Bandwidth available plays a large part in determining what your NetShow content will look like and how sophisticated the content can be. Here are some samples at various bandwidths and using various codecs to help illustrate the impact that bandwidth plays when creating NetShow content.



One of the first things you need to do when creating NetShow content is to decide which bandwidth(s) you are going to target. This is important because some types of content are just not suited to some bandwidths, and the content will need to be adjusted. For example, over a 28.8 Kbps Internet connection, having an entire football game would not be acceptable. That's because trying to fit a full field's action into a small (160 x 112 or 176 x 144) window would net you what looks like a screen full of ants scurrying from one end of the screen to another. However, having video interviews with sports stars would be perfectly acceptable and the quality would be good.

As you get familiar with creating NetShow content, you will learn that there are some key factors you can play with so that your content will fit in a certain amount of bandwidth:

Also, if you are ever curious how to tell what bandwidth an ASF will play at, while it is playing, right-click on it, select Properties, then Advanced, then you'll see a listing called Bandwidth. This is measured in bits per second. Also, if you want to see what codecs were used in creating the content, while the ASF is playing, right-click on it, select Properties, then Codecs, and the codecs are listed. Note that if no codecs are shown, it's probably because the content was created prior to NetShow Beta 2.


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