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deleted file mode 100644 |
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-/* SPU2-X, A plugin for Emulating the Sound Processing Unit of the Playstation 2 |
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| 2 |
- * Developed and maintained by the Pcsx2 Development Team. |
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- * |
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- * Original portions from SPU2ghz are (c) 2008 by David Quintana [gigaherz] |
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- * |
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- * SPU2-X is free software: you can redistribute it and/or modify it under the terms |
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- * of the GNU Lesser General Public License as published by the Free Software Found- |
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- * ation, either version 3 of the License, or (at your option) any later version. |
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- * |
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- * SPU2-X is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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- * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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- * PURPOSE. See the GNU Lesser General Public License for more details. |
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| 13 |
- * |
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- * You should have received a copy of the GNU Lesser General Public License |
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| 15 |
- * along with SPU2-X. If not, see <http://www.gnu.org/licenses/>. |
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- */ |
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- |
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-//TODO - need to make a generic way for saving these configs and add in the windows |
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-//rc configurator |
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- |
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-#include "../../types.h" |
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-//#include "Global.h" |
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-#include "Dialogs.h" |
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- |
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-#include "../metaspu.h" |
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- |
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-#include "SoundTouch.h" |
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- |
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-static int SequenceLenMS = 63; |
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-static int SeekWindowMS = 16; |
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-static int OverlapMS = 7; |
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- |
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-// Timestretch Slider Bounds, Min/Max |
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-static const int SequenceLen_Min = 50; |
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-static const int SequenceLen_Max = 90; |
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- |
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-static const int SeekWindow_Min = 10; |
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-static const int SeekWindow_Max = 32; |
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- |
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-static const int Overlap_Min = 3; |
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-static const int Overlap_Max = 25; |
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- |
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-void SoundtouchCfg::ApplySettings( soundtouch::SoundTouch& sndtouch ) |
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-{
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- sndtouch.setSetting( soundtouch::SETTING_SEQUENCE_MS, SequenceLenMS ); |
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- sndtouch.setSetting( soundtouch::SETTING_SEEKWINDOW_MS, SeekWindowMS ); |
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- sndtouch.setSetting( soundtouch::SETTING_OVERLAP_MS, OverlapMS ); |
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-} |
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- |
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-/*static void ClampValues() |
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-{
|
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- Clampify( SequenceLenMS, SequenceLen_Min, SequenceLen_Max ); |
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- Clampify( SeekWindowMS, SeekWindow_Min, SeekWindow_Max ); |
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- Clampify( OverlapMS, Overlap_Min, Overlap_Max ); |
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-}*/ |
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- |
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-void SoundtouchCfg::ReadSettings() |
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-{
|
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-/* SequenceLenMS = CfgReadInt( L"SOUNDTOUCH", L"SequenceLengthMS", 50 ); |
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- SeekWindowMS = CfgReadInt( L"SOUNDTOUCH", L"SeekWindowMS", 15 ); |
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- OverlapMS = CfgReadInt( L"SOUNDTOUCH", L"OverlapMS", 25 ); |
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- |
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- ClampValues(); */ |
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-} |
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- |
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-void SoundtouchCfg::WriteSettings() |
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-{
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- //CfgWriteInt( L"SOUNDTOUCH", L"SequenceLengthMS", SequenceLenMS ); |
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- //CfgWriteInt( L"SOUNDTOUCH", L"SeekWindowMS", SeekWindowMS ); |
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- //CfgWriteInt( L"SOUNDTOUCH", L"OverlapMS", OverlapMS ); |
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-} |
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- |
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-//BOOL CALLBACK SoundtouchCfg::DialogProc(HWND hWnd,UINT uMsg,WPARAM wParam,LPARAM lParam) |
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-//{
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-// int wmId,wmEvent; |
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-// wchar_t temp[384]={0};
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-// |
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-// switch(uMsg) |
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-// {
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-// case WM_PAINT: |
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-// return false; |
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-// |
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-// case WM_INITDIALOG: |
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-// {
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-// INIT_SLIDER( IDC_SEQLEN_SLIDER, SequenceLen_Min, SequenceLen_Max, 20, 5, 1 ); |
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-// INIT_SLIDER( IDC_SEEKWIN_SLIDER, SeekWindow_Min, SeekWindow_Max, 5, 2, 1 ); |
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-// INIT_SLIDER( IDC_OVERLAP_SLIDER, Overlap_Min, Overlap_Max, 3, 2, 1 ); |
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-// |
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-// SendDialogMsg( hWnd, IDC_SEQLEN_SLIDER, TBM_SETPOS, true, SequenceLenMS ); |
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-// SendDialogMsg( hWnd, IDC_SEEKWIN_SLIDER, TBM_SETPOS, true, SeekWindowMS ); |
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-// SendDialogMsg( hWnd, IDC_OVERLAP_SLIDER, TBM_SETPOS, true, OverlapMS ); |
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-// } |
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-// |
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-// case WM_COMMAND: |
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-// wmId = LOWORD(wParam); |
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-// wmEvent = HIWORD(wParam); |
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-// // Parse the menu selections: |
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-// if( wmId == IDOK ) |
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-// {
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-// SequenceLenMS = (int)SendDialogMsg( hWnd, IDC_SEQLEN_SLIDER, TBM_GETPOS, 0, 0 ); |
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-// SeekWindowMS = (int)SendDialogMsg( hWnd, IDC_SEEKWIN_SLIDER, TBM_GETPOS, 0, 0 ); |
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-// OverlapMS = (int)SendDialogMsg( hWnd, IDC_OVERLAP_SLIDER, TBM_GETPOS, 0, 0 ); |
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-// |
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-// ClampValues(); |
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-// WriteSettings(); |
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-// EndDialog(hWnd,0); |
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-// } |
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-// else if( wmId == IDCANCEL ) |
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-// {
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-// EndDialog(hWnd,0); |
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-// } |
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-// break; |
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-// |
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-// case WM_HSCROLL: |
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-// DoHandleScrollMessage( hWnd, wParam, lParam ); |
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-// break; |
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-// |
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-// default: |
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-// return false; |
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-// } |
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-// return true; |
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-//} |
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- |
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-void SoundtouchCfg::OpenDialog( HWND hWnd ) |
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-{
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- //INT_PTR ret; |
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- //ret = DialogBox( hInstance, MAKEINTRESOURCE(IDD_CONFIG_SOUNDTOUCH), hWnd, (DLGPROC)DialogProc ); |
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- //if(ret==-1) |
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- //{
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- // MessageBoxEx(GetActiveWindow(), L"Error Opening the Soundtouch advanced dialog.", L"OMG ERROR!", MB_OK, 0); |
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- // return; |
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- //} |
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- //ReadSettings(); |
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-} |
| 1 | 1 |
new file mode 100644 |
| ... | ... |
@@ -0,0 +1,134 @@ |
| 1 |
+/* SPU2-X, A plugin for Emulating the Sound Processing Unit of the Playstation 2 |
|
| 2 |
+ * Developed and maintained by the Pcsx2 Development Team. |
|
| 3 |
+ * |
|
| 4 |
+ * Original portions from SPU2ghz are (c) 2008 by David Quintana [gigaherz] |
|
| 5 |
+ * |
|
| 6 |
+ * SPU2-X is free software: you can redistribute it and/or modify it under the terms |
|
| 7 |
+ * of the GNU Lesser General Public License as published by the Free Software Found- |
|
| 8 |
+ * ation, either version 3 of the License, or (at your option) any later version. |
|
| 9 |
+ * |
|
| 10 |
+ * SPU2-X is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
|
| 11 |
+ * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
|
| 12 |
+ * PURPOSE. See the GNU Lesser General Public License for more details. |
|
| 13 |
+ * |
|
| 14 |
+ * You should have received a copy of the GNU Lesser General Public License |
|
| 15 |
+ * along with SPU2-X. If not, see <http://www.gnu.org/licenses/>. |
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| 16 |
+ */ |
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| 17 |
+ |
|
| 18 |
+//TODO - need to make a generic way for saving these configs and add in the windows |
|
| 19 |
+//rc configurator |
|
| 20 |
+ |
|
| 21 |
+#include "types.h" |
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| 22 |
+//#include "Global.h" |
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+#include "Dialogs.h" |
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| 24 |
+ |
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+#include "../metaspu.h" |
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+ |
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+#include "SoundTouch.h" |
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+ |
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+static int SequenceLenMS = 63; |
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+static int SeekWindowMS = 16; |
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+static int OverlapMS = 7; |
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| 32 |
+ |
|
| 33 |
+// Timestretch Slider Bounds, Min/Max |
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| 34 |
+static const int SequenceLen_Min = 50; |
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| 35 |
+static const int SequenceLen_Max = 90; |
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+ |
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+static const int SeekWindow_Min = 10; |
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+static const int SeekWindow_Max = 32; |
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+ |
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+static const int Overlap_Min = 3; |
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+static const int Overlap_Max = 25; |
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+ |
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+void SoundtouchCfg::ApplySettings( soundtouch::SoundTouch& sndtouch ) |
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+{
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+ sndtouch.setSetting( soundtouch::SETTING_SEQUENCE_MS, SequenceLenMS ); |
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+ sndtouch.setSetting( soundtouch::SETTING_SEEKWINDOW_MS, SeekWindowMS ); |
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+ sndtouch.setSetting( soundtouch::SETTING_OVERLAP_MS, OverlapMS ); |
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+} |
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+ |
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+/*static void ClampValues() |
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+{
|
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+ Clampify( SequenceLenMS, SequenceLen_Min, SequenceLen_Max ); |
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+ Clampify( SeekWindowMS, SeekWindow_Min, SeekWindow_Max ); |
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+ Clampify( OverlapMS, Overlap_Min, Overlap_Max ); |
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+}*/ |
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+ |
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+void SoundtouchCfg::ReadSettings() |
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+{
|
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+/* SequenceLenMS = CfgReadInt( L"SOUNDTOUCH", L"SequenceLengthMS", 50 ); |
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+ SeekWindowMS = CfgReadInt( L"SOUNDTOUCH", L"SeekWindowMS", 15 ); |
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+ OverlapMS = CfgReadInt( L"SOUNDTOUCH", L"OverlapMS", 25 ); |
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+ |
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+ ClampValues(); */ |
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+} |
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+ |
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+void SoundtouchCfg::WriteSettings() |
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+{
|
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+ //CfgWriteInt( L"SOUNDTOUCH", L"SequenceLengthMS", SequenceLenMS ); |
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+ //CfgWriteInt( L"SOUNDTOUCH", L"SeekWindowMS", SeekWindowMS ); |
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+ //CfgWriteInt( L"SOUNDTOUCH", L"OverlapMS", OverlapMS ); |
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+} |
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+ |
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+//BOOL CALLBACK SoundtouchCfg::DialogProc(HWND hWnd,UINT uMsg,WPARAM wParam,LPARAM lParam) |
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+//{
|
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+// int wmId,wmEvent; |
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+// wchar_t temp[384]={0};
|
|
| 77 |
+// |
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+// switch(uMsg) |
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+// {
|
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| 80 |
+// case WM_PAINT: |
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+// return false; |
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+// |
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+// case WM_INITDIALOG: |
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+// {
|
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+// INIT_SLIDER( IDC_SEQLEN_SLIDER, SequenceLen_Min, SequenceLen_Max, 20, 5, 1 ); |
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| 86 |
+// INIT_SLIDER( IDC_SEEKWIN_SLIDER, SeekWindow_Min, SeekWindow_Max, 5, 2, 1 ); |
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| 87 |
+// INIT_SLIDER( IDC_OVERLAP_SLIDER, Overlap_Min, Overlap_Max, 3, 2, 1 ); |
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| 88 |
+// |
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+// SendDialogMsg( hWnd, IDC_SEQLEN_SLIDER, TBM_SETPOS, true, SequenceLenMS ); |
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| 90 |
+// SendDialogMsg( hWnd, IDC_SEEKWIN_SLIDER, TBM_SETPOS, true, SeekWindowMS ); |
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+// SendDialogMsg( hWnd, IDC_OVERLAP_SLIDER, TBM_SETPOS, true, OverlapMS ); |
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| 92 |
+// } |
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+// |
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+// case WM_COMMAND: |
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+// wmId = LOWORD(wParam); |
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+// wmEvent = HIWORD(wParam); |
|
| 97 |
+// // Parse the menu selections: |
|
| 98 |
+// if( wmId == IDOK ) |
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| 99 |
+// {
|
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| 100 |
+// SequenceLenMS = (int)SendDialogMsg( hWnd, IDC_SEQLEN_SLIDER, TBM_GETPOS, 0, 0 ); |
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| 101 |
+// SeekWindowMS = (int)SendDialogMsg( hWnd, IDC_SEEKWIN_SLIDER, TBM_GETPOS, 0, 0 ); |
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| 102 |
+// OverlapMS = (int)SendDialogMsg( hWnd, IDC_OVERLAP_SLIDER, TBM_GETPOS, 0, 0 ); |
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| 103 |
+// |
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+// ClampValues(); |
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+// WriteSettings(); |
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+// EndDialog(hWnd,0); |
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| 107 |
+// } |
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| 108 |
+// else if( wmId == IDCANCEL ) |
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+// {
|
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+// EndDialog(hWnd,0); |
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+// } |
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+// break; |
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| 113 |
+// |
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+// case WM_HSCROLL: |
|
| 115 |
+// DoHandleScrollMessage( hWnd, wParam, lParam ); |
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| 116 |
+// break; |
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| 117 |
+// |
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| 118 |
+// default: |
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| 119 |
+// return false; |
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| 120 |
+// } |
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| 121 |
+// return true; |
|
| 122 |
+//} |
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| 123 |
+ |
|
| 124 |
+void SoundtouchCfg::OpenDialog( HWND hWnd ) |
|
| 125 |
+{
|
|
| 126 |
+ //INT_PTR ret; |
|
| 127 |
+ //ret = DialogBox( hInstance, MAKEINTRESOURCE(IDD_CONFIG_SOUNDTOUCH), hWnd, (DLGPROC)DialogProc ); |
|
| 128 |
+ //if(ret==-1) |
|
| 129 |
+ //{
|
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| 130 |
+ // MessageBoxEx(GetActiveWindow(), L"Error Opening the Soundtouch advanced dialog.", L"OMG ERROR!", MB_OK, 0); |
|
| 131 |
+ // return; |
|
| 132 |
+ //} |
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| 133 |
+ //ReadSettings(); |
|
| 134 |
+} |