| 1 | 1 |
deleted file mode 100644 |
| ... | ... |
@@ -1,141 +0,0 @@ |
| 1 |
-// Multi-channel effects buffer with echo and individual panning for each channel |
|
| 2 |
- |
|
| 3 |
-// Game_Music_Emu $vers |
|
| 4 |
-#ifndef EFFECTS_BUFFER_H |
|
| 5 |
-#define EFFECTS_BUFFER_H |
|
| 6 |
- |
|
| 7 |
-#include <vector> |
|
| 8 |
-#include "Multi_Buffer.h" |
|
| 9 |
- |
|
| 10 |
-// See Simple_Effects_Buffer (below) for a simpler interface |
|
| 11 |
- |
|
| 12 |
-class Effects_Buffer : public Multi_Buffer |
|
| 13 |
-{
|
|
| 14 |
-public: |
|
| 15 |
- // To reduce memory usage, fewer buffers can be used (with a best-fit |
|
| 16 |
- // approach if there are too few), and maximum echo delay can be reduced |
|
| 17 |
- Effects_Buffer(int max_bufs = 32, long echo_size = 24 * 1024L); |
|
| 18 |
- |
|
| 19 |
- struct pan_vol_t |
|
| 20 |
- {
|
|
| 21 |
- float vol; // 0.0 = silent, 0.5 = half volume, 1.0 = normal |
|
| 22 |
- float pan; // -1.0 = left, 0.0 = center, +1.0 = right |
|
| 23 |
- }; |
|
| 24 |
- |
|
| 25 |
- // Global configuration |
|
| 26 |
- struct config_t |
|
| 27 |
- {
|
|
| 28 |
- bool enabled; // false = disable all effects |
|
| 29 |
- |
|
| 30 |
- // Current sound is echoed at adjustable left/right delay, |
|
| 31 |
- // with reduced treble and volume (feedback). |
|
| 32 |
- float treble; // 1.0 = full treble, 0.1 = very little, 0.0 = silent |
|
| 33 |
- int delay [2]; // left, right delays (msec) |
|
| 34 |
- float feedback; // 0.0 = no echo, 0.5 = each echo half previous, 1.0 = cacophony |
|
| 35 |
- pan_vol_t side_chans[2]; // left and right side channel volume and pan |
|
| 36 |
- }; |
|
| 37 |
- config_t &config() { return this->config_; }
|
|
| 38 |
- |
|
| 39 |
- // Limits of delay (msec) |
|
| 40 |
- int min_delay() const; |
|
| 41 |
- int max_delay() const; |
|
| 42 |
- |
|
| 43 |
- // Per-channel configuration. Two or more channels with matching parameters are |
|
| 44 |
- // optimized to internally use the same buffer. |
|
| 45 |
- struct chan_config_t : pan_vol_t |
|
| 46 |
- {
|
|
| 47 |
- // (inherited from pan_vol_t) |
|
| 48 |
- //float vol; // these only affect center channel |
|
| 49 |
- //float pan; |
|
| 50 |
- bool surround; // if true, negates left volume to put sound in back |
|
| 51 |
- bool echo; // false = channel doesn't have any echo |
|
| 52 |
- }; |
|
| 53 |
- chan_config_t &chan_config(int i) { return this->chans[i + extra_chans].cfg; }
|
|
| 54 |
- |
|
| 55 |
- // Apply any changes made to config() and chan_config() |
|
| 56 |
- virtual void apply_config(); |
|
| 57 |
- |
|
| 58 |
- ~Effects_Buffer(); |
|
| 59 |
- blargg_err_t set_sample_rate(long samples_per_sec, int msec = blip_default_length); |
|
| 60 |
- blargg_err_t set_channel_count(int, const int * = nullptr); |
|
| 61 |
- void clock_rate(long); |
|
| 62 |
- void bass_freq(int); |
|
| 63 |
- void clear(); |
|
| 64 |
- channel_t channel(int); |
|
| 65 |
- void end_frame(blip_time_t); |
|
| 66 |
- long read_samples(blip_sample_t *, long); |
|
| 67 |
- long samples_avail() const { return (this->bufs[0]->samples_avail() - this->mixer.samples_read) * 2; }
|
|
| 68 |
- enum { stereo = 2 };
|
|
| 69 |
- typedef int32_t fixed_t; |
|
| 70 |
-protected: |
|
| 71 |
- enum { extra_chans = stereo * stereo };
|
|
| 72 |
-private: |
|
| 73 |
- config_t config_; |
|
| 74 |
- long clock_rate_; |
|
| 75 |
- int bass_freq_; |
|
| 76 |
- |
|
| 77 |
- int32_t echo_size; |
|
| 78 |
- |
|
| 79 |
- struct chan_t |
|
| 80 |
- {
|
|
| 81 |
- fixed_t vol [stereo]; |
|
| 82 |
- chan_config_t cfg; |
|
| 83 |
- channel_t channel; |
|
| 84 |
- }; |
|
| 85 |
- std::vector<chan_t> chans; |
|
| 86 |
- |
|
| 87 |
- struct buf_t : Tracked_Blip_Buffer |
|
| 88 |
- {
|
|
| 89 |
- fixed_t vol[stereo]; |
|
| 90 |
- bool echo; |
|
| 91 |
- }; |
|
| 92 |
- std::vector<std::unique_ptr<buf_t>> bufs; |
|
| 93 |
- int bufs_size; |
|
| 94 |
- int bufs_max; // bufs_size <= bufs_max, to limit memory usage |
|
| 95 |
- Stereo_Mixer mixer; |
|
| 96 |
- |
|
| 97 |
- struct |
|
| 98 |
- {
|
|
| 99 |
- long delay[stereo]; |
|
| 100 |
- fixed_t treble; |
|
| 101 |
- fixed_t feedback; |
|
| 102 |
- fixed_t low_pass[stereo]; |
|
| 103 |
- } s; |
|
| 104 |
- |
|
| 105 |
- std::vector<fixed_t> echo; |
|
| 106 |
- int32_t echo_pos; |
|
| 107 |
- |
|
| 108 |
- bool no_effects; |
|
| 109 |
- bool no_echo; |
|
| 110 |
- |
|
| 111 |
- void assign_buffers(); |
|
| 112 |
- void clear_echo(); |
|
| 113 |
- void mix_effects(blip_sample_t *out, int pair_count); |
|
| 114 |
- blargg_err_t new_bufs(int size); |
|
| 115 |
- void delete_bufs(); |
|
| 116 |
-}; |
|
| 117 |
- |
|
| 118 |
-// Simpler interface and lower memory usage |
|
| 119 |
-class Simple_Effects_Buffer : public Effects_Buffer |
|
| 120 |
-{
|
|
| 121 |
-public: |
|
| 122 |
- struct config_t |
|
| 123 |
- {
|
|
| 124 |
- bool enabled; // false = disable all effects |
|
| 125 |
- float echo; // 0.0 = none, 1.0 = lots |
|
| 126 |
- float stereo; // 0.0 = channels in center, 1.0 = channels on left/right |
|
| 127 |
- bool surround; // true = put some channels in back |
|
| 128 |
- }; |
|
| 129 |
- config_t &config() { return this->config_; }
|
|
| 130 |
- |
|
| 131 |
- // Apply any changes made to config() |
|
| 132 |
- void apply_config(); |
|
| 133 |
- |
|
| 134 |
-public: |
|
| 135 |
- Simple_Effects_Buffer(); |
|
| 136 |
-private: |
|
| 137 |
- config_t config_; |
|
| 138 |
- void chan_config(); // hide |
|
| 139 |
-}; |
|
| 140 |
- |
|
| 141 |
-#endif |
(As an aside, blargg's code style makes me go blarg myself.)
| ... | ... |
@@ -4,15 +4,17 @@ |
| 4 | 4 |
#ifndef EFFECTS_BUFFER_H |
| 5 | 5 |
#define EFFECTS_BUFFER_H |
| 6 | 6 |
|
| 7 |
+#include <vector> |
|
| 7 | 8 |
#include "Multi_Buffer.h" |
| 8 | 9 |
|
| 9 | 10 |
// See Simple_Effects_Buffer (below) for a simpler interface |
| 10 | 11 |
|
| 11 |
-class Effects_Buffer : public Multi_Buffer {
|
|
| 12 |
+class Effects_Buffer : public Multi_Buffer |
|
| 13 |
+{
|
|
| 12 | 14 |
public: |
| 13 | 15 |
// To reduce memory usage, fewer buffers can be used (with a best-fit |
| 14 | 16 |
// approach if there are too few), and maximum echo delay can be reduced |
| 15 |
- Effects_Buffer( int max_bufs = 32, long echo_size = 24 * 1024L ); |
|
| 17 |
+ Effects_Buffer(int max_bufs = 32, long echo_size = 24 * 1024L); |
|
| 16 | 18 |
|
| 17 | 19 |
struct pan_vol_t |
| 18 | 20 |
{
|
| ... | ... |
@@ -27,12 +29,12 @@ public: |
| 27 | 29 |
|
| 28 | 30 |
// Current sound is echoed at adjustable left/right delay, |
| 29 | 31 |
// with reduced treble and volume (feedback). |
| 30 |
- float treble; // 1.0 = full treble, 0.1 = very little, 0.0 = silent |
|
| 31 |
- int delay [2]; // left, right delays (msec) |
|
| 32 |
+ float treble; // 1.0 = full treble, 0.1 = very little, 0.0 = silent |
|
| 33 |
+ int delay [2]; // left, right delays (msec) |
|
| 32 | 34 |
float feedback; // 0.0 = no echo, 0.5 = each echo half previous, 1.0 = cacophony |
| 33 |
- pan_vol_t side_chans [2]; // left and right side channel volume and pan |
|
| 35 |
+ pan_vol_t side_chans[2]; // left and right side channel volume and pan |
|
| 34 | 36 |
}; |
| 35 |
- config_t& config() { return config_; }
|
|
| 37 |
+ config_t &config() { return this->config_; }
|
|
| 36 | 38 |
|
| 37 | 39 |
// Limits of delay (msec) |
| 38 | 40 |
int min_delay() const; |
| ... | ... |
@@ -43,29 +45,28 @@ public: |
| 43 | 45 |
struct chan_config_t : pan_vol_t |
| 44 | 46 |
{
|
| 45 | 47 |
// (inherited from pan_vol_t) |
| 46 |
- //float vol; // these only affect center channel |
|
| 48 |
+ //float vol; // these only affect center channel |
|
| 47 | 49 |
//float pan; |
| 48 |
- bool surround; // if true, negates left volume to put sound in back |
|
| 49 |
- bool echo; // false = channel doesn't have any echo |
|
| 50 |
+ bool surround; // if true, negates left volume to put sound in back |
|
| 51 |
+ bool echo; // false = channel doesn't have any echo |
|
| 50 | 52 |
}; |
| 51 |
- chan_config_t& chan_config( int i ) { return chans [i + extra_chans].cfg; }
|
|
| 53 |
+ chan_config_t &chan_config(int i) { return this->chans[i + extra_chans].cfg; }
|
|
| 52 | 54 |
|
| 53 | 55 |
// Apply any changes made to config() and chan_config() |
| 54 | 56 |
virtual void apply_config(); |
| 55 | 57 |
|
| 56 |
-public: |
|
| 57 | 58 |
~Effects_Buffer(); |
| 58 |
- blargg_err_t set_sample_rate( long samples_per_sec, int msec = blip_default_length ); |
|
| 59 |
- blargg_err_t set_channel_count( int, int const* = 0 ); |
|
| 60 |
- void clock_rate( long ); |
|
| 61 |
- void bass_freq( int ); |
|
| 59 |
+ blargg_err_t set_sample_rate(long samples_per_sec, int msec = blip_default_length); |
|
| 60 |
+ blargg_err_t set_channel_count(int, const int * = nullptr); |
|
| 61 |
+ void clock_rate(long); |
|
| 62 |
+ void bass_freq(int); |
|
| 62 | 63 |
void clear(); |
| 63 |
- channel_t channel( int ); |
|
| 64 |
- void end_frame( blip_time_t ); |
|
| 65 |
- long read_samples( blip_sample_t*, long ); |
|
| 66 |
- long samples_avail() const { return (bufs [0].samples_avail() - mixer.samples_read) * 2; }
|
|
| 64 |
+ channel_t channel(int); |
|
| 65 |
+ void end_frame(blip_time_t); |
|
| 66 |
+ long read_samples(blip_sample_t *, long); |
|
| 67 |
+ long samples_avail() const { return (this->bufs[0]->samples_avail() - this->mixer.samples_read) * 2; }
|
|
| 67 | 68 |
enum { stereo = 2 };
|
| 68 |
- typedef blargg_long fixed_t; |
|
| 69 |
+ typedef int32_t fixed_t; |
|
| 69 | 70 |
protected: |
| 70 | 71 |
enum { extra_chans = stereo * stereo };
|
| 71 | 72 |
private: |
| ... | ... |
@@ -73,7 +74,7 @@ private: |
| 73 | 74 |
long clock_rate_; |
| 74 | 75 |
int bass_freq_; |
| 75 | 76 |
|
| 76 |
- blargg_long echo_size; |
|
| 77 |
+ int32_t echo_size; |
|
| 77 | 78 |
|
| 78 | 79 |
struct chan_t |
| 79 | 80 |
{
|
| ... | ... |
@@ -81,54 +82,51 @@ private: |
| 81 | 82 |
chan_config_t cfg; |
| 82 | 83 |
channel_t channel; |
| 83 | 84 |
}; |
| 84 |
- blargg_vector<chan_t> chans; |
|
| 85 |
+ std::vector<chan_t> chans; |
|
| 85 | 86 |
|
| 86 | 87 |
struct buf_t : Tracked_Blip_Buffer |
| 87 | 88 |
{
|
| 88 |
- fixed_t vol [stereo]; |
|
| 89 |
+ fixed_t vol[stereo]; |
|
| 89 | 90 |
bool echo; |
| 90 |
- |
|
| 91 |
- void* operator new ( size_t, void* p ) { return p; }
|
|
| 92 |
- void operator delete ( void* ) { }
|
|
| 93 |
- |
|
| 94 |
- ~buf_t() { }
|
|
| 95 | 91 |
}; |
| 96 |
- buf_t* bufs; |
|
| 92 |
+ std::vector<std::unique_ptr<buf_t>> bufs; |
|
| 97 | 93 |
int bufs_size; |
| 98 | 94 |
int bufs_max; // bufs_size <= bufs_max, to limit memory usage |
| 99 | 95 |
Stereo_Mixer mixer; |
| 100 | 96 |
|
| 101 |
- struct {
|
|
| 102 |
- long delay [stereo]; |
|
| 97 |
+ struct |
|
| 98 |
+ {
|
|
| 99 |
+ long delay[stereo]; |
|
| 103 | 100 |
fixed_t treble; |
| 104 | 101 |
fixed_t feedback; |
| 105 |
- fixed_t low_pass [stereo]; |
|
| 102 |
+ fixed_t low_pass[stereo]; |
|
| 106 | 103 |
} s; |
| 107 | 104 |
|
| 108 |
- blargg_vector<fixed_t> echo; |
|
| 109 |
- blargg_long echo_pos; |
|
| 105 |
+ std::vector<fixed_t> echo; |
|
| 106 |
+ int32_t echo_pos; |
|
| 110 | 107 |
|
| 111 | 108 |
bool no_effects; |
| 112 | 109 |
bool no_echo; |
| 113 | 110 |
|
| 114 | 111 |
void assign_buffers(); |
| 115 | 112 |
void clear_echo(); |
| 116 |
- void mix_effects( blip_sample_t* out, int pair_count ); |
|
| 117 |
- blargg_err_t new_bufs( int size ); |
|
| 113 |
+ void mix_effects(blip_sample_t *out, int pair_count); |
|
| 114 |
+ blargg_err_t new_bufs(int size); |
|
| 118 | 115 |
void delete_bufs(); |
| 119 | 116 |
}; |
| 120 | 117 |
|
| 121 | 118 |
// Simpler interface and lower memory usage |
| 122 |
-class Simple_Effects_Buffer : public Effects_Buffer {
|
|
| 119 |
+class Simple_Effects_Buffer : public Effects_Buffer |
|
| 120 |
+{
|
|
| 123 | 121 |
public: |
| 124 | 122 |
struct config_t |
| 125 | 123 |
{
|
| 126 |
- bool enabled; // false = disable all effects |
|
| 127 |
- float echo; // 0.0 = none, 1.0 = lots |
|
| 128 |
- float stereo; // 0.0 = channels in center, 1.0 = channels on left/right |
|
| 129 |
- bool surround; // true = put some channels in back |
|
| 124 |
+ bool enabled; // false = disable all effects |
|
| 125 |
+ float echo; // 0.0 = none, 1.0 = lots |
|
| 126 |
+ float stereo; // 0.0 = channels in center, 1.0 = channels on left/right |
|
| 127 |
+ bool surround; // true = put some channels in back |
|
| 130 | 128 |
}; |
| 131 |
- config_t& config() { return config_; }
|
|
| 129 |
+ config_t &config() { return this->config_; }
|
|
| 132 | 130 |
|
| 133 | 131 |
// Apply any changes made to config() |
| 134 | 132 |
void apply_config(); |
| 1 | 1 |
new file mode 100644 |
| ... | ... |
@@ -0,0 +1,143 @@ |
| 1 |
+// Multi-channel effects buffer with echo and individual panning for each channel |
|
| 2 |
+ |
|
| 3 |
+// Game_Music_Emu $vers |
|
| 4 |
+#ifndef EFFECTS_BUFFER_H |
|
| 5 |
+#define EFFECTS_BUFFER_H |
|
| 6 |
+ |
|
| 7 |
+#include "Multi_Buffer.h" |
|
| 8 |
+ |
|
| 9 |
+// See Simple_Effects_Buffer (below) for a simpler interface |
|
| 10 |
+ |
|
| 11 |
+class Effects_Buffer : public Multi_Buffer {
|
|
| 12 |
+public: |
|
| 13 |
+ // To reduce memory usage, fewer buffers can be used (with a best-fit |
|
| 14 |
+ // approach if there are too few), and maximum echo delay can be reduced |
|
| 15 |
+ Effects_Buffer( int max_bufs = 32, long echo_size = 24 * 1024L ); |
|
| 16 |
+ |
|
| 17 |
+ struct pan_vol_t |
|
| 18 |
+ {
|
|
| 19 |
+ float vol; // 0.0 = silent, 0.5 = half volume, 1.0 = normal |
|
| 20 |
+ float pan; // -1.0 = left, 0.0 = center, +1.0 = right |
|
| 21 |
+ }; |
|
| 22 |
+ |
|
| 23 |
+ // Global configuration |
|
| 24 |
+ struct config_t |
|
| 25 |
+ {
|
|
| 26 |
+ bool enabled; // false = disable all effects |
|
| 27 |
+ |
|
| 28 |
+ // Current sound is echoed at adjustable left/right delay, |
|
| 29 |
+ // with reduced treble and volume (feedback). |
|
| 30 |
+ float treble; // 1.0 = full treble, 0.1 = very little, 0.0 = silent |
|
| 31 |
+ int delay [2]; // left, right delays (msec) |
|
| 32 |
+ float feedback; // 0.0 = no echo, 0.5 = each echo half previous, 1.0 = cacophony |
|
| 33 |
+ pan_vol_t side_chans [2]; // left and right side channel volume and pan |
|
| 34 |
+ }; |
|
| 35 |
+ config_t& config() { return config_; }
|
|
| 36 |
+ |
|
| 37 |
+ // Limits of delay (msec) |
|
| 38 |
+ int min_delay() const; |
|
| 39 |
+ int max_delay() const; |
|
| 40 |
+ |
|
| 41 |
+ // Per-channel configuration. Two or more channels with matching parameters are |
|
| 42 |
+ // optimized to internally use the same buffer. |
|
| 43 |
+ struct chan_config_t : pan_vol_t |
|
| 44 |
+ {
|
|
| 45 |
+ // (inherited from pan_vol_t) |
|
| 46 |
+ //float vol; // these only affect center channel |
|
| 47 |
+ //float pan; |
|
| 48 |
+ bool surround; // if true, negates left volume to put sound in back |
|
| 49 |
+ bool echo; // false = channel doesn't have any echo |
|
| 50 |
+ }; |
|
| 51 |
+ chan_config_t& chan_config( int i ) { return chans [i + extra_chans].cfg; }
|
|
| 52 |
+ |
|
| 53 |
+ // Apply any changes made to config() and chan_config() |
|
| 54 |
+ virtual void apply_config(); |
|
| 55 |
+ |
|
| 56 |
+public: |
|
| 57 |
+ ~Effects_Buffer(); |
|
| 58 |
+ blargg_err_t set_sample_rate( long samples_per_sec, int msec = blip_default_length ); |
|
| 59 |
+ blargg_err_t set_channel_count( int, int const* = 0 ); |
|
| 60 |
+ void clock_rate( long ); |
|
| 61 |
+ void bass_freq( int ); |
|
| 62 |
+ void clear(); |
|
| 63 |
+ channel_t channel( int ); |
|
| 64 |
+ void end_frame( blip_time_t ); |
|
| 65 |
+ long read_samples( blip_sample_t*, long ); |
|
| 66 |
+ long samples_avail() const { return (bufs [0].samples_avail() - mixer.samples_read) * 2; }
|
|
| 67 |
+ enum { stereo = 2 };
|
|
| 68 |
+ typedef blargg_long fixed_t; |
|
| 69 |
+protected: |
|
| 70 |
+ enum { extra_chans = stereo * stereo };
|
|
| 71 |
+private: |
|
| 72 |
+ config_t config_; |
|
| 73 |
+ long clock_rate_; |
|
| 74 |
+ int bass_freq_; |
|
| 75 |
+ |
|
| 76 |
+ blargg_long echo_size; |
|
| 77 |
+ |
|
| 78 |
+ struct chan_t |
|
| 79 |
+ {
|
|
| 80 |
+ fixed_t vol [stereo]; |
|
| 81 |
+ chan_config_t cfg; |
|
| 82 |
+ channel_t channel; |
|
| 83 |
+ }; |
|
| 84 |
+ blargg_vector<chan_t> chans; |
|
| 85 |
+ |
|
| 86 |
+ struct buf_t : Tracked_Blip_Buffer |
|
| 87 |
+ {
|
|
| 88 |
+ fixed_t vol [stereo]; |
|
| 89 |
+ bool echo; |
|
| 90 |
+ |
|
| 91 |
+ void* operator new ( size_t, void* p ) { return p; }
|
|
| 92 |
+ void operator delete ( void* ) { }
|
|
| 93 |
+ |
|
| 94 |
+ ~buf_t() { }
|
|
| 95 |
+ }; |
|
| 96 |
+ buf_t* bufs; |
|
| 97 |
+ int bufs_size; |
|
| 98 |
+ int bufs_max; // bufs_size <= bufs_max, to limit memory usage |
|
| 99 |
+ Stereo_Mixer mixer; |
|
| 100 |
+ |
|
| 101 |
+ struct {
|
|
| 102 |
+ long delay [stereo]; |
|
| 103 |
+ fixed_t treble; |
|
| 104 |
+ fixed_t feedback; |
|
| 105 |
+ fixed_t low_pass [stereo]; |
|
| 106 |
+ } s; |
|
| 107 |
+ |
|
| 108 |
+ blargg_vector<fixed_t> echo; |
|
| 109 |
+ blargg_long echo_pos; |
|
| 110 |
+ |
|
| 111 |
+ bool no_effects; |
|
| 112 |
+ bool no_echo; |
|
| 113 |
+ |
|
| 114 |
+ void assign_buffers(); |
|
| 115 |
+ void clear_echo(); |
|
| 116 |
+ void mix_effects( blip_sample_t* out, int pair_count ); |
|
| 117 |
+ blargg_err_t new_bufs( int size ); |
|
| 118 |
+ void delete_bufs(); |
|
| 119 |
+}; |
|
| 120 |
+ |
|
| 121 |
+// Simpler interface and lower memory usage |
|
| 122 |
+class Simple_Effects_Buffer : public Effects_Buffer {
|
|
| 123 |
+public: |
|
| 124 |
+ struct config_t |
|
| 125 |
+ {
|
|
| 126 |
+ bool enabled; // false = disable all effects |
|
| 127 |
+ float echo; // 0.0 = none, 1.0 = lots |
|
| 128 |
+ float stereo; // 0.0 = channels in center, 1.0 = channels on left/right |
|
| 129 |
+ bool surround; // true = put some channels in back |
|
| 130 |
+ }; |
|
| 131 |
+ config_t& config() { return config_; }
|
|
| 132 |
+ |
|
| 133 |
+ // Apply any changes made to config() |
|
| 134 |
+ void apply_config(); |
|
| 135 |
+ |
|
| 136 |
+public: |
|
| 137 |
+ Simple_Effects_Buffer(); |
|
| 138 |
+private: |
|
| 139 |
+ config_t config_; |
|
| 140 |
+ void chan_config(); // hide |
|
| 141 |
+}; |
|
| 142 |
+ |
|
| 143 |
+#endif |