/*
Copyright (C) 2010-2011 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the this software. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "types.h"
struct SLOT1INTERFACE
{
// The name of the plugin, this name will appear in the plugins list
const char *name;
// called once when the plugin starts up
bool (*init)();
// called when the emulator resets
void (*reset)();
// called when the plugin shuts down
void (*close)();
// called when the user configurating plugin
void (*config)();
// called when the emulator write to addon
void (*write08)(uint8_t PROCNUM, uint32_t adr, uint8_t val);
void (*write16)(uint8_t PROCNUM, uint32_t adr, uint16_t val);
void (*write32)(uint8_t PROCNUM, uint32_t adr, uint32_t val);
// called when the emulator read from addon
uint8_t (*read08)(uint8_t PROCNUM, uint32_t adr);
uint16_t (*read16)(uint8_t PROCNUM, uint32_t adr);
uint32_t (*read32)(uint8_t PROCNUM, uint32_t adr);
// called when the user get info about addon pak (description)
void (*info)(char *info);
};
extern SLOT1INTERFACE slot1_device; // current slot1 device
enum NDS_SLOT1_TYPE
{
NDS_SLOT1_RETAIL,
NDS_SLOT1_COUNT // use for counter addons - MUST TO BE LAST!!!
};