This isn't an honest to goodness tutorial. It is written to help walk you through creating a very basic course that will work in Links2001. It doesn't cover planting any objects, but it will give you an idea of how to easily modify the terrain. **Warning: If you create a very short Par 3, there can still be some problems when you insert the shapes into the Terrain. To avoid this, try to keep your Par 3's longer than 140 yards for now. ************************************************** Creating a Basic Course CREATING TERRAIN · After the program is installed, launch the program. · Click File and New Course. The New Course Terrain Wizard will appear. · The default settings in the Terrain Wizard should be good for building a course. · Click Ok. A Grid of dark green triangles will appear. PANNING · Click and hold down the middle mouse button in a viewport. · Drag the mouse around. The Terrain should redraw in the new position ZOOMING · Hold down the letter Z. · Click and hold the middle mouse button in a viewport. · Drag the mouse up and down. The zoom will change accordingly. TURNING · Hold down the Ctrl key. · Click and hold the middle mouse button in a viewport. · Drag the mouse around. The Terrain should rotate to the new position CREATING A HOLE · Make sure that Plan is the selected tab. On the Tool bar above the viewports, click the Define Hole Path button (the picture of the drafting squares). Placing the mouse pointer over a button will display a Tool Tip description of that button. · Decide what Par you want your first hole to be. Enter the number in the Control Panel on the left in the field that says “Par”. · Decide how many tee areas you want your first hole to have (between 1 and 5). To keep it simple, select one. Enter the number on the left in the field that says “Tee Boxes”. · Click a place on the terrain. A stretchy line should connect this point and the mouse pointer. · Move the mouse pointer to a spot where the pointer does not show a crossed circle. Click this spot. A second point is displayed. · If you selected a Par 3 hole, the hole has been defined. There should be wire-framed shapes around the 2 points. · If you selected a Par 4 or 5 hole, a new stretchy line should appear. Click another spot where the crossed circle is not seen. · If a Par 5 hole was selected, click a fourth spot in like manner. · There should be wire-framed shapes around the points. · You have defined the first hole. The Hole number will automatically increment by one. Repeat this process for the other holes. STAMPING A HOLE · The wire-framed shapes have not changed the terrain. To do this, click Insert Shape (kidney with arrow) in the Toolbar above the viewports. · Click the Red shape around each hole. These are the Hole ID Shapes. All wire-frame shapes change the inside terrain to their respective terrain types. · Each shape can be inserted separately, but clicking the Hole ID shapes is simpler. · When asked to add a Tee, select Yes. · When asked to add a Pin, select Yes. CREATING HILLS AND VALLEYS · Click the Terrain tab. The Surface sub-tab should be already selected. · Click the Paintbrush Height button (picture of a paintbrush) in the toolbar above the viewports. · Make sure that “Select” has a dot by it in the command panel on the left. · Select a large area of terrain by dragging a selection box around it in the Top viewport. It is Ok to select the entire course if desired. · Place a dot by “Modify Terrain”. As the cursor goes over the Top viewport, it becomes a spray can with a circle. · The Radius control on the left controls the size of the circle. The circle determines the width of the mountain or valley. · The height can be a positive number for a mountain, or a negative number for a valley. · Click a spot on the selected terrain and drag it across. The mountain/valley will appear where the circle was dragged. · If the Height was set to a large number try not to drag across a hole. Such a hole would be very hard to play.