April 5, 2021
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Use std::filesystem::path for reading/writing files.

Naram Qashat authored on 2021/04/05 00:20:56
April 4, 2021
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Add wxWidgets-based configuration dialog boxes.

Naram Qashat authored on 2021/04/04 12:46:14
April 3, 2021
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Replace #ifdef _DEBUG with #ifndef NDEBUG

Naram Qashat authored on 2021/04/03 11:24:08
March 21, 2021
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Various changes:

Naram Qashat authored on 2021/03/21 03:16:45
March 20, 2021
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Correct a few warnings Visual Studio was complaining about.

Naram Qashat authored on 2021/03/20 20:40:21
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Use C++17 std::filesystem functions instead of my own.

Naram Qashat authored on 2021/03/20 20:05:50
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Replace std::rand with RNG based on actual DS RNG.

Naram Qashat authored on 2021/03/20 18:46:24
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Use std::make_unique where possible.

Naram Qashat authored on 2021/03/20 04:37:08
March 19, 2021
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Replace memcpy/memset with std::copy_n/std::fill_n.

Naram Qashat authored on 2021/03/19 16:25:21
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Some conversion replacements:

Naram Qashat authored on 2021/03/19 11:57:21
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Remove last modification date from files.

Naram Qashat authored on 2021/03/19 10:58:12
October 25, 2014
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[NCSF] Utilize the PLAYER blocks in the SDAT if they exist.

Naram Qashat authored on 2014/10/25 23:12:53
October 18, 2014
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[NCSF] Correctly handle the SSEQ volume from the INFO block.

Naram Qashat authored on 2014/10/18 04:20:53
October 13, 2014
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[NCSF] Implemented the random, variable, and conditional commands. Also fixed loop counter.

Naram Qashat authored on 2014/10/13 18:00:29
October 7, 2014
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Reverted the sound changes back to the original FSS code, but with the fix to clamp the total volume.

Naram Qashat authored on 2014/10/07 17:45:05