Includes technologies and technology accessible resources that allow students to engage with problems, projects, and resources that deal with core disciplinary concepts in ways that emulate the work of professionals, as appropriate to the student's age.
Allow students to access information that varies from that found in typical school settings to those that are used by professionals dealing with the same content.
Allow students, rather than simply reading summaries of historical, scientific or literary documents, to actually access and explore the same originals that would be accessed by professionals in a digital environment. Museums, universities and governments around the globe are making libraries of these materials available on a daily basis.
Include technologies that allow students to "experience" situations and activities through computer simulations as well as technologies that allow students to build or experiment with technology-based models of complex systems.
Tools for gathering data of every type can include everything from online survey software to scientific probes and probeware.