/* SPU2-X, A plugin for Emulating the Sound Processing Unit of the Playstation 2 * Developed and maintained by the Pcsx2 Development Team. * * Original portions from SPU2ghz are (c) 2008 by David Quintana [gigaherz] * * SPU2-X is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SPU2-X is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with SPU2-X. If not, see . */ #pragma once #ifdef _XBOX #include #elif _WIN32 #include "windowsh_wrapper.h" #endif #include "../SoundTouch/SoundTouch.h" //#ifdef _WIN32 //# include "WinConfig.h" //#else //# include "LnxConfig.h" //#endif // //namespace DebugConfig //{ // extern void ReadSettings(); // extern void WriteSettings(); // extern void OpenDialog(); // extern void EnableControls( HWND hWnd ); //} // namespace SoundtouchCfg { extern void ReadSettings(); extern void WriteSettings(); extern void OpenDialog(HWND hWnd); extern bool CALLBACK DialogProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); extern void ApplySettings(soundtouch::SoundTouch& sndtouch); } // //extern int SendDialogMsg( HWND hwnd, int dlgId, UINT code, WPARAM wParam, LPARAM lParam); //extern HRESULT GUIDFromString( const char *str, LPGUID guid ); // //extern void AssignSliderValue( HWND idcwnd, HWND hwndDisplay, int value ); //extern void AssignSliderValue( HWND hWnd, int idc, int editbox, int value ); //extern int GetSliderValue( HWND hWnd, int idc ); //extern bool DoHandleScrollMessage( HWND hwndDisplay, WPARAM wParam, LPARAM lParam ); // //extern bool CfgFindName( const TCHAR *Section, const TCHAR* Name); // //extern void CfgWriteBool(const TCHAR* Section, const TCHAR* Name, bool Value); //extern void CfgWriteInt(const TCHAR* Section, const TCHAR* Name, int Value); //extern void CfgWriteStr(const TCHAR* Section, const TCHAR* Name, const wstring& Data); // //extern bool CfgReadBool(const TCHAR *Section,const TCHAR* Name, bool Default); //extern void CfgReadStr(const TCHAR* Section, const TCHAR* Name, wstring& Data, int DataSize, const TCHAR* Default); //extern void CfgReadStr(const TCHAR* Section, const TCHAR* Name, TCHAR* Data, int DataSize, const TCHAR* Default); //extern int CfgReadInt(const TCHAR* Section, const TCHAR* Name,int Default); // // //// Items Specific to DirectSound //#define STRFY(x) #x //#define verifyc(x) Verifyc(x,STRFY(x)) // //extern void Verifyc(HRESULT hr, const char* fn); // //struct ds_device_data //{ // std::wstring name; // GUID guid; // bool hasGuid; //}; //