Includes technologies that allow students to create representations of knowledge in a variety of forms, media and technologies.
Used to create a variety of print and media documents and products and to provide students with the tools and locations for publishing those documents.
Allow students to use a variety of media to create visual representations of information and to use visual representations of data to solve problems.
Hardware and software tools allow students to build original technology-based products. These products can range from robotic devises to applets and games created in languages like Squeak.