/*
* xSF - SNSF configuration
* By Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com]
*
* Partially based on the vio*sf framework
*/
#include <bitset>
#include <sstream>
#include <string>
#include <cstddef>
#include <cstdint>
#include "windowsh_wrapper.h"
#include "XSFApp.h"
#include "XSFConfig.h"
#include "XSFConfig_SNSF.h"
#include "XSFConfigDialog_SNSF.h"
#include "convert.h"
#include "snes9x/apu/apu.h"
class wxWindow;
class XSFConfigDialog;
class XSFPlayer;
const unsigned XSFConfig::initSampleRate = 44100;
const std::string XSFConfig::commonName = "SNSF Decoder";
const std::string XSFConfig::versionNumber = "0.9b";
XSFApp *XSFApp::Create()
{
return new XSFApp();
}
XSFConfig *XSFConfig::Create()
{
return new XSFConfig_SNSF();
}
XSFConfig_SNSF::XSFConfig_SNSF() : XSFConfig(), separateEchoBuffer(false), interpolation(0), mutes()
{
this->supportedSampleRates.push_back(8000);
this->supportedSampleRates.push_back(11025);
this->supportedSampleRates.push_back(16000);
this->supportedSampleRates.push_back(22050);
this->supportedSampleRates.push_back(32000);
this->supportedSampleRates.push_back(44100);
this->supportedSampleRates.push_back(48000);
this->supportedSampleRates.push_back(88200);
this->supportedSampleRates.push_back(96000);
this->supportedSampleRates.push_back(176400);
this->supportedSampleRates.push_back(192000);
}
void XSFConfig_SNSF::LoadSpecificConfig()
{
this->separateEchoBuffer = this->configIO->GetValue("SeparateEchoBuffer", XSFConfig_SNSF::initSeparateEchoBuffer);
this->interpolation = this->configIO->GetValue("Interpolation", XSFConfig_SNSF::initInterpolation);
std::stringstream mutesSS(this->configIO->GetValue("Mutes", XSFConfig_SNSF::initMutes));
mutesSS >> this->mutes;
}
void XSFConfig_SNSF::SaveSpecificConfig()
{
this->configIO->SetValue("SeparateEchoBuffer", this->separateEchoBuffer);
this->configIO->SetValue("Interpolation", this->interpolation);
this->configIO->SetValue("Mutes", this->mutes.to_string<char>());
}
void XSFConfig_SNSF::InitializeSpecificConfigDialog(XSFConfigDialog *dialog)
{
auto snsfDialog = static_cast<XSFConfigDialog_SNSF *>(dialog);
snsfDialog->separateEchoBuffer = this->separateEchoBuffer;
snsfDialog->interpolation = static_cast<int>(this->interpolation);
for (std::size_t x = 0, numMutes = this->mutes.size(); x < numMutes; ++x)
if (this->mutes[x])
snsfDialog->mute.Add(x);
}
void XSFConfig_SNSF::ResetSpecificConfigDefaults(XSFConfigDialog *dialog)
{
auto snsfDialog = static_cast<XSFConfigDialog_SNSF *>(dialog);
snsfDialog->separateEchoBuffer = XSFConfig_SNSF::initSeparateEchoBuffer;
snsfDialog->interpolation = XSFConfig_SNSF::initInterpolation;
snsfDialog->mute.Clear();
auto tmpMutes = std::bitset<8>(XSFConfig_SNSF::initMutes);
for (std::size_t x = 0, numMutes = tmpMutes.size(); x < numMutes; ++x)
if (tmpMutes[x])
snsfDialog->mute.Add(x);
}
void XSFConfig_SNSF::SaveSpecificConfigDialog(XSFConfigDialog *dialog)
{
auto snsfDialog = static_cast<XSFConfigDialog_SNSF *>(dialog);
this->separateEchoBuffer = snsfDialog->separateEchoBuffer;
this->interpolation = snsfDialog->interpolation;
for (std::size_t x = 0, numMutes = this->mutes.size(); x < numMutes; ++x)
this->mutes[x] = snsfDialog->mute.Index(x) != wxNOT_FOUND;
}
void XSFConfig_SNSF::CopySpecificConfigToMemory(XSFPlayer *, bool preLoad)
{
if (preLoad)
{
memset(&Settings, 0, sizeof(Settings));
Settings.SeparateEchoBuffer = this->separateEchoBuffer;
Settings.InterpolationMethod = this->interpolation;
}
else
S9xSetSoundControl(static_cast<std::uint8_t>(this->mutes.to_ulong()) ^ 0xFF);
}
void XSFConfig_SNSF::About(HWND parent)
{
MessageBoxW(parent, ConvertFuncs::StringToWString(XSFConfig::commonName + " v" + XSFConfig::versionNumber + ", using xSF Winamp plugin framework (based on the vio*sf plugins) by Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com]\n\n"
"Utilizes modified snes9x v" VERSION " for audio playback.").c_str(), ConvertFuncs::StringToWString(XSFConfig::commonName + " v" + XSFConfig::versionNumber).c_str(), MB_OK);
}
XSFConfigDialog *XSFConfig_SNSF::CreateDialogBox(wxWindow *window, const std::string &title)
{
return new XSFConfigDialog_SNSF(*this, window, title);
}