMode synchMode, ISynchronizingAudioBuffer *theSynchronizer);

extern std::unique_ptr<SPU_struct> SPU_core, SPU_user;
extern int spu_core_samples;

// we should make this configurable eventually
// but at least defining it somewhere is probably a step in the right direction
const int DESMUME_SAMPLE_RATE = 44100;
//#define DESMUME_SAMPLE_RATE 48000