/*
* xSF - GSF configuration
* By Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com]
*
* Partially based on the vio*sf framework
*/
#include <bitset>
#include <sstream>
#include <string>
#include "windowsh_wrapper.h"
#include "XSFConfig.h"
#include "convert.h"
#include "vbam/gba/Sound.h"
class XSFPlayer;
enum
{
idLowPassFiltering = 1000,
idMutes
};
class XSFConfig_GSF : public XSFConfig
{
protected:
static bool initLowPassFiltering;
static std::string initMutes;
friend class XSFConfig;
bool lowPassFiltering;
std::bitset<6> mutes;
XSFConfig_GSF();
void LoadSpecificConfig() override;
void SaveSpecificConfig() override;
void GenerateSpecificDialogs() override;
INT_PTR CALLBACK ConfigDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) override;
void ResetSpecificConfigDefaults(HWND hwndDlg) override;
void SaveSpecificConfigDialog(HWND hwndDlg) override;
void CopySpecificConfigToMemory(XSFPlayer *xSFPlayer, bool preLoad) override;
public:
void About(HWND parent) override;
};
unsigned XSFConfig::initSampleRate = 44100;
std::string XSFConfig::commonName = "GSF Decoder";
std::string XSFConfig::versionNumber = "0.9b";
bool XSFConfig_GSF::initLowPassFiltering = true;
std::string XSFConfig_GSF::initMutes = "000000";
XSFConfig *XSFConfig::Create()
{
return new XSFConfig_GSF();
}
XSFConfig_GSF::XSFConfig_GSF() : XSFConfig(), lowPassFiltering(false), mutes()
{
this->supportedSampleRates.push_back(8000);
this->supportedSampleRates.push_back(11025);
this->supportedSampleRates.push_back(16000);
this->supportedSampleRates.push_back(22050);
this->supportedSampleRates.push_back(32000);
this->supportedSampleRates.push_back(44100);
this->supportedSampleRates.push_back(48000);
this->supportedSampleRates.push_back(88200);
this->supportedSampleRates.push_back(96000);
this->supportedSampleRates.push_back(176400);
this->supportedSampleRates.push_back(192000);
}
void XSFConfig_GSF::LoadSpecificConfig()
{
this->lowPassFiltering = this->configIO->GetValue("LowPassFiltering", XSFConfig_GSF::initLowPassFiltering);
std::stringstream mutesSS(this->configIO->GetValue("Mutes", XSFConfig_GSF::initMutes));
mutesSS >> this->mutes;
}
void XSFConfig_GSF::SaveSpecificConfig()
{
this->configIO->SetValue("LowPassFiltering", this->lowPassFiltering);
this->configIO->SetValue("Mutes", this->mutes.to_string<char>());
}
void XSFConfig_GSF::GenerateSpecificDialogs()
{
this->configDialog.AddCheckBoxControl(DialogCheckBoxBuilder(L"Low-Pass Filtering").WithSize(80, 10).InGroup(L"Output").WithRelativePositionToSibling(RelativePosition::PositionType::FromBottomLeft, Point<short>(0, 7), 2).WithTabStop().
WithID(idLowPassFiltering));
this->configDialog.AddLabelControl(DialogLabelBuilder(L"Mute").WithSize(50, 8).InGroup(L"Output").WithRelativePositionToSibling(RelativePosition::PositionType::FromBottomLeft, Point<short>(0, 10)).IsLeftJustified());
this->configDialog.AddListBoxControl(DialogListBoxBuilder().WithSize(78, 45).WithExactHeight().InGroup(L"Output").WithRelativePositionToSibling(RelativePosition::PositionType::FromTopRight, Point<short>(5, -3)).WithID(idMutes).WithBorder().
WithVerticalScrollbar().WithMultipleSelect().WithTabStop());
}
INT_PTR CALLBACK XSFConfig_GSF::ConfigDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_INITDIALOG:
// Low-Pass Filtering
if (this->lowPassFiltering)
SendMessageW(GetDlgItem(hwndDlg, idLowPassFiltering), BM_SETCHECK, BST_CHECKED, 0);
// Mutes
SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_ADDSTRING, 0, reinterpret_cast<LPARAM>(L"Square 1"));
SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_ADDSTRING, 0, reinterpret_cast<LPARAM>(L"Square 2"));
SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_ADDSTRING, 0, reinterpret_cast<LPARAM>(L"Wave Pattern"));
SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_ADDSTRING, 0, reinterpret_cast<LPARAM>(L"Noise"));
SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_ADDSTRING, 0, reinterpret_cast<LPARAM>(L"PCM A"));
SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_ADDSTRING, 0, reinterpret_cast<LPARAM>(L"PCM B"));
for (int x = 0, numMutes = this->mutes.size(); x < numMutes; ++x)
SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_SETSEL, this->mutes[x], x);
break;
case WM_COMMAND:
break;
}
return XSFConfig::ConfigDialogProc(hwndDlg, uMsg, wParam, lParam);
}
void XSFConfig_GSF::ResetSpecificConfigDefaults(HWND hwndDlg)
{
SendMessageW(GetDlgItem(hwndDlg, idLowPassFiltering), BM_SETCHECK, XSFConfig_GSF::initLowPassFiltering ? BST_CHECKED : BST_UNCHECKED, 0);
auto tmpMutes = std::bitset<6>(XSFConfig_GSF::initMutes);
for (int x = 0, numMutes = tmpMutes.size(); x < numMutes; ++x)
SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_SETSEL, tmpMutes[x], x);
}
void XSFConfig_GSF::SaveSpecificConfigDialog(HWND hwndDlg)
{
this->lowPassFiltering = SendMessageW(GetDlgItem(hwndDlg, idLowPassFiltering), BM_GETCHECK, 0, 0) == BST_CHECKED;
for (int x = 0, numMutes = this->mutes.size(); x < numMutes; ++x)
this->mutes[x] = !!SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_GETSEL, x, 0);
}
void XSFConfig_GSF::CopySpecificConfigToMemory(XSFPlayer *, bool preLoad)
{
if (!preLoad)
{
soundInterpolation = this->lowPassFiltering;
unsigned long tmpMutes = this->mutes.to_ulong();
soundSetEnable((((tmpMutes & 0x30) << 4) | (tmpMutes & 0xF)) ^ 0x30F);
}
}
void XSFConfig_GSF::About(HWND parent)
{
MessageBoxW(parent, ConvertFuncs::StringToWString(XSFConfig::commonName + " v" + XSFConfig::versionNumber + ", using xSF Winamp plugin framework (based on the vio*sf plugins) by Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com]\n\n"
"Utilizes modified VBA-M, SVN revision 1231, for audio playback.").c_str(), ConvertFuncs::StringToWString(XSFConfig::commonName + " v" + XSFConfig::versionNumber).c_str(), MB_OK);
}