April 19, 2021
View 6d78469

Update snes9x code from 1.53 to 1.6.0.

Naram Qashat authored on 2021/04/19 21:20:36
April 11, 2021
View dada922

Remove a bit more of wxWidgets that I don't need.

Naram Qashat authored on 2021/04/11 02:56:26
April 10, 2021
View 67bab11

Rename SoundView::Refresh to SoundView::Update.

Naram Qashat authored on 2021/04/10 15:57:44
View a64af93

Replace the Sound View dialog with a wxWidgets-based one.

Naram Qashat authored on 2021/04/10 15:19:43
April 7, 2021
View 5af5359

Move muldiv7 to SSEQPlayer's common.h.

Naram Qashat authored on 2021/04/07 23:52:06
View a368e19

Use std::thread in place of the Windows API CreateThread.

Naram Qashat authored on 2021/04/07 21:52:53
View 21b7430

Fix compile issues because of the earlier std::unique_ptr change in in_xsf.cpp.

Naram Qashat authored on 2021/04/07 00:29:13
April 6, 2021
View e21d9d0

Make the NCSF Sound View dialog always available.

Naram Qashat authored on 2021/04/06 22:29:00
View 1769ac2

Use std::unique_ptr in in_xsf.cpp.

Naram Qashat authored on 2021/04/06 20:45:29
View 7fa2cc9

Removed my clamp function to use the C++17 one.

Naram Qashat authored on 2021/04/06 19:37:33
View 1574371

Revert "Removed my clamp function to use the C++17 one."

Naram Qashat authored on 2021/04/06 09:55:51
View 781afb6

Removed my clamp function to use the C++17 one.

Naram Qashat authored on 2021/04/06 00:05:39
View 8e6e38b

Fix previous commit, forgot to remove this.

Naram Qashat authored on 2021/04/06 00:05:15
April 5, 2021
View 7f777ea

Use range-based for loops where possible.

Naram Qashat authored on 2021/04/05 23:29:44
View 0657581

Some template cleanup:

Naram Qashat authored on 2021/04/05 21:47:28