// Gb_Snd_Emu 0.2.0. http://www.slack.net/~ant/ #include #include "Gb_Apu.h" /* Copyright (C) 2003-2007 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ static const unsigned vol_reg = 0xFF24; static const unsigned stereo_reg = 0xFF25; static const unsigned status_reg = 0xFF26; static const unsigned wave_ram = 0xFF30; static const int power_mask = 0x80; void Gb_Apu::treble_eq(const blip_eq_t &eq) { this->good_synth.treble_eq(eq); this->med_synth[0].treble_eq(eq); this->med_synth[1].treble_eq(eq); } int Gb_Apu::calc_output(int osc) const { int bits = this->regs[stereo_reg - start_addr] >> osc; return (bits >> 3 & 2) | (bits & 1); } void Gb_Apu::set_output(Blip_Buffer *center, Blip_Buffer *left, Blip_Buffer *right, int osc) { // Must be silent (all NULL), mono (left and right NULL), or stereo (none NULL) assert(!center || (center && !left && !right) || (center && left && right)); assert(static_cast(osc) <= osc_count); // fails if you pass invalid osc index if (!center || !left || !right) left = right = center; int i = static_cast(osc) % osc_count; do { auto &o = *this->oscs[i]; o.outputs[1] = right; o.outputs[2] = left; o.outputs[3] = center; o.output = o.outputs[this->calc_output(i)]; } while (++i < osc); } void Gb_Apu::synth_volume(int iv) { double v = this->volume_ * 0.60 / osc_count / 15 /*steps*/ / 8 /*master vol range*/ * iv; this->good_synth.volume(v); this->med_synth[0].volume(v); this->med_synth[1].volume(v * 1.4); } void Gb_Apu::apply_volume() { // TODO: Doesn't handle differing left and right volumes (panning). // Not worth the complexity. int data = this->regs[vol_reg - start_addr]; int left = data >> 4 & 7; int right = data & 7; //if ( data & 0x88 ) dprintf( "Vin: %02X\n", data & 0x88 ); //if ( left != right ) dprintf( "l: %d r: %d\n", left, right ); this->synth_volume(std::max(left, right) + 1); } void Gb_Apu::volume(double v) { if (this->volume_ != v) { this->volume_ = v; this->apply_volume(); } } void Gb_Apu::reset_regs() { std::fill_n(&this->regs[0], 0x20, 0); this->square1.reset(); this->square2.reset(); this->wave.reset(); this->noise.reset(); this->apply_volume(); } void Gb_Apu::reset_lengths() { this->square1.length_ctr = 64; this->square2.length_ctr = 64; this->wave.length_ctr = 256; this->noise.length_ctr = 64; } void Gb_Apu::reduce_clicks(bool reduce) { this->reduce_clicks_ = reduce; // Click reduction makes DAC off generate same output as volume 0 int dac_off_amp = 0; if (reduce && this->wave.mode != mode_agb) // AGB already eliminates clicks dac_off_amp = -Gb_Osc::dac_bias; for (int i = 0; i < osc_count; ++i) this->oscs[i]->dac_off_amp = dac_off_amp; // AGB always eliminates clicks on wave channel using same method if (this->wave.mode == mode_agb) this->wave.dac_off_amp = -Gb_Osc::dac_bias; } void Gb_Apu::reset(mode_t mode, bool agb_wave) { // Hardware mode if (agb_wave) mode = mode_agb; // using AGB wave features implies AGB hardware this->wave.agb_mask = agb_wave ? 0xFF : 0; for (int i = 0; i < osc_count; ++i) this->oscs[i]->mode = mode; this->reduce_clicks(this->reduce_clicks_); // Reset state this->frame_time = 0; this->last_time = 0; this->frame_phase = 0; this->reset_regs(); this->reset_lengths(); // Load initial wave RAM static const uint8_t initial_wave[][16] = { { 0x84, 0x40, 0x43, 0xAA, 0x2D, 0x78, 0x92, 0x3C, 0x60, 0x59, 0x59, 0xB0, 0x34, 0xB8, 0x2E, 0xDA }, { 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF } }; for (int b = 2; --b >= 0; ) { // Init both banks (does nothing if not in AGB mode) // TODO: verify that this works this->write_register(0, 0xFF1A, b * 0x40); for (unsigned i = 0; i < sizeof(initial_wave[0]); ++i) this->write_register(0, i + wave_ram, initial_wave[mode != mode_dmg][i]); } } void Gb_Apu::set_tempo(double t) { this->frame_period = 4194304 / 512; // 512 Hz if (t != 1.0) this->frame_period = static_cast(this->frame_period / t); } Gb_Apu::Gb_Apu() { this->wave.wave_ram = &this->regs[wave_ram - start_addr]; this->oscs[0] = &this->square1; this->oscs[1] = &this->square2; this->oscs[2] = &this->wave; this->oscs[3] = &this->noise; for (int i = osc_count; --i >= 0; ) { auto &o = *this->oscs[i]; o.regs = &this->regs[i * 5]; o.output = o.outputs[0] = o.outputs[1] = o.outputs[2] = o.outputs[3] = nullptr; o.good_synth = &this->good_synth; o.med_synth = &this->med_synth[i == 3 ? 1 : 0]; } this->reduce_clicks_ = false; this->set_tempo(1.0); this->volume_ = 1.0; this->reset(); } void Gb_Apu::run_until_(blip_time_t end_time) { while (true) { // run oscillators blip_time_t time = end_time; if (time > this->frame_time) time = this->frame_time; this->square1.run(this->last_time, time); this->square2.run(this->last_time, time); this->wave.run(this->last_time, time); this->noise.run(this->last_time, time); this->last_time = time; if (time == end_time) break; // run frame sequencer this->frame_time += this->frame_period * Gb_Osc::clk_mul; switch (this->frame_phase++) { case 2: case 6: // 128 Hz this->square1.clock_sweep(); case 0: case 4: // 256 Hz this->square1.clock_length(); this->square2.clock_length(); this->wave.clock_length(); this->noise.clock_length(); break; case 7: // 64 Hz this->frame_phase = 0; this->square1.clock_envelope(); this->square2.clock_envelope(); this->noise.clock_envelope(); } } } void Gb_Apu::run_until(blip_time_t time) { assert(time >= this->last_time); // end_time must not be before previous time if (time > this->last_time) this->run_until_(time); } void Gb_Apu::end_frame(blip_time_t end_time) { if (end_time > this->last_time) this->run_until(end_time); this->frame_time -= end_time; assert(this->frame_time >= 0); this->last_time -= end_time; assert(this->last_time >= 0); } void Gb_Apu::silence_osc(Gb_Osc &o) { int delta = -o.last_amp; if (delta) { o.last_amp = 0; if (o.output) { o.output->set_modified(); this->med_synth[0].offset(this->last_time, delta, o.output); } } } void Gb_Apu::apply_stereo() { for (int i = osc_count; --i >= 0; ) { auto &o = *this->oscs[i]; auto out = o.outputs[this->calc_output(i)]; if (o.output != out) { this->silence_osc(o); o.output = out; } } } void Gb_Apu::write_register(blip_time_t time, unsigned addr, int data) { assert(static_cast(data) < 0x100); int reg = addr - start_addr; if (static_cast(reg) >= register_count) { assert(false); return; } if (addr < status_reg && !(this->regs[status_reg - start_addr] & power_mask)) { // Power is off // length counters can only be written in DMG mode if (this->wave.mode != mode_dmg || (reg != 1 && reg != 6 && reg != 11 && reg != 16)) return; if (reg < 10) data &= 0x3F; // clear square duty } this->run_until(time); if (addr >= wave_ram) this->wave.write(addr, data); else { int old_data = this->regs[reg]; this->regs[reg] = data; if (addr < vol_reg) // Oscillator this->write_osc(reg / 5, reg, old_data, data); else if (addr == vol_reg && data != old_data) { // Master volume for (int i = osc_count; --i >= 0; ) this->silence_osc(*this->oscs[i]); this->apply_volume(); } else if (addr == stereo_reg) // Stereo panning this->apply_stereo(); else if (addr == status_reg && ((data ^ old_data) & power_mask)) { // Power control this->frame_phase = 0; for (int i = osc_count; --i >= 0; ) this->silence_osc(*this->oscs[i]); this->reset_regs(); if (this->wave.mode != mode_dmg) this->reset_lengths(); this->regs[status_reg - start_addr] = data; } } } int Gb_Apu::read_register(blip_time_t time, unsigned addr) { this->run_until(time); int reg = addr - start_addr; if (static_cast(reg) >= register_count) { assert(false); return 0; } if (addr >= wave_ram) return this->wave.read(addr); // Value read back has some bits always set static const uint8_t masks[] = { 0x80, 0x3F, 0x00, 0xFF, 0xBF, 0xFF, 0x3F, 0x00, 0xFF, 0xBF, 0x7F, 0xFF, 0x9F, 0xFF, 0xBF, 0xFF, 0xFF, 0x00, 0x00, 0xBF, 0x00, 0x00, 0x70, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }; int mask = masks[reg]; if (this->wave.agb_mask && (reg == 10 || reg == 12)) mask = 0x1F; // extra implemented bits in wave regs on AGB int data = this->regs[reg] | mask; // Status register if (addr == status_reg) { data &= 0xF0; data |= static_cast(this->square1.enabled); data |= static_cast(this->square2.enabled) << 1; data |= static_cast(this->wave.enabled) << 2; data |= static_cast(this->noise.enabled) << 3; } return data; } int Gb_Apu::read_status() { int data = static_cast(this->square1.enabled); data |= static_cast(this->square2.enabled) << 1; data |= static_cast(this->wave.enabled) << 2; data |= static_cast(this->noise.enabled) << 3; return data; }