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+#ifndef NULLSOFT_OUTH |
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+#define NULLSOFT_OUTH |
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+#include <windows.h> |
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+#include <stddef.h> |
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+// ids: |
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+// waveout: 32 |
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+// gapless: 64 |
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+// xfade: 63 |
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+// disk: 33 |
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+// dsound: 38 |
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+// NULL: 65 |
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+// mm2: 69 |
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+ |
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+#if defined(_MSC_VER) && (_MSC_VER <= 1200) |
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+typedef int intptr_t; |
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+#endif |
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+ |
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+#define OUT_VER 0x10 |
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+ |
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+typedef struct |
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+{
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+ int version; // module version (OUT_VER) |
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+ char *description; // description of module, with version string |
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+ intptr_t id; // module id. each input module gets its own. non-nullsoft modules should |
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+ // be >= 65536. |
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+ |
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+ HWND hMainWindow; // winamp's main window (filled in by winamp) |
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+ HINSTANCE hDllInstance; // DLL instance handle (filled in by winamp) |
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+ |
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+ void (*Config)(HWND hwndParent); // configuration dialog |
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+ void (*About)(HWND hwndParent); // about dialog |
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+ |
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+ void (*Init)(); // called when loaded |
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+ void (*Quit)(); // called when unloaded |
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+ |
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+ int (*Open)(int samplerate, int numchannels, int bitspersamp, int bufferlenms, int prebufferms); |
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+ // returns >=0 on success, <0 on failure |
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+ |
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+ // NOTENOTENOTE: bufferlenms and prebufferms are ignored in most if not all output plug-ins. |
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+ // ... so don't expect the max latency returned to be what you asked for. |
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+ // returns max latency in ms (0 for diskwriters, etc) |
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+ // bufferlenms and prebufferms must be in ms. 0 to use defaults. |
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+ // prebufferms must be <= bufferlenms |
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+ // pass bufferlenms==-666 to tell the output plugin that it's clock is going to be used to sync video |
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+ // out_ds turns off silence-eating when -666 is passed |
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+ |
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+ void (*Close)(); // close the ol' output device. |
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+ |
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+ int (*Write)(char *buf, int len); |
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+ // 0 on success. Len == bytes to write (<= 8192 always). buf is straight audio data. |
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+ // 1 returns not able to write (yet). Non-blocking, always. |
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+ |
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+ int (*CanWrite)(); // returns number of bytes possible to write at a given time. |
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+ // Never will decrease unless you call Write (or Close, heh) |
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+ |
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+ int (*IsPlaying)(); // non0 if output is still going or if data in buffers waiting to be |
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+ // written (i.e. closing while IsPlaying() returns 1 would truncate the song |
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+ |
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+ int (*Pause)(int pause); // returns previous pause state |
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+ |
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+ void (*SetVolume)(int volume); // volume is 0-255 |
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+ void (*SetPan)(int pan); // pan is -128 to 128 |
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+ |
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+ void (*Flush)(int t); // flushes buffers and restarts output at time t (in ms) |
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+ // (used for seeking) |
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+ |
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+ int (*GetOutputTime)(); // returns played time in MS |
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+ int (*GetWrittenTime)(); // returns time written in MS (used for synching up vis stuff) |
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+ |
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+} Out_Module; |
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+ |
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+ |
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+#endif |