/* * xSF - SNSF configuration * By Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com] * * Partially based on the vio*sf framework */ #include #include #include #include #include #include "windowsh_wrapper.h" #include "XSFApp.h" #include "XSFConfig.h" #include "XSFConfig_SNSF.h" #include "XSFConfigDialog_SNSF.h" #include "convert.h" #include "snes9x/apu/apu.h" class wxWindow; class XSFConfigDialog; class XSFPlayer; const unsigned XSFConfig::initSampleRate = 44100; const std::string XSFConfig::commonName = "SNSF Decoder"; const std::string XSFConfig::versionNumber = "0.9b"; XSFApp *XSFApp::Create() { return new XSFApp(); } XSFConfig *XSFConfig::Create() { return new XSFConfig_SNSF(); } XSFConfig_SNSF::XSFConfig_SNSF() : XSFConfig(), separateEchoBuffer(false), interpolation(0), mutes() { this->supportedSampleRates.push_back(8000); this->supportedSampleRates.push_back(11025); this->supportedSampleRates.push_back(16000); this->supportedSampleRates.push_back(22050); this->supportedSampleRates.push_back(32000); this->supportedSampleRates.push_back(44100); this->supportedSampleRates.push_back(48000); this->supportedSampleRates.push_back(88200); this->supportedSampleRates.push_back(96000); this->supportedSampleRates.push_back(176400); this->supportedSampleRates.push_back(192000); } void XSFConfig_SNSF::LoadSpecificConfig() { this->separateEchoBuffer = this->configIO->GetValue("SeparateEchoBuffer", XSFConfig_SNSF::initSeparateEchoBuffer); this->interpolation = this->configIO->GetValue("Interpolation", XSFConfig_SNSF::initInterpolation); std::stringstream mutesSS(this->configIO->GetValue("Mutes", XSFConfig_SNSF::initMutes)); mutesSS >> this->mutes; } void XSFConfig_SNSF::SaveSpecificConfig() { this->configIO->SetValue("SeparateEchoBuffer", this->separateEchoBuffer); this->configIO->SetValue("Interpolation", this->interpolation); this->configIO->SetValue("Mutes", this->mutes.to_string()); } void XSFConfig_SNSF::InitializeSpecificConfigDialog(XSFConfigDialog *dialog) { auto snsfDialog = static_cast(dialog); snsfDialog->separateEchoBuffer = this->separateEchoBuffer; snsfDialog->interpolation = static_cast(this->interpolation); for (std::size_t x = 0, numMutes = this->mutes.size(); x < numMutes; ++x) if (this->mutes[x]) snsfDialog->mute.Add(x); } void XSFConfig_SNSF::ResetSpecificConfigDefaults(XSFConfigDialog *dialog) { auto snsfDialog = static_cast(dialog); snsfDialog->separateEchoBuffer = XSFConfig_SNSF::initSeparateEchoBuffer; snsfDialog->interpolation = XSFConfig_SNSF::initInterpolation; snsfDialog->mute.Clear(); auto tmpMutes = std::bitset<8>(XSFConfig_SNSF::initMutes); for (std::size_t x = 0, numMutes = tmpMutes.size(); x < numMutes; ++x) if (tmpMutes[x]) snsfDialog->mute.Add(x); } void XSFConfig_SNSF::SaveSpecificConfigDialog(XSFConfigDialog *dialog) { auto snsfDialog = static_cast(dialog); this->separateEchoBuffer = snsfDialog->separateEchoBuffer; this->interpolation = snsfDialog->interpolation; for (std::size_t x = 0, numMutes = this->mutes.size(); x < numMutes; ++x) this->mutes[x] = snsfDialog->mute.Index(x) != wxNOT_FOUND; } void XSFConfig_SNSF::CopySpecificConfigToMemory(XSFPlayer *, bool preLoad) { if (preLoad) { memset(&Settings, 0, sizeof(Settings)); Settings.SeparateEchoBuffer = this->separateEchoBuffer; Settings.InterpolationMethod = this->interpolation; } else S9xSetSoundControl(static_cast(this->mutes.to_ulong()) ^ 0xFF); } void XSFConfig_SNSF::About(HWND parent) { MessageBoxW(parent, ConvertFuncs::StringToWString(XSFConfig::commonName + " v" + XSFConfig::versionNumber + ", using xSF Winamp plugin framework (based on the vio*sf plugins) by Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com]\n\n" "Utilizes modified snes9x v" VERSION " for audio playback.").c_str(), ConvertFuncs::StringToWString(XSFConfig::commonName + " v" + XSFConfig::versionNumber).c_str(), MB_OK); } XSFConfigDialog *XSFConfig_SNSF::CreateDialogBox(wxWindow *window, const std::string &title) { return new XSFConfigDialog_SNSF(*this, window, title); }