/* Simple resampler based on bsnes's ruby audio library */ #pragma once #include #include "resampler.h" class BsplineResampler : public Resampler { protected: double r_step; double r_frac; int r_left[6], r_right[6]; template static T1 CLAMP(T1 x, T2 low, T2 high) { return x > high ? high : (x < low ? low : x); } template static short SHORT_CLAMP(T n) { return static_cast(CLAMP(n, -32768, 32767)); } double bspline(double x, double a, double b, double c, double d, double e, double f) { float ym2py2 = a + e, ym1py1 = b + d; float y2mym2 = e - a, y1mym1 = d - b; float sixthym1py1 = 1 / 6.0 * ym1py1; float c0 = 1 / 120.0 * ym2py2 + 13 / 60.0 * ym1py1 + 0.55 * c; float c1 = 1 / 24.0 * y2mym2 + 5 / 12.0 * y1mym1; float c2 = 1 / 12.0 * ym2py2 + sixthym1py1 - 0.5 * c; float c3 = 1 / 12.0 * y2mym2 - 1 / 6.0 * y1mym1; float c4 = 1 / 24.0 * ym2py2 - sixthym1py1 + 0.25 * c; float c5 = 1 / 120.0 * (f - a) + 1 / 24.0 * (b - e) + 1 / 12.0 * (d - c); return ((((c5 * x + c4) * x + c3) * x + c2) * x + c1) * x + c0; } public: BsplineResampler(int num_samples) : Resampler(num_samples) { this->clear(); } void time_ratio(double ratio) { this->r_step = ratio; this->clear(); } void clear() { ring_buffer::clear(); this->r_frac = 1.0; this->r_left[0] = this->r_left[1] = this->r_left[2] = this->r_left[3] = this->r_left[4] = this->r_left[5] = 0; this->r_right[0] = this->r_right[1] = this->r_right[2] = this->r_right[3] = this->r_right[4] = this->r_right[5] = 0; } void read(short *data, int num_samples) { int i_position = this->start >> 1; short *internal_buffer = reinterpret_cast(this->buffer); int o_position = 0; int consumed = 0; while (o_position < num_samples && consumed < this->buffer_size) { int s_left = internal_buffer[i_position]; int s_right = internal_buffer[i_position + 1]; int max_samples = this->buffer_size >> 1; static const double margin_of_error = 1.0e-10; if (std::abs(this->r_step - 1.0) < margin_of_error) { data[o_position] = static_cast(s_left); data[o_position + 1] = static_cast(s_right); o_position += 2; i_position += 2; if (i_position >= max_samples) i_position -= max_samples; consumed += 2; continue; } while (this->r_frac <= 1.0 && o_position < num_samples) { data[o_position] = SHORT_CLAMP(bspline(this->r_frac, this->r_left[0], this->r_left[1], this->r_left[2], this->r_left[3], this->r_left[4], this->r_left[5])); data[o_position + 1] = SHORT_CLAMP(bspline(this->r_frac, this->r_right[0], this->r_right[1], this->r_right[2], this->r_right[3], this->r_right[4], this->r_right[5])); o_position += 2; this->r_frac += this->r_step; } if (this->r_frac > 1.0) { this->r_left[0] = this->r_left[1]; this->r_left[1] = this->r_left[2]; this->r_left[2] = this->r_left[3]; this->r_left[3] = this->r_left[4]; this->r_left[4] = this->r_left[5]; this->r_left[5] = s_left; this->r_right[0] = this->r_right[1]; this->r_right[1] = this->r_right[2]; this->r_right[2] = this->r_right[3]; this->r_right[3] = this->r_right[4]; this->r_right[4] = this->r_right[5]; this->r_right[5] = s_right; this->r_frac -= 1.0; i_position += 2; if (i_position >= max_samples) i_position -= max_samples; consumed += 2; } } this->size -= consumed << 1; this->start += consumed << 1; if (this->start >= this->buffer_size) this->start -= this->buffer_size; } int avail() { return static_cast(std::floor(((this->size >> 2) - this->r_frac) / this->r_step) * 2); } };