/*
* xSF - SNSF configuration
* By Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com]
*
* Partially based on the vio*sf framework
*
* NOTE: 16-bit sound is always enabled, the player is currently limited to
* creating a 16-bit PCM for Winamp and can not handle 8-bit sound from
* snes9x.
*/
#include "XSFConfig_SNSF.h"
#include "convert.h"
#include "snes9x/apu/apu.h"
enum
{
idSixteenBitSound = 1000,
idReverseStereo,
idResampler,
idMutes
};
unsigned XSFConfig::initSampleRate = 44100;
std::string XSFConfig::commonName = "SNSF Decoder";
std::string XSFConfig::versionNumber = "0.9b";
//bool XSFConfig_SNSF::initSixteenBitSound = true;
bool XSFConfig_SNSF::initReverseStereo = false;
unsigned XSFConfig_SNSF::initResampler = 1;
std::string XSFConfig_SNSF::initMutes = "00000000";
XSFConfig *XSFConfig::Create()
{
return new XSFConfig_SNSF();
}
XSFConfig_SNSF::XSFConfig_SNSF() : XSFConfig(), /*sixteenBitSound(false), */reverseStereo(false), mutes(), resampler(0)
{
this->supportedSampleRates.push_back(8000);
this->supportedSampleRates.push_back(11025);
this->supportedSampleRates.push_back(16000);
this->supportedSampleRates.push_back(22050);
this->supportedSampleRates.push_back(32000);
this->supportedSampleRates.push_back(44100);
this->supportedSampleRates.push_back(48000);
this->supportedSampleRates.push_back(88200);
this->supportedSampleRates.push_back(96000);
this->supportedSampleRates.push_back(176400);
this->supportedSampleRates.push_back(192000);
}
void XSFConfig_SNSF::LoadSpecificConfig()
{
//this->sixteenBitSound = this->configIO->GetValue("SixteenBitSound", XSFConfig_SNSF::initSixteenBitSound);
this->reverseStereo = this->configIO->GetValue("ReverseStereo", XSFConfig_SNSF::initReverseStereo);
this->resampler = this->configIO->GetValue("Resampler", XSFConfig_SNSF::initResampler);
std::stringstream mutesSS(this->configIO->GetValue("Mutes", XSFConfig_SNSF::initMutes));
mutesSS >> this->mutes;
}
void XSFConfig_SNSF::SaveSpecificConfig()
{
//this->configIO->SetValue("SixteenBitSound", this->sixteenBitSound);
this->configIO->SetValue("ReverseStereo", this->reverseStereo);
this->configIO->SetValue("Resampler", this->resampler);
this->configIO->SetValue("Mutes", this->mutes.to_string<char>());
}
void XSFConfig_SNSF::GenerateSpecificDialogs()
{
/*this->configDialog.AddCheckBoxControl(DialogCheckBoxBuilder(L"Sixteen-Bit Sound").WithSize(80, 10).InGroup(L"Output").WithRelativePositionToSibling(RelativePosition::FROM_BOTTOMLEFT, Point<short>(0, 7), 2).WithTabStop().
WithID(idSixteenBitSound));*/
this->configDialog.AddCheckBoxControl(DialogCheckBoxBuilder(L"Reverse Stereo").WithSize(80, 10).InGroup(L"Output").WithRelativePositionToSibling(RelativePosition::FROM_BOTTOMLEFT, Point<short>(0, 7), 2).WithTabStop().
WithID(idReverseStereo));
this->configDialog.AddLabelControl(DialogLabelBuilder(L"Resampler").WithSize(50, 8).InGroup(L"Output").WithRelativePositionToSibling(RelativePosition::FROM_BOTTOMLEFT, Point<short>(0, 10)).IsLeftJustified());
this->configDialog.AddComboBoxControl(DialogComboBoxBuilder().WithSize(78, 14).InGroup(L"Output").WithRelativePositionToSibling(RelativePosition::FROM_TOPRIGHT, Point<short>(5, -3)).WithTabStop().IsDropDownList().
WithID(idResampler));
this->configDialog.AddLabelControl(DialogLabelBuilder(L"Mute").WithSize(50, 8).InGroup(L"Output").WithRelativePositionToSibling(RelativePosition::FROM_BOTTOMLEFT, Point<short>(0, 10), 2).IsLeftJustified());
this->configDialog.AddListBoxControl(DialogListBoxBuilder().WithSize(78, 45).WithExactHeight().InGroup(L"Output").WithRelativePositionToSibling(RelativePosition::FROM_TOPRIGHT, Point<short>(5, -3)).WithID(idMutes).WithBorder().
WithVerticalScrollbar().WithMultipleSelect().WithTabStop());
}
INT_PTR CALLBACK XSFConfig_SNSF::ConfigDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_INITDIALOG:
// Sixteen-Bit Sound
/*if (this->sixteenBitSound)
SendMessageW(GetDlgItem(hwndDlg, idSixteenBitSound), BM_SETCHECK, BST_CHECKED, 0);*/
// Reverse Stereo
if (this->reverseStereo)
SendMessageW(GetDlgItem(hwndDlg, idReverseStereo), BM_SETCHECK, BST_CHECKED, 0);
// Resampler
SendMessageW(GetDlgItem(hwndDlg, idResampler), CB_ADDSTRING, 0, reinterpret_cast<LPARAM>(L"Linear Resampler"));
SendMessageW(GetDlgItem(hwndDlg, idResampler), CB_ADDSTRING, 0, reinterpret_cast<LPARAM>(L"Hermite Resampler"));
SendMessageW(GetDlgItem(hwndDlg, idResampler), CB_ADDSTRING, 0, reinterpret_cast<LPARAM>(L"Bspline Resampler"));
SendMessageW(GetDlgItem(hwndDlg, idResampler), CB_ADDSTRING, 0, reinterpret_cast<LPARAM>(L"Osculating Resampler"));
SendMessageW(GetDlgItem(hwndDlg, idResampler), CB_ADDSTRING, 0, reinterpret_cast<LPARAM>(L"Sinc Resampler"));
SendMessageW(GetDlgItem(hwndDlg, idResampler), CB_SETCURSEL, this->resampler, 0);
// Mutes
for (int x = 0, numMutes = this->mutes.size(); x < numMutes; ++x)
{
SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_ADDSTRING, 0, reinterpret_cast<LPARAM>((L"BRRPCM " + std::to_wstring(x + 1)).c_str()));
SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_SETSEL, this->mutes[x], x);
}
break;
case WM_COMMAND:
break;
}
return XSFConfig::ConfigDialogProc(hwndDlg, uMsg, wParam, lParam);
}
void XSFConfig_SNSF::ResetSpecificConfigDefaults(HWND hwndDlg)
{
//SendMessageW(GetDlgItem(hwndDlg, idSixteenBitSound), BM_SETCHECK, XSFConfig_SNSF::initSixteenBitSound ? BST_CHECKED : BST_UNCHECKED, 0);
SendMessageW(GetDlgItem(hwndDlg, idReverseStereo), BM_SETCHECK, XSFConfig_SNSF::initReverseStereo ? BST_CHECKED : BST_UNCHECKED, 0);
SendMessageW(GetDlgItem(hwndDlg, idResampler), CB_SETCURSEL, XSFConfig_SNSF::initResampler, 0);
auto tmpMutes = std::bitset<8>(XSFConfig_SNSF::initMutes);
for (int x = 0, numMutes = tmpMutes.size(); x < numMutes; ++x)
SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_SETSEL, tmpMutes[x], x);
}
void XSFConfig_SNSF::SaveSpecificConfigDialog(HWND hwndDlg)
{
//this->sixteenBitSound = SendMessageW(GetDlgItem(hwndDlg, idSixteenBitSound), BM_GETCHECK, 0, 0) == BST_CHECKED;
this->reverseStereo = SendMessageW(GetDlgItem(hwndDlg, idReverseStereo), BM_GETCHECK, 0, 0) == BST_CHECKED;
this->resampler = static_cast<unsigned>(SendMessageW(GetDlgItem(hwndDlg, idResampler), CB_GETCURSEL, 0, 0));
for (int x = 0, numMutes = this->mutes.size(); x < numMutes; ++x)
this->mutes[x] = !!SendMessageW(GetDlgItem(hwndDlg, idMutes), LB_GETSEL, x, 0);
}
void XSFConfig_SNSF::CopySpecificConfigToMemory(XSFPlayer *, bool preLoad)
{
if (preLoad)
{
memset(&Settings, 0, sizeof(Settings));
//Settings.SixteenBitSound = this->sixteenBitSound;
Settings.ReverseStereo = this->reverseStereo;
}
else
S9xSetSoundControl(static_cast<uint8_t>(this->mutes.to_ulong()) ^ 0xFF);
}
void XSFConfig_SNSF::About(HWND parent)
{
MessageBoxW(parent, ConvertFuncs::StringToWString(XSFConfig::commonName + " v" + XSFConfig::versionNumber + ", using xSF Winamp plugin framework (based on the vio*sf plugins) by Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com]\n\n"
"Utilizes modified snes9x v1.53 for audio playback.").c_str(), ConvertFuncs::StringToWString(XSFConfig::commonName + " v" + XSFConfig::versionNumber).c_str(), MB_OK);
}