// Highly accurate SNES SPC-700 DSP emulator // snes_spc 0.9.0 #ifndef SPC_DSP_H #define SPC_DSP_H #include "blargg_common.h" class SPC_DSP { public: // Setup // Initializes DSP and has it use the 64K RAM provided void init(uint8_t *ram_64k); // Sets destination for output samples. If out is NULL or out_size is 0, // doesn't generate any. typedef short sample_t; void set_output(sample_t *out, int out_size); // Number of samples written to output since it was last set, always // a multiple of 2. Undefined if more samples were generated than // output buffer could hold. int sample_count() const; // Emulation // Resets DSP to power-on state void reset(); // Emulates pressing reset switch on SNES void soft_reset(); // Reads/writes DSP registers. For accuracy, you must first call run() // to catch the DSP up to present. int read(int addr) const; void write(int addr, int data); // Runs DSP for specified number of clocks (~1024000 per second). Every 32 clocks // a pair of samples is be generated. void run(int clock_count); // Sound control // Mutes voices corresponding to non-zero bits in mask (issues repeated KOFF events). // Reduces emulation accuracy. enum { voice_count = 8 }; void mute_voices(int mask); // State // Resets DSP and uses supplied values to initialize registers enum { register_count = 128 }; void load(const uint8_t regs[register_count]); // Snes9x Accessor int stereo_switch; bool rom_enabled; // mirror uint8_t *rom, *hi_ram; // mirror void set_stereo_switch(int); uint8_t reg_value(int, int); int envx_value(int); // DSP register addresses // Global registers enum { r_mvoll = 0x0C, r_mvolr = 0x1C, r_evoll = 0x2C, r_evolr = 0x3C, r_kon = 0x4C, r_koff = 0x5C, r_flg = 0x6C, r_endx = 0x7C, r_efb = 0x0D, r_pmon = 0x2D, r_non = 0x3D, r_eon = 0x4D, r_dir = 0x5D, r_esa = 0x6D, r_edl = 0x7D, r_fir = 0x0F // 8 coefficients at 0x0F, 0x1F ... 0x7F }; // Voice registers enum { v_voll = 0x00, v_volr = 0x01, v_pitchl = 0x02, v_pitchh = 0x03, v_srcn = 0x04, v_adsr0 = 0x05, v_adsr1 = 0x06, v_gain = 0x07, v_envx = 0x08, v_outx = 0x09 }; public: enum { extra_size = 16 }; sample_t *extra() { return this->m.extra; } const sample_t *out_pos() const { return this->m.out; } void disable_surround(bool) { } // not supported public: enum { echo_hist_size = 8 }; enum env_mode_t { env_release, env_attack, env_decay, env_sustain }; enum { brr_buf_size = 12 }; struct voice_t { int buf[brr_buf_size * 2]; // decoded samples (twice the size to simplify wrap handling) int buf_pos; // place in buffer where next samples will be decoded int interp_pos; // relative fractional position in sample (0x1000 = 1.0) int brr_addr; // address of current BRR block int brr_offset; // current decoding offset in BRR block uint8_t *regs; // pointer to voice's DSP registers int vbit; // bitmask for voice: 0x01 for voice 0, 0x02 for voice 1, etc. int kon_delay; // KON delay/current setup phase env_mode_t env_mode; int env; // current envelope level int hidden_env; // used by GAIN mode 7, very obscure quirk uint8_t t_envx_out; int voice_number; }; private: enum { brr_block_size = 9 }; struct state_t { uint8_t regs[register_count]; // Echo history keeps most recent 8 samples (twice the size to simplify wrap handling) int echo_hist[echo_hist_size * 2][2]; int (*echo_hist_pos)[2]; // &echo_hist [0 to 7] bool every_other_sample; // toggles every sample int kon; // KON value when last checked int noise; int counter; int echo_offset; // offset from ESA in echo buffer int echo_length; // number of bytes that echo_offset will stop at int phase; // next clock cycle to run (0-31) // Hidden registers also written to when main register is written to int new_kon; uint8_t endx_buf; uint8_t envx_buf; uint8_t outx_buf; // Temporary state between clocks // read once per sample int t_pmon; int t_non; int t_eon; int t_dir; int t_koff; // read a few clocks ahead then used int t_brr_next_addr; int t_adsr0; int t_brr_header; int t_brr_byte; int t_srcn; int t_esa; int t_echo_enabled; // internal state that is recalculated every sample int t_dir_addr; int t_pitch; int t_output; int t_looped; int t_echo_ptr; // left/right sums int t_main_out[2]; int t_echo_out[2]; int t_echo_in[2]; voice_t voices[voice_count]; // non-emulation state uint8_t *ram; // 64K shared RAM between DSP and SMP int mute_mask; sample_t *out; sample_t *out_end; sample_t *out_begin; sample_t extra[extra_size]; }; state_t m; void init_counter(); void run_counters(); unsigned read_counter(int rate); int interpolate(const voice_t *v); void run_envelope(voice_t *const v); void decode_brr(voice_t *v); void misc_27(); void misc_28(); void misc_29(); void misc_30(); void voice_output(const voice_t *v, int ch); void voice_V1(voice_t *const); void voice_V2(voice_t *const); void voice_V3(voice_t *const); void voice_V3a(voice_t *const); void voice_V3b(voice_t *const); void voice_V3c(voice_t *const); void voice_V4(voice_t *const); void voice_V5(voice_t *const); void voice_V6(voice_t *const); void voice_V7(voice_t *const); void voice_V8(voice_t *const); void voice_V9(voice_t *const); void voice_V7_V4_V1(voice_t *const); void voice_V8_V5_V2(voice_t *const); void voice_V9_V6_V3(voice_t *const); // Current echo buffer pointer for left/right channel uint8_t *ECHO_PTR(int ch) { return &this->m.ram[this->m.t_echo_ptr + ch * 2]; } // Sample in echo history buffer, where 0 is the oldest int *ECHO_FIR(size_t i) { return this->m.echo_hist_pos[i]; } // Calculate FIR point for left/right channel int CALC_FIR(size_t i, int ch) { return (this->ECHO_FIR(i + 1)[ch] * static_cast(this->m.regs[r_fir + i * 0x10])) >> 6; } void echo_read(int ch); int echo_output(int ch); void echo_write(int ch); void echo_22(); void echo_23(); void echo_24(); void echo_25(); void echo_26(); void echo_27(); void echo_28(); void echo_29(); void echo_30(); void soft_reset_common(); }; inline int SPC_DSP::sample_count() const { return this->m.out - this->m.out_begin; } inline int SPC_DSP::read(int addr) const { assert(static_cast(addr) < register_count); return this->m.regs[addr]; } inline void SPC_DSP::write(int addr, int data) { assert(static_cast(addr) < register_count); this->m.regs[addr] = static_cast(data); switch (addr & 0x0F) { case v_envx: this->m.envx_buf = static_cast(data); break; case v_outx: this->m.outx_buf = static_cast(data); break; case 0x0C: if (addr == r_kon) this->m.new_kon = static_cast(data); if (addr == r_endx) // always cleared, regardless of data written { this->m.endx_buf = 0; this->m.regs[r_endx] = 0; } } } inline void SPC_DSP::mute_voices(int mask) { this->m.mute_mask = mask; } #endif