/*
 * Copyright 2001-2004 Unicode, Inc.
 *
 * Disclaimer
 *
 * This source code is provided as is by Unicode, Inc. No claims are
 * made as to fitness for any particular purpose. No warranties of any
 * kind are expressed or implied. The recipient agrees to determine
 * applicability of information provided. If this file has been
 * purchased on magnetic or optical media from Unicode, Inc., the
 * sole remedy for any claim will be exchange of defective media
 * within 90 days of receipt.
 *
 * Limitations on Rights to Redistribute This Code
 *
 * Unicode, Inc. hereby grants the right to freely use the information
 * supplied in this file in the creation of products supporting the
 * Unicode Standard, and to make copies of this file in any form
 * for internal or external distribution as long as this notice
 * remains attached.
 */

/* ---------------------------------------------------------------------

    Conversions between UTF32, UTF-16, and UTF-8. Source code file.
    Author: Mark E. Davis, 1994.
    Rev History: Rick McGowan, fixes & updates May 2001.
    Sept 2001: fixed const & error conditions per
	mods suggested by S. Parent & A. Lillich.
    June 2002: Tim Dodd added detection and handling of incomplete
	source sequences, enhanced error detection, added casts
	to eliminate compiler warnings.
    July 2003: slight mods to back out aggressive FFFE detection.
    Jan 2004: updated switches in from-UTF8 conversions.
    Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.

    See the header file "ConvertUTF.h" for complete documentation.

------------------------------------------------------------------------ */

#include "ConvertUTF.h"

static const int halfShift  = 10; /* used for shifting by 10 bits */

static const UTF32 halfBase = 0x0010000UL;
static const UTF32 halfMask = 0x3FFUL;

static const UTF32 UNI_SUR_HIGH_START = 0xD800;
static const UTF32 UNI_SUR_HIGH_END = 0xDBFF;
static const UTF32 UNI_SUR_LOW_START = 0xDC00;
static const UTF32 UNI_SUR_LOW_END = 0xDFFF;

/* --------------------------------------------------------------------- */

ConversionResult ConvertUTF32toUTF16(const UTF32 **sourceStart, const UTF32 *sourceEnd, UTF16 **targetStart, UTF16 *targetEnd, ConversionFlags flags)
{
	ConversionResult result = conversionOK;
	const UTF32 *source = *sourceStart;
	UTF16 *target = *targetStart;
	while (source < sourceEnd)
	{
		if (target >= targetEnd)
		{
			result = targetExhausted;
			break;
		}
		UTF32 ch = *source++;
		if (ch <= UNI_MAX_BMP) /* Target is a character <= 0xFFFF */
		{
			/* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
			if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)
			{
				if (flags == strictConversion)
				{
					--source; /* return to the illegal value itself */
					result = sourceIllegal;
					break;
				}
				else
					*target++ = UNI_REPLACEMENT_CHAR;
			}
			else
				*target++ = static_cast<UTF16>(ch); /* normal case */
		}
		else if (ch > UNI_MAX_LEGAL_UTF32)
		{
			if (flags == strictConversion)
				result = sourceIllegal;
			else
				*target++ = UNI_REPLACEMENT_CHAR;
		}
		else
		{
			/* target is a character in range 0xFFFF - 0x10FFFF. */
			if (target + 1 >= targetEnd)
			{
				--source; /* Back up source pointer! */
				result = targetExhausted;
				break;
			}
			ch -= halfBase;
			*target++ = static_cast<UTF16>((ch >> halfShift) + UNI_SUR_HIGH_START);
			*target++ = static_cast<UTF16>((ch & halfMask) + UNI_SUR_LOW_START);
		}
	}
	*sourceStart = source;
	*targetStart = target;
	return result;
}

/* --------------------------------------------------------------------- */

ConversionResult ConvertUTF16toUTF32(const UTF16 **sourceStart, const UTF16 *sourceEnd, UTF32 **targetStart, UTF32 *targetEnd, ConversionFlags flags)
{
	ConversionResult result = conversionOK;
	const UTF16 *source = *sourceStart;
	UTF32 *target = *targetStart;
	while (source < sourceEnd)
	{
		const UTF16 *oldSource = source; /* In case we have to back up because of target overflow. */
		UTF32 ch = *source++;
		/* If we have a surrogate pair, convert to UTF32 first. */
		if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END)
		{
			/* If the 16 bits following the high surrogate are in the source buffer... */
			if (source < sourceEnd)
			{
				UTF32 ch2 = *source;
				/* If it's a low surrogate, convert to UTF32. */
				if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END)
				{
					ch = ((ch - UNI_SUR_HIGH_START) << halfShift) + (ch2 - UNI_SUR_LOW_START) + halfBase;
					++source;
				}
				else if (flags == strictConversion) /* it's an unpaired high surrogate */
				{
					--source; /* return to the illegal value itself */
					result = sourceIllegal;
					break;
				}
			}
			else /* We don't have the 16 bits following the high surrogate. */
			{
				--source; /* return to the high surrogate */
				result = sourceExhausted;
				break;
			}
		}
		else if (flags == strictConversion)
		{
			/* UTF-16 surrogate values are illegal in UTF-32 */
			if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END)
			{
				--source; /* return to the illegal value itself */
				result = sourceIllegal;
				break;
			}
		}
		if (target >= targetEnd)
		{
			source = oldSource; /* Back up source pointer! */
			result = targetExhausted;
			break;
		}
		*target++ = ch;
	}
	*sourceStart = source;
	*targetStart = target;
	return result;
}

/* --------------------------------------------------------------------- */

/*
 * Index into the table below with the first byte of a UTF-8 sequence to
 * get the number of trailing bytes that are supposed to follow it.
 * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
 * left as-is for anyone who may want to do such conversion, which was
 * allowed in earlier algorithms.
 */
static const char trailingBytesForUTF8[256] = {
	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
	1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
	2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
};

/*
 * Magic values subtracted from a buffer value during UTF8 conversion.
 * This table contains as many values as there might be trailing bytes
 * in a UTF-8 sequence.
 */
static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL, 0x03C82080UL, 0xFA082080UL, 0x82082080UL };

/*
 * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
 * into the first byte, depending on how many bytes follow.  There are
 * as many entries in this table as there are UTF-8 sequence types.
 * (I.e., one byte sequence, two byte... etc.). Remember that sequencs
 * for *legal* UTF-8 will be 4 or fewer bytes total.
 */
static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };

/* --------------------------------------------------------------------- */

/* The interface converts a whole buffer to avoid function-call overhead.
 * Constants have been gathered. Loops & conditionals have been removed as
 * much as possible for efficiency, in favor of drop-through switches.
 * (See "Note A" at the bottom of the file for equivalent code.)
 * If your compiler supports it, the "isLegalUTF8" call can be turned
 * into an inline function.
 */

/* --------------------------------------------------------------------- */

ConversionResult ConvertUTF16toUTF8(const UTF16 **sourceStart, const UTF16 *sourceEnd, UTF8 **targetStart, UTF8 *targetEnd, ConversionFlags flags)
{
	ConversionResult result = conversionOK;
	const UTF16 *source = *sourceStart;
	UTF8 *target = *targetStart;
	while (source < sourceEnd)
	{
		const UTF32 byteMask = 0xBF, byteMark = 0x80;
		const UTF16 *oldSource = source; /* In case we have to back up because of target overflow. */
		UTF32 ch = *source++;
		/* If we have a surrogate pair, convert to UTF32 first. */
		if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END)
		{
			/* If the 16 bits following the high surrogate are in the source buffer... */
			if (source < sourceEnd)
			{
				UTF32 ch2 = *source;
				/* If it's a low surrogate, convert to UTF32. */
				if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END)
				{
					ch = ((ch - UNI_SUR_HIGH_START) << halfShift) + (ch2 - UNI_SUR_LOW_START) + halfBase;
					++source;
				}
				else if (flags == strictConversion) /* it's an unpaired high surrogate */
				{
					--source; /* return to the illegal value itself */
					result = sourceIllegal;
					break;
				}
			}
			else /* We don't have the 16 bits following the high surrogate. */
			{
				--source; /* return to the high surrogate */
				result = sourceExhausted;
				break;
			}
		}
		else if (flags == strictConversion)
		{
			/* UTF-16 surrogate values are illegal in UTF-32 */
			if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END)
			{
				--source; /* return to the illegal value itself */
				result = sourceIllegal;
				break;
			}
		}
		/* Figure out how many bytes the result will require */
		unsigned short bytesToWrite = 0;
		if (ch < 0x80)
			bytesToWrite = 1;
		else if (ch < 0x800)
			bytesToWrite = 2;
		else if (ch < 0x10000)
			bytesToWrite = 3;
		else if (ch < 0x110000)
			bytesToWrite = 4;
		else
		{
			bytesToWrite = 3;
			ch = UNI_REPLACEMENT_CHAR;
		}
		target += bytesToWrite;
		if (target > targetEnd)
		{
			source = oldSource; /* Back up source pointer! */
			target -= bytesToWrite;
			result = targetExhausted;
			break;
		}
		switch (bytesToWrite) /* note: everything falls through. */
		{
			case 4: *--target = static_cast<UTF8>((ch | byteMark) & byteMask); ch >>= 6;
			case 3: *--target = static_cast<UTF8>((ch | byteMark) & byteMask); ch >>= 6;
			case 2: *--target = static_cast<UTF8>((ch | byteMark) & byteMask); ch >>= 6;
			case 1: *--target = static_cast<UTF8>(ch | firstByteMark[bytesToWrite]);
		}
		target += bytesToWrite;
	}
	*sourceStart = source;
	*targetStart = target;
	return result;
}

/* --------------------------------------------------------------------- */

/*
 * Utility routine to tell whether a sequence of bytes is legal UTF-8.
 * This must be called with the length pre-determined by the first byte.
 * If not calling this from ConvertUTF8to*, then the length can be set by:
 *  length = trailingBytesForUTF8[*source]+1;
 * and the sequence is illegal right away if there aren't that many bytes
 * available.
 * If presented with a length > 4, this returns false.  The Unicode
 * definition of UTF-8 goes up to 4-byte sequences.
 */

static bool isLegalUTF8(const UTF8 *source, int length)
{
	const UTF8 *srcptr = source + length;
	UTF8 a;
	switch (length)
	{
		default: return false;
		/* Everything else falls through when "true"... */
		case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
		case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
		case 2: if ((a = (*--srcptr)) > 0xBF) return false;

		switch (*source)
		{
			/* no fall-through in this inner switch */
			case 0xE0: if (a < 0xA0) return false; break;
			case 0xED: if (a > 0x9F) return false; break;
			case 0xF0: if (a < 0x90) return false; break;
			case 0xF4: if (a > 0x8F) return false; break;
			default: if (a < 0x80) return false;
		}

		case 1: if (*source >= 0x80 && *source < 0xC2) return false;
	}
	if (*source > 0xF4)
		return false;
	return true;
}

/* --------------------------------------------------------------------- */

/*
 * Exported function to return whether a UTF-8 sequence is legal or not.
 * This is not used here; it's just exported.
 */
bool isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd)
{
	int length = trailingBytesForUTF8[*source] + 1;
	if (source + length > sourceEnd)
		return false;
	return isLegalUTF8(source, length);
}

/* --------------------------------------------------------------------- */

ConversionResult ConvertUTF8toUTF16(const UTF8 **sourceStart, const UTF8 *sourceEnd, UTF16 **targetStart, UTF16 *targetEnd, ConversionFlags flags)
{
	ConversionResult result = conversionOK;
	const UTF8 *source = *sourceStart;
	UTF16 *target = *targetStart;
	while (source < sourceEnd)
	{
		UTF32 ch = 0;
		unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
		if (source + extraBytesToRead >= sourceEnd)
		{
			result = sourceExhausted;
			break;
		}
		/* Do this check whether lenient or strict */
		if (!isLegalUTF8(source, extraBytesToRead + 1))
		{
			result = sourceIllegal;
			break;
		}
		/*
		 * The cases all fall through. See "Note A" below.
		 */
		switch (extraBytesToRead)
		{
			case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
			case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
			case 3: ch += *source++; ch <<= 6;
			case 2: ch += *source++; ch <<= 6;
			case 1: ch += *source++; ch <<= 6;
			case 0: ch += *source++;
		}
		ch -= offsetsFromUTF8[extraBytesToRead];

		if (target >= targetEnd)
		{
			source -= extraBytesToRead + 1; /* Back up source pointer! */
			result = targetExhausted;
			break;
		}
		if (ch <= UNI_MAX_BMP) /* Target is a character <= 0xFFFF */
		{
			/* UTF-16 surrogate values are illegal in UTF-32 */
			if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)
			{
				if (flags == strictConversion)
				{
					source -= extraBytesToRead + 1; /* return to the illegal value itself */
					result = sourceIllegal;
					break;
				}
				else
					*target++ = UNI_REPLACEMENT_CHAR;
			}
			else
				*target++ = static_cast<UTF16>(ch); /* normal case */
		}
		else if (ch > UNI_MAX_UTF16)
		{
			if (flags == strictConversion)
			{
				result = sourceIllegal;
				source -= extraBytesToRead + 1; /* return to the start */
				break; /* Bail out; shouldn't continue */
			}
			else
				*target++ = UNI_REPLACEMENT_CHAR;
		}
		else
		{
			/* target is a character in range 0xFFFF - 0x10FFFF. */
			if (target + 1 >= targetEnd)
			{
				source -= extraBytesToRead + 1; /* Back up source pointer! */
				result = targetExhausted;
				break;
			}
			ch -= halfBase;
			*target++ = static_cast<UTF16>((ch >> halfShift) + UNI_SUR_HIGH_START);
			*target++ = static_cast<UTF16>((ch & halfMask) + UNI_SUR_LOW_START);
		}
	}
	*sourceStart = source;
	*targetStart = target;
	return result;
}

/* --------------------------------------------------------------------- */

ConversionResult ConvertUTF32toUTF8(const UTF32 **sourceStart, const UTF32 *sourceEnd, UTF8 **targetStart, UTF8 *targetEnd, ConversionFlags flags)
{
	ConversionResult result = conversionOK;
	const UTF32 *source = *sourceStart;
	UTF8 *target = *targetStart;
	while (source < sourceEnd)
	{
		const UTF32 byteMask = 0xBF, byteMark = 0x80;
		UTF32 ch = *source++;
		if (flags == strictConversion)
		{
			/* UTF-16 surrogate values are illegal in UTF-32 */
			if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)
			{
				--source; /* return to the illegal value itself */
				result = sourceIllegal;
				break;
			}
		}
		/*
		 * Figure out how many bytes the result will require. Turn any
		 * illegally large UTF32 things (> Plane 17) into replacement chars.
		 */
		unsigned short bytesToWrite = 0;
		if (ch < 0x80)
			bytesToWrite = 1;
		else if (ch < 0x800)
			bytesToWrite = 2;
		else if (ch < 0x10000)
			bytesToWrite = 3;
		else if (ch <= UNI_MAX_LEGAL_UTF32)
			bytesToWrite = 4;
		else
		{
			bytesToWrite = 3;
			ch = UNI_REPLACEMENT_CHAR;
			result = sourceIllegal;
		}

		target += bytesToWrite;
		if (target > targetEnd)
		{
			--source; /* Back up source pointer! */
			target -= bytesToWrite;
			result = targetExhausted;
			break;
		}
		switch (bytesToWrite) /* note: everything falls through. */
		{
			case 4: *--target = static_cast<UTF8>((ch | byteMark) & byteMask); ch >>= 6;
			case 3: *--target = static_cast<UTF8>((ch | byteMark) & byteMask); ch >>= 6;
			case 2: *--target = static_cast<UTF8>((ch | byteMark) & byteMask); ch >>= 6;
			case 1: *--target = static_cast<UTF8>(ch | firstByteMark[bytesToWrite]);
		}
		target += bytesToWrite;
	}
	*sourceStart = source;
	*targetStart = target;
	return result;
}

/* --------------------------------------------------------------------- */

ConversionResult ConvertUTF8toUTF32(const UTF8 **sourceStart, const UTF8 *sourceEnd, UTF32 **targetStart, UTF32 *targetEnd, ConversionFlags flags)
{
	ConversionResult result = conversionOK;
	const UTF8 *source = *sourceStart;
	UTF32 *target = *targetStart;
	while (source < sourceEnd)
	{
		UTF32 ch = 0;
		unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
		if (source + extraBytesToRead >= sourceEnd)
		{
			result = sourceExhausted;
			break;
		}
		/* Do this check whether lenient or strict */
		if (!isLegalUTF8(source, extraBytesToRead + 1))
		{
			result = sourceIllegal;
			break;
		}
		/*
		 * The cases all fall through. See "Note A" below.
		 */
		switch (extraBytesToRead)
		{
			case 5: ch += *source++; ch <<= 6;
			case 4: ch += *source++; ch <<= 6;
			case 3: ch += *source++; ch <<= 6;
			case 2: ch += *source++; ch <<= 6;
			case 1: ch += *source++; ch <<= 6;
			case 0: ch += *source++;
		}
		ch -= offsetsFromUTF8[extraBytesToRead];

		if (target >= targetEnd)
		{
			source -= extraBytesToRead + 1; /* Back up the source pointer! */
			result = targetExhausted;
			break;
		}
		if (ch <= UNI_MAX_LEGAL_UTF32)
		{
			/*
			 * UTF-16 surrogate values are illegal in UTF-32, and anything
			 * over Plane 17 (> 0x10FFFF) is illegal.
			 */
			if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)
			{
				if (flags == strictConversion)
				{
					source -= extraBytesToRead + 1; /* return to the illegal value itself */
					result = sourceIllegal;
					break;
				}
				else
					*target++ = UNI_REPLACEMENT_CHAR;
			}
			else
				*target++ = ch;
		}
		else /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
		{
			result = sourceIllegal;
			*target++ = UNI_REPLACEMENT_CHAR;
		}
	}
	*sourceStart = source;
	*targetStart = target;
	return result;
}

/* ---------------------------------------------------------------------

    Note A.
    The fall-through switches in UTF-8 reading code save a
    temp variable, some decrements & conditionals.  The switches
    are equivalent to the following loop:
	{
	    int tmpBytesToRead = extraBytesToRead+1;
	    do {
		ch += *source++;
		--tmpBytesToRead;
		if (tmpBytesToRead) ch <<= 6;
	    } while (tmpBytesToRead > 0);
	}
    In UTF-8 writing code, the switches on "bytesToWrite" are
    similarly unrolled loops.

   --------------------------------------------------------------------- */