Notable differences from upstream:
* Did not use the same #include setup for the new byuu apu and instead chose to do things more traditionally, as the latter is also much easier to deal with in Visual Studio than just including .cpp files into other .cpp files...
* MSU1 support not included (I see no need for this in a plugin meant to be used for original SNES music).
* The dynamic rate control on the APU not included (I also see no need for it in this plugin).
* The extra resamplers I added in were removed as the original hermite resampler was folded into a single non-inhertiable resampler.
* Bits of cleanup.
| ... | ... |
@@ -1,179 +1,8 @@ |
| 1 |
-/*********************************************************************************** |
|
| 1 |
+/*****************************************************************************\ |
|
| 2 | 2 |
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. |
| 3 |
- |
|
| 4 |
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com), |
|
| 5 |
- Jerremy Koot (jkoot@snes9x.com) |
|
| 6 |
- |
|
| 7 |
- (c) Copyright 2002 - 2004 Matthew Kendora |
|
| 8 |
- |
|
| 9 |
- (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org) |
|
| 10 |
- |
|
| 11 |
- (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/) |
|
| 12 |
- |
|
| 13 |
- (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net) |
|
| 14 |
- |
|
| 15 |
- (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca), |
|
| 16 |
- Kris Bleakley (codeviolation@hotmail.com) |
|
| 17 |
- |
|
| 18 |
- (c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net), |
|
| 19 |
- Nach (n-a-c-h@users.sourceforge.net), |
|
| 20 |
- |
|
| 21 |
- (c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com) |
|
| 22 |
- |
|
| 23 |
- (c) Copyright 2006 - 2007 nitsuja |
|
| 24 |
- |
|
| 25 |
- (c) Copyright 2009 - 2011 BearOso, |
|
| 26 |
- OV2 |
|
| 27 |
- |
|
| 28 |
- |
|
| 29 |
- BS-X C emulator code |
|
| 30 |
- (c) Copyright 2005 - 2006 Dreamer Nom, |
|
| 31 |
- zones |
|
| 32 |
- |
|
| 33 |
- C4 x86 assembler and some C emulation code |
|
| 34 |
- (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com), |
|
| 35 |
- Nach, |
|
| 36 |
- zsKnight (zsknight@zsnes.com) |
|
| 37 |
- |
|
| 38 |
- C4 C++ code |
|
| 39 |
- (c) Copyright 2003 - 2006 Brad Jorsch, |
|
| 40 |
- Nach |
|
| 41 |
- |
|
| 42 |
- DSP-1 emulator code |
|
| 43 |
- (c) Copyright 1998 - 2006 _Demo_, |
|
| 44 |
- Andreas Naive (andreasnaive@gmail.com), |
|
| 45 |
- Gary Henderson, |
|
| 46 |
- Ivar (ivar@snes9x.com), |
|
| 47 |
- John Weidman, |
|
| 48 |
- Kris Bleakley, |
|
| 49 |
- Matthew Kendora, |
|
| 50 |
- Nach, |
|
| 51 |
- neviksti (neviksti@hotmail.com) |
|
| 52 |
- |
|
| 53 |
- DSP-2 emulator code |
|
| 54 |
- (c) Copyright 2003 John Weidman, |
|
| 55 |
- Kris Bleakley, |
|
| 56 |
- Lord Nightmare (lord_nightmare@users.sourceforge.net), |
|
| 57 |
- Matthew Kendora, |
|
| 58 |
- neviksti |
|
| 59 |
- |
|
| 60 |
- DSP-3 emulator code |
|
| 61 |
- (c) Copyright 2003 - 2006 John Weidman, |
|
| 62 |
- Kris Bleakley, |
|
| 63 |
- Lancer, |
|
| 64 |
- z80 gaiden |
|
| 65 |
- |
|
| 66 |
- DSP-4 emulator code |
|
| 67 |
- (c) Copyright 2004 - 2006 Dreamer Nom, |
|
| 68 |
- John Weidman, |
|
| 69 |
- Kris Bleakley, |
|
| 70 |
- Nach, |
|
| 71 |
- z80 gaiden |
|
| 72 |
- |
|
| 73 |
- OBC1 emulator code |
|
| 74 |
- (c) Copyright 2001 - 2004 zsKnight, |
|
| 75 |
- pagefault (pagefault@zsnes.com), |
|
| 76 |
- Kris Bleakley |
|
| 77 |
- Ported from x86 assembler to C by sanmaiwashi |
|
| 78 |
- |
|
| 79 |
- SPC7110 and RTC C++ emulator code used in 1.39-1.51 |
|
| 80 |
- (c) Copyright 2002 Matthew Kendora with research by |
|
| 81 |
- zsKnight, |
|
| 82 |
- John Weidman, |
|
| 83 |
- Dark Force |
|
| 84 |
- |
|
| 85 |
- SPC7110 and RTC C++ emulator code used in 1.52+ |
|
| 86 |
- (c) Copyright 2009 byuu, |
|
| 87 |
- neviksti |
|
| 88 |
- |
|
| 89 |
- S-DD1 C emulator code |
|
| 90 |
- (c) Copyright 2003 Brad Jorsch with research by |
|
| 91 |
- Andreas Naive, |
|
| 92 |
- John Weidman |
|
| 93 |
- |
|
| 94 |
- S-RTC C emulator code |
|
| 95 |
- (c) Copyright 2001 - 2006 byuu, |
|
| 96 |
- John Weidman |
|
| 97 |
- |
|
| 98 |
- ST010 C++ emulator code |
|
| 99 |
- (c) Copyright 2003 Feather, |
|
| 100 |
- John Weidman, |
|
| 101 |
- Kris Bleakley, |
|
| 102 |
- Matthew Kendora |
|
| 103 |
- |
|
| 104 |
- Super FX x86 assembler emulator code |
|
| 105 |
- (c) Copyright 1998 - 2003 _Demo_, |
|
| 106 |
- pagefault, |
|
| 107 |
- zsKnight |
|
| 108 |
- |
|
| 109 |
- Super FX C emulator code |
|
| 110 |
- (c) Copyright 1997 - 1999 Ivar, |
|
| 111 |
- Gary Henderson, |
|
| 112 |
- John Weidman |
|
| 113 |
- |
|
| 114 |
- Sound emulator code used in 1.5-1.51 |
|
| 115 |
- (c) Copyright 1998 - 2003 Brad Martin |
|
| 116 |
- (c) Copyright 1998 - 2006 Charles Bilyue' |
|
| 117 |
- |
|
| 118 |
- Sound emulator code used in 1.52+ |
|
| 119 |
- (c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com) |
|
| 120 |
- |
|
| 121 |
- SH assembler code partly based on x86 assembler code |
|
| 122 |
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) |
|
| 123 |
- |
|
| 124 |
- 2xSaI filter |
|
| 125 |
- (c) Copyright 1999 - 2001 Derek Liauw Kie Fa |
|
| 126 |
- |
|
| 127 |
- HQ2x, HQ3x, HQ4x filters |
|
| 128 |
- (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com) |
|
| 129 |
- |
|
| 130 |
- NTSC filter |
|
| 131 |
- (c) Copyright 2006 - 2007 Shay Green |
|
| 132 |
- |
|
| 133 |
- GTK+ GUI code |
|
| 134 |
- (c) Copyright 2004 - 2011 BearOso |
|
| 135 |
- |
|
| 136 |
- Win32 GUI code |
|
| 137 |
- (c) Copyright 2003 - 2006 blip, |
|
| 138 |
- funkyass, |
|
| 139 |
- Matthew Kendora, |
|
| 140 |
- Nach, |
|
| 141 |
- nitsuja |
|
| 142 |
- (c) Copyright 2009 - 2011 OV2 |
|
| 143 |
- |
|
| 144 |
- Mac OS GUI code |
|
| 145 |
- (c) Copyright 1998 - 2001 John Stiles |
|
| 146 |
- (c) Copyright 2001 - 2011 zones |
|
| 147 |
- |
|
| 148 |
- |
|
| 149 |
- Specific ports contains the works of other authors. See headers in |
|
| 150 |
- individual files. |
|
| 151 |
- |
|
| 152 |
- |
|
| 153 |
- Snes9x homepage: http://www.snes9x.com/ |
|
| 154 |
- |
|
| 155 |
- Permission to use, copy, modify and/or distribute Snes9x in both binary |
|
| 156 |
- and source form, for non-commercial purposes, is hereby granted without |
|
| 157 |
- fee, providing that this license information and copyright notice appear |
|
| 158 |
- with all copies and any derived work. |
|
| 159 |
- |
|
| 160 |
- This software is provided 'as-is', without any express or implied |
|
| 161 |
- warranty. In no event shall the authors be held liable for any damages |
|
| 162 |
- arising from the use of this software or it's derivatives. |
|
| 163 |
- |
|
| 164 |
- Snes9x is freeware for PERSONAL USE only. Commercial users should |
|
| 165 |
- seek permission of the copyright holders first. Commercial use includes, |
|
| 166 |
- but is not limited to, charging money for Snes9x or software derived from |
|
| 167 |
- Snes9x, including Snes9x or derivatives in commercial game bundles, and/or |
|
| 168 |
- using Snes9x as a promotion for your commercial product. |
|
| 169 |
- |
|
| 170 |
- The copyright holders request that bug fixes and improvements to the code |
|
| 171 |
- should be forwarded to them so everyone can benefit from the modifications |
|
| 172 |
- in future versions. |
|
| 173 |
- |
|
| 174 |
- Super NES and Super Nintendo Entertainment System are trademarks of |
|
| 175 |
- Nintendo Co., Limited and its subsidiary companies. |
|
| 176 |
- ***********************************************************************************/ |
|
| 3 |
+ This file is licensed under the Snes9x License. |
|
| 4 |
+ For further information, consult the LICENSE file in the root directory. |
|
| 5 |
+\*****************************************************************************/ |
|
| 177 | 6 |
|
| 178 | 7 |
#include <algorithm> |
| 179 | 8 |
#include "snes9x.h" |
| ... | ... |
@@ -184,26 +13,92 @@ |
| 184 | 13 |
|
| 185 | 14 |
extern uint8_t *HDMAMemPointers[8]; |
| 186 | 15 |
|
| 187 |
-void S9xUpdateHVTimerPosition() |
|
| 16 |
+static int CyclesUntilNext(int hc, int vc) |
|
| 188 | 17 |
{
|
| 189 |
- PPU.HTimerPosition = PPU.IRQHBeamPos * ONE_DOT_CYCLE + Timings.IRQTriggerCycles; |
|
| 190 |
- if (Timings.H_Max == Timings.H_Max_Master) // 1364 |
|
| 18 |
+ int32_t total = 0; |
|
| 19 |
+ int vpos = CPU.V_Counter; |
|
| 20 |
+ |
|
| 21 |
+ if (vc - vpos > 0) |
|
| 191 | 22 |
{
|
| 192 |
- if (PPU.IRQHBeamPos > 322) |
|
| 193 |
- PPU.HTimerPosition += ONE_DOT_CYCLE / 2; |
|
| 194 |
- if (PPU.IRQHBeamPos > 326) |
|
| 195 |
- PPU.HTimerPosition += ONE_DOT_CYCLE / 2; |
|
| 23 |
+ // It's still in this frame */ |
|
| 24 |
+ // Add number of lines |
|
| 25 |
+ total += (vc - vpos) * Timings.H_Max_Master; |
|
| 26 |
+ // If line 240 is in there and we're odd, subtract a dot |
|
| 27 |
+ if (vpos <= 240 && vc > 240 && Timings.InterlaceField && !IPPU.Interlace) |
|
| 28 |
+ total -= ONE_DOT_CYCLE; |
|
| 196 | 29 |
} |
| 30 |
+ else |
|
| 31 |
+ {
|
|
| 32 |
+ if (vc == vpos && hc > CPU.Cycles) |
|
| 33 |
+ return hc; |
|
| 34 |
+ |
|
| 35 |
+ total += (Timings.V_Max - vpos) * Timings.H_Max_Master; |
|
| 36 |
+ if (vpos <= 240 && Timings.InterlaceField && !IPPU.Interlace) |
|
| 37 |
+ total -= ONE_DOT_CYCLE; |
|
| 38 |
+ |
|
| 39 |
+ total += vc * Timings.H_Max_Master; |
|
| 40 |
+ if (vc > 240 && !Timings.InterlaceField && !IPPU.Interlace) |
|
| 41 |
+ total -= ONE_DOT_CYCLE; |
|
| 42 |
+ } |
|
| 43 |
+ |
|
| 44 |
+ total += hc; |
|
| 45 |
+ |
|
| 46 |
+ return total; |
|
| 47 |
+} |
|
| 48 |
+ |
|
| 49 |
+void S9xUpdateIRQPositions(bool initial) |
|
| 50 |
+{
|
|
| 51 |
+ PPU.HTimerPosition = PPU.IRQHBeamPos * ONE_DOT_CYCLE + Timings.IRQTriggerCycles; |
|
| 52 |
+ PPU.HTimerPosition -= PPU.IRQHBeamPos ? 0 : ONE_DOT_CYCLE; |
|
| 53 |
+ PPU.HTimerPosition += PPU.IRQHBeamPos > 322 ? (ONE_DOT_CYCLE / 2) : 0; |
|
| 54 |
+ PPU.HTimerPosition += PPU.IRQHBeamPos > 326 ? (ONE_DOT_CYCLE / 2) : 0; |
|
| 197 | 55 |
|
| 198 | 56 |
PPU.VTimerPosition = PPU.IRQVBeamPos; |
| 199 | 57 |
|
| 200 |
- if (PPU.HTimerPosition >= Timings.H_Max && PPU.IRQHBeamPos < 340) |
|
| 58 |
+ if (PPU.VTimerEnabled && PPU.VTimerPosition >= Timings.V_Max + (IPPU.Interlace ? 1 : 0)) |
|
| 59 |
+ Timings.NextIRQTimer = 0x0fffffff; |
|
| 60 |
+ else if (!PPU.HTimerEnabled && !PPU.VTimerEnabled) |
|
| 61 |
+ Timings.NextIRQTimer = 0x0fffffff; |
|
| 62 |
+ else if (PPU.HTimerEnabled && !PPU.VTimerEnabled) |
|
| 201 | 63 |
{
|
| 202 |
- PPU.HTimerPosition -= Timings.H_Max; |
|
| 203 |
- ++PPU.VTimerPosition; |
|
| 204 |
- // FIXME |
|
| 205 |
- if (PPU.VTimerPosition >= Timings.V_Max) |
|
| 206 |
- PPU.VTimerPosition = 0; |
|
| 64 |
+ int v_pos = CPU.V_Counter; |
|
| 65 |
+ |
|
| 66 |
+ Timings.NextIRQTimer = PPU.HTimerPosition; |
|
| 67 |
+ if (CPU.Cycles > Timings.NextIRQTimer - Timings.IRQTriggerCycles) |
|
| 68 |
+ {
|
|
| 69 |
+ Timings.NextIRQTimer += Timings.H_Max; |
|
| 70 |
+ ++v_pos; |
|
| 71 |
+ } |
|
| 72 |
+ |
|
| 73 |
+ // Check for short dot scanline |
|
| 74 |
+ if (v_pos == 240 && Timings.InterlaceField && !IPPU.Interlace) |
|
| 75 |
+ {
|
|
| 76 |
+ Timings.NextIRQTimer -= PPU.IRQHBeamPos <= 322 ? ONE_DOT_CYCLE / 2 : 0; |
|
| 77 |
+ Timings.NextIRQTimer -= PPU.IRQHBeamPos <= 326 ? ONE_DOT_CYCLE / 2 : 0; |
|
| 78 |
+ } |
|
| 79 |
+ } |
|
| 80 |
+ else if (!PPU.HTimerEnabled && PPU.VTimerEnabled) |
|
| 81 |
+ {
|
|
| 82 |
+ if (CPU.V_Counter == PPU.VTimerPosition && initial) |
|
| 83 |
+ Timings.NextIRQTimer = CPU.Cycles + Timings.IRQTriggerCycles - ONE_DOT_CYCLE; |
|
| 84 |
+ else |
|
| 85 |
+ Timings.NextIRQTimer = CyclesUntilNext(Timings.IRQTriggerCycles - ONE_DOT_CYCLE, PPU.VTimerPosition); |
|
| 86 |
+ } |
|
| 87 |
+ else |
|
| 88 |
+ {
|
|
| 89 |
+ Timings.NextIRQTimer = CyclesUntilNext(PPU.HTimerPosition, PPU.VTimerPosition); |
|
| 90 |
+ |
|
| 91 |
+ // Check for short dot scanline |
|
| 92 |
+ int field = Timings.InterlaceField; |
|
| 93 |
+ |
|
| 94 |
+ if (PPU.VTimerPosition < CPU.V_Counter || (PPU.VTimerPosition == CPU.V_Counter && Timings.NextIRQTimer > Timings.H_Max)) |
|
| 95 |
+ field = !field; |
|
| 96 |
+ |
|
| 97 |
+ if (PPU.VTimerPosition == 240 && field && !IPPU.Interlace) |
|
| 98 |
+ {
|
|
| 99 |
+ Timings.NextIRQTimer -= PPU.IRQHBeamPos <= 322 ? ONE_DOT_CYCLE / 2 : 0; |
|
| 100 |
+ Timings.NextIRQTimer -= PPU.IRQHBeamPos <= 326 ? ONE_DOT_CYCLE / 2 : 0; |
|
| 101 |
+ } |
|
| 207 | 102 |
} |
| 208 | 103 |
} |
| 209 | 104 |
|
| ... | ... |
@@ -252,7 +147,7 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) |
| 252 | 147 |
|
| 253 | 148 |
case 0x2102: // OAMADDL |
| 254 | 149 |
PPU.OAMAddr = ((Memory.FillRAM[0x2103] & 1) << 8) | Byte; |
| 255 |
- PPU.OAMFlip = 2; |
|
| 150 |
+ PPU.OAMFlip = 0; |
|
| 256 | 151 |
PPU.SavedOAMAddr = PPU.OAMAddr; |
| 257 | 152 |
if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
| 258 | 153 |
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
| ... | ... |
@@ -281,7 +176,7 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) |
| 281 | 176 |
|
| 282 | 177 |
case 0x2105: // BGMODE |
| 283 | 178 |
if (Byte != Memory.FillRAM[0x2105]) |
| 284 |
- IPPU.Interlace = !!(Memory.FillRAM[0x2133] & 1); |
|
| 179 |
+ IPPU.Interlace = 0; |
|
| 285 | 180 |
|
| 286 | 181 |
break; |
| 287 | 182 |
|
| ... | ... |
@@ -326,15 +221,7 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) |
| 326 | 221 |
PPU.VMA.Address &= 0xff00; |
| 327 | 222 |
PPU.VMA.Address |= Byte; |
| 328 | 223 |
|
| 329 |
- if (PPU.VMA.FullGraphicCount) |
|
| 330 |
- {
|
|
| 331 |
- uint32_t addr = PPU.VMA.Address; |
|
| 332 |
- uint32_t rem = addr & PPU.VMA.Mask1; |
|
| 333 |
- uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); |
|
| 334 |
- IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(address << 1) & 0xffff]); |
|
| 335 |
- } |
|
| 336 |
- else |
|
| 337 |
- IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(PPU.VMA.Address << 1) & 0xffff]); |
|
| 224 |
+ S9xUpdateVRAMReadBuffer(); |
|
| 338 | 225 |
|
| 339 | 226 |
break; |
| 340 | 227 |
|
| ... | ... |
@@ -342,15 +229,7 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) |
| 342 | 229 |
PPU.VMA.Address &= 0x00ff; |
| 343 | 230 |
PPU.VMA.Address |= Byte << 8; |
| 344 | 231 |
|
| 345 |
- if (PPU.VMA.FullGraphicCount) |
|
| 346 |
- {
|
|
| 347 |
- uint32_t addr = PPU.VMA.Address; |
|
| 348 |
- uint32_t rem = addr & PPU.VMA.Mask1; |
|
| 349 |
- uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); |
|
| 350 |
- IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(address << 1) & 0xffff]); |
|
| 351 |
- } |
|
| 352 |
- else |
|
| 353 |
- IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(PPU.VMA.Address << 1) & 0xffff]); |
|
| 232 |
+ S9xUpdateVRAMReadBuffer(); |
|
| 354 | 233 |
|
| 355 | 234 |
break; |
| 356 | 235 |
|
| ... | ... |
@@ -499,7 +378,7 @@ uint8_t S9xGetPPU(uint16_t Address) |
| 499 | 378 |
return (PPU.OpenBus1 = Memory.FillRAM[Address]); |
| 500 | 379 |
|
| 501 | 380 |
case 0x2137: // SLHV |
| 502 |
- return OpenBus; |
|
| 381 |
+ return PPU.OpenBus1; |
|
| 503 | 382 |
|
| 504 | 383 |
case 0x2138: // OAMDATAREAD |
| 505 | 384 |
if (PPU.OAMAddr & 0x100) |
| ... | ... |
@@ -531,36 +410,20 @@ uint8_t S9xGetPPU(uint16_t Address) |
| 531 | 410 |
return (PPU.OpenBus1 = byte); |
| 532 | 411 |
|
| 533 | 412 |
case 0x2139: // VMDATALREAD |
| 534 |
- byte = IPPU.VRAMReadBuffer & 0xff; |
|
| 413 |
+ byte = PPU.VRAMReadBuffer & 0xff; |
|
| 535 | 414 |
if (!PPU.VMA.High) |
| 536 | 415 |
{
|
| 537 |
- if (PPU.VMA.FullGraphicCount) |
|
| 538 |
- {
|
|
| 539 |
- uint32_t addr = PPU.VMA.Address; |
|
| 540 |
- uint32_t rem = addr & PPU.VMA.Mask1; |
|
| 541 |
- uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); |
|
| 542 |
- IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(address << 1) & 0xffff]); |
|
| 543 |
- } |
|
| 544 |
- else |
|
| 545 |
- IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(PPU.VMA.Address << 1) & 0xffff]); |
|
| 416 |
+ S9xUpdateVRAMReadBuffer(); |
|
| 546 | 417 |
|
| 547 | 418 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 548 | 419 |
} |
| 549 | 420 |
return (PPU.OpenBus1 = byte); |
| 550 | 421 |
|
| 551 | 422 |
case 0x213a: // VMDATAHREAD |
| 552 |
- byte = (IPPU.VRAMReadBuffer >> 8) & 0xff; |
|
| 423 |
+ byte = (PPU.VRAMReadBuffer >> 8) & 0xff; |
|
| 553 | 424 |
if (PPU.VMA.High) |
| 554 | 425 |
{
|
| 555 |
- if (PPU.VMA.FullGraphicCount) |
|
| 556 |
- {
|
|
| 557 |
- uint32_t addr = PPU.VMA.Address; |
|
| 558 |
- uint32_t rem = addr & PPU.VMA.Mask1; |
|
| 559 |
- uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); |
|
| 560 |
- IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(address << 1) & 0xffff]); |
|
| 561 |
- } |
|
| 562 |
- else |
|
| 563 |
- IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(PPU.VMA.Address << 1) & 0xffff]); |
|
| 426 |
+ S9xUpdateVRAMReadBuffer(); |
|
| 564 | 427 |
|
| 565 | 428 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 566 | 429 |
} |
| ... | ... |
@@ -729,23 +592,24 @@ void S9xSetCPU(uint8_t Byte, uint16_t Address) |
| 729 | 592 |
switch (Address) |
| 730 | 593 |
{
|
| 731 | 594 |
case 0x4200: // NMITIMEN |
| 595 |
+ if (Byte == Memory.FillRAM[0x4200]) |
|
| 596 |
+ break; |
|
| 597 |
+ |
|
| 732 | 598 |
PPU.VTimerEnabled = !!(Byte & 0x20); |
| 733 | 599 |
PPU.HTimerEnabled = !!(Byte & 0x10); |
| 734 | 600 |
|
| 735 |
- if (CPU.IRQLine && !PPU.HTimerEnabled && PPU.VTimerEnabled) |
|
| 736 |
- CPU.IRQTransition = true; |
|
| 737 |
- |
|
| 738 |
- if (!PPU.HTimerEnabled && !PPU.VTimerEnabled) |
|
| 601 |
+ if (!(Byte & 0x10) && !(Byte & 0x20)) |
|
| 739 | 602 |
CPU.IRQLine = CPU.IRQTransition = false; |
| 740 | 603 |
|
| 604 |
+ if ((Byte & 0x30) != (Memory.FillRAM[0x4200] & 0x30)) |
|
| 605 |
+ // Only allow instantaneous IRQ if turning it completely on or off |
|
| 606 |
+ S9xUpdateIRQPositions(!(Byte & 0x30) || !(Memory.FillRAM[0x4200] & 0x30)); |
|
| 607 |
+ |
|
| 741 | 608 |
// NMI can trigger immediately during VBlank as long as NMI_read ($4210) wasn't cleard. |
| 742 | 609 |
if ((Byte & 0x80) && !(Memory.FillRAM[0x4200] & 0x80) && CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE && (Memory.FillRAM[0x4210] & 0x80)) |
| 743 |
- {
|
|
| 744 | 610 |
// FIXME: triggered at HC+=6, checked just before the final CPU cycle, |
| 745 | 611 |
// then, when to call S9xOpcode_NMI()? |
| 746 |
- CPU.NMILine = true; |
|
| 747 |
- Timings.NMITriggerPos = CPU.Cycles + 12; |
|
| 748 |
- } |
|
| 612 |
+ Timings.IRQFlagChanging |= IRQ_TRIGGER_NMI; |
|
| 749 | 613 |
|
| 750 | 614 |
break; |
| 751 | 615 |
|
| ... | ... |
@@ -779,28 +643,28 @@ void S9xSetCPU(uint8_t Byte, uint16_t Address) |
| 779 | 643 |
pos = PPU.IRQHBeamPos; |
| 780 | 644 |
PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xff00) | Byte; |
| 781 | 645 |
if (PPU.IRQHBeamPos != pos) |
| 782 |
- S9xUpdateHVTimerPosition(); |
|
| 646 |
+ S9xUpdateIRQPositions(false); |
|
| 783 | 647 |
break; |
| 784 | 648 |
|
| 785 | 649 |
case 0x4208: // HTIMEH |
| 786 | 650 |
pos = PPU.IRQHBeamPos; |
| 787 | 651 |
PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xff) | ((Byte & 1) << 8); |
| 788 | 652 |
if (PPU.IRQHBeamPos != pos) |
| 789 |
- S9xUpdateHVTimerPosition(); |
|
| 653 |
+ S9xUpdateIRQPositions(false); |
|
| 790 | 654 |
break; |
| 791 | 655 |
|
| 792 | 656 |
case 0x4209: // VTIMEL |
| 793 | 657 |
pos = PPU.IRQVBeamPos; |
| 794 | 658 |
PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xff00) | Byte; |
| 795 | 659 |
if (PPU.IRQVBeamPos != pos) |
| 796 |
- S9xUpdateHVTimerPosition(); |
|
| 660 |
+ S9xUpdateIRQPositions(true); |
|
| 797 | 661 |
break; |
| 798 | 662 |
|
| 799 | 663 |
case 0x420a: // VTIMEH |
| 800 | 664 |
pos = PPU.IRQVBeamPos; |
| 801 | 665 |
PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xff) | ((Byte & 1) << 8); |
| 802 | 666 |
if (PPU.IRQVBeamPos != pos) |
| 803 |
- S9xUpdateHVTimerPosition(); |
|
| 667 |
+ S9xUpdateIRQPositions(true); |
|
| 804 | 668 |
break; |
| 805 | 669 |
|
| 806 | 670 |
case 0x420b: // MDMAEN |
| ... | ... |
@@ -837,7 +701,11 @@ void S9xSetCPU(uint8_t Byte, uint16_t Address) |
| 837 | 701 |
|
| 838 | 702 |
case 0x420d: // MEMSEL |
| 839 | 703 |
if ((Byte & 1) != (Memory.FillRAM[0x420d] & 1)) |
| 704 |
+ {
|
|
| 840 | 705 |
CPU.FastROMSpeed = Byte & 1 ? ONE_CYCLE : SLOW_ONE_CYCLE; |
| 706 |
+ // we might currently be in FastROMSpeed region, S9xSetPCBase will update CPU.MemSpeed |
|
| 707 |
+ S9xSetPCBase(Registers.PC.xPBPC); |
|
| 708 |
+ } |
|
| 841 | 709 |
|
| 842 | 710 |
break; |
| 843 | 711 |
|
| ... | ... |
@@ -1021,7 +889,7 @@ void S9xSoftResetPPU() |
| 1021 | 889 |
|
| 1022 | 890 |
PPU.OpenBus1 = PPU.OpenBus2 = 0; |
| 1023 | 891 |
|
| 1024 |
- IPPU.VRAMReadBuffer = 0; // XXX: FIXME: anything better? |
|
| 892 |
+ PPU.VRAMReadBuffer = 0; // XXX: FIXME: anything better? |
|
| 1025 | 893 |
IPPU.Interlace = false; |
| 1026 | 894 |
|
| 1027 | 895 |
for (int c = 0; c < 0x8000; c += 0x100) |
| ... | ... |
@@ -1033,4 +901,5 @@ void S9xSoftResetPPU() |
| 1033 | 901 |
std::fill_n(&Memory.FillRAM[0x1000], 0x1000, 0); |
| 1034 | 902 |
|
| 1035 | 903 |
Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = 0xff; |
| 904 |
+ Memory.FillRAM[0x2126] = Memory.FillRAM[0x2128] = 1; |
|
| 1036 | 905 |
} |
| ... | ... |
@@ -229,15 +229,11 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) |
| 229 | 229 |
// write_port will run the APU until given clock before writing value |
| 230 | 230 |
S9xAPUWritePort(Address & 3, Byte); |
| 231 | 231 |
else if (Address <= 0x2183) |
| 232 |
- {
|
|
| 233 | 232 |
switch (Address) |
| 234 | 233 |
{
|
| 235 | 234 |
case 0x2100: // INIDISP |
| 236 |
- if (Byte != Memory.FillRAM[0x2100]) |
|
| 237 |
- {
|
|
| 238 |
- if ((Memory.FillRAM[0x2100] & 0x80) != (Byte & 0x80)) |
|
| 239 |
- PPU.ForcedBlanking = !!((Byte >> 7) & 1); |
|
| 240 |
- } |
|
| 235 |
+ if (Byte != Memory.FillRAM[0x2100] && (Memory.FillRAM[0x2100] & 0x80) != (Byte & 0x80)) |
|
| 236 |
+ PPU.ForcedBlanking = !!((Byte >> 7) & 1); |
|
| 241 | 237 |
|
| 242 | 238 |
if ((Memory.FillRAM[0x2100] & 0x80) && CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE) |
| 243 | 239 |
{
|
| ... | ... |
@@ -434,10 +430,7 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) |
| 434 | 430 |
PPU.WRAM |= Byte << 16; |
| 435 | 431 |
PPU.WRAM &= 0x1ffff; |
| 436 | 432 |
} |
| 437 |
- |
|
| 438 |
- break; |
|
| 439 | 433 |
} |
| 440 |
- } |
|
| 441 | 434 |
|
| 442 | 435 |
Memory.FillRAM[Address] = Byte; |
| 443 | 436 |
} |
| ... | ... |
@@ -658,7 +651,7 @@ void S9xSetCPU(uint8_t Byte, uint16_t Address) |
| 658 | 651 |
DMA[d].UnusedBit43x0 = !!(Byte & 0x20); |
| 659 | 652 |
DMA[d].AAddressDecrement = !!(Byte & 0x10); |
| 660 | 653 |
DMA[d].AAddressFixed = !!(Byte & 0x08); |
| 661 |
- DMA[d].TransferMode = (Byte & 7); |
|
| 654 |
+ DMA[d].TransferMode = Byte & 7; |
|
| 662 | 655 |
return; |
| 663 | 656 |
|
| 664 | 657 |
case 0x1: // 0x43x1: BBADx |
| ... | ... |
@@ -775,9 +768,9 @@ void S9xSetCPU(uint8_t Byte, uint16_t Address) |
| 775 | 768 |
uint16_t div = Byte ? a / Byte : 0xffff; |
| 776 | 769 |
uint16_t rem = Byte ? a % Byte : a; |
| 777 | 770 |
// FIXME: The update occurs 16 machine cycles after $4206 is set. |
| 778 |
- Memory.FillRAM[0x4214] = static_cast<uint8_t>(div); |
|
| 771 |
+ Memory.FillRAM[0x4214] = div & 0xff; |
|
| 779 | 772 |
Memory.FillRAM[0x4215] = div >> 8; |
| 780 |
- Memory.FillRAM[0x4216] = static_cast<uint8_t>(rem); |
|
| 773 |
+ Memory.FillRAM[0x4216] = rem & 0xff; |
|
| 781 | 774 |
Memory.FillRAM[0x4217] = rem >> 8; |
| 782 | 775 |
break; |
| 783 | 776 |
} |
| ... | ... |
@@ -844,12 +837,7 @@ void S9xSetCPU(uint8_t Byte, uint16_t Address) |
| 844 | 837 |
|
| 845 | 838 |
case 0x420d: // MEMSEL |
| 846 | 839 |
if ((Byte & 1) != (Memory.FillRAM[0x420d] & 1)) |
| 847 |
- {
|
|
| 848 |
- if (Byte & 1) |
|
| 849 |
- CPU.FastROMSpeed = ONE_CYCLE; |
|
| 850 |
- else |
|
| 851 |
- CPU.FastROMSpeed = SLOW_ONE_CYCLE; |
|
| 852 |
- } |
|
| 840 |
+ CPU.FastROMSpeed = Byte & 1 ? ONE_CYCLE : SLOW_ONE_CYCLE; |
|
| 853 | 841 |
|
| 854 | 842 |
break; |
| 855 | 843 |
|
| ... | ... |
@@ -948,8 +936,7 @@ uint8_t S9xGetCPU(uint16_t Address) |
| 948 | 936 |
|
| 949 | 937 |
case 0x4211: // TIMEUP |
| 950 | 938 |
byte = CPU.IRQLine ? 0x80 : 0; |
| 951 |
- CPU.IRQLine = false; |
|
| 952 |
- CPU.IRQTransition = false; |
|
| 939 |
+ CPU.IRQLine = CPU.IRQTransition = false; |
|
| 953 | 940 |
return byte | (OpenBus & 0x7f); |
| 954 | 941 |
|
| 955 | 942 |
case 0x4212: // HVBJOY |
| ... | ... |
@@ -1011,7 +998,7 @@ void S9xSoftResetPPU() |
| 1011 | 998 |
PPU.OAMPriorityRotation = false; |
| 1012 | 999 |
PPU.OAMFlip = 0; |
| 1013 | 1000 |
PPU.OAMWriteRegister = 0; |
| 1014 |
- std::fill(&PPU.OAMData[0], &PPU.OAMData[512 + 32], 0); |
|
| 1001 |
+ std::fill_n(&PPU.OAMData[0], sizeof(PPU.OAMData), 0); |
|
| 1015 | 1002 |
|
| 1016 | 1003 |
PPU.FirstSprite = 0; |
| 1017 | 1004 |
|
| ... | ... |
@@ -1038,12 +1025,12 @@ void S9xSoftResetPPU() |
| 1038 | 1025 |
IPPU.Interlace = false; |
| 1039 | 1026 |
|
| 1040 | 1027 |
for (int c = 0; c < 0x8000; c += 0x100) |
| 1041 |
- std::fill(&Memory.FillRAM[c], &Memory.FillRAM[c + 0x100], c >> 8); |
|
| 1042 |
- std::fill(&Memory.FillRAM[0x2100], &Memory.FillRAM[0x2200], 0); |
|
| 1043 |
- std::fill(&Memory.FillRAM[0x4200], &Memory.FillRAM[0x4300], 0); |
|
| 1044 |
- std::fill(&Memory.FillRAM[0x4000], &Memory.FillRAM[0x4100], 0); |
|
| 1028 |
+ std::fill_n(&Memory.FillRAM[c], 0x100, c >> 8); |
|
| 1029 |
+ std::fill_n(&Memory.FillRAM[0x2100], 0x0100, 0); |
|
| 1030 |
+ std::fill_n(&Memory.FillRAM[0x4200], 0x0100, 0); |
|
| 1031 |
+ std::fill_n(&Memory.FillRAM[0x4000], 0x0100, 0); |
|
| 1045 | 1032 |
// For BS Suttehakkun 2... |
| 1046 |
- std::fill(&Memory.FillRAM[0x1000], &Memory.FillRAM[0x2000], 0); |
|
| 1033 |
+ std::fill_n(&Memory.FillRAM[0x1000], 0x1000, 0); |
|
| 1047 | 1034 |
|
| 1048 | 1035 |
Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = 0xff; |
| 1049 | 1036 |
} |
| ... | ... |
@@ -175,147 +175,47 @@ |
| 175 | 175 |
Nintendo Co., Limited and its subsidiary companies. |
| 176 | 176 |
***********************************************************************************/ |
| 177 | 177 |
|
| 178 |
+#include <algorithm> |
|
| 178 | 179 |
#include "snes9x.h" |
| 179 | 180 |
#include "memmap.h" |
| 180 | 181 |
#include "dma.h" |
| 181 | 182 |
#include "apu/apu.h" |
| 182 |
-//#include "fxemu.h" |
|
| 183 | 183 |
#include "sdd1.h" |
| 184 |
-//#include "srtc.h" |
|
| 185 |
-//#include "controls.h" |
|
| 186 |
-//#include "movie.h" |
|
| 187 |
-//#include "display.h" |
|
| 188 |
-#ifdef NETPLAY_SUPPORT |
|
| 189 |
-#include "netplay.h" |
|
| 190 |
-#endif |
|
| 191 |
-#ifdef DEBUGGER |
|
| 192 |
-#include "debug.h" |
|
| 193 |
-#include "missing.h" |
|
| 194 |
-#endif |
|
| 195 |
- |
|
| 196 |
-extern uint8_t *HDMAMemPointers[8]; |
|
| 197 |
- |
|
| 198 |
-static inline void S9xLatchCounters (bool force) |
|
| 199 |
-{
|
|
| 200 |
- if (force || (Memory.FillRAM[0x4213] & 0x80)) |
|
| 201 |
- {
|
|
| 202 |
- // Latch h and v counters, like the gun |
|
| 203 |
- #ifdef DEBUGGER |
|
| 204 |
- missing.h_v_latch = 1; |
|
| 205 |
- #endif |
|
| 206 |
- |
|
| 207 |
- PPU.HVBeamCounterLatched = 1; |
|
| 208 |
- PPU.VBeamPosLatched = (uint16_t) CPU.V_Counter; |
|
| 209 |
- |
|
| 210 |
- // From byuu: |
|
| 211 |
- // All dots are 4 cycles long, except dots 322 and 326. dots 322 and 326 are 6 cycles long. |
|
| 212 |
- // This holds true for all scanlines except scanline 240 on non-interlace odd frames. |
|
| 213 |
- // The reason for this is because this scanline is only 1360 cycles long, |
|
| 214 |
- // instead of 1364 like all other scanlines. |
|
| 215 |
- // This makes the effective range of hscan_pos 0-339 at all times. |
|
| 216 |
- int32_t hc = CPU.Cycles; |
|
| 217 |
- |
|
| 218 |
- if (Timings.H_Max == Timings.H_Max_Master) // 1364 |
|
| 219 |
- {
|
|
| 220 |
- if (hc >= 1292) |
|
| 221 |
- hc -= (ONE_DOT_CYCLE / 2); |
|
| 222 |
- if (hc >= 1308) |
|
| 223 |
- hc -= (ONE_DOT_CYCLE / 2); |
|
| 224 |
- } |
|
| 225 |
- |
|
| 226 |
- PPU.HBeamPosLatched = (uint16_t) (hc / ONE_DOT_CYCLE); |
|
| 227 | 184 |
|
| 228 |
- Memory.FillRAM[0x213f] |= 0x40; |
|
| 229 |
- } |
|
| 230 |
- |
|
| 231 |
- if (CPU.V_Counter > PPU.GunVLatch || (CPU.V_Counter == PPU.GunVLatch && CPU.Cycles >= PPU.GunHLatch * ONE_DOT_CYCLE)) |
|
| 232 |
- PPU.GunVLatch = 1000; |
|
| 233 |
-} |
|
| 234 |
- |
|
| 235 |
-static inline void S9xTryGunLatch (bool force) |
|
| 236 |
-{
|
|
| 237 |
- if (CPU.V_Counter > PPU.GunVLatch || (CPU.V_Counter == PPU.GunVLatch && CPU.Cycles >= PPU.GunHLatch * ONE_DOT_CYCLE)) |
|
| 238 |
- {
|
|
| 239 |
- if (force || (Memory.FillRAM[0x4213] & 0x80)) |
|
| 240 |
- {
|
|
| 241 |
- #ifdef DEBUGGER |
|
| 242 |
- missing.h_v_latch = 1; |
|
| 243 |
- #endif |
|
| 244 |
- |
|
| 245 |
- PPU.HVBeamCounterLatched = 1; |
|
| 246 |
- PPU.VBeamPosLatched = (uint16_t) PPU.GunVLatch; |
|
| 247 |
- PPU.HBeamPosLatched = (uint16_t) PPU.GunHLatch; |
|
| 248 |
- |
|
| 249 |
- Memory.FillRAM[0x213f] |= 0x40; |
|
| 250 |
- } |
|
| 251 |
- |
|
| 252 |
- PPU.GunVLatch = 1000; |
|
| 253 |
- } |
|
| 254 |
-} |
|
| 185 |
+extern uint8_t *HDMAMemPointers[8]; |
|
| 255 | 186 |
|
| 256 | 187 |
void S9xUpdateHVTimerPosition() |
| 257 | 188 |
{
|
| 258 | 189 |
PPU.HTimerPosition = PPU.IRQHBeamPos * ONE_DOT_CYCLE + Timings.IRQTriggerCycles; |
| 259 |
- if (Timings.H_Max == Timings.H_Max_Master) // 1364 |
|
| 190 |
+ if (Timings.H_Max == Timings.H_Max_Master) // 1364 |
|
| 260 | 191 |
{
|
| 261 | 192 |
if (PPU.IRQHBeamPos > 322) |
| 262 |
- PPU.HTimerPosition += (ONE_DOT_CYCLE / 2); |
|
| 193 |
+ PPU.HTimerPosition += ONE_DOT_CYCLE / 2; |
|
| 263 | 194 |
if (PPU.IRQHBeamPos > 326) |
| 264 |
- PPU.HTimerPosition += (ONE_DOT_CYCLE / 2); |
|
| 195 |
+ PPU.HTimerPosition += ONE_DOT_CYCLE / 2; |
|
| 265 | 196 |
} |
| 266 | 197 |
|
| 267 | 198 |
PPU.VTimerPosition = PPU.IRQVBeamPos; |
| 268 | 199 |
|
| 269 |
- if ((PPU.HTimerPosition >= Timings.H_Max) && (PPU.IRQHBeamPos < 340)) |
|
| 200 |
+ if (PPU.HTimerPosition >= Timings.H_Max && PPU.IRQHBeamPos < 340) |
|
| 270 | 201 |
{
|
| 271 | 202 |
PPU.HTimerPosition -= Timings.H_Max; |
| 272 |
- PPU.VTimerPosition++; |
|
| 203 |
+ ++PPU.VTimerPosition; |
|
| 273 | 204 |
// FIXME |
| 274 | 205 |
if (PPU.VTimerPosition >= Timings.V_Max) |
| 275 | 206 |
PPU.VTimerPosition = 0; |
| 276 | 207 |
} |
| 277 |
- |
|
| 278 |
-#ifdef DEBUGGER |
|
| 279 |
- S9xTraceFormattedMessage("--- IRQ Timer set HTimer:%d Pos:%04d VTimer:%d Pos:%03d",
|
|
| 280 |
- PPU.HTimerEnabled, PPU.HTimerPosition, PPU.VTimerEnabled, PPU.VTimerPosition); |
|
| 281 |
-#endif |
|
| 282 | 208 |
} |
| 283 | 209 |
|
| 284 |
-/*void S9xFixColourBrightness() |
|
| 285 |
-{
|
|
| 286 |
- IPPU.XB = mul_brightness[PPU.Brightness]; |
|
| 287 |
- |
|
| 288 |
- for (int i = 0; i < 256; i++) |
|
| 289 |
- {
|
|
| 290 |
- IPPU.Red[i] = IPPU.XB[(PPU.CGDATA[i]) & 0x1f]; |
|
| 291 |
- IPPU.Green[i] = IPPU.XB[(PPU.CGDATA[i] >> 5) & 0x1f]; |
|
| 292 |
- IPPU.Blue[i] = IPPU.XB[(PPU.CGDATA[i] >> 10) & 0x1f]; |
|
| 293 |
- IPPU.ScreenColors[i] = BUILD_PIXEL(IPPU.Red[i], IPPU.Green[i], IPPU.Blue[i]); |
|
| 294 |
- } |
|
| 295 |
-}*/ |
|
| 296 |
- |
|
| 297 |
-void S9xSetPPU (uint8_t Byte, uint16_t Address) |
|
| 210 |
+void S9xSetPPU(uint8_t Byte, uint16_t Address) |
|
| 298 | 211 |
{
|
| 299 | 212 |
// MAP_PPU: $2000-$3FFF |
| 300 | 213 |
|
| 301 | 214 |
if (CPU.InDMAorHDMA) |
| 302 | 215 |
{
|
| 303 | 216 |
if (CPU.CurrentDMAorHDMAChannel >= 0 && DMA[CPU.CurrentDMAorHDMAChannel].ReverseTransfer) |
| 304 |
- {
|
|
| 305 | 217 |
// S9xSetPPU() is called to write to DMA[].AAddress |
| 306 |
- if ((Address & 0xff00) == 0x2100) |
|
| 307 |
- {
|
|
| 308 |
- // Cannot access to Address Bus B ($2100-$21ff) via (H)DMA |
|
| 309 |
- return; |
|
| 310 |
- } |
|
| 311 |
- else |
|
| 312 |
- {
|
|
| 313 |
- // 0x2000-0x3FFF is connected to Address Bus A |
|
| 314 |
- // SA1, SuperFX and SRTC are mapped here |
|
| 315 |
- // I don't bother for now... |
|
| 316 |
- return; |
|
| 317 |
- } |
|
| 318 |
- } |
|
| 218 |
+ return; |
|
| 319 | 219 |
else |
| 320 | 220 |
{
|
| 321 | 221 |
// S9xSetPPU() is called to read from $21xx |
| ... | ... |
@@ -325,39 +225,18 @@ void S9xSetPPU (uint8_t Byte, uint16_t Address) |
| 325 | 225 |
} |
| 326 | 226 |
} |
| 327 | 227 |
|
| 328 |
-#ifdef DEBUGGER |
|
| 329 |
- if (CPU.InHDMA) |
|
| 330 |
- S9xTraceFormattedMessage("--- HDMA PPU %04X -> %02X", Address, Byte);
|
|
| 331 |
-#endif |
|
| 332 |
- |
|
| 333 | 228 |
if ((Address & 0xffc0) == 0x2140) // APUIO0, APUIO1, APUIO2, APUIO3 |
| 334 | 229 |
// write_port will run the APU until given clock before writing value |
| 335 | 230 |
S9xAPUWritePort(Address & 3, Byte); |
| 336 |
- else |
|
| 337 |
- if (Address <= 0x2183) |
|
| 231 |
+ else if (Address <= 0x2183) |
|
| 338 | 232 |
{
|
| 339 | 233 |
switch (Address) |
| 340 | 234 |
{
|
| 341 | 235 |
case 0x2100: // INIDISP |
| 342 | 236 |
if (Byte != Memory.FillRAM[0x2100]) |
| 343 | 237 |
{
|
| 344 |
- //FLUSH_REDRAW(); |
|
| 345 |
- |
|
| 346 |
- if (PPU.Brightness != (Byte & 0xf)) |
|
| 347 |
- {
|
|
| 348 |
- IPPU.ColorsChanged = true; |
|
| 349 |
- IPPU.DirectColourMapsNeedRebuild = true; |
|
| 350 |
- PPU.Brightness = Byte & 0xf; |
|
| 351 |
- //S9xFixColourBrightness(); |
|
| 352 |
- if (PPU.Brightness > IPPU.MaxBrightness) |
|
| 353 |
- IPPU.MaxBrightness = PPU.Brightness; |
|
| 354 |
- } |
|
| 355 |
- |
|
| 356 | 238 |
if ((Memory.FillRAM[0x2100] & 0x80) != (Byte & 0x80)) |
| 357 |
- {
|
|
| 358 |
- IPPU.ColorsChanged = true; |
|
| 359 |
- PPU.ForcedBlanking = (Byte >> 7) & 1; |
|
| 360 |
- } |
|
| 239 |
+ PPU.ForcedBlanking = !!((Byte >> 7) & 1); |
|
| 361 | 240 |
} |
| 362 | 241 |
|
| 363 | 242 |
if ((Memory.FillRAM[0x2100] & 0x80) && CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE) |
| ... | ... |
@@ -368,72 +247,34 @@ void S9xSetPPU (uint8_t Byte, uint16_t Address) |
| 368 | 247 |
if (PPU.OAMPriorityRotation) |
| 369 | 248 |
tmp = (PPU.OAMAddr & 0xfe) >> 1; |
| 370 | 249 |
if ((PPU.OAMFlip & 1) || PPU.FirstSprite != tmp) |
| 371 |
- {
|
|
| 372 | 250 |
PPU.FirstSprite = tmp; |
| 373 |
- IPPU.OBJChanged = true; |
|
| 374 |
- } |
|
| 375 | 251 |
|
| 376 | 252 |
PPU.OAMFlip = 0; |
| 377 | 253 |
} |
| 378 | 254 |
|
| 379 | 255 |
break; |
| 380 | 256 |
|
| 381 |
- case 0x2101: // OBSEL |
|
| 382 |
- if (Byte != Memory.FillRAM[0x2101]) |
|
| 383 |
- {
|
|
| 384 |
- //FLUSH_REDRAW(); |
|
| 385 |
- PPU.OBJNameBase = (Byte & 3) << 14; |
|
| 386 |
- PPU.OBJNameSelect = ((Byte >> 3) & 3) << 13; |
|
| 387 |
- PPU.OBJSizeSelect = (Byte >> 5) & 7; |
|
| 388 |
- IPPU.OBJChanged = true; |
|
| 389 |
- } |
|
| 390 |
- |
|
| 391 |
- break; |
|
| 392 |
- |
|
| 393 | 257 |
case 0x2102: // OAMADDL |
| 394 | 258 |
PPU.OAMAddr = ((Memory.FillRAM[0x2103] & 1) << 8) | Byte; |
| 395 | 259 |
PPU.OAMFlip = 2; |
| 396 |
- PPU.OAMReadFlip = 0; |
|
| 397 | 260 |
PPU.SavedOAMAddr = PPU.OAMAddr; |
| 398 | 261 |
if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
| 399 |
- {
|
|
| 400 | 262 |
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
| 401 |
- IPPU.OBJChanged = true; |
|
| 402 |
- #ifdef DEBUGGER |
|
| 403 |
- missing.sprite_priority_rotation = 1; |
|
| 404 |
- #endif |
|
| 405 |
- } |
|
| 406 | 263 |
|
| 407 | 264 |
break; |
| 408 | 265 |
|
| 409 | 266 |
case 0x2103: // OAMADDH |
| 410 | 267 |
PPU.OAMAddr = ((Byte & 1) << 8) | Memory.FillRAM[0x2102]; |
| 411 |
- PPU.OAMPriorityRotation = (Byte & 0x80) ? 1 : 0; |
|
| 268 |
+ PPU.OAMPriorityRotation = !!(Byte & 0x80); |
|
| 412 | 269 |
if (PPU.OAMPriorityRotation) |
| 413 | 270 |
{
|
| 414 | 271 |
if (PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
| 415 |
- {
|
|
| 416 | 272 |
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
| 417 |
- IPPU.OBJChanged = true; |
|
| 418 |
- #ifdef DEBUGGER |
|
| 419 |
- missing.sprite_priority_rotation = 1; |
|
| 420 |
- #endif |
|
| 421 |
- } |
|
| 422 |
- } |
|
| 423 |
- else |
|
| 424 |
- {
|
|
| 425 |
- if (PPU.FirstSprite != 0) |
|
| 426 |
- {
|
|
| 427 |
- PPU.FirstSprite = 0; |
|
| 428 |
- IPPU.OBJChanged = true; |
|
| 429 |
- #ifdef DEBUGGER |
|
| 430 |
- missing.sprite_priority_rotation = 1; |
|
| 431 |
- #endif |
|
| 432 |
- } |
|
| 433 | 273 |
} |
| 274 |
+ else if (PPU.FirstSprite) |
|
| 275 |
+ PPU.FirstSprite = 0; |
|
| 434 | 276 |
|
| 435 | 277 |
PPU.OAMFlip = 0; |
| 436 |
- PPU.OAMReadFlip = 0; |
|
| 437 | 278 |
PPU.SavedOAMAddr = PPU.OAMAddr; |
| 438 | 279 |
|
| 439 | 280 |
break; |
| ... | ... |
@@ -444,176 +285,45 @@ void S9xSetPPU (uint8_t Byte, uint16_t Address) |
| 444 | 285 |
|
| 445 | 286 |
case 0x2105: // BGMODE |
| 446 | 287 |
if (Byte != Memory.FillRAM[0x2105]) |
| 447 |
- {
|
|
| 448 |
- //FLUSH_REDRAW(); |
|
| 449 |
- PPU.BG[0].BGSize = (Byte >> 4) & 1; |
|
| 450 |
- PPU.BG[1].BGSize = (Byte >> 5) & 1; |
|
| 451 |
- PPU.BG[2].BGSize = (Byte >> 6) & 1; |
|
| 452 |
- PPU.BG[3].BGSize = (Byte >> 7) & 1; |
|
| 453 |
- PPU.BGMode = Byte & 7; |
|
| 454 |
- // BJ: BG3Priority only takes effect if BGMode == 1 and the bit is set |
|
| 455 |
- PPU.BG3Priority = ((Byte & 0x0f) == 0x09); |
|
| 456 |
- IPPU.Interlace = Memory.FillRAM[0x2133] & 1; |
|
| 457 |
- #ifdef DEBUGGER |
|
| 458 |
- missing.modes[PPU.BGMode] = 1; |
|
| 459 |
- #endif |
|
| 460 |
- } |
|
| 461 |
- |
|
| 462 |
- break; |
|
| 463 |
- |
|
| 464 |
- case 0x2106: // MOSAIC |
|
| 465 |
- if (Byte != Memory.FillRAM[0x2106]) |
|
| 466 |
- {
|
|
| 467 |
- //FLUSH_REDRAW(); |
|
| 468 |
- PPU.MosaicStart = CPU.V_Counter; |
|
| 469 |
- if (PPU.MosaicStart > PPU.ScreenHeight) |
|
| 470 |
- PPU.MosaicStart = 0; |
|
| 471 |
- PPU.Mosaic = (Byte >> 4) + 1; |
|
| 472 |
- PPU.BGMosaic[0] = (Byte & 1); |
|
| 473 |
- PPU.BGMosaic[1] = !!(Byte & 2); |
|
| 474 |
- PPU.BGMosaic[2] = !!(Byte & 4); |
|
| 475 |
- PPU.BGMosaic[3] = !!(Byte & 8); |
|
| 476 |
- #ifdef DEBUGGER |
|
| 477 |
- if ((Byte & 0xf0) && (Byte & 0x0f)) |
|
| 478 |
- missing.mosaic = 1; |
|
| 479 |
- #endif |
|
| 480 |
- } |
|
| 481 |
- |
|
| 482 |
- break; |
|
| 483 |
- |
|
| 484 |
- case 0x2107: // BG1SC |
|
| 485 |
- if (Byte != Memory.FillRAM[0x2107]) |
|
| 486 |
- {
|
|
| 487 |
- //FLUSH_REDRAW(); |
|
| 488 |
- PPU.BG[0].SCSize = Byte & 3; |
|
| 489 |
- PPU.BG[0].SCBase = (Byte & 0x7c) << 8; |
|
| 490 |
- } |
|
| 491 |
- |
|
| 492 |
- break; |
|
| 493 |
- |
|
| 494 |
- case 0x2108: // BG2SC |
|
| 495 |
- if (Byte != Memory.FillRAM[0x2108]) |
|
| 496 |
- {
|
|
| 497 |
- //FLUSH_REDRAW(); |
|
| 498 |
- PPU.BG[1].SCSize = Byte & 3; |
|
| 499 |
- PPU.BG[1].SCBase = (Byte & 0x7c) << 8; |
|
| 500 |
- } |
|
| 501 |
- |
|
| 502 |
- break; |
|
| 503 |
- |
|
| 504 |
- case 0x2109: // BG3SC |
|
| 505 |
- if (Byte != Memory.FillRAM[0x2109]) |
|
| 506 |
- {
|
|
| 507 |
- //FLUSH_REDRAW(); |
|
| 508 |
- PPU.BG[2].SCSize = Byte & 3; |
|
| 509 |
- PPU.BG[2].SCBase = (Byte & 0x7c) << 8; |
|
| 510 |
- } |
|
| 511 |
- |
|
| 512 |
- break; |
|
| 513 |
- |
|
| 514 |
- case 0x210a: // BG4SC |
|
| 515 |
- if (Byte != Memory.FillRAM[0x210a]) |
|
| 516 |
- {
|
|
| 517 |
- //FLUSH_REDRAW(); |
|
| 518 |
- PPU.BG[3].SCSize = Byte & 3; |
|
| 519 |
- PPU.BG[3].SCBase = (Byte & 0x7c) << 8; |
|
| 520 |
- } |
|
| 521 |
- |
|
| 522 |
- break; |
|
| 523 |
- |
|
| 524 |
- case 0x210b: // BG12NBA |
|
| 525 |
- if (Byte != Memory.FillRAM[0x210b]) |
|
| 526 |
- {
|
|
| 527 |
- //FLUSH_REDRAW(); |
|
| 528 |
- PPU.BG[0].NameBase = (Byte & 7) << 12; |
|
| 529 |
- PPU.BG[1].NameBase = ((Byte >> 4) & 7) << 12; |
|
| 530 |
- } |
|
| 531 |
- |
|
| 532 |
- break; |
|
| 533 |
- |
|
| 534 |
- case 0x210c: // BG34NBA |
|
| 535 |
- if (Byte != Memory.FillRAM[0x210c]) |
|
| 536 |
- {
|
|
| 537 |
- //FLUSH_REDRAW(); |
|
| 538 |
- PPU.BG[2].NameBase = (Byte & 7) << 12; |
|
| 539 |
- PPU.BG[3].NameBase = ((Byte >> 4) & 7) << 12; |
|
| 540 |
- } |
|
| 288 |
+ IPPU.Interlace = !!(Memory.FillRAM[0x2133] & 1); |
|
| 541 | 289 |
|
| 542 | 290 |
break; |
| 543 | 291 |
|
| 544 | 292 |
case 0x210d: // BG1HOFS, M7HOFS |
| 545 |
- PPU.BG[0].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[0].HOffset >> 8) & 7); |
|
| 546 |
- PPU.M7HOFS = (Byte << 8) | PPU.M7byte; |
|
| 547 |
- PPU.BGnxOFSbyte = Byte; |
|
| 548 | 293 |
PPU.M7byte = Byte; |
| 549 | 294 |
break; |
| 550 | 295 |
|
| 551 | 296 |
case 0x210e: // BG1VOFS, M7VOFS |
| 552 |
- PPU.BG[0].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; |
|
| 553 |
- PPU.M7VOFS = (Byte << 8) | PPU.M7byte; |
|
| 554 |
- PPU.BGnxOFSbyte = Byte; |
|
| 555 | 297 |
PPU.M7byte = Byte; |
| 556 | 298 |
break; |
| 557 | 299 |
|
| 558 |
- case 0x210f: // BG2HOFS |
|
| 559 |
- PPU.BG[1].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[1].HOffset >> 8) & 7); |
|
| 560 |
- PPU.BGnxOFSbyte = Byte; |
|
| 561 |
- break; |
|
| 562 |
- |
|
| 563 |
- case 0x2110: // BG2VOFS |
|
| 564 |
- PPU.BG[1].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; |
|
| 565 |
- PPU.BGnxOFSbyte = Byte; |
|
| 566 |
- break; |
|
| 567 |
- |
|
| 568 |
- case 0x2111: // BG3HOFS |
|
| 569 |
- PPU.BG[2].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[2].HOffset >> 8) & 7); |
|
| 570 |
- PPU.BGnxOFSbyte = Byte; |
|
| 571 |
- break; |
|
| 572 |
- |
|
| 573 |
- case 0x2112: // BG3VOFS |
|
| 574 |
- PPU.BG[2].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; |
|
| 575 |
- PPU.BGnxOFSbyte = Byte; |
|
| 576 |
- break; |
|
| 577 |
- |
|
| 578 |
- case 0x2113: // BG4HOFS |
|
| 579 |
- PPU.BG[3].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[3].HOffset >> 8) & 7); |
|
| 580 |
- PPU.BGnxOFSbyte = Byte; |
|
| 581 |
- break; |
|
| 582 |
- |
|
| 583 |
- case 0x2114: // BG4VOFS |
|
| 584 |
- PPU.BG[3].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; |
|
| 585 |
- PPU.BGnxOFSbyte = Byte; |
|
| 586 |
- break; |
|
| 587 |
- |
|
| 588 | 300 |
case 0x2115: // VMAIN |
| 589 |
- PPU.VMA.High = (Byte & 0x80) == 0 ? false : true; |
|
| 301 |
+ PPU.VMA.High = !!(Byte & 0x80); |
|
| 590 | 302 |
switch (Byte & 3) |
| 591 | 303 |
{
|
| 592 |
- case 0: PPU.VMA.Increment = 1; break; |
|
| 593 |
- case 1: PPU.VMA.Increment = 32; break; |
|
| 594 |
- case 2: PPU.VMA.Increment = 128; break; |
|
| 595 |
- case 3: PPU.VMA.Increment = 128; break; |
|
| 304 |
+ case 0: |
|
| 305 |
+ PPU.VMA.Increment = 1; |
|
| 306 |
+ break; |
|
| 307 |
+ case 1: |
|
| 308 |
+ PPU.VMA.Increment = 32; |
|
| 309 |
+ break; |
|
| 310 |
+ case 2: |
|
| 311 |
+ case 3: |
|
| 312 |
+ PPU.VMA.Increment = 128; |
|
| 596 | 313 |
} |
| 597 | 314 |
|
| 598 | 315 |
if (Byte & 0x0c) |
| 599 | 316 |
{
|
| 600 |
- static uint16_t Shift[4] = { 0, 5, 6, 7 };
|
|
| 601 |
- static uint16_t IncCount[4] = { 0, 32, 64, 128 };
|
|
| 317 |
+ static const uint16_t Shift[] = { 0, 5, 6, 7 };
|
|
| 318 |
+ static const uint16_t IncCount[] = { 0, 32, 64, 128 };
|
|
| 602 | 319 |
|
| 603 | 320 |
uint8_t i = (Byte & 0x0c) >> 2; |
| 604 | 321 |
PPU.VMA.FullGraphicCount = IncCount[i]; |
| 605 | 322 |
PPU.VMA.Mask1 = IncCount[i] * 8 - 1; |
| 606 | 323 |
PPU.VMA.Shift = Shift[i]; |
| 607 |
- #ifdef DEBUGGER |
|
| 608 |
- missing.vram_full_graphic_inc = (Byte & 0x0c) >> 2; |
|
| 609 |
- #endif |
|
| 610 | 324 |
} |
| 611 | 325 |
else |
| 612 | 326 |
PPU.VMA.FullGraphicCount = 0; |
| 613 |
- #ifdef DEBUGGER |
|
| 614 |
- if (Byte & 3) |
|
| 615 |
- missing.vram_inc = Byte & 3; |
|
| 616 |
- #endif |
|
| 617 | 327 |
break; |
| 618 | 328 |
|
| 619 | 329 |
case 0x2116: // VMADDL |
| ... | ... |
@@ -625,10 +335,10 @@ void S9xSetPPU (uint8_t Byte, uint16_t Address) |
| 625 | 335 |
uint32_t addr = PPU.VMA.Address; |
| 626 | 336 |
uint32_t rem = addr & PPU.VMA.Mask1; |
| 627 | 337 |
uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); |
| 628 |
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff)); |
|
| 338 |
+ IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(address << 1) & 0xffff]); |
|
| 629 | 339 |
} |
| 630 | 340 |
else |
| 631 |
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff)); |
|
| 341 |
+ IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(PPU.VMA.Address << 1) & 0xffff]); |
|
| 632 | 342 |
|
| 633 | 343 |
break; |
| 634 | 344 |
|
| ... | ... |
@@ -641,10 +351,10 @@ void S9xSetPPU (uint8_t Byte, uint16_t Address) |
| 641 | 351 |
uint32_t addr = PPU.VMA.Address; |
| 642 | 352 |
uint32_t rem = addr & PPU.VMA.Mask1; |
| 643 | 353 |
uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); |
| 644 |
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff)); |
|
| 354 |
+ IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(address << 1) & 0xffff]); |
|
| 645 | 355 |
} |
| 646 | 356 |
else |
| 647 |
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff)); |
|
| 357 |
+ IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(PPU.VMA.Address << 1) & 0xffff]); |
|
| 648 | 358 |
|
| 649 | 359 |
break; |
| 650 | 360 |
|
| ... | ... |
@@ -656,19 +366,6 @@ void S9xSetPPU (uint8_t Byte, uint16_t Address) |
| 656 | 366 |
REGISTER_2119(Byte); |
| 657 | 367 |
break; |
| 658 | 368 |
|
| 659 |
- case 0x211a: // M7SEL |
|
| 660 |
- if (Byte != Memory.FillRAM[0x211a]) |
|
| 661 |
- {
|
|
| 662 |
- //FLUSH_REDRAW(); |
|
| 663 |
- PPU.Mode7Repeat = Byte >> 6; |
|
| 664 |
- if (PPU.Mode7Repeat == 1) |
|
| 665 |
- PPU.Mode7Repeat = 0; |
|
| 666 |
- PPU.Mode7VFlip = !!((Byte & 2) >> 1); |
|
| 667 |
- PPU.Mode7HFlip = Byte & 1; |
|
| 668 |
- } |
|
| 669 |
- |
|
| 670 |
- break; |
|
| 671 |
- |
|
| 672 | 369 |
case 0x211b: // M7A |
| 673 | 370 |
PPU.MatrixA = PPU.M7byte | (Byte << 8); |
| 674 | 371 |
PPU.Need16x8Mulitply = true; |
| ... | ... |
@@ -682,330 +379,31 @@ void S9xSetPPU (uint8_t Byte, uint16_t Address) |
| 682 | 379 |
break; |
| 683 | 380 |
|
| 684 | 381 |
case 0x211d: // M7C |
| 685 |
- PPU.MatrixC = PPU.M7byte | (Byte << 8); |
|
| 686 |
- PPU.M7byte = Byte; |
|
| 687 |
- break; |
|
| 688 |
- |
|
| 689 | 382 |
case 0x211e: // M7D |
| 690 |
- PPU.MatrixD = PPU.M7byte | (Byte << 8); |
|
| 691 |
- PPU.M7byte = Byte; |
|
| 692 |
- break; |
|
| 693 |
- |
|
| 694 | 383 |
case 0x211f: // M7X |
| 695 |
- PPU.CentreX = PPU.M7byte | (Byte << 8); |
|
| 696 |
- PPU.M7byte = Byte; |
|
| 697 |
- break; |
|
| 698 |
- |
|
| 699 | 384 |
case 0x2120: // M7Y |
| 700 |
- PPU.CentreY = PPU.M7byte | (Byte << 8); |
|
| 701 | 385 |
PPU.M7byte = Byte; |
| 702 | 386 |
break; |
| 703 | 387 |
|
| 704 | 388 |
case 0x2121: // CGADD |
| 705 |
- PPU.CGFLIP = 0; |
|
| 706 |
- PPU.CGFLIPRead = 0; |
|
| 389 |
+ PPU.CGFLIPRead = false; |
|
| 707 | 390 |
PPU.CGADD = Byte; |
| 708 | 391 |
break; |
| 709 | 392 |
|
| 710 |
- /*case 0x2122: // CGDATA |
|
| 711 |
- REGISTER_2122(Byte); |
|
| 712 |
- break;*/ |
|
| 713 |
- |
|
| 714 |
- case 0x2123: // W12SEL |
|
| 715 |
- if (Byte != Memory.FillRAM[0x2123]) |
|
| 716 |
- {
|
|
| 717 |
- //FLUSH_REDRAW(); |
|
| 718 |
- PPU.ClipWindow1Enable[0] = !!(Byte & 0x02); |
|
| 719 |
- PPU.ClipWindow1Enable[1] = !!(Byte & 0x20); |
|
| 720 |
- PPU.ClipWindow2Enable[0] = !!(Byte & 0x08); |
|
| 721 |
- PPU.ClipWindow2Enable[1] = !!(Byte & 0x80); |
|
| 722 |
- PPU.ClipWindow1Inside[0] = !(Byte & 0x01); |
|
| 723 |
- PPU.ClipWindow1Inside[1] = !(Byte & 0x10); |
|
| 724 |
- PPU.ClipWindow2Inside[0] = !(Byte & 0x04); |
|
| 725 |
- PPU.ClipWindow2Inside[1] = !(Byte & 0x40); |
|
| 726 |
- PPU.RecomputeClipWindows = true; |
|
| 727 |
- #ifdef DEBUGGER |
|
| 728 |
- if (Byte & 0x80) |
|
| 729 |
- missing.window2[1] = 1; |
|
| 730 |
- if (Byte & 0x20) |
|
| 731 |
- missing.window1[1] = 1; |
|
| 732 |
- if (Byte & 0x08) |
|
| 733 |
- missing.window2[0] = 1; |
|
| 734 |
- if (Byte & 0x02) |
|
| 735 |
- missing.window1[0] = 1; |
|
| 736 |
- #endif |
|
| 737 |
- } |
|
| 738 |
- |
|
| 739 |
- break; |
|
| 740 |
- |
|
| 741 |
- case 0x2124: // W34SEL |
|
| 742 |
- if (Byte != Memory.FillRAM[0x2124]) |
|
| 743 |
- {
|
|
| 744 |
- //FLUSH_REDRAW(); |
|
| 745 |
- PPU.ClipWindow1Enable[2] = !!(Byte & 0x02); |
|
| 746 |
- PPU.ClipWindow1Enable[3] = !!(Byte & 0x20); |
|
| 747 |
- PPU.ClipWindow2Enable[2] = !!(Byte & 0x08); |
|
| 748 |
- PPU.ClipWindow2Enable[3] = !!(Byte & 0x80); |
|
| 749 |
- PPU.ClipWindow1Inside[2] = !(Byte & 0x01); |
|
| 750 |
- PPU.ClipWindow1Inside[3] = !(Byte & 0x10); |
|
| 751 |
- PPU.ClipWindow2Inside[2] = !(Byte & 0x04); |
|
| 752 |
- PPU.ClipWindow2Inside[3] = !(Byte & 0x40); |
|
| 753 |
- PPU.RecomputeClipWindows = true; |
|
| 754 |
- #ifdef DEBUGGER |
|
| 755 |
- if (Byte & 0x80) |
|
| 756 |
- missing.window2[3] = 1; |
|
| 757 |
- if (Byte & 0x20) |
|
| 758 |
- missing.window1[3] = 1; |
|
| 759 |
- if (Byte & 0x08) |
|
| 760 |
- missing.window2[2] = 1; |
|
| 761 |
- if (Byte & 0x02) |
|
| 762 |
- missing.window1[2] = 1; |
|
| 763 |
- #endif |
|
| 764 |
- } |
|
| 765 |
- |
|
| 766 |
- break; |
|
| 767 |
- |
|
| 768 |
- case 0x2125: // WOBJSEL |
|
| 769 |
- if (Byte != Memory.FillRAM[0x2125]) |
|
| 770 |
- {
|
|
| 771 |
- //FLUSH_REDRAW(); |
|
| 772 |
- PPU.ClipWindow1Enable[4] = !!(Byte & 0x02); |
|
| 773 |
- PPU.ClipWindow1Enable[5] = !!(Byte & 0x20); |
|
| 774 |
- PPU.ClipWindow2Enable[4] = !!(Byte & 0x08); |
|
| 775 |
- PPU.ClipWindow2Enable[5] = !!(Byte & 0x80); |
|
| 776 |
- PPU.ClipWindow1Inside[4] = !(Byte & 0x01); |
|
| 777 |
- PPU.ClipWindow1Inside[5] = !(Byte & 0x10); |
|
| 778 |
- PPU.ClipWindow2Inside[4] = !(Byte & 0x04); |
|
| 779 |
- PPU.ClipWindow2Inside[5] = !(Byte & 0x40); |
|
| 780 |
- PPU.RecomputeClipWindows = true; |
|
| 781 |
- #ifdef DEBUGGER |
|
| 782 |
- if (Byte & 0x80) |
|
| 783 |
- missing.window2[5] = 1; |
|
| 784 |
- if (Byte & 0x20) |
|
| 785 |
- missing.window1[5] = 1; |
|
| 786 |
- if (Byte & 0x08) |
|
| 787 |
- missing.window2[4] = 1; |
|
| 788 |
- if (Byte & 0x02) |
|
| 789 |
- missing.window1[4] = 1; |
|
| 790 |
- #endif |
|
| 791 |
- } |
|
| 792 |
- |
|
| 793 |
- break; |
|
| 794 |
- |
|
| 795 |
- case 0x2126: // WH0 |
|
| 796 |
- if (Byte != Memory.FillRAM[0x2126]) |
|
| 797 |
- {
|
|
| 798 |
- //FLUSH_REDRAW(); |
|
| 799 |
- PPU.Window1Left = Byte; |
|
| 800 |
- PPU.RecomputeClipWindows = true; |
|
| 801 |
- } |
|
| 802 |
- |
|
| 803 |
- break; |
|
| 804 |
- |
|
| 805 |
- case 0x2127: // WH1 |
|
| 806 |
- if (Byte != Memory.FillRAM[0x2127]) |
|
| 807 |
- {
|
|
| 808 |
- //FLUSH_REDRAW(); |
|
| 809 |
- PPU.Window1Right = Byte; |
|
| 810 |
- PPU.RecomputeClipWindows = true; |
|
| 811 |
- } |
|
| 812 |
- |
|
| 813 |
- break; |
|
| 814 |
- |
|
| 815 |
- case 0x2128: // WH2 |
|
| 816 |
- if (Byte != Memory.FillRAM[0x2128]) |
|
| 817 |
- {
|
|
| 818 |
- //FLUSH_REDRAW(); |
|
| 819 |
- PPU.Window2Left = Byte; |
|
| 820 |
- PPU.RecomputeClipWindows = true; |
|
| 821 |
- } |
|
| 822 |
- |
|
| 823 |
- break; |
|
| 824 |
- |
|
| 825 |
- case 0x2129: // WH3 |
|
| 826 |
- if (Byte != Memory.FillRAM[0x2129]) |
|
| 827 |
- {
|
|
| 828 |
- //FLUSH_REDRAW(); |
|
| 829 |
- PPU.Window2Right = Byte; |
|
| 830 |
- PPU.RecomputeClipWindows = true; |
|
| 831 |
- } |
|
| 832 |
- |
|
| 833 |
- break; |
|
| 834 |
- |
|
| 835 |
- case 0x212a: // WBGLOG |
|
| 836 |
- if (Byte != Memory.FillRAM[0x212a]) |
|
| 837 |
- {
|
|
| 838 |
- //FLUSH_REDRAW(); |
|
| 839 |
- PPU.ClipWindowOverlapLogic[0] = (Byte & 0x03); |
|
| 840 |
- PPU.ClipWindowOverlapLogic[1] = (Byte & 0x0c) >> 2; |
|
| 841 |
- PPU.ClipWindowOverlapLogic[2] = (Byte & 0x30) >> 4; |
|
| 842 |
- PPU.ClipWindowOverlapLogic[3] = (Byte & 0xc0) >> 6; |
|
| 843 |
- PPU.RecomputeClipWindows = true; |
|
| 844 |
- } |
|
| 845 |
- |
|
| 846 |
- break; |
|
| 847 |
- |
|
| 848 |
- case 0x212b: // WOBJLOG |
|
| 849 |
- if (Byte != Memory.FillRAM[0x212b]) |
|
| 850 |
- {
|
|
| 851 |
- //FLUSH_REDRAW(); |
|
| 852 |
- PPU.ClipWindowOverlapLogic[4] = (Byte & 0x03); |
|
| 853 |
- PPU.ClipWindowOverlapLogic[5] = (Byte & 0x0c) >> 2; |
|
| 854 |
- PPU.RecomputeClipWindows = true; |
|
| 855 |
- } |
|
| 856 |
- |
|
| 857 |
- break; |
|
| 858 |
- |
|
| 859 |
- case 0x212c: // TM |
|
| 860 |
- if (Byte != Memory.FillRAM[0x212c]) |
|
| 861 |
- {
|
|
| 862 |
- //FLUSH_REDRAW(); |
|
| 863 |
- PPU.RecomputeClipWindows = true; |
|
| 864 |
- } |
|
| 865 |
- |
|
| 866 |
- break; |
|
| 867 |
- |
|
| 868 |
- case 0x212d: // TS |
|
| 869 |
- if (Byte != Memory.FillRAM[0x212d]) |
|
| 870 |
- {
|
|
| 871 |
- //FLUSH_REDRAW(); |
|
| 872 |
- PPU.RecomputeClipWindows = true; |
|
| 873 |
- #ifdef DEBUGGER |
|
| 874 |
- if (Byte & 0x1f) |
|
| 875 |
- missing.subscreen = 1; |
|
| 876 |
- #endif |
|
| 877 |
- } |
|
| 878 |
- |
|
| 879 |
- break; |
|
| 880 |
- |
|
| 881 |
- case 0x212e: // TMW |
|
| 882 |
- if (Byte != Memory.FillRAM[0x212e]) |
|
| 883 |
- {
|
|
| 884 |
- //FLUSH_REDRAW(); |
|
| 885 |
- PPU.RecomputeClipWindows = true; |
|
| 886 |
- } |
|
| 887 |
- |
|
| 888 |
- break; |
|
| 889 |
- |
|
| 890 |
- case 0x212f: // TSW |
|
| 891 |
- if (Byte != Memory.FillRAM[0x212f]) |
|
| 892 |
- {
|
|
| 893 |
- //FLUSH_REDRAW(); |
|
| 894 |
- PPU.RecomputeClipWindows = true; |
|
| 895 |
- } |
|
| 896 |
- |
|
| 897 |
- break; |
|
| 898 |
- |
|
| 899 |
- case 0x2130: // CGWSEL |
|
| 900 |
- if (Byte != Memory.FillRAM[0x2130]) |
|
| 901 |
- {
|
|
| 902 |
- //FLUSH_REDRAW(); |
|
| 903 |
- PPU.RecomputeClipWindows = true; |
|
| 904 |
- #ifdef DEBUGGER |
|
| 905 |
- if ((Byte & 1) && (PPU.BGMode == 3 || PPU.BGMode == 4 || PPU.BGMode == 7)) |
|
| 906 |
- missing.direct = 1; |
|
| 907 |
- #endif |
|
| 908 |
- } |
|
| 909 |
- |
|
| 910 |
- break; |
|
| 911 |
- |
|
| 912 |
- case 0x2131: // CGADSUB |
|
| 913 |
- if (Byte != Memory.FillRAM[0x2131]) |
|
| 914 |
- {
|
|
| 915 |
- //FLUSH_REDRAW(); |
|
| 916 |
- #ifdef DEBUGGER |
|
| 917 |
- if (Byte & 0x80) |
|
| 918 |
- {
|
|
| 919 |
- if (Memory.FillRAM[0x2130] & 0x02) |
|
| 920 |
- missing.subscreen_sub = 1; |
|
| 921 |
- else |
|
| 922 |
- missing.fixed_colour_sub = 1; |
|
| 923 |
- } |
|
| 924 |
- else |
|
| 925 |
- {
|
|
| 926 |
- if (Memory.FillRAM[0x2130] & 0x02) |
|
| 927 |
- missing.subscreen_add = 1; |
|
| 928 |
- else |
|
| 929 |
- missing.fixed_colour_add = 1; |
|
| 930 |
- } |
|
| 931 |
- #endif |
|
| 932 |
- } |
|
| 933 |
- |
|
| 934 |
- break; |
|
| 935 |
- |
|
| 936 |
- case 0x2132: // COLDATA |
|
| 937 |
- if (Byte != Memory.FillRAM[0x2132]) |
|
| 938 |
- {
|
|
| 939 |
- //FLUSH_REDRAW(); |
|
| 940 |
- if (Byte & 0x80) |
|
| 941 |
- PPU.FixedColourBlue = Byte & 0x1f; |
|
| 942 |
- if (Byte & 0x40) |
|
| 943 |
- PPU.FixedColourGreen = Byte & 0x1f; |
|
| 944 |
- if (Byte & 0x20) |
|
| 945 |
- PPU.FixedColourRed = Byte & 0x1f; |
|
| 946 |
- } |
|
| 947 |
- |
|
| 948 |
- break; |
|
| 949 |
- |
|
| 950 | 393 |
case 0x2133: // SETINI |
| 951 | 394 |
if (Byte != Memory.FillRAM[0x2133]) |
| 952 | 395 |
{
|
| 953 |
- if ((Memory.FillRAM[0x2133] ^ Byte) & 8) |
|
| 954 |
- {
|
|
| 955 |
- //FLUSH_REDRAW(); |
|
| 956 |
- IPPU.PseudoHires = !!(Byte & 8); |
|
| 957 |
- } |
|
| 958 |
- |
|
| 959 | 396 |
if (Byte & 0x04) |
| 960 |
- {
|
|
| 961 | 397 |
PPU.ScreenHeight = SNES_HEIGHT_EXTENDED; |
| 962 |
- if (IPPU.DoubleHeightPixels) |
|
| 963 |
- IPPU.RenderedScreenHeight = PPU.ScreenHeight << 1; |
|
| 964 |
- else |
|
| 965 |
- IPPU.RenderedScreenHeight = PPU.ScreenHeight; |
|
| 966 |
- #ifdef DEBUGGER |
|
| 967 |
- missing.lines_239 = 1; |
|
| 968 |
- #endif |
|
| 969 |
- } |
|
| 970 | 398 |
else |
| 971 | 399 |
PPU.ScreenHeight = SNES_HEIGHT; |
| 972 | 400 |
|
| 973 | 401 |
if ((Memory.FillRAM[0x2133] ^ Byte) & 3) |
| 974 |
- {
|
|
| 975 |
- //FLUSH_REDRAW(); |
|
| 976 |
- if ((Memory.FillRAM[0x2133] ^ Byte) & 2) |
|
| 977 |
- IPPU.OBJChanged = true; |
|
| 978 |
- IPPU.Interlace = Byte & 1; |
|
| 979 |
- IPPU.InterlaceOBJ = !!(Byte & 2); |
|
| 980 |
- } |
|
| 981 |
- #ifdef DEBUGGER |
|
| 982 |
- if (Byte & 0x40) |
|
| 983 |
- missing.mode7_bgmode = 1; |
|
| 984 |
- if (Byte & 0x08) |
|
| 985 |
- missing.pseudo_512 = 1; |
|
| 986 |
- if (Byte & 0x02) |
|
| 987 |
- missing.sprite_double_height = 1; |
|
| 988 |
- if (Byte & 0x01) |
|
| 989 |
- missing.interlace = 1; |
|
| 990 |
- #endif |
|
| 402 |
+ IPPU.Interlace = !!(Byte & 1); |
|
| 991 | 403 |
} |
| 992 | 404 |
|
| 993 | 405 |
break; |
| 994 | 406 |
|
| 995 |
- case 0x2134: // MPYL |
|
| 996 |
- case 0x2135: // MPYM |
|
| 997 |
- case 0x2136: // MPYH |
|
| 998 |
- case 0x2137: // SLHV |
|
| 999 |
- case 0x2138: // OAMDATAREAD |
|
| 1000 |
- case 0x2139: // VMDATALREAD |
|
| 1001 |
- case 0x213a: // VMDATAHREAD |
|
| 1002 |
- case 0x213b: // CGDATAREAD |
|
| 1003 |
- case 0x213c: // OPHCT |
|
| 1004 |
- case 0x213d: // OPVCT |
|
| 1005 |
- case 0x213e: // STAT77 |
|
| 1006 |
- case 0x213f: // STAT78 |
|
| 1007 |
- return; |
|
| 1008 |
- |
|
| 1009 | 407 |
case 0x2180: // WMDATA |
| 1010 | 408 |
if (!CPU.InWRAMDMAorHDMA) |
| 1011 | 409 |
REGISTER_2180(Byte); |
| ... | ... |
@@ -1040,45 +438,11 @@ void S9xSetPPU (uint8_t Byte, uint16_t Address) |
| 1040 | 438 |
break; |
| 1041 | 439 |
} |
| 1042 | 440 |
} |
| 1043 |
- /*else |
|
| 1044 |
- {
|
|
| 1045 |
- if (Settings.SuperFX && Address >= 0x3000 && Address <= 0x32ff) |
|
| 1046 |
- {
|
|
| 1047 |
- S9xSetSuperFX(Byte, Address); |
|
| 1048 |
- return; |
|
| 1049 |
- } |
|
| 1050 |
- else |
|
| 1051 |
- if (Settings.SA1 && Address >= 0x2200) |
|
| 1052 |
- {
|
|
| 1053 |
- if (Address <= 0x23ff) |
|
| 1054 |
- S9xSetSA1(Byte, Address); |
|
| 1055 |
- else |
|
| 1056 |
- Memory.FillRAM[Address] = Byte; |
|
| 1057 |
- return; |
|
| 1058 |
- } |
|
| 1059 |
- else |
|
| 1060 |
- if (Settings.BS && Address >= 0x2188 && Address <= 0x219f) |
|
| 1061 |
- S9xSetBSXPPU(Byte, Address); |
|
| 1062 |
- else |
|
| 1063 |
- if (Settings.SRTC && Address == 0x2801) |
|
| 1064 |
- S9xSetSRTC(Byte, Address); |
|
| 1065 |
- #ifdef DEBUGGER |
|
| 1066 |
- else |
|
| 1067 |
- {
|
|
| 1068 |
- missing.unknownppu_write = Address; |
|
| 1069 |
- if (Settings.TraceUnknownRegisters) |
|
| 1070 |
- {
|
|
| 1071 |
- sprintf(String, "Unknown register write: $%02X->$%04X\n", Byte, Address); |
|
| 1072 |
- S9xMessage(S9X_TRACE, S9X_PPU_TRACE, String); |
|
| 1073 |
- } |
|
| 1074 |
- } |
|
| 1075 |
- #endif |
|
| 1076 |
- }*/ |
|
| 1077 | 441 |
|
| 1078 | 442 |
Memory.FillRAM[Address] = Byte; |
| 1079 | 443 |
} |
| 1080 | 444 |
|
| 1081 |
-uint8_t S9xGetPPU (uint16_t Address) |
|
| 445 |
+uint8_t S9xGetPPU(uint16_t Address) |
|
| 1082 | 446 |
{
|
| 1083 | 447 |
// MAP_PPU: $2000-$3FFF |
| 1084 | 448 |
|
| ... | ... |
@@ -1088,17 +452,8 @@ uint8_t S9xGetPPU (uint16_t Address) |
| 1088 | 452 |
if (CPU.InDMAorHDMA) |
| 1089 | 453 |
{
|
| 1090 | 454 |
if (CPU.CurrentDMAorHDMAChannel >= 0 && !DMA[CPU.CurrentDMAorHDMAChannel].ReverseTransfer) |
| 1091 |
- {
|
|
| 1092 | 455 |
// S9xGetPPU() is called to read from DMA[].AAddress |
| 1093 |
- if ((Address & 0xff00) == 0x2100) |
|
| 1094 |
- // Cannot access to Address Bus B ($2100-$21FF) via (H)DMA |
|
| 1095 |
- return OpenBus; |
|
| 1096 |
- else |
|
| 1097 |
- // $2200-$3FFF are connected to Address Bus A |
|
| 1098 |
- // SA1, SuperFX and SRTC are mapped here |
|
| 1099 |
- // I don't bother for now... |
|
| 1100 |
- return OpenBus; |
|
| 1101 |
- } |
|
| 456 |
+ return OpenBus; |
|
| 1102 | 457 |
else |
| 1103 | 458 |
{
|
| 1104 | 459 |
// S9xGetPPU() is called to write to $21xx |
| ... | ... |
@@ -1111,10 +466,9 @@ uint8_t S9xGetPPU (uint16_t Address) |
| 1111 | 466 |
if ((Address & 0xffc0) == 0x2140) // APUIO0, APUIO1, APUIO2, APUIO3 |
| 1112 | 467 |
// read_port will run the APU until given APU time before reading value |
| 1113 | 468 |
return S9xAPUReadPort(Address & 3); |
| 1114 |
- else |
|
| 1115 |
- if (Address <= 0x2183) |
|
| 1116 |
- {
|
|
| 1117 |
- uint8_t byte; |
|
| 469 |
+ else if (Address <= 0x2183) |
|
| 470 |
+ {
|
|
| 471 |
+ uint8_t byte; |
|
| 1118 | 472 |
|
| 1119 | 473 |
switch (Address) |
| 1120 | 474 |
{
|
| ... | ... |
@@ -1143,19 +497,15 @@ uint8_t S9xGetPPU (uint16_t Address) |
| 1143 | 497 |
case 0x2136: // MPYH |
| 1144 | 498 |
if (PPU.Need16x8Mulitply) |
| 1145 | 499 |
{
|
| 1146 |
- int32_t r = (int32_t) PPU.MatrixA * (int32_t) (PPU.MatrixB >> 8); |
|
| 1147 |
- Memory.FillRAM[0x2134] = (uint8_t) r; |
|
| 1148 |
- Memory.FillRAM[0x2135] = (uint8_t) (r >> 8); |
|
| 1149 |
- Memory.FillRAM[0x2136] = (uint8_t) (r >> 16); |
|
| 500 |
+ int32_t r = static_cast<int32_t>(PPU.MatrixA) * static_cast<int32_t>(PPU.MatrixB >> 8); |
|
| 501 |
+ Memory.FillRAM[0x2134] = static_cast<uint8_t>(r); |
|
| 502 |
+ Memory.FillRAM[0x2135] = static_cast<uint8_t>(r >> 8); |
|
| 503 |
+ Memory.FillRAM[0x2136] = static_cast<uint8_t>(r >> 16); |
|
| 1150 | 504 |
PPU.Need16x8Mulitply = false; |
| 1151 | 505 |
} |
| 1152 |
- #ifdef DEBUGGER |
|
| 1153 |
- missing.matrix_multiply = 1; |
|
| 1154 |
- #endif |
|
| 1155 | 506 |
return (PPU.OpenBus1 = Memory.FillRAM[Address]); |
| 1156 | 507 |
|
| 1157 | 508 |
case 0x2137: // SLHV |
| 1158 |
- S9xLatchCounters(0); |
|
| 1159 | 509 |
return OpenBus; |
| 1160 | 510 |
|
| 1161 | 511 |
case 0x2138: // OAMDATAREAD |
| ... | ... |
@@ -1168,13 +518,7 @@ uint8_t S9xGetPPU (uint16_t Address) |
| 1168 | 518 |
byte = PPU.OAMData[((PPU.OAMAddr & 0x10f) << 1) + 1]; |
| 1169 | 519 |
PPU.OAMAddr = (PPU.OAMAddr + 1) & 0x1ff; |
| 1170 | 520 |
if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
| 1171 |
- {
|
|
| 1172 | 521 |
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
| 1173 |
- IPPU.OBJChanged = true; |
|
| 1174 |
- #ifdef DEBUGGER |
|
| 1175 |
- missing.sprite_priority_rotation = 1; |
|
| 1176 |
- #endif |
|
| 1177 |
- } |
|
| 1178 | 522 |
} |
| 1179 | 523 |
} |
| 1180 | 524 |
else |
| ... | ... |
@@ -1186,20 +530,11 @@ uint8_t S9xGetPPU (uint16_t Address) |
| 1186 | 530 |
byte = PPU.OAMData[(PPU.OAMAddr << 1) + 1]; |
| 1187 | 531 |
++PPU.OAMAddr; |
| 1188 | 532 |
if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
| 1189 |
- {
|
|
| 1190 | 533 |
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
| 1191 |
- IPPU.OBJChanged = true; |
|
| 1192 |
- #ifdef DEBUGGER |
|
| 1193 |
- missing.sprite_priority_rotation = 1; |
|
| 1194 |
- #endif |
|
| 1195 |
- } |
|
| 1196 | 534 |
} |
| 1197 | 535 |
} |
| 1198 | 536 |
|
| 1199 | 537 |
PPU.OAMFlip ^= 1; |
| 1200 |
- #ifdef DEBUGGER |
|
| 1201 |
- missing.oam_read = 1; |
|
| 1202 |
- #endif |
|
| 1203 | 538 |
return (PPU.OpenBus1 = byte); |
| 1204 | 539 |
|
| 1205 | 540 |
case 0x2139: // VMDATALREAD |
| ... | ... |
@@ -1211,17 +546,13 @@ uint8_t S9xGetPPU (uint16_t Address) |
| 1211 | 546 |
uint32_t addr = PPU.VMA.Address; |
| 1212 | 547 |
uint32_t rem = addr & PPU.VMA.Mask1; |
| 1213 | 548 |
uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); |
| 1214 |
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff)); |
|
| 549 |
+ IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(address << 1) & 0xffff]); |
|
| 1215 | 550 |
} |
| 1216 | 551 |
else |
| 1217 |
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff)); |
|
| 552 |
+ IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(PPU.VMA.Address << 1) & 0xffff]); |
|
| 1218 | 553 |
|
| 1219 | 554 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 1220 | 555 |
} |
| 1221 |
- |
|
| 1222 |
- #ifdef DEBUGGER |
|
| 1223 |
- missing.vram_read = 1; |
|
| 1224 |
- #endif |
|
| 1225 | 556 |
return (PPU.OpenBus1 = byte); |
| 1226 | 557 |
|
| 1227 | 558 |
case 0x213a: // VMDATAHREAD |
| ... | ... |
@@ -1233,16 +564,13 @@ uint8_t S9xGetPPU (uint16_t Address) |
| 1233 | 564 |
uint32_t addr = PPU.VMA.Address; |
| 1234 | 565 |
uint32_t rem = addr & PPU.VMA.Mask1; |
| 1235 | 566 |
uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); |
| 1236 |
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff)); |
|
| 567 |
+ IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(address << 1) & 0xffff]); |
|
| 1237 | 568 |
} |
| 1238 | 569 |
else |
| 1239 |
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff)); |
|
| 570 |
+ IPPU.VRAMReadBuffer = READ_WORD(&Memory.VRAM[(PPU.VMA.Address << 1) & 0xffff]); |
|
| 1240 | 571 |
|
| 1241 | 572 |
PPU.VMA.Address += PPU.VMA.Increment; |
| 1242 | 573 |
} |
| 1243 |
- #ifdef DEBUGGER |
|
| 1244 |
- missing.vram_read = 1; |
|
| 1245 |
- #endif |
|
| 1246 | 574 |
return (PPU.OpenBus1 = byte); |
| 1247 | 575 |
|
| 1248 | 576 |
case 0x213b: // CGDATAREAD |
| ... | ... |
@@ -1250,44 +578,31 @@ uint8_t S9xGetPPU (uint16_t Address) |
| 1250 | 578 |
byte = (PPU.OpenBus2 & 0x80) | ((PPU.CGDATA[PPU.CGADD++] >> 8) & 0x7f); |
| 1251 | 579 |
else |
| 1252 | 580 |
byte = PPU.CGDATA[PPU.CGADD] & 0xff; |
| 1253 |
- PPU.CGFLIPRead ^= 1; |
|
| 1254 |
- #ifdef DEBUGGER |
|
| 1255 |
- missing.cgram_read = 1; |
|
| 1256 |
- #endif |
|
| 581 |
+ PPU.CGFLIPRead = !PPU.CGFLIPRead; |
|
| 1257 | 582 |
return (PPU.OpenBus2 = byte); |
| 1258 | 583 |
|
| 1259 | 584 |
case 0x213c: // OPHCT |
| 1260 |
- S9xTryGunLatch(false); |
|
| 1261 | 585 |
if (PPU.HBeamFlip) |
| 1262 |
- byte = (PPU.OpenBus2 & 0xfe) | ((PPU.HBeamPosLatched >> 8) & 0x01); |
|
| 586 |
+ byte = PPU.OpenBus2 & 0xfe; |
|
| 1263 | 587 |
else |
| 1264 |
- byte = (uint8_t) PPU.HBeamPosLatched; |
|
| 1265 |
- PPU.HBeamFlip ^= 1; |
|
| 1266 |
- #ifdef DEBUGGER |
|
| 1267 |
- missing.h_counter_read = 1; |
|
| 1268 |
- #endif |
|
| 588 |
+ byte = 0; |
|
| 589 |
+ PPU.HBeamFlip = !PPU.HBeamFlip; |
|
| 1269 | 590 |
return (PPU.OpenBus2 = byte); |
| 1270 | 591 |
|
| 1271 | 592 |
case 0x213d: // OPVCT |
| 1272 |
- S9xTryGunLatch(false); |
|
| 1273 | 593 |
if (PPU.VBeamFlip) |
| 1274 |
- byte = (PPU.OpenBus2 & 0xfe) | ((PPU.VBeamPosLatched >> 8) & 0x01); |
|
| 594 |
+ byte = PPU.OpenBus2 & 0xfe; |
|
| 1275 | 595 |
else |
| 1276 |
- byte = (uint8_t) PPU.VBeamPosLatched; |
|
| 1277 |
- PPU.VBeamFlip ^= 1; |
|
| 1278 |
- #ifdef DEBUGGER |
|
| 1279 |
- missing.v_counter_read = 1; |
|
| 1280 |
- #endif |
|
| 596 |
+ byte = 0; |
|
| 597 |
+ PPU.VBeamFlip = !PPU.VBeamFlip; |
|
| 1281 | 598 |
return (PPU.OpenBus2 = byte); |
| 1282 | 599 |
|
| 1283 | 600 |
case 0x213e: // STAT77 |
| 1284 |
- //FLUSH_REDRAW(); |
|
| 1285 |
- byte = (PPU.OpenBus1 & 0x10) | PPU.RangeTimeOver | Model->_5C77; |
|
| 601 |
+ byte = (PPU.OpenBus1 & 0x10) | Model->_5C77; |
|
| 1286 | 602 |
return (PPU.OpenBus1 = byte); |
| 1287 | 603 |
|
| 1288 | 604 |
case 0x213f: // STAT78 |
| 1289 |
- S9xTryGunLatch(false); |
|
| 1290 |
- PPU.VBeamFlip = PPU.HBeamFlip = 0; |
|
| 605 |
+ PPU.VBeamFlip = PPU.HBeamFlip = false; |
|
| 1291 | 606 |
byte = (PPU.OpenBus2 & 0x20) | (Memory.FillRAM[0x213f] & 0xc0) | (Settings.PAL ? 0x10 : 0) | Model->_5C78; |
| 1292 | 607 |
Memory.FillRAM[0x213f] &= ~0x40; |
| 1293 | 608 |
return (PPU.OpenBus2 = byte); |
| ... | ... |
@@ -1300,9 +615,6 @@ uint8_t S9xGetPPU (uint16_t Address) |
| 1300 | 615 |
} |
| 1301 | 616 |
else |
| 1302 | 617 |
byte = OpenBus; |
| 1303 |
- #ifdef DEBUGGER |
|
| 1304 |
- missing.wram_read = 1; |
|
| 1305 |
- #endif |
|
| 1306 | 618 |
return byte; |
| 1307 | 619 |
|
| 1308 | 620 |
default: |
| ... | ... |
@@ -1310,19 +622,7 @@ uint8_t S9xGetPPU (uint16_t Address) |
| 1310 | 622 |
} |
| 1311 | 623 |
} |
| 1312 | 624 |
else |
| 1313 |
- {
|
|
| 1314 |
- /*if (Settings.SuperFX && Address >= 0x3000 && Address <= 0x32ff) |
|
| 1315 |
- return S9xGetSuperFX(Address); |
|
| 1316 |
- else |
|
| 1317 |
- if (Settings.SA1 && Address >= 0x2200) |
|
| 1318 |
- return S9xGetSA1(Address); |
|
| 1319 |
- else |
|
| 1320 |
- if (Settings.BS && Address >= 0x2188 && Address <= 0x219f) |
|
| 1321 |
- return S9xGetBSXPPU(Address); |
|
| 1322 |
- else |
|
| 1323 |
- if (Settings.SRTC && Address == 0x2800) |
|
| 1324 |
- return S9xGetSRTC(Address); |
|
| 1325 |
- else*/ |
|
| 625 |
+ {
|
|
| 1326 | 626 |
switch (Address) |
| 1327 | 627 |
{
|
| 1328 | 628 |
case 0x21c2: |
| ... | ... |
@@ -1341,40 +641,24 @@ uint8_t S9xGetPPU (uint16_t Address) |
| 1341 | 641 |
} |
| 1342 | 642 |
} |
| 1343 | 643 |
|
| 1344 |
-void S9xSetCPU (uint8_t Byte, uint16_t Address) |
|
| 644 |
+void S9xSetCPU(uint8_t Byte, uint16_t Address) |
|
| 1345 | 645 |
{
|
| 1346 |
- if (Address < 0x4200) |
|
| 1347 |
- {
|
|
| 1348 |
- /*switch (Address) |
|
| 1349 |
- {
|
|
| 1350 |
- case 0x4016: // JOYSER0 |
|
| 1351 |
- S9xSetJoypadLatch(Byte & 1); |
|
| 1352 |
- break; |
|
| 1353 |
- |
|
| 1354 |
- case 0x4017: // JOYSER1 |
|
| 1355 |
- return; |
|
| 1356 |
- |
|
| 1357 |
- default: |
|
| 1358 |
- break; |
|
| 1359 |
- }*/ |
|
| 1360 |
- } |
|
| 1361 |
- else |
|
| 1362 | 646 |
if ((Address & 0xff80) == 0x4300) |
| 1363 | 647 |
{
|
| 1364 | 648 |
if (CPU.InDMAorHDMA) |
| 1365 | 649 |
return; |
| 1366 | 650 |
|
| 1367 |
- int d = (Address >> 4) & 0x7; |
|
| 651 |
+ int d = (Address >> 4) & 0x7; |
|
| 1368 | 652 |
|
| 1369 | 653 |
switch (Address & 0xf) |
| 1370 | 654 |
{
|
| 1371 | 655 |
case 0x0: // 0x43x0: DMAPx |
| 1372 |
- DMA[d].ReverseTransfer = (Byte & 0x80) ? true : false; |
|
| 1373 |
- DMA[d].HDMAIndirectAddressing = (Byte & 0x40) ? true : false; |
|
| 1374 |
- DMA[d].UnusedBit43x0 = (Byte & 0x20) ? true : false; |
|
| 1375 |
- DMA[d].AAddressDecrement = (Byte & 0x10) ? true : false; |
|
| 1376 |
- DMA[d].AAddressFixed = (Byte & 0x08) ? true : false; |
|
| 1377 |
- DMA[d].TransferMode = (Byte & 7); |
|
| 656 |
+ DMA[d].ReverseTransfer = !!(Byte & 0x80); |
|
| 657 |
+ DMA[d].HDMAIndirectAddressing = !!(Byte & 0x40); |
|
| 658 |
+ DMA[d].UnusedBit43x0 = !!(Byte & 0x20); |
|
| 659 |
+ DMA[d].AAddressDecrement = !!(Byte & 0x10); |
|
| 660 |
+ DMA[d].AAddressFixed = !!(Byte & 0x08); |
|
| 661 |
+ DMA[d].TransferMode = (Byte & 7); |
|
| 1378 | 662 |
return; |
| 1379 | 663 |
|
| 1380 | 664 |
case 0x1: // 0x43x1: BBADx |
| ... | ... |
@@ -1393,36 +677,36 @@ void S9xSetCPU (uint8_t Byte, uint16_t Address) |
| 1393 | 677 |
|
| 1394 | 678 |
case 0x4: // 0x43x4: A1Bx |
| 1395 | 679 |
DMA[d].ABank = Byte; |
| 1396 |
- HDMAMemPointers[d] = NULL; |
|
| 680 |
+ HDMAMemPointers[d] = nullptr; |
|
| 1397 | 681 |
return; |
| 1398 | 682 |
|
| 1399 | 683 |
case 0x5: // 0x43x5: DASxL |
| 1400 | 684 |
DMA[d].DMACount_Or_HDMAIndirectAddress &= 0xff00; |
| 1401 | 685 |
DMA[d].DMACount_Or_HDMAIndirectAddress |= Byte; |
| 1402 |
- HDMAMemPointers[d] = NULL; |
|
| 686 |
+ HDMAMemPointers[d] = nullptr; |
|
| 1403 | 687 |
return; |
| 1404 | 688 |
|
| 1405 | 689 |
case 0x6: // 0x43x6: DASxH |
| 1406 | 690 |
DMA[d].DMACount_Or_HDMAIndirectAddress &= 0xff; |
| 1407 | 691 |
DMA[d].DMACount_Or_HDMAIndirectAddress |= Byte << 8; |
| 1408 |
- HDMAMemPointers[d] = NULL; |
|
| 692 |
+ HDMAMemPointers[d] = nullptr; |
|
| 1409 | 693 |
return; |
| 1410 | 694 |
|
| 1411 | 695 |
case 0x7: // 0x43x7: DASBx |
| 1412 | 696 |
DMA[d].IndirectBank = Byte; |
| 1413 |
- HDMAMemPointers[d] = NULL; |
|
| 697 |
+ HDMAMemPointers[d] = nullptr; |
|
| 1414 | 698 |
return; |
| 1415 | 699 |
|
| 1416 | 700 |
case 0x8: // 0x43x8: A2AxL |
| 1417 | 701 |
DMA[d].Address &= 0xff00; |
| 1418 | 702 |
DMA[d].Address |= Byte; |
| 1419 |
- HDMAMemPointers[d] = NULL; |
|
| 703 |
+ HDMAMemPointers[d] = nullptr; |
|
| 1420 | 704 |
return; |
| 1421 | 705 |
|
| 1422 | 706 |
case 0x9: // 0x43x9: A2AxH |
| 1423 | 707 |
DMA[d].Address &= 0xff; |
| 1424 | 708 |
DMA[d].Address |= Byte << 8; |
| 1425 |
- HDMAMemPointers[d] = NULL; |
|
| 709 |
+ HDMAMemPointers[d] = nullptr; |
|
| 1426 | 710 |
return; |
| 1427 | 711 |
|
| 1428 | 712 |
case 0xa: // 0x43xa: NLTRx |
| ... | ... |
@@ -1443,94 +727,57 @@ void S9xSetCPU (uint8_t Byte, uint16_t Address) |
| 1443 | 727 |
case 0xf: // 0x43xf: mirror of 0x43xb |
| 1444 | 728 |
DMA[d].UnknownByte = Byte; |
| 1445 | 729 |
return; |
| 1446 |
- |
|
| 1447 |
- default: |
|
| 1448 |
- break; |
|
| 1449 | 730 |
} |
| 1450 | 731 |
} |
| 1451 |
- else |
|
| 732 |
+ else if (Address >= 0x4200) |
|
| 1452 | 733 |
{
|
| 1453 |
- uint16_t pos; |
|
| 734 |
+ uint16_t pos; |
|
| 1454 | 735 |
|
| 1455 | 736 |
switch (Address) |
| 1456 | 737 |
{
|
| 1457 | 738 |
case 0x4200: // NMITIMEN |
| 1458 |
- if (Byte & 0x20) |
|
| 1459 |
- {
|
|
| 1460 |
- PPU.VTimerEnabled = true; |
|
| 1461 |
- #ifdef DEBUGGER |
|
| 1462 |
- missing.virq = 1; |
|
| 1463 |
- missing.virq_pos = PPU.IRQVBeamPos; |
|
| 1464 |
- #endif |
|
| 1465 |
- } |
|
| 1466 |
- else |
|
| 1467 |
- PPU.VTimerEnabled = false; |
|
| 1468 |
- |
|
| 1469 |
- if (Byte & 0x10) |
|
| 1470 |
- {
|
|
| 1471 |
- PPU.HTimerEnabled = true; |
|
| 1472 |
- #ifdef DEBUGGER |
|
| 1473 |
- missing.hirq = 1; |
|
| 1474 |
- missing.hirq_pos = PPU.IRQHBeamPos; |
|
| 1475 |
- #endif |
|
| 1476 |
- } |
|
| 1477 |
- else |
|
| 1478 |
- PPU.HTimerEnabled = false; |
|
| 739 |
+ PPU.VTimerEnabled = !!(Byte & 0x20); |
|
| 740 |
+ PPU.HTimerEnabled = !!(Byte & 0x10); |
|
| 1479 | 741 |
|
| 1480 | 742 |
if (CPU.IRQLine && !PPU.HTimerEnabled && PPU.VTimerEnabled) |
| 1481 | 743 |
CPU.IRQTransition = true; |
| 1482 | 744 |
|
| 1483 | 745 |
if (!PPU.HTimerEnabled && !PPU.VTimerEnabled) |
| 1484 |
- {
|
|
| 1485 |
- CPU.IRQLine = false; |
|
| 1486 |
- CPU.IRQTransition = false; |
|
| 1487 |
- } |
|
| 746 |
+ CPU.IRQLine = CPU.IRQTransition = false; |
|
| 1488 | 747 |
|
| 1489 | 748 |
// NMI can trigger immediately during VBlank as long as NMI_read ($4210) wasn't cleard. |
| 1490 |
- if ((Byte & 0x80) && !(Memory.FillRAM[0x4200] & 0x80) && |
|
| 1491 |
- (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE) && (Memory.FillRAM[0x4210] & 0x80)) |
|
| 749 |
+ if ((Byte & 0x80) && !(Memory.FillRAM[0x4200] & 0x80) && CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE && (Memory.FillRAM[0x4210] & 0x80)) |
|
| 1492 | 750 |
{
|
| 1493 | 751 |
// FIXME: triggered at HC+=6, checked just before the final CPU cycle, |
| 1494 | 752 |
// then, when to call S9xOpcode_NMI()? |
| 1495 | 753 |
CPU.NMILine = true; |
| 1496 |
- Timings.NMITriggerPos = CPU.Cycles + 6 + 6; |
|
| 754 |
+ Timings.NMITriggerPos = CPU.Cycles + 12; |
|
| 1497 | 755 |
} |
| 1498 | 756 |
|
| 1499 | 757 |
break; |
| 1500 | 758 |
|
| 1501 | 759 |
case 0x4201: // WRIO |
| 1502 |
- if ((Byte & 0x80) == 0 && (Memory.FillRAM[0x4213] & 0x80) == 0x80) |
|
| 1503 |
- S9xLatchCounters(1); |
|
| 1504 |
- else |
|
| 1505 |
- S9xTryGunLatch((Byte & 0x80) ? true : false); |
|
| 1506 | 760 |
Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = Byte; |
| 1507 | 761 |
break; |
| 1508 | 762 |
|
| 1509 |
- case 0x4202: // WRMPYA |
|
| 1510 |
- break; |
|
| 1511 |
- |
|
| 1512 | 763 |
case 0x4203: // WRMPYB |
| 1513 | 764 |
{
|
| 1514 | 765 |
uint32_t res = Memory.FillRAM[0x4202] * Byte; |
| 1515 | 766 |
// FIXME: The update occurs 8 machine cycles after $4203 is set. |
| 1516 |
- Memory.FillRAM[0x4216] = (uint8_t) res; |
|
| 1517 |
- Memory.FillRAM[0x4217] = (uint8_t) (res >> 8); |
|
| 767 |
+ Memory.FillRAM[0x4216] = static_cast<uint8_t>(res); |
|
| 768 |
+ Memory.FillRAM[0x4217] = static_cast<uint8_t>(res >> 8); |
|
| 1518 | 769 |
break; |
| 1519 | 770 |
} |
| 1520 | 771 |
|
| 1521 |
- case 0x4204: // WRDIVL |
|
| 1522 |
- case 0x4205: // WRDIVH |
|
| 1523 |
- break; |
|
| 1524 |
- |
|
| 1525 | 772 |
case 0x4206: // WRDIVB |
| 1526 | 773 |
{
|
| 1527 | 774 |
uint16_t a = Memory.FillRAM[0x4204] + (Memory.FillRAM[0x4205] << 8); |
| 1528 | 775 |
uint16_t div = Byte ? a / Byte : 0xffff; |
| 1529 | 776 |
uint16_t rem = Byte ? a % Byte : a; |
| 1530 | 777 |
// FIXME: The update occurs 16 machine cycles after $4206 is set. |
| 1531 |
- Memory.FillRAM[0x4214] = (uint8_t) div; |
|
| 778 |
+ Memory.FillRAM[0x4214] = static_cast<uint8_t>(div); |
|
| 1532 | 779 |
Memory.FillRAM[0x4215] = div >> 8; |
| 1533 |
- Memory.FillRAM[0x4216] = (uint8_t) rem; |
|
| 780 |
+ Memory.FillRAM[0x4216] = static_cast<uint8_t>(rem); |
|
| 1534 | 781 |
Memory.FillRAM[0x4217] = rem >> 8; |
| 1535 | 782 |
break; |
| 1536 | 783 |
} |
| ... | ... |
@@ -1540,9 +787,6 @@ void S9xSetCPU (uint8_t Byte, uint16_t Address) |
| 1540 | 787 |
PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xff00) | Byte; |
| 1541 | 788 |
if (PPU.IRQHBeamPos != pos) |
| 1542 | 789 |
S9xUpdateHVTimerPosition(); |
| 1543 |
- #ifdef DEBUGGER |
|
| 1544 |
- missing.hirq_pos = PPU.IRQHBeamPos; |
|
| 1545 |
- #endif |
|
| 1546 | 790 |
break; |
| 1547 | 791 |
|
| 1548 | 792 |
case 0x4208: // HTIMEH |
| ... | ... |
@@ -1550,9 +794,6 @@ void S9xSetCPU (uint8_t Byte, uint16_t Address) |
| 1550 | 794 |
PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xff) | ((Byte & 1) << 8); |
| 1551 | 795 |
if (PPU.IRQHBeamPos != pos) |
| 1552 | 796 |
S9xUpdateHVTimerPosition(); |
| 1553 |
- #ifdef DEBUGGER |
|
| 1554 |
- missing.hirq_pos = PPU.IRQHBeamPos; |
|
| 1555 |
- #endif |
|
| 1556 | 797 |
break; |
| 1557 | 798 |
|
| 1558 | 799 |
case 0x4209: // VTIMEL |
| ... | ... |
@@ -1560,9 +801,6 @@ void S9xSetCPU (uint8_t Byte, uint16_t Address) |
| 1560 | 801 |
PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xff00) | Byte; |
| 1561 | 802 |
if (PPU.IRQVBeamPos != pos) |
| 1562 | 803 |
S9xUpdateHVTimerPosition(); |
| 1563 |
- #ifdef DEBUGGER |
|
| 1564 |
- missing.virq_pos = PPU.IRQVBeamPos; |
|
| 1565 |
- #endif |
|
| 1566 | 804 |
break; |
| 1567 | 805 |
|
| 1568 | 806 |
case 0x420a: // VTIMEH |
| ... | ... |
@@ -1570,9 +808,6 @@ void S9xSetCPU (uint8_t Byte, uint16_t Address) |
| 1570 | 808 |
PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xff) | ((Byte & 1) << 8); |
| 1571 | 809 |
if (PPU.IRQVBeamPos != pos) |
| 1572 | 810 |
S9xUpdateHVTimerPosition(); |
| 1573 |
- #ifdef DEBUGGER |
|
| 1574 |
- missing.virq_pos = PPU.IRQVBeamPos; |
|
| 1575 |
- #endif |
|
| 1576 | 811 |
break; |
| 1577 | 812 |
|
| 1578 | 813 |
case 0x420b: // MDMAEN |
| ... | ... |
@@ -1597,10 +832,6 @@ void S9xSetCPU (uint8_t Byte, uint16_t Address) |
| 1597 | 832 |
S9xDoDMA(6); |
| 1598 | 833 |
if (Byte & 0x80) |
| 1599 | 834 |
S9xDoDMA(7); |
| 1600 |
- #ifdef DEBUGGER |
|
| 1601 |
- missing.dma_this_frame = Byte; |
|
| 1602 |
- missing.dma_channels = Byte; |
|
| 1603 |
- #endif |
|
| 1604 | 835 |
break; |
| 1605 | 836 |
|
| 1606 | 837 |
case 0x420c: // HDMAEN |
| ... | ... |
@@ -1609,22 +840,13 @@ void S9xSetCPU (uint8_t Byte, uint16_t Address) |
| 1609 | 840 |
Memory.FillRAM[0x420c] = Byte; |
| 1610 | 841 |
// Yoshi's Island, Genjyu Ryodan, Mortal Kombat, Tales of Phantasia |
| 1611 | 842 |
PPU.HDMA = Byte & ~PPU.HDMAEnded; |
| 1612 |
- #ifdef DEBUGGER |
|
| 1613 |
- missing.hdma_this_frame |= Byte; |
|
| 1614 |
- missing.hdma_channels |= Byte; |
|
| 1615 |
- #endif |
|
| 1616 | 843 |
break; |
| 1617 | 844 |
|
| 1618 | 845 |
case 0x420d: // MEMSEL |
| 1619 | 846 |
if ((Byte & 1) != (Memory.FillRAM[0x420d] & 1)) |
| 1620 | 847 |
{
|
| 1621 | 848 |
if (Byte & 1) |
| 1622 |
- {
|
|
| 1623 | 849 |
CPU.FastROMSpeed = ONE_CYCLE; |
| 1624 |
- #ifdef DEBUGGER |
|
| 1625 |
- missing.fast_rom = 1; |
|
| 1626 |
- #endif |
|
| 1627 |
- } |
|
| 1628 | 850 |
else |
| 1629 | 851 |
CPU.FastROMSpeed = SLOW_ONE_CYCLE; |
| 1630 | 852 |
} |
| ... | ... |
@@ -1650,58 +872,30 @@ void S9xSetCPU (uint8_t Byte, uint16_t Address) |
| 1650 | 872 |
return; |
| 1651 | 873 |
|
| 1652 | 874 |
default: |
| 1653 |
- /*if (Settings.SPC7110 && Address >= 0x4800) |
|
| 1654 |
- S9xSetSPC7110(Byte, Address); |
|
| 1655 |
- else*/ |
|
| 1656 | 875 |
if (Settings.SDD1 && Address >= 0x4804 && Address <= 0x4807) |
| 1657 | 876 |
S9xSetSDD1MemoryMap(Address - 0x4804, Byte & 7); |
| 1658 |
- break; |
|
| 1659 | 877 |
} |
| 1660 | 878 |
} |
| 1661 | 879 |
|
| 1662 | 880 |
Memory.FillRAM[Address] = Byte; |
| 1663 | 881 |
} |
| 1664 | 882 |
|
| 1665 |
-uint8_t S9xGetCPU (uint16_t Address) |
|
| 883 |
+uint8_t S9xGetCPU(uint16_t Address) |
|
| 1666 | 884 |
{
|
| 1667 | 885 |
if (Address < 0x4200) |
| 1668 |
- {
|
|
| 1669 |
- #ifdef SNES_JOY_READ_CALLBACKS |
|
| 1670 |
- extern bool pad_read; |
|
| 1671 |
- if (Address == 0x4016 || Address == 0x4017) |
|
| 1672 |
- {
|
|
| 1673 |
- S9xOnSNESPadRead(); |
|
| 1674 |
- pad_read = true; |
|
| 1675 |
- } |
|
| 1676 |
- #endif |
|
| 1677 |
- |
|
| 1678 |
- /*switch (Address) |
|
| 1679 |
- {
|
|
| 1680 |
- case 0x4016: // JOYSER0 |
|
| 1681 |
- case 0x4017: // JOYSER1 |
|
| 1682 |
- return S9xReadJOYSERn(Address); |
|
| 1683 |
- |
|
| 1684 |
- default:*/ |
|
| 1685 |
- return OpenBus; |
|
| 1686 |
- //} |
|
| 1687 |
- } |
|
| 1688 |
- else |
|
| 1689 |
- if ((Address & 0xff80) == 0x4300) |
|
| 886 |
+ return OpenBus; |
|
| 887 |
+ else if ((Address & 0xff80) == 0x4300) |
|
| 1690 | 888 |
{
|
| 1691 | 889 |
if (CPU.InDMAorHDMA) |
| 1692 | 890 |
return OpenBus; |
| 1693 | 891 |
|
| 1694 |
- int d = (Address >> 4) & 0x7; |
|
| 892 |
+ int d = (Address >> 4) & 0x7; |
|
| 1695 | 893 |
|
| 1696 | 894 |
switch (Address & 0xf) |
| 1697 | 895 |
{
|
| 1698 | 896 |
case 0x0: // 0x43x0: DMAPx |
| 1699 |
- return (DMA[d].ReverseTransfer ? 0x80 : 0) | |
|
| 1700 |
- (DMA[d].HDMAIndirectAddressing ? 0x40 : 0) | |
|
| 1701 |
- (DMA[d].UnusedBit43x0 ? 0x20 : 0) | |
|
| 1702 |
- (DMA[d].AAddressDecrement ? 0x10 : 0) | |
|
| 1703 |
- (DMA[d].AAddressFixed ? 0x08 : 0) | |
|
| 1704 |
- (DMA[d].TransferMode & 7); |
|
| 897 |
+ return (DMA[d].ReverseTransfer ? 0x80 : 0) | (DMA[d].HDMAIndirectAddressing ? 0x40 : 0) | (DMA[d].UnusedBit43x0 ? 0x20 : 0) | (DMA[d].AAddressDecrement ? 0x10 : 0) | |
|
| 898 |
+ (DMA[d].AAddressFixed ? 0x08 : 0) | (DMA[d].TransferMode & 7); |
|
| 1705 | 899 |
|
| 1706 | 900 |
case 0x1: // 0x43x1: BBADx |
| 1707 | 901 |
return DMA[d].BAddress; |
| ... | ... |
@@ -1743,7 +937,7 @@ uint8_t S9xGetCPU (uint16_t Address) |
| 1743 | 937 |
} |
| 1744 | 938 |
else |
| 1745 | 939 |
{
|
| 1746 |
- uint8_t byte; |
|
| 940 |
+ uint8_t byte; |
|
| 1747 | 941 |
|
| 1748 | 942 |
switch (Address) |
| 1749 | 943 |
{
|
| ... | ... |
@@ -1778,19 +972,9 @@ uint8_t S9xGetCPU (uint16_t Address) |
| 1778 | 972 |
case 0x421d: // JOY3H |
| 1779 | 973 |
case 0x421e: // JOY4L |
| 1780 | 974 |
case 0x421f: // JOY4H |
| 1781 |
- #ifdef SNES_JOY_READ_CALLBACKS |
|
| 1782 |
- extern bool pad_read; |
|
| 1783 |
- if (Memory.FillRAM[0x4200] & 1) |
|
| 1784 |
- {
|
|
| 1785 |
- S9xOnSNESPadRead(); |
|
| 1786 |
- pad_read = true; |
|
| 1787 |
- } |
|
| 1788 |
- #endif |
|
| 1789 | 975 |
return Memory.FillRAM[Address]; |
| 1790 | 976 |
|
| 1791 | 977 |
default: |
| 1792 |
- /*if (Settings.SPC7110 && Address >= 0x4800) |
|
| 1793 |
- return S9xGetSPC7110(Address);*/ |
|
| 1794 | 978 |
if (Settings.SDD1 && Address >= 0x4800 && Address <= 0x4807) |
| 1795 | 979 |
return Memory.FillRAM[Address]; |
| 1796 | 980 |
return OpenBus; |
| ... | ... |
@@ -1801,186 +985,65 @@ uint8_t S9xGetCPU (uint16_t Address) |
| 1801 | 985 |
void S9xResetPPU() |
| 1802 | 986 |
{
|
| 1803 | 987 |
S9xSoftResetPPU(); |
| 1804 |
- //S9xControlsReset(); |
|
| 1805 |
- PPU.M7HOFS = 0; |
|
| 1806 |
- PPU.M7VOFS = 0; |
|
| 1807 | 988 |
PPU.M7byte = 0; |
| 1808 | 989 |
} |
| 1809 | 990 |
|
| 1810 | 991 |
void S9xSoftResetPPU() |
| 1811 | 992 |
{
|
| 1812 |
- //S9xControlsSoftReset(); |
|
| 1813 |
- |
|
| 1814 |
- PPU.VMA.High = 0; |
|
| 993 |
+ PPU.VMA.High = false; |
|
| 1815 | 994 |
PPU.VMA.Increment = 1; |
| 1816 |
- PPU.VMA.Address = 0; |
|
| 1817 |
- PPU.VMA.FullGraphicCount = 0; |
|
| 1818 |
- PPU.VMA.Shift = 0; |
|
| 995 |
+ PPU.VMA.Address = PPU.VMA.FullGraphicCount = PPU.VMA.Shift = 0; |
|
| 1819 | 996 |
|
| 1820 | 997 |
PPU.WRAM = 0; |
| 1821 | 998 |
|
| 1822 |
- for (int c = 0; c < 4; c++) |
|
| 1823 |
- {
|
|
| 1824 |
- PPU.BG[c].SCBase = 0; |
|
| 1825 |
- PPU.BG[c].HOffset = 0; |
|
| 1826 |
- PPU.BG[c].VOffset = 0; |
|
| 1827 |
- PPU.BG[c].BGSize = 0; |
|
| 1828 |
- PPU.BG[c].NameBase = 0; |
|
| 1829 |
- PPU.BG[c].SCSize = 0; |
|
| 1830 |
- } |
|
| 1831 |
- |
|
| 1832 |
- PPU.BGMode = 0; |
|
| 1833 |
- PPU.BG3Priority = 0; |
|
| 1834 |
- |
|
| 1835 |
- PPU.CGFLIP = 0; |
|
| 1836 |
- PPU.CGFLIPRead = 0; |
|
| 999 |
+ PPU.CGFLIPRead = false; |
|
| 1837 | 1000 |
PPU.CGADD = 0; |
| 1838 | 1001 |
|
| 1839 |
- for (int c = 0; c < 256; c++) |
|
| 1002 |
+ for (int c = 0; c < 256; ++c) |
|
| 1840 | 1003 |
{
|
| 1841 |
- IPPU.Red[c] = (c & 7) << 2; |
|
| 1004 |
+ IPPU.Red[c] = (c & 7) << 2; |
|
| 1842 | 1005 |
IPPU.Green[c] = ((c >> 3) & 7) << 2; |
| 1843 |
- IPPU.Blue[c] = ((c >> 6) & 2) << 3; |
|
| 1006 |
+ IPPU.Blue[c] = ((c >> 6) & 2) << 3; |
|
| 1844 | 1007 |
PPU.CGDATA[c] = IPPU.Red[c] | (IPPU.Green[c] << 5) | (IPPU.Blue[c] << 10); |
| 1845 | 1008 |
} |
| 1846 | 1009 |
|
| 1847 |
- for (int c = 0; c < 128; c++) |
|
| 1848 |
- {
|
|
| 1849 |
- PPU.OBJ[c].HPos = 0; |
|
| 1850 |
- PPU.OBJ[c].VPos = 0; |
|
| 1851 |
- PPU.OBJ[c].HFlip = 0; |
|
| 1852 |
- PPU.OBJ[c].VFlip = 0; |
|
| 1853 |
- PPU.OBJ[c].Name = 0; |
|
| 1854 |
- PPU.OBJ[c].Priority = 0; |
|
| 1855 |
- PPU.OBJ[c].Palette = 0; |
|
| 1856 |
- PPU.OBJ[c].Size = 0; |
|
| 1857 |
- } |
|
| 1858 |
- |
|
| 1859 |
- PPU.OBJThroughMain = false; |
|
| 1860 |
- PPU.OBJThroughSub = false; |
|
| 1861 |
- PPU.OBJAddition = false; |
|
| 1862 |
- PPU.OBJNameBase = 0; |
|
| 1863 |
- PPU.OBJNameSelect = 0; |
|
| 1864 |
- PPU.OBJSizeSelect = 0; |
|
| 1865 |
- |
|
| 1866 |
- PPU.OAMAddr = 0; |
|
| 1867 |
- PPU.SavedOAMAddr = 0; |
|
| 1868 |
- PPU.OAMPriorityRotation = 0; |
|
| 1010 |
+ PPU.OAMAddr = PPU.SavedOAMAddr = 0; |
|
| 1011 |
+ PPU.OAMPriorityRotation = false; |
|
| 1869 | 1012 |
PPU.OAMFlip = 0; |
| 1870 |
- PPU.OAMReadFlip = 0; |
|
| 1871 |
- PPU.OAMTileAddress = 0; |
|
| 1872 | 1013 |
PPU.OAMWriteRegister = 0; |
| 1873 |
- ZeroMemory(PPU.OAMData, 512 + 32); |
|
| 1014 |
+ std::fill(&PPU.OAMData[0], &PPU.OAMData[512 + 32], 0); |
|
| 1874 | 1015 |
|
| 1875 | 1016 |
PPU.FirstSprite = 0; |
| 1876 |
- PPU.LastSprite = 127; |
|
| 1877 |
- PPU.RangeTimeOver = 0; |
|
| 1878 | 1017 |
|
| 1879 |
- PPU.HTimerEnabled = false; |
|
| 1880 |
- PPU.VTimerEnabled = false; |
|
| 1018 |
+ PPU.HTimerEnabled = PPU.VTimerEnabled = false; |
|
| 1881 | 1019 |
PPU.HTimerPosition = Timings.H_Max + 1; |
| 1882 | 1020 |
PPU.VTimerPosition = Timings.V_Max + 1; |
| 1883 |
- PPU.IRQHBeamPos = 0x1ff; |
|
| 1884 |
- PPU.IRQVBeamPos = 0x1ff; |
|
| 1885 |
- |
|
| 1886 |
- PPU.HBeamFlip = 0; |
|
| 1887 |
- PPU.VBeamFlip = 0; |
|
| 1888 |
- PPU.HBeamPosLatched = 0; |
|
| 1889 |
- PPU.VBeamPosLatched = 0; |
|
| 1890 |
- PPU.GunHLatch = 0; |
|
| 1891 |
- PPU.GunVLatch = 1000; |
|
| 1892 |
- PPU.HVBeamCounterLatched = 0; |
|
| 1893 |
- |
|
| 1894 |
- PPU.Mode7HFlip = false; |
|
| 1895 |
- PPU.Mode7VFlip = false; |
|
| 1896 |
- PPU.Mode7Repeat = 0; |
|
| 1897 |
- PPU.MatrixA = 0; |
|
| 1898 |
- PPU.MatrixB = 0; |
|
| 1899 |
- PPU.MatrixC = 0; |
|
| 1900 |
- PPU.MatrixD = 0; |
|
| 1901 |
- PPU.CentreX = 0; |
|
| 1902 |
- PPU.CentreY = 0; |
|
| 1903 |
- |
|
| 1904 |
- PPU.Mosaic = 0; |
|
| 1905 |
- PPU.BGMosaic[0] = false; |
|
| 1906 |
- PPU.BGMosaic[1] = false; |
|
| 1907 |
- PPU.BGMosaic[2] = false; |
|
| 1908 |
- PPU.BGMosaic[3] = false; |
|
| 1909 |
- |
|
| 1910 |
- PPU.Window1Left = 1; |
|
| 1911 |
- PPU.Window1Right = 0; |
|
| 1912 |
- PPU.Window2Left = 1; |
|
| 1913 |
- PPU.Window2Right = 0; |
|
| 1914 |
- PPU.RecomputeClipWindows = true; |
|
| 1915 |
- |
|
| 1916 |
- for (int c = 0; c < 6; c++) |
|
| 1917 |
- {
|
|
| 1918 |
- PPU.ClipCounts[c] = 0; |
|
| 1919 |
- PPU.ClipWindowOverlapLogic[c] = CLIP_OR; |
|
| 1920 |
- PPU.ClipWindow1Enable[c] = false; |
|
| 1921 |
- PPU.ClipWindow2Enable[c] = false; |
|
| 1922 |
- PPU.ClipWindow1Inside[c] = true; |
|
| 1923 |
- PPU.ClipWindow2Inside[c] = true; |
|
| 1924 |
- } |
|
| 1021 |
+ PPU.IRQHBeamPos = PPU.IRQVBeamPos = 0x1ff; |
|
| 1022 |
+ |
|
| 1023 |
+ PPU.HBeamFlip = PPU.VBeamFlip = false; |
|
| 1024 |
+ |
|
| 1025 |
+ PPU.MatrixA = PPU.MatrixB = 0; |
|
| 1925 | 1026 |
|
| 1926 | 1027 |
PPU.ForcedBlanking = true; |
| 1927 | 1028 |
|
| 1928 |
- PPU.FixedColourRed = 0; |
|
| 1929 |
- PPU.FixedColourGreen = 0; |
|
| 1930 |
- PPU.FixedColourBlue = 0; |
|
| 1931 |
- PPU.Brightness = 0; |
|
| 1932 | 1029 |
PPU.ScreenHeight = SNES_HEIGHT; |
| 1933 | 1030 |
|
| 1934 | 1031 |
PPU.Need16x8Mulitply = false; |
| 1935 |
- PPU.BGnxOFSbyte = 0; |
|
| 1936 |
- |
|
| 1937 |
- PPU.HDMA = 0; |
|
| 1938 |
- PPU.HDMAEnded = 0; |
|
| 1939 |
- |
|
| 1940 |
- PPU.OpenBus1 = 0; |
|
| 1941 |
- PPU.OpenBus2 = 0; |
|
| 1942 |
- |
|
| 1943 |
- for (int c = 0; c < 2; c++) |
|
| 1944 |
- memset(&IPPU.Clip[c], 0, sizeof(struct ClipData)); |
|
| 1945 |
- IPPU.ColorsChanged = true; |
|
| 1946 |
- IPPU.OBJChanged = true; |
|
| 1947 |
- IPPU.DirectColourMapsNeedRebuild = true; |
|
| 1948 |
- ZeroMemory(IPPU.TileCached[TILE_2BIT], MAX_2BIT_TILES); |
|
| 1949 |
- ZeroMemory(IPPU.TileCached[TILE_4BIT], MAX_4BIT_TILES); |
|
| 1950 |
- ZeroMemory(IPPU.TileCached[TILE_8BIT], MAX_8BIT_TILES); |
|
| 1951 |
- ZeroMemory(IPPU.TileCached[TILE_2BIT_EVEN], MAX_2BIT_TILES); |
|
| 1952 |
- ZeroMemory(IPPU.TileCached[TILE_2BIT_ODD], MAX_2BIT_TILES); |
|
| 1953 |
- ZeroMemory(IPPU.TileCached[TILE_4BIT_EVEN], MAX_4BIT_TILES); |
|
| 1954 |
- ZeroMemory(IPPU.TileCached[TILE_4BIT_ODD], MAX_4BIT_TILES); |
|
| 1032 |
+ |
|
| 1033 |
+ PPU.HDMA = PPU.HDMAEnded = 0; |
|
| 1034 |
+ |
|
| 1035 |
+ PPU.OpenBus1 = PPU.OpenBus2 = 0; |
|
| 1036 |
+ |
|
| 1955 | 1037 |
IPPU.VRAMReadBuffer = 0; // XXX: FIXME: anything better? |
| 1956 | 1038 |
IPPU.Interlace = false; |
| 1957 |
- IPPU.InterlaceOBJ = false; |
|
| 1958 |
- IPPU.DoubleWidthPixels = false; |
|
| 1959 |
- IPPU.DoubleHeightPixels = false; |
|
| 1960 |
- IPPU.CurrentLine = 0; |
|
| 1961 |
- IPPU.PreviousLine = 0; |
|
| 1962 |
- IPPU.XB = NULL; |
|
| 1963 |
- for (int c = 0; c < 256; c++) |
|
| 1964 |
- IPPU.ScreenColors[c] = c; |
|
| 1965 |
- IPPU.MaxBrightness = 0; |
|
| 1966 |
- IPPU.RenderThisFrame = true; |
|
| 1967 |
- IPPU.RenderedScreenWidth = SNES_WIDTH; |
|
| 1968 |
- IPPU.RenderedScreenHeight = SNES_HEIGHT; |
|
| 1969 |
- IPPU.FrameCount = 0; |
|
| 1970 |
- IPPU.RenderedFramesCount = 0; |
|
| 1971 |
- IPPU.DisplayedRenderedFrameCount = 0; |
|
| 1972 |
- IPPU.SkippedFrames = 0; |
|
| 1973 |
- IPPU.FrameSkip = 0; |
|
| 1974 |
- |
|
| 1975 |
- //S9xFixColourBrightness(); |
|
| 1976 | 1039 |
|
| 1977 | 1040 |
for (int c = 0; c < 0x8000; c += 0x100) |
| 1978 |
- memset(&Memory.FillRAM[c], c >> 8, 0x100); |
|
| 1979 |
- ZeroMemory(&Memory.FillRAM[0x2100], 0x100); |
|
| 1980 |
- ZeroMemory(&Memory.FillRAM[0x4200], 0x100); |
|
| 1981 |
- ZeroMemory(&Memory.FillRAM[0x4000], 0x100); |
|
| 1041 |
+ std::fill(&Memory.FillRAM[c], &Memory.FillRAM[c + 0x100], c >> 8); |
|
| 1042 |
+ std::fill(&Memory.FillRAM[0x2100], &Memory.FillRAM[0x2200], 0); |
|
| 1043 |
+ std::fill(&Memory.FillRAM[0x4200], &Memory.FillRAM[0x4300], 0); |
|
| 1044 |
+ std::fill(&Memory.FillRAM[0x4000], &Memory.FillRAM[0x4100], 0); |
|
| 1982 | 1045 |
// For BS Suttehakkun 2... |
| 1983 |
- ZeroMemory(&Memory.FillRAM[0x1000], 0x1000); |
|
| 1046 |
+ std::fill(&Memory.FillRAM[0x1000], &Memory.FillRAM[0x2000], 0); |
|
| 1984 | 1047 |
|
| 1985 | 1048 |
Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = 0xff; |
| 1986 | 1049 |
} |
| 1 | 1 |
new file mode 100644 |
| ... | ... |
@@ -0,0 +1,1986 @@ |
| 1 |
+/*********************************************************************************** |
|
| 2 |
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. |
|
| 3 |
+ |
|
| 4 |
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com), |
|
| 5 |
+ Jerremy Koot (jkoot@snes9x.com) |
|
| 6 |
+ |
|
| 7 |
+ (c) Copyright 2002 - 2004 Matthew Kendora |
|
| 8 |
+ |
|
| 9 |
+ (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org) |
|
| 10 |
+ |
|
| 11 |
+ (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/) |
|
| 12 |
+ |
|
| 13 |
+ (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net) |
|
| 14 |
+ |
|
| 15 |
+ (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca), |
|
| 16 |
+ Kris Bleakley (codeviolation@hotmail.com) |
|
| 17 |
+ |
|
| 18 |
+ (c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net), |
|
| 19 |
+ Nach (n-a-c-h@users.sourceforge.net), |
|
| 20 |
+ |
|
| 21 |
+ (c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com) |
|
| 22 |
+ |
|
| 23 |
+ (c) Copyright 2006 - 2007 nitsuja |
|
| 24 |
+ |
|
| 25 |
+ (c) Copyright 2009 - 2011 BearOso, |
|
| 26 |
+ OV2 |
|
| 27 |
+ |
|
| 28 |
+ |
|
| 29 |
+ BS-X C emulator code |
|
| 30 |
+ (c) Copyright 2005 - 2006 Dreamer Nom, |
|
| 31 |
+ zones |
|
| 32 |
+ |
|
| 33 |
+ C4 x86 assembler and some C emulation code |
|
| 34 |
+ (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com), |
|
| 35 |
+ Nach, |
|
| 36 |
+ zsKnight (zsknight@zsnes.com) |
|
| 37 |
+ |
|
| 38 |
+ C4 C++ code |
|
| 39 |
+ (c) Copyright 2003 - 2006 Brad Jorsch, |
|
| 40 |
+ Nach |
|
| 41 |
+ |
|
| 42 |
+ DSP-1 emulator code |
|
| 43 |
+ (c) Copyright 1998 - 2006 _Demo_, |
|
| 44 |
+ Andreas Naive (andreasnaive@gmail.com), |
|
| 45 |
+ Gary Henderson, |
|
| 46 |
+ Ivar (ivar@snes9x.com), |
|
| 47 |
+ John Weidman, |
|
| 48 |
+ Kris Bleakley, |
|
| 49 |
+ Matthew Kendora, |
|
| 50 |
+ Nach, |
|
| 51 |
+ neviksti (neviksti@hotmail.com) |
|
| 52 |
+ |
|
| 53 |
+ DSP-2 emulator code |
|
| 54 |
+ (c) Copyright 2003 John Weidman, |
|
| 55 |
+ Kris Bleakley, |
|
| 56 |
+ Lord Nightmare (lord_nightmare@users.sourceforge.net), |
|
| 57 |
+ Matthew Kendora, |
|
| 58 |
+ neviksti |
|
| 59 |
+ |
|
| 60 |
+ DSP-3 emulator code |
|
| 61 |
+ (c) Copyright 2003 - 2006 John Weidman, |
|
| 62 |
+ Kris Bleakley, |
|
| 63 |
+ Lancer, |
|
| 64 |
+ z80 gaiden |
|
| 65 |
+ |
|
| 66 |
+ DSP-4 emulator code |
|
| 67 |
+ (c) Copyright 2004 - 2006 Dreamer Nom, |
|
| 68 |
+ John Weidman, |
|
| 69 |
+ Kris Bleakley, |
|
| 70 |
+ Nach, |
|
| 71 |
+ z80 gaiden |
|
| 72 |
+ |
|
| 73 |
+ OBC1 emulator code |
|
| 74 |
+ (c) Copyright 2001 - 2004 zsKnight, |
|
| 75 |
+ pagefault (pagefault@zsnes.com), |
|
| 76 |
+ Kris Bleakley |
|
| 77 |
+ Ported from x86 assembler to C by sanmaiwashi |
|
| 78 |
+ |
|
| 79 |
+ SPC7110 and RTC C++ emulator code used in 1.39-1.51 |
|
| 80 |
+ (c) Copyright 2002 Matthew Kendora with research by |
|
| 81 |
+ zsKnight, |
|
| 82 |
+ John Weidman, |
|
| 83 |
+ Dark Force |
|
| 84 |
+ |
|
| 85 |
+ SPC7110 and RTC C++ emulator code used in 1.52+ |
|
| 86 |
+ (c) Copyright 2009 byuu, |
|
| 87 |
+ neviksti |
|
| 88 |
+ |
|
| 89 |
+ S-DD1 C emulator code |
|
| 90 |
+ (c) Copyright 2003 Brad Jorsch with research by |
|
| 91 |
+ Andreas Naive, |
|
| 92 |
+ John Weidman |
|
| 93 |
+ |
|
| 94 |
+ S-RTC C emulator code |
|
| 95 |
+ (c) Copyright 2001 - 2006 byuu, |
|
| 96 |
+ John Weidman |
|
| 97 |
+ |
|
| 98 |
+ ST010 C++ emulator code |
|
| 99 |
+ (c) Copyright 2003 Feather, |
|
| 100 |
+ John Weidman, |
|
| 101 |
+ Kris Bleakley, |
|
| 102 |
+ Matthew Kendora |
|
| 103 |
+ |
|
| 104 |
+ Super FX x86 assembler emulator code |
|
| 105 |
+ (c) Copyright 1998 - 2003 _Demo_, |
|
| 106 |
+ pagefault, |
|
| 107 |
+ zsKnight |
|
| 108 |
+ |
|
| 109 |
+ Super FX C emulator code |
|
| 110 |
+ (c) Copyright 1997 - 1999 Ivar, |
|
| 111 |
+ Gary Henderson, |
|
| 112 |
+ John Weidman |
|
| 113 |
+ |
|
| 114 |
+ Sound emulator code used in 1.5-1.51 |
|
| 115 |
+ (c) Copyright 1998 - 2003 Brad Martin |
|
| 116 |
+ (c) Copyright 1998 - 2006 Charles Bilyue' |
|
| 117 |
+ |
|
| 118 |
+ Sound emulator code used in 1.52+ |
|
| 119 |
+ (c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com) |
|
| 120 |
+ |
|
| 121 |
+ SH assembler code partly based on x86 assembler code |
|
| 122 |
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) |
|
| 123 |
+ |
|
| 124 |
+ 2xSaI filter |
|
| 125 |
+ (c) Copyright 1999 - 2001 Derek Liauw Kie Fa |
|
| 126 |
+ |
|
| 127 |
+ HQ2x, HQ3x, HQ4x filters |
|
| 128 |
+ (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com) |
|
| 129 |
+ |
|
| 130 |
+ NTSC filter |
|
| 131 |
+ (c) Copyright 2006 - 2007 Shay Green |
|
| 132 |
+ |
|
| 133 |
+ GTK+ GUI code |
|
| 134 |
+ (c) Copyright 2004 - 2011 BearOso |
|
| 135 |
+ |
|
| 136 |
+ Win32 GUI code |
|
| 137 |
+ (c) Copyright 2003 - 2006 blip, |
|
| 138 |
+ funkyass, |
|
| 139 |
+ Matthew Kendora, |
|
| 140 |
+ Nach, |
|
| 141 |
+ nitsuja |
|
| 142 |
+ (c) Copyright 2009 - 2011 OV2 |
|
| 143 |
+ |
|
| 144 |
+ Mac OS GUI code |
|
| 145 |
+ (c) Copyright 1998 - 2001 John Stiles |
|
| 146 |
+ (c) Copyright 2001 - 2011 zones |
|
| 147 |
+ |
|
| 148 |
+ |
|
| 149 |
+ Specific ports contains the works of other authors. See headers in |
|
| 150 |
+ individual files. |
|
| 151 |
+ |
|
| 152 |
+ |
|
| 153 |
+ Snes9x homepage: http://www.snes9x.com/ |
|
| 154 |
+ |
|
| 155 |
+ Permission to use, copy, modify and/or distribute Snes9x in both binary |
|
| 156 |
+ and source form, for non-commercial purposes, is hereby granted without |
|
| 157 |
+ fee, providing that this license information and copyright notice appear |
|
| 158 |
+ with all copies and any derived work. |
|
| 159 |
+ |
|
| 160 |
+ This software is provided 'as-is', without any express or implied |
|
| 161 |
+ warranty. In no event shall the authors be held liable for any damages |
|
| 162 |
+ arising from the use of this software or it's derivatives. |
|
| 163 |
+ |
|
| 164 |
+ Snes9x is freeware for PERSONAL USE only. Commercial users should |
|
| 165 |
+ seek permission of the copyright holders first. Commercial use includes, |
|
| 166 |
+ but is not limited to, charging money for Snes9x or software derived from |
|
| 167 |
+ Snes9x, including Snes9x or derivatives in commercial game bundles, and/or |
|
| 168 |
+ using Snes9x as a promotion for your commercial product. |
|
| 169 |
+ |
|
| 170 |
+ The copyright holders request that bug fixes and improvements to the code |
|
| 171 |
+ should be forwarded to them so everyone can benefit from the modifications |
|
| 172 |
+ in future versions. |
|
| 173 |
+ |
|
| 174 |
+ Super NES and Super Nintendo Entertainment System are trademarks of |
|
| 175 |
+ Nintendo Co., Limited and its subsidiary companies. |
|
| 176 |
+ ***********************************************************************************/ |
|
| 177 |
+ |
|
| 178 |
+#include "snes9x.h" |
|
| 179 |
+#include "memmap.h" |
|
| 180 |
+#include "dma.h" |
|
| 181 |
+#include "apu/apu.h" |
|
| 182 |
+//#include "fxemu.h" |
|
| 183 |
+#include "sdd1.h" |
|
| 184 |
+//#include "srtc.h" |
|
| 185 |
+//#include "controls.h" |
|
| 186 |
+//#include "movie.h" |
|
| 187 |
+//#include "display.h" |
|
| 188 |
+#ifdef NETPLAY_SUPPORT |
|
| 189 |
+#include "netplay.h" |
|
| 190 |
+#endif |
|
| 191 |
+#ifdef DEBUGGER |
|
| 192 |
+#include "debug.h" |
|
| 193 |
+#include "missing.h" |
|
| 194 |
+#endif |
|
| 195 |
+ |
|
| 196 |
+extern uint8_t *HDMAMemPointers[8]; |
|
| 197 |
+ |
|
| 198 |
+static inline void S9xLatchCounters (bool force) |
|
| 199 |
+{
|
|
| 200 |
+ if (force || (Memory.FillRAM[0x4213] & 0x80)) |
|
| 201 |
+ {
|
|
| 202 |
+ // Latch h and v counters, like the gun |
|
| 203 |
+ #ifdef DEBUGGER |
|
| 204 |
+ missing.h_v_latch = 1; |
|
| 205 |
+ #endif |
|
| 206 |
+ |
|
| 207 |
+ PPU.HVBeamCounterLatched = 1; |
|
| 208 |
+ PPU.VBeamPosLatched = (uint16_t) CPU.V_Counter; |
|
| 209 |
+ |
|
| 210 |
+ // From byuu: |
|
| 211 |
+ // All dots are 4 cycles long, except dots 322 and 326. dots 322 and 326 are 6 cycles long. |
|
| 212 |
+ // This holds true for all scanlines except scanline 240 on non-interlace odd frames. |
|
| 213 |
+ // The reason for this is because this scanline is only 1360 cycles long, |
|
| 214 |
+ // instead of 1364 like all other scanlines. |
|
| 215 |
+ // This makes the effective range of hscan_pos 0-339 at all times. |
|
| 216 |
+ int32_t hc = CPU.Cycles; |
|
| 217 |
+ |
|
| 218 |
+ if (Timings.H_Max == Timings.H_Max_Master) // 1364 |
|
| 219 |
+ {
|
|
| 220 |
+ if (hc >= 1292) |
|
| 221 |
+ hc -= (ONE_DOT_CYCLE / 2); |
|
| 222 |
+ if (hc >= 1308) |
|
| 223 |
+ hc -= (ONE_DOT_CYCLE / 2); |
|
| 224 |
+ } |
|
| 225 |
+ |
|
| 226 |
+ PPU.HBeamPosLatched = (uint16_t) (hc / ONE_DOT_CYCLE); |
|
| 227 |
+ |
|
| 228 |
+ Memory.FillRAM[0x213f] |= 0x40; |
|
| 229 |
+ } |
|
| 230 |
+ |
|
| 231 |
+ if (CPU.V_Counter > PPU.GunVLatch || (CPU.V_Counter == PPU.GunVLatch && CPU.Cycles >= PPU.GunHLatch * ONE_DOT_CYCLE)) |
|
| 232 |
+ PPU.GunVLatch = 1000; |
|
| 233 |
+} |
|
| 234 |
+ |
|
| 235 |
+static inline void S9xTryGunLatch (bool force) |
|
| 236 |
+{
|
|
| 237 |
+ if (CPU.V_Counter > PPU.GunVLatch || (CPU.V_Counter == PPU.GunVLatch && CPU.Cycles >= PPU.GunHLatch * ONE_DOT_CYCLE)) |
|
| 238 |
+ {
|
|
| 239 |
+ if (force || (Memory.FillRAM[0x4213] & 0x80)) |
|
| 240 |
+ {
|
|
| 241 |
+ #ifdef DEBUGGER |
|
| 242 |
+ missing.h_v_latch = 1; |
|
| 243 |
+ #endif |
|
| 244 |
+ |
|
| 245 |
+ PPU.HVBeamCounterLatched = 1; |
|
| 246 |
+ PPU.VBeamPosLatched = (uint16_t) PPU.GunVLatch; |
|
| 247 |
+ PPU.HBeamPosLatched = (uint16_t) PPU.GunHLatch; |
|
| 248 |
+ |
|
| 249 |
+ Memory.FillRAM[0x213f] |= 0x40; |
|
| 250 |
+ } |
|
| 251 |
+ |
|
| 252 |
+ PPU.GunVLatch = 1000; |
|
| 253 |
+ } |
|
| 254 |
+} |
|
| 255 |
+ |
|
| 256 |
+void S9xUpdateHVTimerPosition() |
|
| 257 |
+{
|
|
| 258 |
+ PPU.HTimerPosition = PPU.IRQHBeamPos * ONE_DOT_CYCLE + Timings.IRQTriggerCycles; |
|
| 259 |
+ if (Timings.H_Max == Timings.H_Max_Master) // 1364 |
|
| 260 |
+ {
|
|
| 261 |
+ if (PPU.IRQHBeamPos > 322) |
|
| 262 |
+ PPU.HTimerPosition += (ONE_DOT_CYCLE / 2); |
|
| 263 |
+ if (PPU.IRQHBeamPos > 326) |
|
| 264 |
+ PPU.HTimerPosition += (ONE_DOT_CYCLE / 2); |
|
| 265 |
+ } |
|
| 266 |
+ |
|
| 267 |
+ PPU.VTimerPosition = PPU.IRQVBeamPos; |
|
| 268 |
+ |
|
| 269 |
+ if ((PPU.HTimerPosition >= Timings.H_Max) && (PPU.IRQHBeamPos < 340)) |
|
| 270 |
+ {
|
|
| 271 |
+ PPU.HTimerPosition -= Timings.H_Max; |
|
| 272 |
+ PPU.VTimerPosition++; |
|
| 273 |
+ // FIXME |
|
| 274 |
+ if (PPU.VTimerPosition >= Timings.V_Max) |
|
| 275 |
+ PPU.VTimerPosition = 0; |
|
| 276 |
+ } |
|
| 277 |
+ |
|
| 278 |
+#ifdef DEBUGGER |
|
| 279 |
+ S9xTraceFormattedMessage("--- IRQ Timer set HTimer:%d Pos:%04d VTimer:%d Pos:%03d",
|
|
| 280 |
+ PPU.HTimerEnabled, PPU.HTimerPosition, PPU.VTimerEnabled, PPU.VTimerPosition); |
|
| 281 |
+#endif |
|
| 282 |
+} |
|
| 283 |
+ |
|
| 284 |
+/*void S9xFixColourBrightness() |
|
| 285 |
+{
|
|
| 286 |
+ IPPU.XB = mul_brightness[PPU.Brightness]; |
|
| 287 |
+ |
|
| 288 |
+ for (int i = 0; i < 256; i++) |
|
| 289 |
+ {
|
|
| 290 |
+ IPPU.Red[i] = IPPU.XB[(PPU.CGDATA[i]) & 0x1f]; |
|
| 291 |
+ IPPU.Green[i] = IPPU.XB[(PPU.CGDATA[i] >> 5) & 0x1f]; |
|
| 292 |
+ IPPU.Blue[i] = IPPU.XB[(PPU.CGDATA[i] >> 10) & 0x1f]; |
|
| 293 |
+ IPPU.ScreenColors[i] = BUILD_PIXEL(IPPU.Red[i], IPPU.Green[i], IPPU.Blue[i]); |
|
| 294 |
+ } |
|
| 295 |
+}*/ |
|
| 296 |
+ |
|
| 297 |
+void S9xSetPPU (uint8_t Byte, uint16_t Address) |
|
| 298 |
+{
|
|
| 299 |
+ // MAP_PPU: $2000-$3FFF |
|
| 300 |
+ |
|
| 301 |
+ if (CPU.InDMAorHDMA) |
|
| 302 |
+ {
|
|
| 303 |
+ if (CPU.CurrentDMAorHDMAChannel >= 0 && DMA[CPU.CurrentDMAorHDMAChannel].ReverseTransfer) |
|
| 304 |
+ {
|
|
| 305 |
+ // S9xSetPPU() is called to write to DMA[].AAddress |
|
| 306 |
+ if ((Address & 0xff00) == 0x2100) |
|
| 307 |
+ {
|
|
| 308 |
+ // Cannot access to Address Bus B ($2100-$21ff) via (H)DMA |
|
| 309 |
+ return; |
|
| 310 |
+ } |
|
| 311 |
+ else |
|
| 312 |
+ {
|
|
| 313 |
+ // 0x2000-0x3FFF is connected to Address Bus A |
|
| 314 |
+ // SA1, SuperFX and SRTC are mapped here |
|
| 315 |
+ // I don't bother for now... |
|
| 316 |
+ return; |
|
| 317 |
+ } |
|
| 318 |
+ } |
|
| 319 |
+ else |
|
| 320 |
+ {
|
|
| 321 |
+ // S9xSetPPU() is called to read from $21xx |
|
| 322 |
+ // Take care of DMA wrapping |
|
| 323 |
+ if (Address > 0x21ff) |
|
| 324 |
+ Address = 0x2100 + (Address & 0xff); |
|
| 325 |
+ } |
|
| 326 |
+ } |
|
| 327 |
+ |
|
| 328 |
+#ifdef DEBUGGER |
|
| 329 |
+ if (CPU.InHDMA) |
|
| 330 |
+ S9xTraceFormattedMessage("--- HDMA PPU %04X -> %02X", Address, Byte);
|
|
| 331 |
+#endif |
|
| 332 |
+ |
|
| 333 |
+ if ((Address & 0xffc0) == 0x2140) // APUIO0, APUIO1, APUIO2, APUIO3 |
|
| 334 |
+ // write_port will run the APU until given clock before writing value |
|
| 335 |
+ S9xAPUWritePort(Address & 3, Byte); |
|
| 336 |
+ else |
|
| 337 |
+ if (Address <= 0x2183) |
|
| 338 |
+ {
|
|
| 339 |
+ switch (Address) |
|
| 340 |
+ {
|
|
| 341 |
+ case 0x2100: // INIDISP |
|
| 342 |
+ if (Byte != Memory.FillRAM[0x2100]) |
|
| 343 |
+ {
|
|
| 344 |
+ //FLUSH_REDRAW(); |
|
| 345 |
+ |
|
| 346 |
+ if (PPU.Brightness != (Byte & 0xf)) |
|
| 347 |
+ {
|
|
| 348 |
+ IPPU.ColorsChanged = true; |
|
| 349 |
+ IPPU.DirectColourMapsNeedRebuild = true; |
|
| 350 |
+ PPU.Brightness = Byte & 0xf; |
|
| 351 |
+ //S9xFixColourBrightness(); |
|
| 352 |
+ if (PPU.Brightness > IPPU.MaxBrightness) |
|
| 353 |
+ IPPU.MaxBrightness = PPU.Brightness; |
|
| 354 |
+ } |
|
| 355 |
+ |
|
| 356 |
+ if ((Memory.FillRAM[0x2100] & 0x80) != (Byte & 0x80)) |
|
| 357 |
+ {
|
|
| 358 |
+ IPPU.ColorsChanged = true; |
|
| 359 |
+ PPU.ForcedBlanking = (Byte >> 7) & 1; |
|
| 360 |
+ } |
|
| 361 |
+ } |
|
| 362 |
+ |
|
| 363 |
+ if ((Memory.FillRAM[0x2100] & 0x80) && CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE) |
|
| 364 |
+ {
|
|
| 365 |
+ PPU.OAMAddr = PPU.SavedOAMAddr; |
|
| 366 |
+ |
|
| 367 |
+ uint8_t tmp = 0; |
|
| 368 |
+ if (PPU.OAMPriorityRotation) |
|
| 369 |
+ tmp = (PPU.OAMAddr & 0xfe) >> 1; |
|
| 370 |
+ if ((PPU.OAMFlip & 1) || PPU.FirstSprite != tmp) |
|
| 371 |
+ {
|
|
| 372 |
+ PPU.FirstSprite = tmp; |
|
| 373 |
+ IPPU.OBJChanged = true; |
|
| 374 |
+ } |
|
| 375 |
+ |
|
| 376 |
+ PPU.OAMFlip = 0; |
|
| 377 |
+ } |
|
| 378 |
+ |
|
| 379 |
+ break; |
|
| 380 |
+ |
|
| 381 |
+ case 0x2101: // OBSEL |
|
| 382 |
+ if (Byte != Memory.FillRAM[0x2101]) |
|
| 383 |
+ {
|
|
| 384 |
+ //FLUSH_REDRAW(); |
|
| 385 |
+ PPU.OBJNameBase = (Byte & 3) << 14; |
|
| 386 |
+ PPU.OBJNameSelect = ((Byte >> 3) & 3) << 13; |
|
| 387 |
+ PPU.OBJSizeSelect = (Byte >> 5) & 7; |
|
| 388 |
+ IPPU.OBJChanged = true; |
|
| 389 |
+ } |
|
| 390 |
+ |
|
| 391 |
+ break; |
|
| 392 |
+ |
|
| 393 |
+ case 0x2102: // OAMADDL |
|
| 394 |
+ PPU.OAMAddr = ((Memory.FillRAM[0x2103] & 1) << 8) | Byte; |
|
| 395 |
+ PPU.OAMFlip = 2; |
|
| 396 |
+ PPU.OAMReadFlip = 0; |
|
| 397 |
+ PPU.SavedOAMAddr = PPU.OAMAddr; |
|
| 398 |
+ if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
|
| 399 |
+ {
|
|
| 400 |
+ PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
|
| 401 |
+ IPPU.OBJChanged = true; |
|
| 402 |
+ #ifdef DEBUGGER |
|
| 403 |
+ missing.sprite_priority_rotation = 1; |
|
| 404 |
+ #endif |
|
| 405 |
+ } |
|
| 406 |
+ |
|
| 407 |
+ break; |
|
| 408 |
+ |
|
| 409 |
+ case 0x2103: // OAMADDH |
|
| 410 |
+ PPU.OAMAddr = ((Byte & 1) << 8) | Memory.FillRAM[0x2102]; |
|
| 411 |
+ PPU.OAMPriorityRotation = (Byte & 0x80) ? 1 : 0; |
|
| 412 |
+ if (PPU.OAMPriorityRotation) |
|
| 413 |
+ {
|
|
| 414 |
+ if (PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
|
| 415 |
+ {
|
|
| 416 |
+ PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
|
| 417 |
+ IPPU.OBJChanged = true; |
|
| 418 |
+ #ifdef DEBUGGER |
|
| 419 |
+ missing.sprite_priority_rotation = 1; |
|
| 420 |
+ #endif |
|
| 421 |
+ } |
|
| 422 |
+ } |
|
| 423 |
+ else |
|
| 424 |
+ {
|
|
| 425 |
+ if (PPU.FirstSprite != 0) |
|
| 426 |
+ {
|
|
| 427 |
+ PPU.FirstSprite = 0; |
|
| 428 |
+ IPPU.OBJChanged = true; |
|
| 429 |
+ #ifdef DEBUGGER |
|
| 430 |
+ missing.sprite_priority_rotation = 1; |
|
| 431 |
+ #endif |
|
| 432 |
+ } |
|
| 433 |
+ } |
|
| 434 |
+ |
|
| 435 |
+ PPU.OAMFlip = 0; |
|
| 436 |
+ PPU.OAMReadFlip = 0; |
|
| 437 |
+ PPU.SavedOAMAddr = PPU.OAMAddr; |
|
| 438 |
+ |
|
| 439 |
+ break; |
|
| 440 |
+ |
|
| 441 |
+ case 0x2104: // OAMDATA |
|
| 442 |
+ REGISTER_2104(Byte); |
|
| 443 |
+ break; |
|
| 444 |
+ |
|
| 445 |
+ case 0x2105: // BGMODE |
|
| 446 |
+ if (Byte != Memory.FillRAM[0x2105]) |
|
| 447 |
+ {
|
|
| 448 |
+ //FLUSH_REDRAW(); |
|
| 449 |
+ PPU.BG[0].BGSize = (Byte >> 4) & 1; |
|
| 450 |
+ PPU.BG[1].BGSize = (Byte >> 5) & 1; |
|
| 451 |
+ PPU.BG[2].BGSize = (Byte >> 6) & 1; |
|
| 452 |
+ PPU.BG[3].BGSize = (Byte >> 7) & 1; |
|
| 453 |
+ PPU.BGMode = Byte & 7; |
|
| 454 |
+ // BJ: BG3Priority only takes effect if BGMode == 1 and the bit is set |
|
| 455 |
+ PPU.BG3Priority = ((Byte & 0x0f) == 0x09); |
|
| 456 |
+ IPPU.Interlace = Memory.FillRAM[0x2133] & 1; |
|
| 457 |
+ #ifdef DEBUGGER |
|
| 458 |
+ missing.modes[PPU.BGMode] = 1; |
|
| 459 |
+ #endif |
|
| 460 |
+ } |
|
| 461 |
+ |
|
| 462 |
+ break; |
|
| 463 |
+ |
|
| 464 |
+ case 0x2106: // MOSAIC |
|
| 465 |
+ if (Byte != Memory.FillRAM[0x2106]) |
|
| 466 |
+ {
|
|
| 467 |
+ //FLUSH_REDRAW(); |
|
| 468 |
+ PPU.MosaicStart = CPU.V_Counter; |
|
| 469 |
+ if (PPU.MosaicStart > PPU.ScreenHeight) |
|
| 470 |
+ PPU.MosaicStart = 0; |
|
| 471 |
+ PPU.Mosaic = (Byte >> 4) + 1; |
|
| 472 |
+ PPU.BGMosaic[0] = (Byte & 1); |
|
| 473 |
+ PPU.BGMosaic[1] = !!(Byte & 2); |
|
| 474 |
+ PPU.BGMosaic[2] = !!(Byte & 4); |
|
| 475 |
+ PPU.BGMosaic[3] = !!(Byte & 8); |
|
| 476 |
+ #ifdef DEBUGGER |
|
| 477 |
+ if ((Byte & 0xf0) && (Byte & 0x0f)) |
|
| 478 |
+ missing.mosaic = 1; |
|
| 479 |
+ #endif |
|
| 480 |
+ } |
|
| 481 |
+ |
|
| 482 |
+ break; |
|
| 483 |
+ |
|
| 484 |
+ case 0x2107: // BG1SC |
|
| 485 |
+ if (Byte != Memory.FillRAM[0x2107]) |
|
| 486 |
+ {
|
|
| 487 |
+ //FLUSH_REDRAW(); |
|
| 488 |
+ PPU.BG[0].SCSize = Byte & 3; |
|
| 489 |
+ PPU.BG[0].SCBase = (Byte & 0x7c) << 8; |
|
| 490 |
+ } |
|
| 491 |
+ |
|
| 492 |
+ break; |
|
| 493 |
+ |
|
| 494 |
+ case 0x2108: // BG2SC |
|
| 495 |
+ if (Byte != Memory.FillRAM[0x2108]) |
|
| 496 |
+ {
|
|
| 497 |
+ //FLUSH_REDRAW(); |
|
| 498 |
+ PPU.BG[1].SCSize = Byte & 3; |
|
| 499 |
+ PPU.BG[1].SCBase = (Byte & 0x7c) << 8; |
|
| 500 |
+ } |
|
| 501 |
+ |
|
| 502 |
+ break; |
|
| 503 |
+ |
|
| 504 |
+ case 0x2109: // BG3SC |
|
| 505 |
+ if (Byte != Memory.FillRAM[0x2109]) |
|
| 506 |
+ {
|
|
| 507 |
+ //FLUSH_REDRAW(); |
|
| 508 |
+ PPU.BG[2].SCSize = Byte & 3; |
|
| 509 |
+ PPU.BG[2].SCBase = (Byte & 0x7c) << 8; |
|
| 510 |
+ } |
|
| 511 |
+ |
|
| 512 |
+ break; |
|
| 513 |
+ |
|
| 514 |
+ case 0x210a: // BG4SC |
|
| 515 |
+ if (Byte != Memory.FillRAM[0x210a]) |
|
| 516 |
+ {
|
|
| 517 |
+ //FLUSH_REDRAW(); |
|
| 518 |
+ PPU.BG[3].SCSize = Byte & 3; |
|
| 519 |
+ PPU.BG[3].SCBase = (Byte & 0x7c) << 8; |
|
| 520 |
+ } |
|
| 521 |
+ |
|
| 522 |
+ break; |
|
| 523 |
+ |
|
| 524 |
+ case 0x210b: // BG12NBA |
|
| 525 |
+ if (Byte != Memory.FillRAM[0x210b]) |
|
| 526 |
+ {
|
|
| 527 |
+ //FLUSH_REDRAW(); |
|
| 528 |
+ PPU.BG[0].NameBase = (Byte & 7) << 12; |
|
| 529 |
+ PPU.BG[1].NameBase = ((Byte >> 4) & 7) << 12; |
|
| 530 |
+ } |
|
| 531 |
+ |
|
| 532 |
+ break; |
|
| 533 |
+ |
|
| 534 |
+ case 0x210c: // BG34NBA |
|
| 535 |
+ if (Byte != Memory.FillRAM[0x210c]) |
|
| 536 |
+ {
|
|
| 537 |
+ //FLUSH_REDRAW(); |
|
| 538 |
+ PPU.BG[2].NameBase = (Byte & 7) << 12; |
|
| 539 |
+ PPU.BG[3].NameBase = ((Byte >> 4) & 7) << 12; |
|
| 540 |
+ } |
|
| 541 |
+ |
|
| 542 |
+ break; |
|
| 543 |
+ |
|
| 544 |
+ case 0x210d: // BG1HOFS, M7HOFS |
|
| 545 |
+ PPU.BG[0].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[0].HOffset >> 8) & 7); |
|
| 546 |
+ PPU.M7HOFS = (Byte << 8) | PPU.M7byte; |
|
| 547 |
+ PPU.BGnxOFSbyte = Byte; |
|
| 548 |
+ PPU.M7byte = Byte; |
|
| 549 |
+ break; |
|
| 550 |
+ |
|
| 551 |
+ case 0x210e: // BG1VOFS, M7VOFS |
|
| 552 |
+ PPU.BG[0].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; |
|
| 553 |
+ PPU.M7VOFS = (Byte << 8) | PPU.M7byte; |
|
| 554 |
+ PPU.BGnxOFSbyte = Byte; |
|
| 555 |
+ PPU.M7byte = Byte; |
|
| 556 |
+ break; |
|
| 557 |
+ |
|
| 558 |
+ case 0x210f: // BG2HOFS |
|
| 559 |
+ PPU.BG[1].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[1].HOffset >> 8) & 7); |
|
| 560 |
+ PPU.BGnxOFSbyte = Byte; |
|
| 561 |
+ break; |
|
| 562 |
+ |
|
| 563 |
+ case 0x2110: // BG2VOFS |
|
| 564 |
+ PPU.BG[1].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; |
|
| 565 |
+ PPU.BGnxOFSbyte = Byte; |
|
| 566 |
+ break; |
|
| 567 |
+ |
|
| 568 |
+ case 0x2111: // BG3HOFS |
|
| 569 |
+ PPU.BG[2].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[2].HOffset >> 8) & 7); |
|
| 570 |
+ PPU.BGnxOFSbyte = Byte; |
|
| 571 |
+ break; |
|
| 572 |
+ |
|
| 573 |
+ case 0x2112: // BG3VOFS |
|
| 574 |
+ PPU.BG[2].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; |
|
| 575 |
+ PPU.BGnxOFSbyte = Byte; |
|
| 576 |
+ break; |
|
| 577 |
+ |
|
| 578 |
+ case 0x2113: // BG4HOFS |
|
| 579 |
+ PPU.BG[3].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[3].HOffset >> 8) & 7); |
|
| 580 |
+ PPU.BGnxOFSbyte = Byte; |
|
| 581 |
+ break; |
|
| 582 |
+ |
|
| 583 |
+ case 0x2114: // BG4VOFS |
|
| 584 |
+ PPU.BG[3].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; |
|
| 585 |
+ PPU.BGnxOFSbyte = Byte; |
|
| 586 |
+ break; |
|
| 587 |
+ |
|
| 588 |
+ case 0x2115: // VMAIN |
|
| 589 |
+ PPU.VMA.High = (Byte & 0x80) == 0 ? false : true; |
|
| 590 |
+ switch (Byte & 3) |
|
| 591 |
+ {
|
|
| 592 |
+ case 0: PPU.VMA.Increment = 1; break; |
|
| 593 |
+ case 1: PPU.VMA.Increment = 32; break; |
|
| 594 |
+ case 2: PPU.VMA.Increment = 128; break; |
|
| 595 |
+ case 3: PPU.VMA.Increment = 128; break; |
|
| 596 |
+ } |
|
| 597 |
+ |
|
| 598 |
+ if (Byte & 0x0c) |
|
| 599 |
+ {
|
|
| 600 |
+ static uint16_t Shift[4] = { 0, 5, 6, 7 };
|
|
| 601 |
+ static uint16_t IncCount[4] = { 0, 32, 64, 128 };
|
|
| 602 |
+ |
|
| 603 |
+ uint8_t i = (Byte & 0x0c) >> 2; |
|
| 604 |
+ PPU.VMA.FullGraphicCount = IncCount[i]; |
|
| 605 |
+ PPU.VMA.Mask1 = IncCount[i] * 8 - 1; |
|
| 606 |
+ PPU.VMA.Shift = Shift[i]; |
|
| 607 |
+ #ifdef DEBUGGER |
|
| 608 |
+ missing.vram_full_graphic_inc = (Byte & 0x0c) >> 2; |
|
| 609 |
+ #endif |
|
| 610 |
+ } |
|
| 611 |
+ else |
|
| 612 |
+ PPU.VMA.FullGraphicCount = 0; |
|
| 613 |
+ #ifdef DEBUGGER |
|
| 614 |
+ if (Byte & 3) |
|
| 615 |
+ missing.vram_inc = Byte & 3; |
|
| 616 |
+ #endif |
|
| 617 |
+ break; |
|
| 618 |
+ |
|
| 619 |
+ case 0x2116: // VMADDL |
|
| 620 |
+ PPU.VMA.Address &= 0xff00; |
|
| 621 |
+ PPU.VMA.Address |= Byte; |
|
| 622 |
+ |
|
| 623 |
+ if (PPU.VMA.FullGraphicCount) |
|
| 624 |
+ {
|
|
| 625 |
+ uint32_t addr = PPU.VMA.Address; |
|
| 626 |
+ uint32_t rem = addr & PPU.VMA.Mask1; |
|
| 627 |
+ uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); |
|
| 628 |
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff)); |
|
| 629 |
+ } |
|
| 630 |
+ else |
|
| 631 |
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff)); |
|
| 632 |
+ |
|
| 633 |
+ break; |
|
| 634 |
+ |
|
| 635 |
+ case 0x2117: // VMADDH |
|
| 636 |
+ PPU.VMA.Address &= 0x00ff; |
|
| 637 |
+ PPU.VMA.Address |= Byte << 8; |
|
| 638 |
+ |
|
| 639 |
+ if (PPU.VMA.FullGraphicCount) |
|
| 640 |
+ {
|
|
| 641 |
+ uint32_t addr = PPU.VMA.Address; |
|
| 642 |
+ uint32_t rem = addr & PPU.VMA.Mask1; |
|
| 643 |
+ uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); |
|
| 644 |
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff)); |
|
| 645 |
+ } |
|
| 646 |
+ else |
|
| 647 |
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff)); |
|
| 648 |
+ |
|
| 649 |
+ break; |
|
| 650 |
+ |
|
| 651 |
+ case 0x2118: // VMDATAL |
|
| 652 |
+ REGISTER_2118(Byte); |
|
| 653 |
+ break; |
|
| 654 |
+ |
|
| 655 |
+ case 0x2119: // VMDATAH |
|
| 656 |
+ REGISTER_2119(Byte); |
|
| 657 |
+ break; |
|
| 658 |
+ |
|
| 659 |
+ case 0x211a: // M7SEL |
|
| 660 |
+ if (Byte != Memory.FillRAM[0x211a]) |
|
| 661 |
+ {
|
|
| 662 |
+ //FLUSH_REDRAW(); |
|
| 663 |
+ PPU.Mode7Repeat = Byte >> 6; |
|
| 664 |
+ if (PPU.Mode7Repeat == 1) |
|
| 665 |
+ PPU.Mode7Repeat = 0; |
|
| 666 |
+ PPU.Mode7VFlip = !!((Byte & 2) >> 1); |
|
| 667 |
+ PPU.Mode7HFlip = Byte & 1; |
|
| 668 |
+ } |
|
| 669 |
+ |
|
| 670 |
+ break; |
|
| 671 |
+ |
|
| 672 |
+ case 0x211b: // M7A |
|
| 673 |
+ PPU.MatrixA = PPU.M7byte | (Byte << 8); |
|
| 674 |
+ PPU.Need16x8Mulitply = true; |
|
| 675 |
+ PPU.M7byte = Byte; |
|
| 676 |
+ break; |
|
| 677 |
+ |
|
| 678 |
+ case 0x211c: // M7B |
|
| 679 |
+ PPU.MatrixB = PPU.M7byte | (Byte << 8); |
|
| 680 |
+ PPU.Need16x8Mulitply = true; |
|
| 681 |
+ PPU.M7byte = Byte; |
|
| 682 |
+ break; |
|
| 683 |
+ |
|
| 684 |
+ case 0x211d: // M7C |
|
| 685 |
+ PPU.MatrixC = PPU.M7byte | (Byte << 8); |
|
| 686 |
+ PPU.M7byte = Byte; |
|
| 687 |
+ break; |
|
| 688 |
+ |
|
| 689 |
+ case 0x211e: // M7D |
|
| 690 |
+ PPU.MatrixD = PPU.M7byte | (Byte << 8); |
|
| 691 |
+ PPU.M7byte = Byte; |
|
| 692 |
+ break; |
|
| 693 |
+ |
|
| 694 |
+ case 0x211f: // M7X |
|
| 695 |
+ PPU.CentreX = PPU.M7byte | (Byte << 8); |
|
| 696 |
+ PPU.M7byte = Byte; |
|
| 697 |
+ break; |
|
| 698 |
+ |
|
| 699 |
+ case 0x2120: // M7Y |
|
| 700 |
+ PPU.CentreY = PPU.M7byte | (Byte << 8); |
|
| 701 |
+ PPU.M7byte = Byte; |
|
| 702 |
+ break; |
|
| 703 |
+ |
|
| 704 |
+ case 0x2121: // CGADD |
|
| 705 |
+ PPU.CGFLIP = 0; |
|
| 706 |
+ PPU.CGFLIPRead = 0; |
|
| 707 |
+ PPU.CGADD = Byte; |
|
| 708 |
+ break; |
|
| 709 |
+ |
|
| 710 |
+ /*case 0x2122: // CGDATA |
|
| 711 |
+ REGISTER_2122(Byte); |
|
| 712 |
+ break;*/ |
|
| 713 |
+ |
|
| 714 |
+ case 0x2123: // W12SEL |
|
| 715 |
+ if (Byte != Memory.FillRAM[0x2123]) |
|
| 716 |
+ {
|
|
| 717 |
+ //FLUSH_REDRAW(); |
|
| 718 |
+ PPU.ClipWindow1Enable[0] = !!(Byte & 0x02); |
|
| 719 |
+ PPU.ClipWindow1Enable[1] = !!(Byte & 0x20); |
|
| 720 |
+ PPU.ClipWindow2Enable[0] = !!(Byte & 0x08); |
|
| 721 |
+ PPU.ClipWindow2Enable[1] = !!(Byte & 0x80); |
|
| 722 |
+ PPU.ClipWindow1Inside[0] = !(Byte & 0x01); |
|
| 723 |
+ PPU.ClipWindow1Inside[1] = !(Byte & 0x10); |
|
| 724 |
+ PPU.ClipWindow2Inside[0] = !(Byte & 0x04); |
|
| 725 |
+ PPU.ClipWindow2Inside[1] = !(Byte & 0x40); |
|
| 726 |
+ PPU.RecomputeClipWindows = true; |
|
| 727 |
+ #ifdef DEBUGGER |
|
| 728 |
+ if (Byte & 0x80) |
|
| 729 |
+ missing.window2[1] = 1; |
|
| 730 |
+ if (Byte & 0x20) |
|
| 731 |
+ missing.window1[1] = 1; |
|
| 732 |
+ if (Byte & 0x08) |
|
| 733 |
+ missing.window2[0] = 1; |
|
| 734 |
+ if (Byte & 0x02) |
|
| 735 |
+ missing.window1[0] = 1; |
|
| 736 |
+ #endif |
|
| 737 |
+ } |
|
| 738 |
+ |
|
| 739 |
+ break; |
|
| 740 |
+ |
|
| 741 |
+ case 0x2124: // W34SEL |
|
| 742 |
+ if (Byte != Memory.FillRAM[0x2124]) |
|
| 743 |
+ {
|
|
| 744 |
+ //FLUSH_REDRAW(); |
|
| 745 |
+ PPU.ClipWindow1Enable[2] = !!(Byte & 0x02); |
|
| 746 |
+ PPU.ClipWindow1Enable[3] = !!(Byte & 0x20); |
|
| 747 |
+ PPU.ClipWindow2Enable[2] = !!(Byte & 0x08); |
|
| 748 |
+ PPU.ClipWindow2Enable[3] = !!(Byte & 0x80); |
|
| 749 |
+ PPU.ClipWindow1Inside[2] = !(Byte & 0x01); |
|
| 750 |
+ PPU.ClipWindow1Inside[3] = !(Byte & 0x10); |
|
| 751 |
+ PPU.ClipWindow2Inside[2] = !(Byte & 0x04); |
|
| 752 |
+ PPU.ClipWindow2Inside[3] = !(Byte & 0x40); |
|
| 753 |
+ PPU.RecomputeClipWindows = true; |
|
| 754 |
+ #ifdef DEBUGGER |
|
| 755 |
+ if (Byte & 0x80) |
|
| 756 |
+ missing.window2[3] = 1; |
|
| 757 |
+ if (Byte & 0x20) |
|
| 758 |
+ missing.window1[3] = 1; |
|
| 759 |
+ if (Byte & 0x08) |
|
| 760 |
+ missing.window2[2] = 1; |
|
| 761 |
+ if (Byte & 0x02) |
|
| 762 |
+ missing.window1[2] = 1; |
|
| 763 |
+ #endif |
|
| 764 |
+ } |
|
| 765 |
+ |
|
| 766 |
+ break; |
|
| 767 |
+ |
|
| 768 |
+ case 0x2125: // WOBJSEL |
|
| 769 |
+ if (Byte != Memory.FillRAM[0x2125]) |
|
| 770 |
+ {
|
|
| 771 |
+ //FLUSH_REDRAW(); |
|
| 772 |
+ PPU.ClipWindow1Enable[4] = !!(Byte & 0x02); |
|
| 773 |
+ PPU.ClipWindow1Enable[5] = !!(Byte & 0x20); |
|
| 774 |
+ PPU.ClipWindow2Enable[4] = !!(Byte & 0x08); |
|
| 775 |
+ PPU.ClipWindow2Enable[5] = !!(Byte & 0x80); |
|
| 776 |
+ PPU.ClipWindow1Inside[4] = !(Byte & 0x01); |
|
| 777 |
+ PPU.ClipWindow1Inside[5] = !(Byte & 0x10); |
|
| 778 |
+ PPU.ClipWindow2Inside[4] = !(Byte & 0x04); |
|
| 779 |
+ PPU.ClipWindow2Inside[5] = !(Byte & 0x40); |
|
| 780 |
+ PPU.RecomputeClipWindows = true; |
|
| 781 |
+ #ifdef DEBUGGER |
|
| 782 |
+ if (Byte & 0x80) |
|
| 783 |
+ missing.window2[5] = 1; |
|
| 784 |
+ if (Byte & 0x20) |
|
| 785 |
+ missing.window1[5] = 1; |
|
| 786 |
+ if (Byte & 0x08) |
|
| 787 |
+ missing.window2[4] = 1; |
|
| 788 |
+ if (Byte & 0x02) |
|
| 789 |
+ missing.window1[4] = 1; |
|
| 790 |
+ #endif |
|
| 791 |
+ } |
|
| 792 |
+ |
|
| 793 |
+ break; |
|
| 794 |
+ |
|
| 795 |
+ case 0x2126: // WH0 |
|
| 796 |
+ if (Byte != Memory.FillRAM[0x2126]) |
|
| 797 |
+ {
|
|
| 798 |
+ //FLUSH_REDRAW(); |
|
| 799 |
+ PPU.Window1Left = Byte; |
|
| 800 |
+ PPU.RecomputeClipWindows = true; |
|
| 801 |
+ } |
|
| 802 |
+ |
|
| 803 |
+ break; |
|
| 804 |
+ |
|
| 805 |
+ case 0x2127: // WH1 |
|
| 806 |
+ if (Byte != Memory.FillRAM[0x2127]) |
|
| 807 |
+ {
|
|
| 808 |
+ //FLUSH_REDRAW(); |
|
| 809 |
+ PPU.Window1Right = Byte; |
|
| 810 |
+ PPU.RecomputeClipWindows = true; |
|
| 811 |
+ } |
|
| 812 |
+ |
|
| 813 |
+ break; |
|
| 814 |
+ |
|
| 815 |
+ case 0x2128: // WH2 |
|
| 816 |
+ if (Byte != Memory.FillRAM[0x2128]) |
|
| 817 |
+ {
|
|
| 818 |
+ //FLUSH_REDRAW(); |
|
| 819 |
+ PPU.Window2Left = Byte; |
|
| 820 |
+ PPU.RecomputeClipWindows = true; |
|
| 821 |
+ } |
|
| 822 |
+ |
|
| 823 |
+ break; |
|
| 824 |
+ |
|
| 825 |
+ case 0x2129: // WH3 |
|
| 826 |
+ if (Byte != Memory.FillRAM[0x2129]) |
|
| 827 |
+ {
|
|
| 828 |
+ //FLUSH_REDRAW(); |
|
| 829 |
+ PPU.Window2Right = Byte; |
|
| 830 |
+ PPU.RecomputeClipWindows = true; |
|
| 831 |
+ } |
|
| 832 |
+ |
|
| 833 |
+ break; |
|
| 834 |
+ |
|
| 835 |
+ case 0x212a: // WBGLOG |
|
| 836 |
+ if (Byte != Memory.FillRAM[0x212a]) |
|
| 837 |
+ {
|
|
| 838 |
+ //FLUSH_REDRAW(); |
|
| 839 |
+ PPU.ClipWindowOverlapLogic[0] = (Byte & 0x03); |
|
| 840 |
+ PPU.ClipWindowOverlapLogic[1] = (Byte & 0x0c) >> 2; |
|
| 841 |
+ PPU.ClipWindowOverlapLogic[2] = (Byte & 0x30) >> 4; |
|
| 842 |
+ PPU.ClipWindowOverlapLogic[3] = (Byte & 0xc0) >> 6; |
|
| 843 |
+ PPU.RecomputeClipWindows = true; |
|
| 844 |
+ } |
|
| 845 |
+ |
|
| 846 |
+ break; |
|
| 847 |
+ |
|
| 848 |
+ case 0x212b: // WOBJLOG |
|
| 849 |
+ if (Byte != Memory.FillRAM[0x212b]) |
|
| 850 |
+ {
|
|
| 851 |
+ //FLUSH_REDRAW(); |
|
| 852 |
+ PPU.ClipWindowOverlapLogic[4] = (Byte & 0x03); |
|
| 853 |
+ PPU.ClipWindowOverlapLogic[5] = (Byte & 0x0c) >> 2; |
|
| 854 |
+ PPU.RecomputeClipWindows = true; |
|
| 855 |
+ } |
|
| 856 |
+ |
|
| 857 |
+ break; |
|
| 858 |
+ |
|
| 859 |
+ case 0x212c: // TM |
|
| 860 |
+ if (Byte != Memory.FillRAM[0x212c]) |
|
| 861 |
+ {
|
|
| 862 |
+ //FLUSH_REDRAW(); |
|
| 863 |
+ PPU.RecomputeClipWindows = true; |
|
| 864 |
+ } |
|
| 865 |
+ |
|
| 866 |
+ break; |
|
| 867 |
+ |
|
| 868 |
+ case 0x212d: // TS |
|
| 869 |
+ if (Byte != Memory.FillRAM[0x212d]) |
|
| 870 |
+ {
|
|
| 871 |
+ //FLUSH_REDRAW(); |
|
| 872 |
+ PPU.RecomputeClipWindows = true; |
|
| 873 |
+ #ifdef DEBUGGER |
|
| 874 |
+ if (Byte & 0x1f) |
|
| 875 |
+ missing.subscreen = 1; |
|
| 876 |
+ #endif |
|
| 877 |
+ } |
|
| 878 |
+ |
|
| 879 |
+ break; |
|
| 880 |
+ |
|
| 881 |
+ case 0x212e: // TMW |
|
| 882 |
+ if (Byte != Memory.FillRAM[0x212e]) |
|
| 883 |
+ {
|
|
| 884 |
+ //FLUSH_REDRAW(); |
|
| 885 |
+ PPU.RecomputeClipWindows = true; |
|
| 886 |
+ } |
|
| 887 |
+ |
|
| 888 |
+ break; |
|
| 889 |
+ |
|
| 890 |
+ case 0x212f: // TSW |
|
| 891 |
+ if (Byte != Memory.FillRAM[0x212f]) |
|
| 892 |
+ {
|
|
| 893 |
+ //FLUSH_REDRAW(); |
|
| 894 |
+ PPU.RecomputeClipWindows = true; |
|
| 895 |
+ } |
|
| 896 |
+ |
|
| 897 |
+ break; |
|
| 898 |
+ |
|
| 899 |
+ case 0x2130: // CGWSEL |
|
| 900 |
+ if (Byte != Memory.FillRAM[0x2130]) |
|
| 901 |
+ {
|
|
| 902 |
+ //FLUSH_REDRAW(); |
|
| 903 |
+ PPU.RecomputeClipWindows = true; |
|
| 904 |
+ #ifdef DEBUGGER |
|
| 905 |
+ if ((Byte & 1) && (PPU.BGMode == 3 || PPU.BGMode == 4 || PPU.BGMode == 7)) |
|
| 906 |
+ missing.direct = 1; |
|
| 907 |
+ #endif |
|
| 908 |
+ } |
|
| 909 |
+ |
|
| 910 |
+ break; |
|
| 911 |
+ |
|
| 912 |
+ case 0x2131: // CGADSUB |
|
| 913 |
+ if (Byte != Memory.FillRAM[0x2131]) |
|
| 914 |
+ {
|
|
| 915 |
+ //FLUSH_REDRAW(); |
|
| 916 |
+ #ifdef DEBUGGER |
|
| 917 |
+ if (Byte & 0x80) |
|
| 918 |
+ {
|
|
| 919 |
+ if (Memory.FillRAM[0x2130] & 0x02) |
|
| 920 |
+ missing.subscreen_sub = 1; |
|
| 921 |
+ else |
|
| 922 |
+ missing.fixed_colour_sub = 1; |
|
| 923 |
+ } |
|
| 924 |
+ else |
|
| 925 |
+ {
|
|
| 926 |
+ if (Memory.FillRAM[0x2130] & 0x02) |
|
| 927 |
+ missing.subscreen_add = 1; |
|
| 928 |
+ else |
|
| 929 |
+ missing.fixed_colour_add = 1; |
|
| 930 |
+ } |
|
| 931 |
+ #endif |
|
| 932 |
+ } |
|
| 933 |
+ |
|
| 934 |
+ break; |
|
| 935 |
+ |
|
| 936 |
+ case 0x2132: // COLDATA |
|
| 937 |
+ if (Byte != Memory.FillRAM[0x2132]) |
|
| 938 |
+ {
|
|
| 939 |
+ //FLUSH_REDRAW(); |
|
| 940 |
+ if (Byte & 0x80) |
|
| 941 |
+ PPU.FixedColourBlue = Byte & 0x1f; |
|
| 942 |
+ if (Byte & 0x40) |
|
| 943 |
+ PPU.FixedColourGreen = Byte & 0x1f; |
|
| 944 |
+ if (Byte & 0x20) |
|
| 945 |
+ PPU.FixedColourRed = Byte & 0x1f; |
|
| 946 |
+ } |
|
| 947 |
+ |
|
| 948 |
+ break; |
|
| 949 |
+ |
|
| 950 |
+ case 0x2133: // SETINI |
|
| 951 |
+ if (Byte != Memory.FillRAM[0x2133]) |
|
| 952 |
+ {
|
|
| 953 |
+ if ((Memory.FillRAM[0x2133] ^ Byte) & 8) |
|
| 954 |
+ {
|
|
| 955 |
+ //FLUSH_REDRAW(); |
|
| 956 |
+ IPPU.PseudoHires = !!(Byte & 8); |
|
| 957 |
+ } |
|
| 958 |
+ |
|
| 959 |
+ if (Byte & 0x04) |
|
| 960 |
+ {
|
|
| 961 |
+ PPU.ScreenHeight = SNES_HEIGHT_EXTENDED; |
|
| 962 |
+ if (IPPU.DoubleHeightPixels) |
|
| 963 |
+ IPPU.RenderedScreenHeight = PPU.ScreenHeight << 1; |
|
| 964 |
+ else |
|
| 965 |
+ IPPU.RenderedScreenHeight = PPU.ScreenHeight; |
|
| 966 |
+ #ifdef DEBUGGER |
|
| 967 |
+ missing.lines_239 = 1; |
|
| 968 |
+ #endif |
|
| 969 |
+ } |
|
| 970 |
+ else |
|
| 971 |
+ PPU.ScreenHeight = SNES_HEIGHT; |
|
| 972 |
+ |
|
| 973 |
+ if ((Memory.FillRAM[0x2133] ^ Byte) & 3) |
|
| 974 |
+ {
|
|
| 975 |
+ //FLUSH_REDRAW(); |
|
| 976 |
+ if ((Memory.FillRAM[0x2133] ^ Byte) & 2) |
|
| 977 |
+ IPPU.OBJChanged = true; |
|
| 978 |
+ IPPU.Interlace = Byte & 1; |
|
| 979 |
+ IPPU.InterlaceOBJ = !!(Byte & 2); |
|
| 980 |
+ } |
|
| 981 |
+ #ifdef DEBUGGER |
|
| 982 |
+ if (Byte & 0x40) |
|
| 983 |
+ missing.mode7_bgmode = 1; |
|
| 984 |
+ if (Byte & 0x08) |
|
| 985 |
+ missing.pseudo_512 = 1; |
|
| 986 |
+ if (Byte & 0x02) |
|
| 987 |
+ missing.sprite_double_height = 1; |
|
| 988 |
+ if (Byte & 0x01) |
|
| 989 |
+ missing.interlace = 1; |
|
| 990 |
+ #endif |
|
| 991 |
+ } |
|
| 992 |
+ |
|
| 993 |
+ break; |
|
| 994 |
+ |
|
| 995 |
+ case 0x2134: // MPYL |
|
| 996 |
+ case 0x2135: // MPYM |
|
| 997 |
+ case 0x2136: // MPYH |
|
| 998 |
+ case 0x2137: // SLHV |
|
| 999 |
+ case 0x2138: // OAMDATAREAD |
|
| 1000 |
+ case 0x2139: // VMDATALREAD |
|
| 1001 |
+ case 0x213a: // VMDATAHREAD |
|
| 1002 |
+ case 0x213b: // CGDATAREAD |
|
| 1003 |
+ case 0x213c: // OPHCT |
|
| 1004 |
+ case 0x213d: // OPVCT |
|
| 1005 |
+ case 0x213e: // STAT77 |
|
| 1006 |
+ case 0x213f: // STAT78 |
|
| 1007 |
+ return; |
|
| 1008 |
+ |
|
| 1009 |
+ case 0x2180: // WMDATA |
|
| 1010 |
+ if (!CPU.InWRAMDMAorHDMA) |
|
| 1011 |
+ REGISTER_2180(Byte); |
|
| 1012 |
+ break; |
|
| 1013 |
+ |
|
| 1014 |
+ case 0x2181: // WMADDL |
|
| 1015 |
+ if (!CPU.InWRAMDMAorHDMA) |
|
| 1016 |
+ {
|
|
| 1017 |
+ PPU.WRAM &= 0x1ff00; |
|
| 1018 |
+ PPU.WRAM |= Byte; |
|
| 1019 |
+ } |
|
| 1020 |
+ |
|
| 1021 |
+ break; |
|
| 1022 |
+ |
|
| 1023 |
+ case 0x2182: // WMADDM |
|
| 1024 |
+ if (!CPU.InWRAMDMAorHDMA) |
|
| 1025 |
+ {
|
|
| 1026 |
+ PPU.WRAM &= 0x100ff; |
|
| 1027 |
+ PPU.WRAM |= Byte << 8; |
|
| 1028 |
+ } |
|
| 1029 |
+ |
|
| 1030 |
+ break; |
|
| 1031 |
+ |
|
| 1032 |
+ case 0x2183: // WMADDH |
|
| 1033 |
+ if (!CPU.InWRAMDMAorHDMA) |
|
| 1034 |
+ {
|
|
| 1035 |
+ PPU.WRAM &= 0x0ffff; |
|
| 1036 |
+ PPU.WRAM |= Byte << 16; |
|
| 1037 |
+ PPU.WRAM &= 0x1ffff; |
|
| 1038 |
+ } |
|
| 1039 |
+ |
|
| 1040 |
+ break; |
|
| 1041 |
+ } |
|
| 1042 |
+ } |
|
| 1043 |
+ /*else |
|
| 1044 |
+ {
|
|
| 1045 |
+ if (Settings.SuperFX && Address >= 0x3000 && Address <= 0x32ff) |
|
| 1046 |
+ {
|
|
| 1047 |
+ S9xSetSuperFX(Byte, Address); |
|
| 1048 |
+ return; |
|
| 1049 |
+ } |
|
| 1050 |
+ else |
|
| 1051 |
+ if (Settings.SA1 && Address >= 0x2200) |
|
| 1052 |
+ {
|
|
| 1053 |
+ if (Address <= 0x23ff) |
|
| 1054 |
+ S9xSetSA1(Byte, Address); |
|
| 1055 |
+ else |
|
| 1056 |
+ Memory.FillRAM[Address] = Byte; |
|
| 1057 |
+ return; |
|
| 1058 |
+ } |
|
| 1059 |
+ else |
|
| 1060 |
+ if (Settings.BS && Address >= 0x2188 && Address <= 0x219f) |
|
| 1061 |
+ S9xSetBSXPPU(Byte, Address); |
|
| 1062 |
+ else |
|
| 1063 |
+ if (Settings.SRTC && Address == 0x2801) |
|
| 1064 |
+ S9xSetSRTC(Byte, Address); |
|
| 1065 |
+ #ifdef DEBUGGER |
|
| 1066 |
+ else |
|
| 1067 |
+ {
|
|
| 1068 |
+ missing.unknownppu_write = Address; |
|
| 1069 |
+ if (Settings.TraceUnknownRegisters) |
|
| 1070 |
+ {
|
|
| 1071 |
+ sprintf(String, "Unknown register write: $%02X->$%04X\n", Byte, Address); |
|
| 1072 |
+ S9xMessage(S9X_TRACE, S9X_PPU_TRACE, String); |
|
| 1073 |
+ } |
|
| 1074 |
+ } |
|
| 1075 |
+ #endif |
|
| 1076 |
+ }*/ |
|
| 1077 |
+ |
|
| 1078 |
+ Memory.FillRAM[Address] = Byte; |
|
| 1079 |
+} |
|
| 1080 |
+ |
|
| 1081 |
+uint8_t S9xGetPPU (uint16_t Address) |
|
| 1082 |
+{
|
|
| 1083 |
+ // MAP_PPU: $2000-$3FFF |
|
| 1084 |
+ |
|
| 1085 |
+ if (Address < 0x2100) |
|
| 1086 |
+ return OpenBus; |
|
| 1087 |
+ |
|
| 1088 |
+ if (CPU.InDMAorHDMA) |
|
| 1089 |
+ {
|
|
| 1090 |
+ if (CPU.CurrentDMAorHDMAChannel >= 0 && !DMA[CPU.CurrentDMAorHDMAChannel].ReverseTransfer) |
|
| 1091 |
+ {
|
|
| 1092 |
+ // S9xGetPPU() is called to read from DMA[].AAddress |
|
| 1093 |
+ if ((Address & 0xff00) == 0x2100) |
|
| 1094 |
+ // Cannot access to Address Bus B ($2100-$21FF) via (H)DMA |
|
| 1095 |
+ return OpenBus; |
|
| 1096 |
+ else |
|
| 1097 |
+ // $2200-$3FFF are connected to Address Bus A |
|
| 1098 |
+ // SA1, SuperFX and SRTC are mapped here |
|
| 1099 |
+ // I don't bother for now... |
|
| 1100 |
+ return OpenBus; |
|
| 1101 |
+ } |
|
| 1102 |
+ else |
|
| 1103 |
+ {
|
|
| 1104 |
+ // S9xGetPPU() is called to write to $21xx |
|
| 1105 |
+ // Take care of DMA wrapping |
|
| 1106 |
+ if (Address > 0x21ff) |
|
| 1107 |
+ Address = 0x2100 + (Address & 0xff); |
|
| 1108 |
+ } |
|
| 1109 |
+ } |
|
| 1110 |
+ |
|
| 1111 |
+ if ((Address & 0xffc0) == 0x2140) // APUIO0, APUIO1, APUIO2, APUIO3 |
|
| 1112 |
+ // read_port will run the APU until given APU time before reading value |
|
| 1113 |
+ return S9xAPUReadPort(Address & 3); |
|
| 1114 |
+ else |
|
| 1115 |
+ if (Address <= 0x2183) |
|
| 1116 |
+ {
|
|
| 1117 |
+ uint8_t byte; |
|
| 1118 |
+ |
|
| 1119 |
+ switch (Address) |
|
| 1120 |
+ {
|
|
| 1121 |
+ case 0x2104: // OAMDATA |
|
| 1122 |
+ case 0x2105: // BGMODE |
|
| 1123 |
+ case 0x2106: // MOSAIC |
|
| 1124 |
+ case 0x2108: // BG2SC |
|
| 1125 |
+ case 0x2109: // BG3SC |
|
| 1126 |
+ case 0x210a: // BG4SC |
|
| 1127 |
+ case 0x2114: // BG4VOFS |
|
| 1128 |
+ case 0x2115: // VMAIN |
|
| 1129 |
+ case 0x2116: // VMADDL |
|
| 1130 |
+ case 0x2118: // VMDATAL |
|
| 1131 |
+ case 0x2119: // VMDATAH |
|
| 1132 |
+ case 0x211a: // M7SEL |
|
| 1133 |
+ case 0x2124: // W34SEL |
|
| 1134 |
+ case 0x2125: // WOBJSEL |
|
| 1135 |
+ case 0x2126: // WH0 |
|
| 1136 |
+ case 0x2128: // WH2 |
|
| 1137 |
+ case 0x2129: // WH3 |
|
| 1138 |
+ case 0x212a: // WBGLOG |
|
| 1139 |
+ return PPU.OpenBus1; |
|
| 1140 |
+ |
|
| 1141 |
+ case 0x2134: // MPYL |
|
| 1142 |
+ case 0x2135: // MPYM |
|
| 1143 |
+ case 0x2136: // MPYH |
|
| 1144 |
+ if (PPU.Need16x8Mulitply) |
|
| 1145 |
+ {
|
|
| 1146 |
+ int32_t r = (int32_t) PPU.MatrixA * (int32_t) (PPU.MatrixB >> 8); |
|
| 1147 |
+ Memory.FillRAM[0x2134] = (uint8_t) r; |
|
| 1148 |
+ Memory.FillRAM[0x2135] = (uint8_t) (r >> 8); |
|
| 1149 |
+ Memory.FillRAM[0x2136] = (uint8_t) (r >> 16); |
|
| 1150 |
+ PPU.Need16x8Mulitply = false; |
|
| 1151 |
+ } |
|
| 1152 |
+ #ifdef DEBUGGER |
|
| 1153 |
+ missing.matrix_multiply = 1; |
|
| 1154 |
+ #endif |
|
| 1155 |
+ return (PPU.OpenBus1 = Memory.FillRAM[Address]); |
|
| 1156 |
+ |
|
| 1157 |
+ case 0x2137: // SLHV |
|
| 1158 |
+ S9xLatchCounters(0); |
|
| 1159 |
+ return OpenBus; |
|
| 1160 |
+ |
|
| 1161 |
+ case 0x2138: // OAMDATAREAD |
|
| 1162 |
+ if (PPU.OAMAddr & 0x100) |
|
| 1163 |
+ {
|
|
| 1164 |
+ if (!(PPU.OAMFlip & 1)) |
|
| 1165 |
+ byte = PPU.OAMData[(PPU.OAMAddr & 0x10f) << 1]; |
|
| 1166 |
+ else |
|
| 1167 |
+ {
|
|
| 1168 |
+ byte = PPU.OAMData[((PPU.OAMAddr & 0x10f) << 1) + 1]; |
|
| 1169 |
+ PPU.OAMAddr = (PPU.OAMAddr + 1) & 0x1ff; |
|
| 1170 |
+ if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
|
| 1171 |
+ {
|
|
| 1172 |
+ PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
|
| 1173 |
+ IPPU.OBJChanged = true; |
|
| 1174 |
+ #ifdef DEBUGGER |
|
| 1175 |
+ missing.sprite_priority_rotation = 1; |
|
| 1176 |
+ #endif |
|
| 1177 |
+ } |
|
| 1178 |
+ } |
|
| 1179 |
+ } |
|
| 1180 |
+ else |
|
| 1181 |
+ {
|
|
| 1182 |
+ if (!(PPU.OAMFlip & 1)) |
|
| 1183 |
+ byte = PPU.OAMData[PPU.OAMAddr << 1]; |
|
| 1184 |
+ else |
|
| 1185 |
+ {
|
|
| 1186 |
+ byte = PPU.OAMData[(PPU.OAMAddr << 1) + 1]; |
|
| 1187 |
+ ++PPU.OAMAddr; |
|
| 1188 |
+ if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) |
|
| 1189 |
+ {
|
|
| 1190 |
+ PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; |
|
| 1191 |
+ IPPU.OBJChanged = true; |
|
| 1192 |
+ #ifdef DEBUGGER |
|
| 1193 |
+ missing.sprite_priority_rotation = 1; |
|
| 1194 |
+ #endif |
|
| 1195 |
+ } |
|
| 1196 |
+ } |
|
| 1197 |
+ } |
|
| 1198 |
+ |
|
| 1199 |
+ PPU.OAMFlip ^= 1; |
|
| 1200 |
+ #ifdef DEBUGGER |
|
| 1201 |
+ missing.oam_read = 1; |
|
| 1202 |
+ #endif |
|
| 1203 |
+ return (PPU.OpenBus1 = byte); |
|
| 1204 |
+ |
|
| 1205 |
+ case 0x2139: // VMDATALREAD |
|
| 1206 |
+ byte = IPPU.VRAMReadBuffer & 0xff; |
|
| 1207 |
+ if (!PPU.VMA.High) |
|
| 1208 |
+ {
|
|
| 1209 |
+ if (PPU.VMA.FullGraphicCount) |
|
| 1210 |
+ {
|
|
| 1211 |
+ uint32_t addr = PPU.VMA.Address; |
|
| 1212 |
+ uint32_t rem = addr & PPU.VMA.Mask1; |
|
| 1213 |
+ uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); |
|
| 1214 |
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff)); |
|
| 1215 |
+ } |
|
| 1216 |
+ else |
|
| 1217 |
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff)); |
|
| 1218 |
+ |
|
| 1219 |
+ PPU.VMA.Address += PPU.VMA.Increment; |
|
| 1220 |
+ } |
|
| 1221 |
+ |
|
| 1222 |
+ #ifdef DEBUGGER |
|
| 1223 |
+ missing.vram_read = 1; |
|
| 1224 |
+ #endif |
|
| 1225 |
+ return (PPU.OpenBus1 = byte); |
|
| 1226 |
+ |
|
| 1227 |
+ case 0x213a: // VMDATAHREAD |
|
| 1228 |
+ byte = (IPPU.VRAMReadBuffer >> 8) & 0xff; |
|
| 1229 |
+ if (PPU.VMA.High) |
|
| 1230 |
+ {
|
|
| 1231 |
+ if (PPU.VMA.FullGraphicCount) |
|
| 1232 |
+ {
|
|
| 1233 |
+ uint32_t addr = PPU.VMA.Address; |
|
| 1234 |
+ uint32_t rem = addr & PPU.VMA.Mask1; |
|
| 1235 |
+ uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); |
|
| 1236 |
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff)); |
|
| 1237 |
+ } |
|
| 1238 |
+ else |
|
| 1239 |
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff)); |
|
| 1240 |
+ |
|
| 1241 |
+ PPU.VMA.Address += PPU.VMA.Increment; |
|
| 1242 |
+ } |
|
| 1243 |
+ #ifdef DEBUGGER |
|
| 1244 |
+ missing.vram_read = 1; |
|
| 1245 |
+ #endif |
|
| 1246 |
+ return (PPU.OpenBus1 = byte); |
|
| 1247 |
+ |
|
| 1248 |
+ case 0x213b: // CGDATAREAD |
|
| 1249 |
+ if (PPU.CGFLIPRead) |
|
| 1250 |
+ byte = (PPU.OpenBus2 & 0x80) | ((PPU.CGDATA[PPU.CGADD++] >> 8) & 0x7f); |
|
| 1251 |
+ else |
|
| 1252 |
+ byte = PPU.CGDATA[PPU.CGADD] & 0xff; |
|
| 1253 |
+ PPU.CGFLIPRead ^= 1; |
|
| 1254 |
+ #ifdef DEBUGGER |
|
| 1255 |
+ missing.cgram_read = 1; |
|
| 1256 |
+ #endif |
|
| 1257 |
+ return (PPU.OpenBus2 = byte); |
|
| 1258 |
+ |
|
| 1259 |
+ case 0x213c: // OPHCT |
|
| 1260 |
+ S9xTryGunLatch(false); |
|
| 1261 |
+ if (PPU.HBeamFlip) |
|
| 1262 |
+ byte = (PPU.OpenBus2 & 0xfe) | ((PPU.HBeamPosLatched >> 8) & 0x01); |
|
| 1263 |
+ else |
|
| 1264 |
+ byte = (uint8_t) PPU.HBeamPosLatched; |
|
| 1265 |
+ PPU.HBeamFlip ^= 1; |
|
| 1266 |
+ #ifdef DEBUGGER |
|
| 1267 |
+ missing.h_counter_read = 1; |
|
| 1268 |
+ #endif |
|
| 1269 |
+ return (PPU.OpenBus2 = byte); |
|
| 1270 |
+ |
|
| 1271 |
+ case 0x213d: // OPVCT |
|
| 1272 |
+ S9xTryGunLatch(false); |
|
| 1273 |
+ if (PPU.VBeamFlip) |
|
| 1274 |
+ byte = (PPU.OpenBus2 & 0xfe) | ((PPU.VBeamPosLatched >> 8) & 0x01); |
|
| 1275 |
+ else |
|
| 1276 |
+ byte = (uint8_t) PPU.VBeamPosLatched; |
|
| 1277 |
+ PPU.VBeamFlip ^= 1; |
|
| 1278 |
+ #ifdef DEBUGGER |
|
| 1279 |
+ missing.v_counter_read = 1; |
|
| 1280 |
+ #endif |
|
| 1281 |
+ return (PPU.OpenBus2 = byte); |
|
| 1282 |
+ |
|
| 1283 |
+ case 0x213e: // STAT77 |
|
| 1284 |
+ //FLUSH_REDRAW(); |
|
| 1285 |
+ byte = (PPU.OpenBus1 & 0x10) | PPU.RangeTimeOver | Model->_5C77; |
|
| 1286 |
+ return (PPU.OpenBus1 = byte); |
|
| 1287 |
+ |
|
| 1288 |
+ case 0x213f: // STAT78 |
|
| 1289 |
+ S9xTryGunLatch(false); |
|
| 1290 |
+ PPU.VBeamFlip = PPU.HBeamFlip = 0; |
|
| 1291 |
+ byte = (PPU.OpenBus2 & 0x20) | (Memory.FillRAM[0x213f] & 0xc0) | (Settings.PAL ? 0x10 : 0) | Model->_5C78; |
|
| 1292 |
+ Memory.FillRAM[0x213f] &= ~0x40; |
|
| 1293 |
+ return (PPU.OpenBus2 = byte); |
|
| 1294 |
+ |
|
| 1295 |
+ case 0x2180: // WMDATA |
|
| 1296 |
+ if (!CPU.InWRAMDMAorHDMA) |
|
| 1297 |
+ {
|
|
| 1298 |
+ byte = Memory.RAM[PPU.WRAM++]; |
|
| 1299 |
+ PPU.WRAM &= 0x1ffff; |
|
| 1300 |
+ } |
|
| 1301 |
+ else |
|
| 1302 |
+ byte = OpenBus; |
|
| 1303 |
+ #ifdef DEBUGGER |
|
| 1304 |
+ missing.wram_read = 1; |
|
| 1305 |
+ #endif |
|
| 1306 |
+ return byte; |
|
| 1307 |
+ |
|
| 1308 |
+ default: |
|
| 1309 |
+ return OpenBus; |
|
| 1310 |
+ } |
|
| 1311 |
+ } |
|
| 1312 |
+ else |
|
| 1313 |
+ {
|
|
| 1314 |
+ /*if (Settings.SuperFX && Address >= 0x3000 && Address <= 0x32ff) |
|
| 1315 |
+ return S9xGetSuperFX(Address); |
|
| 1316 |
+ else |
|
| 1317 |
+ if (Settings.SA1 && Address >= 0x2200) |
|
| 1318 |
+ return S9xGetSA1(Address); |
|
| 1319 |
+ else |
|
| 1320 |
+ if (Settings.BS && Address >= 0x2188 && Address <= 0x219f) |
|
| 1321 |
+ return S9xGetBSXPPU(Address); |
|
| 1322 |
+ else |
|
| 1323 |
+ if (Settings.SRTC && Address == 0x2800) |
|
| 1324 |
+ return S9xGetSRTC(Address); |
|
| 1325 |
+ else*/ |
|
| 1326 |
+ switch (Address) |
|
| 1327 |
+ {
|
|
| 1328 |
+ case 0x21c2: |
|
| 1329 |
+ if (Model->_5C77 == 2) |
|
| 1330 |
+ return 0x20; |
|
| 1331 |
+ return OpenBus; |
|
| 1332 |
+ |
|
| 1333 |
+ case 0x21c3: |
|
| 1334 |
+ if (Model->_5C77 == 2) |
|
| 1335 |
+ return 0; |
|
| 1336 |
+ return OpenBus; |
|
| 1337 |
+ |
|
| 1338 |
+ default: |
|
| 1339 |
+ return OpenBus; |
|
| 1340 |
+ } |
|
| 1341 |
+ } |
|
| 1342 |
+} |
|
| 1343 |
+ |
|
| 1344 |
+void S9xSetCPU (uint8_t Byte, uint16_t Address) |
|
| 1345 |
+{
|
|
| 1346 |
+ if (Address < 0x4200) |
|
| 1347 |
+ {
|
|
| 1348 |
+ /*switch (Address) |
|
| 1349 |
+ {
|
|
| 1350 |
+ case 0x4016: // JOYSER0 |
|
| 1351 |
+ S9xSetJoypadLatch(Byte & 1); |
|
| 1352 |
+ break; |
|
| 1353 |
+ |
|
| 1354 |
+ case 0x4017: // JOYSER1 |
|
| 1355 |
+ return; |
|
| 1356 |
+ |
|
| 1357 |
+ default: |
|
| 1358 |
+ break; |
|
| 1359 |
+ }*/ |
|
| 1360 |
+ } |
|
| 1361 |
+ else |
|
| 1362 |
+ if ((Address & 0xff80) == 0x4300) |
|
| 1363 |
+ {
|
|
| 1364 |
+ if (CPU.InDMAorHDMA) |
|
| 1365 |
+ return; |
|
| 1366 |
+ |
|
| 1367 |
+ int d = (Address >> 4) & 0x7; |
|
| 1368 |
+ |
|
| 1369 |
+ switch (Address & 0xf) |
|
| 1370 |
+ {
|
|
| 1371 |
+ case 0x0: // 0x43x0: DMAPx |
|
| 1372 |
+ DMA[d].ReverseTransfer = (Byte & 0x80) ? true : false; |
|
| 1373 |
+ DMA[d].HDMAIndirectAddressing = (Byte & 0x40) ? true : false; |
|
| 1374 |
+ DMA[d].UnusedBit43x0 = (Byte & 0x20) ? true : false; |
|
| 1375 |
+ DMA[d].AAddressDecrement = (Byte & 0x10) ? true : false; |
|
| 1376 |
+ DMA[d].AAddressFixed = (Byte & 0x08) ? true : false; |
|
| 1377 |
+ DMA[d].TransferMode = (Byte & 7); |
|
| 1378 |
+ return; |
|
| 1379 |
+ |
|
| 1380 |
+ case 0x1: // 0x43x1: BBADx |
|
| 1381 |
+ DMA[d].BAddress = Byte; |
|
| 1382 |
+ return; |
|
| 1383 |
+ |
|
| 1384 |
+ case 0x2: // 0x43x2: A1TxL |
|
| 1385 |
+ DMA[d].AAddress &= 0xff00; |
|
| 1386 |
+ DMA[d].AAddress |= Byte; |
|
| 1387 |
+ return; |
|
| 1388 |
+ |
|
| 1389 |
+ case 0x3: // 0x43x3: A1TxH |
|
| 1390 |
+ DMA[d].AAddress &= 0xff; |
|
| 1391 |
+ DMA[d].AAddress |= Byte << 8; |
|
| 1392 |
+ return; |
|
| 1393 |
+ |
|
| 1394 |
+ case 0x4: // 0x43x4: A1Bx |
|
| 1395 |
+ DMA[d].ABank = Byte; |
|
| 1396 |
+ HDMAMemPointers[d] = NULL; |
|
| 1397 |
+ return; |
|
| 1398 |
+ |
|
| 1399 |
+ case 0x5: // 0x43x5: DASxL |
|
| 1400 |
+ DMA[d].DMACount_Or_HDMAIndirectAddress &= 0xff00; |
|
| 1401 |
+ DMA[d].DMACount_Or_HDMAIndirectAddress |= Byte; |
|
| 1402 |
+ HDMAMemPointers[d] = NULL; |
|
| 1403 |
+ return; |
|
| 1404 |
+ |
|
| 1405 |
+ case 0x6: // 0x43x6: DASxH |
|
| 1406 |
+ DMA[d].DMACount_Or_HDMAIndirectAddress &= 0xff; |
|
| 1407 |
+ DMA[d].DMACount_Or_HDMAIndirectAddress |= Byte << 8; |
|
| 1408 |
+ HDMAMemPointers[d] = NULL; |
|
| 1409 |
+ return; |
|
| 1410 |
+ |
|
| 1411 |
+ case 0x7: // 0x43x7: DASBx |
|
| 1412 |
+ DMA[d].IndirectBank = Byte; |
|
| 1413 |
+ HDMAMemPointers[d] = NULL; |
|
| 1414 |
+ return; |
|
| 1415 |
+ |
|
| 1416 |
+ case 0x8: // 0x43x8: A2AxL |
|
| 1417 |
+ DMA[d].Address &= 0xff00; |
|
| 1418 |
+ DMA[d].Address |= Byte; |
|
| 1419 |
+ HDMAMemPointers[d] = NULL; |
|
| 1420 |
+ return; |
|
| 1421 |
+ |
|
| 1422 |
+ case 0x9: // 0x43x9: A2AxH |
|
| 1423 |
+ DMA[d].Address &= 0xff; |
|
| 1424 |
+ DMA[d].Address |= Byte << 8; |
|
| 1425 |
+ HDMAMemPointers[d] = NULL; |
|
| 1426 |
+ return; |
|
| 1427 |
+ |
|
| 1428 |
+ case 0xa: // 0x43xa: NLTRx |
|
| 1429 |
+ if (Byte & 0x7f) |
|
| 1430 |
+ {
|
|
| 1431 |
+ DMA[d].LineCount = Byte & 0x7f; |
|
| 1432 |
+ DMA[d].Repeat = !(Byte & 0x80); |
|
| 1433 |
+ } |
|
| 1434 |
+ else |
|
| 1435 |
+ {
|
|
| 1436 |
+ DMA[d].LineCount = 128; |
|
| 1437 |
+ DMA[d].Repeat = !!(Byte & 0x80); |
|
| 1438 |
+ } |
|
| 1439 |
+ |
|
| 1440 |
+ return; |
|
| 1441 |
+ |
|
| 1442 |
+ case 0xb: // 0x43xb: ????x |
|
| 1443 |
+ case 0xf: // 0x43xf: mirror of 0x43xb |
|
| 1444 |
+ DMA[d].UnknownByte = Byte; |
|
| 1445 |
+ return; |
|
| 1446 |
+ |
|
| 1447 |
+ default: |
|
| 1448 |
+ break; |
|
| 1449 |
+ } |
|
| 1450 |
+ } |
|
| 1451 |
+ else |
|
| 1452 |
+ {
|
|
| 1453 |
+ uint16_t pos; |
|
| 1454 |
+ |
|
| 1455 |
+ switch (Address) |
|
| 1456 |
+ {
|
|
| 1457 |
+ case 0x4200: // NMITIMEN |
|
| 1458 |
+ if (Byte & 0x20) |
|
| 1459 |
+ {
|
|
| 1460 |
+ PPU.VTimerEnabled = true; |
|
| 1461 |
+ #ifdef DEBUGGER |
|
| 1462 |
+ missing.virq = 1; |
|
| 1463 |
+ missing.virq_pos = PPU.IRQVBeamPos; |
|
| 1464 |
+ #endif |
|
| 1465 |
+ } |
|
| 1466 |
+ else |
|
| 1467 |
+ PPU.VTimerEnabled = false; |
|
| 1468 |
+ |
|
| 1469 |
+ if (Byte & 0x10) |
|
| 1470 |
+ {
|
|
| 1471 |
+ PPU.HTimerEnabled = true; |
|
| 1472 |
+ #ifdef DEBUGGER |
|
| 1473 |
+ missing.hirq = 1; |
|
| 1474 |
+ missing.hirq_pos = PPU.IRQHBeamPos; |
|
| 1475 |
+ #endif |
|
| 1476 |
+ } |
|
| 1477 |
+ else |
|
| 1478 |
+ PPU.HTimerEnabled = false; |
|
| 1479 |
+ |
|
| 1480 |
+ if (CPU.IRQLine && !PPU.HTimerEnabled && PPU.VTimerEnabled) |
|
| 1481 |
+ CPU.IRQTransition = true; |
|
| 1482 |
+ |
|
| 1483 |
+ if (!PPU.HTimerEnabled && !PPU.VTimerEnabled) |
|
| 1484 |
+ {
|
|
| 1485 |
+ CPU.IRQLine = false; |
|
| 1486 |
+ CPU.IRQTransition = false; |
|
| 1487 |
+ } |
|
| 1488 |
+ |
|
| 1489 |
+ // NMI can trigger immediately during VBlank as long as NMI_read ($4210) wasn't cleard. |
|
| 1490 |
+ if ((Byte & 0x80) && !(Memory.FillRAM[0x4200] & 0x80) && |
|
| 1491 |
+ (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE) && (Memory.FillRAM[0x4210] & 0x80)) |
|
| 1492 |
+ {
|
|
| 1493 |
+ // FIXME: triggered at HC+=6, checked just before the final CPU cycle, |
|
| 1494 |
+ // then, when to call S9xOpcode_NMI()? |
|
| 1495 |
+ CPU.NMILine = true; |
|
| 1496 |
+ Timings.NMITriggerPos = CPU.Cycles + 6 + 6; |
|
| 1497 |
+ } |
|
| 1498 |
+ |
|
| 1499 |
+ break; |
|
| 1500 |
+ |
|
| 1501 |
+ case 0x4201: // WRIO |
|
| 1502 |
+ if ((Byte & 0x80) == 0 && (Memory.FillRAM[0x4213] & 0x80) == 0x80) |
|
| 1503 |
+ S9xLatchCounters(1); |
|
| 1504 |
+ else |
|
| 1505 |
+ S9xTryGunLatch((Byte & 0x80) ? true : false); |
|
| 1506 |
+ Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = Byte; |
|
| 1507 |
+ break; |
|
| 1508 |
+ |
|
| 1509 |
+ case 0x4202: // WRMPYA |
|
| 1510 |
+ break; |
|
| 1511 |
+ |
|
| 1512 |
+ case 0x4203: // WRMPYB |
|
| 1513 |
+ {
|
|
| 1514 |
+ uint32_t res = Memory.FillRAM[0x4202] * Byte; |
|
| 1515 |
+ // FIXME: The update occurs 8 machine cycles after $4203 is set. |
|
| 1516 |
+ Memory.FillRAM[0x4216] = (uint8_t) res; |
|
| 1517 |
+ Memory.FillRAM[0x4217] = (uint8_t) (res >> 8); |
|
| 1518 |
+ break; |
|
| 1519 |
+ } |
|
| 1520 |
+ |
|
| 1521 |
+ case 0x4204: // WRDIVL |
|
| 1522 |
+ case 0x4205: // WRDIVH |
|
| 1523 |
+ break; |
|
| 1524 |
+ |
|
| 1525 |
+ case 0x4206: // WRDIVB |
|
| 1526 |
+ {
|
|
| 1527 |
+ uint16_t a = Memory.FillRAM[0x4204] + (Memory.FillRAM[0x4205] << 8); |
|
| 1528 |
+ uint16_t div = Byte ? a / Byte : 0xffff; |
|
| 1529 |
+ uint16_t rem = Byte ? a % Byte : a; |
|
| 1530 |
+ // FIXME: The update occurs 16 machine cycles after $4206 is set. |
|
| 1531 |
+ Memory.FillRAM[0x4214] = (uint8_t) div; |
|
| 1532 |
+ Memory.FillRAM[0x4215] = div >> 8; |
|
| 1533 |
+ Memory.FillRAM[0x4216] = (uint8_t) rem; |
|
| 1534 |
+ Memory.FillRAM[0x4217] = rem >> 8; |
|
| 1535 |
+ break; |
|
| 1536 |
+ } |
|
| 1537 |
+ |
|
| 1538 |
+ case 0x4207: // HTIMEL |
|
| 1539 |
+ pos = PPU.IRQHBeamPos; |
|
| 1540 |
+ PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xff00) | Byte; |
|
| 1541 |
+ if (PPU.IRQHBeamPos != pos) |
|
| 1542 |
+ S9xUpdateHVTimerPosition(); |
|
| 1543 |
+ #ifdef DEBUGGER |
|
| 1544 |
+ missing.hirq_pos = PPU.IRQHBeamPos; |
|
| 1545 |
+ #endif |
|
| 1546 |
+ break; |
|
| 1547 |
+ |
|
| 1548 |
+ case 0x4208: // HTIMEH |
|
| 1549 |
+ pos = PPU.IRQHBeamPos; |
|
| 1550 |
+ PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xff) | ((Byte & 1) << 8); |
|
| 1551 |
+ if (PPU.IRQHBeamPos != pos) |
|
| 1552 |
+ S9xUpdateHVTimerPosition(); |
|
| 1553 |
+ #ifdef DEBUGGER |
|
| 1554 |
+ missing.hirq_pos = PPU.IRQHBeamPos; |
|
| 1555 |
+ #endif |
|
| 1556 |
+ break; |
|
| 1557 |
+ |
|
| 1558 |
+ case 0x4209: // VTIMEL |
|
| 1559 |
+ pos = PPU.IRQVBeamPos; |
|
| 1560 |
+ PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xff00) | Byte; |
|
| 1561 |
+ if (PPU.IRQVBeamPos != pos) |
|
| 1562 |
+ S9xUpdateHVTimerPosition(); |
|
| 1563 |
+ #ifdef DEBUGGER |
|
| 1564 |
+ missing.virq_pos = PPU.IRQVBeamPos; |
|
| 1565 |
+ #endif |
|
| 1566 |
+ break; |
|
| 1567 |
+ |
|
| 1568 |
+ case 0x420a: // VTIMEH |
|
| 1569 |
+ pos = PPU.IRQVBeamPos; |
|
| 1570 |
+ PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xff) | ((Byte & 1) << 8); |
|
| 1571 |
+ if (PPU.IRQVBeamPos != pos) |
|
| 1572 |
+ S9xUpdateHVTimerPosition(); |
|
| 1573 |
+ #ifdef DEBUGGER |
|
| 1574 |
+ missing.virq_pos = PPU.IRQVBeamPos; |
|
| 1575 |
+ #endif |
|
| 1576 |
+ break; |
|
| 1577 |
+ |
|
| 1578 |
+ case 0x420b: // MDMAEN |
|
| 1579 |
+ if (CPU.InDMAorHDMA) |
|
| 1580 |
+ return; |
|
| 1581 |
+ // XXX: Not quite right... |
|
| 1582 |
+ if (Byte) |
|
| 1583 |
+ CPU.Cycles += Timings.DMACPUSync; |
|
| 1584 |
+ if (Byte & 0x01) |
|
| 1585 |
+ S9xDoDMA(0); |
|
| 1586 |
+ if (Byte & 0x02) |
|
| 1587 |
+ S9xDoDMA(1); |
|
| 1588 |
+ if (Byte & 0x04) |
|
| 1589 |
+ S9xDoDMA(2); |
|
| 1590 |
+ if (Byte & 0x08) |
|
| 1591 |
+ S9xDoDMA(3); |
|
| 1592 |
+ if (Byte & 0x10) |
|
| 1593 |
+ S9xDoDMA(4); |
|
| 1594 |
+ if (Byte & 0x20) |
|
| 1595 |
+ S9xDoDMA(5); |
|
| 1596 |
+ if (Byte & 0x40) |
|
| 1597 |
+ S9xDoDMA(6); |
|
| 1598 |
+ if (Byte & 0x80) |
|
| 1599 |
+ S9xDoDMA(7); |
|
| 1600 |
+ #ifdef DEBUGGER |
|
| 1601 |
+ missing.dma_this_frame = Byte; |
|
| 1602 |
+ missing.dma_channels = Byte; |
|
| 1603 |
+ #endif |
|
| 1604 |
+ break; |
|
| 1605 |
+ |
|
| 1606 |
+ case 0x420c: // HDMAEN |
|
| 1607 |
+ if (CPU.InDMAorHDMA) |
|
| 1608 |
+ return; |
|
| 1609 |
+ Memory.FillRAM[0x420c] = Byte; |
|
| 1610 |
+ // Yoshi's Island, Genjyu Ryodan, Mortal Kombat, Tales of Phantasia |
|
| 1611 |
+ PPU.HDMA = Byte & ~PPU.HDMAEnded; |
|
| 1612 |
+ #ifdef DEBUGGER |
|
| 1613 |
+ missing.hdma_this_frame |= Byte; |
|
| 1614 |
+ missing.hdma_channels |= Byte; |
|
| 1615 |
+ #endif |
|
| 1616 |
+ break; |
|
| 1617 |
+ |
|
| 1618 |
+ case 0x420d: // MEMSEL |
|
| 1619 |
+ if ((Byte & 1) != (Memory.FillRAM[0x420d] & 1)) |
|
| 1620 |
+ {
|
|
| 1621 |
+ if (Byte & 1) |
|
| 1622 |
+ {
|
|
| 1623 |
+ CPU.FastROMSpeed = ONE_CYCLE; |
|
| 1624 |
+ #ifdef DEBUGGER |
|
| 1625 |
+ missing.fast_rom = 1; |
|
| 1626 |
+ #endif |
|
| 1627 |
+ } |
|
| 1628 |
+ else |
|
| 1629 |
+ CPU.FastROMSpeed = SLOW_ONE_CYCLE; |
|
| 1630 |
+ } |
|
| 1631 |
+ |
|
| 1632 |
+ break; |
|
| 1633 |
+ |
|
| 1634 |
+ case 0x4210: // RDNMI |
|
| 1635 |
+ case 0x4211: // TIMEUP |
|
| 1636 |
+ case 0x4212: // HVBJOY |
|
| 1637 |
+ case 0x4213: // RDIO |
|
| 1638 |
+ case 0x4214: // RDDIVL |
|
| 1639 |
+ case 0x4215: // RDDIVH |
|
| 1640 |
+ case 0x4216: // RDMPYL |
|
| 1641 |
+ case 0x4217: // RDMPYH |
|
| 1642 |
+ case 0x4218: // JOY1L |
|
| 1643 |
+ case 0x4219: // JOY1H |
|
| 1644 |
+ case 0x421a: // JOY2L |
|
| 1645 |
+ case 0x421b: // JOY2H |
|
| 1646 |
+ case 0x421c: // JOY3L |
|
| 1647 |
+ case 0x421d: // JOY3H |
|
| 1648 |
+ case 0x421e: // JOY4L |
|
| 1649 |
+ case 0x421f: // JOY4H |
|
| 1650 |
+ return; |
|
| 1651 |
+ |
|
| 1652 |
+ default: |
|
| 1653 |
+ /*if (Settings.SPC7110 && Address >= 0x4800) |
|
| 1654 |
+ S9xSetSPC7110(Byte, Address); |
|
| 1655 |
+ else*/ |
|
| 1656 |
+ if (Settings.SDD1 && Address >= 0x4804 && Address <= 0x4807) |
|
| 1657 |
+ S9xSetSDD1MemoryMap(Address - 0x4804, Byte & 7); |
|
| 1658 |
+ break; |
|
| 1659 |
+ } |
|
| 1660 |
+ } |
|
| 1661 |
+ |
|
| 1662 |
+ Memory.FillRAM[Address] = Byte; |
|
| 1663 |
+} |
|
| 1664 |
+ |
|
| 1665 |
+uint8_t S9xGetCPU (uint16_t Address) |
|
| 1666 |
+{
|
|
| 1667 |
+ if (Address < 0x4200) |
|
| 1668 |
+ {
|
|
| 1669 |
+ #ifdef SNES_JOY_READ_CALLBACKS |
|
| 1670 |
+ extern bool pad_read; |
|
| 1671 |
+ if (Address == 0x4016 || Address == 0x4017) |
|
| 1672 |
+ {
|
|
| 1673 |
+ S9xOnSNESPadRead(); |
|
| 1674 |
+ pad_read = true; |
|
| 1675 |
+ } |
|
| 1676 |
+ #endif |
|
| 1677 |
+ |
|
| 1678 |
+ /*switch (Address) |
|
| 1679 |
+ {
|
|
| 1680 |
+ case 0x4016: // JOYSER0 |
|
| 1681 |
+ case 0x4017: // JOYSER1 |
|
| 1682 |
+ return S9xReadJOYSERn(Address); |
|
| 1683 |
+ |
|
| 1684 |
+ default:*/ |
|
| 1685 |
+ return OpenBus; |
|
| 1686 |
+ //} |
|
| 1687 |
+ } |
|
| 1688 |
+ else |
|
| 1689 |
+ if ((Address & 0xff80) == 0x4300) |
|
| 1690 |
+ {
|
|
| 1691 |
+ if (CPU.InDMAorHDMA) |
|
| 1692 |
+ return OpenBus; |
|
| 1693 |
+ |
|
| 1694 |
+ int d = (Address >> 4) & 0x7; |
|
| 1695 |
+ |
|
| 1696 |
+ switch (Address & 0xf) |
|
| 1697 |
+ {
|
|
| 1698 |
+ case 0x0: // 0x43x0: DMAPx |
|
| 1699 |
+ return (DMA[d].ReverseTransfer ? 0x80 : 0) | |
|
| 1700 |
+ (DMA[d].HDMAIndirectAddressing ? 0x40 : 0) | |
|
| 1701 |
+ (DMA[d].UnusedBit43x0 ? 0x20 : 0) | |
|
| 1702 |
+ (DMA[d].AAddressDecrement ? 0x10 : 0) | |
|
| 1703 |
+ (DMA[d].AAddressFixed ? 0x08 : 0) | |
|
| 1704 |
+ (DMA[d].TransferMode & 7); |
|
| 1705 |
+ |
|
| 1706 |
+ case 0x1: // 0x43x1: BBADx |
|
| 1707 |
+ return DMA[d].BAddress; |
|
| 1708 |
+ |
|
| 1709 |
+ case 0x2: // 0x43x2: A1TxL |
|
| 1710 |
+ return DMA[d].AAddress & 0xff; |
|
| 1711 |
+ |
|
| 1712 |
+ case 0x3: // 0x43x3: A1TxH |
|
| 1713 |
+ return DMA[d].AAddress >> 8; |
|
| 1714 |
+ |
|
| 1715 |
+ case 0x4: // 0x43x4: A1Bx |
|
| 1716 |
+ return DMA[d].ABank; |
|
| 1717 |
+ |
|
| 1718 |
+ case 0x5: // 0x43x5: DASxL |
|
| 1719 |
+ return DMA[d].DMACount_Or_HDMAIndirectAddress & 0xff; |
|
| 1720 |
+ |
|
| 1721 |
+ case 0x6: // 0x43x6: DASxH |
|
| 1722 |
+ return DMA[d].DMACount_Or_HDMAIndirectAddress >> 8; |
|
| 1723 |
+ |
|
| 1724 |
+ case 0x7: // 0x43x7: DASBx |
|
| 1725 |
+ return DMA[d].IndirectBank; |
|
| 1726 |
+ |
|
| 1727 |
+ case 0x8: // 0x43x8: A2AxL |
|
| 1728 |
+ return DMA[d].Address & 0xff; |
|
| 1729 |
+ |
|
| 1730 |
+ case 0x9: // 0x43x9: A2AxH |
|
| 1731 |
+ return DMA[d].Address >> 8; |
|
| 1732 |
+ |
|
| 1733 |
+ case 0xa: // 0x43xa: NLTRx |
|
| 1734 |
+ return DMA[d].LineCount ^ (DMA[d].Repeat ? 0x00 : 0x80); |
|
| 1735 |
+ |
|
| 1736 |
+ case 0xb: // 0x43xb: ????x |
|
| 1737 |
+ case 0xf: // 0x43xf: mirror of 0x43xb |
|
| 1738 |
+ return DMA[d].UnknownByte; |
|
| 1739 |
+ |
|
| 1740 |
+ default: |
|
| 1741 |
+ return OpenBus; |
|
| 1742 |
+ } |
|
| 1743 |
+ } |
|
| 1744 |
+ else |
|
| 1745 |
+ {
|
|
| 1746 |
+ uint8_t byte; |
|
| 1747 |
+ |
|
| 1748 |
+ switch (Address) |
|
| 1749 |
+ {
|
|
| 1750 |
+ case 0x4210: // RDNMI |
|
| 1751 |
+ byte = Memory.FillRAM[0x4210]; |
|
| 1752 |
+ Memory.FillRAM[0x4210] = Model->_5A22; |
|
| 1753 |
+ return (byte & 0x80) | (OpenBus & 0x70) | Model->_5A22; |
|
| 1754 |
+ |
|
| 1755 |
+ case 0x4211: // TIMEUP |
|
| 1756 |
+ byte = CPU.IRQLine ? 0x80 : 0; |
|
| 1757 |
+ CPU.IRQLine = false; |
|
| 1758 |
+ CPU.IRQTransition = false; |
|
| 1759 |
+ return byte | (OpenBus & 0x7f); |
|
| 1760 |
+ |
|
| 1761 |
+ case 0x4212: // HVBJOY |
|
| 1762 |
+ return REGISTER_4212() | (OpenBus & 0x3e); |
|
| 1763 |
+ |
|
| 1764 |
+ case 0x4213: // RDIO |
|
| 1765 |
+ return Memory.FillRAM[0x4213]; |
|
| 1766 |
+ |
|
| 1767 |
+ case 0x4214: // RDDIVL |
|
| 1768 |
+ case 0x4215: // RDDIVH |
|
| 1769 |
+ case 0x4216: // RDMPYL |
|
| 1770 |
+ case 0x4217: // RDMPYH |
|
| 1771 |
+ return Memory.FillRAM[Address]; |
|
| 1772 |
+ |
|
| 1773 |
+ case 0x4218: // JOY1L |
|
| 1774 |
+ case 0x4219: // JOY1H |
|
| 1775 |
+ case 0x421a: // JOY2L |
|
| 1776 |
+ case 0x421b: // JOY2H |
|
| 1777 |
+ case 0x421c: // JOY3L |
|
| 1778 |
+ case 0x421d: // JOY3H |
|
| 1779 |
+ case 0x421e: // JOY4L |
|
| 1780 |
+ case 0x421f: // JOY4H |
|
| 1781 |
+ #ifdef SNES_JOY_READ_CALLBACKS |
|
| 1782 |
+ extern bool pad_read; |
|
| 1783 |
+ if (Memory.FillRAM[0x4200] & 1) |
|
| 1784 |
+ {
|
|
| 1785 |
+ S9xOnSNESPadRead(); |
|
| 1786 |
+ pad_read = true; |
|
| 1787 |
+ } |
|
| 1788 |
+ #endif |
|
| 1789 |
+ return Memory.FillRAM[Address]; |
|
| 1790 |
+ |
|
| 1791 |
+ default: |
|
| 1792 |
+ /*if (Settings.SPC7110 && Address >= 0x4800) |
|
| 1793 |
+ return S9xGetSPC7110(Address);*/ |
|
| 1794 |
+ if (Settings.SDD1 && Address >= 0x4800 && Address <= 0x4807) |
|
| 1795 |
+ return Memory.FillRAM[Address]; |
|
| 1796 |
+ return OpenBus; |
|
| 1797 |
+ } |
|
| 1798 |
+ } |
|
| 1799 |
+} |
|
| 1800 |
+ |
|
| 1801 |
+void S9xResetPPU() |
|
| 1802 |
+{
|
|
| 1803 |
+ S9xSoftResetPPU(); |
|
| 1804 |
+ //S9xControlsReset(); |
|
| 1805 |
+ PPU.M7HOFS = 0; |
|
| 1806 |
+ PPU.M7VOFS = 0; |
|
| 1807 |
+ PPU.M7byte = 0; |
|
| 1808 |
+} |
|
| 1809 |
+ |
|
| 1810 |
+void S9xSoftResetPPU() |
|
| 1811 |
+{
|
|
| 1812 |
+ //S9xControlsSoftReset(); |
|
| 1813 |
+ |
|
| 1814 |
+ PPU.VMA.High = 0; |
|
| 1815 |
+ PPU.VMA.Increment = 1; |
|
| 1816 |
+ PPU.VMA.Address = 0; |
|
| 1817 |
+ PPU.VMA.FullGraphicCount = 0; |
|
| 1818 |
+ PPU.VMA.Shift = 0; |
|
| 1819 |
+ |
|
| 1820 |
+ PPU.WRAM = 0; |
|
| 1821 |
+ |
|
| 1822 |
+ for (int c = 0; c < 4; c++) |
|
| 1823 |
+ {
|
|
| 1824 |
+ PPU.BG[c].SCBase = 0; |
|
| 1825 |
+ PPU.BG[c].HOffset = 0; |
|
| 1826 |
+ PPU.BG[c].VOffset = 0; |
|
| 1827 |
+ PPU.BG[c].BGSize = 0; |
|
| 1828 |
+ PPU.BG[c].NameBase = 0; |
|
| 1829 |
+ PPU.BG[c].SCSize = 0; |
|
| 1830 |
+ } |
|
| 1831 |
+ |
|
| 1832 |
+ PPU.BGMode = 0; |
|
| 1833 |
+ PPU.BG3Priority = 0; |
|
| 1834 |
+ |
|
| 1835 |
+ PPU.CGFLIP = 0; |
|
| 1836 |
+ PPU.CGFLIPRead = 0; |
|
| 1837 |
+ PPU.CGADD = 0; |
|
| 1838 |
+ |
|
| 1839 |
+ for (int c = 0; c < 256; c++) |
|
| 1840 |
+ {
|
|
| 1841 |
+ IPPU.Red[c] = (c & 7) << 2; |
|
| 1842 |
+ IPPU.Green[c] = ((c >> 3) & 7) << 2; |
|
| 1843 |
+ IPPU.Blue[c] = ((c >> 6) & 2) << 3; |
|
| 1844 |
+ PPU.CGDATA[c] = IPPU.Red[c] | (IPPU.Green[c] << 5) | (IPPU.Blue[c] << 10); |
|
| 1845 |
+ } |
|
| 1846 |
+ |
|
| 1847 |
+ for (int c = 0; c < 128; c++) |
|
| 1848 |
+ {
|
|
| 1849 |
+ PPU.OBJ[c].HPos = 0; |
|
| 1850 |
+ PPU.OBJ[c].VPos = 0; |
|
| 1851 |
+ PPU.OBJ[c].HFlip = 0; |
|
| 1852 |
+ PPU.OBJ[c].VFlip = 0; |
|
| 1853 |
+ PPU.OBJ[c].Name = 0; |
|
| 1854 |
+ PPU.OBJ[c].Priority = 0; |
|
| 1855 |
+ PPU.OBJ[c].Palette = 0; |
|
| 1856 |
+ PPU.OBJ[c].Size = 0; |
|
| 1857 |
+ } |
|
| 1858 |
+ |
|
| 1859 |
+ PPU.OBJThroughMain = false; |
|
| 1860 |
+ PPU.OBJThroughSub = false; |
|
| 1861 |
+ PPU.OBJAddition = false; |
|
| 1862 |
+ PPU.OBJNameBase = 0; |
|
| 1863 |
+ PPU.OBJNameSelect = 0; |
|
| 1864 |
+ PPU.OBJSizeSelect = 0; |
|
| 1865 |
+ |
|
| 1866 |
+ PPU.OAMAddr = 0; |
|
| 1867 |
+ PPU.SavedOAMAddr = 0; |
|
| 1868 |
+ PPU.OAMPriorityRotation = 0; |
|
| 1869 |
+ PPU.OAMFlip = 0; |
|
| 1870 |
+ PPU.OAMReadFlip = 0; |
|
| 1871 |
+ PPU.OAMTileAddress = 0; |
|
| 1872 |
+ PPU.OAMWriteRegister = 0; |
|
| 1873 |
+ ZeroMemory(PPU.OAMData, 512 + 32); |
|
| 1874 |
+ |
|
| 1875 |
+ PPU.FirstSprite = 0; |
|
| 1876 |
+ PPU.LastSprite = 127; |
|
| 1877 |
+ PPU.RangeTimeOver = 0; |
|
| 1878 |
+ |
|
| 1879 |
+ PPU.HTimerEnabled = false; |
|
| 1880 |
+ PPU.VTimerEnabled = false; |
|
| 1881 |
+ PPU.HTimerPosition = Timings.H_Max + 1; |
|
| 1882 |
+ PPU.VTimerPosition = Timings.V_Max + 1; |
|
| 1883 |
+ PPU.IRQHBeamPos = 0x1ff; |
|
| 1884 |
+ PPU.IRQVBeamPos = 0x1ff; |
|
| 1885 |
+ |
|
| 1886 |
+ PPU.HBeamFlip = 0; |
|
| 1887 |
+ PPU.VBeamFlip = 0; |
|
| 1888 |
+ PPU.HBeamPosLatched = 0; |
|
| 1889 |
+ PPU.VBeamPosLatched = 0; |
|
| 1890 |
+ PPU.GunHLatch = 0; |
|
| 1891 |
+ PPU.GunVLatch = 1000; |
|
| 1892 |
+ PPU.HVBeamCounterLatched = 0; |
|
| 1893 |
+ |
|
| 1894 |
+ PPU.Mode7HFlip = false; |
|
| 1895 |
+ PPU.Mode7VFlip = false; |
|
| 1896 |
+ PPU.Mode7Repeat = 0; |
|
| 1897 |
+ PPU.MatrixA = 0; |
|
| 1898 |
+ PPU.MatrixB = 0; |
|
| 1899 |
+ PPU.MatrixC = 0; |
|
| 1900 |
+ PPU.MatrixD = 0; |
|
| 1901 |
+ PPU.CentreX = 0; |
|
| 1902 |
+ PPU.CentreY = 0; |
|
| 1903 |
+ |
|
| 1904 |
+ PPU.Mosaic = 0; |
|
| 1905 |
+ PPU.BGMosaic[0] = false; |
|
| 1906 |
+ PPU.BGMosaic[1] = false; |
|
| 1907 |
+ PPU.BGMosaic[2] = false; |
|
| 1908 |
+ PPU.BGMosaic[3] = false; |
|
| 1909 |
+ |
|
| 1910 |
+ PPU.Window1Left = 1; |
|
| 1911 |
+ PPU.Window1Right = 0; |
|
| 1912 |
+ PPU.Window2Left = 1; |
|
| 1913 |
+ PPU.Window2Right = 0; |
|
| 1914 |
+ PPU.RecomputeClipWindows = true; |
|
| 1915 |
+ |
|
| 1916 |
+ for (int c = 0; c < 6; c++) |
|
| 1917 |
+ {
|
|
| 1918 |
+ PPU.ClipCounts[c] = 0; |
|
| 1919 |
+ PPU.ClipWindowOverlapLogic[c] = CLIP_OR; |
|
| 1920 |
+ PPU.ClipWindow1Enable[c] = false; |
|
| 1921 |
+ PPU.ClipWindow2Enable[c] = false; |
|
| 1922 |
+ PPU.ClipWindow1Inside[c] = true; |
|
| 1923 |
+ PPU.ClipWindow2Inside[c] = true; |
|
| 1924 |
+ } |
|
| 1925 |
+ |
|
| 1926 |
+ PPU.ForcedBlanking = true; |
|
| 1927 |
+ |
|
| 1928 |
+ PPU.FixedColourRed = 0; |
|
| 1929 |
+ PPU.FixedColourGreen = 0; |
|
| 1930 |
+ PPU.FixedColourBlue = 0; |
|
| 1931 |
+ PPU.Brightness = 0; |
|
| 1932 |
+ PPU.ScreenHeight = SNES_HEIGHT; |
|
| 1933 |
+ |
|
| 1934 |
+ PPU.Need16x8Mulitply = false; |
|
| 1935 |
+ PPU.BGnxOFSbyte = 0; |
|
| 1936 |
+ |
|
| 1937 |
+ PPU.HDMA = 0; |
|
| 1938 |
+ PPU.HDMAEnded = 0; |
|
| 1939 |
+ |
|
| 1940 |
+ PPU.OpenBus1 = 0; |
|
| 1941 |
+ PPU.OpenBus2 = 0; |
|
| 1942 |
+ |
|
| 1943 |
+ for (int c = 0; c < 2; c++) |
|
| 1944 |
+ memset(&IPPU.Clip[c], 0, sizeof(struct ClipData)); |
|
| 1945 |
+ IPPU.ColorsChanged = true; |
|
| 1946 |
+ IPPU.OBJChanged = true; |
|
| 1947 |
+ IPPU.DirectColourMapsNeedRebuild = true; |
|
| 1948 |
+ ZeroMemory(IPPU.TileCached[TILE_2BIT], MAX_2BIT_TILES); |
|
| 1949 |
+ ZeroMemory(IPPU.TileCached[TILE_4BIT], MAX_4BIT_TILES); |
|
| 1950 |
+ ZeroMemory(IPPU.TileCached[TILE_8BIT], MAX_8BIT_TILES); |
|
| 1951 |
+ ZeroMemory(IPPU.TileCached[TILE_2BIT_EVEN], MAX_2BIT_TILES); |
|
| 1952 |
+ ZeroMemory(IPPU.TileCached[TILE_2BIT_ODD], MAX_2BIT_TILES); |
|
| 1953 |
+ ZeroMemory(IPPU.TileCached[TILE_4BIT_EVEN], MAX_4BIT_TILES); |
|
| 1954 |
+ ZeroMemory(IPPU.TileCached[TILE_4BIT_ODD], MAX_4BIT_TILES); |
|
| 1955 |
+ IPPU.VRAMReadBuffer = 0; // XXX: FIXME: anything better? |
|
| 1956 |
+ IPPU.Interlace = false; |
|
| 1957 |
+ IPPU.InterlaceOBJ = false; |
|
| 1958 |
+ IPPU.DoubleWidthPixels = false; |
|
| 1959 |
+ IPPU.DoubleHeightPixels = false; |
|
| 1960 |
+ IPPU.CurrentLine = 0; |
|
| 1961 |
+ IPPU.PreviousLine = 0; |
|
| 1962 |
+ IPPU.XB = NULL; |
|
| 1963 |
+ for (int c = 0; c < 256; c++) |
|
| 1964 |
+ IPPU.ScreenColors[c] = c; |
|
| 1965 |
+ IPPU.MaxBrightness = 0; |
|
| 1966 |
+ IPPU.RenderThisFrame = true; |
|
| 1967 |
+ IPPU.RenderedScreenWidth = SNES_WIDTH; |
|
| 1968 |
+ IPPU.RenderedScreenHeight = SNES_HEIGHT; |
|
| 1969 |
+ IPPU.FrameCount = 0; |
|
| 1970 |
+ IPPU.RenderedFramesCount = 0; |
|
| 1971 |
+ IPPU.DisplayedRenderedFrameCount = 0; |
|
| 1972 |
+ IPPU.SkippedFrames = 0; |
|
| 1973 |
+ IPPU.FrameSkip = 0; |
|
| 1974 |
+ |
|
| 1975 |
+ //S9xFixColourBrightness(); |
|
| 1976 |
+ |
|
| 1977 |
+ for (int c = 0; c < 0x8000; c += 0x100) |
|
| 1978 |
+ memset(&Memory.FillRAM[c], c >> 8, 0x100); |
|
| 1979 |
+ ZeroMemory(&Memory.FillRAM[0x2100], 0x100); |
|
| 1980 |
+ ZeroMemory(&Memory.FillRAM[0x4200], 0x100); |
|
| 1981 |
+ ZeroMemory(&Memory.FillRAM[0x4000], 0x100); |
|
| 1982 |
+ // For BS Suttehakkun 2... |
|
| 1983 |
+ ZeroMemory(&Memory.FillRAM[0x1000], 0x1000); |
|
| 1984 |
+ |
|
| 1985 |
+ Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = 0xff; |
|
| 1986 |
+} |